Difference between revisions of "Heavy Plating Armor"

From BTAWiki
Jump to navigation Jump to search
(Added FOTM info)
m
Line 23: Line 23:
  
 
'''Equipped Effects:'''
 
'''Equipped Effects:'''
* x1.25 weight per point of armour.
+
* x1.25 weight per point of armor
* x1.25 armor protection per point of armour.
+
* x1.25 armor protection per point of armor
  
 
'''Critical Effects:'''
 
'''Critical Effects:'''
* None.
+
* None
  
 
'''Notes:'''
 
'''Notes:'''
* Dynamic slots will be automatically moved around the 'mech's components to fill up free space. E.g. if you fill up the torsos with gear the dynamic armor slots will move to fill the arms and legs.
+
* Dynamic slots will be automatically moved around the 'Mech's components to fill up free space. E.g. if you fill up the torsos with gear the dynamic armor slots will move to fill the arms and legs.
  
 
'''Found On These 'Mechs:'''
 
'''Found On These 'Mechs:'''

Revision as of 18:19, 9 December 2021

A Periphery invention, or really re-discovery, heavy plating armor is just that: heavier plating from an older era of armor design. While unusually bulky and heavy, heavy plating does provide enhanced armor protection for the weight. Armor tonnage gets increased by 25% while taking up 8 slots and being 25% heavier.

Manufacturer: Periphery Armory, Inc.
Tonnage: 0
Critical Slots: 8 dynamic
Install Location: General
Value: 75,000
Gear ID: emod_armorslots_heavyplating


Equipped Effects:

  • x1.25 weight per point of armor
  • x1.25 armor protection per point of armor

Critical Effects:

  • None

Notes:

  • Dynamic slots will be automatically moved around the 'Mech's components to fill up free space. E.g. if you fill up the torsos with gear the dynamic armor slots will move to fill the arms and legs.

Found On These 'Mechs: