JagerMech
JM6-A
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General Data | |
'Mech Type | BattleMech |
Class | HEAVY |
Weight | 65T |
Stock Role | Fire Support |
Stock Specifications | |
Hardpoints | |
Speed | 4/7/0 |
Firepower | Max Damage: 214 Max Stability: 48 Max Heat: 0 |
Durability | Armor: 640 Structure: 521 |
Heat Efficiency | Sinking: 40 Alpha: 56 |
Melee | Kick: 65 Punch: 33 |
Stock Equipment | |
Engine | Standard Engine |
Core | 260 |
Heat Sinks | Heat Sink Kit (SHS) |
E-Cooling | None |
Gyro | Standard Gyro |
Structure | Standard Structure (Fixed) |
Armor | Standard Armor |
Head | JagerMech Anti-Air Targeting (Fixed) |
Left Torso | Ammo AC/2 Ammo LRM M Laser |
Right Torso | Ammo LRM M Laser |
Left Arm | AC/2 LRM15 |
Right Arm | AC/2 LRM15 |
Description
The JagerMech A model attempts to provide an indirect-fire support platform that can dish out damage without ever being seen. It has lower overall focused damage capability, but it usually mounts decent armor.
Bonuses
Mech Quirk: Improved Targeting
+1 accuracy with ranged weapons
Pilot Affinity: Precise Shot
+1 bonus on weapon attacks
Factions
- Federated Suns (Davion)
- Federated Suns (Davion)
- 1st Kittery Borderers
JM6-B
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General Data | |
'Mech Type | BattleMech |
Class | HEAVY |
Weight | 65T |
Stock Role | Fire Support |
Stock Specifications | |
Hardpoints | |
Speed | 4/7/0 |
Firepower | Max Damage: 240 Max Stability: 30 Max Heat: 0 |
Durability | Armor: 640 Structure: 521 |
Heat Efficiency | Sinking: 52 Alpha: 86 |
Melee | Kick: 65 Punch: 33 |
Stock Equipment | |
Engine | Standard Engine |
Core | 260 |
Heat Sinks | Heat Sink Kit (SHS) |
E-Cooling | None |
Gyro | Standard Gyro |
Structure | Standard Structure (Fixed) |
Armor | Standard Armor |
Head | JagerMech Anti-Air Targeting (Fixed) |
Center Torso | Heat Sink |
Left Torso | Ammo LRM LRM15 |
Right Torso | Ammo LRM LRM15 |
Left Arm | L Laser M Laser |
Right Arm | L Laser M Laser |
Left Leg | Heat Sink |
Right Leg | Heat Sink |
Description
A recent variant to the JagerMech, the JM6-B removes most of the ammunition dependencies of the original model by swapping out the AutoCannons for Lasers. To make up for the loss in range, a pair of LRM-15 launchers have been added.
Bonuses
Mech Quirk: Improved Targeting
+1 accuracy with ranged weapons
Pilot Affinity: Precise Shot
+1 bonus on weapon attacks
Factions
- Mercenaries
- Mercenaries
- Grim Determination
- Lindon's Battalion
- Tooth of Ymir
- Knights of Caerbannog
- Bannockburn's Bandits
- Jacob's Juggernauts
- Khorsakov's Cossacks
- The Black Outlaws
- Winfield's Regiment
- 21st Centauri Lancers
- Rubinsky's Light Horse
- Romanov's Crusaders
- Clean Kill
- Caesar's Cohorts
- Quint's Olympian Groundpounders
- Bullard's Armored Cavalry
- Gray's Ghosts
- Irukjandi Company
- Longwood's Bluecoats
- Bronson's Horde
- Harcourt's Destructors
- Ramilie's Raiders
- Canopian Highlanders
- Dragonslayers
- Antian Lanciarii
- The Krushers
- Barrett's Fusiliers
- Always Faithful
- Simonson's Cutthroats
- Langendorf Lancers
- Lethal Injection
- Olson's Rangers
- Hsien Hotheads
- 51st Dark Panzer Jaegers
- Fist Of Mokal
- Broadsword Legion
- Burr's Black Cobras
- The Blackhearts
- The Arcadians
- Dioscuri
- Camacho's Caballeros
- Mobile Fire
- Greenburg's Godzillas
- Narhal's Raiders
- 12th Vegan Rangers
- Avanti's Angels
- Smithson's Chinese Bandits
- Vanguard Legion
- Harlock's Warriors
- Screaming Eagles
- Black Caravel
- Local Government
- Saiph Triumvirate
- Sarna Supremacy
- Styk Commonality
- Terracap Confederation
JM6-D3
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General Data | |
'Mech Type | BattleMech |
Class | HEAVY |
Weight | 65T |
Stock Role | Sniper & Direct-Fire Support |
Stock Specifications | |
