UrbanMech

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UM-K9
UrbanMech.png
General Data
'Mech Type BattleMech
Class LIGHT
Weight 30T
Stock Role Gladiator
Stock Specifications
Hardpoints Ballistic: 4
Energy: 1
Support: 4
Speed 2/3/2
Firepower Max Damage: 104
Max Stability: 10
Max Heat: 0
Durability Armor: 480
Structure: 256
Heat Efficiency Sinking: 60
Alpha: 36
Melee Kick: 30
Punch: 15
Stock Equipment
Engine Standard Engine
Core 60
Heat Sinks Heat Sink Kit (DHS)
E-Cooling None
Gyro Urbanmech 360 Narrow Profile (Fixed)
Structure Endo-Steel Structure (Fixed)
Armor Standard Armor
Center Torso S Laser
S Laser
Left Torso Heat Sink (D)
Heat Sink (D)
Heat Sink (D)
Jump Jet (S)
Right Torso Heat Sink (D)
Heat Sink (D)
Heat Sink (D)
Jump Jet (S)
Ammo UAC/5
Left Arm Heat Sink (D)
L Laser
Right Arm Heat Sink (D)
UAC/5


Description

The K-9 is a famous UrbanMech in the arenas of Solaris VII. Armed with the traditionally heavy weaponry of an UrbanMech, the K-9 is mostly known for the cute police lightbar it sports as it trundles into the arena.


Bonuses

Mech Quirk: Narrow Profile

+1 evasion pips gained from movement, +1 defense against being hit


Mech Quirk: 360 Degree Field Of Fire

Fire in any direction regardless of facing


Mech Quirk: Hero Mech

+1 accuracy with ranged weapons, -6 heat at the end of the turn, +2 increased resolve gain


Pilot Affinity: Evasive

+2 bonus against being hit


Factions

The UM-K9 can only be found as an enemy duelist in Game Worlds contracts.


Stock Loadout
Stock Loadout
UM-IIC
UrbanMech.png
General Data
'Mech Type BattleMech
Class LIGHT
Weight 30T
Stock Role Yes, Even The Clans Use It
Stock Specifications
Hardpoints Ballistic: 4
Energy: 2
Support: 2
Speed 3/5/3
Firepower Max Damage: 78
Max Stability: 15
Max Heat: 0
Durability Armor: 480
Structure: 256
Heat Efficiency Sinking: 40
Alpha: 26
Melee Kick: 30
Punch: 15
Stock Equipment
Engine Standard Engine
Core 90
Heat Sinks Heat Sink Kit (SHS)
E-Cooling None
Structure Standard Structure (Fixed)
Armor Standard Armor (C)
Head Heat Sink
Center Torso Jump Jet (S)
Left Torso Heat Sink
Jump Jet (S)
Right Torso Heat Sink
Jump Jet (S)
Ammo UAC/10
Ammo UAC/10
Left Arm ER S Laser (C)
Right Arm UAC/10 (C)
Left Leg Heat Sink
Heat Sink
Right Leg Heat Sink
Heat Sink


Description

The UrbanMech IIC is a Clan IIC-style upgrade of the original UrbanMech. Around the same time as the development of the OmniMech during the Golden Century, Clan Coyote technicians reworked this venerable design and decided that the UrbanMech did not need much reworking. The UrbanMech IIC's speed and jump capability are increased by 50% over its progenitor. It is armed with an Ultra Autocannon/10 with two tons of ammunition while an ER Small Laser does backup duty. The Urbie IIC is a cheap, efficient urban combat vehicle and is fielded in small numbers by every Clan.


Bonuses

Mech Quirk: Clan Mech

+10% walking distance, +10% sprinting distance, +10% jump distance, +1 accuracy with ranged weapons, -6 heat at the end of the turn, -30 melee accuracy


Mech Quirk: 360 Degree Field Of Fire

Fire in any direction regardless of facing



Pilot Affinity: Evasive

+2 bonus against being hit


Factions

Factions


Stock Loadout
Stock Loadout
UM-R25
UrbanMech.png
General Data
'Mech Type BattleMech
Class LIGHT
Weight 30T
Stock Role Ambusher
Stock Specifications
Hardpoints Energy: 2
Missile: 6
Support: 2
Speed 2/3/0
Firepower Max Damage: 650
Max Stability: 240
Max Heat: 0
Durability Armor: 600
Structure: 256
Heat Efficiency Sinking: 40
Alpha: 150
Melee Kick: 30
Punch: 15
Stock Equipment
Engine Standard Engine
Core 60
Heat Sinks Heat Sink Kit (SHS)
E-Cooling None
Gyro Urbanmech 360 Narrow Profile (Fixed)
Structure Endo-Steel Structure (Fixed)
Armor Stealth Armor
Center Torso Guardian ECM
Left Torso Heat Sink
Heat Sink
Heat Sink
Heat Sink
RL20
RL20
Stealth Armor Components
TAG
Right Torso Heat Sink
Heat Sink
Heat Sink
Heat Sink
RL20
RL20
Stealth Armor Components
Exchanger I
Left Arm ER M Laser
RL20
Stealth Armor Components
Right Arm ER M Laser
RL20
Stealth Armor Components
Left Leg Stealth Armor Components
Right Leg Stealth Armor Components


Description

Built to serve as a focused ambusher even more than the standard UrbanMech is, the -R25 uses both the most and least advanced technologies available to the Capellan Confederation. To enable its ambusher role, it is equipped with an ECM and Stealth Armor. To provide some punch, the -R25 carries a bevy of Rocket Launcher 20s, 6 in total. Backing those up are a pair of ER Medium Lasers and a TAG to provide support for its allies. Unfortunately, the -R25 is still deathly slow and suffers in a straight engagement.


Bonuses

Mech Quirk: Narrow Profile

+1 evasion pips gained from movement, +1 defense against being hit


Mech Quirk: 360 Degree Field Of Fire

Fire in any direction regardless of facing


Pilot Affinity: Evasive

+2 bonus against being hit


Factions

Factions


Stock Loadout
Stock Loadout
UM-R29
UrbanMech.png
General Data
'Mech Type BattleMech
Class LIGHT
Weight 30T
Stock Role Ambusher
Stock Specifications
Hardpoints Energy: 3
Support: 3
Superweapon: 1
Speed 15/16/0
Firepower Max Damage: 30
Max Stability: 0
Max Heat: 0
Durability Armor: 445
Structure: 256
Heat Efficiency Sinking: 20
Alpha: 30
Melee Kick: 30
Punch: 15
Stock Equipment
Engine XXL Engine
Core 290 (Fixed)
Heat Sinks Heat Sink Kit (SHS)
E-Cooling None
Gyro Urbanmech 360 Narrow Profile (Fixed)
Structure Endo-Steel Structure (Fixed)
Armor Ferro-Fibrous Armor
Center Torso Guardian ECM
Supercharger
Exchanger I
Left Arm COIL


Description

The R29 is an Urbanmech refit template created by the Capellans for their most desperate defense and insurgency operations. It is armed with only a COIL-beam and mounts a massive 290-rated XXL engine, while forgoing nearly all effort to manage the extreme heat of the weapon. A mech designed to ruthlessly exploiting the reputation of Urbanmechs as slow 'Mechs to gain the advantage against Mechs of higher tonnage. Since 3060, the refit has also grown popular among the more brutal and crazy pirate outfits of the Periphery.


