Difference between revisions of "Executioner"

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{{LoadoutImage|image=EXE-C.jpg}}
 
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</tab>
<tab name="EXE-CH">
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<tab name="EXE-D">
{{AutoInfoboxVariant|EXE-CH
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{{AutoInfoboxVariant|EXE-D
|image = Executioner.png
 
 
|speed = 5/7/5
 
|speed = 5/7/5
 
|modspeed = 9 (MASC)
 
|modspeed = 9 (MASC)
 
}}
 
}}
 
===Description===
 
===Description===
{{MechDetails|EXE-CH}}
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{{MechDetails|EXE-D}}
  
  
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{{QuirkHeroMech}}
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{{AffinityNimble}}
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===Factions===
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{{MechFactions|EXE-D}}
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 +
 
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{{LoadoutImage|image=EXE-D.jpg}}
 +
</tab>
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<tab name="EXE-E">
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{{AutoInfoboxVariant|EXE-E
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|speed = 5/7/5
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|modspeed = 9 (MASC)
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}}
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===Description===
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{{MechDetails|EXE-E}}
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 +
 
 +
===Bonuses===
 +
{{QuirkClanMech}}
  
  
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===Factions===
 
===Factions===
The EXE-CH can only be found as an enemy duelist in [[Game Worlds]] contracts.
+
{{MechFactions|EXE-E}}
  
  
{{LoadoutImage|image=EXE-CH.jpg}}
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{{LoadoutImage|image=EXE-E.jpg}}
 
</tab>
 
</tab>
<tab name="EXE-D">
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<tab name="EXE-H">
{{AutoInfoboxVariant|EXE-D
+
{{AutoInfoboxVariant|EXE-H
 
|speed = 5/7/5
 
|speed = 5/7/5
 
|modspeed = 9 (MASC)
 
|modspeed = 9 (MASC)
 
}}
 
}}
 
===Description===
 
===Description===
{{MechDetails|EXE-D}}
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===Factions===
 
===Factions===
{{MechFactions|EXE-D}}
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{{MechFactions|EXE-H}}
  
  
{{LoadoutImage|image=EXE-D.jpg}}
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{{LoadoutImage|image=EXE-H.jpg}}
 
</tab>
 
</tab>
<tab name="EXE-E">
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<tab name="EXE-K">
{{AutoInfoboxVariant|EXE-E
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{{AutoInfoboxVariant|EXE-K
 
|speed = 5/7/5
 
|speed = 5/7/5
 
|modspeed = 9 (MASC)
 
|modspeed = 9 (MASC)
 
}}
 
}}
 
===Description===
 
===Description===
{{MechDetails|EXE-E}}
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{{MechDetails|EXE-K}}
  
  
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===Factions===
 
===Factions===
{{MechFactions|EXE-E}}
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{{MechFactions|EXE-K}}
  
  
{{LoadoutImage|image=EXE-E.jpg}}
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{{LoadoutImage|image=EXE-K.jpg}}
 
</tab>
 
</tab>
<tab name="EXE-H">
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<tab name="EXE-P">
{{AutoInfoboxVariant|EXE-H
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{{AutoInfoboxVariant|EXE-P
 
|speed = 5/7/5
 
|speed = 5/7/5
 
|modspeed = 9 (MASC)
 
|modspeed = 9 (MASC)
 
}}
 
}}
 
===Description===
 
===Description===
{{MechDetails|EXE-H}}
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{{MechDetails|EXE-P}}
  
  
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===Factions===
 
===Factions===
{{MechFactions|EXE-H}}
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{{MechFactions|EXE-P}}
  
  
{{LoadoutImage|image=EXE-H.jpg}}
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</tab>
 
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{{LoadoutImage|image=EXE-TC.jpg}}
 
