Difference between revisions of "Atlas"

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Line 1,588: Line 1,588:
  
 
===Bonuses===
 
===Bonuses===
 +
'''Mech Quirk:''' Clan Mech
 +
 +
+10% walking distance, +10% sprinting distance, +10% jump distance, +2 accuracy with ranged weapons, -8 heat at the end of the turn, -30 melee accuracy
 +
 +
 
'''Mech Quirk:''' Battlefists
 
'''Mech Quirk:''' Battlefists
  

Revision as of 14:16, 31 January 2021

AS7-A
Atlas.png
General Data
'Mech Type BattleMech
Class Assault
Weight 100T
Stock Role Juggernaut / Assault
Stock Specifications
Hardpoints Ballistic: 1
Energy: 2
Missile: 6
Support: 3
Speed 3/5/0
Firepower Max Damage: 365
Max Stability: 145
Max Heat: 0
Durability Armor: 1,560
Structure: 761
Heat Efficiency Sinking: 63
Alpha: 108
Melee Kick: 100
Punch: 65
Stock Equipment
Engine Standard
Core 290
Heat Sinks Single Heat Sinks
E-Cooling +1
Gyro Standard
Structure Standard (Fixed)
Armor Standard
Head Heat Sink
Center Torso Heat Sink
Heat Sink
Heat Sink
Left Torso SRM6
SRM6
SRM6
SRM6
SRM6
Right Torso AC/5
LRM10
Ammo AC/5
Ammo LRM
Ammo SRM
Ammo SRM
Ammo SRM
Ammo SRM
Left Arm Battlefists (Fixed)
M Laser
Heat Sink
Right Arm Battlefists (Fixed)
M Laser
Heat Sink
Left Leg Heat Sink
Heat Sink
Right Leg Heat Sink
Heat Sink


Description

The Atlas A is an unusual design. It trades out the more concentrated damage of the AC20 for a scattershot approach of using five SRM6s. The 'Mech still retains an Autocannon, but it has been reduced to an AC5. Rounding off its compliment, the AS7-A mounts a Medium Laser in each arm, and downgrades the missile launcher to a LRM10.


Bonuses

Mech Quirk: Battlefists

Punches do +30% more stability damage, punches do +30% more damage, punch attacks have +4 accuracy


Pilot Affinity: Brawler

Kicks, punches, and physical weapon attacks deal 15% more damage


Factions

The AS7-A can be found with these forces:

  • Aurigan Directorate
  • Aurigan Restoration (Arano)
  • Capellan Confederation (Liao)
  • Circinus Federation
  • ComStar
  • Draconis Combine (Kurita)
  • Federated Suns (Davion)
  • Free Rasalhague Republic
  • Free Worlds League (Marik)
  • Hanseatic League
  • Local Government
  • Lyran Commonwealth (Steiner)
  • Magistracy Of Canopus
  • Marian Hegemony
  • Mercenaries
  • Outworld Alliance
  • Pirates
  • Taurian Concordat
  • Tortuga Dominions


Stock Loadout
Stock Loadout
AS7-D
Atlas.png
General Data
'Mech Type BattleMech
Class Assault
Weight 100T
Stock Role Juggernaut / Close Assault
Stock Specifications
Hardpoints Ballistic: 2
Energy: 4
Missile: 2
Support: 2
Speed 3/5/0
Firepower Max Damage: 308
Max Stability: 104
Max Heat: 0
Durability Armor: 1,520
Structure: 766
Heat Efficiency Sinking: 60
Alpha: 93
Melee Kick: 100
Punch: 65
Stock Equipment
Engine Standard
Core 300
Heat Sinks Single Heat Sinks
E-Cooling +2
Gyro Standard
Structure Standard (Fixed)
Armor Standard
Head Heat Sink
Center Torso M Laser
M Laser
Left Torso LRM20
SRM6
Ammo LRM
Ammo LRM
Ammo SRM
Right Torso AC/20
Heat Sink
Left Arm Battlefists (Fixed)
M Laser
Heat Sink
Heat Sink
Right Arm Battlefists (Fixed)
M Laser
Heat Sink
Heat Sink
Left Leg Ammo AC/20
Heat Sink
Right Leg Ammo AC/20
Heat Sink


Description

The Atlas D is the king of the battlefield, capable of bringing a dizzying array of weapons to bear on targets at any range. It is also noteworthy for normally mounting the maximum amount of armor possible. Few opponents can survive even brief contact with this monster.


