King Crab
KGC-000
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General Data | |
'Mech Type | BattleMech |
Class | ASSAULT |
Weight | 100T |
Stock Role | Juggernaut & Close Assault |
Stock Specifications | |
Hardpoints | Ballistic: 4 Energy: 4 Missile: 4 Support: 2 |
Speed | 3/5/0 |
Firepower | Max Damage: 300 Max Stability: 135 Max Heat: 0 |
Durability | Armor: 1430 Structure: 761 |
Heat Efficiency | Sinking: 60 Alpha: 75 |
Melee | Kick: 100 Punch: 50 |
Stock Equipment | |
Engine | Standard Engine |
Core | 300 |
Heat Sinks | Heat Sink Kit (SHS) |
E-Cooling | +2 |
Gyro | Standard Gyro |
Structure | Standard Structure (Fixed) |
Armor | Ferro-Fibrous Armor |
Head | King Crab Improved Targeting (Fixed) |
Center Torso | Heat Sink |
Left Torso | Ammo AC/20 CASE Ammo LRM LRM15 |
Right Torso | Ammo AC/20 CASE L Laser |
Left Arm | AC/20 |
Right Arm | AC/20 |
Left Leg | Heat Sink |
Right Leg | Heat Sink |
Description
Designed by Cosara Weaponries in 2741 to, quote, cripple or destroy another 'Mech in one salvo, the King Crab is a fearsome combatant. Armed primarily with twin AC/20s and backed up by a Large Laser and LRM-15, the King Crab is dangerous at any range while its thick armor ensures it can close the distance with any opposition. However, it carries limited ammunition for the autocannons, ensuring it is dependent on supply lines. Still, the KGC-000 should not be underestimated.
Bonuses
Mech Quirk: Improved Targeting
+1 accuracy with ranged weapons
Pilot Affinity: Precise Shot
+1 bonus on weapon attacks
Factions
- ComStar
- ComStar
- 2nd Army V-Mu
- 11th Army V-Eta
- Draconis Combine (Kurita)
- Draconis Combine (Kurita)
- 1st Sword Of Light
- 3rd Night Stalkers
- Free Rasalhague Republic
- Free Rasalhague Republic
- 1st Tyr
- 2nd Freemen
- Terran Hegemony (Cameron)
- The 331st Royal BattleMech Division
- Dark Caste
- Word of Blake
- Word of Blake
- 40th Shadow Division
- 9th Division III-Gamma
KGC-000-O
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General Data | |
'Mech Type | OmniMech |
Class | ASSAULT |
Weight | 100T |
Stock Role | Juggernaut & Close Assault |
Stock Specifications | |
Hardpoints | Omni: 14 |
Speed | 3/5/0 |
Firepower | Max Damage: 160 Max Stability: 80 Max Heat: 0 |
Durability | Armor: 1640 Structure: 761 |
Heat Efficiency | Sinking: 96 Alpha: 108 |
Melee | Kick: 100 Punch: 50 |
Stock Equipment | |
Engine | XL Engine (Fixed) |
Core | 300 (Fixed) |
Heat Sinks | Heat Sink Kit Proto DHS (Fixed) |
E-Cooling | +2 (Fixed) |
Gyro | XL Omni Gyro (Fixed) |
Structure | Composite Structure (Fixed) |
Armor | Standard Armor (Fixed) |
Head | King Crab Improved Targeting (Fixed) FCS Precision Computer Exchanger I |
Center Torso | Heat Bank |
Left Torso | CASE II Ammo LongTom Cannon Ammo LongTom Cannon Inferno Ammo LongTom Cannon Inferno Ammo LongTom Cannon Shaped Charge |
Right Torso | CASE II Ammo LongTom Cannon Ammo LongTom Cannon Ammo LongTom Cannon Shaped Charge Ammo LongTom Cannon Shaped Charge |
Left Arm | Artillery FCS Long Tom Cannon |
Right Arm | Artillery FCS Long Tom Cannon |
Left Leg | Heat Sink Prototype Double-Strength Heat Sink Prototype Double-Strength |
Right Leg | Heat Sink Prototype Double-Strength Heat Sink Prototype Double-Strength |
Description
Building upon experiences from the Clan Invasion, the King Crab Omni was an attempt to provide the Inner Sphere with an omnimech chassis capable of rivaling the Dire Wolf. Capable of carrying 60 tons of weaponry, the King Crab Omni is fully capable of fufilling General Kerensky's request for a mech that can 'cripple or destroy another Mech in a single salvo.' In its primary configuration, it eschews any backup weaponry for a pair of Long Tom Cannons, each capable of shredding most mechs with a single shot.
