Goliath
GOL-1H
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General Data | |
'Mech Type | BattleMech |
Class | ASSAULT |
Weight | 80T |
Stock Role | Quad Assault |
Stock Specifications | |
Hardpoints | Energy: 2 Missile: 4 Support: 5 |
Speed | 5/7/0 |
Firepower | Max Damage: 145 Max Stability: 42 Max Heat: 0 |
Durability | Armor: 1160 Structure: 651 |
Heat Efficiency | Sinking: 68 Alpha: 51 |
Melee | Kick: 80 Punch: 40 |
Stock Equipment | |
Engine | Standard Engine |
Core | 320 |
Heat Sinks | Heat Sink Kit (SHS) |
E-Cooling | +2 |
Gyro | Quad Mech Gyro (Fixed) |
Structure | Standard Structure (Fixed) |
Armor | Standard Armor |
Head | Heat Sink |
Center Torso | Ammo LRM Ammo LRM |
Left Torso | Goliath Torso Turret (Fixed) LRM10 MG Ammo MG |
Right Torso | Goliath Torso Turret (Fixed) LRM10 MG PPC |
Left Arm | Heat Sink |
Right Arm | Heat Sink |
Left Leg | Heat Sink |
Right Leg | Heat Sink |
Description
The Goliath is the second 'Mech, built in 2652, by the Brigadier Corporation. The Goliath is based on lessons that were learned from the Scorpion. The first and most important difference is that the Goliath weighs in at 80 tons allowing it to carry a much heavier weapons payload and armor at the cost of mobility. The Goliath is used as a general assault 'Mech and until recently was not usually seen in large numbers because of the bias against quad 'Mechs prior to the 3060s. The GOL-1H is the original production model, carrying a PPC, twin LRM-10s, and twin Machine Guns.
Bonuses
Mech Quirk: Quad Mech
(+10% walk distance, +10% sprint distance, +20 kick damage, +1 kick accuracy)
Mech Quirk: Torso Turret
+2 accuracy with ranged weapons in the same location as the turret, fire in any direction regardless of facing
Pilot Affinity: Stabilized
Reduces stability taken by 50%
Factions
- Aurigan Directorate
- Aurigan Restoration (Arano)
- Capellan Confederation (Liao)
- Capellan Confederation (Liao)
- Warrior House Imarra
- 6th Confederation Reserve Cavalry
- Chainelane Isles
- Circinus Federation
- ComStar
- ComStar
- 11th Army V-Eta
- 7th Army V-Iota
- Draconis Combine (Kurita)
- Draconis Combine (Kurita)
- 3rd Night Stalkers
- 2nd Legion Of Vega
- Federated Suns (Davion)
- Federated Suns (Davion)
- 2nd Crucis Lancers
- 10th Lyran Guards
- 1st Kittery Borderers
- Free Rasalhague Republic
- Free Rasalhague Republic
- 2nd Freemen
- 4th Kavalleri
- Free Worlds League (Marik)
- Free Worlds League (Marik)
- 2nd Free Worlds Guards
- 30th Marik Militia
- Hanseatic League
- JàrnFòlk
- Lyran Commonwealth (Steiner)
- Lyran Commonwealth (Steiner)
- 15th Lyran Regulars
- 5th Donegal Guards
- 11th Avalon Hussars
- Magistracy of Canopus
- Magistracy of Canopus
- 2nd Canopian Fusiliers
- Magistracy Cavaliers
- Marian Hegemony
- Marian Hegemony
- V Legio Ripariensis
- Cohors Morituri
- Mercenaries
- Mercenaries
- Jacob's Juggernauts
- Winfield's Regiment
- Lindon's Battalion
- Tooth of Ymir
- Grim Determination
- Knights of Caerbannog
- Federated Freemen
- Rubinsky's Light Horse
- The Krushers
- Khorsakov's Cossacks
- Romanov's Crusaders
- 21st Centauri Lancers
