Difference between revisions of "Sandbox"

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(Format and list update)
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Reminder Add categories to things that use the same slot e.g. [[:Category:Cockpits]] [[:Category:Structure]] [[:Category:Armor]] [[:Category:Sensors A]] [[:Category:Sensors B]] and maybe gear categories: [[:Category:ECM]] [[:Category:TTS]] [[:Category:Probes]]
 
Reminder Add categories to things that use the same slot e.g. [[:Category:Cockpits]] [[:Category:Structure]] [[:Category:Armor]] [[:Category:Sensors A]] [[:Category:Sensors B]] and maybe gear categories: [[:Category:ECM]] [[:Category:TTS]] [[:Category:Probes]]
  
=== EWAR ===
+
== Miscellaneous ==
  
[[ECM]] (Guardian ECM, cGuardian ECM, Angel ECM, EWS (Electronic Warfare Suite), Experimental EWS, Proto EWS)
+
[[Ambient Targeting System]] (Takes up cockpit + Sensors A+B slots)
  
[[Active Probes]] (BAP, cAP, cLight AP, Boosted BAP, Bloodhound AP)
+
[[Avionics]] (LAM only)
  
[[C3]] (C3 Slave, C3 Master, C3i)
+
[[CASE]] (CASE, CASE II, Clan CASE II)
 +
 
 +
[[Cockpit SLIC]] (Takes up cockpit, Sensors B and bottom life support slots)
 +
 
 +
[[M.A.S.C.]] (MASC and Clan MASC)
 +
 
 +
[[PPC Capacitor]]
 +
 
 +
[[Shields]] (Small Shield and Medium Shield (M Shield Valkyrie II exclusive))
 +
 
 +
[[Stealth Field]] (Takes up Sensors A+B slots)
 +
 
 +
[[Supercharger]] (Regular and BA)
  
=== TTS ===
+
[[T.S.M.]] (TSM and Prototype TSM)
[[Apollo]]
 
  
[[Artemis IV]]
+
== Electronic Warfare ==
  
[[FCS Adv TC]]
+
[[Active Probes]] (BAP, Clan Active Probe, Clan Light Active Probe, Boosted BAP, Bloodhound AP, Small Probe)
  
[[TTS Called Shot]]
+
[[C3]] (C3 Slave, C3 Master, C3i)
  
[[TTS MultiTrac]]
+
[[ECM]] (Guardian ECM, Clan Guardian ECM, Angel ECM, EWS (Electronic Warfare Suite (Called Warfare Suite in game)), Experimental EWAR Suite, ECM Equipment (Proto EWS), BA ECM)
  
[[TTS Ballistic]] (Ballistic, Ballistic+, Ballistic Evasion+, Ballistic Evasion++)
+
[[Null Signature System]] (Not compatibile with Stealth Armor)
 +
 
 +
== Cockpit Slot ==
  
[[TTS Energy]] (Energy, Energy+, Energy Evasion+, Energy Evasion++)
+
[[Advanced Command Module]] (Cyclops exclusive)
  
[[TTS Indirect]] (Indirect, Indirect+, Indirect++)
+
[[Armored Cowl]] (Armored Cowl, Armored Cowl+, Armored Cowl++)
  
[[TTS Missile]] (Missile, Missile+, Missile Evasion+, Missile Evasion++)
+
[[Battle Computer]] (Cyclops exclusive)
  
=== Cockpit Slot ===
+
[[Command Console]]
  
 
[[DNI Cockpit]]
 
[[DNI Cockpit]]
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[[Primitive Cockpit]]
 
[[Primitive Cockpit]]
  
[[Armored Cowl]] (Armored Cowl, Armored Cowl+, Armored Cowl++)
+
[[Small Cockpit]]
 +
 
 +
[[Torso Mount Cockpit]] (Dark Mirage)
 +
 
 +
[[Torso Direct Neural Interfact Cockpit]] (Dark Mirage)
  
[[Command Console]]
+
[[Fire Control Systems]] (FCS Apollo, FCS Artemis IV, FCS Adv. TC, Multi-trac FCS, Location Designator FCS (Called Shot FCS))
  
=== Sensors A (Top Sensor Slot) ===
+
== Sensors A (Top Sensor Slot) ==
  
 
[[Rangefinder]] (Rangefinder, Rangefinder+, Rangefinder++, Rangefinder+++) (Occupies top sensor slot)
 
[[Rangefinder]] (Rangefinder, Rangefinder+, Rangefinder++, Rangefinder+++) (Occupies top sensor slot)
  
=== Sensors B (Bottom Sensor Slot) ===
+
== Sensors B (Bottom Sensor Slot) ==
  
 
[[Comms Suite]] (Comms Suite, Comms Suite+, Comms Suite++, Comms Suite+++) (Occupies bottom sensor slot)
 