{{LoadoutImage|image=EXE-TC.jpg}}
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</tab>
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<tab name="EXE-CH">
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{{AutoInfoboxVariant|EXE-CH
 +
|image = Executioner.png
 +
|speed = 5/7/5
 +
|modspeed = 9 (MASC)
 +
}}
 +
===Description===
 +
{{MechDetails|EXE-CH}}
 +
 +
 +
===Bonuses===
 +
{{QuirkClanMech}}
 +
 +
 +
{{QuirkHeroMech}}
 +
 +
 +
{{AffinityNimble}}
 +
 +
 +
===Factions===
 +
The EXE-CH can only be found as an enemy duelist in [[Game Worlds]] contracts.
 +
 +
 +
{{LoadoutImage|image=EXE-CH.jpg}}
 
</tab>
 
</tab>
 
</tabs>
 
</tabs>

Latest revision as of 23:45, 23 February 2024

EXE-PRIME
Executioner.png
General Data
'Mech Type OmniMech
Class ASSAULT
Weight 95T
Stock Role Assault Cavalry
Stock Specifications
Hardpoints Omni: 9
Speed 5/7/5
Modified Sprint 9 (MASC)
Firepower Max Damage: 185
Max Stability: 22
Max Heat: 0
Durability Armor: 1295
Structure: 726
Heat Efficiency Sinking: 114
Alpha: 73
Melee Kick: 95
Punch: 48
Stock Equipment
Engine XL Engine (C) (Fixed)
Core 380 (Fixed)
Heat Sinks Engine Sink Kit (CDHS) (Fixed)
E-Cooling +5 (Fixed)
Gyro OmniMech Gyro (Fixed)
Structure Standard Structure (Fixed)
Armor Ferro-Fibrous Armor (C) (Fixed)
Left Torso Ammo Gauss
Ammo Gauss
M.A.S.C. (C) (Fixed)
Right Torso Heat Sink Double (C) (Fixed)
MG (C)
MG (C)
Ammo MG
Left Arm Gauss Rifle (C)
Right Arm ER L Laser (C)
ER L Laser (C)
Heat Sink Double (C)
Heat Sink Double (C)
Heat Sink Double (C)
Left Leg Jump Jet (A) (Fixed)
Jump Jet (A) (Fixed)
Right Leg Jump Jet (A) (Fixed)
Jump Jet (A) (Fixed)


Description

Fast and powerful, the Executioner is an assault OmniMech often deployed by Clan Ghost Bear. Using a massive Heavy Force 380 XL Engine, the Executioner has a top speed of 64.8 km/h. A MASC system enhances the top speed to 86.4 km/h and four permanently mounted jump jets give the 'Mech the ability to propel itself into the air. The Executioner's primary configuration uses its mobility to keep enemies as far away as possible. A Gauss Rifle is the 'Mech's primary weapon, backed up by dual ER Large Lasers, which give it excellent direct firepower. For use against soft targets and possibly any light vehicles that manage to close the ranges, the Executioner carries two Machine Guns.


Bonuses

Mech Quirk: Clan Mech

+10% walking distance, +10% sprinting distance, +10% jump distance, +1 accuracy with ranged weapons, -6 heat at the end of the turn, -30 melee accuracy


Pilot Affinity: Nimble

15% more jumping distance


Factions

Factions


Stock Loadout
Stock Loadout
EXE-A
Executioner.png
General Data
'Mech Type OmniMech
Class ASSAULT
Weight 95T
Stock Role Assault Cavalry
Stock Specifications
Hardpoints Omni: 9
Speed 5/7/5
Modified Sprint 9 (MASC)
Firepower Max Damage: 295
Max Stability: 2
Max Heat: 0
Durability Armor: 1295
Structure: 726
Heat Efficiency Sinking: 114
Alpha: 166
Melee Kick: 95
Punch: 48
Stock Equipment
Engine XL Engine (C) (Fixed)
Core 380 (Fixed)
Heat Sinks Engine Sink Kit (CDHS) (Fixed)
E-Cooling +5 (Fixed)
Gyro OmniMech Gyro (Fixed)
Structure Standard Structure (Fixed)
Armor Ferro-Fibrous Armor (C) (Fixed)
Left Torso M.A.S.C. (C) (Fixed)
Right Torso Heat Sink Double (C) (Fixed)
MG (C)
MG (C)
Ammo MG
Left Arm Heat Sink Double (C)
L Pulse (C)
L Pulse (C)
L Pulse (C)
Right Arm ER M Laser (C)
ER M Laser (C)
ER M Laser (C)
ER M Laser (C)
Heat Sink Double (C)
Heat Sink Double (C)
Left Leg Jump Jet (A) (Fixed)
Jump Jet (A) (Fixed)
Right Leg Jump Jet (A) (Fixed)
Jump Jet (A) (Fixed)