Bonuses

Mech Quirk: Narrow Profile

+1 evasion pips gained from movement, +1 defense against being hit


Mech Quirk: 360 Degree Field Of Fire

Fire in any direction regardless of facing


Pilot Affinity: Evasive

+2 bonus against being hit


Factions

Factions
  • Capellan Confederation (Liao)
    • Capellan Confederation (Liao)
    • 1st McCarron's Armored Cavalry
    • Death Commandos
    • Warrior House Imarra
  • Mercenaries
    • Mercenaries
    • Band of the Damned
    • Narhal's Raiders
    • Barrett's Fusiliers
    • The Blackhearts
    • Greenburg's Godzillas
    • Mobile Fire
    • Camacho's Caballeros
    • Vanguard Legion
    • Avanti's Angels
    • The Krushers
    • Romanov's Crusaders
    • The Black Outlaws
    • Jacob's Juggernauts
    • Lindon's Battalion
    • Grim Determination
    • Smithson's Chinese Bandits
    • Winfield's Regiment
    • Rubinsky's Light Horse
    • Khorsakov's Cossacks
    • 21st Centauri Lancers
    • Tooth of Ymir
    • Screaming Eagles
    • Dioscuri
    • Shen-Se Tian
    • Broadsword Legion
    • Burr's Black Cobras
    • 51st Dark Panzer Jaegers
    • Tortuga Fusiliers
    • Morrison's Extractors
    • New Belt Pirates
    • Death's Consorts
    • Harlock's Warriors
    • Fist Of Mokal
    • Simonson's Cutthroats
    • The Arcadians
    • 12th Vegan Rangers
    • Hsien Hotheads
    • Olson's Rangers
    • Langendorf Lancers
    • Lethal Injection
    • Always Faithful
    • Knights of Caerbannog
  • Pirates
  • Local Government
  • Tortuga Dominions


Stock Loadout
Stock Loadout
UM-R60
UrbanMech.png
General Data
'Mech Type BattleMech
Class LIGHT
Weight 30T
Stock Role Heavy Defender
Stock Specifications
Hardpoints Ballistic: 4
Energy: 2
Support: 2
Speed 2/3/2
Firepower Max Damage: 77
Max Stability: 40
Max Heat: 0
Durability Armor: 480
Structure: 256
Heat Efficiency Sinking: 44
Alpha: 14
Melee Kick: 30
Punch: 15
Stock Equipment
Engine Standard Engine
Core 60
Heat Sinks Heat Sink Kit (SHS)
E-Cooling None
Gyro Urbanmech 360 Narrow Profile (Fixed)
Structure Standard Structure (Fixed)
Armor Standard Armor
Center Torso Jump Jet (S)
Jump Jet (S)
Left Torso Heat Sink
Heat Sink
Heat Sink
Heat Sink
Heat Sink
Right Torso Ammo AC/10
Heat Sink
Heat Sink
Heat Sink
Heat Sink
Left Arm S Laser
Right Arm AC/10


Description

Don't let the stubby 'Urbie' fool you-it may look like a walking trash can, but it can mount heavy armor and a grown-up-sized Autocannon. R60s aren't known for their speed, but they are very useful if you can draw the enemy into their firing range.


Bonuses

Mech Quirk: Narrow Profile

+1 evasion pips gained from movement, +1 defense against being hit


Mech Quirk: 360 Degree Field Of Fire

Fire in any direction regardless of facing


Pilot Affinity: Evasive

+2 bonus against being hit


Factions

Factions


Stock Loadout
Stock Loadout
UM-R60C
UrbanMech.png
General Data
'Mech Type BattleMech
Class LIGHT
Weight 30T
Stock Role Heavy Defender
Stock Specifications
Hardpoints Ballistic: 3
Support: 2
Speed 2/3/2
Firepower Max Damage: 70
Max Stability: 41
Max Heat: 0
Durability Armor: 480
Structure: 256
Heat Efficiency Sinking: 40
Alpha: 10
Melee Kick: 30
Punch: 15
Stock Equipment
Engine Standard Engine
Core 60
Heat Sinks Heat Sink Kit (SHS)
E-Cooling None
Gyro Urbanmech 360 Narrow Profile (Fixed)
Structure Standard Structure (Fixed)
Armor Standard Armor
Center Torso Jump Jet (S)
Jump Jet (S)
Left Torso Heat Sink
Heat Sink
Heat Sink
Heat Sink
Ammo MG
Right Torso Ammo AC/10
Heat Sink
Heat Sink
Heat Sink
Heat Sink
Left Arm MG
Right Arm AC/10


Description

A Capellan 'variant' when some factories were unable to keep up with production due to a shortage of Small Lasers, engineers replaced it with a MG and the unofficial R60C variant was born.


Bonuses

Mech Quirk: Narrow Profile

+1 evasion pips gained from movement, +1 defense against being hit


Mech Quirk: 360 Degree Field Of Fire

Fire in any direction regardless of facing


Pilot Affinity: Evasive

+2 bonus against being hit


Factions

Factions


Stock Loadout
Stock Loadout
UM-R60L
UrbanMech.png
General Data
'Mech Type BattleMech
Class LIGHT
Weight 30T
Stock Role Heavy Defender
Stock Specifications
Hardpoints Ballistic: 2
Support: 3
Speed 2/3/2
Firepower Max Damage: 112
Max Stability: 60
Max Heat: 0
Durability Armor: 320
Structure: 256
Heat Efficiency Sinking: 44
Alpha: 26
Melee Kick: 30
Punch: 15
Stock Equipment
Engine Standard Engine
Core 60
Heat Sinks Heat Sink Kit (SHS)
E-Cooling None
Gyro Urbanmech 360 Narrow Profile (Fixed)
Structure Standard Structure (Fixed)
Armor Standard Armor
Center Torso Jump Jet (S)
Jump Jet (S)
Left Torso Heat Sink
Heat Sink
Heat Sink
Heat Sink
Right Torso Ammo AC/20
Heat Sink
Heat Sink
Heat Sink
Heat Sink
Left Arm S Laser
Right Arm AC/20
Right Leg Heat Sink


Description

Meant for close in city fighting, the R60L variant sacrifices armor to upscale its Autocannon 10 to an Autocannon 20.


Bonuses

Mech Quirk: Narrow Profile

+1 evasion pips gained from movement, +1 defense against being hit


Mech Quirk: 360 Degree Field Of Fire

Fire in any direction regardless of facing


Pilot Affinity: Evasive

+2 bonus against being hit


Factions

Factions


Stock Loadout
Stock Loadout
UM-R60P
UrbanMech.png
General Data
'Mech Type BattleMech
Class LIGHT
Weight 30T
Stock Role Heavy Defender
Stock Specifications
Hardpoints Ballistic: 4
Energy: 2
Support: 2
Speed 2/3/2
Firepower Max Damage: 312
Max Stability: 8
Max Heat: 0
Durability Armor: 480
Structure: 256
Heat Efficiency Sinking: 40
Alpha: 17
Melee Kick: 30
Punch: 15
Stock Equipment
Engine Standard Engine
Core 60
Heat Sinks Heat Sink Kit (SHS)
E-Cooling None
Gyro Urbanmech 360 Narrow Profile (Fixed)
Structure Standard Structure (Fixed)
Armor Standard Armor
Center Torso Jump Jet (S)
Jump Jet (S)
Left Torso Heat Sink
Heat Sink
Heat Sink
Heat Sink
Right Torso Heat Sink
Heat Sink
Heat Sink
Heat Sink
Ammo Heavy Rifle
Ammo Heavy Rifle
Left Arm S Laser
Right Arm Cannon Ammo Feed
Heavy Cannon


Description

UrbanMechs. They're bad. Or are they? The R60P makes a compelling argument that in fact Urbies can be quite deadly. Armed with a Heavy Cannon and its attached ammo feed, the -R60P is more than capable of smashing much larger mechs to pieces. Of course, that's all it has and if the target so much as walks away the -R60P is in trouble, but don't worry about that. After all, they can't walk away if they're dead, right? ....right?


