Mackie

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MSK-5PA
Mackie.png
General Data
'Mech Type BattleMech
Class ASSAULT
Weight 100T
Stock Role The First Battlemech
Stock Specifications
Hardpoints
Speed 3/5/0
Firepower Max Damage: 245
Max Stability: 100
Max Heat: 0
Durability Armor: 1520
Structure: 766
Heat Efficiency Sinking: 76
Alpha: 73
Melee Kick: 100
Punch: 50
Stock Equipment
Engine Standard Engine
Core 300
Heat Sinks Heat Sink Kit (SHS)
E-Cooling +2
Gyro Standard Gyro
Structure Standard Structure (Fixed)
Armor Standard Armor
Head Heat Sink
Mackie Improved Communications (Fixed)
Center Torso Heat Sink
Heat Sink
Left Torso Ammo Chemical Laser
Heat Sink
L Chem Laser
Right Torso Ammo Chemical Laser
Heat Sink
L Chem Laser
Mackie Searchlight (Fixed)
Left Arm PPC
Right Arm Heavy Rifle
Heavy Rifle
Ammo Heavy Rifle
Ammo Heavy Rifle
Ammo Heavy Rifle
Ammo Heavy Rifle
Left Leg Heat Sink
Right Leg Heat Sink


Description

The Mackie might be the Original BattleMech<sup>TM</sup> but that doesn't mean it doesn't see upgrades and updates from time to time. Periphery Arms, Inc. determined that the venerable Mackie was still valuable on the modern battlefield and built the -5PA to keep it competitive. Armed with a PPC and two each Heavy Rifles and Large Chem Lasers, the -5PA carries a respectable punch. The standard thick armor keeps the Mackie in the fight longer than many other mechs as well.


Bonuses

Mech Quirk: Improved Communications

+4 increased resolve gain for only this pilot, increases pilot maximum resolve capacity by 15


Pilot Affinity: Ice Cold

Adds 9 bonus heat sinking


Factions

Factions


Stock Loadout
Stock Loadout
MSK-5S
Mackie.png
General Data
'Mech Type BattleMech
Class ASSAULT
Weight 100T
Stock Role The Actual First Battlemech
Stock Specifications
Hardpoints
Speed 4/6/0
Firepower Max Damage: 131
Max Stability: 40
Max Heat: 0
Durability Armor: 1,045
Structure: 1,149
Heat Efficiency Sinking: 60
Alpha: 81
Melee Kick: 100
Punch: 50
Stock Equipment
Engine Primitive Engine (Fixed)
Core 340
Heat Sinks Heat Sink Kit (SHS)
E-Cooling +3
Gyro Standard Gyro
Structure Mackie Rugged Structure (Fixed)
Head Primitive Cockpit (Fixed)
Center Torso L Laser Prototype
Right Torso Ammo AC/5
Mackie Searchlight (Fixed)
Left Arm PPC Prototype
Right Arm AC/5 Prototype
Left Leg Heat Sink
Right Leg Heat Sink


Description

The initial prototype Mackie was designated the MSK-5S, and carried a slightly different weapons load than the production model MSK-6S. Using an Autocannon/5 in the right arm instead of the AC/10, the MSK-5S also mounted a Large Laser in the center torso, rather than the twin Medium Lasers, and had two more heat sinks. Twenty tons of Primitive Armor protected the first generation Mackie. This armor, though heavier, provided less protection than later models.[2] The MSK-5S was used by Colonel Kincaid in his now-famous combat trial versus the Merkava tanks.


Bonuses

Mech Quirk: Primitive

+50% structure points, 50% resistance to critical hits, -40% sensor range, -20% sight range, +20% engine weight


Pilot Affinity: Encouraging

+2 resolve whenever resolve is gained


Factions

Factions


Stock Loadout
Stock Loadout
MSK-6S
Mackie.png
General Data
'Mech Type BattleMech
Class ASSAULT
Weight 100T
Stock Role The First Battlemech
Stock Specifications
Hardpoints
Speed 4/6/0
Firepower Max Damage: 145
Max Stability: 40
Max Heat: 0
Durability Armor: 1,045
Structure: 1,149
Heat Efficiency Sinking: 52
Alpha: 81
Melee Kick: 100
Punch: 50
Stock Equipment
Engine Primitive Engine (Fixed)
Core 340
Heat Sinks Heat Sink Kit (SHS)
E-Cooling +3
Gyro Standard Gyro
Structure Mackie Rugged Structure (Fixed)
Head Primitive Cockpit (Fixed)
Center Torso M Laser Prototype
M Laser Prototype
Right Torso Ammo AC/10
Ammo AC/10
Mackie Searchlight (Fixed)
Left Arm PPC Prototype
Right Arm AC/10 Prototype


Description

Developed by the Terran Hegemony in the 25th century, the Mackie was the first true BattleMech. Based on advanced technology that the Hegemony Armed Forces (HAF) had been developing for decades under Director-General Jacob Cameron, the Mackie was the ultimate manifestation of Hegemony military might. The Mackie carries what were considered top-of-the-line weapons for its era. The primary weapons on the 'Mech are a PPC and an Autocannon/10 that both have similar range and damage profiles. For close combat, the Mackie has two Medium Lasers. The weapons systems employed on the Mackie-6S are similar to their modern counterparts, a credit to the Hegemony's technology.


