Griffin

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GRF-1DS
Griffin.png
General Data
'Mech Type BattleMech
Class MEDIUM
Weight 55T
Stock Role Sniper & Fire Support
Stock Specifications
Hardpoints Energy: 3
Missile: 2
Support: 2
Speed 5/8/5
Firepower Max Damage: 130
Max Stability: 20
Max Heat: 0
Durability Armor: 760
Structure: 511
Heat Efficiency Sinking: 84
Alpha: 41
Melee Kick: 55
Punch: 28
Stock Equipment
Engine XL Engine
Core 275
Heat Sinks Heat Sink Kit (DHS)
E-Cooling None
Gyro Griffin Rugged (Fixed)
Structure Standard Structure (Fixed)
Armor Standard Armor
Center Torso Jump Jet (S)
Left Torso CASE
Heat Sink (D)
Ammo LRM
Ammo LRM
Jump Jet (S)
Right Torso Heat Sink (D)
LRM20
Jump Jet (S)
Left Arm Heat Sink (D)
Right Arm Heat Sink (D)
L Pulse
Left Leg Jump Jet (S)
Right Leg Jump Jet (S)


Description

The 1DS variant of the Griffin was intended to become the new standard model for the Federated Commonwealth. The engine was upgraded to an extralight engine, fourteen double heat sinks improved cooling and the weapons were upgraded. The 'Mech now carried a LRM-20 launcher over the right shoulder and a Large Pulse Laser in the right arm. It also employed CASE to protect the two tons of missile reloads stored in the left torso.


Bonuses

Mech Quirk: Rugged

+55 extra structure points, +65 bonus stability threshold


Pilot Affinity: Resistant

50% less chance to suffer critical hits


Factions


Stock Loadout
Stock Loadout
GRF-1E
Griffin.png
General Data
'Mech Type BattleMech
Class MEDIUM
Weight 55T
Stock Role Gladiator
Stock Specifications
Hardpoints Energy: 6
Speed 5/8/5
Firepower Max Damage: 155
Max Stability: 20
Max Heat: 0
Durability Armor: 760
Structure: 511
Heat Efficiency Sinking: 56
Alpha: 75
Melee Kick: 55
Punch: 28
Stock Equipment
Engine Standard Engine
Core 275
Heat Sinks Heat Sink Kit (SHS)
E-Cooling None
Gyro Griffin Rugged (Fixed)
Structure Standard Structure (Fixed)
Armor Standard Armor
Head Heat Sink
Center Torso Heat Sink
Jump Jet (S)
Left Torso M Laser
Jump Jet (S)
Jump Jet (S)
Right Torso M Laser
Jump Jet (S)
Jump Jet (S)
Left Arm M Laser
M Laser
Right Arm M Laser
PPC
Left Leg Heat Sink
Right Leg Heat Sink


Description

Based on the personal ‘Mech of Elle Bennett of the Fifth Donegal Guards, the LRM launcher has been replaced with five medium lasers, one mounted in each torso, one beside the PPC and two in Sparky's left arm. The additional weight saved goes towards an extra heat sink and an additional ton of armor.


Bonuses

Mech Quirk: Rugged

+55 extra structure points, +65 bonus stability threshold


Mech Quirk: Hero Mech

+1 accuracy with ranged weapons, -6 heat at the end of the turn, +2 increased resolve gain


Pilot Affinity: Resistant

50% less chance to suffer critical hits


Factions

The GRF-1E can only be found as an enemy duelist in Game Worlds contracts.


Stock Loadout
Stock Loadout
GRF-1N
Griffin.png
General Data
'Mech Type BattleMech
Class MEDIUM
Weight 55T
Stock Role Sniper & Fire Support
Stock Specifications
Hardpoints Energy: 3
Missile: 3
Support: 1
Speed 5/8/5
Firepower Max Damage: 95
Max Stability: 30
Max Heat: 0
Durability Armor: 760
Structure: 511
Heat Efficiency Sinking: 48
Alpha: 37
Melee Kick: 55
Punch: 28
Stock Equipment
Engine Standard Engine
Core 275
Heat Sinks Heat Sink Kit (SHS)
E-Cooling None
Gyro Griffin Rugged (Fixed)
Structure Standard Structure (Fixed)
Armor Standard Armor
Center Torso Jump Jet (S)
Left Torso Jump Jet (S)
Jump Jet (S)
Right Torso Ammo LRM
Ammo LRM
LRM10
Jump Jet (S)
Jump Jet (S)
Right Arm PPC
Left Leg Heat Sink
Right Leg Heat Sink


Description

Griffin 1Ns use their Jump Jets to stay at range and pelt their opponents from relative safety. 1Ns can run hot if they spend all their time bounding around the battlefield taking potshots, though.