<b><color=#e51717>COMMUNITY CONTENT</color></b>
Bonuses
Mech Quirk: Improved Targeting
+1 accuracy with ranged weapons
Pilot Affinity: Precise Shot
+1 bonus on weapon attacks
Factions
- Capellan Confederation (Liao)
- Capellan Confederation (Liao)
- Death Commandos
- 1st McCarron's Armored Cavalry
- ComStar
- ComStar
- 2nd Army V-Mu
- 11th Army V-Eta
- Draconis Combine (Kurita)
- Draconis Combine (Kurita)
- 1st Sword Of Light
- Federated Suns (Davion)
- Federated Suns (Davion)
- Davion Assault Guards
- Free Rasalhague Republic
- Free Rasalhague Republic
- 1st Tyr
- Free Worlds League (Marik)
- Free Worlds League (Marik)
- 1st Knights of the Inner Sphere
- Gray Death Legion
- Lyran Commonwealth (Steiner)
- Lyran Commonwealth (Steiner)
- 6th Lyran Guards
- Mercenaries
- Mercenaries
- Northwind Highlanders
- Lone Star Regiment
- Dismal Disinherited
- Solaris VII Mercenary League
- Snord's Irregulars
- Blue Star Irregulars
- Knights Of St. Cameron
- Wolf's Dragoons
- Kell Hounds
- Eridani Light Horse
- St. Ives Compact
- Word of Blake
- Word of Blake
- 40th Shadow Division
- 9th Division III-Gamma
KGC-0000
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General Data | |
'Mech Type | BattleMech |
Class | ASSAULT |
Weight | 100T |
Stock Role | Juggernaut & Close Assault |
Stock Specifications | |
Hardpoints | Ballistic: 2 Energy: 4 Missile: 4 Support: 4 |
Speed | 3/5/0 |
Firepower | Max Damage: 300 Max Stability: 135 Max Heat: 0 |
Durability | Armor: 1360 Structure: 761 |
Heat Efficiency | Sinking: 60 Alpha: 75 |
Melee | Kick: 100 Punch: 50 |
Stock Equipment | |
Engine | Standard Engine |
Core | 300 |
Heat Sinks | Heat Sink Kit (SHS) |
E-Cooling | None |
Gyro | Standard Gyro |
Structure | Standard Structure (Fixed) |
Armor | Standard Armor |
Head | King Crab Improved Targeting (Fixed) |
Center Torso | Heat Sink |
Left Torso | Ammo AC/20 Ammo LRM LRM15 |
Right Torso | Ammo AC/20 L Laser |
Left Arm | AC/20 |
Right Arm | AC/20 |
Left Leg | Heat Sink Heat Sink |
Right Leg | Heat Sink Heat Sink |
Description
One of the most heavily armed and armored 'Mechs ever constructed, the King Crab 0000 is capable of massive burst damage. A pair of heavy, close-range Autocannons form its primary weaponry, backed up by ranged weaponry to fire as it closes distance.
Bonuses
Mech Quirk: Improved Targeting
+1 accuracy with ranged weapons
Pilot Affinity: Precise Shot
+1 bonus on weapon attacks
Factions
- Capellan Confederation (Liao)
- Capellan Confederation (Liao)
- 1st McCarron's Armored Cavalry
- Death Commandos
- Warrior House Imarra
- Draconis Combine (Kurita)
- Draconis Combine (Kurita)
- 1st Sword Of Light
- 3rd Night Stalkers
- Federated Suns (Davion)
- Federated Suns (Davion)
- Davion Assault Guards
- 10th Lyran Guards
- 2nd Crucis Lancers
- Free Rasalhague Republic
- Free Rasalhague Republic
- 1st Tyr
- 2nd Freemen
- Free Worlds League (Marik)
- Free Worlds League (Marik)
- 1st Knights of the Inner Sphere
- 2nd Free Worlds Guards
- Hanseatic League
- Lyran Commonwealth (Steiner)
- Lyran Commonwealth (Steiner)
- 5th Donegal Guards
- 6th Lyran Guards
- 11th Avalon Hussars
- Mercenaries
- Federated Freemen
- St. Ives Compact
KGC-000b
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General Data | |
'Mech Type | BattleMech |
Class | ASSAULT |
Weight | 100T |
Stock Role | Juggernaut & Close Assault |
Stock Specifications | |
Hardpoints | Ballistic: 2 Energy: 4 Missile: 4 Support: 4 |
Speed | 3/5/0 |
Firepower | Max Damage: 300 Max Stability: 135 Max Heat: 0 |
Durability | Armor: 1430 Structure: 761 |
Heat Efficiency | Sinking: 72 Alpha: 75 |
Melee | Kick: 100 Punch: 50 |
Stock Equipment | |
Engine | Standard Engine |
Core | 300 |
Heat Sinks | Heat Sink Kit (DHS) |
E-Cooling | +2 |
Gyro | Standard Gyro |
Structure | Standard Structure (Fixed) |
Armor | Ferro-Fibrous Armor |
Head | King Crab Improved Targeting (Fixed) |
Left Torso | Ammo AC/20 Ammo AC/20 Artemis IV FCS CASE Ammo LRM ARTIV LRM15 |
Right Torso | Ammo AC/20 Ammo AC/20 CASE L Laser |
Left Arm | AC/20 |
Right Arm | AC/20 |
Description
The King Crab-000b, the Star League's Royal variant, is every bit as powerful as its downgraded cousin, the -0000. Still armed with twin AC/20s, the -000b's double heat sinks and doubled ammo keeps the massive cannons firing far longer and more frequently making the -000b a true terror on the battlefield.
