Difference between revisions of "Ostwar"

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Latest revision as of 06:10, 23 July 2023

OWR-2M
Ostwar.png
General Data
'Mech Type BattleMech
Class HEAVY
Weight 65T
Stock Role Primitive Fire Support
Stock Specifications
Hardpoints Energy: 2
Missile: 3
Speed 4/6/0
Firepower Max Damage: 184
Max Stability: 52
Max Heat: 0
Durability Armor: 643
Structure: 782
Heat Efficiency Sinking: 52
Alpha: 58
Melee Kick: 65
Punch: 33
Stock Equipment
Engine Primitive Engine (Fixed)
Core 235
Heat Sinks Heat Sink Kit (SHS)
E-Cooling None
Gyro Standard Gyro
Structure Ostwar Rugged Structure (Fixed)
Head Primitive Cockpit (Fixed)
Left Torso Heat Sink
Heat Sink
M Laser Prototype
M Laser Prototype
Ammo SRM
Right Torso Heat Sink
Heat Sink
Ammo LRM
Ammo LRM
Ammo LRM
LRM20
Left Arm SRM4
Right Arm SRM4


Description

The first of the famous Ost family of mechs, the Ostwar is the forgotten scion of that line. The Ostwar-2M has a host of primitive technologies throughout its design such as its primitive cockpit, engine, and armor. Its primary weapon is a LRM-20, which is backed up at close-ranges by 2 Medium Lasers and 2 SRM-4s in its famous missile pod hands. Most of the Ostwar-2Ms were lost to the mists of history during the Succession Wars, but a few can still be found in the Periphery.


Bonuses

Mech Quirk: Primitive

+50% structure points, 50% resistance to critical hits, -40% sensor range, -20% sight range, +20% engine weight


Pilot Affinity: Resistant

50% less chance to suffer critical hits


Factions

Factions


Stock Loadout
Stock Loadout
OWR-2Mb
Ostwar.png
General Data
'Mech Type BattleMech
Class HEAVY
Weight 65T
Stock Role Heavy Fire Support
Stock Specifications
Hardpoints Energy: 5
Missile: 2
Support: 5
Speed 5/8/0
Firepower Max Damage: 231
Max Stability: 48
Max Heat: 0
Durability Armor: 960
Structure: 586
Heat Efficiency Sinking: 108
Alpha: 99
Melee Kick: 65
Punch: 33
Stock Equipment
Engine XL Engine
Core 325
Heat Sinks Heat Sink Kit (DHS)
E-Cooling +3
Gyro Ostwar Rugged (Fixed)
Structure Endo-Steel Structure (Fixed)
Armor Standard Armor
Center Torso ER L Laser
Left Torso CASE
ER L Laser
Heat Sink (D)
Ammo SRM
Right Torso ER L Laser
Heat Sink (D)
Heat Sink (D)
Left Arm Heat Sink (D)
SRM6
Right Arm Heat Sink (D)
SRM6


Description

An updated version of the primitive Ostwar developed in 2620, this variant carries 12 tons of standard BattleMech armor and a modern cockpit. The chassis has been upgraded to use Endo Steel, while an XL Engine increases the Ostwar's ground speed to 84 kmh. Eighteen double heat sinks dissipate the heat from three ER Large Lasers and twin SRM-6 launchers.