Bonuses

Mech Quirk: Narrow Profile

+1 evasion pips gained from movement, +1 defense against being hit


Mech Quirk: 360 Degree Field Of Fire

Fire in any direction regardless of facing


Pilot Affinity: Evasive

+2 bonus against being hit


Factions

Factions


Stock Loadout
Stock Loadout
UM-R60SB
UrbanMech.png
General Data
'Mech Type BattleMech
Class LIGHT
Weight 30T
Stock Role Heavy Defender
Stock Specifications
Hardpoints Ballistic: 2
Support: 2
Speed 2/3/2
Firepower Max Damage: 100
Max Stability: 9
Max Heat: 0
Durability Armor: 355
Structure: 256
Heat Efficiency Sinking: 40
Alpha: 9
Melee Kick: 30
Punch: 15
Stock Equipment
Engine Standard Engine
Core 60
Heat Sinks Heat Sink Kit (SHS)
E-Cooling None
Gyro Urbanmech 360 Narrow Profile (Fixed)
Structure Endo-Steel Structure (Fixed)
Armor Ferro-Fibrous Armor
Center Torso Heat Sink
Heat Sink
Left Torso Heat Sink
Heat Sink
Jump Jet (S)
Right Torso CASE
Ammo Magshot
Ammo Silver Bullet Gauss
Ammo Silver Bullet Gauss
Jump Jet (S)
Left Arm Magshot Rifle
Right Arm Silver Bullet Gauss
Left Leg Heat Sink
Heat Sink
Right Leg Heat Sink
Heat Sink


Description

Taken as a prize by the victor of the Tournament of Champions, this UrbanMech has been extensively modified by Professor Horvat for reasons unknown. In place of its usual weaponry are a pair of gauss weapons: the Silver Bullet Gauss Rifle providing the main punch and a lone Magshot Gauss Rifle providing quiet backup. To make these weapons possible on the chassis, this Urbie has been made with an Endo-Steel structure and Ferro-Fibrous armor. Truly, the mind that created this was quite unhinged.


Bonuses

Mech Quirk: Narrow Profile

+1 evasion pips gained from movement, +1 defense against being hit


Mech Quirk: 360 Degree Field Of Fire

Fire in any direction regardless of facing


Pilot Affinity: Evasive

+2 bonus against being hit


Factions

Factions
Mech not found with any factions, it's probably obtained from Game World contracts or an event!'


Stock Loadout
Stock Loadout
UM-R60X
UrbanMech.png
General Data
'Mech Type BattleMech
Class LIGHT
Weight 30T
Stock Role Heavy Defender
Stock Specifications
Hardpoints Ballistic: 3
Support: 3
Speed 2/3/2
Firepower Max Damage: 82
Max Stability: 41
Max Heat: 0
Durability Armor: 480
Structure: 256
Heat Efficiency Sinking: 40
Alpha: 15
Melee Kick: 30
Punch: 15
Stock Equipment
Engine Standard Engine
Core 60
Heat Sinks Heat Sink Kit (SHS)
E-Cooling None
Gyro Urbanmech 360 Narrow Profile (Fixed)
Structure Standard Structure (Fixed)
Armor Standard Armor
Center Torso Jump Jet (S)
Jump Jet (S)
Left Torso Heat Sink
Heat Sink
Heat Sink
Heat Sink
MG
Ammo MG [Half]
Right Torso Ammo AC/10
Heat Sink
Heat Sink
Heat Sink
Heat Sink
Left Arm S Laser
Right Arm AC/10


Description

A Capellan experimental 'variant' that was created when engineers removed the largely superfluous 11th heat sink and installed a Machine Gun with half a ton of ammunition in its place. While it has no official designation, it is typically referred to as the R60X.


Bonuses

Mech Quirk: Narrow Profile

+1 evasion pips gained from movement, +1 defense against being hit


Mech Quirk: 360 Degree Field Of Fire

Fire in any direction regardless of facing


Pilot Affinity: Evasive

+2 bonus against being hit


Factions

Factions


Stock Loadout
Stock Loadout
UM-R61
UrbanMech.png
General Data
'Mech Type BattleMech
Class LIGHT
Weight 30T
Stock Role Heavy Defender
Stock Specifications
Hardpoints Energy: 2
Missile: 2
Support: 3
Speed 2/3/2
Firepower Max Damage: 112
Max Stability: 20
Max Heat: 0
Durability Armor: 480
Structure: 256
Heat Efficiency Sinking: 44
Alpha: 33
Melee Kick: 30
Punch: 15
Stock Equipment
Engine Standard Engine
Core 60
Heat Sinks Heat Sink Kit (SHS)
E-Cooling None
Gyro Urbanmech 360 Narrow Profile (Fixed)
Structure Standard Structure (Fixed)
Armor Standard Armor
Center Torso Jump Jet (S)
Jump Jet (S)
Left Torso Heat Sink
Heat Sink
Heat Sink
Heat Sink
Heat Sink
Right Torso Heat Sink
Heat Sink
Heat Sink
Heat Sink
Ammo LRM
Ammo LRM
Left Arm M Laser
S Laser
Right Arm LRM20


Description

The UrbanMech has a reputation as a slow, ponderous, urban defender. However, in tight urban environments the UrbanMech usually struggles because its only weapon is a short-ranged direct-fire autocannon. Some enterprising soul saw this issue and recognized that the right weapon for the job is an LRM rack, to shoot over the buildings with, and so the UM-R61 was born. It replaces the AC/10 with a LRM-20 and two tons of ammo. The left over tonnage is spent on a Medium Laser to round out the firepower.


Bonuses

Mech Quirk: Narrow Profile

+1 evasion pips gained from movement, +1 defense against being hit

Mech Quirk: 360 Degree Field Of Fire

Fire in any direction regardless of facing

Pilot Affinity: Evasive

+2 bonus against being hit


Factions

Factions


Stock Loadout
Stock Loadout
UM-R63
UrbanMech.png
General Data
'Mech Type BattleMech
Class LIGHT
Weight 30T
Stock Role Heavy Defender
Stock Specifications
Hardpoints Ballistic: 4
Energy: 1
Support: 2
Speed 2/3/2
Firepower Max Damage: 92
Max Stability: 15
Max Heat: 0
Durability Armor: 480
Structure: 256
Heat Efficiency Sinking: 44
Alpha: 21
Melee Kick: 30
Punch: 15
Stock Equipment
Engine Standard Engine
Core 60
Heat Sinks Heat Sink Kit (SHS)
E-Cooling None
Gyro Urbanmech 360 Narrow Profile (Fixed)
Structure Standard Structure (Fixed)
Armor Standard Armor
Head Heat Sink
Center Torso Jump Jet (S)
Jump Jet (S)
Left Torso Heat Sink
Heat Sink
S Pulse
Right Torso Heat Sink
Heat Sink
Ammo LBX/10 CLUSTER
Left Arm S Laser
Right Arm LBX AC/10
Left Leg Heat Sink
Heat Sink
Right Leg Heat Sink
Heat Sink


Description

This is the official upgrade kit for the Capellan Confederation's UrbanMechs, distributed for field modification with recovered Star League technology. It replaces the Autocannon/10 with an LB-X Autocannon/10 version and retains the Small Laser; it also carries a Small Pulse Laser in the left torso.