Bonuses
Mech Quirk: Improved Targeting
+1 accuracy with ranged weapons
Mech Quirk: Royal
-12 heat at the end of the turn
Pilot Affinity: Precise Shot
+1 bonus on weapon attacks
Factions
- Clan Fire Mandrill
- Clan Fire Mandrill
- Kindraa Faraday-Tanaga
- Kindraa Sainze
- Kindraa Mick-Kreese
- Clan Ghost Bear
- CGB Theta Galaxy
- Clan Goliath Scorpion
- CGS Omega Galaxy
- Clan Jade Falcon
- CJF Iota Galaxy
- Clan Nova Cat
- CNC Omicron Galaxy
- Clan Snow Raven
- CSR Delta Galaxy
- Clan Wolf
- CW Epsilon Galaxy
- ComStar
- ComStar
- 2nd Army V-Mu
- Mercenaries
- Wolf's Dragoons
- Scorpion Empire
- Terran Hegemony (Cameron)
- The 331st Royal BattleMech Division
- Dark Caste
- Word of Blake
- Word of Blake
- 40th Shadow Division
KGC-001
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General Data | |
'Mech Type | BattleMech |
Class | ASSAULT |
Weight | 100T |
Stock Role | Juggernaut & Ranged Assault |
Stock Specifications | |
Hardpoints | Ballistic: 4 Energy: 3 Missile: 4 Support: 2 |
Speed | 3/5/0 |
Firepower | Max Damage: 296 Max Stability: 91 Max Heat: 0 |
Durability | Armor: 1475 Structure: 761 |
Heat Efficiency | Sinking: 52 Alpha: 60 |
Melee | Kick: 100 Punch: 50 |
Stock Equipment | |
Engine | XL Engine |
Core | 300 |
Heat Sinks | Heat Sink Kit (SHS) |
E-Cooling | +2 |
Gyro | Standard Gyro |
Structure | Standard Structure (Fixed) |
Armor | Ferro-Fibrous Armor |
Head | King Crab Improved Targeting (Fixed) |
Left Torso | CASE Ammo LRM LRM15 Ammo Streak SRM Streak SRM2 |
Right Torso | CASE L Pulse Ammo Streak SRM Streak SRM2 |
Left Arm | Ammo Gauss Ammo Gauss Gauss Rifle |
Right Arm | Ammo Gauss Ammo Gauss Gauss Rifle |
Right Leg | Heat Sink |
Description
One of the so-called Clanbuster variants during the lead-up to the Battle of Tukayyid, ComStar's techs replaced the twin autocannons with two Gauss Rifles and four tons of ammo in the arms, trading a minor reduction in destructive capacity for greatly increased range. While retaining the LRM launcher the large laser was upgraded to a Large Pulse Laser and two Streak SRM-2s, split between the side torsos with a single ton of reloads each, were added. These changes were accomplished by using an extralight engine in place of the standard model.