Bonuses

Mech Quirk: Rugged

+65 extra structure points, +65 bonus stability threshold


Mech Quirk: Royal

-12 heat at the end of the turn


Pilot Affinity: Resistant

50% less chance to suffer critical hits


Factions

Factions


Stock Loadout
Stock Loadout
OWR-2N
Ostwar.png
General Data
'Mech Type BattleMech
Class HEAVY
Weight 65T
Stock Role Fire Support
Stock Specifications
Hardpoints Energy: 2
Missile: 4
Support: 1
Speed 4/6/0
Firepower Max Damage: 216
Max Stability: 68
Max Heat: 0
Durability Armor: 960
Structure: 586
Heat Efficiency Sinking: 60
Alpha: 62
Melee Kick: 65
Punch: 33
Stock Equipment
Engine Standard Engine
Core 260
Heat Sinks Heat Sink Kit (SHS)
E-Cooling None
Gyro Ostwar Rugged (Fixed)
Structure Standard Structure (Fixed)
Armor Standard Armor
Left Torso Heat Sink
Heat Sink
Heat Sink
M Laser
M Laser
Ammo SRM
Right Torso Heat Sink
Heat Sink
Ammo LRM
Ammo LRM
Ammo LRM
LRM20
Left Arm SRM6
Right Arm SRM6


Description

A rare variant of the Ostwar, the -2N was an update of the Primitive Ostwar-2M with basic Star League technology to bring it up to spec with other mechs of its time. The weaponry on the -2N is mostly the same as the -2M except that the SRM-4s have been upgraded to SRM-6s. Otherwise it keeps the LRM-20 and the Medium Lasers. The -2N is also somewhat faster, better armored, and has better heat control than the -2M. Not many -2Ns were made before production of the Ostwar ended during the Star League era.


Bonuses

Mech Quirk: Rugged

+65 extra structure points, +65 bonus stability threshold


Pilot Affinity: Resistant

50% less chance to suffer critical hits


Factions

Factions
  • Aurigan Directorate
  • Aurigan Restoration (Arano)
  • Capellan Confederation (Liao)
    • Capellan Confederation (Liao)
    • Warrior House Imarra
    • 6th Confederation Reserve Cavalry
  • Chainelane Isles
  • Circinus Federation
  • Draconis Combine (Kurita)
    • Draconis Combine (Kurita)
    • 3rd Night Stalkers
    • 2nd Legion Of Vega
  • Federated Suns (Davion)
    • Federated Suns (Davion)
    • 2nd Crucis Lancers
    • 10th Lyran Guards
    • 1st Kittery Borderers
  • Free Rasalhague Republic
    • Free Rasalhague Republic
    • 2nd Freemen
    • 4th Kavalleri
  • Free Worlds League (Marik)
    • Free Worlds League (Marik)
    • 2nd Free Worlds Guards
    • 30th Marik Militia
  • Hanseatic League
  • Illyrian Palatinate
  • JàrnFòlk
  • Lothian League
  • Lyran Commonwealth (Steiner)
    • Lyran Commonwealth (Steiner)
    • 15th Lyran Regulars
    • 5th Donegal Guards
    • 11th Avalon Hussars
  • Magistracy of Canopus
    • Magistracy of Canopus
    • 2nd Canopian Fusiliers
    • Magistracy Cavaliers
  • Marian Hegemony
    • Marian Hegemony
    • V Legio Ripariensis
    • I Legio Martia Victrix
    • Cohors Morituri
  • Mercenaries
    • Mercenaries
    • Winfield's Regiment
    • Federated Freemen
    • Jacob's Juggernauts
    • Grim Determination
    • Lindon's Battalion
    • Tooth of Ymir
    • Khorsakov's Cossacks
    • 21st Centauri Lancers
    • The Blackhearts
    • Rubinsky's Light Horse
    • The Krushers
    • The Black Outlaws
    • Romanov's Crusaders
    • Knights of Caerbannog
    • Bannockburn's Bandits
    • Clean Kill
    • Bullard's Armored Cavalry
    • Bronson's Horde
    • Quint's Olympian Groundpounders
    • Irukjandi Company
    • Gray's Ghosts
    • Barrett's Fusiliers
    • Ramilie's Raiders
    • Dragonslayers
    • Longwood's Bluecoats
    • Harcourt's Destructors
    • Caesar's Cohorts
    • Canopian Highlanders
    • Narhal's Raiders
    • Greenburg's Godzillas
    • Camacho's Caballeros
    • Broadsword Legion
    • Shen-Se Tian
    • Burr's Black Cobras
    • Fist Of Mokal
    • 51st Dark Panzer Jaegers
    • Hsien Hotheads
    • Tortuga Fusiliers
    • Morrison's Extractors
    • Thermo Police
    • New Belt Pirates
    • Band of the Damned
    • Death's Consorts
    • Antian Lanciarii
    • Simonson's Cutthroats
    • Langendorf Lancers
    • Smithson's Chinese Bandits
    • Screaming Eagles
    • Vanguard Legion
    • Mobile Fire
    • Avanti's Angels
    • Always Faithful
    • Harlock's Warriors
    • 12th Vegan Rangers
    • Lethal Injection
    • Dioscuri
    • Olson's Rangers
    • The Arcadians
    • Black Caravel
  • New Delphi Compact
  • Nueva Castile
  • Outworlds Alliance
    • Outworld Alliance
    • 3rd Alliance Air Wing
    • 1st Alliance Air Wing
    • 4th Alliance Air Wing
  • Pirates
  • Local Government
  • Rim Worlds Republic
    • Rim Worlds Republic
    • 8th Helius Fusiliers
    • Republican Guard
  • Saiph Triumvirate
  • Sarna Supremacy
  • St. Ives Compact
  • Styk Commonality
  • Taurian Concordat
    • Taurian Concordat
    • Pleiades Hussars
    • 3rd Taurian Lancers
  • Terracap Confederation
  • Tortuga Dominions