Bonuses

Mech Quirk: Primitive

+50% structure points, 50% resistance to critical hits, -40% sensor range, -20% sight range, +20% engine weight


Pilot Affinity: Encouraging

+2 resolve whenever resolve is gained


Factions

Factions


Stock Loadout
Stock Loadout
MSK-7A
Mackie.png
General Data
'Mech Type BattleMech
Class ASSAULT
Weight 100T
Stock Role The First Battlemech
Stock Specifications
Hardpoints
Speed 3/5/0
Firepower Max Damage: 235
Max Stability: 80
Max Heat: 0
Durability Armor: 1520
Structure: 766
Heat Efficiency Sinking: 84
Alpha: 82
Melee Kick: 100
Punch: 50
Stock Equipment
Engine Standard Engine
Core 300
Heat Sinks Heat Sink Kit (SHS)
E-Cooling +2
Gyro Standard Gyro
Structure Standard Structure (Fixed)
Armor Standard Armor
Head Heat Sink
Mackie Improved Communications (Fixed)
Center Torso Heat Sink
Heat Sink
Left Torso Heat Sink
L Laser
Right Torso Ammo AC/20
Ammo AC/20
Ammo AC/20
Ammo AC/20
Heat Sink
L Laser
Mackie Searchlight (Fixed)
Left Arm PPC
Right Arm AC/20
Left Leg Heat Sink
Heat Sink
Right Leg Heat Sink
Heat Sink


Description

Developed by the Terran Hegemony in the 25th century, the Mackie was the first true BattleMech. The Mackie was the pinnacle of the Hegemony's military might, the representation of their power and the hand of the Cameron's on the battlefield. The -7A is a predecessor to the Hegemony's pride, the -9H. It carries a similar weapon load out, the main difference being that it drops 1 PPC, the Medium Lasers, and the Active Probe for a pair of side torso mounted Large Lasers. Otherwise, it carries the AC/20 and PPC of the later -9H as well as that mech's prodigious armor.


Bonuses

Mech Quirk: Improved Communications

+4 increased resolve gain for only this pilot, increases pilot maximum resolve capacity by 15


Pilot Affinity: Encouraging

+2 resolve whenever resolve is gained


Factions

Factions


Stock Loadout
Stock Loadout
MSK-7B
Mackie.png
General Data
'Mech Type BattleMech
Class ASSAULT
Weight 100T
Stock Role The First Battlemech
Stock Specifications
Hardpoints
Speed 3/5/0
Firepower Max Damage: 350
Max Stability: 0
Max Heat: 0
Durability Armor: 1520
Structure: 766
Heat Efficiency Sinking: 95
Alpha: 102
Melee Kick: 100
Punch: 50
Stock Equipment
Engine Standard Engine
Core 300
Heat Sinks Engine Sink Kit (S)
E-Cooling +2
Gyro Standard Gyro
Structure Standard Structure (Fixed)
Armor Ferro-Fibrous Armor (S)
Head Mackie Improved Communications (Fixed)
Sanctuary Drone Interface (Fixed)
Left Torso AMS (S)
Heat Sink Double (S)
Heat Sink Double (S)
Heat Sink Double (S)
L Elec-Laser (S)
Right Torso Ammo AMS
Ammo DBAC/20
Ammo DBAC/20
Ammo DBAC/20
Ammo DBAC/20
Heat Sink Double (S)
Heat Sink Double (S)
L Elec-Laser (S)
Mackie Searchlight (Fixed)
SHIELD (S)
Left Arm NPC (S)
Right Arm DBAC/20 (S)
Left Leg Heat Sink Double (S)
Right Leg Heat Sink Double (S)


Description

The Mackie was the pride of the Terran Hegemony and the sign of their power, so it is fitting that it accompanied the Hegemony corporations that would become the Sanctuary Worlds on their great journey. Their inherent Terran pride never dimmed and they maintained the Mackie out of pride. The MSK-7B became the new stock standard design, armed with a Double-Barrel AC/20, a NPC, and twin Large Electro-Lasers for maximum punch. Thick armor kept the mech operational in all circumstances while plenty of DHS and ammo kept the guns running. The -7B went on to spawn many variants and led a storied history in the Sanctuary Worlds.


Bonuses

Mech Quirk: Improved Communications

+4 increased resolve gain for only this pilot, increases pilot maximum resolve capacity by 15


Pilot Affinity: Encouraging

+2 resolve whenever resolve is gained


Factions


Stock Loadout
Stock Loadout
MSK-7S
Mackie.png
General Data
'Mech Type BattleMech
Class ASSAULT
Weight 100T
Stock Role The First Battlemech
Stock Specifications
Hardpoints
Speed 3/5/0
Firepower Max Damage: 215
Max Stability: 100
Max Heat: 0
Durability Armor: 1,045
Structure: 1,149
Heat Efficiency Sinking: 76
Alpha: 93
Melee Kick: 100
Punch: 50
Stock Equipment
Engine Primitive Engine (Fixed)
Core 300
Heat Sinks Heat Sink Kit (SHS)
E-Cooling +2
Gyro Standard Gyro
Structure Mackie Rugged Structure (Fixed)
Head Heat Sink
Primitive Cockpit (Fixed)
Center Torso M Laser Prototype
M Laser Prototype
Left Torso Heat Sink
Heat Sink
Heat Sink
Right Torso Heat Sink
Heat Sink
Heat Sink
Ammo Heavy Rifle
Ammo Heavy Rifle
Ammo Heavy Rifle
Ammo Heavy Rifle
Mackie Searchlight (Fixed)
Left Arm PPC Prototype
Right Arm Heavy Rifle
Heavy Rifle


Description

While the Mackie-6S was made with relatively primitive components because they were all that existed back then, the -7S is not. It is made with primitive components to save on costs for cheap Periphery buyers who can't afford anything better. The Mackie's ancient but rugged frame proved durable and easy to repair, pros for cash-strapped buyers. This variant, the -7S, carries a simple weapon payload: a PPC and 2 Medium Lasers provide ammo-free firepower while a pair of Heavy Rifles provide the heavy punch and are simple plug-and-go components.