Bonuses

Mech Quirk: Narrow Profile

+1 evasion pips gained from movement, +1 defense against being hit


Mech Quirk: 360 Degree Field Of Fire

Fire in any direction regardless of facing


Pilot Affinity: Evasive

+2 bonus against being hit


Factions

Factions
  • Capellan Confederation (Liao)
    • Capellan Confederation (Liao)
    • Warrior House Imarra
    • 6th Confederation Reserve Cavalry
  • ComStar
    • ComStar
    • 7th Army V-Iota
  • Gray Death Legion
  • Hanseatic League
  • Magistracy of Canopus
    • Magistracy of Canopus
    • 2nd Canopian Fusiliers
  • Mercenaries
    • Mercenaries
    • Camacho's Caballeros
    • Greenburg's Godzillas
    • Narhal's Raiders
    • Barrett's Fusiliers
    • Mobile Fire
    • Vanguard Legion
    • Avanti's Angels
    • Screaming Eagles
    • Smithson's Chinese Bandits
    • Harlock's Warriors
    • The Blackhearts
    • Romanov's Crusaders
    • Jacob's Juggernauts
    • Lindon's Battalion
    • Grim Determination
    • The Krushers
    • Winfield's Regiment
    • Rubinsky's Light Horse
    • Khorsakov's Cossacks
    • The Black Outlaws
    • 21st Centauri Lancers
    • Tooth of Ymir
    • Dioscuri
    • The Arcadians
    • Northwind Highlanders
    • Lone Star Regiment
    • Dismal Disinherited
    • Solaris VII Mercenary League
    • Snord's Irregulars
    • Blue Star Irregulars
    • Knights Of St. Cameron
    • Wolf's Dragoons
    • Kell Hounds
    • 12th Vegan Rangers
    • Eridani Light Horse
    • Burr's Black Cobras
    • Langendorf Lancers
    • Lethal Injection
    • Olson's Rangers
    • Broadsword Legion
    • Always Faithful
    • Hsien Hotheads
    • Simonson's Cutthroats
    • 51st Dark Panzer Jaegers
    • Fist Of Mokal
    • Knights of Caerbannog
  • Local Government
  • Taurian Concordat
    • Taurian Concordat
    • Pleiades Hussars


Stock Loadout
Stock Loadout
UM-R68
UrbanMech.png
General Data
'Mech Type BattleMech
Class LIGHT
Weight 30T
Stock Role Heavy Defender
Stock Specifications
Hardpoints Missile: 3
Support: 3
Speed 2/3/2
Firepower Max Damage: 152
Max Stability: 30
Max Heat: 0
Durability Armor: 480
Structure: 256
Heat Efficiency Sinking: 44
Alpha: 37
Melee Kick: 30
Punch: 15
Stock Equipment
Engine Standard Engine
Core 60
Heat Sinks Heat Sink Kit (SHS)
E-Cooling None
Gyro Urbanmech 360 Narrow Profile (Fixed)
Structure Standard Structure (Fixed)
Armor Standard Armor
Head Heat Sink
Center Torso Jump Jet (S)
Jump Jet (S)
Left Torso Heat Sink
Heat Sink
S Pulse
Right Torso Heat Sink
Heat Sink
Ammo MRM
Ammo MRM
Left Arm S Laser
Right Arm MRM30
Left Leg Heat Sink
Heat Sink
Right Leg Heat Sink
Heat Sink


Description

Designed by the Draconis Combine to resist Clan Ghost Bear, the UM-68 swaps the autocannon of the standard UrbanMech with a MRM 30 and two tons of ammo. For backup, it carries a Small Pulse and standard Small Laser. Otherwise, the mech is entirely unchanged, carrying the same armor and moving the same speed as the standard UrbanMech despite hitting far harder.


Bonuses

Mech Quirk: Narrow Profile

+1 evasion pips gained from movement, +1 defense against being hit


Mech Quirk: 360 Degree Field Of Fire

Fire in any direction regardless of facing


Pilot Affinity: Evasive

+2 bonus against being hit


Factions

Factions


Stock Loadout
Stock Loadout
UM-R68R
UrbanMech.png
General Data
'Mech Type BattleMech
Class LIGHT
Weight 30T
Stock Role Heavy Defender
Stock Specifications
Hardpoints Missile: 3
Support: 3
Speed 2/3/2
Firepower Max Damage: 52
Max Stability: 10
Max Heat: 0
Durability Armor: 480
Structure: 256
Heat Efficiency Sinking: 44
Alpha: 11
Melee Kick: 30
Punch: 15
Stock Equipment
Engine Standard Engine
Core 60
Heat Sinks Heat Sink Kit (SHS)
E-Cooling None
Gyro Urbanmech 360 Narrow Profile (Fixed)
Structure Standard Structure (Fixed)
Armor Standard Armor
Head Heat Sink
Center Torso Jump Jet (S)
Jump Jet (S)
Left Torso Heat Sink
Heat Sink
Right Torso Heat Sink
Heat Sink
Ammo MRM
Ammo MRM
Ammo MRM
Left Arm S Laser
Right Arm RMRM
Left Leg Heat Sink
Heat Sink
Right Leg Heat Sink
Heat Sink


Special Note: The UrbanMech UM-R68R is a custom Community Content 'Mech.

Description

The UrbanMech-R68R is a weapons testbed for the new Kuritan Rapid Medium-Range Missile launchers. The RMRM, as it is known, allows for vomiting even more unguided missiles at the target, but at the risk of jamming the ammo feeds. The R68R proved a functional, if unimpressive, design and was distributed throughout the DCMS.

<b><color=#e51717>COMMUNITY CONTENT</color></b>


Bonuses

Mech Quirk: Narrow Profile

+1 evasion pips gained from movement, +1 defense against being hit


Mech Quirk: 360 Degree Field Of Fire

Fire in any direction regardless of facing


Pilot Affinity: Evasive

+2 bonus against being hit


Factions

Factions


Stock Loadout
Stock Loadout
UM-R69
UrbanMech.png
General Data
'Mech Type BattleMech
Class LIGHT
Weight 30T
Stock Role Heavy Defender
Stock Specifications
Hardpoints Ballistic: 2
Energy: 2
Support: 4
Speed 2/3/2
Firepower Max Damage: 90
Max Stability: 20
Max Heat: 0
Durability Armor: 445
Structure: 256
Heat Efficiency Sinking: 40
Alpha: 29
Melee Kick: 30
Punch: 15
Stock Equipment
Engine Standard Engine
Core 60
Heat Sinks Heat Sink Kit (SHS)
E-Cooling None
Gyro Urbanmech 360 Narrow Profile (Fixed)
Structure Standard Structure (Fixed)
Armor Ferro-Fibrous Armor
Center Torso Jump Jet (S)
Jump Jet (S)
Left Torso Heat Sink
Heat Sink
S Pulse
Right Torso Heat Sink
Heat Sink
Ammo UAC/10
Left Arm ER S Laser
Right Arm UAC/10
Left Leg Heat Sink
Heat Sink
Right Leg Heat Sink
Heat Sink


Description

A Free Worlds League variant, the UM-R69 swaps the AC/10 for a much more powerful Ultra AC/10, capable of dealing out twice the damage in the same amount of time as the older autocannon. The free tonnage for this is accomplished thanks to the use of Ferro-Fibrous armor, which also frees enough space for an ER Small Laser and Small Pulse Laser as close-range backup should the one ton of ammunition run dry (a very real possiblity given the accelerated ammo use of the Ultra).


