Difference between revisions of "User:Amidatelion"

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=Formula To-hit=
+
==Faction Store Inventory==
 +
The Federated Suns faction store can be accessed in any of their systems after allying with them. [[Faction Stores|A list of all faction stores can be found here.]]
  
Math goes here
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'''Legend:'''
 +
*{{Highlight|Faction Unique|LightBlue}}
  
=Tables=
+
{| class="wikitable " style="text-align: center"
{| class="wikitable" style="color:darkred; background-color:#ffffcc;" cellpadding="10"
+
! Faction
|A core question is how best to represent this data: as easily-understood +1/-1 or more accurate percentages? The percentages aren't necessarily useful without a breakdown of the math above which is, admittedly, difficult to source. On the other hand, some data on the discord is only presented in percentages. <br/>Perhaps sanest is providing how much a +1/-1 is worth in percent chance and then framing everything as such.
+
! Weapons
|}
+
! Ammunition
 
+
! Equipment
==Defense==
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! Full 'Mechs
 
+
! 'Mech Parts
{| class="wikitable" style="text-align: left;"
+
! Vehicles
! Property
+
! Battle Armor
! Effect in % (or +1/-1? Which is easier?)
+
! Contracts
|-
 
| Evasion || 5% per pip
 
|-
 
| Elevation || ?% per ? unit
 
|-
 
| Size Delta || +1 per 15 ton difference
 
|-
 
| Gyro Defense || +1
 
|-
 
| Gyro Melee+ || +1
 
|-
 
| Guardian ECM || +1
 
|-
 
| Angel ECM || +2
 
|-
 
| Experimental Ewar Suite || +2
 
|-
 
| Null Signature System || +3
 
|}
 
 
 
==Attack==
 
{| class="wikitable" style="text-align: left;"
 
! Property
 
! Effect in % (or +1/-1? Which is easier?)
 
|-
 
| Walk || -1
 
|-
 
| Light PPC debuff || -1
 
|-
 
| Super Laser || -1
 
|-
 
| Recoil || -???
 
|-
 
| Sprint || -2
 
|-
 
| PPC debuff || -2
 
|-
 
| Heavy Lasers || -3
 
|-
 
| Heavy PPC debuff || -3
 
|-
 
| Static PPC debuff || -3
 
|-
 
| Elevation || ?% per ? unit
 
|-
 
| Tag || grants +1 on hit
 
|-
 
| Generic Lasers (various) || +1 to hit.
 
|-
 
| Bombast Laser || +1 to hit.
 
|-
 
| Improved Large Laser || +1 to hit
 
|-
 
| ER Lasers (various, not Clan) || +1 hit
 
|-
 
| Streak Lasers (various) || +1 hit
 
|-
 
| Haywire Lasers (various) || +1 hit
 
|-
 
| Static Lasers (various) || +1 hit
 
|-
 
| Improved Binary Laser || +2 to hit
 
|-
 
| Binary Laser || +2 to hit
 
|-
 
| Pulse Lasers (various, not Clan) || +2 hit
 
|-
 
| Rotary Lasers (not Clan) || +2 hit
 
|-
 
| DNI Cockpit || +1 to hit (melee)
 
|-
 
| Gauss Weapons || +1 to hit
 
|-
 
| SB Gauss Ammo || +1 to hit
 
|-
 
| Gyro Melee || +1 to hit (melee)
 
|-
 
| C3 || +1
 
|-
 
| TTS (various flavours)|| +1/+2
 
|-
 
| C3m || grants +2 on hit (counts as Tag, does not stack)
 
|-
 
| Command Console || +2 to hit (Indirect Artillery only)
 
