Thorn

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THE-F
Thorn.png
General Data
'Mech Type BattleMech
Class LIGHT
Weight 20T
Stock Role Pioneering Light Support
Stock Specifications
Hardpoints
Speed 7/10/0
Firepower Max Damage: 60
Max Stability: 5
Max Heat: 0
Durability Armor: 320
Structure: 166
Heat Efficiency Sinking: 40
Alpha: 26
Melee Kick: 20
Punch: 10
Stock Equipment
Engine Standard Engine
Core 120
Heat Sinks Heat Sink Kit (SHS)
E-Cooling None
Gyro Thorn Easy to Maintain (Fixed)
Structure Standard Structure (Fixed)
Armor Standard Armor
Head M Laser
Left Torso Heat Sink
Right Torso Heat Sink
Ammo LRM
Left Arm M Laser
Right Arm LRM5
Left Leg Heat Sink
Heat Sink
Right Leg Heat Sink
Heat Sink


Description

The Thorn is a light BattleMech which was originally intended to operate as a scout but was too slow for true scout work. Eventually it was rebuilt in 2549 to serve as a light support platform thanks to the first-ever use of Endo-Steel and CASE on a mech. However, that variant was the THE-N. The original Thorn was the THE-F and lacked the advanced Endo-Steel and CASE of its successor design. Still, the -F was effective enough to remain in service, though not production, and served as the basis for the THE-S given to the Draconis Combine by ComStar as part of Operation Rosebud.


Bonuses

Mech Quirk: Easy To Maintain

Fast Refits. Mech variants can be assembled with only 1 part as long as you have sufficient parts from other variants to complete it.


Pilot Affinity: Keen Eyed

15% boost to sensor and sight range


Factions

Factions


Stock Loadout
Stock Loadout
THE-N
Thorn.png
General Data
'Mech Type BattleMech
Class LIGHT
Weight 20T
Stock Role Pioneering Light Support
Stock Specifications
Hardpoints
Speed 7/10/0
Firepower Max Damage: 60
Max Stability: 5
Max Heat: 0
Durability Armor: 360
Structure: 166
Heat Efficiency Sinking: 40
Alpha: 26
Melee Kick: 20
Punch: 10
Stock Equipment
Engine Standard Engine
Core 120
Heat Sinks Heat Sink Kit (SHS)
E-Cooling None
Gyro Thorn Easy to Maintain (Fixed)
Structure Endo-Steel Structure (Fixed)
Armor Standard Armor
Head M Laser
Left Torso Heat Sink
Right Torso CASE
Heat Sink
Ammo LRM
Left Arm M Laser
Right Arm LRM5
Left Leg Heat Sink
Heat Sink
Right Leg Heat Sink
Heat Sink


Description

The Thorn is a light BattleMech which was originally intended to operate as a scout but was too slow for true scout work. Eventually it was rebuilt in 2549 to serve as a light support platform thanks to the first-ever use of Endo-Steel and CASE on a mech. The Thorn carries a weapons array that is not usually seen on light 'Mechs: a LRM-5 launcher mounted in the right arm with one ton of reloads in the right torso, paired with two Medium Lasers split between the head and left arm. This lets it outclass most mechs of its size in combat.


Bonuses

Mech Quirk: Easy To Maintain

Fast Refits. Mech variants can be assembled with only 1 part as long as you have sufficient parts from other variants to complete it.


Pilot Affinity: Keen Eyed

15% boost to sensor and sight range


Factions

Factions
  • ComStar
    • ComStar
    • 11th Army V-Eta
    • 2nd Army V-Mu
    • 7th Army V-Iota
  • The 331st Royal BattleMech Division
  • Dark Caste
  • Word of Blake
    • Word of Blake
    • 9th Division III-Gamma
    • 40th Shadow Division
    • WoB Protectorate Militia



Stock Loadout
Stock Loadout
THE-H
Thorn.png
General Data
'Mech Type BattleMech
Class LIGHT
Weight 20T
Stock Role Pioneering Light Support
Stock Specifications
Hardpoints
Speed 6/9/0
Firepower Max Damage: 90
Max Stability: 0
Max Heat: 0
Durability Armor: 420
Structure: 166
Heat Efficiency Sinking: 55
Alpha: 45
Melee Kick: 20
Punch: 10
Stock Equipment
Engine Dense Engine (S)
Core 120
Heat Sinks Engine Sink Kit (S)
E-Cooling None
Gyro Thorn Easy to Maintain (Fixed)
Structure Endo-Steel Structure (S) (Fixed)
Armor Ferro-Vanadium Armor (S)
Head M Elec-Laser (S)
Sanctuary Drone Interface (Fixed)
Center Torso M Elec-Laser (S)
Left Torso Heat Sink Double (S)
Heat Sink Double (S)
Right Torso Heat Sink Double (S)
Heat Sink Double (S)
Right Arm M Elec-Laser (S)
Left Leg Heat Sink Double (S)
Right Leg Heat Sink Double (S)


Description

An extremely unusual variant of the Thorn, the THE-H was created to make use of recently developed technologies and to prove they had value even on the lightest of units. Clad in Ferro-Vanadium armor and powered by a heavy but highly effective Dense Engine, the -H is effective, fast, and durable. However, those benefits come at a cost and the -H has very little tonnage left for weapons after nearly maxing the armor. With only a measly three Medium Electro-Lasers to its name, the -H is only so effective in combat and often is ignored until easier targets are defeated.


Bonuses

Mech Quirk: Easy To Maintain

Fast Refits. Mech variants can be assembled with only 1 part as long as you have sufficient parts from other variants to complete it.


Pilot Affinity: Keen Eyed

15% boost to sensor and sight range


Factions



Stock Loadout
Stock Loadout
THE-L
Thorn.png
General Data
'Mech Type BattleMech
Class LIGHT
Weight 20T
Stock Role Pioneering Light Striker
Stock Specifications
Hardpoints
Speed 6/9/0
Firepower Max Damage: 84
Max Stability: 8
Max Heat: 16
Durability Armor: 355
Structure: 166
Heat Efficiency Sinking: 50
Alpha: 54
Melee Kick: 20
Punch: 10
Stock Equipment
Engine XL Engine (S)
Core 120
Heat Sinks Engine Sink Kit (S)
E-Cooling None
Gyro Thorn Easy to Maintain (Fixed)
Structure Endo-Steel Structure (S) (Fixed)
Armor Ferro-Fibrous Armor (S)
Head M Elec-Laser (S)
Sanctuary Drone Interface (Fixed)
Left Torso Heat Sink Double (S)
Heat Sink Double (S)
Right Torso Ammo DRM [Half]
Heat Sink Double (S)
Heat Sink Double (S)
SHIELD (S)
Left Arm M Elec-Laser (S)
Right Arm DRM4 (S)
DRM4 (S)
Left Leg Heat Sink Double (S)
Right Leg Heat Sink Double (S)


Description

A mainstay of the Terran Hegemony and later the Star League, the Thorn was taken on the long journey out of the Inner Sphere by the Sanctuary Worlders. The Thorn THE-L is a surprising remix on the mech, created by a Sacellum captain who had Thorns but needed fast strikers instead of fire support. Swapping out the weapons of the THE-W and adding Ferro-Fibrous armor permitted the addition of twin DRM-4s and Medium Electro-Lasers. The DRMs are fed from half a ton of SHIELDed ammo. The -L proved popular enough to warrant wider production and proliferated out into the rest of the Sanctuary Worlds armies.


Bonuses

Mech Quirk: Easy To Maintain

Fast Refits. Mech variants can be assembled with only 1 part as long as you have sufficient parts from other variants to complete it.


Pilot Affinity: Keen Eyed

15% boost to sensor and sight range


Factions



Stock Loadout
Stock Loadout
THE-N1
Thorn.png
General Data
'Mech Type BattleMech
Class LIGHT
Weight 20T
Stock Role Pioneering Light Support
Stock Specifications
Hardpoints
Speed 7/10/0
Firepower Max Damage: 72
Max Stability: 20
Max Heat: 0
Durability Armor: 360
Structure: 166
Heat Efficiency Sinking: 60
Alpha: 40
Melee Kick: 20
Punch: 10
Stock Equipment
Engine XL Engine
Core 120
Heat Sinks Heat Sink Kit (DHS)
E-Cooling None
Gyro Thorn Easy to Maintain (Fixed)
Structure Endo-Steel Structure (Fixed)
Armor Standard Armor
Head S Laser
Left Torso Heat Sink (D)
Heat Sink (D)
Right Torso Heat Sink (D)
Heat Sink (D)
Right Arm ER PPC
Heat Sink (D)
Heat Sink (D)


Description

Developed in 3051 on the orders of Precentor Martial Anastasius Focht to try and close the gap between the Clans and Com Guards, the factory refit THE-N1 received its baptism of fire during the Battle of Tukayyid. Having reached a similar conclusion that resulted in the THE-Nb, the CASE was dropped and the standard engine was swapped for an XL Engine to allow the standard weaponry to be stripped for an all energy weapon array: a right arm mounted Kinslaughter H-Class ER PPC and a head-mounted Intek Small Laser. This new weapons array, enhanced by double heat sinks, added a level of lethality never seen before on the Thorn.


Bonuses

Mech Quirk: Easy To Maintain

Fast Refits. Mech variants can be assembled with only 1 part as long as you have sufficient parts from other variants to complete it.