Bonuses

Mech Quirk: Rugged

+55 extra structure points, +65 bonus stability threshold


Pilot Affinity: Resistant

50% less chance to suffer critical hits


Factions


Stock Loadout
Stock Loadout
GRF-1S
Griffin.png
General Data
'Mech Type BattleMech
Class MEDIUM
Weight 55T
Stock Role Striker & Skirmisher
Stock Specifications
Hardpoints Energy: 4
Missile: 2
Support: 2
Speed 5/8/5
Firepower Max Damage: 100
Max Stability: 5
Max Heat: 0
Durability Armor: 760
Structure: 511
Heat Efficiency Sinking: 64
Alpha: 44
Melee Kick: 55
Punch: 28
Stock Equipment
Engine Standard Engine
Core 275
Heat Sinks Heat Sink Kit (SHS)
E-Cooling None
Gyro Griffin Rugged (Fixed)
Structure Standard Structure (Fixed)
Armor Standard Armor
Center Torso Jump Jet (S)
Left Torso Heat Sink
LRM5
Jump Jet (S)
Jump Jet (S)
Right Torso Heat Sink
Ammo LRM
Jump Jet (S)
Jump Jet (S)
Right Arm L Laser
M Laser
M Laser
Left Leg Heat Sink
Heat Sink
Right Leg Heat Sink
Heat Sink


Description

Griffin 1Ss mount closer-range weaponry than their 1N cousins, allowing them to jump in for closer attacks and then move away to disengage or flank. They're generally better at dealing with heat buildup, too.


Bonuses

Mech Quirk: Rugged

+55 extra structure points, +65 bonus stability threshold


Pilot Affinity: Resistant

50% less chance to suffer critical hits


Factions


Stock Loadout
Stock Loadout
GRF-1TL
Griffin.png
General Data
'Mech Type BattleMech
Class MEDIUM
Weight 55T
Stock Role Striker & Skirmisher
Stock Specifications
Hardpoints Energy: 3
Support: 4
Speed 5/8/10
Firepower Max Damage: 30
Max Stability: 0
Max Heat: 0
Durability Armor: 790
Structure: 511
Heat Efficiency Sinking: 64
Alpha: 30
Melee Kick: 55
Punch: 28
Stock Equipment
Engine Standard Engine
Core 275
Heat Sinks Heat Sink Kit (SHS)
E-Cooling None
Gyro Griffin Rugged (Fixed)
Structure Standard Structure (Fixed)
Armor Heavy Ferro-Fibrous Armor
Center Torso Improved Jump Jet (S)
Left Torso Heat Sink
Improved Jump Jet (S)
Improved Jump Jet (S)
Improved Jump Jet (S)
Right Torso Heat Sink
Improved Jump Jet (S)
Improved Jump Jet (S)
Improved Jump Jet (S)
Right Arm COIL
Left Leg Heat Sink
Heat Sink
Right Leg Heat Sink
Heat Sink


Description

Griffin 1TL is a variant of the 1S. It comes with 7 Improved JumpJets, Heavy Ferros Fibrous armor and is armed with only a COIL Beam. The 1TL is meant to keep moving to strike from flanking or into the rear arcs of the OpFor it comes across


Bonuses

Mech Quirk: Rugged

+55 extra structure points, +65 bonus stability threshold


Pilot Affinity: Resistant

50% less chance to suffer critical hits


Factions


Stock Loadout
Stock Loadout
GRF-2N
Griffin.png
General Data
'Mech Type BattleMech
Class MEDIUM
Weight 55T
Stock Role Striker & Skirmisher
Stock Specifications
Hardpoints Energy: 2
Missile: 4
Support: 3
Speed 5/8/5
Firepower Max Damage: 156
Max Stability: 68
Max Heat: 0
Durability Armor: 895
Structure: 511
Heat Efficiency Sinking: 66
Alpha: 68
Melee Kick: 55
Punch: 28
Stock Equipment
Engine Standard Engine
Core 275
Heat Sinks Heat Sink Kit (DHS)
E-Cooling +1
Gyro Griffin Rugged (Fixed)
Structure Endo-Steel Structure (Fixed)
Armor Ferro-Fibrous Armor
Head FCS Artemis IV
Center Torso Jump Jet (S)
Left Torso Guardian ECM
SRM6
Jump Jet (S)
Jump Jet (S)
Right Torso CASE
Ammo SRM ARTIV
Ammo SRM ARTIV
SRM6
Jump Jet (S)
Jump Jet (S)
Right Arm ER PPC


Description

The Griffin 2N is an old Star League model that was among the most versatile 'Mechs in its heyday. Its weapons generated a lot of heat, but the old Double Heat Sinks were put in to handle it.


