Victor
VTR-9A
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General Data | |
'Mech Type | BattleMech |
Class | ASSAULT |
Weight | 80T |
Stock Role | Heavy Cavalry |
Stock Specifications | |
Hardpoints | Ballistic: 2 Energy: 3 Missile: 1 Support: 5 |
Speed | 4/6/4 |
Firepower | Max Damage: 187 Max Stability: 77 Max Heat: 30 |
Durability | Armor: 680 Structure: 691 |
Heat Efficiency | Sinking: 60 Alpha: 50 |
Melee | Kick: 80 Punch: 40 |
Stock Equipment | |
Engine | Standard Engine |
Core | 320 |
Heat Sinks | Heat Sink Kit (SHS) |
E-Cooling | None |
Gyro | Victor Rugged (Fixed) |
Structure | Standard Structure (Fixed) |
Armor | Standard Armor |
Center Torso | Jump Jet (H) Jump Jet (H) |
Left Torso | Heat Sink MG Ammo MG Ammo SRM [Half] SRM4 |
Right Torso | Ammo AC/20 Ammo AC/20 Ammo AC/20 Flamer Flamer Heat Sink Heat Sink |
Left Arm | M Laser M Laser |
Right Arm | AC/20 |
Left Leg | Heat Sink Jump Jet (H) |
Right Leg | Heat Sink Jump Jet (H) |
Description
An early variant of the Victor, the 9A adds on a Machine Gun and twin Flamers - making it an effective anti-infantry and brawler 'Mech.
Bonuses
Mech Quirk: Rugged
+80 extra structure points, +80 bonus stability threshold
Pilot Affinity: Agile
Gains 1 bonus evasion from movement
Factions
- Capellan Confederation (Liao)
- ComStar
- Draconis Combine (Kurita)
- Federated Suns (Davion)
- Free Rasalhague Republic
- Free Worlds League (Marik)
- Lyran Commonwealth (Steiner)
- St. Ives Compact
- Word of Blake
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VTR-9A1
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General Data | |
'Mech Type | BattleMech |
Class | ASSAULT |
Weight | 80T |
Stock Role | Heavy Cavalry |
Stock Specifications | |
Hardpoints | Ballistic: 3 Energy: 2 Missile: 1 Support: 4 |
Speed | 4/6/4 |
Firepower | Max Damage: 182 Max Stability: 78 Max Heat: 0 |
Durability | Armor: 800 Structure: 691 |
Heat Efficiency | Sinking: 60 Alpha: 51 |
Melee | Kick: 80 Punch: 40 |
Stock Equipment | |
Engine | Standard Engine |
Core | 320 |
Heat Sinks | Heat Sink Kit (SHS) |
E-Cooling | None |
Gyro | Victor Rugged (Fixed) |
Structure | Standard Structure (Fixed) |
Armor | Standard Armor |
Center Torso | Jump Jet (H) Jump Jet (H) |
Left Torso | Heat Sink MG Ammo MG [Half] Ammo SRM SRM4 |
Right Torso | Ammo AC/20 Ammo AC/20 Ammo AC/20 Heat Sink Heat Sink MG |
Left Arm | M Laser M Laser |
Right Arm | AC/20 |
Left Leg | Heat Sink Jump Jet (H) |
Right Leg | Heat Sink Jump Jet (H) |
Description
Another anti-infantry and brawler variant, the VTR-9A1 adds twin Machine Guns and retains most of its armor.
