Difference between revisions of "Dig King"
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{{AutoInfoboxVariant|RCL-1 | {{AutoInfoboxVariant|RCL-1 | ||
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===Description=== | ===Description=== | ||
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<tab name="RCL-1B"> | <tab name="RCL-1B"> | ||
{{AutoInfoboxVariant|RCL-1B | {{AutoInfoboxVariant|RCL-1B | ||
|meleeweapondamage = 69 | |meleeweapondamage = 69 | ||
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===Description=== | ===Description=== | ||
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<tab name="RCL-1M"> | <tab name="RCL-1M"> | ||
{{AutoInfoboxVariant|RCL-1M | {{AutoInfoboxVariant|RCL-1M | ||
|meleeweapondamage = 43 | |meleeweapondamage = 43 | ||
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===Description=== | ===Description=== | ||
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<tab name="RCL-1X"> | <tab name="RCL-1X"> | ||
{{AutoInfoboxVariant|RCL-1X | {{AutoInfoboxVariant|RCL-1X | ||
|meleeweapondamage = 35 | |meleeweapondamage = 35 | ||
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}} | }} | ||
===Description=== | ===Description=== | ||
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<tab name="RCL-2"> | <tab name="RCL-2"> |
Latest revision as of 11:27, 10 March 2022
RCL-1
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General Data | |
'Mech Type | BattleMech |
Class | LIGHT |
Weight | 35T |
Stock Role | Industrial MiningMech |
Stock Specifications | |
Hardpoints | |
Speed | 4/6/0 |
Firepower | Max Damage: 0 Max Stability: 0 Max Heat: 0 |
Durability | Armor: 480 Structure: 291 |
Heat Efficiency | Sinking: 60 Alpha: 0 |
Melee | Kick: 35 Weapon: 35 Punch: 18 |
Stock Equipment | |
Engine | Fuel Cell Engine (Fixed) |
Core | 140 |
Heat Sinks | Heat Sink Kit (SHS) |
E-Cooling | None |
Gyro | Standard Gyro |
Structure | Standard Structure (Fixed) |
Armor | Industrial Armor |
Head | Industrial Cockpit (Fixed) |
Left Torso | Heat Sink Heat Sink Lift Hoist (Fixed) |
Right Torso | Cargo Space (Fixed) Heat Sink Heat Sink Heat Sink |
Left Arm | Mining Drill (Fixed) |
Right Arm | Rock Cutter (Fixed) |
Description
Designed not for military work but for simple excavation and mining work, the Dig King MiningMech is the Inner Sphere's premier IndustrialMech for mining and digging. Armed with a large Rock Cutter and Mining Drill for even the most stubborn of rocks, the Dig King earned a good reputation in the industrial mining sector. Unfortunately, mercenary commanders get somewhat less use out of the design, not often needing to excavate a salt mine. Still, if pushed into combat, the Rock Cutter and Mining Drill make a formidable enough weapon combination, though the speed and armor leave much to be desired.
Bonuses
Mech Quirk: Industrial Mech
+2 accuracy with physical weapon attacks, +1 bonus hit with physical weapon attacks, +1 bonus hit with punch attacks, -20% charge self-damage, -20% DFA self-damage, -20% stability damage received
Mech Quirk: Melee Weapon
This model has a melee weapon
Pilot Affinity: Brawler
Kicks, punches, and physical weapon attacks deal 15% more damage
Factions
- Chainelane Isles
- Circinus Federation
- Hanseatic League
- Illyrian Palatinate
- JàrnFòlk
- Lothian League
- Marian Hegemony
- Marian Hegemony
- Cohors Morituri
- New Delphi Compact
- Nueva Castile
- Rim Collection
RCL-1B
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General Data | |
'Mech Type | BattleMech |
Class | LIGHT |
Weight | 35T |
Stock Role | Upgunned MiningMech |
Stock Specifications | |
Hardpoints | |
Speed | 4/6/0 |
Firepower | Max Damage: 20 Max Stability: 0 Max Heat: 0 |
Durability | Armor: 480 Structure: 291 |
Heat Efficiency | Sinking: 60 Alpha: 13 |
Melee | Kick: 35 Weapon: 69 Punch: 18 |
Stock Equipment | |
Engine | Fuel Cell Engine (Fixed) |
Core | 140 |
Heat Sinks | Heat Sink Kit (SHS) |
E-Cooling | None |
Gyro | Standard Gyro |
Structure | Standard Structure (Fixed) |
Armor | Industrial Armor |
Head | Industrial Cockpit (Fixed) |
Left Torso | Heat Sink Heat Sink Heat Sink Lift Hoist (Fixed) |
Right Torso | Cargo Space (Fixed) Heat Sink Heat Sink M Laser |
Left Arm | Mining Drill (Fixed) |
Right Arm | Buzzsaw (Fixed) |
Description
Designed not for military work but for simple excavation and mining work, the Dig King MiningMech is the Inner Sphere's premier IndustrialMech for mining and digging. The RCL-1B is an unusual weaponized variant that exchanges the Rock Cutter of the base model for a mech-scale Buzzsaw. The mech remains an industrial however, with a poor engine, bad armor, and slow speed. The slightly lighter Buzzsaw means that slightly more firepower could be mounted. Those weapons are a pair each of Machine Guns and Medium Lasers, for simple industrial firepower.