Bonuses
Mech Quirk: Improved Targeting
+1 accuracy with ranged weapons
Pilot Affinity: Precise Shot
+1 bonus on weapon attacks
Factions
- Capellan Confederation (Liao)
- Capellan Confederation (Liao)
- 1st McCarron's Armored Cavalry
- Death Commandos
- Warrior House Imarra
- ComStar
- ComStar
- 11th Army V-Eta
- 2nd Army V-Mu
- 7th Army V-Iota
- Draconis Combine (Kurita)
- Draconis Combine (Kurita)
- 1st Sword Of Light
- 3rd Night Stalkers
- Federated Suns (Davion)
- Federated Suns (Davion)
- Davion Assault Guards
- 10th Lyran Guards
- 2nd Crucis Lancers
- Free Rasalhague Republic
- Free Rasalhague Republic
- 1st Tyr
- 2nd Freemen
- Free Worlds League (Marik)
- Free Worlds League (Marik)
- 1st Knights of the Inner Sphere
- 2nd Free Worlds Guards
- Gray Death Legion
- Lyran Commonwealth (Steiner)
- Lyran Commonwealth (Steiner)
- 5th Donegal Guards
- 6th Lyran Guards
- 11th Avalon Hussars
- Mercenaries
- Mercenaries
- Federated Freemen
- Greenburg's Godzillas
- Narhal's Raiders
- Camacho's Caballeros
- Mobile Fire
- Avanti's Angels
- Vanguard Legion
- Barrett's Fusiliers
- Screaming Eagles
- Smithson's Chinese Bandits
- The Blackhearts
- The Krushers
- Romanov's Crusaders
- Jacob's Juggernauts
- Lindon's Battalion
- Grim Determination
- Harlock's Warriors
- Winfield's Regiment
- Rubinsky's Light Horse
- Khorsakov's Cossacks
- The Black Outlaws
- 21st Centauri Lancers
- Dioscuri
- 12th Vegan Rangers
- The Arcadians
- Northwind Highlanders
- Lone Star Regiment
- Dismal Disinherited
- Solaris VII Mercenary League
- Snord's Irregulars
- Blue Star Irregulars
- Knights Of St. Cameron
- Wolf's Dragoons
- Kell Hounds
- Tooth of Ymir
- Eridani Light Horse
- Burr's Black Cobras
- Langendorf Lancers
- Lethal Injection
- Olson's Rangers
- Broadsword Legion
- Always Faithful
- Hsien Hotheads
- Simonson's Cutthroats
- 51st Dark Panzer Jaegers
- Fist Of Mokal
- Knights of Caerbannog
- Local Government
- St. Ives Compact
- Terran Hegemony (Cameron)
- Word of Blake
- Word of Blake
- 9th Division III-Gamma
- 40th Shadow Division
- WoB Protectorate Militia
KGC-002
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General Data | |
'Mech Type | BattleMech |
Class | ASSAULT |
Weight | 100T |
Stock Role | Juggernaut & Close Assault |
Stock Specifications | |
Hardpoints | Ballistic: 4 Energy: 4 Support: 2 |
Speed | 3/5/0 |
Firepower | Max Damage: 300 Max Stability: 50 Max Heat: 0 |
Durability | Armor: 1440 Structure: 761 |
Heat Efficiency | Sinking: 78 Alpha: 68 |
Melee | Kick: 100 Punch: 50 |
Stock Equipment | |
Engine | Standard Engine |
Core | 300 |
Heat Sinks | Heat Sink Kit (DHS) |
E-Cooling | +2 |
Gyro | Standard Gyro |
Structure | Endo-Steel Structure (Fixed) |
Armor | Standard Armor |
Head | King Crab Improved Targeting (Fixed) |
Left Torso | CASE Heat Sink (D) Ammo LBX/20 CLUSTER Ammo LBX/20 CLUSTER Ammo LBX/20 CLUSTER |
Right Torso | CASE L Pulse L Pulse Ammo LBX/20 SLUG Ammo LBX/20 SLUG Ammo LBX/20 SLUG |
Left Arm | LBX AC/20 |
Right Arm | LBX AC/20 |
Description
The King Crab-002 is a natural extension of the King Crab's combat role: brutal close assault. The AC/20s of the original were upgraded to LB-20X versions with 6 total tons of ammo. All the King Crab's backup weapons were replaced with a pair of Large Pulse Lasers in the right torso. Endo-Steel gives the bonus weight to allow for these improvements and CASE protects both side torso ammo bins. The -002 saw small but regular sales and remained in production through the 3060s.