Hardpoints | |
Speed | 5/8/0 |
Firepower | Max Damage: 190 Max Stability: 50 Max Heat: 0 |
Durability | Armor: 850 Structure: 521 |
Heat Efficiency | Sinking: 72 Alpha: 76 |
Melee | Kick: 65 Punch: 33 |
Stock Equipment | |
Engine | XL Engine |
Core | 325 |
Heat Sinks | Heat Sink Kit (DHS) |
E-Cooling | +2 |
Gyro | Standard Gyro |
Structure | Endo-Steel Structure (Fixed) |
Armor | Ferro-Fibrous Armor |
Head | JagerMech Anti-Air Targeting (Fixed) |
Left Torso | M Laser |
Right Torso | M Laser Ammo UAC/2 |
Left Arm | PPC UAC/2 |
Right Arm | PPC UAC/2 |
Description
Designed by Victor Steiner-Davion to bolster national pride in the Federated Commonwealth, the JagerMech III is built along a similar philosophy as the original: keeping an enemy at range. To that end, it has a massive 325 rated XL engine to move it at over 80 kph allowing it to reposition quickly. For armament, the JM6-D3 is armed with a pair of Ultra Autocannon/2s that are backed up at range by a pair of PPCs and a pair of Medium Lasers up close.
Bonuses
Mech Quirk: Improved Targeting
+1 accuracy with ranged weapons
Pilot Affinity: Precise Shot
+1 bonus on weapon attacks
Factions
- Draconis Combine (Kurita)
- Draconis Combine (Kurita)
- 3rd Night Stalkers
- 2nd Legion Of Vega
- Federated Suns (Davion)
- Federated Suns (Davion)
- Davion Assault Guards
- 2nd Crucis Lancers
- Free Rasalhague Republic
- Free Rasalhague Republic
- 1st Tyr
- 2nd Freemen
- Gray Death Legion
- Lyran Commonwealth (Steiner)
- 11th Avalon Hussars
- Mercenaries
- Mercenaries
- Federated Freemen
- Narhal's Raiders
- Barrett's Fusiliers
- Greenburg's Godzillas
- Camacho's Caballeros
- Mobile Fire
- Avanti's Angels
- The Blackhearts
- Smithson's Chinese Bandits
- Vanguard Legion
- Screaming Eagles
- The Krushers
- The Black Outlaws
- Jacob's Juggernauts
- Lindon's Battalion
- Grim Determination
- Romanov's Crusaders
- Winfield's Regiment
- Rubinsky's Light Horse
- Khorsakov's Cossacks
- 21st Centauri Lancers
- Harlock's Warriors
- Dioscuri
- 12th Vegan Rangers
- Dismal Disinherited
- Solaris VII Mercenary League
- Eridani Light Horse
- Broadsword Legion
- Lone Star Regiment
- Snord's Irregulars
- Northwind Highlanders
- Blue Star Irregulars
- Knights Of St. Cameron
- Tooth of Ymir
- Burr's Black Cobras
- Fist Of Mokal
- Lethal Injection
- Olson's Rangers
- The Arcadians
- 51st Dark Panzer Jaegers
- Langendorf Lancers
- Simonson's Cutthroats
- Always Faithful
- Hsien Hotheads
- Knights of Caerbannog
- Local Government
JM6-DD
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General Data | |
'Mech Type | BattleMech |
Class | HEAVY |
Weight | 65T |
Stock Role | Sniper & Direct-Fire Support |
Stock Specifications | |
Hardpoints | |
Speed | 4/7/0 |
Firepower | Max Damage: 188 Max Stability: 38 Max Heat: 0 |
Durability | Armor: 580 Structure: 521 |
Heat Efficiency | Sinking: 40 Alpha: 46 |
Melee | Kick: 65 Punch: 33 |
Stock Equipment | |
Engine | XL Engine |
Core | 260 |
Heat Sinks | Heat Sink Kit (SHS) |
E-Cooling | None |
Gyro | Standard Gyro |
Structure | Standard Structure (Fixed) |
Armor | Ferro-Fibrous Armor |
Head | JagerMech Anti-Air Targeting (Fixed) |
Left Torso | Ammo AC/2 CASE M Pulse Ammo UAC/5 |
Right Torso | Ammo AC/2 CASE M Pulse Ammo UAC/5 |
Left Arm | AC/2 UAC/5 |
Right Arm | AC/2 UAC/5 |
Description
The DD was the first variation incorporating advanced technology. The DD replaces the standard engine with an XL model and converts the armor to Ferro-Fibrous. The Medium Autocannons are replaced by Ultra Autocannons, and the standard lasers are replaced with Medium Pulse Lasers. CASE is mounted in both side torsos to protect the ammunition, with the AC/2 ammunition doubled and moved into these side torsos to take advantage of this. The original design's single heat sinks are retained.