Bonuses
Mech Quirk: Rugged
+80 extra structure points, +80 bonus stability threshold
Pilot Affinity: Agile
Gains 1 bonus evasion from movement
Factions
- Aurigan Directorate
- Local Government
- Mercenaries
- Aurigan Restoration (Arano)
- Capellan Confederation (Liao)
- Chainelane Isles
- Circinus Federation
- ComStar
- Draconis Combine (Kurita)
- Federated Suns (Davion)
- Free Rasalhague Republic
- Free Worlds League (Marik)
- Hanseatic League
- JàrnFòlk
- Pirates
- Lyran Commonwealth (Steiner)
- Marian Hegemony
- New Delphi Compact
- Outworlds Alliance
- Rim Collection
- St. Ives Compact
- Taurian Concordat
- Tortuga Dominions
- Word of Blake
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VTR-9B
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General Data | |
'Mech Type | BattleMech |
Class | ASSAULT |
Weight | 80T |
Stock Role | Heavy Cavalry |
Stock Specifications | |
Hardpoints | Ballistic: 3 Energy: 2 Missile: 2 Support: 1 |
Speed | 4/6/4 |
Firepower | Max Damage: 172 Max Stability: 76 Max Heat: 0 |
Durability | Armor: 920 Structure: 691 |
Heat Efficiency | Sinking: 60 Alpha: 49 |
Melee | Kick: 80 Punch: 40 |
Stock Equipment | |
Engine | Standard Engine |
Core | 320 |
Heat Sinks | Heat Sink Kit (SHS) |
E-Cooling | None |
Gyro | Victor Rugged (Fixed) |
Structure | Standard Structure (Fixed) |
Armor | Standard Armor |
Center Torso | Jump Jet (H) Jump Jet (H) |
Left Torso | Heat Sink Ammo SRM SRM4 |
Right Torso | Ammo AC/20 Ammo AC/20 Ammo AC/20 Heat Sink Heat Sink |
Left Arm | M Laser M Laser |
Right Arm | AC/20 |
Left Leg | Heat Sink Jump Jet (H) |
Right Leg | Heat Sink Jump Jet (H) |
Description
Few assault 'Mechs mount Jump Jets, but the Victor 9B is one of 'em. With a large ballistic gun and supporting close-range weaponry, the 9B is a deadly opponent with superior mobility for its size. Unfortunately, this comes at the cost of armor.
Bonuses
Mech Quirk: Rugged
+80 extra structure points, +80 bonus stability threshold
Pilot Affinity: Agile
Gains 1 bonus evasion from movement
Factions
- Aurigan Directorate
- Local Government
- Mercenaries
- Aurigan Restoration (Arano)
- Capellan Confederation (Liao)
- Chainelane Isles
- Circinus Federation
- ComStar
- Dark Caste
- Draconis Combine (Kurita)
- Federated Suns (Davion)
- Free Rasalhague Republic
- Free Worlds League (Marik)
- Hanseatic League
- JàrnFòlk
- Pirates
- Lyran Commonwealth (Steiner)
- Marian Hegemony
- New Delphi Compact
- Outworlds Alliance
- Rim Collection
- St. Ives Compact
- Taurian Concordat
- Tortuga Dominions
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VTR-9D
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General Data | |
'Mech Type | BattleMech |
Class | ASSAULT |
Weight | 80T |
Stock Role | Heavy Cavalry |
Stock Specifications | |
Hardpoints | Ballistic: 3 Energy: 2 Missile: 2 Support: 2 |
Speed | 4/6/4 |
Firepower | Max Damage: 161 Max Stability: 46 Max Heat: 0 |
Durability | Armor: 1000 Structure: 691 |
Heat Efficiency | Sinking: 60 Alpha: 35 |
Melee | Kick: 80 Punch: 40 |
Stock Equipment | |
Engine | Standard Engine |
Core | 320 |
Heat Sinks | Heat Sink Kit (SHS) |
E-Cooling | +2 |
Gyro | Victor Rugged (Fixed) |
Structure | Endo-Steel Structure (Fixed) |
Armor | Standard Armor |
Head | Heat Sink |
Center Torso | Jump Jet (H) Jump Jet (H) |
Left Torso | CASE Ammo SRM SRM4 |
Right Torso | CASE Ammo Gauss Ammo Gauss |
Left Arm | M Pulse M Pulse |
Right Arm | Gauss Rifle |
Left Leg | Heat Sink Jump Jet (H) |
Right Leg | Heat Sink Jump Jet (H) |
Description
An upgrade using Star League technology, the 9D replaces the Autocannon/20 with a Gauss Rifle which can do serious damage at much greater ranges. The 'Mech also carries two Medium Pulse Lasers and a SRM-4 launcher for close combat. In order to make these changes possible, the 9D is built on an Endo Steel chassis. With the weight saved the 'Mech also carries an additional ton of armor. The 9D is a Davion built mech that was copied wholesale by the Kuritans, who produced the 9K from stolen 9D plans.