- The Black Outlaws
- Bannockburn's Bandits
- Clean Kill
- Lone Star Regiment
- Bullard's Armored Cavalry
- Bronson's Horde
- Quint's Olympian Groundpounders
- Irukjandi Company
- Gray's Ghosts
- The Blackhearts
- Ramilie's Raiders
- Dragonslayers
- Longwood's Bluecoats
- Harcourt's Destructors
- Caesar's Cohorts
- Canopian Highlanders
- Barrett's Fusiliers
- Narhal's Raiders
- Greenburg's Godzillas
- Burr's Black Cobras
- Broadsword Legion
- 51st Dark Panzer Jaegers
- Hsien Hotheads
- Fist Of Mokal
- Simonson's Cutthroats
- Shen-Se Tian
- New Belt Pirates
- Band of the Damned
- Tortuga Fusiliers
- Death's Consorts
- Morrison's Extractors
- Antian Lanciarii
- Always Faithful
- Lethal Injection
- Vanguard Legion
- Smithson's Chinese Bandits
- Avanti's Angels
- Camacho's Caballeros
- Mobile Fire
- Langendorf Lancers
- Screaming Eagles
- Dioscuri
- Olson's Rangers
- Harlock's Warriors
- The Arcadians
- 12th Vegan Rangers
- Black Caravel
- New Delphi Compact
- Nueva Castile
- Outworlds Alliance
- Outworld Alliance
- 3rd Alliance Air Wing
- 4th Alliance Air Wing
- Pirates
- Local Government
- Rim Worlds Republic
- Rim Worlds Republic
- 8th Helius Fusiliers
- Republican Guard
- Saiph Triumvirate
- Sarna Supremacy
- St. Ives Compact
- Styk Commonality
- Taurian Concordat
- Taurian Concordat
- Pleiades Hussars
- 3rd Taurian Lancers
- Terracap Confederation
- The 331st Royal BattleMech Division
- Dark Caste
- Tortuga Dominions
- Word of Blake
- WoB Protectorate Militia
GOL-2H
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General Data | |
'Mech Type | BattleMech |
Class | ASSAULT |
Weight | 80T |
Stock Role | Rocket Quad |
Stock Specifications | |
Hardpoints | Energy: 2 Missile: 8 Support: 1 |
Speed | 5/7/0 |
Firepower | Max Damage: 435 Max Stability: 160 Max Heat: 0 |
Durability | Armor: 1205 Structure: 651 |
Heat Efficiency | Sinking: 68 Alpha: 109 |
Melee | Kick: 80 Punch: 40 |
Stock Equipment | |
Engine | Standard Engine |
Core | 320 |
Heat Sinks | Heat Sink Kit (SHS) |
E-Cooling | +2 |
Gyro | Quad Mech Gyro (Fixed) |
Structure | Standard Structure (Fixed) |
Armor | Ferro-Fibrous Armor |
Head | Heat Sink |
Center Torso | Ammo LRM Ammo LRM |
Left Torso | Goliath Torso Turret (Fixed) LRM10 RL10 RL10 RL10 |
Right Torso | Goliath Torso Turret (Fixed) LRM10 PPC RL10 RL10 RL10 |
Left Arm | Heat Sink |
Right Arm | Heat Sink |
Left Leg | Heat Sink |
Right Leg | Heat Sink |
Description
The Goliath is the second 'Mech, built in 2652, by the Brigadier Corporation. The Goliath is based on lessons that were learned from the Scorpion. The first and most important difference is that the Goliath weighs in at 80 tons allowing it to carry a much heavier weapons payload and armor at the cost of mobility. The Goliath is used as a general assault 'Mech and until recently was not usually seen in large numbers because of the bias against quad 'Mechs prior to the 3060s. The 2H is a Periphery upgrade of the 1H model. The 'Mech removes the Machine Guns from the chassis and adds in their place six Rocket Launcher 10s. This gives the Goliath a very powerful close range punch.