Bonuses
Mech Quirk: Improved Targeting
+1 accuracy with ranged weapons
Pilot Affinity: Precise Shot
+1 bonus on weapon attacks
Factions
- Draconis Combine (Kurita)
- Draconis Combine (Kurita)
- 1st Sword Of Light
- 3rd Night Stalkers
- Federated Suns (Davion)
- Federated Suns (Davion)
- Davion Assault Guards
- 10th Lyran Guards
- 2nd Crucis Lancers
- Free Rasalhague Republic
- Free Rasalhague Republic
- 1st Tyr
- 2nd Freemen
- Gray Death Legion
- Hanseatic League
- Lyran Commonwealth (Steiner)
- Lyran Commonwealth (Steiner)
- 5th Donegal Guards
- 6th Lyran Guards
- 11th Avalon Hussars
- Mercenaries
- Mercenaries
- Federated Freemen
- Camacho's Caballeros
- Mobile Fire
- Greenburg's Godzillas
- Narhal's Raiders
- Barrett's Fusiliers
- Avanti's Angels
- Smithson's Chinese Bandits
- Vanguard Legion
- Harlock's Warriors
- Screaming Eagles
- Dioscuri
- The Blackhearts
- Romanov's Crusaders
- Jacob's Juggernauts
- Lindon's Battalion
- Grim Determination
- The Krushers
- Winfield's Regiment
- Rubinsky's Light Horse
- Khorsakov's Cossacks
- The Black Outlaws
- 21st Centauri Lancers
- Tooth of Ymir
- 12th Vegan Rangers
- Olson's Rangers
- Snord's Irregulars
- Northwind Highlanders
- Lone Star Regiment
- Dismal Disinherited
- Knights Of St. Cameron
- Kell Hounds
- Blue Star Irregulars
- Thermo Police
- Wolf's Dragoons
- The Arcadians
- Solaris VII Mercenary League
- Broadsword Legion
- Always Faithful
- Langendorf Lancers
- Lethal Injection
- Eridani Light Horse
- Simonson's Cutthroats
- Fist Of Mokal
- Hsien Hotheads
- Burr's Black Cobras
- 51st Dark Panzer Jaegers
- Knights of Caerbannog
- Outworlds Alliance
- Outworld Alliance
- 1st Alliance Air Wing
- 3rd Alliance Air Wing
- Local Government
JM6-DG
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General Data | |
'Mech Type | BattleMech |
Class | HEAVY |
Weight | 65T |
Stock Role | Sniper & Direct-Fire Support |
Stock Specifications | |
Hardpoints | |
Speed | 4/7/0 |
Firepower | Max Damage: 190 Max Stability: 60 Max Heat: 0 |
Durability | Armor: 580 Structure: 521 |
Heat Efficiency | Sinking: 60 Alpha: 30 |
Melee | Kick: 65 Punch: 33 |
Stock Equipment | |
Engine | XL Engine |
Core | 260 |
Heat Sinks | Heat Sink Kit (DHS) |
E-Cooling | None |
Gyro | Standard Gyro |
Structure | Standard Structure (Fixed) |
Armor | Ferro-Fibrous Armor |
Head | JagerMech Anti-Air Targeting (Fixed) |
Center Torso | M Laser M Laser |
Left Torso | CASE Ammo Gauss Ammo Gauss Ammo Gauss |
Right Torso | CASE Ammo Gauss Ammo Gauss Ammo Gauss |
Left Arm | Gauss Rifle |
Right Arm | Gauss Rifle |
Description
Introduced in 3054 the JM6-DG is a field refit turned factory variant of the JM6-DD. While it keeps the Ferro-Fibrous armor and the XL engine, the refit replaces the -DD's quad autocannons with two Gauss Rifles and six tons of ammunition. The lasers were downgraded to standard mediums for saved weight. The heat sinks were also upgraded to double-strength models though they don't serve much of a purpose on the design due to the cold-running Gauss Rifles.
Bonuses
Mech Quirk: Improved Targeting
+1 accuracy with ranged weapons
Pilot Affinity: Precise Shot
+1 bonus on weapon attacks
Factions
- Draconis Combine (Kurita)
- Draconis Combine (Kurita)
- 1st Sword Of Light
- 3rd Night Stalkers
- Federated Suns (Davion)
- Federated Suns (Davion)
- Davion Assault Guards
- 10th Lyran Guards
- 2nd Crucis Lancers
- Free Rasalhague Republic
- Free Rasalhague Republic
- 1st Tyr
- 2nd Freemen
- Gray Death Legion
- Lyran Commonwealth (Steiner)
- Lyran Commonwealth (Steiner)
- 5th Donegal Guards
- 6th Lyran Guards
- 11th Avalon Hussars
- Mercenaries
- Mercenaries
- Federated Freemen
- Greenburg's Godzillas
- Narhal's Raiders
- Camacho's Caballeros
- Mobile Fire
- Avanti's Angels
- Vanguard Legion
- Barrett's Fusiliers
- Screaming Eagles
- Smithson's Chinese Bandits
- The Blackhearts
- The Krushers
- Romanov's Crusaders
- Jacob's Juggernauts
- Lindon's Battalion
- Grim Determination
- Harlock's Warriors
- Winfield's Regiment
- Rubinsky's Light Horse
- Khorsakov's Cossacks
- The Black Outlaws
- 21st Centauri Lancers
- Dioscuri
- 12th Vegan Rangers
- The Arcadians
- Northwind Highlanders
- Lone Star Regiment
- Dismal Disinherited
- Solaris VII Mercenary League
- Snord's Irregulars
- Blue Star Irregulars
- Knights Of St. Cameron
- Wolf's Dragoons
- Kell Hounds
- Tooth of Ymir
- Eridani Light Horse
- Burr's Black Cobras
- Langendorf Lancers
- Lethal Injection
- Olson's Rangers
- Broadsword Legion
- Always Faithful
- Hsien Hotheads
- Simonson's Cutthroats
- 51st Dark Panzer Jaegers
- Fist Of Mokal
- Knights of Caerbannog
- Local Government
JM6-DGr
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General Data | |
'Mech Type | BattleMech |
Class | HEAVY |
Weight | 65T |
Stock Role | Sniper & Direct-Fire Support |
Stock Specifications | |
Hardpoints | |
Speed | 4/7/0 |
Firepower | Max Damage: 200 Max Stability: 60 Max Heat: 0 |
Durability | Armor: 580 Structure: 521 |
Heat Efficiency | Sinking: 60 Alpha: 40 |
Melee | Kick: 65 Punch: 33 |
Stock Equipment | |
Engine | XL Engine |
Core | 260 |
Heat Sinks | Heat Sink Kit (DHS) |
E-Cooling | None |
Gyro | Standard Gyro |
Structure | Standard Structure (Fixed) |
Armor | Ferro-Fibrous Armor |
Head | JagerMech Anti-Air Targeting (Fixed) |
Left Torso | CASE ER M Laser Ammo Gauss Ammo Gauss Ammo Gauss |
Right Torso | CASE ER M Laser Ammo Gauss Ammo Gauss Ammo Gauss |
Left Arm | Gauss Rifle |
Right Arm | Gauss Rifle |
Description
The JagerMech JM6-DGr is a field refit of the -DG, itself a field refit of the -DD. The -DGr is identical to the -DG in all ways, retaining the armor, engine, and Gauss Rifles of the -DG, except that it changes the Medium Lasers for ER models. Otherwise, it is the same design. Notably though, the double heat sinks now serve more of a purpose to bleed off the increased heat of the ER lasers.
