Peregrine

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PGR-1E
Peregrine.png
General Data
'Mech Type BattleMech
Class LIGHT
Weight 30T
Stock Role Winged Avenger
Stock Specifications
Hardpoints
Speed 7/11/7
Firepower Max Damage: 94
Max Stability: 0
Max Heat: 0
Durability Armor: 577
Structure: 256
Heat Efficiency Sinking: 50
Alpha: 49
Melee Kick: 30
Punch: 15
Stock Equipment
Engine XL Engine (S)
Core 210
Heat Sinks Engine Sink Kit (S)
E-Cooling None
Structure Endo-Steel Structure (S) (Fixed)
Armor Ferro-Fibrous Armor (S)
Head Sanctuary Drone Interface (Fixed)
Center Torso BattleMech Wing System (Light) (Fixed)
Jump Jet (S)
Left Torso BattleMech Wing Components (Fixed)
Jump Jet (S)
Jump Jet (S)
Right Torso BattleMech Wing Components (Fixed)
Jump Jet (S)
Jump Jet (S)
Left Arm Heat Sink Double (S)
L Elec-Laser (S)
Right Arm Heat Sink Double (S)
Twin-Linked S Laser (S)
Twin-Linked S Laser (S)
Left Leg Jump Jet (S)
Right Leg Jump Jet (S)


Description

The Peregrine, so named because of its amazing maneuverability, is one of the Sanctuary's premier flankers and avengers, a combat role that the Sanctuary has and the Inner Sphere generally does not. Avengers like the Peregrine are designed to avenge fallen 'Mechs and to pick off already-damaged enemies. The Peregrine does this well thanks to a 210-rated XL engine combined with 7 jump jets and a BattleMech Wing. The PGR-1E carries a Large Electro-Laser and two Twin-Linked Lasers for good stopping power as well as making use of Ferro-Fibrous armor for added protection in combat.


Bonuses

Mech Quirk: Battlemech Wing System

+20% Jump Distance, -5 Heat/Turn


Pilot Affinity: Sharpshooter

Ignores 1 enemy evasion


Factions


Stock Loadout
Stock Loadout
PGR-1N
Peregrine.png
General Data
'Mech Type BattleMech
Class LIGHT
Weight 30T
Stock Role Winged Avenger
Stock Specifications
Hardpoints
Speed 7/11/7
Firepower Max Damage: 84
Max Stability: 4
Max Heat: 0
Durability Armor: 520
Structure: 256
Heat Efficiency Sinking: 50
Alpha: 38
Melee Kick: 30
Punch: 15
Stock Equipment
Engine XL Engine (S)
Core 210
Heat Sinks Engine Sink Kit (S)
E-Cooling None
Structure Endo-Steel Structure (S) (Fixed)
Armor Standard Armor
Head Sanctuary Drone Interface (Fixed)
Center Torso BattleMech Wing System (Light) (Fixed)
Jump Jet (S)
Left Torso BattleMech Wing Components (Fixed)
Jump Jet (S)
Jump Jet (S)
Right Torso BattleMech Wing Components (Fixed)
Jump Jet (S)
Jump Jet (S)
Left Arm Ammo APM
Ammo APM
APM4 (S)
Heat Sink Double (S)
SHIELD (S)
Right Arm Heat Sink Double (S)
M Elec-Laser (S)
M Elec-Laser (S)
Left Leg Jump Jet (S)
Right Leg Jump Jet (S)


Description

The Peregrine, so named because of its amazing maneuverability, is one of the Sanctuary's premier flankers and 'avengers', a combat role that the Sanctuary has and the Inner Sphere generally does not. Avengers like the Peregrine are designed to avenge fallen 'Mechs and to pick off already-damaged enemies. The Peregrine does this well thanks to a 210-rated XL engine combined with 7 jump jets and a BattleMech Wing. The PGR-1N carries an APM-4 and twin Medium Electro-Lasers for good stopping power.