Bonuses
Mech Quirk: Industrial Mech
+2 accuracy with physical weapon attacks, +1 bonus hit with physical weapon attacks, +1 bonus hit with punch attacks, -20% charge self-damage, -20% DFA self-damage, -20% stability damage received
Mech Quirk: Melee Weapon
This model has a melee weapon
Pilot Affinity: Brawler
Kicks, punches, and physical weapon attacks deal 15% more damage
Factions
- Chainelane Isles
- Circinus Federation
- Hanseatic League
- Illyrian Palatinate
- JàrnFòlk
- Lothian League
- Marian Hegemony
- Marian Hegemony
- V Legio Ripariensis
- Cohors Morituri
- New Delphi Compact
- Nueva Castile
- Rim Collection
RCL-1M
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General Data | |
'Mech Type | BattleMech |
Class | LIGHT |
Weight | 35T |
Stock Role | Upgunned MiningMech |
Stock Specifications | |
Hardpoints | |
Speed | 4/6/0 |
Firepower | Max Damage: 9 Max Stability: 3 Max Heat: 0 |
Durability | Armor: 480 Structure: 291 |
Heat Efficiency | Sinking: 60 Alpha: 2 |
Melee | Kick: 35 Weapon: 43 Punch: 18 |
Stock Equipment | |
Engine | Fuel Cell Engine (Fixed) |
Core | 140 |
Heat Sinks | Heat Sink Kit (SHS) |
E-Cooling | None |
Gyro | Standard Gyro |
Structure | Standard Structure (Fixed) |
Armor | Industrial Armor |
Head | Industrial Cockpit (Fixed) |
Left Torso | Heat Sink Heat Sink Heat Sink Lift Hoist (Fixed) |
Right Torso | Cargo Space (Fixed) Heat Sink Heat Sink HMG Ammo MG |
Left Arm | Mining Drill (Fixed) |
Right Arm | Mace (Fixed) |
Description
Designed not for military work but for simple excavation and mining work, the Dig King MiningMech is the Inner Sphere's premier IndustrialMech for mining and digging. The RCL-1M is a slightly weaponized variant that exchanges the Rock Cutter of the base model for a large BattleMech Mace. The mech remains an industrial however, with a poor engine, bad armor, and slow speed. However, the lighter weight of the mace compared to the cutter means that further weapons could be mounted. Specifically, a quartet of Heavy Machine Guns provide offensive punch.
Bonuses
Mech Quirk: Industrial Mech
+2 accuracy with physical weapon attacks, +1 bonus hit with physical weapon attacks, +1 bonus hit with punch attacks, -20% charge self-damage, -20% DFA self-damage, -20% stability damage received
Mech Quirk: Melee Weapon
This model has a melee weapon
Pilot Affinity: Brawler
Kicks, punches, and physical weapon attacks deal 15% more damage
Factions
- Chainelane Isles
- Circinus Federation
- Hanseatic League
- Illyrian Palatinate
- JàrnFòlk
- Lothian League
- Marian Hegemony
- Marian Hegemony
- V Legio Ripariensis
- Cohors Morituri
- New Delphi Compact
- Nueva Castile
- Rim Collection
RCL-1X
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General Data | |
'Mech Type | BattleMech |
Class | LIGHT |
Weight | 35T |
Stock Role | Upgunned MiningMech |
Stock Specifications | |
Hardpoints | |
Speed | 4/6/0 |
Firepower | Max Damage: 60 Max Stability: 0 Max Heat: 0 |
Durability | Armor: 480 Structure: 291 |
Heat Efficiency | Sinking: 68 Alpha: 30 |
Melee | Kick: 35 Weapon: 35 Punch: 18 |
Stock Equipment | |
Engine | Fuel Cell Engine (Fixed) |
Core | 140 |
Heat Sinks | Heat Sink Kit (SHS) |
E-Cooling | None |
Gyro | Standard Gyro |
Structure | Standard Structure (Fixed) |
Armor | Industrial Armor |
Head | Industrial Cockpit (Fixed) |
Left Torso | Heat Sink Heat Sink Lift Hoist (Fixed) M Laser M Laser |
Right Torso | Cargo Space (Fixed) Heat Sink Heat Sink Heat Sink M Laser |
Left Arm | Mining Drill (Fixed) |
Right Arm | Axe (Fixed) |
Description
Designed not for military work but for simple excavation and mining work, the Dig King MiningMech is the Inner Sphere's premier IndustrialMech for mining and digging. The RCL-1X is a slightly weaponized variant that exchanges the Rock Cutter of the base model for a large BattleMech Axe. The mech remains an industrial however, with a poor engine, bad armor, and slow speed. However, the lighter weight of the axe compared to the cutter means that further weapons could be mounted. Specifically, a quartet of Medium Lasers for simple firepower.
