Difference between revisions of "Rifleman II"

From BTAWiki
Jump to navigation Jump to search
m (Some fixes)
Line 1: Line 1:
{{InfoboxVariant
+
<tabs>
|variantname = RFL-3N-2
+
<tab name="RFL-3N-2">
 +
{{AutoInfoboxVariant|RFL-3N-2
 +
|speed = 4/7/0
 
|image = Rifleman.png
 
|image = Rifleman.png
|mechtype = BattleMech
 
|class = Assault
 
|weight = 80
 
|stock role = Anti-Aircaft / Direct-Fire Support
 
|ballistic = 4
 
|energy = 6
 
|missile = 0
 
|support = 0
 
|omni =
 
|speed = 4/7/0
 
|maxdamage = 260
 
|maxstability = 30
 
|maxheat = 0
 
|armor = 960
 
|structure = 611
 
|heatsinking = 92
 
|alphaheat = 82
 
|kickdamage = 80
 
|punchdamage = 40
 
|meleeweapondamage =
 
|enginetype = XL
 
|coresize = 320
 
|heatsinkkit = Double Heat Sinks
 
|ecooling = +2
 
|gyro = Standard
 
|structuretype = Endo-Steel (Fixed)
 
|armortype = Standard
 
|headequip1 = Improved Communications (Fixed)
 
|headequip2 =
 
|headequip3 =
 
|headequip4 =
 
|ctequip1 = Ammo LBX/10 Cluster
 
|ctequip2 = Ammo LBX/10 Slug
 
|ctequip3 =
 
|ctequip4 =
 
|ltequip1 = M Laser
 
|ltequip2 = Beagle Probe
 
|ltequip3 = Heat Sink (D)
 
|ltequip4 =
 
|ltequip5 =
 
|ltequip6 =
 
|ltequip7 =
 
|ltequip8 =
 
|ltequip9 =
 
|ltequip10 =
 
|ltequip11 =
 
|ltequip12 =
 
|rtequip1 = M Laser
 
|rtequip2 = Heat Sink (D)
 
|rtequip3 =
 
|rtequip4 =
 
|rtequip5 =
 
|rtequip6 =
 
|rtequip7 =
 
|rtequip8 =
 
|rtequip9 =
 
|rtequip10 =
 
|rtequip11 =
 
|rtequip12 =
 
|laequip1 = L Pulse
 
|laequip2 = LBX AC/10
 
|laequip3 =
 
|laequip4 =
 
|laequip5 =
 
|laequip6 =
 
|laequip7 =
 
|laequip8 =
 
|laequip9 =
 
|laequip10 =
 
|raequip1 = L Pulse
 
|raequip2 = LBX AC/10
 
|raequip3 =
 
|raequip4 =
 
|raequip5 =
 
|raequip6 =
 
|raequip7 =
 
|raequip8 =
 
|raequip9 =
 
|raequip10 =
 
|llequip1 = None
 
|llequip2 =
 
|rlequip1 = None
 
|rlequip2 =
 
 
}}
 
}}
 
 
===Description===
 
===Description===
The extremely-rare Rifleman II was an upgrade fielded by the SLDF Royals in 2720, adding twenty tons to its overall mass. The Rifleman II used an Endo Steel structure and an XL Engine, and carried a pair of LB-X Autocannon/10s and Large Pulse Lasers, one in each arm, as well as a pair of Medium Lasers, a Beagle Active Probe, and fourteen Double Heat Sinks. It carried 12 Tons of regular Armor.
+
{{MechDetails|RFL-3N-2}}
  
  
Line 97: Line 15:
  
  
'''Mech Quirk:''' Royal
+
'''Mech Quirk:''' Royal
  
-12 heat at the end of the turn  
+
-12 heat at the end of the turn
  
  
Line 108: Line 26:
  
 
===Factions===
 
===Factions===
The RFL-3N-2 can be found with these forces:
+
{{MechFactions|RFL-3N-2}}
  
* Clan Ghost Bear
 
* Clan Jade Falcon
 
* Clan Wolf
 
* ComStar
 
  
 
{|style="margin-left: auto; margin-right: auto;"
 
{|style="margin-left: auto; margin-right: auto;"
Line 119: Line 33:
 
| [[File:RFL-3N-2.png|810px|border|Stock Loadout]]
 
| [[File:RFL-3N-2.png|810px|border|Stock Loadout]]
 
|}
 
|}
 +
</tab>
 +
</tabs>

Revision as of 13:31, 13 February 2021

RFL-3N-2
Rifleman.png
General Data
'Mech Type BattleMech
Class ASSAULT
Weight 80T
Stock Role Anti-Aircraft & Direct-Fire Support
Stock Specifications
Hardpoints
Speed 4/7/0
Firepower Max Damage: 260
Max Stability: 30
Max Heat: 0
Durability Armor: 960
Structure: 611
Heat Efficiency Sinking: 84
Alpha: 82
Melee Kick: 80
Punch: 40
Stock Equipment
Engine XL Engine
Core 320
Heat Sinks Heat Sink Kit (DHS)
E-Cooling +2
Gyro Standard Gyro
Structure Endo-Steel Structure (Fixed)
Armor Standard Armor
Head Rifleman Anti-Air Targeting (Fixed)
Center Torso Ammo LBX/10 CLUSTER
Ammo LBX/10 SLUG
Left Torso Beagle Probe
Heat Sink (D)
M Laser
Right Torso Heat Sink (D)
M Laser
Left Arm L Pulse
LBX AC/10
Right Arm L Pulse
LBX AC/10


Description

The extremely-rare Rifleman II was an upgrade fielded by the SLDF Royals in 2720, adding twenty tons to its overall mass. The Rifleman II used an Endo Steel structure and an XL Engine, and carried a pair of LB-X Autocannon/10s and Large Pulse Lasers, one in each arm, as well as a pair of Medium Lasers, a Beagle Active Probe, and fourteen Double Heat Sinks. It carried 12 Tons of regular Armor.


Bonuses

Mech Quirk: Improved Communications

+3 increased resolve gain for all lance members


Mech Quirk: Royal

-12 heat at the end of the turn


Pilot Affinity: Encouraging

+3 morale whenever morale is gained


Factions

Factions


Stock Loadout
Stock Loadout