Description

Fast and powerful, the Executioner is an assault OmniMech often deployed by Clan Ghost Bear. Using a massive Heavy Force 380 XL Engine, the Executioner has a top speed of 64.8 km/h. A MASC system enhances the top speed to 86.4 km/h and four permanently mounted jump jets give the 'Mech the ability to propel itself into the air. The Executioner A equips the 'Mech with much needed close-range firepower. Three Large Pulse Lasers can inflict excellent damage, and are more accurate, to compensate for any jumping the Executioner A may be doing. Four ER Medium Lasers back this up, and this configuration also carries the Machine Guns of the primary configuration.


Bonuses

Mech Quirk: Clan Mech

+10% walking distance, +10% sprinting distance, +10% jump distance, +1 accuracy with ranged weapons, -6 heat at the end of the turn, -30 melee accuracy


Pilot Affinity: Nimble

15% more jumping distance


Factions

Factions


Stock Loadout
Stock Loadout
EXE-B
Executioner.png
General Data
'Mech Type OmniMech
Class ASSAULT
Weight 95T
Stock Role Assault Cavalry
Stock Specifications
Hardpoints Omni: 9
Speed 5/7/5
Modified Sprint 9 (MASC)
Firepower Max Damage: 205
Max Stability: 37
Max Heat: 0
Durability Armor: 1295
Structure: 726
Heat Efficiency Sinking: 114
Alpha: 89
Melee Kick: 95
Punch: 48
Stock Equipment
Engine XL Engine (C) (Fixed)
Core 380 (Fixed)
Heat Sinks Engine Sink Kit (CDHS) (Fixed)
E-Cooling +5 (Fixed)
Gyro OmniMech Gyro (Fixed)
Structure Standard Structure (Fixed)
Armor Ferro-Fibrous Armor (C) (Fixed)
Left Torso M.A.S.C. (C) (Fixed)
Ammo UAC/20
Ammo UAC/20
Ammo UAC/20
Right Torso Ammo AMS
AMS (C)
ER M Laser (C)
Heat Sink Double (C) (Fixed)
Left Arm UAC/20 (C)
Right Arm ER PPC (C)
Heat Sink Double (C)
Heat Sink Double (C)
Heat Sink Double (C)
Left Leg Jump Jet (A) (Fixed)
Jump Jet (A) (Fixed)
Right Leg Jump Jet (A) (Fixed)
Jump Jet (A) (Fixed)


Description

Fast and powerful, the Executioner is an assault OmniMech often deployed by Clan Ghost Bear. Using a massive Heavy Force 380 XL Engine, the Executioner has a top speed of 64.8 km/h. A MASC system enhances the top speed to 86.4 km/h and four permanently mounted jump jets give the 'Mech the ability to propel itself into the air. The Executioner B is configured to be able to engage an enemy at any range. For long range combat, the 'Mech carries a deadly ER PPC. When an enemy closes ranges, the Executioner B has a rapid-fire, and also deadly, Ultra Autocannon/20, which is backed by an ER Medium Laser. To shield the 'Mech from indirect fire, the Executioner B also mounts an Anti-Missile System.