Bonuses

Mech Quirk: Narrow Profile

+1 evasion pips gained from movement, +1 defense against being hit

Mech Quirk: 360 Degree Field Of Fire

Fire in any direction regardless of facing


Pilot Affinity: Evasive

+2 bonus against being hit


Factions

Factions
  • Aurigan Directorate
  • Aurigan Restoration (Arano)
  • Capellan Confederation (Liao)
    • Capellan Confederation (Liao)
    • Warrior House Imarra
  • Circinus Federation
  • ComStar
    • ComStar
    • 11th Army V-Eta
  • Draconis Combine (Kurita)
    • Draconis Combine (Kurita)
    • 3rd Night Stalkers
  • Federated Suns (Davion)
    • Federated Suns (Davion)
    • 2nd Crucis Lancers
    • 10th Lyran Guards
  • Free Rasalhague Republic
    • Free Rasalhague Republic
    • 2nd Freemen
  • Free Worlds League (Marik)
    • Free Worlds League (Marik)
    • 2nd Free Worlds Guards
  • Lyran Commonwealth (Steiner)
    • Lyran Commonwealth (Steiner)
    • 5th Donegal Guards
    • 11th Avalon Hussars
  • Magistracy of Canopus
    • Magistracy of Canopus
    • Raventhir's Iron Hand
    • 2nd Canopian Fusiliers
  • Marian Hegemony
    • Marian Hegemony
    • I Legio Martia Victrix
  • Mercenaries
    • Mercenaries
    • Barrett's Fusiliers
    • Thermo Police
    • The Blackhearts
    • Narhal's Raiders
    • Greenburg's Godzillas
    • Camacho's Caballeros
    • The Krushers
    • Mobile Fire
    • Romanov's Crusaders
    • The Black Outlaws
    • 21st Centauri Lancers
    • Lindon's Battalion
    • Grim Determination
    • Avanti's Angels
    • Jacob's Juggernauts
    • Khorsakov's Cossacks
    • Winfield's Regiment
    • Rubinsky's Light Horse
    • Tooth of Ymir
    • Vanguard Legion
    • Screaming Eagles
    • Fist Of Mokal
    • Hsien Hotheads
    • Simonson's Cutthroats
    • 51st Dark Panzer Jaegers
    • Broadsword Legion
    • Burr's Black Cobras
    • Thermo Police
    • Smithson's Chinese Bandits
    • Always Faithful
    • Lethal Injection
    • Dioscuri
    • Harlock's Warriors
    • Langendorf Lancers
    • 12th Vegan Rangers
    • Olson's Rangers
    • The Arcadians
    • Knights of Caerbannog
  • Outworlds Alliance
    • Outworld Alliance
    • Outworld Alliance
    • 1st Alliance Air Wing
    • 1st Alliance Air Wing
    • 3rd Alliance Air Wing
  • Local Government
  • St. Ives Compact
  • Taurian Concordat
    • Taurian Concordat
    • Taurian Guard
    • Pleiades Hussars
  • Word of Blake
    • Word of Blake
    • 9th Division III-Gamma


Stock Loadout
Stock Loadout
UM-R69R
UrbanMech.png
General Data
'Mech Type BattleMech
Class LIGHT
Weight 30T
Stock Role Heavy Defender
Stock Specifications
Hardpoints Missile: 3
Support: 3
Speed 3/5/3
Firepower Max Damage: 64
Max Stability: 10
Max Heat: 0
Durability Armor: 480
Structure: 256
Heat Efficiency Sinking: 44
Alpha: 16
Melee Kick: 30
Punch: 15
Stock Equipment
Engine Light Engine
Core 90
Heat Sinks Heat Sink Kit (SHS)
E-Cooling None
Gyro Urbanmech 360 Narrow Profile (Fixed)
Structure Standard Structure (Fixed)
Armor Standard Armor
Head Heat Sink
Center Torso Jump Jet (S)
Left Torso Heat Sink
Heat Sink
Heat Sink
S Laser
Right Torso Heat Sink
Heat Sink
Ammo MRM
Ammo MRM
Ammo MRM
Left Arm S Laser
Right Arm iRMRM
Left Leg Heat Sink
Jump Jet (S)
Right Leg Heat Sink
Jump Jet (S)


Special Note: The UrbanMech UM-R69R is a custom Community Content 'Mech.

Description

The UrbanMech-R69R is a weapons testbed for the new Kuritan Improved Rapid Medium-Range Missile launchers. The iRMRM, as it is known, allows for vomiting even more unguided missiles at the target, but at an extremely high risk of jamming the ammo feeds. Unlike its cousin the R68R, the R69R proved unpopular due to the iRMRM's high jam chance (even if it provided extreme firepower in a small package). The R69R was quickly relegated to militia forces only as no self-respecting samurai wanted to use the risky but powerful system.

<b><color=#e51717>COMMUNITY CONTENT</color></b>


Bonuses

Mech Quirk: Narrow Profile

+1 evasion pips gained from movement, +1 defense against being hit


Mech Quirk: 360 Degree Field Of Fire

Fire in any direction regardless of facing


Pilot Affinity: Evasive

+2 bonus against being hit


Factions

Factions


Stock Loadout
Stock Loadout
UM-R70
UrbanMech.png
General Data
'Mech Type BattleMech
Class LIGHT
Weight 30T
Stock Role Heavy Defender
Stock Specifications
Hardpoints Ballistic: 3
Energy: 3
Support: 3
Speed 2/3/2
Firepower Max Damage: 75
Max Stability: 10
Max Heat: 0
Durability Armor: 535
Structure: 256
Heat Efficiency Sinking: 44
Alpha: 34
Melee Kick: 30
Punch: 15
Stock Equipment
Engine Standard Engine
Core 60
Heat Sinks Heat Sink Kit (SHS)
E-Cooling None
Gyro Urbanmech 360 Narrow Profile (Fixed)
Structure Standard Structure (Fixed)
Armor Ferro-Fibrous Armor
Head Heat Sink
Center Torso Jump Jet (S)
Jump Jet (S)
Left Torso ER M Laser
Heat Sink
Heat Sink
Right Torso Heat Sink
Heat Sink
Ammo RAC/5
Ammo RAC/5
Left Arm ER S Laser
Right Arm Rotary AC/5
Left Leg Heat Sink
Heat Sink
Right Leg Heat Sink
Heat Sink


Description

The UrbanMech is a chassis with a lot of history, most of it bad and full of sad examples of the 'Mech's destruction, but a lot of it. However, the Davions decided that this sad record would not stand and upgraded their old R60s to the new -R70 standard. Armed with a Rotary Autocannon/5, the R70 can destroy just about anything in a couple of volleys. For backup, it carries an ER Medium and ER Small Laser, giving it a surprising bite against unsuspecting foes.


Bonuses

Mech Quirk: Narrow Profile

+1 evasion pips gained from movement, +1 defense against being hit


Mech Quirk: 360 Degree Field Of Fire

Fire in any direction regardless of facing


Pilot Affinity: Evasive

+2 bonus against being hit


Factions

Factions


Stock Loadout
Stock Loadout
UM-R71
UrbanMech.png
General Data
'Mech Type BattleMech
Class LIGHT
Weight 30T
Stock Role Heavy Defender
Stock Specifications
Hardpoints Missile: 3
Support: 3
Speed 2/3/2
Firepower Max Damage: 120
Max Stability: 31
Max Heat: 0
Durability Armor: 480
Structure: 256
Heat Efficiency Sinking: 44
Alpha: 37
Melee Kick: 30
Punch: 15
Stock Equipment
Engine Standard Engine
Core 60
Heat Sinks Heat Sink Kit (SHS)
E-Cooling None
Gyro Urbanmech 360 Narrow Profile (Fixed)
Structure Standard Structure (Fixed)
Armor Standard Armor
Head Heat Sink
Center Torso Jump Jet (S)
Jump Jet (S)
Left Torso Heat Sink
Heat Sink
Right Torso Heat Sink
Heat Sink
Ammo LRM
Ammo LRM
Ammo Streak SRM [Half]
Left Arm S Laser
S Laser
Right Arm LRM15
Streak SRM2
Streak SRM2
Left Leg Heat Sink
Heat Sink
Right Leg Heat Sink
Heat Sink


Description

Meant as a variant UrbanMech capable of indirect fire support in its intended urban environment, the UM-R71 was designed around its LRM-15 with the intention of being able to lay down support fire despite a lack of visual target lock. Armed with a pair of Streak SRM-2s and Small Lasers for close-range defense against the inevitable light mechs that think they can score an easy kill against it, the UM-R71 proved a modest success though ultimately less valuable than a lance of LRM Carrier tanks.


