Rifleman

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RFL-3C
Rifleman.png
General Data
'Mech Type BattleMech
Class HEAVY
Weight 60T
Stock Role Direct-Fire Support
Stock Specifications
Hardpoints Ballistic: 4
Energy: 2
Speed 4/6/0
Firepower Max Damage: 160
Max Stability: 60
Max Heat: 0
Durability Armor: 680
Structure: 496
Heat Efficiency Sinking: 40
Alpha: 38
Melee Kick: 60
Punch: 30
Stock Equipment
Engine Standard Engine
Core 240
Heat Sinks Heat Sink Kit (SHS)
E-Cooling None
Gyro Standard Gyro
Structure Standard Structure (Fixed)
Armor Standard Armor
Head Rifleman Improved Communications (Fixed)
Left Torso Heat Sink
M Laser
Right Torso Ammo AC/10
Ammo AC/10
M Laser
Left Arm AC/10
Right Arm AC/10


Description

The one of two variants designed by Hanse Davion during the Succession Wars, the 3C removes the large lasers and autocannon/5s in order to mount a pair of Autocannon/10s in their place and add an extra ton of armor. Two tons of ammunition for the larger autocannons were carried in the right torso.


Bonuses

Mech Quirk: Improved Communications

+3 increased resolve gain for all lance members, increases pilot maximum resolve capacity by 15


Pilot Affinity: Sharpshooter

Ignores 1 enemy evasion


Factions


Stock Loadout
Stock Loadout
RFL-3N
Rifleman.png
General Data
'Mech Type BattleMech
Class HEAVY
Weight 60T
Stock Role Anti-Aircraft & Direct-Fire Support
Stock Specifications
Hardpoints Ballistic: 4
Energy: 4
Speed 4/6/0
Firepower Max Damage: 210
Max Stability: 30
Max Heat: 0
Durability Armor: 600
Structure: 496
Heat Efficiency Sinking: 40
Alpha: 68
Melee Kick: 60
Punch: 30
Stock Equipment
Engine Standard Engine
Core 240
Heat Sinks Heat Sink Kit (SHS)
E-Cooling None
Gyro Standard Gyro
Structure Standard Structure (Fixed)
Armor Standard Armor
Head Rifleman Improved Communications (Fixed)
Center Torso Ammo AC/5
Left Torso M Laser
Right Torso M Laser
Left Arm AC/5
L Laser
Right Arm AC/5
L Laser
Left Leg Heat Sink


Description

The definitive anti-aircraft 'Mech, the Rifleman was first fielded in 2505, making it among the earliest 'Mechs ever built. Armed with medium autocannons and a bevy of lasers, the Rifleman is a great fire-support mech but a bad line combatant, thanks to poor armoring.


Bonuses

Mech Quirk: Improved Communications

+3 increased resolve gain for all lance members, increases pilot maximum resolve capacity by 15


Pilot Affinity: Sharpshooter

Ignores 1 enemy evasion


Factions


Stock Loadout
Stock Loadout
RFL-3R
Rifleman.png
General Data
'Mech Type BattleMech
Class HEAVY
Weight 60T
Stock Role Anti-Aircraft & Direct-Fire Support
Stock Specifications
Hardpoints Ballistic: 4
Energy: 4
Speed 4/6/0
Firepower Max Damage: 180
Max Stability: 60
Max Heat: 0
Durability Armor: 655
Structure: 496
Heat Efficiency Sinking: 48
Alpha: 48
Melee Kick: 60
Punch: 30
Stock Equipment
Engine Standard Engine
Core 240
Heat Sinks Heat Sink Kit (SHS)
E-Cooling None
Gyro Standard Gyro
Structure Standard Structure (Fixed)
Armor Standard Armor
Head Heat Sink
Rifleman Improved Communications (Fixed)
Left Torso L Laser
Right Torso L Laser
Left Arm Light Rifle
Light Rifle
Right Arm Light Rifle
Light Rifle
Left Leg Heat Sink
Right Leg Heat Sink


Description

A periphery rebuild, the 3R is a side grade of the Rifleman 3N designed to operate in the lower tech frontiers. The standard Autocannon are swapped for a quartet of cheaper light rifles, whilst the laser weapons are consolidated into a pair of torso mounted Large Lasers. With 2 extra heat sinks and a full ton of extra armour, the 3R is cooler running and somewhat better protected than its 3N progenitor; and is cheaper to maintain to boot.