Pilot Affinity: Keen Eyed

15% boost to sensor and sight range


Factions

Factions
  • ComStar
    • ComStar
    • 2nd Army V-Mu
    • 11th Army V-Eta
  • Word of Blake
    • Word of Blake
    • 40th Shadow Division
    • 9th Division III-Gamma



Stock Loadout
Stock Loadout
THE-Nb
Thorn.png
General Data
'Mech Type BattleMech
Class LIGHT
Weight 20T
Stock Role Pioneering Light Support
Stock Specifications
Hardpoints
Speed 7/10/0
Modified Sprint 13 (MASC)
Firepower Max Damage: 77
Max Stability: 0
Max Heat: 0
Durability Armor: 360
Structure: 166
Heat Efficiency Sinking: 60
Alpha: 40
Melee Kick: 20
Punch: 10
Stock Equipment
Engine XL Engine
Core 120
Heat Sinks Heat Sink Kit (DHS)
E-Cooling None
Gyro Thorn Easy to Maintain (Fixed)
Structure Endo-Steel Structure (Fixed)
Armor Standard Armor
Head S Laser
Left Torso Heat Sink (D)
M.A.S.C.
Right Torso Heat Sink (D)
Heat Sink (D)
Left Arm Heat Sink (D)
Right Arm ER L Laser
Heat Sink (D)
Heat Sink (D)
M Laser


Description

The advanced model employed by the Star League Defense Force Royal Divisions in 2743 changed the role of the 'Mech from a missile to an energy boat, replacing the LRM launcher with an ER Large Laser, retaining one medium laser and downgrading the other to a Small Laser. Dropping the no longer required CASE, the 'Mech also used a MASC system for temporary speed bursts and Double Heat Sinks to vent its increased waste heat output. The THE-Nb mounted an XL Engine to save the weight to mount this extra equipment, at the cost of reduced survivability.


Bonuses

Mech Quirk: Easy To Maintain

Fast Refits. Mech variants can be assembled with only 1 part as long as you have sufficient parts from other variants to complete it.


Mech Quirk: Royal

-12 heat at the end of the turn


Pilot Affinity: Keen Eyed

15% boost to sensor and sight range


Factions

Factions



Stock Loadout
Stock Loadout
THE-S
Thorn.png
General Data
'Mech Type BattleMech
Class LIGHT
Weight 20T
Stock Role Pioneering Light Support
Stock Specifications
Hardpoints
Speed 7/10/0
Firepower Max Damage: 60
Max Stability: 5
Max Heat: 0
Durability Armor: 320
Structure: 166
Heat Efficiency Sinking: 40
Alpha: 26
Melee Kick: 20
Punch: 10
Stock Equipment
Engine Standard Engine
Core 120
Heat Sinks Heat Sink Kit (SHS)
E-Cooling None
Gyro Thorn Easy to Maintain (Fixed)
Structure Standard Structure (Fixed)
Armor Standard Armor
Head M Laser
Left Torso Heat Sink
Right Torso Heat Sink
Ammo LRM
Left Arm M Laser
Right Arm LRM5
Left Leg Heat Sink
Heat Sink
Right Leg Heat Sink
Heat Sink


Description

The Thorn is a light BattleMech which was originally intended to operate as a scout but was too slow for true scout work. Eventually it was rebuilt in 2549 to serve as a light support platform thanks to the first-ever use of Endo-Steel and CASE on a mech. Supplied by ComStar to the Draconis Combine as part of Operation Rosebud in 3035, the THE-S was a downgraded factory refit of the THE-N. Stripping out the advanced Endo Steel chassis and CASE, the use of a heavier standard chassis forced a reduction in the Thorns armor protection by half a ton, most of which was removed from the head and rear torso.


Bonuses

Mech Quirk: Easy To Maintain

Fast Refits. Mech variants can be assembled with only 1 part as long as you have sufficient parts from other variants to complete it.


Pilot Affinity: Keen Eyed

15% boost to sensor and sight range


Factions

Factions



Stock Loadout
Stock Loadout
THE-T
Thorn.png
General Data
'Mech Type BattleMech
Class LIGHT
Weight 20T
Stock Role Pioneering Light Support
Stock Specifications
Hardpoints
Speed 7/10/0
Firepower Max Damage: 72
Max Stability: 16
Max Heat: 0
Durability Armor: 320
Structure: 166
Heat Efficiency Sinking: 40
Alpha: 28
Melee Kick: 20
Punch: 10
Stock Equipment
Engine Standard Engine
Core 120
Heat Sinks Heat Sink Kit (SHS)
E-Cooling None
Gyro Thorn Easy to Maintain (Fixed)
Structure Standard Structure (Fixed)
Armor Standard Armor
Head M Laser
Left Torso Heat Sink
Right Torso Heat Sink
Left Arm M Laser
Right Arm Ammo SRM
SRM4
Left Leg Heat Sink
Heat Sink
Right Leg Heat Sink
Heat Sink