Bonuses

Mech Quirk: Clan Mech

+10% walking distance, +10% sprinting distance, +10% jump distance, +1 accuracy with ranged weapons, -6 heat at the end of the turn, -30 melee accuracy


Pilot Affinity: Nimble

15% more jumping distance


Factions

Factions


Stock Loadout
Stock Loadout
EXE-C
Executioner.png
General Data
'Mech Type OmniMech
Class ASSAULT
Weight 95T
Stock Role Assault Cavalry
Stock Specifications
Hardpoints Omni: 9
Speed 5/7/5
Modified Sprint 9 (MASC)
Firepower Max Damage: 198
Max Stability: 42
Max Heat: 0
Durability Armor: 1295
Structure: 726
Heat Efficiency Sinking: 96
Alpha: 56
Melee Kick: 95
Punch: 48
Stock Equipment
Engine XL Engine (C) (Fixed)
Core 380 (Fixed)
Heat Sinks Engine Sink Kit (CDHS) (Fixed)
E-Cooling +5 (Fixed)
Gyro OmniMech Gyro (Fixed)
Structure Standard Structure (Fixed)
Armor Ferro-Fibrous Armor (C) (Fixed)
Head FCS Precision Computer
Left Torso ER S Laser (C)
M.A.S.C. (C) (Fixed)
Right Torso Heat Sink Double (C) (Fixed)
Ammo UAC/20
Ammo UAC/20
Ammo UAC/20
Ammo UAC/20
Left Arm Artemis IV FCS
Ammo LRM ARTIV
Ammo LRM ARTIV
Ammo LRM ARTIV
LRM20 (C)
Right Arm UAC/20 (C)
Left Leg Jump Jet (A) (Fixed)
Jump Jet (A) (Fixed)
Right Leg Jump Jet (A) (Fixed)
Jump Jet (A) (Fixed)


Description

Fast and powerful, the Executioner is an assault OmniMech often deployed by Clan Ghost Bear. Using a massive Heavy Force 380 XL Engine, the Executioner has a top speed of 64.8 km/h. A MASC system enhances the top speed to 86.4 km/h and four permanently mounted jump jets give the 'Mech the ability to propel itself into the air. Armed in a similar vein as the B configuration, the Executioner C mounts an LRM-20 missile rack as a long-range, indirect-fire weapon. An Artemis IV FCS is attached to the LRM for increased accuracy. The Executioner C also carries an Ultra Autocannon/20, which is backed by an ER Small Laser, a downgrade of the ER Medium Laser carried by the original.


Bonuses

Mech Quirk: Clan Mech

+10% walking distance, +10% sprinting distance, +10% jump distance, +1 accuracy with ranged weapons, -6 heat at the end of the turn, -30 melee accuracy


Pilot Affinity: Nimble

15% more jumping distance


Factions

Factions


Stock Loadout
Stock Loadout
EXE-D
Executioner.png
General Data
'Mech Type OmniMech
Class ASSAULT
Weight 95T
Stock Role Assault Cavalry
Stock Specifications
Hardpoints Omni: 12
Speed 5/7/5
Modified Sprint 9 (MASC)
Firepower Max Damage: 411
Max Stability: 36
Max Heat: 0
Durability Armor: 1295
Structure: 726
Heat Efficiency Sinking: 114
Alpha: 154
Melee Kick: 95
Punch: 48
Stock Equipment
Engine XL Engine (C) (Fixed)
Core 380 (Fixed)
Heat Sinks Engine Sink Kit (CDHS) (Fixed)
E-Cooling +5 (Fixed)
Gyro OmniMech Gyro (Fixed)
Structure Standard Structure (Fixed)
Armor Ferro-Fibrous Armor (C) (Fixed)
Left Torso ER S Laser (C)
Heat Sink Double (C)
M.A.S.C. (C) (Fixed)
Right Torso Heat Sink Double (C)
Heat Sink Double (C)
Heat Sink Double (C) (Fixed)
S Pulse (C)
S Pulse (C)
Left Arm Ammo SRM
Ammo SRM
Ammo SRM
SRM6 (C)
SRM6 (C)
Right Arm L Pulse (C)
M Pulse (C)
M Pulse (C)
M Pulse (C)
S Pulse (C)
S Pulse (C)
S Pulse (C)
Left Leg Jump Jet (A) (Fixed)
Jump Jet (A) (Fixed)
Right Leg Jump Jet (A) (Fixed)
Jump Jet (A) (Fixed)