[[Comms Suite]] (Comms Suite, Comms Suite+, Comms Suite++, Comms Suite+++) (Occupies bottom sensor slot)
  
=== Actuators ===
+
=== TTS ===
 +
 
 +
[[TTS Ballistic]] (Ballistic, Ballistic+, Ballistic Evasion+, Ballistic Evasion++)
 +
 
 +
[[TTS Energy]] (Energy, Energy+, Energy Evasion+, Energy Evasion++)
 +
 
 +
[[TTS Indirect]] (Indirect, Indirect+, Indirect++)
 +
 
 +
[[TTS Missile]] (Missile, Missile+, Missile Evasion+, Missile Evasion++)
 +
 
 +
== Actuators ==
 
[[Foot Actuators]]
 
[[Foot Actuators]]
  
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[[Shoulder Actuators]]
 
[[Shoulder Actuators]]
  
=== Armor ===
+
== Armor ==
 +
 
 +
[[Ferro-Fibrous]] (IS and Clan)
 +
 
 +
[[Ferro-Lamellor]]
 +
 
 +
[[Hardened Armor]]
 +
 
 +
[[Heavy Armor Plating]]
 +
 
 +
[[Heavy Ferro]]
 +
 
 +
[[Light Ferro]]
 +
 
 +
[[Primitive Armor]]
 +
 
 +
[[Reactive Plating]]
 +
 
 +
[[Reflective Coating]]
 +
 
 +
[[Retro Light Plating]]
 +
 
 +
[[Stealth Armor]] (Regular and BA)
 +
 
 +
[[Ultra Ferro]] (FedSuns exclusive)
 +
 
 +
== Structure ==
 +
 
 +
[[Composite]]
 +
 
 +
[[Reinforced]] (Unique to Loader Kings and CGR-1R1)
 +
 
 +
[[Endo-Composite]]
 +
 
 +
[[Endo-Steel]]
 +
 
 +
== Melee Weapons ==
 +
 
 +
[[Backhoe]] (Excavator exclusive)
 +
 
 +
[[Chainsaw]] (Crosscut exclusive)
 +
 
 +
[[Digger Claw]] (Not actually a weapon but buffs them)
 +
 
 +
[[Dual Saws]] (Crosscut exclusive)
 +
 
 +
[[Hatchet]]
 +
 
 +
[[Lance]] (Valkyrie II exclusive)
 +
 
 +
[[Mace]]
 +
 
 +
[[Retractable Blade]]
 +
 
 +
[[Spikes]] (Kick only weapon?)
 +
 
 +
[[Sword]]
 +
 
 +
== Jump Jets ==
 +
[[Jump Jets]] (Standard 10t-55t/Heavy 60t-85t/Assault 90t-100t) NOTE: Super heavies cannot mount jump jets
 +
 
 +
[[Improved Jump Jets]] (Standard 10t-55t/Heavy 60t-85t/Assault 90t-100t) NOTE: Super heavies cannot mount jump jets
 +
 
 +
[[Jump Turbines]] (LAM JJs: Standard 10t-55t/Heavy 60t-85t)
 +
 
 +
== Gyros ==
 +
 
 +
[[Gyro Compact]]
 +
 
 +
[[Gyro Defense]] (Defense, Defense+, Defense++)
 +
 
 +
[[Gyro Melee]] (Melee, Melee+, Melee++)
 +
 
 +
[[Gyro Stability ]] (Stability, Stability+, Stability++)
 +
 
 +
[[Gyro XL]]
 +
 
 +
[[Gyro+++]]
 +
 
 +
== Engines ==
 +
 
 +
[[Compact Engine]]
 +
 
 +
[[Fuel Cell Engine]]
 +
 
 +
[[I.C. Engine]]
 +
 
 +
[[Jury-Rigged XL Engine]]
 +
 
 +
[[LAM Engine]]
 +
 
 +
[[Light Fusion Engine]]
 +
 
 +
[[Primitive Engine]]
 +
 
 +
[[XL Engine]] (IS and Clan)
 +
 
 +
[[XXL Engine]] (IS and Clan)
 +
 
 +
[[Engine Cores]] (050-400)
 +
 
 +
== Cooling ==
 +
 
 +
[[E-Cooling]] (+1/+2/+3/+4/+5/+6)
 +
 
 +
[[Exchangers]] (Exchanger, Exchanger+, Exchanger++) (Include formula)
 +
 
 +
[[Heat Sink Kits]] (cDHS, Laser, DHS, Proto DHS, BA)
  
=== Structure ===
+
[[Heat Sinks]] (SHS, DHS, Clan DHS, Laser Heat Sink)
  
=== Melee Weapons ===
+
[[Heat Banks]] (Heat Bank, Improved Heat Bank, Bulk Heat Bank)

