Stalker

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STK-3F
Stalker.png
General Data
'Mech Type BattleMech
Class ASSAULT
Weight 85T
Stock Role Juggernaut & Ranged Assault
Stock Specifications
Hardpoints Energy: 6
Missile: 4
Speed 3/5/0
Firepower Max Damage: 336
Max Stability: 68
Max Heat: 0
Durability Armor: 1080
Structure: 651
Heat Efficiency Sinking: 86
Alpha: 128
Melee Kick: 85
Punch: 43
Stock Equipment
Engine Standard Engine
Core 255
Heat Sinks Heat Sink Kit (SHS)
E-Cooling None
Gyro Standard Gyro
Structure Standard Structure (Fixed)
Armor Standard Armor
Head Stalker Combat Computer (Fixed)
Center Torso Heat Sink
Heat Sink
Left Torso Heat Sink
L Laser
Ammo SRM
SRM6
Right Torso Heat Sink
L Laser
Ammo SRM
SRM6
Left Arm Heat Sink
Ammo LRM
LRM10
M Laser
M Laser
Right Arm Heat Sink
Ammo LRM
LRM10
M Laser
M Laser
Left Leg Heat Sink
Heat Sink
Right Leg Heat Sink
Heat Sink


Description

The Stalker 3F mounts a ridiculous amount of weaponry-even for an assault 'Mech. It is also notable for its incredibly poor heat management, which is the cost it pays for such amazing damage output. Powerful, but to be used wisely.


Bonuses

Mech Quirk: Combat Computer

-6 heat per turn


Pilot Affinity: Ice Cold

Adds 9 bonus heat sinking


Factions


Stock Loadout
Stock Loadout
STK-3Fb
Stalker.png
General Data
'Mech Type BattleMech
Class ASSAULT
Weight 85T
Stock Role Juggernaut & Ranged Assault
Stock Specifications
Hardpoints Energy: 6
Missile: 2
Speed 3/5/0
Firepower Max Damage: 580
Max Stability: 60
Max Heat: 0
Durability Armor: 1480
Structure: 651
Heat Efficiency Sinking: 96
Alpha: 240
Melee Kick: 85
Punch: 43
Stock Equipment
Engine Standard Engine
Core 255
Heat Sinks Heat Sink Kit (DHS)
E-Cooling None
Gyro Standard Gyro
Structure Standard Structure (Fixed)
Armor Standard Armor
Head FCS Artemis IV
FCS Artemis IV
Stalker Combat Computer (Fixed)
Stalker Combat Computer (Fixed)
Center Torso Guardian ECM
Guardian ECM
Left Torso CASE
CASE
ER L Laser
ER L Laser
Ammo LRM ARTIV
Ammo LRM ARTIV
Ammo LRM ARTIV
Ammo LRM ARTIV
Ammo LRM ARTIV
Ammo LRM ARTIV
Ammo LRM ARTIV
Ammo LRM ARTIV
Right Torso ER L Laser
ER L Laser
Heat Sink (D)
Heat Sink (D)
Heat Sink (D)
Heat Sink (D)
Heat Sink (D)
Heat Sink (D)
Left Arm Heat Sink (D)
Heat Sink (D)
LRM15
LRM15
M Laser
M Laser
M Laser
M Laser
Right Arm Heat Sink (D)
Heat Sink (D)
LRM15
LRM15
M Laser
M Laser
M Laser
M Laser


Description

Created for the Star League's Royal regiments, the Stalker-3Fb is much like its lesser kin: a walking death machine. It carries a similar payload but makes use of lostech double heat sinks to cool down much more effectively, letting it fire continuously much longer than a normal Stalker-3F., Created for the Star League's Royal regiments, the Stalker-3Fb is much like its lesser kin: a walking death machine. It carries a similar payload but makes use of lostech double heat sinks to cool down much more effectively, letting it fire continuously much longer than a normal Stalker-3F.


Bonuses

Mech Quirk: Combat Computer

-6 heat per turn


Mech Quirk: Royal

-12 heat at the end of the turn


Pilot Affinity: Ice Cold

Adds 9 bonus heat sinking


Factions


Stock Loadout
Stock Loadout
STK-3H
Stalker.png
General Data
'Mech Type BattleMech
Class ASSAULT
Weight 85T
Stock Role Juggernaut & Heavy Fire Support
Stock Specifications
Hardpoints Energy: 4
Missile: 6
Speed 3/5/0
Firepower Max Damage: 336
Max Stability: 88
Max Heat: 0
Durability Armor: 1080
Structure: 651
Heat Efficiency Sinking: 86
Alpha: 104
Melee Kick: 85
Punch: 43
Stock Equipment
Engine Standard Engine
Core 255
Heat Sinks Heat Sink Kit (SHS)
E-Cooling None
Gyro Standard Gyro
Structure Standard Structure (Fixed)
Armor Standard Armor
Head Stalker Combat Computer (Fixed)
Center Torso Heat Sink
Heat Sink
Left Torso Heat Sink
Ammo SRM
SRM6
Right Torso Heat Sink
Ammo SRM
SRM6
Left Arm Heat Sink
Ammo LRM
LRM20
M Laser
M Laser
Right Arm Heat Sink
Ammo LRM
LRM20
M Laser
M Laser
Left Leg Heat Sink
Heat Sink
Right Leg Heat Sink
Heat Sink


Description

The Stalker 3H was intended as a siege 'Mech. Replacing the twin LRM-10s and Large Lasers for paired LRM-20s, the STK-3H is a powerful fire support 'Mech.


Bonuses

Mech Quirk: Combat Computer

-6 heat per turn


Pilot Affinity: Ice Cold

Adds 9 bonus heat sinking


Factions


Stock Loadout
Stock Loadout
STK-3PA
Stalker.png
General Data
'Mech Type BattleMech
Class ASSAULT
Weight 85T
Stock Role Juggernaut & Ranged Assault
Stock Specifications
Hardpoints Energy: 6
Missile: 4
Speed 3/5/0
Firepower Max Damage: 540
Max Stability: 240
Max Heat: 80
Durability Armor: 1080
Structure: 651
Heat Efficiency Sinking: 102
Alpha: 190
Melee Kick: 85
Punch: 43
Stock Equipment
Engine Standard Engine
Core 255
Heat Sinks Heat Sink Kit (SHS)
E-Cooling None
Gyro Standard Gyro
Structure Standard Structure (Fixed)
Armor Standard Armor
Head Life Support
Life Support
Sensors
Stalker Combat Computer (Fixed)
Center Torso Heat Sink
Heat Sink
Left Torso Binary Laser
Heat Sink
Heat Sink
Heat Sink
Inferno RL20
Right Torso Binary Laser
Heat Sink
Heat Sink
Heat Sink
Inferno RL20
Left Arm Heat Sink
Reloading RL40
Right Arm Heat Sink
Reloading RL40
Left Leg Heat Sink
Heat Sink
Right Leg Heat Sink
Heat Sink


Description

The skunkworks of Periphery Armory, Inc has done it again, they've made the Stalker better in every way than its original incarnation! This, the STK-3PA, comes with so much absurd firepower that even the mighty Atlas trembles in fear. A pair of Reloading Rocket Launcher-40s do the heavy work while a pair of Inferno Rocket Launcher-20s keep the target unable to fight back. For ranged firepower, a pair of little-loved but highly effective Binary Laser Cannons put in serious work. Periphery Armory, Inc: proving that the oldies are still goodies!


Bonuses

Mech Quirk: Combat Computer

-6 heat per turn


Pilot Affinity: Ice Cold

Adds 9 bonus heat sinking


Factions


Stock Loadout
Stock Loadout
STK-4N
Stalker.png
General Data
'Mech Type BattleMech
Class ASSAULT
Weight 85T
Stock Role Juggernaut & Ranged Assault
Stock Specifications
Hardpoints Energy: 8
Missile: 3
Support: 2
Speed 3/5/0
Firepower Max Damage: 296
Max Stability: 58
Max Heat: 0
Durability Armor: 1080
Structure: 651
Heat Efficiency Sinking: 110
Alpha: 116
Melee Kick: 85
Punch: 43
Stock Equipment
Engine Standard Engine
Core 255
Heat Sinks Heat Sink Kit (SHS)
E-Cooling None
Gyro Standard Gyro
Structure Standard Structure (Fixed)
Armor Standard Armor
Head Stalker Combat Computer (Fixed)
Center Torso Heat Sink
Heat Sink
Left Torso Heat Sink
Heat Sink
Heat Sink
Heat Sink
Heat Sink
L Laser
Ammo SRM
SRM6
Right Torso Heat Sink
Heat Sink
Heat Sink
Heat Sink
Heat Sink
L Laser
Ammo SRM
SRM6
Left Arm M Laser
M Laser
Right Arm Ammo LRM
LRM10
M Laser
M Laser
Left Leg Heat Sink
Heat Sink
Right Leg Heat Sink
Heat Sink


Description

By removing one of the LRM launchers and adding more Heat Sinks, the Stalker 4N can dish out more damage per round without as much fear of baking the pilot alive.


Bonuses

Mech Quirk: Combat Computer

-6 heat per turn


Pilot Affinity: Ice Cold

Adds 9 bonus heat sinking


Factions


Stock Loadout
Stock Loadout
STK-5M
Stalker.png
General Data
'Mech Type BattleMech
Class ASSAULT
Weight 85T
Stock Role Juggernaut & Ranged Assault
Stock Specifications
Hardpoints Energy: 6
Missile: 5
Speed 3/5/0
Firepower Max Damage: 303
Max Stability: 68
Max Heat: 0
Durability Armor: 1160
Structure: 651
Heat Efficiency Sinking: 108
Alpha: 120
Melee Kick: 85
Punch: 43
Stock Equipment
Engine Standard Engine
Core 255
Heat Sinks Heat Sink Kit (DHS)
E-Cooling None
Gyro Standard Gyro
Structure Standard Structure (Fixed)
Armor Standard Armor
Head Stalker Combat Computer (Fixed)
Center Torso ER L Laser
Left Torso Heat Sink (D)
Heat Sink (D)
Narc Launcher
Ammo SRM
Ammo SRM
SRM6
Right Torso Heat Sink (D)
Heat Sink (D)
Heat Sink (D)
Ammo SRM
SRM6
Left Arm Heat Sink (D)
Ammo LRM
Ammo LRM
LRM10
M Laser
M Laser
Right Arm Heat Sink (D)
Ammo LRM
Ammo LRM
LRM10
M Laser
M Laser
Left Leg Ammo Narc Beacon
Ammo Narc Beacon


Description

An upgrade originating from the Free Worlds League, the 5M variant of the Stalker was introduced using moderate amounts of Star League technology. Most of the weaponry was retained but both large lasers were removed for a single ER Large Laser placed in the 'Mech's centerline and a Narc Missile Beacon in the left torso, allowing the Stalker to tag enemy units with a homing beacon. The seventeen double heat sinks of the 5M afford it far greater heat efficiency than the twenty single heat sinks of previous models and an additional ton of armor was added for survivability. Unfortunately the designers of the new 5M dismissed the inclusion of CASE, a factor which led directly to the deaths of several Stalkers.


Bonuses

Mech Quirk: Combat Computer

-6 heat per turn


Pilot Affinity: Ice Cold

Adds 9 bonus heat sinking


Factions


Stock Loadout
Stock Loadout
STK-6M
Stalker.png
General Data
'Mech Type BattleMech
Class ASSAULT
Weight 85T
Stock Role Juggernaut & Ranged Assault
Stock Specifications
Hardpoints Energy: 7
Missile: 2
Support: 4
Speed 3/5/0
Firepower Max Damage: 290
Max Stability: 30
Max Heat: 0
Durability Armor: 1480
Structure: 651
Heat Efficiency Sinking: 114
Alpha: 130
Melee Kick: 85
Punch: 43
Stock Equipment
Engine Standard Engine
Core 255
Heat Sinks Heat Sink Kit (DHS)
E-Cooling None
Gyro Standard Gyro
Structure Standard Structure (Fixed)
Armor Standard Armor
Head FCS Artemis IV
ER M Laser
Stalker Combat Computer (Fixed)
Center Torso ER L Laser
Left Torso CASE
Heat Sink (D)
Heat Sink (D)
Heat Sink (D)
Ammo LRM ARTIV
Ammo LRM ARTIV
Right Torso CASE
Heat Sink (D)
Heat Sink (D)
Heat Sink (D)
Ammo LRM ARTIV
Ammo LRM ARTIV
Left Arm ER M Laser
ER M Laser
Heat Sink (D)
Ammo LRM ARTIV
LRM15
Right Arm ER M Laser
ER M Laser
Heat Sink (D)
Ammo LRM ARTIV
LRM15


Description

Irian's attempt to make up for the shortcomings of the 5M, the 6M introduced in 3062 drops the SRMs entirely, upgrades the LRMs to 15-tube racks with integral Artemis IV FCS, and upgrades the lasers to ER versions, mounting a fifth medium. Most importantly, the LRM magazines are now protected with CASE.


Bonuses

Mech Quirk: Combat Computer

-6 heat per turn


Pilot Affinity: Ice Cold

Adds 9 bonus heat sinking


Factions


Stock Loadout
Stock Loadout
STK-7D
Stalker.png
General Data
'Mech Type BattleMech
Class ASSAULT
Weight 85T
Stock Role Juggernaut & Ranged Assault
Stock Specifications
Hardpoints Energy: 6
Missile: 4
Support: 1
Speed 3/5/0
Firepower Max Damage: 312
Max Stability: 72
Max Heat: 0
Durability Armor: 1400
Structure: 651
Heat Efficiency Sinking: 120
Alpha: 147
Melee Kick: 85
Punch: 43
Stock Equipment
Engine Standard Engine
Core 255
Heat Sinks Heat Sink Kit (DHS)
E-Cooling None
Gyro Standard Gyro
Structure Standard Structure (Fixed)
Armor Standard Armor
Head S Laser
Stalker Combat Computer (Fixed)
FCS Adv TC
Center Torso M Pulse
M Pulse
Left Torso ER PPC
Heat Sink (D)
Heat Sink (D)
M Pulse
Right Torso CASE
ER PPC
Heat Sink (D)
Heat Sink (D)
M Pulse
Ammo Streak SRM
Left Arm Heat Sink (D)
Heat Sink (D)
Heat Sink (D)
Streak SRM4
Right Arm Heat Sink (D)
Heat Sink (D)
Streak SRM4


Description

The 7D Stalker introduced by the Federated Suns in 3062 is built on a standard chassis and engine for rugged durability and carries a primarily energy arsenal. Its two primary weapons are two ER PPCs, giving the 7D a striking distance out to just under seven hundred meters. The 'Mech is also armed with four Medium Pulse Lasers for close combat, which are backed up by two Streak SRM-4 launchers to take advantage of any weak points in an enemy's armor. The lasers and ER PPCs are all linked to an advanced Targeting Computer, which gives the 7D extreme accuracy.


Bonuses

Mech Quirk: Combat Computer

-6 heat per turn


Pilot Affinity: Ice Cold

Adds 9 bonus heat sinking


Factions


Stock Loadout
Stock Loadout
STK-7L
Stalker.png
General Data
'Mech Type BattleMech
Class ASSAULT
Weight 85T
Stock Role Juggernaut & Ranged Assault
Stock Specifications
Hardpoints Ballistic: 2
Missile: 7
Support: 1
Speed 3/5/0
Firepower Max Damage: 178
Max Stability: 52
Max Heat: 0
Durability Armor: 1560
Structure: 651
Heat Efficiency Sinking: 78
Alpha: 55
Melee Kick: 85
Punch: 43
Stock Equipment
Engine Standard Engine
Core 255
Heat Sinks Heat Sink Kit (DHS)
E-Cooling None
Gyro Standard Gyro
Structure Endo-Steel Structure (Fixed)
Armor Standard Armor
Head FCS Artemis IV
Stalker Combat Computer (Fixed)
Left Torso CASE II
HVAC/10
Ammo HVAC/10
Ammo HVAC/10
Right Torso CASE II
Ammo LRM FASCAM
Ammo LRM Swarm
Ammo LRM ARTIV
MML9
Ammo SRM Acid
Ammo SRM ARTIV
Ammo SRM TDM
Left Arm Heat Sink (D)
MML9
Right Arm Heat Sink (D)
MML9


Description

The 7L Stalker is a Capellan test bed platform for new technologies developed for use by the CCAF. Departing from traditional Stalker configurations of the past, the 7L carries the volatile but potent Hypervelocity Class 10 Autocannon as its main gun. A trio of the new Multi-Missile Launcher 9-racks supplements the punching power of the HVAC, and also allows the Stalker to employ specialty ammunition as well as brawl when necessary.


Bonuses

Mech Quirk: Combat Computer

-6 heat per turn


Pilot Affinity: Ice Cold

Adds 9 bonus heat sinking


Factions


Stock Loadout
Stock Loadout
STK-8X
Stalker.png
General Data
'Mech Type BattleMech
Class ASSAULT
Weight 85T
Stock Role Juggernaut & Ranged Assault
Stock Specifications
Hardpoints Ballistic: 1
Energy: 4
Missile: 2
Support: 3
Speed 3/5/0
Firepower Max Damage: 215
Max Stability: 40
Max Heat: 0
Durability Armor: 1240
Structure: 651
Heat Efficiency Sinking: 90
Alpha: 76
Melee Kick: 85
Punch: 43
Stock Equipment
Engine Standard Engine
Core 255
Heat Sinks Heat Sink Kit (DHS)
E-Cooling None
Gyro Standard Gyro
Structure Standard Structure (Fixed)
Armor Standard Armor
Head Stalker Combat Computer (Fixed)
Center Torso Angel ECM
Left Torso CASE
UAC/10
Ammo UAC/10
Ammo UAC/10
Right Torso Bloodhound Probe
CASE
Coolant Pod
Ammo LRM
Ammo LRM
Ammo LRM
Left Arm Heat Sink (D)
Heat Sink (D)
LRM10
M Laser
M Laser
Right Arm Heat Sink (D)
Heat Sink (D)
LRM10
M Laser
M Laser


Description

Irian Technologies, never happy with their prior Stalker designs, created this, the Stalker-8X, to try and make the old chassis more relevant on the modern battlefield. Carrying the quad Mediums and dual LRM-10s of the traditional Stalker, the -8X takes a twist on the mech by carrying an Ultra Autocannon/10 for close range brawling after the enemy closes. For defense, 15.5 tons of armor and an Angel ECM Suite protect the mech. A Bloodhound Active Probe gives it some sensor utility while 14 double heat sinks and a Coolant Pod keep the mech cold in all but the most taxing of battles.


Bonuses

Mech Quirk: Combat Computer

-6 heat per turn


Pilot Affinity: Ice Cold

Adds 9 bonus heat sinking


Factions


Stock Loadout
Stock Loadout
STK-M
Stalker.png
General Data
'Mech Type BattleMech
Class ASSAULT
Weight 85T
Stock Role Gladiator
Stock Specifications
Hardpoints Ballistic: 1
Energy: 5
Missile: 2
Speed 3/5/0
Firepower Max Damage: 283
Max Stability: 54
Max Heat: 0
Durability Armor: 1240
Structure: 651
Heat Efficiency Sinking: 90
Alpha: 93
Melee Kick: 85
Punch: 43
Stock Equipment
Engine Standard Engine
Core 255
Heat Sinks Heat Sink Kit (DHS)
E-Cooling None
Gyro Standard Gyro
Structure Endo-Steel Structure (Fixed)
Armor Standard Armor
Head Stalker Combat Computer (Fixed)
Center Torso L Laser
Left Torso Ammo Gauss
Ammo Gauss
Gauss Rifle
Heat Sink (D)
Right Torso Bulk Heat Bank
Heat Sink (D)
Ammo SRM
SRM6
Exchanger
Left Arm Heat Sink (D)
L Laser
M Laser
Right Arm Heat Sink (D)
L Laser
M Laser


Description

Colonel J. Elliot Jamison of the Wolf's Dragoons was reknown as a crack Stalker pilot. So much so that imitators of his personal ride, Misery, appeared over time in the arenas of the Inner Sphere. Misery was said to mount a mixed loadout of a Gauss Rifle and triple Large Lasers for ranged combat with a pair of Medium Lasers and a SRM-6 for up close work. The Misery copycats proved able, though none could match Jamison's personal skill, and they proliferated throughout the Inner Sphere's gladiatorial circuits.


Bonuses

Mech Quirk: Combat Computer

-6 heat per turn


Pilot Affinity: Ice Cold

Adds 9 bonus heat sinking


Factions

The STK-M can only be found as an enemy duelist in Game Worlds contracts.


Stock Loadout
Stock Loadout