Bonuses
Mech Quirk: Rugged
+80 extra structure points, +80 bonus stability threshold
Pilot Affinity: Agile
Gains 1 bonus evasion from movement
Factions
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VTR-9K
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General Data | |
'Mech Type | BattleMech |
Class | ASSAULT |
Weight | 80T |
Stock Role | Heavy Cavalry |
Stock Specifications | |
Hardpoints | Ballistic: 3 Energy: 2 Missile: 2 Support: 2 |
Speed | 4/6/4 |
Firepower | Max Damage: 161 Max Stability: 46 Max Heat: 0 |
Durability | Armor: 1000 Structure: 691 |
Heat Efficiency | Sinking: 60 Alpha: 35 |
Melee | Kick: 80 Punch: 40 |
Stock Equipment | |
Engine | Standard Engine |
Core | 320 |
Heat Sinks | Heat Sink Kit (SHS) |
E-Cooling | +2 |
Gyro | Victor Rugged (Fixed) |
Structure | Endo-Steel Structure (Fixed) |
Armor | Standard Armor |
Head | Heat Sink |
Center Torso | Jump Jet (H) Jump Jet (H) |
Left Torso | CASE Ammo SRM SRM4 |
Right Torso | CASE Ammo Gauss Ammo Gauss |
Left Arm | M Pulse M Pulse |
Right Arm | Gauss Rifle |
Left Leg | Heat Sink Jump Jet (H) |
Right Leg | Heat Sink Jump Jet (H) |
Description
An upgrade using Star League technology, the 9K replaces the Autocannon/20 with a Gauss Rifle which can do serious damage at much greater ranges. The 'Mech also carries two Medium Pulse Lasers and a SRM-4 launcher for close combat. In order to make these changes possible, the 9K is built on an Endo Steel chassis. With the weight saved the 'Mech also carries an additional ton of armor. The 9K is identical to the VTR-9D, being a Kuritan-sourced variant of the Davion -9D.
Bonuses
Mech Quirk: Rugged
+80 extra structure points, +80 bonus stability threshold
Pilot Affinity: Agile
Gains 1 bonus evasion from movement
Factions
- Aurigan Directorate
- Local Government
- Mercenaries
- Aurigan Restoration (Arano)
- Circinus Federation
- Draconis Combine (Kurita)
- Free Rasalhague Republic
- Free Worlds League (Marik)
- Hanseatic League
- Pirates
- Marian Hegemony
- Outworlds Alliance
- Rim Collection
- Taurian Concordat
- Tortuga Dominions
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VTR-9PA
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General Data | |
'Mech Type | BattleMech |
Class | ASSAULT |
Weight | 80T |
Stock Role | Heavy Cavalry |
Stock Specifications | |
Hardpoints | Ballistic: 3 Energy: 2 Missile: 2 Support: 1 |
Speed | 4/6/4 |
Firepower | Max Damage: 734 Max Stability: 130 Max Heat: 0 |
Durability | Armor: 960 Structure: 691 |
Heat Efficiency | Sinking: 60 Alpha: 70 |
Melee | Kick: 80 Punch: 40 |
Stock Equipment | |
Engine | Jury-Rigged XL Engine |
Core | 320 |
Heat Sinks | Heat Sink Kit (SHS) |
E-Cooling | None |
Gyro | Victor Rugged (Fixed) |
Structure | Standard Structure (Fixed) |
Armor | Standard Armor |
Head | Life Support Life Support Sensors Sensors |
Center Torso | Heat Sink Jump Jet (H) Jump Jet (H) |
Left Torso | Ammo Chemical Laser Ammo Chemical Laser Reloading RL20 Reloading RL20 |
Right Torso | Heat Sink Heat Sink |
Left Arm | M Chem Laser M Chem Laser |
Right Arm | Heavy Rifle Medium Cannon Medium Cannon |
Left Leg | Heat Sink Jump Jet (H) |
Right Leg | Heat Sink Jump Jet (H) |
Description
This Victor has a real right hook! Periphery Armory, Inc brings you the VTR-9PA, a mech that makes other mechs shiver in fear! The VTR-9PA's Heavy Rifle and Medium Cannons decimate anything it looks at with ease. A pair of Reloading Rocket Launcher-20s and Medium Chemical Lasers play valiant second fiddle to the big guns. Traditionally thick Victor armor and high Victor mobility round out the mech, ensuring no one is safe from a VTR-9PA. Periphery Armory, Inc: when you need someone dead, call your pals at PAI!