Bonuses
Mech Quirk: Improved Targeting
+1 accuracy with ranged weapons
Pilot Affinity: Precise Shot
+1 bonus on weapon attacks
Factions
- Capellan Confederation (Liao)
- Capellan Confederation (Liao)
- 1st McCarron's Armored Cavalry
- Death Commandos
- Warrior House Imarra
- ComStar
- ComStar
- 2nd Army V-Mu
- 11th Army V-Eta
- Draconis Combine (Kurita)
- Draconis Combine (Kurita)
- 1st Sword Of Light
- 3rd Night Stalkers
- Federated Suns (Davion)
- Federated Suns (Davion)
- Davion Assault Guards
- 10th Lyran Guards
- 2nd Crucis Lancers
- Free Rasalhague Republic
- Free Rasalhague Republic
- 1st Tyr
- 2nd Freemen
- Free Worlds League (Marik)
- Free Worlds League (Marik)
- 1st Knights of the Inner Sphere
- 2nd Free Worlds Guards
- Lyran Commonwealth (Steiner)
- Lyran Commonwealth (Steiner)
- 5th Donegal Guards
- 6th Lyran Guards
- 11th Avalon Hussars
- Mercenaries
- Federated Freemen
- St. Ives Compact
- Terran Hegemony (Cameron)
- Word of Blake
- Word of Blake
- 40th Shadow Division
- 9th Division III-Gamma
KGC-005
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General Data | |
'Mech Type | BattleMech |
Class | ASSAULT |
Weight | 100T |
Stock Role | Juggernaut & Close Assault |
Stock Specifications | |
Hardpoints | Ballistic: 2 Energy: 4 Missile: 4 Support: 4 |
Speed | 3/5/0 |
Firepower | Max Damage: 317 Max Stability: 82 Max Heat: 0 |
Durability | Armor: 1480 Structure: 761 |
Heat Efficiency | Sinking: 72 Alpha: 65 |
Melee | Kick: 100 Punch: 50 |
Stock Equipment | |
Engine | Standard Engine |
Core | 300 |
Heat Sinks | Heat Sink Kit (DHS) |
E-Cooling | None |
Gyro | Standard Gyro |
Structure | Endo-Steel Structure (Fixed) |
Armor | Standard Armor |
Head | King Crab Improved Targeting (Fixed) |
Center Torso | C3i |
Left Torso | CASE Heat Sink (D) Ammo LBX/20 CLUSTER Ammo LBX/20 SLUG Ammo LBX/20 SLUG Ammo Streak SRM Streak SRM4 Streak SRM4 |
Right Torso | CASE ER L Laser Heat Sink (D) Ammo LBX/20 CLUSTER Ammo LBX/20 CLUSTER Ammo LBX/20 SLUG |
Left Arm | LBX AC/20 |
Right Arm | LBX AC/20 |
Description
The King Crab -005 is an upgrade of the downgraded -0000 model that replaces the AC/20s with massive LB-X 20s, while the Large Laser was replaced with an ER model. Cementing the -005's focus on CQC, the LRM-15 was dropped in favor of a pair of Streak SRM-4s, with a C3i computer to round off the -005's role in a Level II.
Bonuses
Mech Quirk: Improved Targeting
+1 accuracy with ranged weapons
Pilot Affinity: Precise Shot
+1 bonus on weapon attacks
Factions
- ComStar
- ComStar
- 2nd Army V-Mu
- 11th Army V-Eta
- Terran Hegemony (Cameron)
- Word of Blake
- Word of Blake
- 40th Shadow Division
- 9th Division III-Gamma
KGC-005b5b
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General Data | |
'Mech Type | BattleMech |
Class | ASSAULT |
Weight | 100T |
Stock Role | Snibing and Snabbing |
Stock Specifications | |
Hardpoints | Ballistic: 2 Energy: 4 Missile: 4 Support: 6 |
Speed | 4/6/0 |
Firepower | Max Damage: 162 Max Stability: 72 Max Heat: 0 |
Durability | Armor: 1865 Structure: 761 |
Heat Efficiency | Sinking: 72 Alpha: 46 |
Melee | Kick: 100 Punch: 50 |
Stock Equipment | |
Engine | XL Engine |
Core | 400 |
Heat Sinks | Heat Sink Kit (DHS) |
E-Cooling | +2 |
Gyro | XL Gyro |
Structure | Standard Structure (Fixed) |
Armor | Light Ferro-Fibrous Armor |
Head | CASE II King Crab Improved Targeting (Fixed) Ammo Streak SRM Ammo Streak SRM |
Center Torso | Sensors Torso Torso DNI Cockpit |
Left Torso | Life Support Streak SRM6 Streak SRM6 Streak SRM6 |
Right Torso | Life Support Supercharger T.S.M. |
Left Arm | Laser AMS |
Right Arm | Laser AMS |
Description
This King Crab refit has many names across its various operators, but MechWarriors affectionately - or in terror - refer to it as the Snib Snab. Its twin AC/20s have been stripped for hydraulic and actuator modifications, turning the existing claws into massive 7-ton mech shredders that can pluck arms off of 'Mechs like daisies out of the ground. Triple Strength Myomer, a Supercharger, twin Laser AMS, and a massive 400XL engine ensure the Snib Snab gets to do a lot of snibbing and snabbing.