Bonuses
Mech Quirk: Quad Mech
(+10% walk distance, +10% sprint distance, +20 kick damage, +1 kick accuracy)
Mech Quirk: Torso Turret
+2 accuracy with ranged weapons in the same location as the turret, fire in any direction regardless of facing
Pilot Affinity: Stabilized
Reduces stability taken by 50%
Factions
- Chainelane Isles
- Circinus Federation
- Marian Hegemony
- Marian Hegemony
- I Legio Martia Victrix
- V Legio Ripariensis
- Mercenaries
- Mercenaries
- Ramilie's Raiders
- Band of the Damned
- Harcourt's Destructors
- Dragonslayers
- Canopian Highlanders
- Bronson's Horde
- Quint's Olympian Groundpounders
- Bullard's Armored Cavalry
- Irukjandi Company
- Gray's Ghosts
- Antian Lanciarii
- Caesar's Cohorts
- Lone Star Regiment
- New Belt Pirates
- Morrison's Extractors
- Death's Consorts
- Longwood's Bluecoats
- Tortuga Fusiliers
- Bannockburn's Bandits
- Shen-Se Tian
- Clean Kill
- Black Caravel
- Pirates
- Local Government
- Rim Worlds Republic
- Rim Worlds Republic
- Republican Guard
- Saiph Triumvirate
- Sarna Supremacy
- Styk Commonality
- Terracap Confederation
- Tortuga Dominions
GOL-3M
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General Data | |
'Mech Type | BattleMech |
Class | ASSAULT |
Weight | 80T |
Stock Role | Quad Assault |
Stock Specifications | |
Hardpoints | Ballistic: 2 Missile: 4 Support: 3 |
Speed | 5/7/0 |
Firepower | Max Damage: 165 Max Stability: 52 Max Heat: 0 |
Durability | Armor: 1200 Structure: 651 |
Heat Efficiency | Sinking: 68 Alpha: 31 |
Melee | Kick: 80 Punch: 40 |
Stock Equipment | |
Engine | XL Engine |
Core | 320 |
Heat Sinks | Heat Sink Kit (SHS) |
E-Cooling | +2 |
Gyro | Quad Mech Gyro (Fixed) |
Structure | Standard Structure (Fixed) |
Armor | Standard Armor |
Head | Heat Sink |
Center Torso | Ammo Gauss MG |
Left Torso | CASE Goliath Torso Turret (Fixed) Ammo LRM Ammo LRM LRM10 MG Ammo MG Ammo MG |
Right Torso | Gauss Rifle Goliath Torso Turret (Fixed) LRM10 |
Left Arm | Heat Sink |
Right Arm | Heat Sink |
Left Leg | Heat Sink |
Right Leg | Heat Sink |
Description
The Goliath is the second 'Mech, built in 2652, by the Brigadier Corporation. The Goliath is based on hard lessons that were learned from the Scorpion. The 3M is a 3047 upgrade of the Goliath that uses Star League technology. The 'Mech has had a 320 XL Engine installed to reduce the engine's weight by half. The 'Mech retains the LRM launchers and Machine Guns of the 1H model. The 'Mech replaces the PPC with a Gauss Rifle which gives the Goliath devastating long-range firepower. The 'Mech still suffers from its close combat deficiencies but with its updated arsenal most 'Mechs are hard pressed to close to short range.
Bonuses
Mech Quirk: Quad Mech
(+10% walk distance, +10% sprint distance, +20 kick damage, +1 kick accuracy)
Mech Quirk: Torso Turret
+2 accuracy with ranged weapons in the same location as the turret, fire in any direction regardless of facing
Pilot Affinity: Stabilized
Reduces stability taken by 50%
Factions
- Capellan Confederation (Liao)
- Capellan Confederation (Liao)
- Warrior House Imarra
- Free Worlds League (Marik)
- Free Worlds League (Marik)
- 1st Knights of the Inner Sphere
- 2nd Free Worlds Guards
- Gray Death Legion
- Hanseatic League
- Mercenaries
- Mercenaries
- Camacho's Caballeros
- Greenburg's Godzillas
- Narhal's Raiders
- Barrett's Fusiliers
- Mobile Fire
- Vanguard Legion
- Avanti's Angels
- Screaming Eagles
- Smithson's Chinese Bandits
- Harlock's Warriors
- The Blackhearts
- Romanov's Crusaders
- Jacob's Juggernauts
- Lindon's Battalion
- Grim Determination
- The Krushers
- Winfield's Regiment
- Rubinsky's Light Horse
- Khorsakov's Cossacks
- The Black Outlaws
- 21st Centauri Lancers
- Tooth of Ymir
- Dioscuri
- The Arcadians
- Northwind Highlanders
- Lone Star Regiment
- Dismal Disinherited
- Solaris VII Mercenary League
- Snord's Irregulars
- Blue Star Irregulars
- Knights Of St. Cameron
- Wolf's Dragoons