Bonuses

Mech Quirk: Narrow Profile

+1 evasion pips gained from movement, +1 defense against being hit


Mech Quirk: 360 Degree Field Of Fire

Fire in any direction regardless of facing


Pilot Affinity: Evasive

+2 bonus against being hit


Factions

Factions
  • Aurigan Directorate
  • Aurigan Restoration (Arano)
  • Gray Death Legion
  • Magistracy of Canopus
    • Magistracy of Canopus
    • 2nd Canopian Fusiliers
  • Mercenaries
    • Mercenaries
    • Mobile Fire
    • Avanti's Angels
    • Camacho's Caballeros
    • Greenburg's Godzillas
    • Narhal's Raiders
    • Band of the Damned
    • Smithson's Chinese Bandits
    • Dioscuri
    • Vanguard Legion
    • Harlock's Warriors
    • Screaming Eagles
    • Barrett's Fusiliers
    • The Blackhearts
    • The Krushers
    • Jacob's Juggernauts
    • Winfield's Regiment
    • Lindon's Battalion
    • Grim Determination
    • 12th Vegan Rangers
    • Khorsakov's Cossacks
    • 21st Centauri Lancers
    • Rubinsky's Light Horse
    • Romanov's Crusaders
    • The Black Outlaws
    • Tooth of Ymir
    • The Arcadians
    • Lethal Injection
    • Knights Of St. Cameron
    • Blue Star Irregulars
    • Snord's Irregulars
    • Northwind Highlanders
    • Lone Star Regiment
    • Shen-Se Tian
    • New Belt Pirates
    • Tortuga Fusiliers
    • Death's Consorts
    • Morrison's Extractors
    • Olson's Rangers
    • Dismal Disinherited
    • Eridani Light Horse
    • Simonson's Cutthroats
    • Always Faithful
    • Langendorf Lancers
    • Solaris VII Mercenary League
    • Hsien Hotheads
    • 51st Dark Panzer Jaegers
    • Fist Of Mokal
    • Broadsword Legion
    • Burr's Black Cobras
    • Knights of Caerbannog
  • Pirates
  • Local Government
  • Taurian Concordat
    • Taurian Concordat
    • Pleiades Hussars
  • Tortuga Dominions


Stock Loadout
Stock Loadout
UM-R72
UrbanMech.png
General Data
'Mech Type BattleMech
Class LIGHT
Weight 30T
Stock Role Heavy Defender
Stock Specifications
Hardpoints Missile: 3
Support: 3
Speed 2/3/2
Firepower Max Damage: 159
Max Stability: 72
Max Heat: 45
Durability Armor: 480
Structure: 256
Heat Efficiency Sinking: 40
Alpha: 36
Melee Kick: 30
Punch: 15
Stock Equipment
Engine Standard Engine
Core 60
Heat Sinks Heat Sink Kit (SHS)
E-Cooling None
Gyro Urbanmech 360 Narrow Profile (Fixed)
Structure Standard Structure (Fixed)
Armor Standard Armor
Center Torso Jump Jet (S)
Jump Jet (S)
Left Torso Flamer
Heat Sink
Heat Sink
Right Torso CASE
Heat Sink
Heat Sink
Ammo SRM INF
Ammo SRM INF
Left Arm Flamer
Flamer
Right Arm SRM6
SRM6
SRM6
Left Leg Heat Sink
Heat Sink
Right Leg Heat Sink
Heat Sink


Description

Built by the Capellan Confederation as an urban search and destroy mech, the UM-R72 packs a brutal punch for a mech its size but only against conventional forces such as tanks and infantry. Meant to sweep cities and roust out entrenched defending forces, the UM-R72 is armed with three SRM-6s with exclusively inferno ammo and three Flamers making it incredibly deadly against conventional forces of all types. However, this loadout leaves the mech woefully unprepared to fight against other armored targets and the mech usually runs with a heavy escort.


Bonuses

Mech Quirk: Narrow Profile

+1 evasion pips gained from movement, +1 defense against being hit


Mech Quirk: 360 Degree Field Of Fire

Fire in any direction regardless of facing


Pilot Affinity: Evasive

+2 bonus against being hit


Factions

Factions


Stock Loadout
Stock Loadout
UM-R90
UrbanMech.png
General Data
'Mech Type BattleMech
Class LIGHT
Weight 30T
Stock Role Heavy Defender
Stock Specifications
Hardpoints Energy: 5
Support: 2
Speed 3/5/3
Firepower Max Damage: 107
Max Stability: 20
Max Heat: 0
Durability Armor: 480
Structure: 256
Heat Efficiency Sinking: 52
Alpha: 50
Melee Kick: 30
Punch: 15
Stock Equipment
Engine Standard Engine
Core 90
Heat Sinks Heat Sink Kit (SHS)
E-Cooling None
Gyro Urbanmech 360 Narrow Profile (Fixed)
Structure Standard Structure (Fixed)
Armor Standard Armor
Center Torso Jump Jet (S)
Left Torso Heat Sink
Heat Sink
Heat Sink
Heat Sink
Heat Sink
M Laser
M Laser
Jump Jet (S)
Right Torso Heat Sink
Heat Sink
Heat Sink
Heat Sink
Heat Sink
Jump Jet (S)
Left Arm S Laser
Right Arm PPC


Description

The UM-R90 'SuburbanMech' adapts the traditional UrbanMech R60 into an energy weapon platform for higher performance. Because its weapons aren't limited by ammunition concerns, the R90 is better-suited to longer engagements.


Bonuses

Mech Quirk: Narrow Profile

+1 evasion pips gained from movement, +1 defense against being hit


Mech Quirk: 360 Degree Field Of Fire

Fire in any direction regardless of facing


Pilot Affinity: Evasive

+2 bonus against being hit


Factions

Factions
  • Aurigan Directorate
  • Aurigan Restoration (Arano)
  • Capellan Confederation (Liao)
    • Capellan Confederation (Liao)
    • 6th Confederation Reserve Cavalry
  • Federated Suns (Davion)
    • Federated Suns (Davion)
    • 1st Kittery Borderers
  • Magistracy of Canopus
    • Magistracy of Canopus
    • 2nd Canopian Fusiliers
    • Magistracy Cavaliers
  • Mercenaries
    • Mercenaries
    • Tooth of Ymir
    • Grim Determination
    • Knights of Caerbannog
    • Bannockburn's Bandits
    • Clean Kill
    • Lindon's Battalion
    • Winfield's Regiment
    • 21st Centauri Lancers
    • Jacob's Juggernauts
    • Rubinsky's Light Horse
    • Khorsakov's Cossacks
    • The Black Outlaws
    • Lone Star Regiment
    • Caesar's Cohorts
    • Quint's Olympian Groundpounders
    • Bullard's Armored Cavalry
    • Gray's Ghosts
    • Irukjandi Company
    • Longwood's Bluecoats
    • Bronson's Horde
    • Harcourt's Destructors
    • Ramilie's Raiders
    • Canopian Highlanders
    • Dragonslayers
    • Antian Lanciarii
    • Romanov's Crusaders
    • The Blackhearts
    • Langendorf Lancers
    • Always Faithful
    • Lethal Injection
    • Olson's Rangers
    • The Arcadians
    • Simonson's Cutthroats
    • Fist Of Mokal
    • Broadsword Legion
    • Hsien Hotheads
    • Burr's Black Cobras
    • 51st Dark Panzer Jaegers
    • The Krushers
    • 12th Vegan Rangers
    • Harlock's Warriors
    • Greenburg's Godzillas
    • Camacho's Caballeros
    • Narhal's Raiders
    • Barrett's Fusiliers
    • Dioscuri
    • Mobile Fire
    • Vanguard Legion
    • Avanti's Angels
    • Screaming Eagles
    • Smithson's Chinese Bandits
    • Black Caravel
  • Local Government
  • Saiph Triumvirate
  • Sarna Supremacy
  • Styk Commonality
  • Taurian Concordat
    • Taurian Concordat
    • Pleiades Hussars
    • 3rd Taurian Lancers
  • Terracap Confederation


Stock Loadout
Stock Loadout
UM-R100
UrbanMech.png
General Data
'Mech Type BattleMech
Class LIGHT
Weight 30T
Stock Role Heavy Defender
Stock Specifications
Hardpoints Energy: 5
Support: 2
Speed 4/6/4
Firepower Max Damage: 112
Max Stability: 20
Max Heat: 0
Durability Armor: 520
Structure: 256
Heat Efficiency Sinking: 60
Alpha: 60
Melee Kick: 30
Punch: 15
Stock Equipment
Engine Standard Engine
Core 120
Heat Sinks Heat Sink Kit (DHS)
E-Cooling None
Gyro Urbanmech 360 Narrow Profile (Fixed)
Structure Standard Structure (Fixed)
Armor Standard Armor
Center Torso Jump Jet (S)
Jump Jet (S)
Left Torso Heat Sink (D)
Heat Sink (D)
Heat Sink (D)
M Laser
M Laser
Jump Jet (S)
Right Torso Heat Sink (D)
Heat Sink (D)
Heat Sink (D)
Jump Jet (S)
Left Arm S Laser
Right Arm ER PPC


Description

A once-theoretical refit of the UM-R90 SuburbanMech, the UM-R100 is essentially the final form that such a 'Mech might take. Powered by a core 120 fusion engine and equipped with four jump jets, the R100 is one of the fastest UrbanMechs ever designed. Armed with an ER PPC as well as twin Medium Lasers and a Small Laser, the SuburbanMech's 10 Double Heat Sinks kept the 'Mech nice and cool, even when jumping in urban environments. Not produced when originally designed, the R100 would finally see production in the 3060s as the cost of the components was finally affordable at production scales.