Bonuses

Mech Quirk: Primitive

+50% structure points, 50% resistance to critical hits, -40% sensor range, -20% sight range, +20% engine weight


Pilot Affinity: Encouraging

+2 resolve whenever resolve is gained


Factions

Factions


Stock Loadout
Stock Loadout
MSK-8A
Mackie.png
General Data
'Mech Type BattleMech
Class ASSAULT
Weight 100T
Stock Role The First Battlemech
Stock Specifications
Hardpoints
Speed 3/5/0
Firepower Max Damage: 264
Max Stability: 2
Max Heat: 0
Durability Armor: 1520
Structure: 766
Heat Efficiency Sinking: 95
Alpha: 92
Melee Kick: 100
Punch: 50
Stock Equipment
Engine Standard Engine
Core 300
Heat Sinks Engine Sink Kit (S)
E-Cooling +2
Gyro Standard Gyro
Structure Standard Structure (Fixed)
Armor Ferro-Fibrous Armor (S)
Head Mackie Improved Communications (Fixed)
Sanctuary Drone Interface (Fixed)
Center Torso Twin-Linked S Laser (S)
Twin-Linked S Laser (S)
Left Torso ECM Suite (S)
Heat Sink Double (S)
Heat Sink Double (S)
Heat Sink Double (S)
Heat Sink Double (S)
Heat Sink Double (S)
Right Torso Active Probe (S)
Heat Sink Double (S)
Heat Sink Double (S)
Mackie Searchlight (Fixed)
Ammo Scattergun/20
Ammo Scattergun/20
Ammo Scattergun/20
Ammo Scattergun/20
SHIELD (S)
Left Arm NPC (S)
NPC (S)
Right Arm Scattergun/20 (S)


Description

The Mackie was the pride of the Terran Hegemony and the sign of their power, so it is fitting that it accompanied the Hegemony corporations that would become the Sanctuary Worlds on their great journey. Their inherent Terran pride never dimmed and they maintained the Mackie out of pride. The MSK-8A is one of the many variants of the Mackie in the Sanctuary Worlds. Armed with a Scattergun/20 and twin NPCs as well as two Twin-Linked Small Lasers, the -8A is a powerful assault design. Its Active Probe and ECM Suite provide e-war capability while 18 DHS keep it frosty.


Bonuses

Mech Quirk: Improved Communications

+4 increased resolve gain for only this pilot, increases pilot maximum resolve capacity by 15


Pilot Affinity: Encouraging

+2 resolve whenever resolve is gained


Factions


Stock Loadout
Stock Loadout
MSK-8B
Mackie.png
General Data
'Mech Type BattleMech
Class ASSAULT
Weight 100T
Stock Role The First Battlemech
Stock Specifications
Hardpoints
Speed 3/5/0
Firepower Max Damage: 250
Max Stability: 100
Max Heat: 0
Durability Armor: 1560
Structure: 766
Heat Efficiency Sinking: 84
Alpha: 91
Melee Kick: 100
Punch: 50
Stock Equipment
Engine Standard Engine
Core 300
Heat Sinks Heat Sink Kit (SHS)
E-Cooling +2
Gyro Standard Gyro
Structure Standard Structure (Fixed)
Armor Standard Armor
Head Mackie Improved Communications (Fixed)
Center Torso M Laser
M Laser
Left Torso Heat Sink
Heat Sink
Heat Sink
Right Torso Ammo AC/20
Ammo AC/20
Ammo AC/20
Ammo AC/20
CASE
Heat Sink
Heat Sink
Mackie Searchlight (Fixed)
Left Arm PPC
PPC
Right Arm AC/20
Left Leg Heat Sink
Heat Sink
Right Leg Heat Sink
Heat Sink


Description

Developed by the Terran Hegemony in the 25th century, the Mackie was the first true BattleMech. The Mackie was the pinnacle of the Hegemony's military might, the representation of their power and the hand of the Cameron's on the battlefield. The -8B is a predecessor to the Hegemony's pride, the -9H, but remains a potent war machine. Carrying the maximum armor possible and carrying the same weapon load as the -9H, the -8B differs only in the lack of the advanced Beagle Active Probe that the -9H carries.


Bonuses

Mech Quirk: Improved Communications

+4 increased resolve gain for only this pilot, increases pilot maximum resolve capacity by 15


Pilot Affinity: Encouraging

+2 resolve whenever resolve is gained


Factions

Factions


Stock Loadout
Stock Loadout
MSK-8DD
Mackie.png
General Data
'Mech Type BattleMech
Class ASSAULT
Weight 100T
Stock Role The First Battlemech
Stock Specifications
Hardpoints
Speed 3/5/0
Firepower Max Damage: 420
Max Stability: 2
Max Heat: 0
Durability Armor: 1520
Structure: 766
Heat Efficiency Sinking: 75
Alpha: 75
Melee Kick: 100
Punch: 50
Stock Equipment
Engine XL Engine (S)
Core 300
Heat Sinks Engine Sink Kit (S)
E-Cooling +2
Gyro Standard Gyro
Structure Standard Structure (Fixed)
Armor Ferro-Fibrous Armor (S)
Head Mackie Improved Communications (Fixed)
Sanctuary Drone Interface (Fixed)
Center Torso M Elec-Laser (S)
M Elec-Laser (S)
Left Torso ECM Suite (S)
Heat Sink Double (S)
Heat Sink Double (S)
Right Torso Ammo DBAC/15
Ammo DBAC/15
Ammo DBAC/15
Ammo DBAC/15
Ammo DBAC/15
Heat Sink Double (S)
Mackie Searchlight (Fixed)
Ammo Scattergun/15
Ammo Scattergun/15
SHIELD (S)
Left Arm DBAC/15 (S)
DBAC/15 (S)
Right Arm Scattergun/15 (S)


Description

The Mackie was the pride of the Terran Hegemony and the sign of their power, so it is fitting that it accompanied the Hegemony corporations that would become the Sanctuary Worlds on their great journey. Their inherent Terran pride never dimmed and they maintained the Mackie out of pride. The MSK-8DD is one of the many variants of the Mackie in the Sanctuary Worlds. Built to haul heavy ballistics into combat the Double D, as its called, carries a Scattergun/15 and twin Double-Barrel AC/15s as well as the requisite twin Medium Electro-Lasers. 7 total tons of ammo keeps the guns running while 15 DHS and ECM provide sustain.


Bonuses

Mech Quirk: Improved Communications

+4 increased resolve gain for only this pilot, increases pilot maximum resolve capacity by 15


Pilot Affinity: Encouraging

+2 resolve whenever resolve is gained


Factions


Stock Loadout
Stock Loadout
MSK-8G
Mackie.png
General Data
'Mech Type BattleMech
Class ASSAULT
Weight 100T
Stock Role The First Battlemech
Stock Specifications
Hardpoints
Speed 3/5/0
Firepower Max Damage: 184
Max Stability: 10
Max Heat: 0
Durability Armor: 1655
Structure: 766
Heat Efficiency Sinking: 120
Alpha: 107
Melee Kick: 100
Punch: 50
Stock Equipment
Engine Standard Engine
Core 300
Heat Sinks Engine Sink Kit (S)
E-Cooling +2
Gyro Standard Gyro
Structure Standard Structure (Fixed)
Armor Ferro-Fibrous Armor (S)
Head Mackie Improved Communications (Fixed)
Sanctuary Drone Interface (Fixed)
Center Torso Supercharger (S)
Twin-Linked S Laser (S)
Twin-Linked S Laser (S)
Left Torso ECM Suite (S)
Heat Sink Double (S)
Heat Sink Double (S)
Heat Sink Double (S)
Heat Sink Double (S)
Heat Sink Double (S)
Right Torso Heat Sink Double (S)
Heat Sink Double (S)
Heat Sink Double (S)
Heat Sink Double (S)
Heat Sink Double (S)
Heat Sink Double (S)
Mackie Searchlight (Fixed)
Left Arm L Lance (S)
L Lance (S)
Right Arm Gamma Cannon (S)
Heat Sink Double (S)
Left Leg Supercharger Components
Right Leg Supercharger Components


Description

The Mackie was the pride of the Terran Hegemony and the sign of their power, so it is fitting that it accompanied the Hegemony corporations that would become the Sanctuary Worlds on their great journey. Their inherent Terran pride never dimmed and they maintained the Mackie out of pride. The MSK-8G is one of the many variants of the Mackie in the Sanctuary Worlds. An all-energy payload keeps the MSK-8G running in any combat situation. A Gamma Cannon provides extended range firepower while two each Large Lances and Twin-Linked Small Lasers cover closer ranges. A Supercharger gives the Mackie a burst of speed while ECM and Ferro-Fibrous give boosted defense. Finally, 24 DHS keep it ice-cold.


Bonuses

Mech Quirk: Improved Communications

+4 increased resolve gain for only this pilot, increases pilot maximum resolve capacity by 15


Pilot Affinity: Encouraging

+2 resolve whenever resolve is gained


Factions


Stock Loadout
Stock Loadout
MSK-9F
Mackie.png
General Data
'Mech Type BattleMech
Class ASSAULT
Weight 100T
Stock Role The First Battlemech
Stock Specifications
Hardpoints
Speed 3/5/0
Firepower Max Damage: 250
Max Stability: 30
Max Heat: 0
Durability Armor: 1880
Structure: 766
Heat Efficiency Sinking: 96
Alpha: 100
Melee Kick: 100
Punch: 50
Stock Equipment
Engine Standard Engine
Core 300
Heat Sinks Heat Sink Kit (DHS)
E-Cooling +2
Gyro Standard Gyro
Structure Standard Structure (Fixed)
Armor Standard Armor
Head Mackie Improved Communications (Fixed)
Center Torso M Laser
M Laser
Left Torso Artemis IV FCS
Artemis IV FCS
Beagle Probe
Guardian ECM
LRM15
LRM15
Right Torso CASE
Heat Sink (D)
Ammo LRM ARTIV
Ammo LRM ARTIV
Ammo LRM ARTIV
Ammo LRM ARTIV
Mackie Searchlight (Fixed)
Left Arm ER L Laser
ER L Laser
Heat Sink (D)
Right Arm Heat Sink (D)
Heat Sink (D)


Description

Crafted at the same time in the Periphery as the -10J, the -9F takes a somewhat different twist on the Mackie: missile support. The aged chassis was found to be a surprisingly stable and effective LRM support platform. A pair of LRM-15s, mated to an Artemis IV system, provide the primary punch. A pair of ER Large Lasers are direct-fire backup and the traditional Medium Lasers remain in place. Like the -10J, an Active Probe and ECM provide some electronic warfare potential. Unlike the -10J though, the -9F does not have any jump jets.


Bonuses

Mech Quirk: Improved Communications

+4 increased resolve gain for only this pilot, increases pilot maximum resolve capacity by 15


Pilot Affinity: Encouraging

+2 resolve whenever resolve is gained


Factions

Factions
  • Aurigan Directorate
  • Aurigan Restoration (Arano)
  • Magistracy of Canopus
    • Magistracy of Canopus
    • Raventhir's Iron Hand
  • Mercenaries
    • Mercenaries
    • Thermo Police
    • The Blackhearts
    • The Krushers
    • Barrett's Fusiliers
    • Narhal's Raiders
    • Greenburg's Godzillas
    • Romanov's Crusaders
    • Camacho's Caballeros
    • Mobile Fire
    • The Black Outlaws
    • Rubinsky's Light Horse
    • Lindon's Battalion
    • Grim Determination
    • 21st Centauri Lancers
    • Jacob's Juggernauts
    • Khorsakov's Cossacks
    • Winfield's Regiment
    • Avanti's Angels
    • Vanguard Legion
    • Smithson's Chinese Bandits
    • Hsien Hotheads
    • Simonson's Cutthroats
    • Always Faithful
    • Fist Of Mokal
    • Burr's Black Cobras
    • 51st Dark Panzer Jaegers
    • Broadsword Legion
    • Tooth of Ymir
    • Langendorf Lancers
    • Olson's Rangers
    • Harlock's Warriors
    • Screaming Eagles
    • Lethal Injection
    • Dioscuri
    • The Arcadians
    • 12th Vegan Rangers
    • Knights of Caerbannog
  • Outworlds Alliance
    • Outworld Alliance
    • 1st Alliance Air Wing
  • Local Government
  • Taurian Concordat
    • Taurian Concordat
    • Taurian Guard


Stock Loadout
Stock Loadout
MSK-9H
Mackie.png
General Data
'Mech Type BattleMech
Class ASSAULT
Weight 100T
Stock Role The First Battlemech
Stock Specifications
Hardpoints
Speed 3/5/0
Firepower Max Damage: 250
Max Stability: 100
Max Heat: 0
Durability Armor: 1520
Structure: 766
Heat Efficiency Sinking: 80
Alpha: 91
Melee Kick: 100
Punch: 50
Stock Equipment
Engine Standard Engine
Core 300
Heat Sinks Heat Sink Kit (SHS)
E-Cooling +2
Gyro Standard Gyro
Structure Standard Structure (Fixed)
Armor Standard Armor
Head Mackie Improved Communications (Fixed)
Center Torso M Laser
M Laser
Left Torso Beagle Probe
Heat Sink
Right Torso Ammo AC/20
Ammo AC/20
Ammo AC/20
Ammo AC/20
CASE
Mackie Searchlight (Fixed)
Left Arm Heat Sink
Heat Sink
Heat Sink
PPC
PPC
Right Arm AC/20
Left Leg Heat Sink
Heat Sink
Right Leg Heat Sink
Heat Sink


Description

Developed by the Terran Hegemony in the 25th century, the Mackie was the first true BattleMech. The Mackie-9H was the pinnacle of the Hegemony's military might, the representation of their power and the hand of the Cameron's on the battlefield. The -9H carried a pair of PPCs for long range combat with an AC/20 and two Medium Lasers for closer range engagements and was protected by incredibly thick armor. Though the Mackie has since been outclassed, it remains a powerful war machine and is worth respecting on the battlefield.


Bonuses

Mech Quirk: Improved Communications

+4 increased resolve gain for only this pilot, increases pilot maximum resolve capacity by 15


Pilot Affinity: Encouraging

+2 resolve whenever resolve is gained


Factions

Factions


Stock Loadout
Stock Loadout
MSK-9HJJ
Mackie.png
General Data
'Mech Type BattleMech
Class ASSAULT
Weight 100T
Stock Role The First Battlemech
Stock Specifications
Hardpoints
Speed 3/5/3
Firepower Max Damage: 235
Max Stability: 70
Max Heat: 0
Durability Armor: 1520
Structure: 766
Heat Efficiency Sinking: 108
Alpha: 95
Melee Kick: 100
Punch: 50
Stock Equipment
Engine Light Engine
Core 300
Heat Sinks Heat Sink Kit (DHS)
E-Cooling +2
Gyro Standard Gyro
Structure Standard Structure (Fixed)
Armor Standard Armor
Head Command Console
Mackie Improved Communications (Fixed)
Center Torso Jump Jet (A)
M Laser
M Laser
Left Torso Heat Sink (D)
Heat Sink (D)
Heat Sink (D)
Right Torso CASE
Ammo Gauss
Ammo Gauss
Heat Sink (D)
Left Arm ER PPC
ER PPC
Heat Sink (D)
Right Arm Gauss Rifle
Heat Sink (D)
Left Leg Jump Jet (A)
Right Leg Jump Jet (A)


Description

Originally in service to the Terran Hegemony, this Mackie was lost for centuries before being found and painstakingly restored by the Count of Odessa, Count Nicholas Fisk. After Fisk's duplicitous behavior towards the Snord's Irregulars and his capture by Archer Christifori and the aid of the mercenary unit Johann's Jaegers, this Mackie was turned over to the Jaegers as payment for services rendered. This Mackie, one of the last confirmed in service to a Great House, has been customized with a Command Console and a Gauss Rifle, making it a potent command mech.


Bonuses

Mech Quirk: Improved Communications

+4 increased resolve gain for only this pilot, increases pilot maximum resolve capacity by 15


Pilot Affinity: Encouraging

+2 resolve whenever resolve is gained


Factions

Factions
Mech not found with any factions, it's probably obtained from Game World contracts or an event!'


Stock Loadout
Stock Loadout
MSK-9H Prime
Mackie.png
General Data
'Mech Type OmniMech
Class ASSAULT
Weight 100T
Stock Role The First Battlemech... with a twist!
Stock Specifications
Hardpoints Omni: 10
Speed 3/5/0
Firepower Max Damage: 295
Max Stability: 80
Max Heat: 0
Durability Armor: 1520
Structure: 766
Heat Efficiency Sinking: 72
Alpha: 67
Melee Kick: 100
Punch: 50
Stock Equipment
Engine Standard Engine (Fixed)
Core 300 (Fixed)
Heat Sinks Heat Sink Kit (DHS) (Fixed)
E-Cooling +2 (Fixed)
Gyro OmniMech Gyro (Fixed)
Structure Endo-Steel Structure (Fixed)
Armor Standard Armor
Head Mackie Improved Communications (Fixed)
Center Torso ER M Laser (Fixed)
ER M Laser (Fixed)
Left Torso CASE (Fixed)
Ammo LRM
Ammo LRM
LRM20
Right Torso ER S Laser
Mackie Searchlight (Fixed)
Left Arm Gauss Rifle
Right Arm Gauss Rifle
Left Leg Ammo Gauss
Ammo Gauss
Right Leg Ammo Gauss
Ammo Gauss


Description

Someone's been having some fun with this one. What started life as a stock Mackie MSK-9H has received a full ground-up rebuild with cutting edge technology based on both Clan and IS think tank technologies. Essentially, this Mackie has been rebuilt with omni technology, giving it incredible versatility. The only fixed gear, other than the engine and the 12 double heat sinks, is a pair of ER Medium Lasers. The other 42 tons has been spent on a pair of Gauss Rifles, backed up by a LRM-20. A solitary ER Small Laser rounds out the armament.


Bonuses

Mech Quirk: Improved Communications

+4 increased resolve gain for only this pilot, increases pilot maximum resolve capacity by 15


Mech Quirk: OmniMech

Fast Refits - Mech variants can be assembled with only 1 part as long as you have sufficient parts from other variants to complete it. BA can mount on OmniMechs


Pilot Affinity: Encouraging

+2 resolve whenever resolve is gained


Factions

Factions


Stock Loadout
Stock Loadout
MSK-9P
Mackie.png
General Data
'Mech Type BattleMech
Class ASSAULT
Weight 100T
Stock Role The First Battlemech
Stock Specifications
Hardpoints
Speed 3/5/0
Firepower Max Damage: 474
Max Stability: 202
Max Heat: 0
Durability Armor: 1600
Structure: 766
Heat Efficiency Sinking: 72
Alpha: 138
Melee Kick: 100
Punch: 50
Stock Equipment
Engine Fuel Cell Engine (Fixed)
Core 300
Heat Sinks Heat Sink Kit (SHS)
E-Cooling None
Gyro Standard Gyro
Structure Standard Structure (Fixed)
Armor Heavy Plating Armor
Head Mackie Improved Communications (Fixed)
Center Torso M Chem Laser
M Chem Laser
MG
MG
Left Torso Ammo Chemical Laser
Ammo Chemical Laser
Ammo MG
Right Torso Heat Sink
Heat Sink
Heat Sink
Heat Sink
Heat Sink
Heat Sink
Mackie Searchlight (Fixed)
Left Arm Reloading RL40
Reloading RL40
Right Arm Heat Sink
Heat Sink
PPC
PPC


Description

The Mackie MSK-9P saw its first production in the Taurian Concordat as a cheap Assault mech for other minor powers that, through its immense single attack power, could overhwhelm any other assault mech it encountered with one single salvo. Using the barest minimum of 'modern' technology, the 9P uses paired PPC's in place of the AC/20 found in the original 9H, maintaining the damage at the cost of higher heat. The left arm is replaced by a huge rocket launcher that originally saw its turret designed for use on tanks but was redesigned to fit the mackies side torso. The centre torso features two machine guns added under slung to the Medium Lasers to allow the pilot the barest chance against modern infantry. In order to make the most of what minor powers had, the Mackie MSK-9P is clad in a heavy coating of Heavy Plating Armor to boost its defence, with a cheap and easy to maintain Fuel Cell engine occupying the remaining weight.


Bonuses

Mech Quirk: Improved Communications

+4 increased resolve gain for only this pilot, increases pilot maximum resolve capacity by 15


Pilot Affinity: Ice Cold

Adds 9 bonus heat sinking


Factions

Factions


Stock Loadout
Stock Loadout
MSK-10J
Mackie.png
General Data
'Mech Type BattleMech
Class ASSAULT
Weight 100T
Stock Role The First Battlemech
Stock Specifications
Hardpoints
Speed 3/5/3
Firepower Max Damage: 210
Max Stability: 55
Max Heat: 0
Durability Armor: 1560
Structure: 766
Heat Efficiency Sinking: 90
Alpha: 78
Melee Kick: 100
Punch: 50
Stock Equipment
Engine Standard Engine
Core 300
Heat Sinks Heat Sink Kit (DHS)
E-Cooling +2
Gyro Standard Gyro
Structure Standard Structure (Fixed)
Armor Standard Armor
Head Mackie Improved Communications (Fixed)
Center Torso M Laser
M Laser
Left Torso Jump Jet (A)
Beagle Probe
Guardian ECM
Heat Sink (D)
Right Torso CASE
Heat Sink (D)
Ammo LBX/10 CLUSTER
Ammo LBX/10 CLUSTER
Ammo LBX/10 SLUG
Ammo LBX/10 SLUG
Mackie Searchlight (Fixed)
Left Arm Heat Sink (D)
PPC
PPC
Right Arm LBX AC/10
Left Leg Jump Jet (A)
Right Leg Jump Jet (A)


Description

Designed as a thought experiment by a bored designer, the MSK-10J became a reality in the Periphery as technology proliferated through the Inner Sphere in the wake of the Helm Core's discovery. The Mackie's frame proved capable of a refresh and update and Periphery mech manufacturers enjoyed the callback to the earliest days of the BattleMech. The MSK-10J carries a similar load out to its predecessors: a pair of Medium Lasers and a pair of PPCs are backed by a modern LB-10X Autocannon. An Active Probe and Guardian ECM keep it safe while an unusual inclusion of 3 assault-class jump jets give the -10J unexpected mobility.


Bonuses

Mech Quirk: Improved Communications

+4 increased resolve gain for only this pilot, increases pilot maximum resolve capacity by 15


Pilot Affinity: Encouraging

+2 resolve whenever resolve is gained


Factions

Factions
  • Aurigan Directorate
  • Aurigan Restoration (Arano)
  • Hanseatic League
  • Magistracy of Canopus
    • Magistracy of Canopus
    • Magistracy of Canopus
    • 2nd Canopian Fusiliers
    • Raventhir's Iron Hand
    • Raventhir's Iron Hand
    • Magistracy Cavaliers
  • Mercenaries
    • Mercenaries
    • Thermo Police
    • The Blackhearts
    • The Krushers
    • Barrett's Fusiliers
    • Narhal's Raiders
    • Greenburg's Godzillas
    • Romanov's Crusaders
    • Camacho's Caballeros
    • Mobile Fire
    • The Black Outlaws
    • Rubinsky's Light Horse
    • Lindon's Battalion
    • Grim Determination
    • 21st Centauri Lancers
    • Jacob's Juggernauts
    • Khorsakov's Cossacks
    • Winfield's Regiment
    • Avanti's Angels
    • Vanguard Legion
    • Smithson's Chinese Bandits
    • Hsien Hotheads
    • Simonson's Cutthroats
    • Always Faithful
    • Fist Of Mokal
    • Burr's Black Cobras
    • 51st Dark Panzer Jaegers
    • Broadsword Legion
    • Tooth of Ymir
    • Langendorf Lancers
    • Olson's Rangers
    • Harlock's Warriors
    • Screaming Eagles
    • Lethal Injection
    • Dioscuri
    • The Arcadians
    • 12th Vegan Rangers
    • Knights of Caerbannog
  • Outworlds Alliance
    • Outworld Alliance
    • 1st Alliance Air Wing
  • Local Government
  • Taurian Concordat
    • Taurian Concordat
    • Taurian Concordat
    • Pleiades Hussars
    • Taurian Guard
    • Taurian Guard
    • 3rd Taurian Lancers


Stock Loadout
Stock Loadout
MSK-11R
Mackie.png
General Data
'Mech Type BattleMech
Class ASSAULT
Weight 100T
Stock Role The First Battlemech
Stock Specifications
Hardpoints
Speed 3/5/0
Firepower Max Damage: 235
Max Stability: 70
Max Heat: 0
Durability Armor: 1560
Structure: 766
Heat Efficiency Sinking: 102
Alpha: 95
Melee Kick: 100
Punch: 50
Stock Equipment
Engine Standard Engine
Core 300
Heat Sinks Heat Sink Kit (DHS)
E-Cooling +2
Gyro Standard Gyro
Structure Standard Structure (Fixed)
Armor Standard Armor
Head Mackie Improved Communications (Fixed)
Center Torso M Laser
M Laser
Left Torso Beagle Probe
Guardian ECM
Heat Sink (D)
Heat Sink (D)
Right Torso CASE
Ammo Gauss
Ammo Gauss
Ammo Gauss
Ammo Gauss
Heat Sink (D)
Mackie Searchlight (Fixed)
Left Arm ER PPC
ER PPC
Heat Sink (D)
Right Arm Gauss Rifle
Heat Sink (D)


Description

After the MSK-10J brought the Mackie back into production in the Periphery, the Inner Sphere took note of the ancient design and updated it for their own use. Skobel MechWorks turned out a few variants, including this, the -11R. Intended as a stand-off ranged design, the -11R carries a massive Gauss Rifle and a pair of ER PPCs for primary armament. For backup, it has the Mackie's traditional paired Medium Lasers. For defense, the Mackie's prodigious armor remains as well as an Active Probe and a Guardian ECM suite.


Bonuses

Mech Quirk: Improved Communications

+4 increased resolve gain for only this pilot, increases pilot maximum resolve capacity by 15


Pilot Affinity: Encouraging

+2 resolve whenever resolve is gained


Factions

Factions
  • Capellan Confederation (Liao)
    • Capellan Confederation (Liao)
    • 1st McCarron's Armored Cavalry
    • Death Commandos
    • Warrior House Imarra
  • ComStar
    • ComStar
    • 2nd Army V-Mu
    • 11th Army V-Eta
  • Draconis Combine (Kurita)
    • Draconis Combine (Kurita)
    • 1st Sword Of Light
    • 3rd Night Stalkers
  • Federated Suns (Davion)
    • Federated Suns (Davion)
    • Davion Assault Guards
    • 10th Lyran Guards
    • 2nd Crucis Lancers
  • Free Rasalhague Republic
    • Free Rasalhague Republic
    • 1st Tyr
    • 2nd Freemen
  • Free Worlds League (Marik)
    • Free Worlds League (Marik)
    • 1st Knights of the Inner Sphere
    • 2nd Free Worlds Guards
  • Lyran Commonwealth (Steiner)
    • Lyran Commonwealth (Steiner)
    • 5th Donegal Guards
    • 6th Lyran Guards
    • 11th Avalon Hussars
  • Mercenaries
    • Mercenaries
    • Federated Freemen
    • The Blackhearts
    • The Krushers
    • Barrett's Fusiliers
    • Narhal's Raiders
    • Greenburg's Godzillas
    • Romanov's Crusaders
    • Camacho's Caballeros
    • Mobile Fire
    • The Black Outlaws
    • Rubinsky's Light Horse
    • Lindon's Battalion
    • Grim Determination
    • 21st Centauri Lancers
    • Jacob's Juggernauts
    • Khorsakov's Cossacks
    • Winfield's Regiment
    • Avanti's Angels
    • Vanguard Legion
    • Smithson's Chinese Bandits
    • Hsien Hotheads
    • Simonson's Cutthroats
    • Always Faithful
    • Fist Of Mokal
    • Burr's Black Cobras
    • 51st Dark Panzer Jaegers
    • Broadsword Legion
    • Tooth of Ymir
    • Langendorf Lancers
    • Olson's Rangers
    • Harlock's Warriors
    • Screaming Eagles
    • Lethal Injection
    • Dioscuri
    • The Arcadians
    • 12th Vegan Rangers
    • Knights of Caerbannog
  • Local Government
  • St. Ives Compact


Stock Loadout
Stock Loadout
MSK-12S
Mackie.png
General Data
'Mech Type BattleMech
Class ASSAULT
Weight 100T
Stock Role The First Battlemech
Stock Specifications
Hardpoints
Speed 3/5/0
Firepower Max Damage: 320
Max Stability: 40
Max Heat: 40
Durability Armor: 1560
Structure: 766
Heat Efficiency Sinking: 90
Alpha: 96
Melee Kick: 100
Punch: 50
Stock Equipment
Engine Standard Engine
Core 300
Heat Sinks Heat Sink Kit (DHS)
E-Cooling +2
Gyro Standard Gyro
Structure Standard Structure (Fixed)
Armor Standard Armor
Head Mackie Improved Communications (Fixed)
Center Torso M Laser
M Laser
Left Torso Heat Sink (D)
Heat Sink (D)
Right Torso CASE
Heat Sink (D)
Mackie Searchlight (Fixed)
Ammo Sniper Seismic Charge
Ammo Sniper
Ammo Sniper
Ammo Sniper Inferno
Left Arm L Pulse
L Pulse
Right Arm Sniper Artillery


Description

A sort of fork of the Mackie-10J and -9F, the -12S turns to an older but proven weapon system to provide long range fire support on an ancient but stable and proven platform: the Sniper Artillery. Armed with the massive artillery piece, the -12S is capable of laying down supporting fire at virtually any range. For mid-range defense, the -12S uses a pair of Large Pulse Lasers while the ubiquitous Mediums keep close-ranges clear. The Sniper is fed by 4 tons of ammunition and kept cold by 15 double heat sinks. The -12S found widespread acceptance among militia forces that really needed mobile artillery.


Bonuses

Mech Quirk: Improved Communications

+4 increased resolve gain for only this pilot, increases pilot maximum resolve capacity by 15


Pilot Affinity: Encouraging

+2 resolve whenever resolve is gained


Factions

Factions
  • Aurigan Directorate
  • Aurigan Restoration (Arano)
  • ComStar
    • ComStar
    • 2nd Army V-Mu
    • 11th Army V-Eta
  • Magistracy of Canopus
    • Magistracy of Canopus
    • Raventhir's Iron Hand
  • Mercenaries
    • Mercenaries
    • Thermo Police
    • The Blackhearts
    • The Krushers
    • Barrett's Fusiliers
    • Narhal's Raiders
    • Greenburg's Godzillas
    • Romanov's Crusaders
    • Camacho's Caballeros
    • Mobile Fire
    • The Black Outlaws
    • Rubinsky's Light Horse
    • Lindon's Battalion
    • Grim Determination
    • 21st Centauri Lancers
    • Jacob's Juggernauts
    • Khorsakov's Cossacks
    • Winfield's Regiment
    • Avanti's Angels
    • Vanguard Legion
    • Smithson's Chinese Bandits
    • Hsien Hotheads
    • Simonson's Cutthroats
    • Always Faithful
    • Fist Of Mokal
    • Burr's Black Cobras
    • 51st Dark Panzer Jaegers
    • Broadsword Legion
    • Tooth of Ymir
    • Langendorf Lancers
    • Olson's Rangers
    • Harlock's Warriors
    • Screaming Eagles
    • Lethal Injection
    • Dioscuri
    • The Arcadians
    • 12th Vegan Rangers
    • Knights of Caerbannog
  • Outworlds Alliance
    • Outworld Alliance
    • 1st Alliance Air Wing
  • Local Government
  • Taurian Concordat
    • Taurian Concordat
    • Taurian Guard


Stock Loadout
Stock Loadout
MSK-MKD
Mackie.png
General Data
'Mech Type BattleMech
Class ASSAULT
Weight 100T
Stock Role The First Battlemech
Stock Specifications
Hardpoints
Speed 3/5/0
Firepower Max Damage: 396
Max Stability: 89
Max Heat: 80
Durability Armor: 1800
Structure: 766
Heat Efficiency Sinking: 72
Alpha: 75
Melee Kick: 100
Punch: 50
Stock Equipment
Engine XL Engine
Core 300
Heat Sinks Heat Sink Kit (DHS)
E-Cooling +1
Gyro XL Gyro
Structure Standard Structure (Fixed)
Armor Standard Armor
Head Hardened Cockpit
Mackie Improved Communications (Fixed)
Center Torso Heat Sink (D)
Left Torso Ammo LRM BEES
MML9
Ammo SRM TDM
Right Torso Mackie Searchlight (Fixed)
Ammo Sniper Seismic Charge
Ammo Sniper Seismic Charge
Ammo Sniper
Ammo Sniper Inferno
Left Arm Sniper Artillery
Right Arm Sniper Artillery


Special Note: The Mackie MSK-MKD is a custom Community Content 'Mech.

Description

A rare mercenary upgrade of the Mackie MSK-12S, the -MKD (named for its creator) takes the -12S to a new level, dropping all the secondary weaponry and upgrading to an XL Engine in exchange for a second Sniper Artillery. The only backup weapon, such as it is, is a solitary MML9.

<b><color=#e51717>COMMUNITY CONTENT</color></b>


Bonuses

Mech Quirk: Improved Communications

+4 increased resolve gain for only this pilot, increases pilot maximum resolve capacity by 15


Pilot Affinity: Encouraging

+2 resolve whenever resolve is gained


Factions

Factions


Stock Loadout
Stock Loadout