Bonuses

Mech Quirk: Improved Communications

+3 increased resolve gain for all lance members, increases pilot maximum resolve capacity by 15


Pilot Affinity: Sharpshooter

Ignores 1 enemy evasion


Factions


Stock Loadout
Stock Loadout
RFL-4D
Rifleman.png
General Data
'Mech Type BattleMech
Class HEAVY
Weight 60T
Stock Role Anti-Aircraft & Direct-Fire Support
Stock Specifications
Hardpoints Energy: 8
Speed 4/6/0
Firepower Max Damage: 190
Max Stability: 40
Max Heat: 0
Durability Armor: 600
Structure: 496
Heat Efficiency Sinking: 60
Alpha: 86
Melee Kick: 60
Punch: 30
Stock Equipment
Engine Standard Engine
Core 240
Heat Sinks Heat Sink Kit (SHS)
E-Cooling None
Gyro Standard Gyro
Structure Standard Structure (Fixed)
Armor Standard Armor
Head Rifleman Improved Communications (Fixed)
Center Torso Heat Sink
Heat Sink
Left Arm L Laser
PPC
Right Arm L Laser
PPC
Left Leg Heat Sink
Heat Sink
Right Leg Heat Sink
Heat Sink


Description

The 4D was one of two variants designed by Hanse Davion; it was intended to compete with the heavier Warhammer. It replaced the autocannon/5s with PPCs and removed the medium lasers, using the freed-up weight to mount an five extra heat sinks. In spite of the extra heat sinks, this model suffered from significant overheat problems.


Bonuses

Mech Quirk: Improved Communications

+3 increased resolve gain for all lance members, increases pilot maximum resolve capacity by 15


Pilot Affinity: Sharpshooter

Ignores 1 enemy evasion


Factions


Stock Loadout
Stock Loadout
RFL-5CS
Rifleman.png
General Data
'Mech Type BattleMech
Class HEAVY
Weight 60T
Stock Role Tukayyid AA Support
Stock Specifications
Hardpoints Ballistic: 2
Energy: 4
Support: 2
Speed 5/8/0
Firepower Max Damage: 150
Max Stability: 24
Max Heat: 0
Durability Armor: 680
Structure: 496
Heat Efficiency Sinking: 60
Alpha: 52
Melee Kick: 60
Punch: 30
Stock Equipment
Engine XL Engine
Core 300
Heat Sinks Heat Sink Kit (DHS)
E-Cooling None
Gyro Standard Gyro
Structure Standard Structure (Fixed)
Armor Standard Armor
Head Rifleman Improved Communications (Fixed)
Left Torso Ammo UAC/5
Right Torso Ammo UAC/5
Left Arm L Laser
UAC/5
Right Arm L Laser
UAC/5


Description

Developed by ComStar for the Battle of Tukayyid, the RFL-5CS is the ultimate endpoint of the Rifleman as an AA platform. Armed very similarly to House Marik's RFL-5M but better armored and with deeper ammo bins, the -5CS proved able when supported though it struggled alone and was often picked off by targeted fire. A basic but effective armament of dual Large Lasers and Ultra Autocannon/5s lets the -5CS pick off anything it wants. A Vlar 300 XL Engine gives it respectable speed and two ammo bins for the Ultras give moderate endurance. The RFL-5CS would serve ComStar ably and would continue in the ComGuard after Tukayyid.


Bonuses

Mech Quirk: Improved Communications

+3 increased resolve gain for all lance members, increases pilot maximum resolve capacity by 15


Pilot Affinity: Sharpshooter

Ignores 1 enemy evasion


Factions


Stock Loadout
Stock Loadout
RFL-5D
Rifleman.png
General Data
'Mech Type BattleMech
Class HEAVY
Weight 60T
Stock Role Anti-Aircraft & Direct-Fire Support
Stock Specifications
Hardpoints Energy: 8
Speed 4/6/0
Firepower Max Damage: 240
Max Stability: 40
Max Heat: 0
Durability Armor: 880
Structure: 496
Heat Efficiency Sinking: 90
Alpha: 136
Melee Kick: 60
Punch: 30
Stock Equipment
Engine XL Engine
Core 240
Heat Sinks Heat Sink Kit (DHS)
E-Cooling None
Gyro Standard Gyro
Structure Standard Structure (Fixed)
Armor Standard Armor
Head Rifleman Improved Communications (Fixed)
Left Torso Heat Sink (D)
Heat Sink (D)
M Laser
Right Torso Heat Sink (D)
Heat Sink (D)
M Laser
Left Arm ER PPC
Heat Sink (D)
L Laser
Right Arm ER PPC
Heat Sink (D)
L Laser


Description

A recovered-technology version of the RFL-4D, the 5D was introduced for the Federated Commonwealth. Based on the earlier 4D, it replaces the PPCs with ER PPC models and moves the original model's medium lasers to the side torsos. A 240-rated XL engine was used to free up weight for the mounting of fifteen double heat sinks and an increase in armor protection to eleven tons.