Bonuses

Mech Quirk: Battlefists

Punches do +30% more stability damage, punches do +30% more damage, punch attacks have +4 accuracy


Pilot Affinity: Brawler

Kicks, punches, and physical weapon attacks deal 15% more damage


Factions

The AS7-D can be found with these forces:

  • Aurigan Directorate
  • Aurigan Restoration (Arano)
  • Capellan Confederation (Liao)
  • Circinus Federation
  • ComStar
  • Draconis Combine (Kurita)
  • Federated Suns (Davion)
  • Free Rasalhague Republic
  • Free Worlds League (Marik)
  • Hanseatic League
  • Local Government
  • Lyran Commonwealth (Steiner)
  • Magistracy Of Canopus
  • Marian Hegemony
  • Mercenaries
  • Outworld Alliance
  • Pirates
  • Rim Collection
  • Taurian Concordat
  • Tortuga Dominions


Stock Loadout
Stock Loadout
AS7-D-DC
Atlas.png
General Data
'Mech Type BattleMech
Class Assault
Weight 100T
Stock Role Command Mech / Juggernaut / Close Assault
Stock Specifications
Hardpoints Ballistic: 2
Energy: 2
Missile: 2
Support: 2
Speed 3/5/0
Firepower Max Damage: 268
Max Stability: 104
Max Heat: 0
Durability Armor: 1,520
Structure: 766
Heat Efficiency Sinking: 60
Alpha: 73
Melee Kick: 100
Punch: 65
Stock Equipment
Engine Standard
Core 300
Heat Sinks Single Heat Sinks
E-Cooling None
Gyro Standard
Structure Standard (Fixed)
Armor Standard
Head Commond Console
Center Torso Heat Sink
Left Torso Heat Sink
LRM20
SRM6
Ammo LRM
Ammo SRM
Right Torso AC/20
Ammo AC/20
Ammo AC/20
Left Arm Battlefists (Fixed)
M Laser
Heat Sink
Heat Sink
Right Arm Battlefists (Fixed)
M Laser
Heat Sink
Heat Sink
Left Leg Heat Sink
Heat Sink
Right Leg Heat Sink
Heat Sink


Description

Built in 2776, this Atlas variant is the largest 'Mech equipped with a Command Console. To free up the weight required to fit this device, the AS7-D-DC removes one ton of LRM ammunition and the paired rear firing lasers. Effective at Close and Long Range Fire Support. Recommended for use by Experienced Tactical Commanders. Extremely rare and largely Extinct.


Bonuses

Mech Quirk: Battlefists

Punches do +30% more stability damage, punches do +30% more damage, punch attacks have +4 accuracy


Pilot Affinity: Brawler

Kicks, punches, and physical weapon attacks deal 15% more damage


Factions

The AS7-D-DC can be found with these forces:

  • Capellan Confederation (Liao)
  • ComStar
  • Draconis Combine (Kurita)
  • Federated Suns (Davion)
  • Free Rasalhague Republic
  • Free Worlds League (Marik)
  • Local Government
  • Lyran Commonwealth (Steiner)


