Page values for "RawData:Weapon Gauss KingDavid BA"
Jump to navigation
Jump to search
"Gear" values
AllowedLocations | All |
BattleValue | 0 |
Bonuses | WpnRecoil: 1 • IsGauss • PipsIgnored: 4 • WeaponBoom: 10 • InternalAmmo: 12 • CostPerShot: 10 |
ComponentSubType | Weapon |
ComponentType | Weapon |
Cost | 10,000 |
CustomCategories | |
Details | The 'King David' Gauss Rifle is a Battle Armor-scale Gauss Rifle, intended for use against targets at close range. It does low damage but has better range than most other BA weapons for its size. |
DisallowedLocations | All |
Icon | battle-amor-suit |
Id | Weapon_Gauss_KingDavid_BA |
InventorySize | 1 |
Manufacturer | Defiance |
Model | Magnetic Cannon |
Name | 'King David' Gauss Rifle |
Purchasable | Yes |
Rarity | 20 |
Tonnage | 0.2 |
UIName | 'King David' Gauss Rifle |
"Weapons" values
AOECapable | Yes |
AccuracyModifier | 0.0 |
AmmoCategory | Flamer |
AttackRecoil | 1 |
Category | |
CriticalChanceMultiplier | 1.0 |
Damage | 6 |
DamageVariance | 0.0 |
EvasiveDamageMultiplier | 0.0 |
EvasivePipsIgnored | 4 |
HeatDamage | 0 |
HeatGenerated | 1 |
Id | Weapon_Gauss_KingDavid_BA |
IndirectFireCapable | Yes |
Instability | 2 |
MaxRange | 360 |
MinRange | 0 |
OverheatedDamageMultiplier | 0.0 |
ProjectilesPerShot | 1 |
RangeSplit | 90 • 180 • 270 |
RefireModifier | 1 |
ShotsWhenFired | 1 |
StartingAmmoCapacity | 12 |
Type | Gauss |
WeaponEffectID | WeaponEffect-Weapon_GaussRifle |
WeaponSubType |