Bonuses

Mech Quirk: Improved Communications

+3 increased resolve gain for all lance members, increases pilot maximum resolve capacity by 15


Pilot Affinity: Sharpshooter

Ignores 1 enemy evasion


Factions


Stock Loadout
Stock Loadout
RFL-5L
Rifleman.png
General Data
'Mech Type BattleMech
Class HEAVY
Weight 60T
Stock Role Anti-Aircraft & Direct-Fire Support
Stock Specifications
Hardpoints Energy: 6
Support: 2
Speed 4/6/0
Firepower Max Damage: 200
Max Stability: 0
Max Heat: 0
Durability Armor: 800
Structure: 496
Heat Efficiency Sinking: 102
Alpha: 92
Melee Kick: 60
Punch: 30
Stock Equipment
Engine XL Engine
Core 240
Heat Sinks Heat Sink Kit (DHS)
E-Cooling None
Gyro Standard Gyro
Structure Endo-Steel Structure (Fixed)
Armor Standard Armor
Head Rifleman Improved Communications (Fixed)
Left Torso Heat Sink (D)
Heat Sink (D)
Heat Sink (D)
Right Torso Heat Sink (D)
Heat Sink (D)
Heat Sink (D)
Left Arm Heat Sink (D)
L Pulse
L Pulse
Right Arm Heat Sink (D)
L Pulse
L Pulse


Description

A twist on the RFL-5D meant for greener pilots who need aim assistance, the RFL-5L proved itself an effective if basic design, suitable both for the training yard and the battlefield. Where the -5D carried ER PPCs and Large Lasers for stand-off combat, the -5L carries a simple loadout, based on the Clan's Rifleman IIC, of four Large Pulse Lasers, two to an arm. The increased accuracy of the pulse lasers ensured that even inexperienced pilots could bring them to bear easily. The RFL-5L's only real flaws are that it needs careful heat management and that the armor is a little thinner than is ideal.


Bonuses

Mech Quirk: Improved Communications

+3 increased resolve gain for all lance members, increases pilot maximum resolve capacity by 15


Pilot Affinity: Sharpshooter

Ignores 1 enemy evasion


Factions


Stock Loadout
Stock Loadout
RFL-5M
Rifleman.png
General Data
'Mech Type BattleMech
Class HEAVY
Weight 60T
Stock Role Anti-Aircraft & Direct-Fire Support
Stock Specifications
Hardpoints Ballistic: 2
Energy: 6
Speed 4/6/0
Firepower Max Damage: 190
Max Stability: 24
Max Heat: 0
Durability Armor: 680
Structure: 496
Heat Efficiency Sinking: 72
Alpha: 72
Melee Kick: 60
Punch: 30
Stock Equipment
Engine XL Engine
Core 240
Heat Sinks Heat Sink Kit (DHS)
E-Cooling None
Gyro Standard Gyro
Structure Standard Structure (Fixed)
Armor Standard Armor
Head Rifleman Improved Communications (Fixed)
Left Torso Heat Sink (D)
Heat Sink (D)
M Laser
Right Torso CASE
Heat Sink (D)
M Laser
Ammo UAC/5
Left Arm L Laser
UAC/5
Right Arm L Laser
UAC/5


Description

The 5M is another product of the Helm Memory Core technology boon, built by Kallon Industries at Thermopolis for the Free Worlds League. It retained the same energy weapons as the original 3N but replaced the standard autocannons with Imperator Ultra models; though the ammunition load remained a single ton, it was moved to the right torso and protected by CASE. Twelve double heat sinks were mounted and another ton of armor was carried. The free weight for all these changes was created by the use of an 240 XL Engine. One thing which wasn't replace however were the comms and targeting systems.


Bonuses

Mech Quirk: Improved Communications

+3 increased resolve gain for all lance members, increases pilot maximum resolve capacity by 15


Pilot Affinity: Sharpshooter

Ignores 1 enemy evasion


Factions


Stock Loadout
Stock Loadout
RFL-6M
Rifleman.png
General Data
'Mech Type BattleMech
Class HEAVY
Weight 60T
Stock Role Direct-Fire Support
Stock Specifications
Hardpoints Ballistic: 2
Energy: 2
Support: 2
Speed 4/6/0
Firepower Max Damage: 150
Max Stability: 50
Max Heat: 0
Durability Armor: 840
Structure: 496
Heat Efficiency Sinking: 72
Alpha: 40
Melee Kick: 60
Punch: 30
Stock Equipment
Engine XL Engine
Core 240
Heat Sinks Heat Sink Kit (DHS)
E-Cooling None
Gyro Standard Gyro
Structure Endo-Steel Structure (Fixed)
Armor Standard Armor
Head Rifleman Improved Communications (Fixed)
Left Torso Heat Sink (D)
Heat Sink (D)
Right Torso CASE
Heat Sink (D)
Ammo UAC/10
Ammo UAC/10
Ammo UAC/10
Ammo UAC/10
Left Arm S Pulse
UAC/10
Right Arm S Pulse
UAC/10


Description

The Rifleman-6M is an upgrade of the FWL's first Rifleman upgrade, the -5M. Where the -5M just upgrades the autocannons to Ultra models, the -6M instead builds the mech around the FWL's newly invented Ultra Autocannon/10s. Their weight however necessitated losing almost all backup weapons from the mech with only a pair of Small Pulse Lasers to lean on once the Ultras run dry. However, with 4 tons of ammo a cautious pilot should have no issues with battlefield endurance. Additionally, the -6M is clad in 10.5 tons of armor for heavy protection.


