RawData:Weapon Gauss KingDavid BA
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Weapon | |
---|---|
StartingAmmoCapacity | 12 |
MinRange | 0 |
EvasiveDamageMultiplier | 0 |
ProjectilesPerShot | 1 |
MaxRange | 360 |
AttackRecoil | 1 |
Damage | 6 |
HeatGenerated | 1 |
Type | Gauss |
Id | Weapon_Gauss_KingDavid_BA |
RangeSplit | 90,180,270 |
AOECapable | false |
ShotsWhenFired | 1 |
IndirectFireCapable | false |
UIName | 'King David' Gauss Rifle |
Instability | 2 |
Bonuses | WpnRecoil: 1,IsGauss,PipsIgnored: 4,WeaponBoom: 10,InternalAmmo: 12,CostPerShot: 10 |
Cost | 10000 |
ComponentSubType | Weapon |
BattleValue | 0 |
CriticalChanceMultiplier | 1 |
DisallowedLocations | All |
WeaponEffectID | WeaponEffect-Weapon_GaussRifle |
Icon | battle-amor-suit |
DamageVariance | 0 |
AllowedLocations | All |
Tonnage | 0.2 |
Rarity | 20 |
ComponentType | Weapon |
InventorySize | 1 |
RefireModifier | 1 |
EvasivePipsIgnored | 4 |
Details | The 'King David' Gauss Rifle is a Battle Armor-scale Gauss Rifle, intended for use against targets at close range. It does low damage but has better range than most other BA weapons for its size. |
AccuracyModifier | 0 |
HeatDamage | 0 |
Name | 'King David' Gauss Rifle |
Model | Magnetic Cannon |
Manufacturer | Defiance |
Purchasable | true |
AmmoCategory | Flamer |
OverheatedDamageMultiplier | 0 |