Difference between revisions of "Vapor Eagle"

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===Description===
 
===Description===
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Revision as of 08:44, 2 April 2021

VGL-1
Vapor Eagle.png
General Data
'Mech Type BattleMech
Class MEDIUM
Weight 55T
Stock Role Garrison Duelist
Stock Specifications
Hardpoints Energy: 4
Missile: 2
Support: 4
Speed 7/10/7
Firepower Max Damage: 220
Max Stability: 16
Max Heat: 0
Durability Armor: 860
Structure: 456
Heat Efficiency Sinking: 78
Alpha: 107
Melee Kick: 55
Punch: 28
Stock Equipment
Engine XL Engine (C)
Core 330
Heat Sinks Engine Sink Kit (CDHS)
E-Cooling +3
Gyro Standard Gyro
Structure Endo-Steel Structure (C) (Fixed)
Armor Ferro-Fibrous Armor (C)
Head FCS Precision Computer
Left Torso M Pulse (C)
MG (C)
Jump Jet (S)
Ammo Streak SRM
Streak SRM2 (C)
Right Torso M Pulse (C)
M Pulse (C)
Jump Jet (S)
Streak SRM2 (C)
Left Arm MG (C)
MG (C)
MG (C)
Ammo MG [Half]
Right Arm L Pulse (C)
Left Leg Jump Jet (S)
Jump Jet (S)
Right Leg Jump Jet (S)
Jump Jet (S)


Description

First appearing in the Inner Sphere with the arrival of Clan Steel Viper, ComStar operatives were baffled by the intended purpose of the close-combat second-line garrison 'Mech. Later, they realized that the Vapor Eagle is intended for Clan honor dueling, where it excels. Clad in nine tons of Ferro-Fibrous armor and built around a 330 rated Extra Light Engine and an Endo Steel frame, the Vapor Eagle features an eclectic and close-ranged load-out: A Large Pulse Laser for range, three Medium Pulses for closer work, and two Streak SRM-2s and four Machine Guns for knife-fighting.


Bonuses

Mech Quirk: Clan Mech

+10% walking distance, +10% sprinting distance, +10% jump distance, +1 accuracy with ranged weapons, -6 heat at the end of the turn, -30 melee accuracy


Pilot Affinity: Encouraging

+2 resolve whenever resolve is gained


Factions

Factions


Stock Loadout
Stock Loadout
VGL-2
Vapor Eagle.png
General Data
'Mech Type BattleMech
Class MEDIUM
Weight 55T
Stock Role Garrison Duelist
Stock Specifications
Hardpoints Ballistic: 1
Energy: 3
Support: 4
Speed 7/10/7
Firepower Max Damage: 150
Max Stability: 19
Max Heat: 0
Durability Armor: 860
Structure: 456
Heat Efficiency Sinking: 66
Alpha: 57
Melee Kick: 55
Punch: 28
Stock Equipment
Engine XL Engine (C)
Core 330
Heat Sinks Engine Sink Kit (CDHS)
E-Cooling +1
Gyro Standard Gyro
Structure Endo-Steel Structure (C) (Fixed)
Armor Ferro-Fibrous Armor (C)
Head FCS Precision Computer
Left Torso MG (C)
Jump Jet (S)
UAC/10 (C)
Right Torso M Pulse (C)
Jump Jet (S)
Ammo UAC/10
Ammo UAC/10
Left Arm MG (C)
MG (C)
MG (C)
Ammo MG
Ammo MG [Half]
Right Arm M Pulse (C)
Left Leg Jump Jet (S)
Jump Jet (S)
Right Leg Jump Jet (S)
Jump Jet (S)


Description

First appearing in the Inner Sphere with the arrival of Clan Steel Viper, ComStar operatives were baffled by the intended purpose of the close-combat second-line garrison 'Mech. Later, they realized that the Vapor Eagle is intended for Clan honor dueling, where it excels. Clad in nine tons of Ferro-Fibrous armor and built around a 330 rated Extra Light Engine and an Endo Steel frame, the Vapor Eagle features an eclectic load-out. This variant of the Vapor Eagle removes two of the Medium Pulse Lasers, both Streak Missile pods, and the Large Pulse Laser as well as one of the 'Mechs double heat sinks in exchange for an Ultra Autocannon/10. Mounted in an over the shoulder arrangement like the venerable Shadow Hawk, the weapon fires at twice the rate of a standard Autocannon/10 and carries enough ammunition to continuously fire at its maximum rate of fire for over a minute and a half.


Bonuses

Mech Quirk: Clan Mech

+10% walking distance, +10% sprinting distance, +10% jump distance, +1 accuracy with ranged weapons, -6 heat at the end of the turn, -30 melee accuracy


Pilot Affinity: Encouraging

+2 resolve whenever resolve is gained


Factions

Factions


Stock Loadout
Stock Loadout
VGL-3
Vapor Eagle.png
General Data
'Mech Type BattleMech
Class MEDIUM
Weight 55T
Stock Role Garrison Duelist
Stock Specifications
Hardpoints Energy: 5
Missile: 4
Support: 3
Speed 7/10/7
Firepower Max Damage: 285
Max Stability: 33
Max Heat: 0
Durability Armor: 860
Structure: 456
Heat Efficiency Sinking: 96
Alpha: 135
Melee Kick: 55
Punch: 28
Stock Equipment
Engine XL Engine (C)
Core 330
Heat Sinks Engine Sink Kit (CDHS)
E-Cooling +3
Gyro Standard Gyro
Structure Endo-Steel Structure (C) (Fixed)
Armor Ferro-Fibrous Armor (C)
Head FCS Precision Computer
Left Torso Heat Sink Double (C)
Heavy M Laser (C)
Ammo SRM
SRM2 (C)
Jump Jet (S)
Right Torso Heat Sink Double (C)
Heavy M Laser (C)
Heavy M Laser (C)
SRM2 (C)
Jump Jet (S)
Left Arm ATM 3 (C)
Ammo ATM
Right Arm ER PPC (C)
Heat Sink Double (C)
Left Leg Jump Jet (S)
Jump Jet (S)
Right Leg Jump Jet (S)
Jump Jet (S)


Description

Changes in the way the Clans fight since they made contact with the Inner Sphere led scientists from Clan Steel Viper to revisit the Vapor Eagle. They stripped out all the weaponry, but left everything else alone. This variant is effective at long range, as it mounts a ER PPC. The ATM 3 replaced the Machine Guns of the original, though it only mounts one ton of ammunition, so the launcher loses the all-important flexibility of the Advanced Tactical Missile System. For close range, three Heavy Medium Lasers provide a powerful punch, while a pair of SRM-2 launchers add more damage potential. It retains the Endo-Steel, Ferro-Fibrous, and XL Engine of its progenitor.


Bonuses

Mech Quirk: Clan Mech

+10% walking distance, +10% sprinting distance, +10% jump distance, +1 accuracy with ranged weapons, -6 heat at the end of the turn, -30 melee accuracy


Pilot Affinity: Encouraging

+2 resolve whenever resolve is gained


Factions

Factions


Stock Loadout
Stock Loadout