Bonuses

Mech Quirk: Improved Communications

+3 increased resolve gain for all lance members, increases pilot maximum resolve capacity by 15


Pilot Affinity: Sharpshooter

Ignores 1 enemy evasion


Factions


Stock Loadout
Stock Loadout
RFL-LK
Rifleman.png
General Data
'Mech Type BattleMech
Class HEAVY
Weight 60T
Stock Role The Most Famous Arena Mech Of All Time
Stock Specifications
Hardpoints Ballistic: 4
Energy: 6
Speed 4/6/0
Firepower Max Damage: 210
Max Stability: 30
Max Heat: 0
Durability Armor: 1120
Structure: 496
Heat Efficiency Sinking: 66
Alpha: 68
Melee Kick: 60
Punch: 30
Stock Equipment
Engine XL Engine
Core 240
Heat Sinks Heat Sink Kit (DHS)
E-Cooling None
Gyro Standard Gyro
Structure Endo-Steel Structure (Fixed)
Armor Standard Armor
Head Noton's Spirit (Fixed)
Left Torso Ammo AC/5
CASE
Heat Sink (D)
M Laser
Right Torso Ammo AC/5
CASE
Heat Sink (D)
M Laser
Left Arm AC/5
L Laser
Right Arm AC/5
L Laser


Description

Legend-Killer. The very name summons images of Grey Noton, the most successful Solaris VII gladiator in history and possibly the best MechWarrior ever to take to the cockpit. Legend-Killer was Noton's personal Rifleman and while it appeared to be extremely similar to a stock Rifleman RFL-3N, there's differences if you look closely. The electronics are heavily upgraded, the structure is Star League-spec Endo-Steel, and it carries more armor than it should. But truly, the thing that gives Legend-Killer its edge isn't the gear, it's the name that summons its legendary owner and brings with it a little bit of Noton's prowess in the cockpit. And now, the Legend is yours, Commander. Use it well.


Bonuses

Mech Quirk: Noton's Spirit

+40% damage and +3 accuracy with AC/5s and lasers, +2 increased resolve gain for all lance members, increases pilot maximum resolve capacity by 15, +2 initiative


Mech Quirk: Hero Mech

+1 accuracy with ranged weapons, -6 heat at the end of the turn, +2 increased resolve gain


Pilot Affinity: Sharpshooter

Ignores 1 enemy evasion


Factions

The RFL-LK can only be found as an enemy duelist in Game Worlds contracts.


Stock Loadout
Stock Loadout
RFL C
Rifleman.png
General Data
'Mech Type BattleMech
Class HEAVY
Weight 60T
Stock Role Anti-Aircraft & Direct-Fire Support
Stock Specifications
Hardpoints Ballistic: 4
Energy: 4
Speed 4/6/0
Firepower Max Damage: 200
Max Stability: 22
Max Heat: 0
Durability Armor: 600
Structure: 496
Heat Efficiency Sinking: 48
Alpha: 76
Melee Kick: 60
Punch: 30
Stock Equipment
Engine Standard Engine
Core 240
Heat Sinks Heat Sink Kit (SHS)
E-Cooling None
Gyro Standard Gyro
Structure Standard Structure (Fixed)
Armor Standard Armor
Head Rifleman Improved Communications (Fixed)
Center Torso Ammo LBX/5 CLUSTER
Left Arm L Pulse (C)
LBX AC/5 (C)
Right Arm L Pulse (C)
LBX AC/5 (C)
Left Leg Heat Sink
Heat Sink
Right Leg Heat Sink


Description

A Clan-tech retrofit of the standard Rifleman, the Rifleman C was used by Clan Jade Falcon second-line garrison forces during the invasion. This field modification removed all Inner Sphere weaponry, without altering any structural components of the original RFL-3N, and instead carried two Clan-tech Large Pulse Lasers and LB 5-X ACs split between the arms.


Bonuses

Mech Quirk: Improved Communications

+3 increased resolve gain for all lance members, increases pilot maximum resolve capacity by 15


Pilot Affinity: Sharpshooter

Ignores 1 enemy evasion


Factions


Stock Loadout
Stock Loadout