Bonuses
Mech Quirk: Rugged
+80 extra structure points, +80 bonus stability threshold
Pilot Affinity: Agile
Gains 1 bonus evasion from movement
Factions
- Local Government
- Circinus Federation
- Hanseatic League
- JàrnFòlk
- Pirates
- New Delphi Compact
- Tortuga Dominions
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VTR-9S
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General Data | |
'Mech Type | BattleMech |
Class | ASSAULT |
Weight | 80T |
Stock Role | Heavy Cavalry & Close Assault |
Stock Specifications | |
Hardpoints | Ballistic: 2 Energy: 2 Missile: 3 Support: 1 |
Speed | 4/6/4 |
Firepower | Max Damage: 188 Max Stability: 84 Max Heat: 0 |
Durability | Armor: 840 Structure: 691 |
Heat Efficiency | Sinking: 60 Alpha: 55 |
Melee | Kick: 80 Punch: 40 |
Stock Equipment | |
Engine | Standard Engine |
Core | 320 |
Heat Sinks | Heat Sink Kit (SHS) |
E-Cooling | None |
Gyro | Victor Rugged (Fixed) |
Structure | Standard Structure (Fixed) |
Armor | Standard Armor |
Center Torso | Jump Jet (H) Jump Jet (H) |
Left Torso | Heat Sink Ammo SRM SRM6 |
Right Torso | Ammo AC/20 Ammo AC/20 Ammo AC/20 Heat Sink Heat Sink |
Left Arm | M Laser M Laser |
Right Arm | AC/20 |
Left Leg | Heat Sink Jump Jet (H) |
Right Leg | Heat Sink Jump Jet (H) |
Description
The Victor 9S trades some of its already subpar armor to mount more weaponry. It's terrifying for enemy forces to see this 'Mech rocketing over a hill to unleash its considerable firepower, but it also needs to really worry about any return fire.
Bonuses
Mech Quirk: Rugged
+80 extra structure points, +80 bonus stability threshold
Pilot Affinity: Agile
Gains 1 bonus evasion from movement
Factions
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VTR-10B
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General Data | |
'Mech Type | BattleMech |
Class | ASSAULT |
Weight | 80T |
Stock Role | Heavy Cavalry |
Stock Specifications | |
Hardpoints | Ballistic: 3 Energy: 2 Missile: 2 Support: 1 |
Speed | 4/6/4 |
Firepower | Max Damage: 262 Max Stability: 4 Max Heat: 8 |
Durability | Armor: 895 Structure: 691 |
Heat Efficiency | Sinking: 50 Alpha: 62 |
Melee | Kick: 80 Punch: 40 |
Stock Equipment | |
Engine | Standard Engine |
Core | 320 |
Heat Sinks | Engine Sink Kit (S) |
E-Cooling | None |
Gyro | Victor Rugged (Fixed) |
Structure | Standard Structure (Fixed) |
Armor | Ferro-Fibrous Armor (S) |
Head | Sanctuary Drone Interface (Fixed) |
Center Torso | Jump Jet (H) Jump Jet (H) |
Left Torso | DRM4 (S) ECM Suite (S) |
Right Torso | Ammo DBAC/20 Ammo DBAC/20 Ammo DBAC/20 Ammo DRM SHIELD (S) |
Left Arm | M Elec-Laser (S) M Elec-Laser (S) |
Right Arm | DBAC/20 (S) |
Left Leg | Jump Jet (H) |
Right Leg | Jump Jet (H) |
Description
The Victor was an old staple of the Terran Hegemony and later the Star League and accompanied the Sanctuary Worlds on their sojurn out of the Inner Sphere. Eventually, they would develop new standards for the mech, starting with the VTR-10B. Armed with a massive Double-Barrel AC/20 alongside a DRM-4 and twin Medium Electro-Lasers, the -10B can destroy anything it can catch, and thanks to its set of four jump jets, it can catch pretty much anything. While the armor is not the best for a mech its size, it puts up such an offensive push that the armor is generally considered a secondary concern.
