Difference between revisions of "Marauder IIC"
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===Bonuses=== | ===Bonuses=== | ||
− | '''Mech Quirk:''' Clan | + | '''Mech Quirk:''' Clan Mech |
+10% walking distance, +10% sprinting distance, +10% jump distance, +2 accuracy with ranged weapons, -8 heat at the end of the turn, -30 melee accuracy | +10% walking distance, +10% sprinting distance, +10% jump distance, +2 accuracy with ranged weapons, -8 heat at the end of the turn, -30 melee accuracy | ||
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===Bonuses=== | ===Bonuses=== | ||
− | '''Mech Quirk:''' Clan | + | '''Mech Quirk:''' Clan Mech |
+10% walking distance, +10% sprinting distance, +10% jump distance, +2 accuracy with ranged weapons, -8 heat at the end of the turn, -30 melee accuracy | +10% walking distance, +10% sprinting distance, +10% jump distance, +2 accuracy with ranged weapons, -8 heat at the end of the turn, -30 melee accuracy |
Revision as of 00:57, 1 February 2021
MAD-IIC
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General Data | |
'Mech Type | BattleMech |
Class | ASSAULT |
Weight | 85T |
Stock Role | Second-Line Assault |
Stock Specifications | |
Hardpoints | |
Speed | 5/7/0 |
Firepower | Max Damage: 367 Max Stability: 45 Max Heat: 0 |
Durability | Armor: 1100 Structure: 651 |
Heat Efficiency | Sinking: 126 Alpha: 222 |
Melee | Kick: 85 Punch: 43 |
Stock Equipment | |
Engine | Standard Engine |
Core | 340 |
Heat Sinks | Engine Sink Kit (CDHS) |
E-Cooling | +3 |
Gyro | Standard Gyro |
Structure | Endo-Steel Structure (C) (Fixed) |
Armor | Ferro-Fibrous Armor (C) |
Center Torso | ER S Laser (C) ER S Laser (C) |
Left Torso | ER PPC (C) ER S Laser (C) Heat Sink Double (C) Heat Sink Double (C) Heat Sink Double (C) |
Right Torso | ER S Laser (C) Heat Sink Double (C) Heat Sink Double (C) Heat Sink Double (C) |
Left Arm | ER PPC (C) M Pulse (C) |
Right Arm | ER PPC (C) M Pulse (C) |
Left Leg | Heat Sink Double (C) |
Right Leg | Heat Sink Double (C) |
Description
One of the most notable IIC BattleMechs, the Marauder IIC is based upon one of the most iconic 'Mechs in existence, the Marauder. As with the Warhammer IIC, the Marauder IIC is ten-tons heavier than its Inner Sphere progenitor, making it an assault mech. It keeps pace with its progenitor though and uses Endo-Steel and Ferro-Fibrous to free up weapon weight, each pod-like forearm carrying an ER PPC paired with Medium Pulse Lasers. It then replaces the original's autocannon with a third ER PPC and a brace of four ER Small Lasers. 21 double heat sinks struggle to keep the heat under control.
Bonuses
Mech Quirk: Clan Mech
+10% walking distance, +10% sprinting distance, +10% jump distance, +2 accuracy with ranged weapons, -8 heat at the end of the turn, -30 melee accuracy
Pilot Affinity: Precise Shot
+1 bonus on weapon attacks
Factions
- Clan Ghost Bear
- CGB Theta Galaxy
- Clan Jade Falcon
- CJF Iota Galaxy
- Clan Nova Cat
- CNC Omicron Galaxy
- Clan Snow Raven
- CSR Delta Galaxy
- Clan Wolf
- CW Epsilon Galaxy
- Mercenaries
- Wolf's Dragoons
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MAD-IIC-8
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General Data | |
'Mech Type | BattleMech |
Class | ASSAULT |
Weight | 85T |
Stock Role | Second-Line Assault |
Stock Specifications | |
Hardpoints | |
Speed | 5/7/0 |
Firepower | Max Damage: 348 Max Stability: 40 Max Heat: 0 |
Durability | Armor: 1100 Structure: 651 |
Heat Efficiency | Sinking: 126 Alpha: 190 |
Melee | Kick: 85 Punch: 43 |
Stock Equipment | |
Engine | Standard Engine |
Core | 340 |
Heat Sinks | Engine Sink Kit (CDHS) |
E-Cooling | +3 |
Gyro | Standard Gyro |
Structure | Endo-Steel Structure (C) (Fixed) |
Armor | Ferro-Fibrous Armor (C) |
Center Torso | M Pulse (C) |
Left Torso | ER PPC (C) ER S Laser (C) Heat Sink Double (C) Ammo LRM LRM10 (C) |
Right Torso | Heat Sink Double (C) Heat Sink Double (C) Heat Sink Double (C) M Pulse (C) |
Left Arm | Heat Sink Double (C) M Pulse (C) M Pulse (C) |
Right Arm | ER PPC (C) Heat Sink Double (C) |
Left Leg | Heat Sink Double (C) |
Right Leg | Heat Sink Double (C) |
Description
One of the most notable IIC BattleMechs, the Marauder IIC is based upon one of the most iconic 'Mechs in existence, the Marauder. As with the Warhammer IIC, the Marauder IIC is ten-tons heavier than its Inner Sphere progenitor, making it an assault mech. Introduced back in 3025 but unknown to Inner Sphere intelligence forces until later, this variant replaces the ER PPC found in the left arm with the Medium Pulse Laser from the right arm. An LRM-10 with a ton of ammunition is added to the left torso and the ER Small Lasers in the center and right torsos are replaced with a single Medium Pulse Laser in each.
Bonuses
Mech Quirk: Clan Mech
+10% walking distance, +10% sprinting distance, +10% jump distance, +2 accuracy with ranged weapons, -8 heat at the end of the turn, -30 melee accuracy
Pilot Affinity: Precise Shot
+1 bonus on weapon attacks
Factions
- Clan Ghost Bear
- CGB Theta Galaxy
- Clan Jade Falcon
- CJF Iota Galaxy
- Clan Nova Cat
- CNC Omicron Galaxy
- Clan Snow Raven
- CSR Delta Galaxy
- Clan Wolf
- CW Epsilon Galaxy
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