Stock Loadout
Stock Loadout
OWR-2PA
Ostwar.png
General Data
'Mech Type BattleMech
Class HEAVY
Weight 65T
Stock Role Periphery Fire Support
Stock Specifications
Hardpoints Energy: 2
Missile: 4
Support: 1
Speed 4/6/0
Firepower Max Damage: 470
Max Stability: 100
Max Heat: 0
Durability Armor: 960
Structure: 521
Heat Efficiency Sinking: 72
Alpha: 91
Melee Kick: 65
Punch: 33
Stock Equipment
Engine Standard Engine
Core 260
Heat Sinks Heat Sink Kit (SHS)
E-Cooling None
Gyro Ostwar Rugged (Fixed)
Structure Standard Structure (Fixed)
Armor Standard Armor
Left Torso Heat Sink
Heat Sink
Heat Sink
Heat Sink
Heat Sink
Heat Sink
L Binary Laser
Right Torso Heat Sink
Heat Sink
Ammo MRM
Ammo MRM
RL40
Rocket Ammo Feed
Left Arm Gyrojet-10
Right Arm Gyrojet-10


Description

Ostmann Industries has many dedicated fans and Periphery Arms, Inc. counts itself among them. To that end PAI produced the Ostwar OWR-2PA. The underloved member of the Ostmann lineup, the Ostwar was ripe for innovation so PAI rose to the challenge. Armed with a Large Binary Laser for primary firepower, the OWR-2PA can also call upon a Rocket Launcher-40 with an attached ammo feed for repeat firing. At long ranges, a pair of Gyrojet-10s provide extra heft. 18 heat sinks keep it all relatively cool.


Bonuses

Mech Quirk: Rugged

+65 extra structure points, +65 bonus stability threshold


Pilot Affinity: Resistant

50% less chance to suffer critical hits


Factions

Factions


Stock Loadout
Stock Loadout
OWR-2Q
Ostwar.png
General Data
'Mech Type BattleMech
Class HEAVY
Weight 65T
Stock Role Fire Support
Stock Specifications
Hardpoints Energy: 2
Missile: 4
Support: 3
Speed 4/6/4
Firepower Max Damage: 206
Max Stability: 52
Max Heat: 0
Durability Armor: 960
Structure: 586
Heat Efficiency Sinking: 66
Alpha: 60
Melee Kick: 65
Punch: 33
Stock Equipment
Engine Light Engine
Core 260
Heat Sinks Heat Sink Kit (DHS)
E-Cooling None
Gyro Ostwar Rugged (Fixed)
Structure Standard Structure (Fixed)
Armor Standard Armor
Left Torso CASE
Heat Sink (D)
M Pulse
M Pulse
Ammo Streak SRM
Right Torso CASE
Ammo LRM
Ammo LRM
Ammo LRM
LRM20
Left Arm Streak SRM4
Right Arm Streak SRM4
Left Leg Jump Jet (H)
Jump Jet (H)
Right Leg Jump Jet (H)
Jump Jet (H)