Description

The Thorn is a light BattleMech which was originally intended to operate as a scout but was too slow for true scout work. Eventually it was rebuilt in 2549 to serve as a light support platform thanks to the first-ever use of Endo-Steel and CASE on a mech. Supplied by ComStar to the Draconis Combine as part of Operation Rosebud in 3035, the THE-S was a downgraded factory refit of the THE-N. Developed in 3038 by the Draconis Combine in an attempt to upgrade the 'Mech's short range firepower prior to the War of 3039, the THE-T is a field refit of the downgraded THE-S that swaps out the LRM launcher for an SRM-4.


Bonuses

Mech Quirk: Easy To Maintain

Fast Refits. Mech variants can be assembled with only 1 part as long as you have sufficient parts from other variants to complete it.


Pilot Affinity: Keen Eyed

15% boost to sensor and sight range


Factions

Factions



Stock Loadout
Stock Loadout
THE-W
Thorn.png
General Data
'Mech Type BattleMech
Class LIGHT
Weight 20T
Stock Role Pioneering Light Support
Stock Specifications
Hardpoints
Speed 6/9/0
Firepower Max Damage: 84
Max Stability: 6
Max Heat: 0
Durability Armor: 360
Structure: 166
Heat Efficiency Sinking: 50
Alpha: 36
Melee Kick: 20
Punch: 10
Stock Equipment
Engine XL Engine (S)
Core 120
Heat Sinks Engine Sink Kit (S)
E-Cooling None
Gyro Thorn Easy to Maintain (Fixed)
Structure Endo-Steel Structure (S) (Fixed)
Armor Standard Armor
Head M Elec-Laser (S)
Sanctuary Drone Interface (Fixed)
Left Torso Heat Sink Double (S)
Heat Sink Double (S)
Right Torso Heat Sink Double (S)
Heat Sink Double (S)
SHIELD (S)
Ammo VRM
Left Arm M Elec-Laser (S)
Right Arm VRM6 (S)
Left Leg Heat Sink Double (S)
Right Leg Heat Sink Double (S)


Description

A mainstay of the Terran Hegemony and later the Star League, the Thorn was taken on the long journey out of the Inner Sphere by the Sanctuary Worlders. There it found new life as a valued light mech, often used for fire support purposes. The THE-W is the base variant of the Sanctuary Thorn. Armed with a VRM-6 and twin Medium Electro-Lasers, the Thorn is dangerous up close and at range. Endo-Steel and an XL Engine pay for the kit.


Bonuses

Mech Quirk: Easy To Maintain

Fast Refits. Mech variants can be assembled with only 1 part as long as you have sufficient parts from other variants to complete it.


Pilot Affinity: Keen Eyed

15% boost to sensor and sight range


Factions



Stock Loadout
Stock Loadout
THE-W2
Thorn.png
General Data
'Mech Type BattleMech
Class LIGHT
Weight 20T
Stock Role Pioneering Light Support
Stock Specifications
Hardpoints
Speed 6/9/0
Firepower Max Damage: 60
Max Stability: 0
Max Heat: 0
Durability Armor: 355
Structure: 166
Heat Efficiency Sinking: 50
Alpha: 25
Melee Kick: 20
Punch: 10
Stock Equipment
Engine XL Engine (S)
Core 120
Heat Sinks Engine Sink Kit (S)
E-Cooling None
Gyro Thorn Easy to Maintain (Fixed)
Structure Endo-Steel Structure (S) (Fixed)
Armor Ferro-Fibrous Armor (S)
Head Sanctuary Drone Interface (Fixed)
Left Torso Heat Sink Double (S)
Heat Sink Double (S)
Right Torso Heat Sink Double (S)
Heat Sink Double (S)
Right Arm NPC (S)
Left Leg Heat Sink Double (S)
Right Leg Heat Sink Double (S)


Description

A mainstay of the Terran Hegemony and later the Star League, the Thorn was taken on the long journey out of the Inner Sphere by the Sanctuary Worlders. There it found new life as a valued light mech, often used for fire support purposes. The THE-W2 is a dedicated weapon-carrier design, mounting precisely one weapon: the Neutrino Projector Cannon. Though it has only one weapon, the NPC is formidable at any range and provides serious firepower for a mech of the Thorn's size.


Bonuses

Mech Quirk: Easy To Maintain

Fast Refits. Mech variants can be assembled with only 1 part as long as you have sufficient parts from other variants to complete it.


Pilot Affinity: Keen Eyed

15% boost to sensor and sight range


Factions



Stock Loadout
Stock Loadout