Bonuses

Mech Quirk: Narrow Profile

+1 evasion pips gained from movement, +1 defense against being hit


Mech Quirk: 360 Degree Field Of Fire

Fire in any direction regardless of facing


Pilot Affinity: Evasive

+2 bonus against being hit


Factions

Factions


Stock Loadout
Stock Loadout
UM-R100PH
UrbanMech.png
General Data
'Mech Type BattleMech
Class LIGHT
Weight 30T
Stock Role Heavy Defender
Stock Specifications
Hardpoints Ballistic: 2
Support: 3
Artillery: 1
Speed 2/3/2
Firepower Max Damage: 72
Max Stability: 12
Max Heat: 0
Durability Armor: 360
Structure: 256
Heat Efficiency Sinking: 40
Alpha: 29
Melee Kick: 30
Punch: 15
Stock Equipment
Engine Standard Engine
Core 60
Heat Sinks Heat Sink Kit (SHS)
E-Cooling None
Gyro Urbanmech 360 Narrow Profile (Fixed)
Structure Prototype Endo-Steel Structure (Fixed)
Armor Standard Armor
Center Torso Heat Sink
Heat Sink
Left Torso Heat Sink
Heat Sink
Jump Jet (S)
Right Torso Ammo Howitzer
Ammo Howitzer Slug
Jump Jet (S)
Left Arm S Laser
Right Arm Howitzer/12
Left Leg Heat Sink
Heat Sink
Right Leg Heat Sink
Heat Sink


Description

The Capellan UM-R100X proved an interesting design: artillery support on the cheap. The Periphery liked the idea and so set about making several variants of the -R100X for themselve, such as the -R100PH. Armed with a Howitzer/12, this UrbanMech can deal massive damage to anything it can see. However, because it retains the miserable ground speed, it can't usually see much and so requires clever planning to use well.


Bonuses

Mech Quirk: Narrow Profile

+1 evasion pips gained from movement, +1 defense against being hit


Mech Quirk: 360 Degree Field Of Fire

Fire in any direction regardless of facing


Pilot Affinity: Evasive

+2 bonus against being hit


Factions

Factions


Stock Loadout
Stock Loadout
UM-R100PT
UrbanMech.png
General Data
'Mech Type BattleMech
Class LIGHT
Weight 30T
Stock Role Heavy Defender
Stock Specifications
Hardpoints Ballistic: 2
Support: 3
Artillery: 1
Speed 4/6/2
Firepower Max Damage: 55
Max Stability: 20
Max Heat: 0
Durability Armor: 490
Structure: 256
Heat Efficiency Sinking: 40
Alpha: 29
Melee Kick: 30
Punch: 15
Stock Equipment
Engine Standard Engine
Core 120
Heat Sinks Heat Sink Kit (SHS)
E-Cooling None
Gyro Urbanmech 360 Narrow Profile (Fixed)
Structure Prototype Endo-Steel Structure (Fixed)
Armor Ferro-Fibrous Armor
Center Torso Heat Sink
Heat Sink
Left Torso Heat Sink
Heat Sink
Jump Jet (S)
Right Torso CASE
Jump Jet (S)
Ammo Thumper Cannon
Ammo Thumper Cannon Shaped Charge
Left Arm ER S Laser
Right Arm Thumper Cannon
Left Leg Heat Sink
Right Leg Heat Sink


Description

The Capellan UM-R100X proved an interesting design: artillery support on the cheap. The Periphery liked the idea and so set about making several variants of the -R100X for themselve, such as the -R100PT. Armed with a Thumper Artillery Cannon, this UrbanMech can deal massive damage to anything it can see. However, because it retains the miserable ground speed, it can't usually see much and so requires clever planning to use well.


Bonuses

Mech Quirk: Narrow Profile

+1 evasion pips gained from movement, +1 defense against being hit


Mech Quirk: 360 Degree Field Of Fire

Fire in any direction regardless of facing


Pilot Affinity: Evasive

+2 bonus against being hit


Factions

Factions


Stock Loadout
Stock Loadout
UM-R100X
UrbanMech.png
General Data
'Mech Type BattleMech
Class LIGHT
Weight 30T
Stock Role Heavy Defender
Stock Specifications
Hardpoints Ballistic: 2
Support: 3
Artillery: 1
Speed 2/3/2
Firepower Max Damage: 140
Max Stability: 20
Max Heat: 20
Durability Armor: 355
Structure: 256
Heat Efficiency Sinking: 40
Alpha: 24
Melee Kick: 30
Punch: 15
Stock Equipment
Engine Standard Engine
Core 60
Heat Sinks Heat Sink Kit (SHS)
E-Cooling None
Gyro Urbanmech 360 Narrow Profile (Fixed)
Structure Endo-Steel Structure (Fixed)
Armor Ferro-Fibrous Armor
Center Torso Heat Sink
Heat Sink
Left Torso Heat Sink
Heat Sink
Jump Jet (S)
Right Torso CASE
Ammo Thumper Shaped Charge [Half]
Jump Jet (S)
Ammo Thumper
Ammo Thumper FASCAM [Half]
Left Arm ER S Laser
Right Arm Thumper Artillery
Left Leg Heat Sink
Heat Sink
Right Leg Heat Sink
Heat Sink


Description

Designed by the Capellans in the Succession Wars, the UM-R100 was deemed a failure due to mechanical issues with its large Thumper artillery cannon. However, after the introduction of the Helm Memory Core and Star League technologies, the Confederation revisited the -R100 and created this, the -R100X. Using Endo-Steel and Ferro-Fibrous as well as CASE, the -R100X brings tube artillery to the battlefield in a cheap and affordable package. Other than its Thumper cannon, the -R100X has only a pitiful ER Small Laser for defense.


Bonuses

Mech Quirk: Narrow Profile

+1 evasion pips gained from movement, +1 defense against being hit


Mech Quirk: 360 Degree Field Of Fire

Fire in any direction regardless of facing


Pilot Affinity: Evasive

+2 bonus against being hit


Factions

Factions


Stock Loadout
Stock Loadout
UM-R100X
UrbanMech.png
General Data
'Mech Type BattleMech
Class LIGHT
Weight 30T
Stock Role Heavy Defender
Stock Specifications
Hardpoints Ballistic: 2
Support: 3
Artillery: 1
Speed 2/3/2
Firepower Max Damage: 140
Max Stability: 20
Max Heat: 20
Durability Armor: 355
Structure: 256
Heat Efficiency Sinking: 40
Alpha: 24
Melee Kick: 30
Punch: 15
Stock Equipment
Engine Standard Engine
Core 60
Heat Sinks Heat Sink Kit (SHS)
E-Cooling None
Gyro Urbanmech 360 Narrow Profile (Fixed)
Structure Endo-Steel Structure (Fixed)
Armor Ferro-Fibrous Armor
Center Torso Heat Sink
Heat Sink
Left Torso Heat Sink
Heat Sink
Jump Jet (S)
Right Torso CASE
Ammo Thumper Shaped Charge [Half]
Jump Jet (S)
Ammo Thumper
Ammo Thumper FASCAM [Half]
Left Arm ER S Laser
Right Arm Thumper Artillery
Left Leg Heat Sink
Heat Sink
Right Leg Heat Sink
Heat Sink


Description

Designed by the Capellans in the Succession Wars, the UM-R100 was deemed a failure due to mechanical issues with its large Thumper artillery cannon. However, after the introduction of the Helm Memory Core and Star League technologies, the Confederation revisited the -R100 and created this, the -R100X. Using Endo-Steel and Ferro-Fibrous as well as CASE, the -R100X brings tube artillery to the battlefield in a cheap and affordable package. Other than its Thumper cannon, the -R100X has only a pitiful ER Small Laser for defense.


