RawData:Weapon Barracuda

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Weapon
StartingAmmoCapacity0
MinRange450
EvasiveDamageMultiplier0
ProjectilesPerShot1
MaxRange15000
AttackRecoil1
Damage750
HeatGenerated100
TypeLRM
IdWeapon_Barracuda
RangeSplit1800,3600,5400
AOECapablefalse
ShotsWhenFired1
IndirectFireCapabletrue
UINameBarracuda
Instability500
BonusesIsArtillery,ArtilleryAttack,ArtilleryDetails,NonArtilleryWeapons,NoFireInMelee,AMSImmune,WeaponAttachmentCompatible: Artillery FCS
Cost9152000
ComponentSubTypeWeapon
BattleValue0
CriticalChanceMultiplier1
DisallowedLocationsAll
WeaponEffectIDWeaponEffect-Weapon_LRM20
IconArt-illery
DamageVariance0
AllowedLocationsAll
Tonnage100
Rarity14
ComponentTypeWeapon
InventorySize500
RefireModifier10
EvasivePipsIgnored0
DetailsThe Barracuda is a capital-scale weapon, capable of firing into low planetary orbit against DropShips or WarShips. It is not typically used against ground targets but when used against them it proves extremely devastating. <color=#ffcc00>Uses Cruise Missile/50 Ammo.</color>
AccuracyModifier1
HeatDamage500
NameBarracuda
ModelMissile Artillery
ManufacturerNAIS
Purchasabletrue
AmmoCategoryBarracuda
OverheatedDamageMultiplier0