Stock Loadout
Stock Loadout
AS7-D-H
Atlas.png
General Data
'Mech Type BattleMech
Class Assault
Weight 100T
Stock Role Juggernaut
Stock Specifications
Hardpoints Ballistic: 2
Energy: 5
Missile: 3
Support: 0
Speed 3/5/0
Firepower Max Damage: 332
Max Stability: 59
Max Heat: 0
Durability Armor: 1,520
Structure: 766
Heat Efficiency Sinking: 84
Alpha: 112
Melee Kick: 100
Punch: 65
Stock Equipment
Engine Standard
Core 300
Heat Sinks Double Heat Sinks
E-Cooling +2
Gyro Standard
Structure Standard (Fixed)
Armor Ferro-Fibrous
Head None
Center Torso None
Left Torso SRM6
Heat Sink (D)
M Pulse
M Pulse
Ammo SRM
CASE
Right Torso LRM20
Ammo LRM
Ammo LRM
Ammo LBX/10 Cluster
Ammo LBX/10 Slug
CASE
Left Arm Battlefists (Fixed)
ER L Laser
Heat Sink (D)
ER L Laser
Right Arm Battlefists (Fixed)
LBX AC/10
Left Leg None
Right Leg None


Description

First fielded in 2765, the Atlas II was designed by the Hegemony Research and Development Department, Weapons Division of the original Star League to maintain the technological edge over the other Great Houses. It was exclusively for the SLDF's Royal Regiments. The Atlas II is armed with an array of weaponry, including an LB-X Autocannon/10, a pair of ER Large Lasers, and a 20-tube Long Range Missile Launcher for long range attacks. For close range combat, the 'Mech is equipped with a pair of Medium Pulse Lasers and a Holly Six Pack.


Bonuses

Mech Quirk: Battlefists

Punches do +30% more stability damage, punches do +30% more damage, punch attacks have +4 accuracy


Mech Quirk: Royal

-12 heat at the end of the turn


Pilot Affinity: Brawler

Kicks, punches, and physical weapon attacks deal 15% more damage


Factions

The AS7-D-H can be found with these forces:

  • Clan Ghost Bear
  • Clan Jade Falcon
  • Clan Wolf
  • ComStar


Stock Loadout
Stock Loadout
AS7-D-H2
Atlas.png
General Data
'Mech Type BattleMech
Class Assault
Weight 100T
Stock Role Juggernaut
Stock Specifications
Hardpoints Ballistic: 2
Energy: 4
Missile: 3
Support: 0
Speed 3/5/0
Firepower Max Damage: 317
Max Stability: 94
Max Heat: 0
Durability Armor: 1,520
Structure: 766
Heat Efficiency Sinking: 78
Alpha: 99
Melee Kick: 100
Punch: 65
Stock Equipment
Engine Standard
Core 300
Heat Sinks Double Heat Sinks
E-Cooling +2
Gyro Standard
Structure Standard (Fixed)
Armor Ferro-Fibrous
Head None
Center Torso None
Left Torso SRM6
Heat Sink (D)
M Pulse
M Pulse
Ammo SRM
CASE
Right Torso LRM20
Ammo LRM
Ammo LRM
Ammo Gauss
Ammo Gauss
CASE
Left Arm Battlefists (Fixed)
ER PPC
Right Arm Battlefists (Fixed)
Gauss Rifle
Left Leg None
Right Leg None


Description

First fielded in 2765, the Atlas II was designed by the Hegemony Research and Development Department, Weapons Division of the original Star League to maintain the technological edge over the other Great Houses. It was exclusively for the SLDF's Royal Regiments. A minor loadout change from the standard Atlas II, the -H2 carries a Gauss Rifle and ER PPC in place of the ER Large Lasers and the LB-10X Autocannon of the original.