Description

Fast and powerful, the Executioner is an assault OmniMech often deployed by Clan Ghost Bear. Using a massive Heavy Force 380 XL Engine, the Executioner has a top speed of 64.8 km/h. A MASC system enhances the top speed to 86.4 km/h and four permanently mounted jump jets give the 'Mech the ability to propel itself into the air. Another close combat configuration, the Executioner D mounts a plethora of various pulse laser weapons, which have increased accuracy to compensate for the movement the Executioner D will likely be doing. The right arm mounts a Large Pulse Laser as a primary weapon, this is supported by an additional three Medium Pulse Lasers, and the support is supported by an array of five Small Pulse Lasers. An ER Small Laser provides some more variation, and the Executioner D also mounts two SRM-6 racks to exploit breaches in enemy armor.


Bonuses

Mech Quirk: Clan Mech

+10% walking distance, +10% sprinting distance, +10% jump distance, +1 accuracy with ranged weapons, -6 heat at the end of the turn, -30 melee accuracy


Pilot Affinity: Nimble

15% more jumping distance


Factions

Factions


Stock Loadout
Stock Loadout
EXE-E
Executioner.png
General Data
'Mech Type OmniMech
Class ASSAULT
Weight 95T
Stock Role Assault Cavalry
Stock Specifications
Hardpoints Omni: 9
Speed 5/7/5
Modified Sprint 9 (MASC)
Firepower Max Damage: 384
Max Stability: 36
Max Heat: 0
Durability Armor: 1295
Structure: 726
Heat Efficiency Sinking: 102
Alpha: 158
Melee Kick: 95
Punch: 48
Stock Equipment
Engine XL Engine (C) (Fixed)
Core 380 (Fixed)
Heat Sinks Engine Sink Kit (CDHS) (Fixed)
E-Cooling +5 (Fixed)
Gyro OmniMech Gyro (Fixed)
Structure Standard Structure (Fixed)
Armor Ferro-Fibrous Armor (C) (Fixed)
Left Torso Ammo ATM
Ammo ATM
Ammo ATM
Ammo ATM ER
Ammo ATM HE
M.A.S.C. (C) (Fixed)
Right Torso Heat Sink Double (C) (Fixed)
Heavy M Laser (C)
Heavy M Laser (C)
Heavy S Laser (C)
Left Arm ATM 9 (C)
ATM 9 (C)
Right Arm ER L Laser (C)
ER L Laser (C)
Heat Sink Double (C)
Left Leg Jump Jet (A) (Fixed)
Jump Jet (A) (Fixed)
Right Leg Jump Jet (A) (Fixed)
Jump Jet (A) (Fixed)


Description

Fast and powerful, the Executioner is an assault OmniMech often deployed by Clan Ghost Bear. Using a massive Heavy Force 380 XL Engine, the Executioner has a top speed of 64.8 km/h. A MASC system enhances the top speed to 86.4 km/h and four permanently mounted jump jets give the 'Mech the ability to propel itself into the air. Capable of effectively engaging enemies at any range, the Executioner E uses the modern Advanced Tactical Missile system, which has the flexibility of being able to fire missiles effective at any range. The Executioner E mounts a pair of ATM-9 racks. A pair of ER Large Lasers provide long-range firepower, and at close range the Executioner E relies on its modern, high-damage heavy lasers in the form of two Heavy Medium Lasers and a Heavy Small Laser.


Bonuses

Mech Quirk: Clan Mech

+10% walking distance, +10% sprinting distance, +10% jump distance, +1 accuracy with ranged weapons, -6 heat at the end of the turn, -30 melee accuracy