<b><color=#e51717>COMMUNITY CONTENT</color></b>
Bonuses
Mech Quirk: Improved Targeting
+1 accuracy with ranged weapons
Pilot Affinity: Precise Shot
+1 bonus on weapon attacks
Factions
- Capellan Confederation (Liao)
- Capellan Confederation (Liao)
- 1st McCarron's Armored Cavalry
- Death Commandos
- Warrior House Imarra
- ComStar
- ComStar
- 11th Army V-Eta
- 2nd Army V-Mu
- 7th Army V-Iota
- Draconis Combine (Kurita)
- Draconis Combine (Kurita)
- 1st Sword Of Light
- 3rd Night Stalkers
- Federated Suns (Davion)
- Federated Suns (Davion)
- Davion Assault Guards
- 10th Lyran Guards
- 2nd Crucis Lancers
- Free Rasalhague Republic
- Free Rasalhague Republic
- 1st Tyr
- 2nd Freemen
- Free Worlds League (Marik)
- Free Worlds League (Marik)
- 1st Knights of the Inner Sphere
- 2nd Free Worlds Guards
- Gray Death Legion
- Lyran Commonwealth (Steiner)
- Lyran Commonwealth (Steiner)
- 5th Donegal Guards
- 6th Lyran Guards
- 11th Avalon Hussars
- Mercenaries
- Mercenaries
- Federated Freemen
- Greenburg's Godzillas
- Narhal's Raiders
- Camacho's Caballeros
- Mobile Fire
- Avanti's Angels
- Vanguard Legion
- Barrett's Fusiliers
- Screaming Eagles
- Smithson's Chinese Bandits
- The Blackhearts
- The Krushers
- Romanov's Crusaders
- Jacob's Juggernauts
- Lindon's Battalion
- Grim Determination
- Harlock's Warriors
- Winfield's Regiment
- Rubinsky's Light Horse
- Khorsakov's Cossacks
- The Black Outlaws
- 21st Centauri Lancers
- Dioscuri
- 12th Vegan Rangers
- The Arcadians
- Northwind Highlanders
- Lone Star Regiment
- Dismal Disinherited
- Solaris VII Mercenary League
- Snord's Irregulars
- Blue Star Irregulars
- Knights Of St. Cameron
- Wolf's Dragoons
- Kell Hounds
- Tooth of Ymir
- Eridani Light Horse
- Burr's Black Cobras
- Langendorf Lancers
- Lethal Injection
- Olson's Rangers
- Broadsword Legion
- Always Faithful
- Hsien Hotheads
- Simonson's Cutthroats
- 51st Dark Panzer Jaegers
- Fist Of Mokal
- Knights of Caerbannog
- St. Ives Compact
- Word of Blake
- Word of Blake
- 9th Division III-Gamma
- 40th Shadow Division
- WoB Protectorate Militia
KGC-005b5c
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General Data | |
'Mech Type | BattleMech |
Class | ASSAULT |
Weight | 100T |
Stock Role | Snibing and Snabbing |
Stock Specifications | |
Hardpoints | Energy: 4 Missile: 4 Support: 2 |
Speed | 4/6/0 |
Firepower | Max Damage: 151 Max Stability: 10 Max Heat: 0 |
Durability | Armor: 1840 Structure: 761 |
Heat Efficiency | Sinking: 84 Alpha: 0 |
Melee | Kick: 100 Punch: 50 |
Stock Equipment | |
Engine | XL Engine (C) |
Core | 400 |
Heat Sinks | Heat Sink Kit (DHS) |
E-Cooling | +4 |
Gyro | Friedhof Sparrow Gyro |
Structure | Standard Structure (Fixed) |
Armor | Standard Armor |
Head | CASE II Ammo iNarc Beacon Ammo iNarc ECM Ammo iNarc Haywire King Crab Improved Targeting (Fixed) |
Center Torso | Chameleon Light Polarization Shield (Fixed) Null Signature System (Fixed) Sensors Torso Torso DNI Cockpit |
Left Torso | CLPS Components (Fixed) iNarc Launcher Life Support NSS Components (Fixed) T.S.M. |
Right Torso | M-Pod M-Pod CLPS Components (Fixed) Life Support NSS Components (Fixed) SLDF Guardian ECM (Fixed) Supercharger |
Left Arm | CLPS Components (Fixed) NSS Components (Fixed) |
Right Arm | CLPS Components (Fixed) NSS Components (Fixed) |
Left Leg | CLPS Components (Fixed) NSS Components (Fixed) |
Right Leg | CLPS Components (Fixed) NSS Components (Fixed) |
Description
This King Crab refit has many names across its various operators, but MechWarriors affectionately - or in terror - refer to it as the Snib Snab. Its twin AC/20s have been stripped for hydraulic and actuator modifications, turning the existing claws into massive 7-ton mech shredders that can pluck arms off of 'Mechs like daisies out of the ground. This variant keeps the original's triple strength myomer and supercharger, but aims to improve durability by swapping the engine to Clan-spec, and by integrating Null Signature System and Chameleon Light Polarization Shield steath technologies. The weapons loadout has been stripped entirely, in favor of an improved NARC system, and two M-pods provide additional melee support.