Bonuses

Mech Quirk: Battlefists

Punches do +30% more stability damage, punches do +30% more damage, punch attacks have +4 accuracy


Mech Quirk: Royal

-12 heat at the end of the turn


Pilot Affinity: Brawler

Kicks, punches, and physical weapon attacks deal 15% more damage


Factions

The AS7-D-H2 can be found with these forces:

  • Clan Ghost Bear
  • Clan Jade Falcon
  • Clan Wolf
  • ComStar


Stock Loadout
Stock Loadout
AS7-D-HT
Atlas.png
General Data
'Mech Type BattleMech
Class Assault
Weight 100T
Stock Role Juggernaut / Close Assault
Stock Specifications
Hardpoints Ballistic: 2
Energy: 6
Missile: 2
Support: 4
Speed 3/4/0
Firepower Max Damage: 372
Max Stability: 104
Max Heat: 0
Durability Armor: 1,563
Structure: 761
Heat Efficiency Sinking: 90
Alpha: 125
Melee Kick: 100
Punch: 65
Stock Equipment
Engine Standard
Core 275
Heat Sinks Double Heat Sinks
E-Cooling +1
Gyro Standard
Structure Standard (Fixed)
Armor Ferro-Fibrous
Head None
Center Torso M Pulse
M Pulse
Left Torso LRM20
SRM6
Ammo LRM
Ammo LRM
Ammo LRM
Right Torso AC/20
Ammo AC/20
Ammo AC/20
Heat Sink (D)
Left Arm Battlefists (Fixed)
ER L Laser
Heat Sink (D)
Heat Sink (D)
Right Arm Battlefists (Fixed)
ER L Laser
Heat Sink (D)
Left Leg None
Right Leg None


Description

Known as the 'Atlas II,' the D-HT model carries more Energy weaponry and usually a lighter, more flexible Autocannon. It still has unbelievable protection and the same crushing Melee ability as other Atlas models.


Bonuses

Mech Quirk: Battlefists

Punches do +30% more stability damage, punches do +30% more damage, punch attacks have +4 accuracy


Pilot Affinity: Brawler

Kicks, punches, and physical weapon attacks deal 15% more damage


Factions

The AS7-D-HT can be found with these forces:

  • Aurigan Directorate
  • Aurigan Restoration (Arano)
  • Clan Ghost Bear
  • Clan Jade Falcon
  • Clan Wolf
  • ComStar


Stock Loadout
Stock Loadout
AS7-K
Atlas.png
General Data
'Mech Type BattleMech
Class Assault
Weight 100T
Stock Role Juggernaut / Close Assault
Stock Specifications
Hardpoints Ballistic: 2
Energy: 4
Missile: 2
Support: 2
Speed 3/5/0
Firepower Max Damage: 299
Max Stability: 50
Max Heat: 0
Durability Armor: 1,520
Structure: 766
Heat Efficiency Sinking: 60
Alpha: 98
Melee Kick: 100
Punch: 65
Stock Equipment
Engine XL
Core 300
Heat Sinks Single Heat Sinks
E-Cooling +2
Gyro Standard
Structure Standard (Fixed)
Armor Standard
Head None
Center Torso M Pulse
M Pulse
Left Torso LRM20
Ammo LRM
Ammo LRM
Ammo AMS
CASE
Right Torso Gauss Rifle
CASE
Left Arm Battlefists (Fixed)
ER L Laser
Heat Sink
Heat Sink
AMS
Right Arm Battlefists (Fixed)
ER L Laser
Heat Sink
Heat Sink
Ammo Gauss
Ammo Gauss
Left Leg Heat Sink
Heat Sink
Right Leg Heat Sink
Heat Sink


Description

A Combine upgrade of the Atlas that used rediscovered Star League technology, the K model was built with a XL Engine. Carrying a LRM-20 with two tons of ammo, the 'Mech was rearmed for long range combat with a Gauss Rifle in place of the autocannon, backed up by a pair of ER Large Lasers split between both arms. For close range defense, the K model carried two Medium Pulse Lasers in the center torso and a Anti-Missile System. To round off the AS7-K's defense, CASE was added to the side torsos to protect against an ammunition explosion.