Description

During the run-up to the FedCom Civil War, a wide variety of older mechs were rediscovered. One of them was the Ostwar, with plans for the mech found in a Brian Cache discovered in the Deep Periphery by a band of mercenaries. Kong Interstellar acquired the plans and produced this, a vastly upgraded version of the venerable Ostwar to complement their Ostsol lines. Built on a 260-rated Light Fusion Engine, the Ostwar-2Q carries a recognizably Ostwar loadout: a LRM-20 for ranged firepower and a pair each of Medium Pulses and Streak SRM-4s. Double heat sinks and jump jets give the mech longevity in the fight.


Bonuses

Mech Quirk: Rugged

+65 extra structure points, +65 bonus stability threshold


Pilot Affinity: Resistant

50% less chance to suffer critical hits


Factions

Factions
  • Capellan Confederation (Liao)
    • Capellan Confederation (Liao)
    • 1st McCarron's Armored Cavalry
    • Death Commandos
    • Warrior House Imarra
  • Draconis Combine (Kurita)
    • Draconis Combine (Kurita)
    • 1st Sword Of Light
    • 3rd Night Stalkers
  • Federated Suns (Davion)
    • Federated Suns (Davion)
    • Davion Assault Guards
    • 10th Lyran Guards
    • 2nd Crucis Lancers
  • Free Worlds League (Marik)
    • Free Worlds League (Marik)
    • 1st Knights of the Inner Sphere
    • 2nd Free Worlds Guards
  • Gray Death Legion
  • Lyran Commonwealth (Steiner)
    • Lyran Commonwealth (Steiner)
    • 5th Donegal Guards
    • 6th Lyran Guards
    • 11th Avalon Hussars
  • Magistracy of Canopus
    • Magistracy of Canopus
    • Raventhir's Iron Hand
  • Mercenaries
    • Mercenaries
    • Federated Freemen
    • Narhal's Raiders
    • Barrett's Fusiliers
    • Greenburg's Godzillas
    • Camacho's Caballeros
    • Mobile Fire
    • Avanti's Angels
    • The Blackhearts
    • Smithson's Chinese Bandits
    • Vanguard Legion
    • Screaming Eagles
    • The Krushers
    • The Black Outlaws
    • Jacob's Juggernauts
    • Lindon's Battalion
    • Grim Determination
    • Romanov's Crusaders
    • Winfield's Regiment
    • Rubinsky's Light Horse
    • Khorsakov's Cossacks
    • 21st Centauri Lancers
    • Harlock's Warriors
    • Dioscuri
    • 12th Vegan Rangers
    • Dismal Disinherited
    • Solaris VII Mercenary League
    • Eridani Light Horse
    • Broadsword Legion
    • Lone Star Regiment
    • Snord's Irregulars
    • Northwind Highlanders
    • Blue Star Irregulars
    • Knights Of St. Cameron
    • Tooth of Ymir
    • Burr's Black Cobras
    • Fist Of Mokal
    • Lethal Injection
    • Olson's Rangers
    • The Arcadians
    • 51st Dark Panzer Jaegers
    • Langendorf Lancers
    • Simonson's Cutthroats
    • Always Faithful
    • Hsien Hotheads
    • Knights of Caerbannog
  • Local Government
  • Taurian Concordat
    • Taurian Concordat
    • Taurian Guard


Stock Loadout
Stock Loadout
OWR-3D
Ostwar.png
General Data
'Mech Type BattleMech
Class HEAVY
Weight 65T
Stock Role Forgotten Fire Support
Stock Specifications
Hardpoints Energy: 2
Missile: 6
Support: 1
Speed 4/6/0
Firepower Max Damage: 122
Max Stability: 24
Max Heat: 48
Durability Armor: 985
Structure: 586
Heat Efficiency Sinking: 75
Alpha: 97
Melee Kick: 65
Punch: 33
Stock Equipment
Engine Standard Engine
Core 260
Heat Sinks Engine Sink Kit (S)
E-Cooling None
Gyro Ostwar Rugged (Fixed)
Structure Standard Structure (Fixed)
Armor Ferro-Fibrous Armor (S)
Head Sanctuary Drone Interface (Fixed)
Center Torso Heat Sink Double (S)
Left Torso Heat Sink Double (S)
Heat Sink Double (S)
Heat Sink Double (S)
L Modal Laser (S)
Right Torso Ammo DRM
Ammo DRM
Ammo DRM
DRM6 (S)
DRM6 (S)
Heat Sink Double (S)
SHIELD (S)
Left Arm DRM6 (S)
Modular Plating Mk. 1 (S)
Right Arm DRM6 (S)
Modular Plating Mk. 1 (S)


Description

The Ostwar was forgotten by the Inner Sphere for centuries but the Sanctuary Worlds never forgot it. Though it, like its cousin the Ostroc, was unpopular it remained in service for most of the Sanctuary Worlds history. The OWR-3D is a close-range brawler build of the Ostwar, mostly used by the Sanctuary Alliance in their war with the Taurian Concordat. Armed with a Large Modal Laser for ranged combat, the primary punch comes from a quartet of DRM-6s that can decimate anyone up close. 15 Sanctuary DHS struggle to keep it all cold while Ferro-Fibrous armor provides the necessary weight for the kit.


Bonuses

Mech Quirk: Rugged

+65 extra structure points, +65 bonus stability threshold


Pilot Affinity: Resistant

50% less chance to suffer critical hits


Factions


Stock Loadout
Stock Loadout
OWR-3F
Ostwar.png
General Data
'Mech Type BattleMech
Class HEAVY
Weight 65T
Stock Role Forgotten Fire Support
Stock Specifications
Hardpoints Energy: 6
Support: 3
Speed 5/8/5
Firepower Max Damage: 208
Max Stability: 0
Max Heat: 0
Durability Armor: 1025
Structure: 586
Heat Efficiency Sinking: 50
Alpha: 94
Melee Kick: 65
Punch: 33
Stock Equipment
Engine XL Engine (S)
Core 325
Heat Sinks Engine Sink Kit (S)
E-Cooling None
Gyro Ostwar Rugged (Fixed)
Structure Endo-Steel Structure (S) (Fixed)
Armor Ferro-Fibrous Armor (S)
Head Sanctuary Drone Interface (Fixed)
Center Torso Jump Jet (H)
Left Torso NPC (S)
NPC (S)
Right Torso Heat Controller (S)
Heat Controller (S)
Heat Controller (S)
Heat Controller (S)
Heat Controller (S)
Heat Controller (S)
Heat Controller (S)
Left Arm Twin-Linked S Laser (S)
Twin-Linked S Laser (S)
Right Arm Twin-Linked S Laser (S)
Twin-Linked S Laser (S)
Left Leg Jump Jet (H)
Jump Jet (H)
Right Leg Jump Jet (H)
Jump Jet (H)


Description

The Ostwar was forgotten by the Inner Sphere for centuries but the Sanctuary Worlds never forgot it. Though it, like its cousin the Ostroc, was unpopular it remained in service for most of the Sanctuary Worlds history. The OWR-3F is an Ostwar variant produced expressely for the Taurian invasion and is built for manueverability and independent operation. Built on a 325-rated XL Engine and equipped with 5 Jump Jets, the -3F is unusually fast for its size. For firepower, it has an all-energy loadout of two NPCs and four Twin-Linked Small Lasers. A brace of Heat Controllers help keep the heat manageable while Endo-Steel and Ferro-Fibrous provide the needed weight.


Bonuses

Mech Quirk: Rugged

+65 extra structure points, +65 bonus stability threshold


Pilot Affinity: Resistant

50% less chance to suffer critical hits


Factions


Stock Loadout
Stock Loadout
OWR-3L
Ostwar.png
General Data
'Mech Type BattleMech
Class HEAVY
Weight 65T
Stock Role Forgotten Fire Support
Stock Specifications
Hardpoints Energy: 6
Support: 3
Speed 4/6/4
Firepower Max Damage: 160
Max Stability: 0
Max Heat: 0
Durability Armor: 985
Structure: 586
Heat Efficiency Sinking: 65
Alpha: 83
Melee Kick: 65
Punch: 33
Stock Equipment
Engine Dense Engine (S)
Core 260
Heat Sinks Engine Sink Kit (S)
E-Cooling None
Gyro Ostwar Rugged (Fixed)
Structure Standard Structure (Fixed)
Armor Ferro-Fibrous Armor (S)
Head AMS (S)
Sanctuary Drone Interface (Fixed)
Left Torso L Modal Laser (S)
L Modal Laser (S)
Right Torso Ammo AMS [Half]
Heat Sink Double (S)
Heat Sink Double (S)
SHIELD (S)
Left Arm M Modal Laser (S)
Right Arm M Modal Laser (S)
Left Leg Jump Jet (H)
Jump Jet (H)
Right Leg Jump Jet (H)
Jump Jet (H)


Description

The Ostwar was forgotten by the Inner Sphere for centuries but the Sanctuary Worlds never forgot it. Though it, like its cousin the Ostroc, was unpopular it remained in service for most of the Sanctuary Worlds history. The OWR-3L is an Ostwar variant produced expressely for the Taurian invasion and is built for manueverability and durability. Built around a Dense Engine and equipped with 4 Jump Jets, the -3L can move easily about the battlezone. Two each Large and Medium Modal Lasers provide flexible firepower for any circumstance while an AMS and Ferro-Fibrous armor provide extra defense.


Bonuses

Mech Quirk: Rugged

+65 extra structure points, +65 bonus stability threshold


Pilot Affinity: Resistant

50% less chance to suffer critical hits


Factions


Stock Loadout
Stock Loadout
OWR-3N
Ostwar.png
General Data
'Mech Type BattleMech
Class HEAVY
Weight 65T
Stock Role Forgotten Fire Support
Stock Specifications
Hardpoints Energy: 2
Missile: 4
Support: 1
Speed 4/6/0
Firepower Max Damage: 180
Max Stability: 32
Max Heat: 16
Durability Armor: 1000
Structure: 586
Heat Efficiency Sinking: 65
Alpha: 78
Melee Kick: 65
Punch: 33
Stock Equipment
Engine Standard Engine
Core 260
Heat Sinks Engine Sink Kit (S)
E-Cooling None
Gyro Ostwar Rugged (Fixed)
Structure Standard Structure (Fixed)
Armor Standard Armor
Head Sanctuary Drone Interface (Fixed)
Left Torso Heat Sink Double (S)
Heat Sink Double (S)
Heat Sink Double (S)
M Elec-Laser (S)
M Elec-Laser (S)
Right Torso Ammo DRM
SHIELD (S)
Ammo VRM
Ammo VRM
Ammo VRM
VRM24 (S)
Left Arm DRM4 (S)
Right Arm DRM4 (S)


Description

The Ostwar was forgotten by the Inner Sphere for centuries but the Sanctuary Worlds never forgot it. Though it, like its cousin the Ostroc, was unpopular it remained in service for most of the Sanctuary Worlds history. The OWR-3N is the Sanctuary stock variant, armed with a VRM-24, twin DRM-4s, and twin Medium Electro-Lasers. The Ostwar, though fairly rare, served with distinction and spawned several variants throughout its history in the Sanctuary Worlds.


Bonuses

Mech Quirk: Rugged

+65 extra structure points, +65 bonus stability threshold


Pilot Affinity: Resistant

50% less chance to suffer critical hits


Factions


Stock Loadout
Stock Loadout