Bonuses
Mech Quirk: Improved Targeting
+1 accuracy with ranged weapons
Pilot Affinity: Precise Shot
+1 bonus on weapon attacks
Factions
- Draconis Combine (Kurita)
- Draconis Combine (Kurita)
- 1st Sword Of Light
- 3rd Night Stalkers
- Federated Suns (Davion)
- Federated Suns (Davion)
- Davion Assault Guards
- 10th Lyran Guards
- 2nd Crucis Lancers
- Free Rasalhague Republic
- Free Rasalhague Republic
- 1st Tyr
- 2nd Freemen
- Gray Death Legion
- Lyran Commonwealth (Steiner)
- Lyran Commonwealth (Steiner)
- 5th Donegal Guards
- 6th Lyran Guards
- 11th Avalon Hussars
- Mercenaries
- Mercenaries
- Federated Freemen
- Narhal's Raiders
- Barrett's Fusiliers
- Greenburg's Godzillas
- Camacho's Caballeros
- Mobile Fire
- Avanti's Angels
- The Blackhearts
- Smithson's Chinese Bandits
- Vanguard Legion
- Screaming Eagles
- The Krushers
- The Black Outlaws
- Jacob's Juggernauts
- Lindon's Battalion
- Grim Determination
- Romanov's Crusaders
- Winfield's Regiment
- Rubinsky's Light Horse
- Khorsakov's Cossacks
- 21st Centauri Lancers
- Harlock's Warriors
- Dioscuri
- 12th Vegan Rangers
- Dismal Disinherited
- Solaris VII Mercenary League
- Eridani Light Horse
- Broadsword Legion
- Lone Star Regiment
- Snord's Irregulars
- Northwind Highlanders
- Blue Star Irregulars
- Knights Of St. Cameron
- Tooth of Ymir
- Burr's Black Cobras
- Fist Of Mokal
- Lethal Injection
- Olson's Rangers
- The Arcadians
- 51st Dark Panzer Jaegers
- Langendorf Lancers
- Simonson's Cutthroats
- Always Faithful
- Hsien Hotheads
- Knights of Caerbannog
- Local Government
JM6-E
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General Data | |
'Mech Type | BattleMech |
Class | HEAVY |
Weight | 65T |
Stock Role | Long Range Fire Support |
Stock Specifications | |
Hardpoints | |
Speed | 4/6/0 |
Firepower | Max Damage: 170 Max Stability: 28 Max Heat: 0 |
Durability | Armor: 600 Structure: 521 |
Heat Efficiency | Sinking: 40 Alpha: 42 |
Melee | Kick: 65 Punch: 33 |
Stock Equipment | |
Engine | Light Engine |
Core | 250 |
Heat Sinks | Heat Sink Kit (SHS) |
E-Cooling | None |
Gyro | Standard Gyro |
Structure | Endo-Steel Structure (Fixed) |
Armor | Stealth Armor |
Head | JagerMech Anti-Air Targeting (Fixed) |
Center Torso | Guardian ECM |
Left Torso | CASE II ER M Laser Ammo HVAC/2 Ammo HVAC/2 Stealth Armor Components |
Right Torso | CASE II Coolant Pod ER M Laser Ammo HVAC/2 Ammo HVAC/2 Stealth Armor Components |
Left Arm | HVAC/2 HVAC/2 Stealth Armor Components |
Right Arm | HVAC/2 HVAC/2 Stealth Armor Components |
Left Leg | Stealth Armor Components |
Right Leg | Stealth Armor Components |
Description
The 6-E replaces the standard Jagermech engine with a 250 rated Light Engine, allowing the installation of the new Stealth Armour and a ton of extra armour. The Autocannons are replaced by a quartet of HVAC/2 and 3 tons of ammo. The standard lasers are replaced with ER versions and the original single heat sinks remain unchanged. Solely fielded by the Capellan Confederation, this mech is rarely seen, with most of the production models simply vanishing into thin air once they leave the factory. Where they end up and when they will see action are questions yet to be answered.