Bonuses

Mech Quirk: Battlefists

Punches do +30% more stability damage, punches do +30% more damage, punch attacks have +4 accuracy


Mech Quirk: Royal

-12 heat at the end of the turn


Pilot Affinity: Brawler

Kicks, punches, and physical weapon attacks deal 15% more damage


Factions

The AS7-K can be found with these forces:

  • Capellan Confederation (Liao)
  • ComStar
  • Draconis Combine (Kurita)
  • Free Rasalhague Republic
  • Free Worlds League (Marik)
  • Local Government
  • Magistracy Of Canopus
  • Mercenaries
  • Outworld Alliance
  • Taurian Concordat


Stock Loadout
Stock Loadout
AS7-R
Atlas.png
General Data
'Mech Type BattleMech
Class Assault
Weight 100T
Stock Role Juggernaut / Close Assault
Stock Specifications
Hardpoints Ballistic: 2
Energy: 6
Missile: 3
Support: 0
Speed 3/5/0
Firepower Max Damage: 294
Max Stability: 83
Max Heat: 0
Durability Armor: 1,520
Structure: 766
Heat Efficiency Sinking: 102
Alpha: 88
Melee Kick: 100
Punch: 65
Stock Equipment
Engine Standard
Core 300
Heat Sinks Double Heat Sinks
E-Cooling +2
Gyro Standard
Structure Standard (Fixed)
Armor Standard
Head None
Center Torso M Pulse
M Pulse
Left Torso SRM6 Streak
SRM6 Streak
Ammo Streak SRM
Ammo Streak SRM
CASE
Heat Sink (D)
Right Torso UAC/20
Ammo UAC/20
CASE
Left Arm Battlefists (Fixed)
M Pulse
Heat Sink (D)
Heat Sink (D)
Right Arm Battlefists (Fixed)
M Pulse
Heat Sink (D)
Heat Sink (D)
Ammo UAC/20
Left Leg None
Right Leg Ammo UAC/20
Ammo UAC/20


Description

A variant designed to fully realize the Atlas's reputation as an incredibly deadly mech in close quarters, the AS7-R takes knife-fighting to a new level. Carrying a powerful Ultra Autocannon/20, a pair of Streak SRM-6s, and a quartet of Medium Pulse Lasers, there is nothing that the AS7-R can't decimate at short range. However, the design runs very hot, has limited ammunition, and has no long-range weaponry, meaning it leans heavily on support to excel.


Bonuses

Mech Quirk: Battlefists

Punches do +30% more stability damage, punches do +30% more damage, punch attacks have +4 accuracy


Pilot Affinity: Brawler

Kicks, punches, and physical weapon attacks deal 15% more damage


Factions

The AS7-R can be found with these forces:

  • Aurigan Directorate
  • Aurigan Restoration (Arano)
  • Local Government
  • Magistracy Of Canopus
  • Mercenaries
  • Pirates
  • Taurian Concordat


Stock Loadout
Stock Loadout
AS7-RS
Atlas.png
General Data
'Mech Type BattleMech
Class Assault
Weight 100T
Stock Role Juggernaut / Close Assault
Stock Specifications
Hardpoints Ballistic: 2
Energy: 4
Missile: 2
Support: 2
Speed 3/5/0
Firepower Max Damage: 232
Max Stability: 61
Max Heat: 0
Durability Armor: 1,520
Structure: 766
Heat Efficiency Sinking: 60
Alpha: 68
Melee Kick: 100
Punch: 65
Stock Equipment
Engine Standard
Core 300
Heat Sinks Single Heat Sinks
E-Cooling None
Gyro Standard
Structure Standard (Fixed)
Armor Standard
Head Heat Sink
Center Torso None
Left Torso LRM15
SRM4
Ammo LRM
Ammo LRM
Ammo SRM
Heat Sink
Heat Sink
Right Torso AC/10
Ammo AC/10
Ammo AC/10
Heat Sink
Left Arm Battlefists (Fixed)
L Laser
Heat Sink
Right Arm Battlefists (Fixed)
L Laser
Heat Sink
Left Leg Heat Sink
Heat Sink
Right Leg Heat Sink
Heat Sink


Description

A Succession Wars era attempt at recreating the Atlas II's loadout, the AS7-RS downgrades the AutoCannon, LRMs and SRMs while trading out the Medium Lasers for a pair of arm mounted Large Lasers.


