Difference between revisions of "Hyperion"
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− | {{ | + | <tabs> |
− | | | + | <tab name="HYP-1"> |
+ | {{AutoInfoboxVariant|HYP-1 | ||
+ | |heatsinking = 106 | ||
+ | }} | ||
+ | ===Description=== | ||
+ | {{MechDetails|HYP-1}} | ||
+ | |||
+ | |||
+ | ===Bonuses=== | ||
+ | {{QuirkClanMech}} | ||
+ | |||
+ | |||
+ | {{AffinityUnlimitedPower}} | ||
+ | |||
+ | |||
+ | ===Factions=== | ||
+ | {{MechFactions|HYP-1}} | ||
+ | |||
+ | |||
+ | {{LoadoutImage|image=HYP-1.jpg}} | ||
+ | </tab> | ||
+ | <tab name="HYP-GB"> | ||
+ | {{AutoInfoboxVariant|HYP-GB | ||
+ | |heatsinking = 46 | ||
+ | }} | ||
+ | '''Special Note:''' The Hyperion HYP-GB is a custom [[Community Content]] 'Mech. | ||
+ | |||
+ | ===Description=== | ||
+ | {{MechDetails|HYP-GB}} | ||
+ | |||
+ | |||
+ | ===Bonuses=== | ||
+ | '''Mech Quirk:''' None | ||
+ | |||
+ | |||
+ | {{AffinityUnlimitedPower}} | ||
+ | |||
+ | |||
+ | ===Factions=== | ||
+ | {{MechFactions|HYP-GB}} | ||
+ | |||
+ | |||
+ | {{LoadoutImage|image=HYP-GB.jpg}} | ||
+ | </tab> | ||
+ | <tab name="HYP-K"> | ||
+ | {{AutoInfoboxVariant|HYP-K | ||
|image = Hyperion.png | |image = Hyperion.png | ||
− | + | |heatsinking = 52 | |
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}} | }} | ||
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===Description=== | ===Description=== | ||
− | + | {{MechDetails|HYP-K}} | |
===Bonuses=== | ===Bonuses=== | ||
− | + | {{QuirkClanMech}} | |
− | |||
+ | {{QuirkHeroMech}} | ||
− | |||
− | + | {{AffinityUnlimitedPower}} | |
===Factions=== | ===Factions=== | ||
− | The HYP- | + | The HYP-K can only be found as an enemy duelist in [[Game Worlds]] contracts. |
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+ | {{LoadoutImage|image=HYP-K.png}} | ||
+ | </tab> | ||
+ | </tabs> | ||
− | + | [[Category:Clan Mechs]] | |
− | + | [[Category:Community Content]] | |
− | + | [[Category:Clan BattleMechs]] | |
− | + | [[Category:BTA Custom Mechs]] | |
+ | [[Category:125 Ton Mechs]] | ||
+ | [[Category:Superheavy Mechs]] |
Latest revision as of 05:42, 23 April 2023
HYP-1
|
|
---|---|
General Data | |
'Mech Type | BattleMech |
Class | ASSAULT |
Weight | 125T |
Stock Role | Experimental Juggernaut |
Stock Specifications | |
Hardpoints | |
Speed | 3/5/0 |
Firepower | Max Damage: 528 Max Stability: 110 Max Heat: 0 |
Durability | Armor: 1600 Structure: 771 |
Heat Efficiency | Sinking: 106 Alpha: 235 |
Melee | Kick: 125 Punch: 63 |
Stock Equipment | |
Engine | XXL Engine (C) (Fixed) |
Core | 375 (Fixed) |
Heat Sinks | Engine Sink Kit (CDHS) |
E-Cooling | +5 |
Gyro | Standard Gyro |
Structure | Standard Structure (Fixed) |
Armor | Standard Armor (C) |
Head | ER S Laser (C) |
Center Torso | Heat Sink Double (C) Heat Sink Double (C) Ammo Heavy Gauss |
Left Torso | Heavy Gauss |
Right Torso | Heavy Gauss |
Left Arm | ER PPC (C) Heat Sink Double (C) Heat Sink Double (C) Heavy L Laser (C) |
Right Arm | ER PPC (C) Heat Sink Double (C) Heat Sink Double (C) Heavy L Laser (C) |
Left Leg | Ammo Heavy Gauss Ammo Heavy Gauss |
Right Leg | Ammo Heavy Gauss Ammo Heavy Gauss |
Description
A purely experimental weapons platform, the Hyperion Superheavy BattleMech was designed in concert by a number of members of various Clan scientist castes. Somehow, using the cutting edge science available to them, the Clan scientists managed to produce a viable superheavy chassis, the first since the Matar centuries before. Like that ancient design, the Hyperion uses a combo of energy and gauss weapons, specifically a pair each of Clan-spec ER PPCs and Heavy Large Lasers, while a pair of IS-spec Heavy Gauss Rifles back them up. The Hyperion's 375 rated experimental XXL Engine keep it moving a respectable speed and the nearly maxed armor keep it in the thick of things no matter what.