Pilot Affinity: Nimble

15% more jumping distance


Factions

Factions


Stock Loadout
Stock Loadout
EXE-H
Executioner.png
General Data
'Mech Type OmniMech
Class ASSAULT
Weight 95T
Stock Role Assault Cavalry
Stock Specifications
Hardpoints Omni: 9
Speed 5/7/5
Modified Sprint 9 (MASC)
Firepower Max Damage: 245
Max Stability: 22
Max Heat: 10
Durability Armor: 1295
Structure: 726
Heat Efficiency Sinking: 114
Alpha: 114
Melee Kick: 95
Punch: 48
Stock Equipment
Engine XL Engine (C) (Fixed)
Core 380 (Fixed)
Heat Sinks Engine Sink Kit (CDHS) (Fixed)
E-Cooling +5 (Fixed)
Gyro OmniMech Gyro (Fixed)
Structure Standard Structure (Fixed)
Armor Ferro-Fibrous Armor (C) (Fixed)
Head FCS Precision Computer
Left Torso Flamer (C)
M.A.S.C. (C) (Fixed)
Ammo UAC/20
Ammo UAC/20
Ammo UAC/20
Ammo UAC/20
Right Torso ER M Laser (C)
ER M Laser (C)
Heat Sink Double (C)
Heat Sink Double (C) (Fixed)
Left Arm UAC/20 (C)
Right Arm Heat Sink Double (C)
Heat Sink Double (C)
Heavy L Laser (C)
Left Leg Jump Jet (A) (Fixed)
Jump Jet (A) (Fixed)
Right Leg Jump Jet (A) (Fixed)
Jump Jet (A) (Fixed)


Description

Fast and powerful, the Executioner is an assault OmniMech often deployed by Clan Ghost Bear. Using a massive Heavy Force 380 XL Engine, the Executioner has a top speed of 64.8 km/h. A MASC system enhances the top speed to 86.4 km/h and four permanently mounted jump jets give the 'Mech the ability to propel itself into the air. Using recently developed heavy laser technology, the Executioner H specializes in close combat, and mounts a Heavy Large Laser for prodigious medium-range firepower. Complementing the laser is a devastatingly powerful Ultra Autocannon/20. Supporting this heavy firepower is a pair of ER Medium Lasers and a Flamer, which is very effective against infantry, and is also a powerful tactical weapon.


Bonuses

Mech Quirk: Clan Mech

+10% walking distance, +10% sprinting distance, +10% jump distance, +1 accuracy with ranged weapons, -6 heat at the end of the turn, -30 melee accuracy


Pilot Affinity: Nimble

15% more jumping distance


Factions

Factions


Stock Loadout
Stock Loadout
EXE-K
Executioner.png
General Data
'Mech Type OmniMech
Class ASSAULT
Weight 95T
Stock Role Assault Cavalry
Stock Specifications
Hardpoints Omni: 9
Speed 5/7/5
Modified Sprint 9 (MASC)
Firepower Max Damage: 210
Max Stability: 2
Max Heat: 0
Durability Armor: 1295
Structure: 726
Heat Efficiency Sinking: 108
Alpha: 126
Melee Kick: 95
Punch: 48
Stock Equipment
Engine XL Engine (C) (Fixed)
Core 380 (Fixed)
Heat Sinks Engine Sink Kit (CDHS) (Fixed)
E-Cooling +5 (Fixed)
Gyro OmniMech Gyro (Fixed)
Structure Standard Structure (Fixed)
Armor Ferro-Fibrous Armor (C) (Fixed)
Left Torso Heat Sink Double (C)
M.A.S.C. (C) (Fixed)
Right Torso Heat Sink Double (C)
Heat Sink Double (C) (Fixed)
Light Active Probe (C)
Left Arm Ammo Hyper Gauss
Ammo Hyper Gauss
Ammo Hyper Gauss
Hyper-Assault Gauss 20 (C)
Right Arm ER L Laser (C)
ER L Laser (C)
ER M Laser (C)
ER M Laser (C)
ER M Laser (C)
Left Leg Jump Jet (A) (Fixed)
Jump Jet (A) (Fixed)
Right Leg Jump Jet (A) (Fixed)
Jump Jet (A) (Fixed)


Description

Fast and powerful, the Executioner is an assault OmniMech often deployed by Clan Ghost Bear. Using a massive Heavy Force 380 XL Engine, the Executioner has a top speed of 64.8 km/h. A MASC system enhances the top speed to 86.4 km/h and four permanently mounted jump jets give the 'Mech the ability to propel itself into the air. Another recent configuration, the Executioner K uses new Hyper-Assault Gauss technology. This configuration excels at long ranges, mounting dual ER Large Lasers, complemented by a powerful HAG 20. Three ER Medium Lasers provide adequate close-range firepower, and the Executioner K also mounts a Light Active Probe to detect hidden units; two extra heat sinks handle part of the extra burden.