Bonuses

Mech Quirk: Narrow Profile

+1 evasion pips gained from movement, +1 defense against being hit


Mech Quirk: 360 Degree Field Of Fire

Fire in any direction regardless of facing


Pilot Affinity: Evasive

+2 bonus against being hit


Factions

Factions


Stock Loadout
Stock Loadout
UM-RM-Prime
UrbanMech.png
General Data
'Mech Type BattleMech
Class LIGHT
Weight 30T
Stock Role Heavy Defender
Stock Specifications
Hardpoints Omni: 4
Speed 2/3/0
Firepower Max Damage: 140
Max Stability: 36
Max Heat: 0
Durability Armor: 480
Structure: 256
Heat Efficiency Sinking: 72
Alpha: 30
Melee Kick: 30
Punch: 15
Stock Equipment
Engine XL Engine (Fixed)
Core 60 (Fixed)
Heat Sinks Heat Sink Kit (SHS)
E-Cooling None
Gyro Urbanmech 360 Narrow Profile (Fixed)
Structure Standard Structure (Fixed)
Armor Standard Armor (Fixed)
Left Torso Heat Sink
Heat Sink
Heat Sink (Fixed)
Heat Sink (Fixed)
Ammo LRM Swarm
Ammo LRM Swarm
Ammo LRM [Half]
Ammo LRM [Half]
Ammo SRM [Half]
Ammo SRM [Half]
Right Torso Heat Sink
Heat Sink
Heat Sink (Fixed)
Heat Sink (Fixed)
Ammo HVAC/5
Ammo HVAC/5
Left Arm MML5
MML5
Right Arm HVAC/5
HVAC/5
Left Leg Heat Sink
Heat Sink
Heat Sink (Fixed)
Heat Sink (Fixed)
Right Leg Heat Sink
Heat Sink
Heat Sink (Fixed)
Heat Sink (Fixed)


Description

The final step in Urbie evolution, the UM-RM is a revolutionary Urbie that is completely modular. Inspired by the vastly more capable Omni mechs, the Modular Urbie has 14 tons of pod space spread cross the arms and excels at precisely nothing. Originating from somewhere in Capellan space, the design is unpopular even among it's creators with numerous flaws that will consign it to the trash heaps of history., The final step in Urbie evolution, the UM-RM-PRIME is a revolutionary Urbie that is completely modular. Inspired by the vastly more capable Omni mechs, the Modular Urbie has 14 tons of pod space spread cross the arms and excels at precisely nothing. Originating from somewhere in Capellan space, the design is unpopular even among it's creators with numerous flaws that will consign it to the trash heaps of history.


Bonuses

Mech Quirk: Narrow Profile

+1 evasion pips gained from movement, +1 defense against being hit


Mech Quirk: 360 Degree Field Of Fire

Fire in any direction regardless of facing


Mech Quirk: OmniMech

Fast Refits - Mech variants can be assembled with only 1 part as long as you have sufficient parts from other variants to complete it. BA can mount on OmniMechs


Pilot Affinity: Evasive

+2 bonus against being hit


Factions

Factions


Stock Loadout
Stock Loadout
UM-XMAS
UrbanMech.png
General Data
'Mech Type BattleMech
Class LIGHT
Weight 30T
Stock Role Heavy Defender
Stock Specifications
Hardpoints Energy: 5
Support: 2
Speed 2/3/2
Firepower Max Damage: 135
Max Stability: 0
Max Heat: 0
Durability Armor: 480
Structure: 256
Heat Efficiency Sinking: 78
Alpha: 60
Melee Kick: 30
Punch: 15
Stock Equipment
Engine Standard Engine
Core 60
Heat Sinks Heat Sink Kit (DHS)
E-Cooling None
Gyro Urbanmech 360 Narrow Profile (Fixed)
Structure Standard Structure (Fixed)
Armor Standard Armor
Center Torso Jump Jet (S)
Jump Jet (S)
Left Torso Heat Sink (D)
Heat Sink (D)
Heat Sink (D)
Medium X-Pulse
Right Torso Heat Sink (D)
Heat Sink (D)
Heat Sink (D)
Medium X-Pulse
Left Arm Heat Sink (D)
Heat Sink (D)
Heat Sink (D)
S Laser
Right Arm Heat Sink (D)
Heat Sink (D)
Large X-Pulse


Description

Designed based on a pun about X-Mas and X-Pulse Lasers, the UM-XMAS is a traditionally festive gift between mercenary commanders. Enjoy, Commander, and Merry Christmas.


Bonuses

Mech Quirk: Narrow Profile

+1 evasion pips gained from movement, +1 defense against being hit


Mech Quirk: 360 Degree Field Of Fire

Fire in any direction regardless of facing


Pilot Affinity: Evasive

+2 bonus against being hit


Factions

The UM-XMAS is not fielded by any factions. It is only available through the special event Merry X-Pulse-Mas!.


Stock Loadout
Stock Loadout
UM-B27
UrbanMech.png
General Data
'Mech Type BattleMech
Class LIGHT
Weight 30T
Stock Role BA Carrier
Stock Specifications
Hardpoints Ballistic: 4
Energy: 2
Support: 2
Speed 2/3/2
Firepower Max Damage: 52
Max Stability: 20
Max Heat: 0
Durability Armor: 480
Structure: 256
Heat Efficiency Sinking: 44
Alpha: 14
Melee Kick: 30
Punch: 15
Stock Equipment
Engine Standard Engine
Core 60
Heat Sinks Heat Sink Kit (SHS)
E-Cooling None
Gyro Urbanmech 360 Narrow Profile (Fixed)
Structure Standard Structure (Fixed)
Armor Standard Armor
Center Torso Jump Jet (S)
Jump Jet (S)
Left Torso Heat Sink
Heat Sink
Heat Sink
Heat Sink
Heat Sink
Right Torso Ammo AC/5 [PRE]
Heat Sink
Heat Sink
Heat Sink
Heat Sink
Left Arm S Laser
Right Arm LAC/5


Description

From The Secret Lab Of Doctor Science, this custom Urbanmech has space for two entire Battle Armor squads, with firing ports, inside the Right Torso. It has a Core 060 for power as well as a Light AC/5 and Small Laser for 'firepower'. It's really there just for the Battle Armor Bay.


Bonuses

Mech Quirk: Narrow Profile

+1 evasion pips gained from movement, +1 defense against being hit


Mech Quirk: 360 Degree Field Of Fire

Fire in any direction regardless of facing


Mech Quirk: Battle Armor Bay

This 'mech can carry battle armor internally, allowing them to fire out through gun-ports without exiting their compartment.


Pilot Affinity: Evasive

+2 bonus against being hit


Factions

Factions
  • Mercenaries
    • Band of the Damned
    • New Belt Pirates
    • Tortuga Fusiliers
    • Morrison's Extractors
    • Death's Consorts
    • Shen-Se Tian
  • Pirates
  • Local Government


Stock Loadout
Stock Loadout