Revision as of 07:30, 6 April 2021

Gear Index

Reminder Add categories to things that use the same slot e.g. Category:Cockpits Category:Structure Category:Armor Category:Sensors A Category:Sensors B and maybe gear categories: Category:ECM Category:TTS Category:Probes

Miscellaneous

Ambient Targeting System (Takes up cockpit + Sensors A+B slots)

Avionics (LAM only)

CASE (CASE, CASE II, Clan CASE II)

Cockpit SLIC (Takes up cockpit, Sensors B and bottom life support slots)

M.A.S.C. (MASC and Clan MASC)

PPC Capacitor

Shields (Small Shield and Medium Shield (M Shield Valkyrie II exclusive))

Stealth Field (Takes up Sensors A+B slots)

Supercharger (Regular and BA)

T.S.M. (TSM and Prototype TSM)

Electronic Warfare

Active Probes (BAP, Clan Active Probe, Clan Light Active Probe, Boosted BAP, Bloodhound AP, Small Probe)

C3 (C3 Slave, C3 Master, C3i)

ECM (Guardian ECM, Clan Guardian ECM, Angel ECM, EWS (Electronic Warfare Suite (Called Warfare Suite in game)), Experimental EWAR Suite, ECM Equipment (Proto EWS), BA ECM)

Null Signature System (Not compatibile with Stealth Armor)

Cockpit Slot

Advanced Command Module (Cyclops exclusive)

Armored Cowl (Armored Cowl, Armored Cowl+, Armored Cowl++)

Battle Computer (Cyclops exclusive)

Command Console

DNI Cockpit

Primitive Cockpit

Small Cockpit

Torso Mount Cockpit (Dark Mirage)

Torso Direct Neural Interfact Cockpit (Dark Mirage)

Fire Control Systems (FCS Apollo, FCS Artemis IV, FCS Adv. TC, Multi-trac FCS, Location Designator FCS (Called Shot FCS))

Sensors A (Top Sensor Slot)

Rangefinder (Rangefinder, Rangefinder+, Rangefinder++, Rangefinder+++) (Occupies top sensor slot)

Sensors B (Bottom Sensor Slot)

Comms Suite (Comms Suite, Comms Suite+, Comms Suite++, Comms Suite+++) (Occupies bottom sensor slot)

TTS

TTS Ballistic (Ballistic, Ballistic+, Ballistic Evasion+, Ballistic Evasion++)

TTS Energy (Energy, Energy+, Energy Evasion+, Energy Evasion++)

TTS Indirect (Indirect, Indirect+, Indirect++)

TTS Missile (Missile, Missile+, Missile Evasion+, Missile Evasion++)

Actuators

Foot Actuators

Leg Actuators

Hip Actuators

Hand Actuators

Lower Arm Actuators

Upper Arm Actuators

Shoulder Actuators

Armor

Ferro-Fibrous (IS and Clan)

Ferro-Lamellor

Hardened Armor

Heavy Armor Plating

Heavy Ferro

Light Ferro

Primitive Armor

Reactive Plating

Reflective Coating

Retro Light Plating

Stealth Armor (Regular and BA)

Ultra Ferro (FedSuns exclusive)

Structure

Composite

Reinforced (Unique to Loader Kings and CGR-1R1)

Endo-Composite

Endo-Steel

Melee Weapons

Backhoe (Excavator exclusive)

Chainsaw (Crosscut exclusive)

Digger Claw (Not actually a weapon but buffs them)

Dual Saws (Crosscut exclusive)

Hatchet

Lance (Valkyrie II exclusive)

Mace

Retractable Blade

Spikes (Kick only weapon?)

Sword

Jump Jets

Jump Jets (Standard 10t-55t/Heavy 60t-85t/Assault 90t-100t) NOTE: Super heavies cannot mount jump jets

Improved Jump Jets (Standard 10t-55t/Heavy 60t-85t/Assault 90t-100t) NOTE: Super heavies cannot mount jump jets

Jump Turbines (LAM JJs: Standard 10t-55t/Heavy 60t-85t)

Gyros

Gyro Compact

Gyro Defense (Defense, Defense+, Defense++)

Gyro Melee (Melee, Melee+, Melee++)

Gyro Stability (Stability, Stability+, Stability++)

Gyro XL

Gyro+++

Engines

Compact Engine

Fuel Cell Engine

I.C. Engine

Jury-Rigged XL Engine

LAM Engine

Light Fusion Engine

Primitive Engine

XL Engine (IS and Clan)

XXL Engine (IS and Clan)

Engine Cores (050-400)

Cooling

E-Cooling (+1/+2/+3/+4/+5/+6)

Exchangers (Exchanger, Exchanger+, Exchanger++) (Include formula)

Heat Sink Kits (cDHS, Laser, DHS, Proto DHS, BA)

Heat Sinks (SHS, DHS, Clan DHS, Laser Heat Sink)

Heat Banks (Heat Bank, Improved Heat Bank, Bulk Heat Bank)