Bonuses

Mech Quirk: Battlefists

Punches do +30% more stability damage, punches do +30% more damage, punch attacks have +4 accuracy


Pilot Affinity: Brawler

Kicks, punches, and physical weapon attacks deal 15% more damage


Factions

The AS7-RS can be found with these forces:

  • Aurigan Directorate
  • Aurigan Restoration (Arano)
  • Capellan Confederation (Liao)
  • ComStar
  • Draconis Combine (Kurita)
  • Federated Suns (Davion)
  • Free Rasalhague Republic
  • Free Worlds League (Marik)
  • Local Government
  • Lyran Commonwealth (Steiner)
  • Magistracy Of Canopus
  • Mercenaries
  • Outworld Alliance
  • Pirates
  • Taurian Concordat
  • Tortuga Dominions


Stock Loadout
Stock Loadout
AS7-S
Atlas.png
General Data
'Mech Type BattleMech
Class Assault
Weight 100T
Stock Role Juggernaut / Close Assault
Stock Specifications
Hardpoints Ballistic: 2
Energy: 4
Missile: 4
Support: 2
Speed 3/5/0
Firepower Max Damage: 340
Max Stability: 120
Max Heat: 0
Durability Armor: 1,520
Structure: 766
Heat Efficiency Sinking: 90
Alpha: 105
Melee Kick: 100
Punch: 65
Stock Equipment
Engine Standard
Core 300
Heat Sinks Double Heat Sinks
E-Cooling +2
Gyro Standard
Structure Standard (Fixed)
Armor Standard
Head None
Center Torso M Laser
M Laser
Left Torso LRM20
SRM6
SRM2 Streak
SRM2 Streak
Ammo LRM
Ammo LRM
Ammo SRM
Right Torso AC/20
Ammo AC/20
Ammo AC/20
Left Arm Battlefists (Fixed)
M Laser
Heat Sink (D)
Heat Sink (D)
Right Arm Battlefists (Fixed)
M Laser
Heat Sink (D)
Left Leg Ammo Streak SRM
Right Leg Ammo AC/20


Description

A very basic FedCom upgrade of the standard Atlas, the S model removed five heat sinks from the design, upgrading the rest to Double Heat Sinks. The weight savings are used to add two Streak SRM-2 launchers.


Bonuses

Mech Quirk: Battlefists

Punches do +30% more stability damage, punches do +30% more damage, punch attacks have +4 accuracy


Pilot Affinity: Brawler

Kicks, punches, and physical weapon attacks deal 15% more damage


Factions

The AS7-S can be found with these forces:

  • Federated Suns (Davion)
  • Local Government
  • Lyran Commonwealth (Steiner)
  • Magistracy Of Canopus
  • Mercenaries
  • Outworld Alliance
  • Pirates
  • Taurian Concordat
  • Tortuga Dominions


Stock Loadout
Stock Loadout
AS7-S2
Atlas.png
General Data
'Mech Type BattleMech
Class Assault
Weight 100T
Stock Role Juggernaut / Close Assault
Stock Specifications
Hardpoints Ballistic: 2
Energy: 4
Missile: 2
Support: 0
Speed 3/5/0
Firepower Max Damage: 275
Max Stability: 55
Max Heat: 0
Durability Armor: 1,520
Structure: 766
Heat Efficiency Sinking: 102
Alpha: 75
Melee Kick: 100
Punch: 65
Stock Equipment
Engine Light
Core 300
Heat Sinks Double Heat Sinks
E-Cooling +2
Gyro Standard
Structure Standard (Fixed)
Armor Standard
Head FCS Artemis IV
Center Torso None
Left Torso LRM15
Ammo LRM ArtIV
Ammo LRM ArtIV
Guardian ECM
CASE
Heat Sink (D)
Right Torso Heavy Gauss
CASE
Left Arm Battlefists (Fixed)
ER L Laser
Heat Sink (D)
Heat Sink (D)
Right Arm Battlefists (Fixed)
ER L Laser
Heat Sink (D)
Heat Sink (D)
Left Leg Ammo Heavy Gauss
Ammo Heavy Gauss
Right Leg Ammo Heavy Gauss
Ammo Heavy Gauss