Bonuses

Mech Quirk: Rugged

+55 extra structure points, +65 bonus stability threshold


Mech Quirk: Royal

-12 heat at the end of the turn


Pilot Affinity: Resistant

50% less chance to suffer critical hits


Factions


Stock Loadout
Stock Loadout
GRF-3M
Griffin.png
General Data
'Mech Type BattleMech
Class MEDIUM
Weight 55T
Stock Role Sniper & Fire Support
Stock Specifications
Hardpoints Energy: 2
Missile: 2
Support: 4
Speed 5/8/5
Firepower Max Damage: 155
Max Stability: 40
Max Heat: 0
Durability Armor: 800
Structure: 511
Heat Efficiency Sinking: 78
Alpha: 63
Melee Kick: 55
Punch: 28
Stock Equipment
Engine XL Engine
Core 275
Heat Sinks Heat Sink Kit (DHS)
E-Cooling None
Gyro Griffin Rugged (Fixed)
Structure Standard Structure (Fixed)
Armor Standard Armor
Center Torso Jump Jet (S)
Left Torso CASE
Heat Sink (D)
Ammo LRM
Ammo LRM
S Laser
Jump Jet (S)
Right Torso Heat Sink (D)
LRM20
Jump Jet (S)
Right Arm ER PPC
Heat Sink (D)
Left Leg Jump Jet (S)
Right Leg Jump Jet (S)


Description

The 3M Griffin was an upgraded version of the design built for House Marik that sought to enhance the original's long-range capabilities. The engine was exchanged for a extralight model and carried fourteen double heat sinks. The normal PPC was replaced by a ER PPC and the LRM launcher had been upgraded to a LRM-20 launcher for more indirect fire support capabilities. Finally a Small Laser was mounted in the left torso and the two tons of LRM reloads in the left torso were protected by CASE.


Bonuses

Mech Quirk: Rugged

+55 extra structure points, +65 bonus stability threshold


Pilot Affinity: Resistant

50% less chance to suffer critical hits


Factions


Stock Loadout
Stock Loadout
GRF-6CS
Griffin.png
General Data
'Mech Type BattleMech
Class MEDIUM
Weight 55T
Stock Role Sniper & Fire Support
Stock Specifications
Hardpoints Energy: 6
Missile: 2
Support: 1
Speed 5/8/5
Firepower Max Damage: 170
Max Stability: 35
Max Heat: 0
Durability Armor: 880
Structure: 511
Heat Efficiency Sinking: 72
Alpha: 85
Melee Kick: 55
Punch: 28
Stock Equipment
Engine XL Engine
Core 275
Heat Sinks Heat Sink Kit (DHS)
E-Cooling None
Gyro Griffin Rugged (Fixed)
Structure Endo-Steel Structure (Fixed)
Armor Standard Armor
Head FCS Artemis IV
Center Torso ER M Laser
Jump Jet (S)
Left Torso Guardian ECM
C3i
Jump Jet (S)
Jump Jet (S)
Right Torso CASE
Ammo LRM ARTIV
Ammo LRM ARTIV
LRM15
Jump Jet (S)
Jump Jet (S)
Left Arm ER M Laser
Heat Sink (D)
Right Arm ER PPC
Heat Sink (D)


Description

Originally developed by ComStar to replenish ComGuard losses after Operation Odysseus, the Griffin -6CS is similar to the Lyran Commonwealth's -6S model. Word of Blake ROM has also ensured it is in their arsenal as well. It uses an XL engine and Endo Steel skeleton to provide the tonnage for an ER PPC, an Artemis IV augmented LRM-15, and 2 ER Medium Lasers. A C3i Computer and an ECM suite round out a robust medium for both the Word of Blake and ComStar.


Bonuses

Mech Quirk: Rugged

+55 extra structure points, +65 bonus stability threshold


Pilot Affinity: Resistant

50% less chance to suffer critical hits


Factions


Stock Loadout
Stock Loadout
GRF-6CV
Griffin.png
General Data
'Mech Type BattleMech
Class MEDIUM
Weight 55T
Stock Role Sniper & Fire Support
Stock Specifications
Hardpoints Energy: 3
Missile: 3
Speed 5/8/5
Firepower Max Damage: 180
Max Stability: 50
Max Heat: 0
Durability Armor: 880
Structure: 511
Heat Efficiency Sinking: 60
Alpha: 64
Melee Kick: 55
Punch: 28
Stock Equipment
Engine Light Engine
Core 275
Heat Sinks Heat Sink Kit (DHS)
E-Cooling None
Gyro Griffin Rugged (Fixed)
Structure Endo-Steel Structure (Fixed)
Armor Standard Armor
Center Torso Jump Jet (S)
Left Torso CASE
Ammo MRM
Ammo MRM
MRM30
Jump Jet (S)
Jump Jet (S)
Right Torso Jump Jet (S)
Jump Jet (S)
Right Arm ER PPC
PPC Capacitor


Description

Created by a pilot who lost the LRM rack off his Griffin, the -6CV replaces the long-range payload with a mid-range weapon system: a MRM 30. Backing up the MRM rack is an ER PPC with a PPC Capacitor for extra punch. To keep the heat under control, the -6CV mounts double heat sinks and is powered by a Light Fusion Engine for speed. It also has gained a little armor for extra survivability


Bonuses

Mech Quirk: Rugged

+55 extra structure points, +65 bonus stability threshold


Pilot Affinity: Resistant

50% less chance to suffer critical hits


Factions


Stock Loadout
Stock Loadout