Bonuses
Mech Quirk: Improved Targeting
+1 accuracy with ranged weapons
Pilot Affinity: Precise Shot
+1 bonus on weapon attacks
Factions
- Capellan Confederation (Liao)
- Capellan Confederation (Liao)
- Death Commandos
- 1st McCarron's Armored Cavalry
JM6-PA
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General Data | |
'Mech Type | BattleMech |
Class | HEAVY |
Weight | 65T |
Stock Role | Sniper & Direct-Fire Support |
Stock Specifications | |
Hardpoints | |
Speed | 4/7/0 |
Firepower | Max Damage: 575 Max Stability: 69 Max Heat: 0 |
Durability | Armor: 480 Structure: 521 |
Heat Efficiency | Sinking: 40 Alpha: 30 |
Melee | Kick: 65 Punch: 33 |
Stock Equipment | |
Engine | Standard Engine |
Core | 260 |
Heat Sinks | Heat Sink Kit (SHS) |
E-Cooling | None |
Gyro | Standard Gyro |
Structure | Standard Structure (Fixed) |
Armor | Standard Armor |
Head | JagerMech Anti-Air Targeting (Fixed) |
Right Torso | Ammo Grenade HiEx Ammo Grenade Inferno Mech Grenade Launcher |
Left Arm | Medium Cannon Medium Rifle Ammo Medium Rifle Ammo Medium Rifle |
Right Arm | Medium Cannon Medium Rifle Ammo Medium Rifle Ammo Medium Rifle |
Description
A simple Periphery Armory, Inc, take on direct fire-support, the JagerMech-PA combines our two highly successful ballistic designs, the Medium Rifle and the Medium Cannon, to produce highly accurate and impactful ranged firepower in all situations with two of each weapon. A Mech Grenade Launcher provides a little close-range support for the JagerMech's pilot, though the Rifles and Cannons won't let anything survive to close the distance. When you need them dead at maximum range, choose PAI's JagerMech-PA!
Bonuses
Mech Quirk: Improved Targeting
+1 accuracy with ranged weapons
Pilot Affinity: Precise Shot
+1 bonus on weapon attacks
Factions
- Circinus Federation
- Hanseatic League
- Illyrian Palatinate
- JàrnFòlk
- Lothian League
- Mercenaries
- Band of the Damned
- Bronson's Horde
- Ramilie's Raiders
- Harcourt's Destructors
- Dragonslayers
- Bullard's Armored Cavalry
- Gray's Ghosts
- Quint's Olympian Groundpounders
- Irukjandi Company
- Antian Lanciarii
- Canopian Highlanders
- Longwood's Bluecoats
- New Belt Pirates
- Morrison's Extractors
- Death's Consorts
- Caesar's Cohorts
- Tortuga Fusiliers
- Bannockburn's Bandits
- Shen-Se Tian
- Clean Kill
- Black Caravel
- New Delphi Compact
- Nueva Castile
- Pirates
- Local Government
- Saiph Triumvirate
- Sarna Supremacy
- Styk Commonality
- Terracap Confederation
- Tortuga Dominions
JM6-S
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General Data | |
'Mech Type | BattleMech |
Class | HEAVY |
Weight | 65T |
Stock Role | Sniper & Direct-Fire Support |
Stock Specifications | |
Hardpoints | |
Speed | 4/7/0 |
Firepower | Max Damage: 186 Max Stability: 78 Max Heat: 0 |
Durability | Armor: 480 Structure: 521 |
Heat Efficiency | Sinking: 40 Alpha: 38 |
Melee | Kick: 65 Punch: 33 |
Stock Equipment | |
Engine | Standard Engine |
Core | 260 |
Heat Sinks | Heat Sink Kit (SHS) |
E-Cooling | None |
Gyro | Standard Gyro |
Structure | Standard Structure (Fixed) |
Armor | Standard Armor |
Head | JagerMech Anti-Air Targeting (Fixed) |
Center Torso | Ammo AC/2 |
Left Torso | Ammo AC/5 M Laser |
Right Torso | Ammo AC/5 M Laser |
Left Arm | AC/2 AC/5 |
Right Arm | AC/2 AC/5 |
Description
The JagerMech S model is highly specialized at long-range Autocannon fire support. It doesn't have much in the way of protection or closer-range weapons, though, so keep it distant and out of harm's way.
