Difference between revisions of "User:Amidatelion"

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<tabs>
 
<tabs>
<tab name="BAS-MA">
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<tab name="AS7-PA">
{{AutoInfoboxVariant|BAS-MA
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{{AutoInfoboxVariant|AS7-PA}}
|speed = 5/7/0
 
}}
 
 
===Description===
 
===Description===
{{MechDetails|BAS-MA}}
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{{MechDetails|AS7-PA}}
  
  
 
===Bonuses===
 
===Bonuses===
{{QuirkClanMech}}
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{{QuirkBattlefists30}}
  
  
{{AffinityAgile}}
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{{AffinityBrawler}}
  
  
 
===Factions===
 
===Factions===
{{TotallyNotMechFaction|BAS-MA}}
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{{MechFactions|AS7-PA}}
  
  
{{LoadoutImage|image=BAS-MA.jpg}}
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{{LoadoutImage|image=AS7-PA.jpg}}
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Revision as of 03:35, 19 July 2023

<tab name="AS7-PA">

AS7-PA
Atlas.png
General Data
'Mech Type BattleMech
Class ASSAULT
Weight 100T
Stock Role Juggernaut & Assault
Stock Specifications
Hardpoints
Speed 3/5/0
Firepower Max Damage: 640
Max Stability: 240
Max Heat: 0
Durability Armor: 1480
Structure: 761
Heat Efficiency Sinking: 104
Alpha: 148
Melee Kick: 100
Punch: 50
Stock Equipment
Engine Standard Engine
Core 300
Heat Sinks Heat Sink Kit (SHS)
E-Cooling +2
Gyro Standard Gyro
Structure Standard Structure (Fixed)
Armor Standard Armor
Head Heat Sink
Center Torso Heat Sink
Left Torso Heat Sink
Heat Sink
RL20
RL20
RL20
RL20
RL20
Right Torso Heat Sink
Heat Sink
Heat Sink
Heat Sink
Heavy Rifle
Ammo Heavy Rifle
Ammo Heavy Rifle
Ammo Heavy Rifle
Ammo Heavy Rifle
Rifle Revolver
Left Arm Atlas Battlefists (Fixed)
Heat Sink
L Laser
Right Arm Atlas Battlefists (Fixed)
Heat Sink
L Laser
Left Leg Heat Sink
Heat Sink
Right Leg Heat Sink
Heat Sink


Description

This Atlas has been through some heavy modifications. It vaguely resembles an AS7-RS as it's armed with twin Large Lasers, though that's where the standard tech ends. In place of the autocannon is a Heavy Rifle, complete with a Rifle Revolver system to double up the shots. In place of the missiles are 100 tubes worth of Rocket Launchers for a one-time punch.


Bonuses

Mech Quirk: Battlefists

Punches do +30% more stability damage, punches do +30% more damage, punch attacks have +4 accuracy


Pilot Affinity: Brawler

Kicks, punches, and physical weapon attacks deal 15% more damage


Factions

Factions


Stock Loadout
Stock Loadout


Not found on any 'Mechs


ROTARY LBX HORSESHIT

Tonnage/Size Damage Per salvo Modifiers Range
Name Mode Ammo Hardpoint Tonnage Slots Normal Heat Stab Shots Projectiles Heat Recoil Accuracy Evasion Ignored Bonus Crit Chance Min Short Medium Long Max Fires In Melee Additional Info
LBX-Rotary AC/5 Slug LBX/5 Ballistic 10 5 35 0 9 1 1 9 3 0 0 0 0 240 480 720 780 yes 0% jam chance
LBX-Rotary AC/5 Cluster LBX/5 Ballistic 10 5 7 0 1 1 5 9 3 +1 1 +50% 0 240 480 720 780 yes 0% jam chance
Tonnage/Size Damage Per salvo Modifiers Range
Name Mode Ammo Hardpoint Tonnage Slots Normal Heat Stab Shots Projectiles Heat Recoil Accuracy Evasion Ignored Bonus Crit Chance Min Short Medium Long Max Fires In Melee Additional Info
LBX-Rotary AC/5 Slug LBX/5 Ballistic 10 5 35 0 9 2 1 18 4 0 0 0 0 240 480 720 780 yes 0% jam chance
LBX-Rotary AC/5 Cluster LBX/5 Ballistic 10 5 7 0 1 2 5 18 4 +1 1 +50% 0 240 480 720 780 yes 0% jam chance
Tonnage/Size Damage Per salvo Modifiers Range
Name Mode Ammo Hardpoint Tonnage Slots Normal Heat Stab Shots Projectiles Heat Recoil Accuracy Evasion Ignored Bonus Crit Chance Min Short Medium Long Max Fires In Melee Additional Info
LBX-Rotary AC/5 Slug LBX/5 Ballistic 10 5 35 0 9 3 1 27 4 0 0 0 0 240 480 720 780 yes 0% jam chance
LBX-Rotary AC/5 Cluster LBX/5 Ballistic 10 5 7 0 1 3 5 27 4 +1 1 +50% 0 240 480 720 780 yes 0% jam chance
Tonnage/Size Damage Per salvo Modifiers Range
Name Mode Ammo Hardpoint Tonnage Slots Normal Heat Stab Shots Projectiles Heat Recoil Accuracy Evasion Ignored Bonus Crit Chance Min Short Medium Long Max Fires In Melee Additional Info
LBX-Rotary AC/5 Slug LBX/5 Ballistic 10 5 35 0 9 4 1 36 5 0 0 0 0 240 480 720 780 yes 20% jam chance
LBX-Rotary AC/5 Cluster LBX/5 Ballistic 10 5 7 0 1 4 5 36 5 +1 1 +50% 0 240 480 720 780 yes 20% jam chance
Tonnage/Size Damage Per salvo Modifiers Range
Name Mode Ammo Hardpoint Tonnage Slots Normal Heat Stab Shots Projectiles Heat Recoil Accuracy Evasion Ignored Bonus Crit Chance Min Short Medium Long Max Fires In Melee Additional Info
LBX-Rotary AC/5 Slug LBX/5 Ballistic 10 5 35 0 9 5 1 45 5 0 0 0 0 240 480 720 780 yes 30% jam chance
LBX-Rotary AC/5 Cluster LBX/5 Ballistic 10 5 7 0 1 5 5 45 5 +1 1 +50% 0 240 480 720 780 yes 30% jam chance
Tonnage/Size Damage Per salvo Modifiers Range
Name Mode Ammo Hardpoint Tonnage Slots Normal Heat Stab Shots Projectiles Heat Recoil Accuracy Evasion Ignored Bonus Crit Chance Min Short Medium Long Max Fires In Melee Additional Info
LBX-Rotary AC/5 Slug LBX/5 Ballistic 10 5 35 0 9 6 1 54 6 0 0 0 0 240 480 720 780 yes 40% jam chance
LBX-Rotary AC/5 Cluster LBX/5 Ballistic 10 5 7 0 1 6 5 54 6 +1 1 +50% 0 240 480 720 780 yes 40% jam chance