Bonuses

Mech Quirk: Clan Mech

+10% walking distance, +10% sprinting distance, +10% jump distance, +1 accuracy with ranged weapons, -6 heat at the end of the turn, -30 melee accuracy


Pilot Affinity: Nimble

15% more jumping distance


Factions

Factions


Stock Loadout
Stock Loadout
EXE-P
Executioner.png
General Data
'Mech Type OmniMech
Class ASSAULT
Weight 95T
Stock Role Assault Cavalry
Stock Specifications
Hardpoints Omni: 9
Speed 5/7/5
Modified Sprint 9 (MASC)
Firepower Max Damage: 205
Max Stability: 13
Max Heat: 40
Durability Armor: 1295
Structure: 726
Heat Efficiency Sinking: 96
Alpha: 116
Melee Kick: 95
Punch: 48
Stock Equipment
Engine XL Engine (C) (Fixed)
Core 380 (Fixed)
Heat Sinks Engine Sink Kit (CDHS) (Fixed)
E-Cooling +5 (Fixed)
Gyro OmniMech Gyro (Fixed)
Structure Standard Structure (Fixed)
Armor Ferro-Fibrous Armor (C) (Fixed)
Left Torso Heavy M Laser (C)
Heavy M Laser (C)
Heavy M Laser (C)
M.A.S.C. (C) (Fixed)
Right Torso Ammo Hyper Gauss
Ammo Hyper Gauss
Ammo Hyper Gauss
Heat Sink Double (C) (Fixed)
Ammo LRM
LRM10 (C)
Left Arm Ammo Plasma
Plasma Cannon (C)
Right Arm Hyper-Assault Gauss 30 (C)
Left Leg Jump Jet (A) (Fixed)
Jump Jet (A) (Fixed)
Right Leg Jump Jet (A) (Fixed)
Jump Jet (A) (Fixed)


Description

Fast and powerful, the Executioner is an assault OmniMech often deployed by Clan Ghost Bear. Using a massive Heavy Force 380 XL Engine, the Executioner has a top speed of 64.8 km/h. A MASC system enhances the top speed to 86.4 km/h and four permanently mounted jump jets give the 'Mech the ability to propel itself into the air. The Executioner P has a powerful HAG 30 and an LRM-10 rack for long-range combat. Three Heavy Medium Lasers provide short-range firepower. The Executioner P also carries a recently developed Plasma Cannon, which is effectively a supersized Flamer - it elevates heat levels and is very effective against infantry.


Bonuses

Mech Quirk: Clan Mech

+10% walking distance, +10% sprinting distance, +10% jump distance, +1 accuracy with ranged weapons, -6 heat at the end of the turn, -30 melee accuracy


Pilot Affinity: Nimble

15% more jumping distance


Factions

Factions


Stock Loadout
Stock Loadout
EXE-TC
Executioner.png
General Data
'Mech Type OmniMech
Class ASSAULT
Weight 95T
Stock Role Assault Cavalry
Stock Specifications
Hardpoints Omni: 9
Speed 4/6/4
Firepower Max Damage: 239
Max Stability: 15
Max Heat: 0
Durability Armor: 1295
Structure: 726
Heat Efficiency Sinking: 126
Alpha: 141
Melee Kick: 95
Punch: 48
Stock Equipment
Engine XL Engine (C) (Fixed)
Core 380 (Fixed)
Heat Sinks Engine Sink Kit (CDHS) (Fixed)
E-Cooling +5 (Fixed)
Gyro OmniMech Gyro (Fixed)
Structure Standard Structure (Fixed)
Armor Ferro-Fibrous Armor (C) (Fixed)
Head FCS Precision Computer
Left Torso Heat Sink Double (C)
Heat Sink Double (C)
Heat Sink Double (C)
M.A.S.C. (C) (Fixed)
Right Torso Active Probe (C)
ER S Laser (C)
ER S Laser (C)
Heat Sink Double (C)
Heat Sink Double (C) (Fixed)
Left Arm ER PPC (C)
ER S Laser (C)
Heat Sink Double (C)
Right Arm L Pulse (C)
L Pulse (C)
Left Leg Jump Jet (A) (Fixed)
Jump Jet (A) (Fixed)
Right Leg Jump Jet (A) (Fixed)
Jump Jet (A) (Fixed)


