Difference between revisions of "RawData:Weapon Gauss KingDavid BA"
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|AllowedLocations=All | |AllowedLocations=All | ||
|DisallowedLocations=All | |DisallowedLocations=All | ||
− | |Bonuses=WpnRecoil: 1,IsGauss,PipsIgnored: | + | |Bonuses=WpnRecoil: 1,IsGauss,PipsIgnored: 4,WeaponBoom: 15 |
|Category=AntiPersonnel | |Category=AntiPersonnel | ||
|Type=Gauss | |Type=Gauss | ||
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|OverheatedDamageMultiplier=0 | |OverheatedDamageMultiplier=0 | ||
|EvasiveDamageMultiplier=0 | |EvasiveDamageMultiplier=0 | ||
− | |EvasivePipsIgnored= | + | |EvasivePipsIgnored=4 |
|DamageVariance=0 | |DamageVariance=0 | ||
|HeatDamage=0 | |HeatDamage=0 |
Revision as of 01:59, 3 June 2021
Weapon | |
---|---|
StartingAmmoCapacity | 10 |
MinRange | 0 |
EvasiveDamageMultiplier | 0 |
ProjectilesPerShot | 1 |
MaxRange | 360 |
AttackRecoil | 1 |
Damage | 15 |
HeatGenerated | 5 |
Type | Gauss |
Id | Weapon_Gauss_KingDavid_BA |
RangeSplit | 90,180,270 |
AOECapable | false |
ShotsWhenFired | 1 |
IndirectFireCapable | false |
UIName | 'King David' Gauss Rifle |
Instability | 3 |
Bonuses | WpnRecoil: 1,IsGauss,PipsIgnored: 4,WeaponBoom: 15 |
Cost | 85000 |
BattleValue | 0 |
ComponentSubType | Weapon |
DisallowedLocations | All |
CriticalChanceMultiplier | 1 |
AllowedLocations | All |
WeaponEffectID | WeaponEffect-Weapon_GaussRifle |
Icon | battle-amor-suit |
DamageVariance | 0 |
Tonnage | 0.2 |
InventorySize | 2 |
Rarity | 20 |
ComponentType | Weapon |
Details | The 'King David' Gauss Rifle is a Battle Armor-scale Gauss Rifle, intended for use against targets at close range. It does low damage but has better range than most other BA weapons and does respectable stability damage for its size. |
RefireModifier | 1 |
EvasivePipsIgnored | 4 |
OverheatedDamageMultiplier | 0 |
AccuracyModifier | 0 |
Manufacturer | Defiance |
Name | 'King David' Gauss Rifle |
Model | Magnetic Cannon |
Category | AntiPersonnel |
Purchasable | true |
AmmoCategory | Flamer |
HeatDamage | 0 |