- Kell Hounds
- 12th Vegan Rangers
- Eridani Light Horse
- Burr's Black Cobras
- Langendorf Lancers
- Lethal Injection
- Olson's Rangers
- Broadsword Legion
- Always Faithful
- Hsien Hotheads
- Simonson's Cutthroats
- 51st Dark Panzer Jaegers
- Fist Of Mokal
- Knights of Caerbannog
- Local Government
- Word of Blake
- Word of Blake
- 9th Division III-Gamma
- 40th Shadow Division
- WoB Protectorate Militia
GOL-4S
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General Data | |
'Mech Type | BattleMech |
Class | ASSAULT |
Weight | 80T |
Stock Role | Quad Assault |
Stock Specifications | |
Hardpoints | Ballistic: 2 Energy: 3 Missile: 2 Support: 2 |
Speed | 5/7/0 |
Firepower | Max Damage: 190 Max Stability: 50 Max Heat: 0 |
Durability | Armor: 1280 Structure: 651 |
Heat Efficiency | Sinking: 60 Alpha: 52 |
Melee | Kick: 80 Punch: 40 |
Stock Equipment | |
Engine | Light Engine |
Core | 320 |
Heat Sinks | Heat Sink Kit (DHS) |
E-Cooling | None |
Gyro | Quad Mech Gyro (Fixed) |
Structure | Standard Structure (Fixed) |
Armor | Standard Armor |
Left Torso | CASE Goliath Torso Turret (Fixed) Heavy Gauss |
Right Torso | CASE ER M Laser ER M Laser Goliath Torso Turret (Fixed) Ammo LRM Ammo LRM LRM10 |
Left Leg | Ammo Heavy Gauss Ammo Heavy Gauss |
Right Leg | Ammo Heavy Gauss Ammo Heavy Gauss |
Description
The Goliath is the second 'Mech, built in 2652, by the Brigadier Corporation. The Goliath is used as a general assault 'Mech and until recently was not usually seen in large numbers because of the bias against quad 'Mechs prior to the 3060s. The GOL-4S is built using a Pitban 320 Light Fusion Engine to save weight. The saved weight is used to mount a new Heavy Gauss Rifle. The 4S also carries a LRM-10 launcher for long-range support and for closer ranges the 'Mech also carries two ER Medium Lasers. This arsenal makes the 4S extremely deadly at close ranges.
Bonuses
Mech Quirk: Quad Mech
(+10% walk distance, +10% sprint distance, +20 kick damage, +1 kick accuracy)
Mech Quirk: Torso Turret
+2 accuracy with ranged weapons in the same location as the turret, fire in any direction regardless of facing
Pilot Affinity: Stabilized
Reduces stability taken by 50%
Factions
- Federated Suns (Davion)
- 10th Lyran Guards
- Lyran Commonwealth (Steiner)
- Lyran Commonwealth (Steiner)
- 6th Lyran Guards
- 5th Donegal Guards
GOL-5D
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General Data | |
'Mech Type | BattleMech |
Class | ASSAULT |
Weight | 80T |
Stock Role | Quad Assault |
Stock Specifications | |
Hardpoints | Ballistic: 2 Energy: 4 Support: 4 |
Speed | 5/7/0 |
Firepower | Max Damage: 155 Max Stability: 14 Max Heat: 0 |
Durability | Armor: 1320 Structure: 651 |
Heat Efficiency | Sinking: 84 Alpha: 74 |
Melee | Kick: 80 Punch: 40 |
Stock Equipment | |
Engine | Standard Engine |
Core | 320 |
Heat Sinks | Heat Sink Kit (DHS) |
E-Cooling | +2 |
Gyro | Quad Mech Gyro (Fixed) |
Structure | Standard Structure (Fixed) |
Armor | Standard Armor |
Head | ER M Laser FCS Precision Computer |
Center Torso | MG MG |
Left Torso | CASE Goliath Torso Turret (Fixed) Ammo MG Ammo MG [Half] Ammo RAC/5 Ammo RAC/5 Ammo RAC/5 Rotary AC/5 |
Right Torso | ER M Laser ER M Laser ER M Laser Goliath Torso Turret (Fixed) Heat Sink (D) Heat Sink (D) |
Left Arm | MG |
Right Arm | MG |
Description
The Goliath is the second 'Mech, built in 2652, by the Brigadier Corporation. The Goliath is used as a general assault 'Mech and until recently was not usually seen in large numbers because of the bias against quad 'Mechs prior to the 3060s. The 5D uses some of the newest technology available to the Federated Suns. The 'Mech is built based on the rugged older 1H chassis and standard engine. The 'Mech carries as its primary weapon a Rotary Autocannon/5. This is backed up by four ER Medium Lasers and four Machine Guns. The lasers and autocannon are all linked to an advanced Targeting Computer.