Description

Fast and powerful, the Executioner is an assault OmniMech often deployed by Clan Ghost Bear. Using a massive Heavy Force 380 XL Engine, the Executioner has a top speed of 64.8 km/h. A MASC system enhances the top speed to 86.4 km/h and four permanently mounted jump jets give the 'Mech the ability to propel itself into the air. The TC configuration uses its mobility to keep enemies as far away as possible. An ER PPC and twin Large Pulse Lasers provide excellent, if very hot, accurate firepower. Up close, a trio of ER Small Lasers slice apart enemies while an Active Probe ensures that nothing can hide from the Executioner EXE-TC and an accurate FCS guarantees excellent damage.


Bonuses

Mech Quirk: Clan Mech

+10% walking distance, +10% sprinting distance, +10% jump distance, +1 accuracy with ranged weapons, -6 heat at the end of the turn, -30 melee accuracy


Pilot Affinity: Nimble

15% more jumping distance


Factions

Factions


Stock Loadout
Stock Loadout
EXE-CH
Executioner.png
General Data
'Mech Type OmniMech
Class ASSAULT
Weight 95T
Stock Role Gladiator
Stock Specifications
Hardpoints Omni: 9
Speed 5/7/5
Modified Sprint 9 (MASC)
Firepower Max Damage: 294
Max Stability: 60
Max Heat: 0
Durability Armor: 1295
Structure: 726
Heat Efficiency Sinking: 96
Alpha: 93
Melee Kick: 95
Punch: 48
Stock Equipment
Engine XL Engine (C) (Fixed)
Core 380 (Fixed)
Heat Sinks Engine Sink Kit (CDHS) (Fixed)
E-Cooling +5 (Fixed)
Gyro OmniMech Gyro (Fixed)
Structure Standard Structure (Fixed)
Armor Ferro-Fibrous Armor (C) (Fixed)
Left Torso Ammo LRM
M.A.S.C. (C) (Fixed)
Ammo Streak SRM
Streak SRM6 (C)
Right Torso Heat Sink Double (C) (Fixed)
Ammo LRM
LRM20 (C)
Ammo UAC/20
Left Arm ER S Laser (C)
ER S Laser (C)
ER S Laser (C)
Right Arm Ammo UAC/20
UAC/20 (C)
Left Leg Jump Jet (A) (Fixed)
Jump Jet (A) (Fixed)
Right Leg Jump Jet (A) (Fixed)
Jump Jet (A) (Fixed)


Description

Patterned after the Executioner driven by Gorman Bekker, one of Clan Ghost Bear's greatest warriors and a MechWarrior who successfully defended Clan Ghost Bear's right to the Executioner more than 18 times, the Cherbi proved equally adept in the arena as in a Clan Trial. Armed with a grab-bag of close-range firepower, the Cherbi can call upon its UAC/20, SSRM-6, and trio of ER Small Lasers for defense. At range, it mounts a LRM-20 to soften up targets as it closes to optimal range.


Bonuses

Mech Quirk: Clan Mech

+10% walking distance, +10% sprinting distance, +10% jump distance, +1 accuracy with ranged weapons, -6 heat at the end of the turn, -30 melee accuracy


Mech Quirk: Hero Mech

+1 accuracy with ranged weapons, -6 heat at the end of the turn, +2 increased resolve gain


Pilot Affinity: Nimble

15% more jumping distance


Factions

The EXE-CH can only be found as an enemy duelist in Game Worlds contracts.


Stock Loadout
Stock Loadout