<b><color=#e51717>COMMUNITY CONTENT</color></b>
Bonuses
Mech Quirk: Improved Targeting
+1 accuracy with ranged weapons
Pilot Affinity: Precise Shot
+1 bonus on weapon attacks
Factions
- ComStar
- ComStar
- 2nd Army V-Mu
- Word of Blake
- Word of Blake
- 40th Shadow Division
KGC-010
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General Data | |
'Mech Type | BattleMech |
Class | ASSAULT |
Weight | 100T |
Stock Role | Experimental Juggernaut |
Stock Specifications | |
Hardpoints | Ballistic: 4 Energy: 2 Missile: 2 Support: 2 |
Speed | 3/5/0 |
Firepower | Max Damage: 326 Max Stability: 118 Max Heat: 0 |
Durability | Armor: 1520 Structure: 761 |
Heat Efficiency | Sinking: 60 Alpha: 90 |
Melee | Kick: 100 Punch: 50 |
Stock Equipment | |
Engine | Standard Engine |
Core | 300 |
Heat Sinks | Heat Sink Kit (DHS) |
E-Cooling | None |
Gyro | Standard Gyro |
Structure | Endo-Steel Structure (Fixed) |
Armor | Standard Armor |
Head | King Crab Improved Targeting (Fixed) |
Left Torso | CASE Ammo LBX/10 SLUG Ammo LBX/10 SLUG Ammo LBX/10 SLUG PPC Ammo SRM SRM6 |
Right Torso | CASE Ammo LBX/10 CLUSTER Ammo LBX/10 CLUSTER Ammo LBX/10 CLUSTER PPC Ammo SRM SRM6 |
Left Arm | LBX AC/10 |
Right Arm | LBX AC/10 |
Description
Developed in secret by Cosara Weaponries and the Terran Hegemony, the KGC-010 is built around a then-newly developed Magna PPC that sat flush with the torsos and tricked opponents into not understanding what they were fighting. Combined with a pair of powerful LB-10X Autocannons and 12 SRM tubes ringing the PPCs and the KGC-010 proved a deadly opponent. However, all existing examples went with Kerensky on the Exodus and they were only preserved in the Clans, making the -010 exceedingly rare.
Bonuses
Mech Quirk: Improved Targeting
+1 accuracy with ranged weapons
Pilot Affinity: Precise Shot
+1 bonus on weapon attacks
Factions
- Clan Ghost Bear
- CGB Theta Galaxy
- Clan Jade Falcon
- CJF Iota Galaxy
- Clan Nova Cat
- CNC Omicron Galaxy
- Clan Snow Raven
- CSR Delta Galaxy
- Clan Wolf
- CW Epsilon Galaxy
- The 331st Royal BattleMech Division
KGC-011
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General Data | |
'Mech Type | BattleMech |
Class | ASSAULT |
Weight | 100T |
Stock Role | Heavy Juggernaut |
Stock Specifications | |
Hardpoints | Ballistic: 4 Energy: 4 Missile: 3 Support: 2 |
Speed | 3/5/0 |
Firepower | Max Damage: 319 Max Stability: 24 Max Heat: 0 |
Durability | Armor: 1600 Structure: 761 |
Heat Efficiency | Sinking: 72 Alpha: 73 |
Melee | Kick: 100 Punch: 50 |
Stock Equipment | |
Engine | XL Engine |
Core | 300 |
Heat Sinks | Heat Sink Kit (DHS) |
E-Cooling | +2 |
Gyro | Standard Gyro |
Structure | Endo-Composite Structure (Fixed) |
Armor | Standard Armor |
Head | King Crab Improved Targeting (Fixed) |
Left Torso | MML7 MML7 |
Right Torso | CASE II Large X-Pulse Ammo LRM Ammo LRM Medium X-Pulse Ammo SRM Ammo SRM |
Left Arm | Silver Bullet Gauss Ammo Silver Bullet Gauss Ammo Silver Bullet Gauss |
Right Arm | Silver Bullet Gauss Ammo Silver Bullet Gauss Ammo Silver Bullet Gauss |
Description
The rebirth of the Terran Hegemony brought with it a need for a restarted military sector among the core worlds of the Inner Sphere. To meet the new Hegemony's demand for material, the various corporations of the Inner Sphere got right to work on new variants for the Hegemony's war machine. One such design is the KGC-011, a heavy-duty juggernaut up to the task of crushing all who would oppose the Hegemony. Armed with twin Silver Bullet Gauss Rifles as well as a Large X-Pulse and two MML-7s, no enemy is safe from the -011. Thick armor and an Angel ECM keep it well defended in combat.