Bonuses

Mech Quirk: Battlemech Wing System

+20% Jump Distance, -5 Heat/Turn


Pilot Affinity: Sharpshooter

Ignores 1 enemy evasion


Factions


Stock Loadout
Stock Loadout
PGR-2G
Peregrine.png
General Data
'Mech Type BattleMech
Class LIGHT
Weight 30T
Stock Role Winged Avenger
Stock Specifications
Hardpoints
Speed 7/11/7
Firepower Max Damage: 84
Max Stability: 0
Max Heat: 0
Durability Armor: 520
Structure: 256
Heat Efficiency Sinking: 50
Alpha: 32
Melee Kick: 30
Punch: 15
Stock Equipment
Engine XL Engine (S)
Core 210
Heat Sinks Engine Sink Kit (S)
E-Cooling None
Structure Endo-Steel Structure (S) (Fixed)
Armor Standard Armor
Head Sanctuary Drone Interface (Fixed)
Center Torso BattleMech Wing System (Light) (Fixed)
Ammo Gatling
Jump Jet (S)
Left Torso BattleMech Wing Components (Fixed)
Jump Jet (S)
Jump Jet (S)
Twin-Linked S Laser (S)
Right Torso BattleMech Wing Components (Fixed)
Jump Jet (S)
Jump Jet (S)
Twin-Linked S Laser (S)
Left Arm Gatling Gun (S)
Heat Sink Double (S)
Right Arm Gatling Gun (S)
Heat Sink Double (S)
Left Leg Jump Jet (S)
Right Leg Jump Jet (S)


Description

The Peregrine, so named because of its amazing maneuverability, is one of the Sanctuary's premier flankers and avengers, a combat role that the Sanctuary has and the Inner Sphere generally does not. Avengers like the Peregrine are designed to avenge fallen 'Mechs and to pick off already-damaged enemies. The Peregrine does this well thanks to a 210-rated XL engine combined with 7 jump jets and a BattleMech Wing. The PGR-2G carries a clean and balanced loadout: two each Gatling Guns and Twin-Linked Lasers.


Bonuses

Mech Quirk: Battlemech Wing System

+20% Jump Distance, -5 Heat/Turn


Pilot Affinity: Sharpshooter

Ignores 1 enemy evasion


Factions


Stock Loadout
Stock Loadout
PGR-2V
Peregrine.png
General Data
'Mech Type BattleMech
Class LIGHT
Weight 30T
Stock Role Winged Avenger
Stock Specifications
Hardpoints
Speed 7/11/7
Firepower Max Damage: 124
Max Stability: 6
Max Heat: 0
Durability Armor: 480
Structure: 256
Heat Efficiency Sinking: 50
Alpha: 36
Melee Kick: 30
Punch: 15
Stock Equipment
Engine XL Engine (S)
Core 210
Heat Sinks Engine Sink Kit (S)
E-Cooling None
Structure Endo-Steel Structure (S) (Fixed)
Armor Standard Armor
Head Sanctuary Drone Interface (Fixed)
Center Torso BattleMech Wing System (Light) (Fixed)
Jump Jet (S)
Left Torso BattleMech Wing Components (Fixed)
S Elec-Laser (S)
Jump Jet (S)
Jump Jet (S)
Right Torso BattleMech Wing Components (Fixed)
S Elec-Laser (S)
Jump Jet (S)
Jump Jet (S)
Left Arm Heat Sink Double (S)
SHIELD (S)
Ammo VRM [Half]
VRM6 (S)
Right Arm Heat Sink Double (S)
S Elec-Laser (S)
S Elec-Laser (S)
S Elec-Laser (S)
Left Leg Jump Jet (S)
Right Leg Jump Jet (S)


Description

The Peregrine, so named because of its amazing maneuverability, is one of the Sanctuary's premier flankers and avengers, a combat role that the Sanctuary has and the Inner Sphere generally does not. Avengers like the Peregrine are designed to avenge fallen 'Mechs and to pick off already-damaged enemies. The Peregrine does this well thanks to a 210-rated XL engine combined with 7 jump jets and a BattleMech Wing. The PGR-2V carries a VRM-6 for ranged combat as well as a quartet of Small Electro-Lasers at point blank ranges.


Bonuses

Mech Quirk: Battlemech Wing System

+20% Jump Distance, -5 Heat/Turn


Pilot Affinity: Sharpshooter

Ignores 1 enemy evasion


Factions


Stock Loadout
Stock Loadout