Bonuses
Mech Quirk: Clan Mech
+10% walking distance, +10% sprinting distance, +10% jump distance, +1 accuracy with ranged weapons, -6 heat at the end of the turn, -30 melee accuracy
Pilot Affinity: Unlimited Power
Energy, ballistic, and missile weapons do 10% more damage
Factions
- Clan Diamond Shark
- Clan Ghost Bear
- CGB Theta Galaxy
- Clan Jade Falcon
- CJF Iota Galaxy
- Clan Nova Cat
- CNC Omicron Galaxy
- Clan Snow Raven
- CSR Delta Galaxy
- Clan Wolf
- CW Epsilon Galaxy
HYP-GB
|
|
---|---|
General Data | |
'Mech Type | BattleMech |
Class | ASSAULT |
Weight | 125T |
Stock Role | Experimental Juggernaut |
Stock Specifications | |
Hardpoints | |
Speed | 3/5/0 |
Firepower | Max Damage: 325 Max Stability: 100 Max Heat: 0 |
Durability | Armor: 1880 Structure: 771 |
Heat Efficiency | Sinking: 46 Alpha: 45 |
Melee | Kick: 125 Punch: 63 |
Stock Equipment | |
Engine | XXL Engine (C) (Fixed) |
Core | 375 (Fixed) |
Heat Sinks | Engine Sink Kit (CDHS) |
E-Cooling | +1 |
Gyro | Trickster StabiliTrak 15 Gyro (Fixed) |
Structure | Standard Structure (Fixed) |
Armor | Ferro-Fibrous Armor (C) |
Head | DEPRECATED Gauss Rifle (C) Rangefinder Magestrix |
Center Torso | C3i Null Signature System (Fixed) Sensors Torso Torso DNI Cockpit |
Left Torso | Ammo Gauss Ammo Gauss Gauss Rifle (C) Life Support NSS Components (Fixed) |
Right Torso | Ammo Gauss Ammo Gauss Gauss Rifle (C) Life Support NSS Components (Fixed) |
Left Arm | Gauss Rifle (C) NSS Components (Fixed) Upper Arm Impede Trickster (Fixed) Shoulder Tackle Trickster (Fixed) |
Right Arm | Gauss Rifle (C) NSS Components (Fixed) Upper Arm Impede Trickster (Fixed) Shoulder Tackle Trickster (Fixed) |
Left Leg | Ammo Gauss NSS Components (Fixed) Lower Leg Muay Thai Trickster (Fixed) Foot Roundhouse + + (Fixed) |
Right Leg | Ammo Gauss NSS Components (Fixed) Lower Leg Muay Thai Trickster (Fixed) Foot Roundhouse + + (Fixed) |
Special Note: The Hyperion HYP-GB is a custom Community Content 'Mech.
Description
A purely experimental weapons platform, the Hyperion Superheavy BattleMech was designed in concert by a number of members of various Clan scientist castes. Somehow, using the cutting edge science available to them, the Clan scientists managed to produce a viable superheavy chassis, the first since the Matar centuries before. This Hyperion is an experimental, even for this mech, redesign that features immense firepower and survivability, it is a force to be reckoned with.
<b><color=#e51717>COMMUNITY CONTENT</color></b>
Bonuses
Mech Quirk: None
Pilot Affinity: Unlimited Power
Energy, ballistic, and missile weapons do 10% more damage
Factions
HYP-K
|
|
---|---|
General Data | |
'Mech Type | BattleMech |
Class | ASSAULT |
Weight | 125T |
Stock Role | Gladiator |
Stock Specifications | |
Hardpoints | |
Speed | 3/5/0 |
Firepower | Max Damage: 315 Max Stability: 60 Max Heat: 0 |
Durability | Armor: 1880 Structure: 771 |
Heat Efficiency | Sinking: 52 Alpha: 100 |
Melee | Kick: 125 Punch: 63 |
Stock Equipment | |
Engine | XXL Engine (C) (Fixed) |
Core | 375 (Fixed) |
Heat Sinks | Engine Sink Kit (CDHS) (Fixed) |
E-Cooling | +5 (Fixed) |
Gyro | Standard Gyro |
Structure | Standard Structure (Fixed) |
Armor | Standard Armor (C) |
Center Torso | Heat Sink Double (C) Improved L Binary Laser |
Left Torso | UAC/10 (C) UAC/10 (C) |
Right Torso | UAC/10 (C) UAC/10 (C) |
Left Arm | CASE II Heat Sink Double (C) Heat Sink Double (C) Ammo UAC/10 Ammo UAC/10 Ammo UAC/10 |
Right Arm | CASE II Heat Sink Double (C) Heat Sink Double (C) Ammo UAC/10 Ammo UAC/10 Ammo UAC/10 |
Left Leg | Heat Sink Double (C) |
Right Leg | Heat Sink Double (C) |
Description
Named by its pilot for an Old Terra poet of some repute, this juggernaut is an unstoppable force in the arenas. Armed with a quartet of Clan-spec Ultra Autocannon/10s and an Inner Sphere Improved Binary Laser, Keats is more than capable of annihilating anything in its path.
Bonuses
Mech Quirk: Clan Mech
+10% walking distance, +10% sprinting distance, +10% jump distance, +1 accuracy with ranged weapons, -6 heat at the end of the turn, -30 melee accuracy
Mech Quirk: Hero Mech
+1 accuracy with ranged weapons, -6 heat at the end of the turn, +2 increased resolve gain
Pilot Affinity: Unlimited Power
Energy, ballistic, and missile weapons do 10% more damage
Factions
The HYP-K can only be found as an enemy duelist in Game Worlds contracts.