Bonuses
Mech Quirk: Improved Targeting
+1 accuracy with ranged weapons
Pilot Affinity: Precise Shot
+1 bonus on weapon attacks
Factions
- Aurigan Directorate
- Aurigan Restoration (Arano)
- Capellan Confederation (Liao)
- Capellan Confederation (Liao)
- Warrior House Imarra
- 6th Confederation Reserve Cavalry
- Chainelane Isles
- Circinus Federation
- ComStar
- ComStar
- 11th Army V-Eta
- 7th Army V-Iota
- Draconis Combine (Kurita)
- Draconis Combine (Kurita)
- 3rd Night Stalkers
- 2nd Legion Of Vega
- Federated Suns (Davion)
- Federated Suns (Davion)
- 2nd Crucis Lancers
- 10th Lyran Guards
- 1st Kittery Borderers
- Free Rasalhague Republic
- Free Rasalhague Republic
- 2nd Freemen
- 4th Kavalleri
- Free Worlds League (Marik)
- Free Worlds League (Marik)
- 2nd Free Worlds Guards
- 30th Marik Militia
- Hanseatic League
- Illyrian Palatinate
- JàrnFòlk
- Lothian League
- Lyran Commonwealth (Steiner)
- Lyran Commonwealth (Steiner)
- 15th Lyran Regulars
- 5th Donegal Guards
- 11th Avalon Hussars
- Magistracy of Canopus
- Magistracy of Canopus
- 2nd Canopian Fusiliers
- Magistracy Cavaliers
- Marian Hegemony
- Marian Hegemony
- V Legio Ripariensis
- Cohors Morituri
- Mercenaries
- Mercenaries
- Winfield's Regiment
- Khorsakov's Cossacks
- Rubinsky's Light Horse
- Jacob's Juggernauts
- Grim Determination
- Lindon's Battalion
- Tooth of Ymir
- Federated Freemen
- The Black Outlaws
- Barrett's Fusiliers
- 21st Centauri Lancers
- The Blackhearts
- Romanov's Crusaders
- The Krushers
- Narhal's Raiders
- Knights of Caerbannog
- Clean Kill
- Bullard's Armored Cavalry
- Bronson's Horde
- Quint's Olympian Groundpounders
- Irukjandi Company
- Gray's Ghosts
- Bannockburn's Bandits
- Ramilie's Raiders
- Dragonslayers
- Longwood's Bluecoats
- Harcourt's Destructors
- Caesar's Cohorts
- Canopian Highlanders
- Antian Lanciarii
- Greenburg's Godzillas
- Mobile Fire
- Kell Hounds
- Wolf's Dragoons
- Broadsword Legion
- 51st Dark Panzer Jaegers
- Burr's Black Cobras
- Fist Of Mokal
- Shen-Se Tian
- New Belt Pirates
- Band of the Damned
- Tortuga Fusiliers
- Death's Consorts
- Morrison's Extractors
- Camacho's Caballeros
- Hsien Hotheads
- Always Faithful
- Screaming Eagles
- Harlock's Warriors
- Smithson's Chinese Bandits
- Avanti's Angels
- Vanguard Legion
- Simonson's Cutthroats
- Dioscuri
- The Arcadians
- Langendorf Lancers
- 12th Vegan Rangers
- Lethal Injection
- Olson's Rangers
- Black Caravel
- New Delphi Compact
- Nueva Castile
- Outworlds Alliance
- Outworld Alliance
- 3rd Alliance Air Wing
- 4th Alliance Air Wing
- Pirates
- Local Government
- Rim Collection
- Saiph Triumvirate
- Sarna Supremacy
- St. Ives Compact
- Styk Commonality
- Taurian Concordat
- Taurian Concordat
- Pleiades Hussars
- 3rd Taurian Lancers
- Terracap Confederation
- Word of Blake
- WoB Protectorate Militia
Stock Loadout |