Bonuses
Mech Quirk: Industrial Mech
+2 accuracy with physical weapon attacks, +1 bonus hit with physical weapon attacks, +1 bonus hit with punch attacks, -20% charge self-damage, -20% DFA self-damage, -20% stability damage received
Mech Quirk: Melee Weapon
This model has a melee weapon
Pilot Affinity: Brawler
Kicks, punches, and physical weapon attacks deal 15% more damage
Factions
- Chainelane Isles
- Circinus Federation
- Hanseatic League
- Illyrian Palatinate
- JàrnFòlk
- Lothian League
- Marian Hegemony
- Marian Hegemony
- V Legio Ripariensis
- Cohors Morituri
- New Delphi Compact
- Nueva Castile
- Rim Collection
RCL-2
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General Data | |
'Mech Type | BattleMech |
Class | LIGHT |
Weight | 35T |
Stock Role | Militarized IndustrialMech |
Stock Specifications | |
Hardpoints | |
Speed | 5/8/0 |
Firepower | Max Damage: 445 Max Stability: 179 Max Heat: 0 |
Durability | Armor: 480 Structure: 291 |
Heat Efficiency | Sinking: 52 Alpha: 87 |
Melee | Kick: 35 Punch: 18 |
Stock Equipment | |
Engine | Standard Engine (Fixed) |
Core | 150 |
Heat Sinks | Heat Sink Kit (SHS) |
E-Cooling | None |
Gyro | Standard Gyro |
Structure | Standard Structure (Fixed) |
Armor | Standard Armor |
Head | Dig King Improved Life Support (Fixed) |
Left Torso | Heat Sink Heat Sink Heat Sink Heat Sink MG MG |
Right Torso | Heat Sink Heat Sink Heat Sink MG MG Ammo MG |
Left Arm | RL20 RL20 RL20 |
Right Arm | Light Rifle Ammo Light Rifle RL20 |
Description
Designed not for military work but for simple excavation and mining work, the Dig King MiningMech is the Inner Sphere's premier IndustrialMech for mining and digging. The RCL-2 is an attempt by various minor Periphery powers to properly militarize the chassis, given the Periphery's need for firepower. Gone are the primitive components and mining tools. In their place is a larger fusion engine and real mech-scale firepower. While the Dig King RCL-2 is not an incredible war machine, it is good enough to earn a slot in Periphery militaries.
Bonuses
Mech Quirk: Improved Life Support
+1 bonus pilot health, immune to pilot bleedouts
Mech Quirk: Industrial Mech
+2 accuracy with physical weapon attacks, +1 bonus hit with physical weapon attacks, +1 bonus hit with punch attacks, -20% charge self-damage, -20% DFA self-damage, -20% stability damage received
Pilot Affinity: Brawler
Kicks, punches, and physical weapon attacks deal 15% more damage
Factions
- Circinus Federation
- Hanseatic League
- Illyrian Palatinate
- Lothian League
- Magistracy of Canopus
- Magistracy of Canopus
- Magistracy Cavaliers
- Marian Hegemony
- Marian Hegemony
- I Legio Martia Victrix
- Nueva Castile
- Outworlds Alliance
- Outworld Alliance
- 4th Alliance Air Wing
- Rim Collection
- Taurian Concordat
- Taurian Concordat
- 3rd Taurian Lancers