Description

The S2 Atlas was a major upgrade of the design by the Lyran Alliance coming out of the Hesperus II facility in 3061. The 'Mech was built with a Light Fusion Engine and carried an Artemis IV Fire Control System enhanced LRM-15 launcher and two ER Large Lasers as its primary long range weapons. For close combat, the 'Mech was armed with a Heavy Gauss Rifle. The S2 mounted a Guardian ECM Suite in place of the AMS to protect against enemy electronic warfare equipment.


Bonuses

Mech Quirk: Battlefists

Punches do +30% more stability damage, punches do +30% more damage, punch attacks have +4 accuracy


Pilot Affinity: Brawler

Kicks, punches, and physical weapon attacks deal 15% more damage


Factions

The AS7-S2 can be found with these forces:

  • Lyran Commonwealth (Steiner)


Stock Loadout
Stock Loadout
AS7-S3
Atlas.png
General Data
'Mech Type BattleMech
Class Assault
Weight 100T
Stock Role Juggernaut / Ranged Assault
Stock Specifications
Hardpoints Ballistic: 2
Energy: 4
Missile: 2
Support: 4
Speed 3/5/0
Firepower Max Damage: 290
Max Stability: 85
Max Heat: 0
Durability Armor: 1,520
Structure: 766
Heat Efficiency Sinking: 84
Alpha: 88
Melee Kick: 100
Punch: 65
Stock Equipment
Engine Light
Core 300
Heat Sinks Double Heat Sinks
E-Cooling +2
Gyro Standard
Structure Standard (Fixed)
Armor Standard
Head FCS Artemis IV
S Laser
Center Torso Ammo Gauss
Ammo Gauss
Left Torso LRM15
Ammo LRM ArtIV
Ammo LRM ArtIV
Ammo LRM ArtIV
Ammo AMS
Guardian ECM
CASE
Right Torso Gauss Rifle
CASE
Left Arm Battlefists (Fixed)
PPC
S Laser
AMS
Heat Sink (D)
Right Arm Battlefists (Fixed)
S Laser
PPC
Heat Sink (D)
Left Leg None
Right Leg None


Description

The S3 Atlas is a rearmament of the S2 version introduced in 3062. The Heavy Gauss Rifle is reduced to a standard model Gauss Rifle with sixteen shots while each arm contains a PPC and a Small Laser. An additional small laser is mounted in the head. For extra defense, an AMS is installed on the left arm. The Artemis IV-enhanced LRM-15 and Guardian ECM Suite of the S2 model remain.


Bonuses

Mech Quirk: Battlefists

Punches do +30% more stability damage, punches do +30% more damage, punch attacks have +4 accuracy


Pilot Affinity: Brawler

Kicks, punches, and physical weapon attacks deal 15% more damage


Factions

The AS7-S3 can be found with these forces:

  • Federated Suns (Davion)
  • Local Government
  • Lyran Commonwealth (Steiner)
  • Mercenaries


