Difference between revisions of "RawData:Weapon Gauss KingDavid BA"
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|Id=Weapon_Gauss_KingDavid_BA | |Id=Weapon_Gauss_KingDavid_BA | ||
|Name='King David' Gauss Rifle | |Name='King David' Gauss Rifle | ||
− | |Details=The 'King David' Gauss Rifle is a Battle Armor-scale Gauss Rifle, intended for use against targets at close range. It does low damage but has better range than most other BA weapons | + | |Details=The 'King David' Gauss Rifle is a Battle Armor-scale Gauss Rifle, intended for use against targets at close range. It does low damage but has better range than most other BA weapons for its size. |
|Icon=battle-amor-suit | |Icon=battle-amor-suit | ||
|Tonnage=0.2 | |Tonnage=0.2 | ||
Line 17: | Line 17: | ||
|AllowedLocations=All | |AllowedLocations=All | ||
|DisallowedLocations=All | |DisallowedLocations=All | ||
− | |Bonuses=WpnRecoil: 1,IsGauss,PipsIgnored: 4,WeaponBoom: 15,InternalAmmo: | + | |Bonuses=WpnRecoil: 1,IsGauss,PipsIgnored: 4,WeaponBoom: 15,InternalAmmo: 12,CostPerShot: 10 |
|Category=AntiPersonnel | |Category=AntiPersonnel | ||
|Type=Gauss | |Type=Gauss | ||
Line 24: | Line 24: | ||
|RangeSplit=90,180,270 | |RangeSplit=90,180,270 | ||
|AmmoCategory=Flamer | |AmmoCategory=Flamer | ||
− | |StartingAmmoCapacity= | + | |StartingAmmoCapacity=12 |
|HeatGenerated=5 | |HeatGenerated=5 | ||
− | |Damage= | + | |Damage=11 |
|OverheatedDamageMultiplier=0 | |OverheatedDamageMultiplier=0 | ||
|EvasiveDamageMultiplier=0 | |EvasiveDamageMultiplier=0 | ||
Line 40: | Line 40: | ||
|ProjectilesPerShot=1 | |ProjectilesPerShot=1 | ||
|AttackRecoil=1 | |AttackRecoil=1 | ||
− | |Instability= | + | |Instability=1 |
|WeaponEffectID=WeaponEffect-Weapon_GaussRifle | |WeaponEffectID=WeaponEffect-Weapon_GaussRifle | ||
}} | }} |
Revision as of 17:53, 26 January 2023
Weapon | |
---|---|
StartingAmmoCapacity | 12 |
MinRange | 0 |
EvasiveDamageMultiplier | 0 |
ProjectilesPerShot | 1 |
MaxRange | 360 |
AttackRecoil | 1 |
Damage | 11 |
HeatGenerated | 5 |
Type | Gauss |
Id | Weapon_Gauss_KingDavid_BA |
RangeSplit | 90,180,270 |
AOECapable | false |
ShotsWhenFired | 1 |
IndirectFireCapable | false |
UIName | 'King David' Gauss Rifle |
Instability | 1 |
Bonuses | WpnRecoil: 1,IsGauss,PipsIgnored: 4,WeaponBoom: 15,InternalAmmo: 12,CostPerShot: 10 |
Cost | 10000 |
BattleValue | 0 |
ComponentSubType | Weapon |
DisallowedLocations | All |
CriticalChanceMultiplier | 1 |
AllowedLocations | All |
WeaponEffectID | WeaponEffect-Weapon_GaussRifle |
Icon | battle-amor-suit |
DamageVariance | 0 |
Tonnage | 0.2 |
InventorySize | 1 |
Rarity | 20 |
ComponentType | Weapon |
Details | The 'King David' Gauss Rifle is a Battle Armor-scale Gauss Rifle, intended for use against targets at close range. It does low damage but has better range than most other BA weapons for its size. |
RefireModifier | 1 |
EvasivePipsIgnored | 4 |
OverheatedDamageMultiplier | 0 |
AccuracyModifier | 0 |
Manufacturer | Defiance |
Name | 'King David' Gauss Rifle |
Model | Magnetic Cannon |
Category | AntiPersonnel |
Purchasable | true |
AmmoCategory | Flamer |
HeatDamage | 0 |