RawData:Weapon MachineGun MachineGun BA
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Weapon | |
---|---|
StartingAmmoCapacity | 30 |
MinRange | 0 |
EvasiveDamageMultiplier | 0 |
ProjectilesPerShot | 1 |
MaxRange | 90 |
AttackRecoil | 0 |
Damage | 3 |
HeatGenerated | 1 |
Type | MachineGun |
Id | Weapon_MachineGun_MachineGun_BA |
RangeSplit | 30,60,90 |
AOECapable | false |
ShotsWhenFired | 1 |
IndirectFireCapable | false |
UIName | BA MG |
Instability | 1 |
Bonuses | WpnCrits: -60%,IsMG,VariableBurstCount: 3,PipsIgnored: 3,InternalAmmo: 30,CostPerShot: 10 |
Cost | 10000 |
ComponentSubType | Weapon |
BattleValue | 0 |
CriticalChanceMultiplier | 0.4 |
DisallowedLocations | All |
WeaponEffectID | WeaponEffect-Weapon_MachineGun |
Icon | battle-amor-suit |
DamageVariance | 0 |
AllowedLocations | All |
Tonnage | 0.2 |
Rarity | 0 |
ComponentType | Weapon |
InventorySize | 1 |
RefireModifier | 0 |
EvasivePipsIgnored | 3 |
Details | Machine Guns deal little damage, have severely limited range, and depend upon volatile ammunition stores.
<color=#ffcc00>Uses MG Ammo.</color><color=#00ffff>Left Click on Mode value during battle to switch firing mode</color> |
AccuracyModifier | 0 |
HeatDamage | 0 |
Name | BA MG |
Model | Machine Gun |
Manufacturer | Sperry Browning |
Purchasable | true |
AmmoCategory | Flamer |
OverheatedDamageMultiplier | 0 |