Bonuses
Mech Quirk: Improved Targeting
+1 accuracy with ranged weapons
Pilot Affinity: Precise Shot
+1 bonus on weapon attacks
Factions
KGC-BD
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General Data | |
'Mech Type | BattleMech |
Class | ASSAULT |
Weight | 100T |
Stock Role | Juggernaut & Ranged Assault |
Stock Specifications | |
Hardpoints | Ballistic: 4 Energy: 3 Missile: 4 Support: 2 |
Speed | 3/5/0 |
Firepower | Max Damage: 126 Max Stability: 20 Max Heat: 0 |
Durability | Armor: 1835 Structure: 761 |
Heat Efficiency | Sinking: 72 Alpha: 57 |
Melee | Kick: 100 Punch: 50 |
Stock Equipment | |
Engine | XL Engine |
Core | 300 |
Heat Sinks | Heat Sink Kit (DHS) |
E-Cooling | +2 |
Gyro | Standard Gyro |
Structure | Standard Structure (Fixed) |
Armor | Ferro-Fibrous Armor |
Head | Ammo Gauss King Crab Improved Targeting (Fixed) |
Center Torso | ECM Suite (C) Ammo Gauss |
Left Torso | CASE II Ammo Piercing SRM Piercing SRM3 Piercing SRM3 |
Right Torso | Pierce L Pulse |
Left Arm | Ammo Gauss Ammo Gauss Rotary Gauss Rifle |
Right Arm | Ammo Gauss Ammo Gauss Rotary Gauss Rifle |
Description
A personalized design driven by the pilot callsign of bloodydoves, the KGC-BD is a highly customized King Crab that exists to punish enemies merely for existing in the same battlezone as it does. The primary weapons are a pair of massive Rotary Gauss Rifles. Backing them up and providing incredible damage potential are a Piercing Large Pulse Laser and six Piercing SRM tubes. A Clan-spec ECM gives protection while an advanced TTS provides accuracy for the gauss rifles.
Bonuses
Mech Quirk: Improved Targeting
+1 accuracy with ranged weapons
Mech Quirk: Hero Mech
+1 accuracy with ranged weapons, -6 heat at the end of the turn, +2 increased resolve gain
Pilot Affinity: Precise Shot
+1 bonus on weapon attacks
Factions
The KGC-BD cannot be found with any factions, it can only be found in the BTA Calling event mission.
KGC-KJ
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General Data | |
'Mech Type | BattleMech |
Class | ASSAULT |
Weight | 100T |
Stock Role | Gladiator |
Stock Specifications | |
Hardpoints | Ballistic: 2 Energy: 4 Missile: 2 Support: 2 |
Speed | 3/5/0 |
Firepower | Max Damage: 320 Max Stability: 105 Max Heat: 0 |
Durability | Armor: 1440 Structure: 761 |
Heat Efficiency | Sinking: 90 Alpha: 123 |
Melee | Kick: 100 Punch: 50 |
Stock Equipment | |
Engine | Standard Engine |
Core | 300 |
Heat Sinks | Heat Sink Kit (DHS) |
E-Cooling | +2 |
Gyro | Standard Gyro |
Structure | Endo-Steel Structure (Fixed) |
Armor | Standard Armor |
Head | King Crab Improved Targeting (Fixed) |
Left Torso | Heat Sink (D) Heat Sink (D) Ammo LRM LRM15 |
Right Torso | Heat Sink (D) UAC/5 Ammo UAC/5 Ammo UAC/5 |
Left Arm | PPC PPC |
Right Arm | PPC PPC |
Description
Based on the King Crab driven by Ivo Greenburg, CO of Greenburg's Godzillas, the Kaiju is a powerful ranged combatant though it suffers at point blank. Armed with a quartet of PPCs, a Ultra AC/5, and a LRM-15, it can crack apart anything at range. Just don't let enemies get too close.
Bonuses
Mech Quirk: Improved Targeting
+1 accuracy with ranged weapons
Mech Quirk: Hero Mech
+1 accuracy with ranged weapons, -6 heat at the end of the turn, +2 increased resolve gain
Pilot Affinity: Precise Shot
+1 bonus on weapon attacks
Factions
The KGC-KJ can only be found as an enemy duelist in Game Worlds contracts.