Difference between revisions of "RawData:Weapon Gauss KingDavid BA"
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Amidatelion (talk | contribs) (automated page update) |
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{{Weapon | {{Weapon | ||
− | |Cost= | + | |Cost=85000 |
|Rarity=20 | |Rarity=20 | ||
|Purchasable=true | |Purchasable=true | ||
Line 8: | Line 8: | ||
|Id=Weapon_Gauss_KingDavid_BA | |Id=Weapon_Gauss_KingDavid_BA | ||
|Name='King David' Gauss Rifle | |Name='King David' Gauss Rifle | ||
− | |Details=The 'King David' Gauss Rifle is a Battle Armor-scale Gauss Rifle, intended for use against targets at close range. It does low damage but has better range than most other BA weapons for its size. | + | |Details=The 'King David' Gauss Rifle is a Battle Armor-scale Gauss Rifle, intended for use against targets at close range. It does low damage but has better range than most other BA weapons and does respectable stability damage for its size. |
|Icon=battle-amor-suit | |Icon=battle-amor-suit | ||
|Tonnage=0.2 | |Tonnage=0.2 | ||
− | |InventorySize= | + | |InventorySize=2 |
|ComponentType=Weapon | |ComponentType=Weapon | ||
|ComponentSubType=Weapon | |ComponentSubType=Weapon | ||
Line 17: | Line 17: | ||
|AllowedLocations=All | |AllowedLocations=All | ||
|DisallowedLocations=All | |DisallowedLocations=All | ||
− | |Bonuses=WpnRecoil: 1,IsGauss,PipsIgnored: 4,WeaponBoom: 15 | + | |Bonuses=WpnRecoil: 1,IsGauss,PipsIgnored: 4,WeaponBoom: 15 |
|Category=AntiPersonnel | |Category=AntiPersonnel | ||
|Type=Gauss | |Type=Gauss | ||
Line 24: | Line 24: | ||
|RangeSplit=90,180,270 | |RangeSplit=90,180,270 | ||
|AmmoCategory=Flamer | |AmmoCategory=Flamer | ||
− | |StartingAmmoCapacity= | + | |StartingAmmoCapacity=10 |
|HeatGenerated=5 | |HeatGenerated=5 | ||
− | |Damage= | + | |Damage=15 |
|OverheatedDamageMultiplier=0 | |OverheatedDamageMultiplier=0 | ||
|EvasiveDamageMultiplier=0 | |EvasiveDamageMultiplier=0 | ||
Line 40: | Line 40: | ||
|ProjectilesPerShot=1 | |ProjectilesPerShot=1 | ||
|AttackRecoil=1 | |AttackRecoil=1 | ||
− | |Instability= | + | |Instability=3 |
|WeaponEffectID=WeaponEffect-Weapon_GaussRifle | |WeaponEffectID=WeaponEffect-Weapon_GaussRifle | ||
}} | }} |
Revision as of 18:25, 13 March 2023
Weapon | |
---|---|
StartingAmmoCapacity | 10 |
MinRange | 0 |
EvasiveDamageMultiplier | 0 |
ProjectilesPerShot | 1 |
MaxRange | 360 |
AttackRecoil | 1 |
Damage | 15 |
HeatGenerated | 5 |
Type | Gauss |
Id | Weapon_Gauss_KingDavid_BA |
RangeSplit | 90,180,270 |
AOECapable | false |
ShotsWhenFired | 1 |
IndirectFireCapable | false |
UIName | 'King David' Gauss Rifle |
Instability | 3 |
Bonuses | WpnRecoil: 1,IsGauss,PipsIgnored: 4,WeaponBoom: 15 |
Cost | 85000 |
BattleValue | 0 |
ComponentSubType | Weapon |
DisallowedLocations | All |
CriticalChanceMultiplier | 1 |
AllowedLocations | All |
WeaponEffectID | WeaponEffect-Weapon_GaussRifle |
Icon | battle-amor-suit |
DamageVariance | 0 |
Tonnage | 0.2 |
InventorySize | 2 |
Rarity | 20 |
ComponentType | Weapon |
Details | The 'King David' Gauss Rifle is a Battle Armor-scale Gauss Rifle, intended for use against targets at close range. It does low damage but has better range than most other BA weapons and does respectable stability damage for its size. |
RefireModifier | 1 |
EvasivePipsIgnored | 4 |
OverheatedDamageMultiplier | 0 |
AccuracyModifier | 0 |
Manufacturer | Defiance |
Name | 'King David' Gauss Rifle |
Model | Magnetic Cannon |
Category | AntiPersonnel |
Purchasable | true |
AmmoCategory | Flamer |
HeatDamage | 0 |