Stock Loadout
Stock Loadout
AS8-S
Atlas.png
General Data
'Mech Type BattleMech
Class Assault
Weight 100T
Stock Role Juggernaut / Ranged Assault
Stock Specifications
Hardpoints Ballistic: 4
Energy: 0
Missile: 4
Support: 4
Speed 3/5/0
Firepower Max Damage: 290
Max Stability: 135
Max Heat: 0
Durability Armor: 1,520
Structure: 766
Heat Efficiency Sinking: 72
Alpha: 58
Melee Kick: 100
Punch: 65
Stock Equipment
Engine Light
Core 300
Heat Sinks Double Heat Sinks
E-Cooling +2
Gyro Standard
Structure Endo-Steel (Fixed)
Armor Standard
Head None
Center Torso Ammo T-Bolt20
Ammo UAC/20
Left Torso Thunderbolt 20
Thunderbolt 20
Right Torso UAC/20
CASE
Ammo UAC/20
Left Arm Battlefists (Fixed)
Ammo T-Bolt20
Right Arm Battlefists (Fixed)
Left Leg Ammo T-Bolt20
Ammo T-Bolt20
Right Leg Ammo UAC/20
Ammo UAC/20


Description

Made to show off the largest weapons available to the Lyran Commonwealth at the time, the AS8-S is a brutal death machine if it hits the target. It has a deceptively simple loadout: an Ultra Autocannon/20 and a pair of gigantic Thunderbolt-20 launchers. The mech has limited ammunition for the weapons but often doesn't need all of its ammo to flatten its opponents. To get the weight for these weapons, a Light Fusion Engine and Endo-Steel are used. The AS8-S was not a battlefield success, but did find acceptance in arena fights where the limited ammo was acceptable.


Bonuses

Mech Quirk: Battlefists

Punches do +30% more stability damage, punches do +30% more damage, punch attacks have +4 accuracy


Pilot Affinity: Brawler

Kicks, punches, and physical weapon attacks deal 15% more damage


Factions

The AS8-S can be found with these forces:

  • Lyran Commonwealth (Steiner)


Stock Loadout
Stock Loadout
AS7 C
Atlas.png
General Data
'Mech Type BattleMech
Class ASSAULT
Weight 100T
Stock Role Juggernaut & Close Assault
Stock Specifications
Hardpoints
Speed 3/5/0
Firepower Max Damage: 320
Max Stability: 60
Max Heat: 0
Durability Armor: 1520
Structure: 766
Heat Efficiency Sinking: 104
Alpha: 100
Melee Kick: 100
Punch: 65
Stock Equipment
Engine Standard Engine
Core 300
Heat Sinks Heat Sink Kit (SHS)
E-Cooling +2
Gyro Standard Gyro
Structure Standard Structure (Fixed)
Armor Standard Armor
Head Heat Sink
Center Torso M Laser
M Laser
Left Torso Heat Sink
Heat Sink
Heat Sink
Ammo LRM
Ammo LRM
LRM20 (C)
Ammo Streak SRM
Streak SRM6 (C)
Right Torso Ammo UAC/20
Ammo UAC/20
Ammo UAC/20
UAC/20 (C)
Left Arm Atlas Battlefists (Fixed)
Heat Sink
Heat Sink
Heat Sink
M Laser
Right Arm Atlas Battlefists (Fixed)
Heat Sink
Heat Sink
Heat Sink
M Laser
Left Leg Heat Sink
Heat Sink
Right Leg Heat Sink
Heat Sink


Description

A Clan-tech retrofit of the AS7-D Atlas, the Atlas C replaced the older autocannon and missile launchers with a Clan standard Ultra AC/20, Swarm LRM compatible LRM-20, and Streak SRM-6 launchers; but the Inner Sphere Medium Lasers remained unchanged. Lighter Clan components allowed the Atlas C to carry 3 tons of autocannon ammunition.


Bonuses

Mech Quirk: Clan Mech

+10% walking distance, +10% sprinting distance, +10% jump distance, +2 accuracy with ranged weapons, -8 heat at the end of the turn, -30 melee accuracy


Mech Quirk: Battlefists

Punches do +30% more stability damage, punches do +30% more damage, punch attacks have +4 accuracy


Pilot Affinity: Brawler

Kicks, punches, and physical weapon attacks deal 15% more damage


Factions

Factions


Stock Loadout
Stock Loadout