 
|-
 
|-
| Streak launchers (various) || +1 to hit (+4 Direct fire)
+
! [[File:Davion_logo.png|link=Federated Suns|75px]]
 +
[[Federated Suns|Federated Suns (Davion)]]
 +
| [[Weapons#BA Light Recoilless Rifle|BA Light Recoilless Rifle]]</br>[[Weapons#Single Shot|BA Magshot Gauss Rifle]]</br>[[Weapons#BA Light Recoilless Rifle|BA Light Recoilless Rifle]]</br>[[Weapons#Single Shot|BA Magshot Gauss Rifle]]</br>[[Weapons#BA SMG|BA SMG]]</br>[[Weapons#Bomb Bays|Cluster Bomb]]</br>[[Weapons#Bomb Bays|HiEx Bomb]]</br>[[Weapons#Bomb Bays|Inferno Bomb]]</br>[[Weapons#Mech Taser|Mech Taser]]</br>[[Weapons#Rotary Autocannons|Rotary AC/2]]</br>[[Weapons#Rotary Autocannons|Rotary AC/5]]</br>[[Weapons#Ultra Autocannons|UAC/2]]</br>[[Weapons#Ultra Autocannons|UAC/5]]</br>[[Weapons#Ultra Autocannons|UAC/10]]</br>[[Weapons#Ultra Autocannons|UAC/20]]</br>
 +
| [[Ammunition#|Ammo LRM ARTIV]]</br>[[Ammunition#|Ammo RAC/2]]</br>[[Ammunition#|Ammo RAC/2 [Half]]]</br>[[Ammunition#|Ammo RAC/5]]</br>[[Ammunition#|Ammo RAC/5 [Half]]]</br>[[Ammunition#|Ammo SRM ARTIV]]</br>[[Ammunition#|Ammo Taser]]</br>[[Ammunition#|Ammo UAC/2]]</br>[[Ammunition#|Ammo UAC/5]]</br>[[Ammunition#|Ammo UAC/10]]</br>[[Ammunition#|Ammo UAC/20]]</br>
 +
| [[Weapon_Attachments#Artemis IV FCS|Artemis IV FCS]]</br>[[Weapon_Attachments#Autocannon FCS|Autocannon FCS]]</br>[[Foot_Actuators#Foot Roundhouse + +|Foot Roundhouse + +]]</br>[[Cooling#Heat Sink Freezer (D)|Heat Sink Freezer (D)]]</br>[[Lower_Leg_Actuators#Lower Leg Muay Thai + +|Lower Leg Muay Thai + +]]</br>[[Shoulder_Actuators#Shoulder Tackle + +|Shoulder Tackle + +]]</br>{{Highlight|[[Armor#Ultra Ferro-Fibrous Armor|Ultra Ferro]]|LightBlue}}</br>[[Upper_Arm_Actuators#Upper Arm Impede + +|Upper Arm Impede + +]]</br>
 +
| [[Argus#AGS-4D|Argus AGS-4D]]</br>[[Battleaxe#BKX-8K|Battleaxe BKX-8K]]</br>[[Bushwacker#BSW-X1|Bushwacker BSW-X1]]</br>[[Chimera#CMA-1S|Chimera CMA-1S]]</br>[[Dervish#DV-7D|Dervish DV-7D]]</br>[[Enfield#END-6Q|Enfield END-6Q]]</br>[[Enforcer II#ENF-5D|Enforcer II ENF-5D]]</br>[[Fireball#ALM-8D|Fireball ALM-8D]]</br>[[JagerMech II#JM7-F|JagerMech II JM7-F]]</br>[[Osiris#OSR-3D|Osiris OSR-3D]]</br>[[Penetrator#PTR-4D|Penetrator PTR-4D]]</br>[[Salamander#PPR-5S|Salamander PPR-5S]]</br>[[Griffin_(60T)#GRF-2N-X|Super Griffin GRF-2N-X]]</br>[[Super Wasp#WSP-2A-X|Super Wasp WSP-2A-X]]</br>[[Swordsman#SWD-3|Swordsman SWD-3]]</br>[[Talon#TLN-5W|Talon TLN-5W]]</br>[[Templar#TLR1-O|Templar TLR1-O]]</br>[[Titan#TI-1A|Titan TI-1A]]</br>[[Valkyrie II#VLK-II-2A|Valkyrie II VLK-II-2A]]</br>[[Valkyrie#VLK-QD|Valkyrie VLK-QD]]</br>[[Wasp LAM#WSP-103|Wasp LAM WSP-103]]</br>
 +
| [[JagerMech II#JM7-D|JagerMech II JM7-D]]</br>[[Valkyrie II#VLK-II-2A|Valkyrie II VLK-II-2A]]</br>
 +
| [[Paladin#Paladin Prototype Defense System|Paladin Prototype Defense System]]</br>
 +
| [[Grenadier Battle Armor#|Grenadier Battle Armor]]</br>[[Infiltrator Mk II Battle Armor#|Infiltrator Mk II Battle Armor]]</br>
 +
|
 
|-
 
|-
| LRM Artemis IV || +1 to hit (+4 Direct fire)
 
 
|}
 
|}

Latest revision as of 03:25, 1 May 2024