Difference between revisions of "Ancestral Mech"

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'''The [[Lyran Commonwealth|Lyran Commonwealth (Steiner]]):''' [[Commando#COM-AM|Commando COM-AM]]
 
'''The [[Lyran Commonwealth|Lyran Commonwealth (Steiner]]):''' [[Commando#COM-AM|Commando COM-AM]]
  
'''The [[Taurian Concordat]]:''' [[Toro#TR-A--AM|Toro TR-A--AM]]
+
'''The [[Taurian Concordat]]:''' [[Toro#TR-A-AM|Toro TR-A-AM]]
  
 
'''The [[Outworlds Alliance]]:''' [[Night Hawk#NTK-AM|Night Hawk NTK-AM]]
 
'''The [[Outworlds Alliance]]:''' [[Night Hawk#NTK-AM|Night Hawk NTK-AM]]
  
 
'''The [[Free Rasalhague Republic]]:''' [[Tarantula#ZPH-AM|Tarantula ZPH-AM]]
 
'''The [[Free Rasalhague Republic]]:''' [[Tarantula#ZPH-AM|Tarantula ZPH-AM]]

Latest revision as of 20:32, 3 June 2023

Picking the Ancestral Mech background option will trigger an event a day or two into your career that adds a light 'mech to your mechbay. The exact 'mech in question differs based on which option you picked in the "Before Becoming a mercenary, you came from..." field. The following is the list of the 'mechs provided with each origin.


The Magistracy of Canopus: Locust LCT-AM

The Federated Suns (Davion): Valkyrie VLK-AM

The Draconis Combine (Kurita): Panther PNT-AM

The Capellan Confederation (Liao): Firebee FRB-AM

The Rimward Periphery: Hornet HNT-AM

The Free Worlds League (Marik): Spider SDR-AM

The Deep Periphery: Stiletto STL-AM

The Lyran Commonwealth (Steiner): Commando COM-AM

The Taurian Concordat: Toro TR-A-AM

The Outworlds Alliance: Night Hawk NTK-AM

The Free Rasalhague Republic: Tarantula ZPH-AM