Bonuses
Mech Quirk: Quad Mech
(+10% walk distance, +10% sprint distance, +20 kick damage, +1 kick accuracy)
Mech Quirk: Torso Turret
+2 accuracy with ranged weapons in the same location as the turret, fire in any direction regardless of facing
Pilot Affinity: Stabilized
Reduces stability taken by 50%
Factions
- Federated Suns (Davion)
- Federated Suns (Davion)
- Davion Assault Guards
GOL-GS
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General Data | |
'Mech Type | BattleMech |
Class | ASSAULT |
Weight | 80T |
Stock Role | Quad Gladiator |
Stock Specifications | |
Hardpoints | Ballistic: 2 Energy: 4 Support: 4 |
Speed | 3/4/0 |
Firepower | Max Damage: 151 Max Stability: 6 Max Heat: 0 |
Durability | Armor: 2640 Structure: 651 |
Heat Efficiency | Sinking: 60 Alpha: 68 |
Melee | Kick: 80 Punch: 40 |
Stock Equipment | |
Engine | XL Engine (C) |
Core | 240 |
Heat Sinks | Heat Sink Kit (DHS) |
E-Cooling | None |
Gyro | Quad Mech Gyro (Fixed) |
Structure | Standard Structure (Fixed) |
Armor | Hardened Armor |
Center Torso | AMS HarJel |
Left Torso | Ammo AC/2 Piercing Ammo AMS [Half] CASE Goliath Torso Turret (Fixed) HarJel Heat Sink (D) LAC/2 Modular Armor |
Right Torso | Goliath Torso Turret (Fixed) HarJel L VSPL L VSPL |
Description
Gesen is a steel block of a mech, nigh-indestructible and unstoppable in the arenas. Many a gladiator has dashed themselves upon Gesen's bulwarks to no avail and to a ruined career. While its weaponry isn't the most formidable, the combination of Hardened Armor, Modular Armor, and advanced Clan HarJel systems mean that Gesen is not only incredibly durable but even restores its armor mid-fight. The Large Variable-Speed Pulse Lasers and the piercing ammo loaded into the Light Autocannon/2 ensure that Gesen's bow is never unstrung.
Bonuses
Mech Quirk: Quad Mech
(+10% walk distance, +10% sprint distance, +20 kick damage, +1 kick accuracy)
Mech Quirk: Torso Turret
+2 accuracy with ranged weapons in the same location as the turret, fire in any direction regardless of facing
Mech Quirk: Hero Mech
+1 accuracy with ranged weapons, -6 heat at the end of the turn, +2 increased resolve gain
Pilot Affinity: Stabilized
Reduces stability taken by 50%
Factions
The GOL-GS can only be found as an enemy duelist in Game Worlds contracts.
Stock Loadout |
GOL-SS
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General Data | |
'Mech Type | BattleMech |
Class | ASSAULT |
Weight | 80T |
Stock Role | Seasons Beatings |
Stock Specifications | |
Hardpoints | Energy: 6 Support: 6 |
Speed | 5/7/0 |
Firepower | Max Damage: 260 Max Stability: 20 Max Heat: 0 |
Durability | Armor: 1320 Structure: 651 |
Heat Efficiency | Sinking: 120 Alpha: 132 |
Melee | Kick: 80 Punch: 40 |
Stock Equipment | |
Engine | Standard Engine |
Core | 320 |
Heat Sinks | Engine Sink Kit (CDHS) |
E-Cooling | +2 |
Gyro | Quad Mech Gyro (Fixed) |
Structure | Standard Structure (Fixed) |
Armor | Standard Armor |
Left Torso | ER M Laser ER M Laser Goliath Torso Turret (Fixed) Heat Sink Double (C) Heat Sink Double (C) Heat Sink Double (C) Heat Sink Double (C) Heat Sink Double (C) |
Right Torso | ER M Laser ER M Laser ER M Laser Goliath Torso Turret (Fixed) Heat Sink Double (C) Heat Sink Double (C) Heat Sink Double (C) PPC |
Left Arm | S Pulse |
Right Arm | S Pulse |
Left Leg | S Pulse |
Right Leg | S Pulse |
Description
A rare sight on the field, Santa's Sled is only given out by Kringle's Killers to good little mercs and their companies. Armed with a Snowball Cannon (also called a PPC) and an array of festive red and green lasers, Kringle makes sure that his Sled brings the holiday cheer to one and all (but mostly its owner; after all, what's more festive than hard currency?).
Bonuses
Mech Quirk: Quad Mech
(+10% walk distance, +10% sprint distance, +20 kick damage, +1 kick accuracy)
Mech Quirk: Torso Turret
+2 accuracy with ranged weapons in the same location as the turret, fire in any direction regardless of facing
Pilot Affinity: Stabilized
Reduces stability taken by 50%
Factions
The GOL-SS is not fielded by any factions.