Bonuses
Mech Quirk: Rugged
+80 extra structure points, +80 bonus stability threshold
Pilot Affinity: Agile
Gains 1 bonus evasion from movement
Factions
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VTR-10F
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General Data | |
'Mech Type | BattleMech |
Class | ASSAULT |
Weight | 80T |
Stock Role | Heavy Cavalry |
Stock Specifications | |
Hardpoints | Ballistic: 3 Energy: 2 Missile: 2 Support: 3 |
Speed | 5/8/0 |
Firepower | Max Damage: 164 Max Stability: 5 Max Heat: 0 |
Durability | Armor: 985 Structure: 691 |
Heat Efficiency | Sinking: 50 Alpha: 39 |
Melee | Kick: 80 Punch: 40 |
Stock Equipment | |
Engine | XL Engine (S) |
Core | 400 |
Heat Sinks | Engine Sink Kit (S) |
E-Cooling | None |
Gyro | Victor Rugged (Fixed) |
Structure | Endo-Steel Structure (S) (Fixed) |
Armor | Ferro-Fibrous Armor (S) |
Head | Sanctuary Drone Interface (Fixed) |
Center Torso | Supercharger (S) |
Left Torso | APM4 (S) |
Right Torso | Ammo APM [ACID] Ammo APM [TDM] Ammo DBAC/5 Ammo Scattergun/5 SHIELD (S) |
Left Arm | L Modal Laser (S) |
Right Arm | DBAC/5 (S) Modular Plating Mk. 2 (S) Scattergun/5 (S) |
Left Leg | Supercharger Components |
Right Leg | Supercharger Components |
Description
The Victor was an old staple of the Terran Hegemony and later the Star League and accompanied the Sanctuary Worlds on their sojurn out of the Inner Sphere. Eventually, they would develop new standards for the mech, including the VTR-10F. Considered the fastest assault mech in the Sanctuary Worlds, the -10F swaps the old 320-rated fusion engine for a massive XL 400-rated one, complete with Supercharger for extra speed (though the jump jets were lost in the upgrade). For weapons, it carries both a Double-Barrel AC/5 and a Scattergun/5 as well as a Large Modal Laser and an APM-4. Endo-Steel helps pay for the tonnage required.
Bonuses
Mech Quirk: Rugged
+80 extra structure points, +80 bonus stability threshold
Pilot Affinity: Agile
Gains 1 bonus evasion from movement
Factions
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VTR-10H
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General Data | |
'Mech Type | BattleMech |
Class | ASSAULT |
Weight | 80T |
Stock Role | Experimental Weapons Platform |
Stock Specifications | |
Hardpoints | Ballistic: 4 Energy: 2 Support: 3 |
Speed | 4/6/4 |
Firepower | Max Damage: 340 Max Stability: 121 Max Heat: 0 |
Durability | Armor: 895 Structure: 691 |
Heat Efficiency | Sinking: 50 Alpha: 90 |
Melee | Kick: 80 Punch: 40 |
Stock Equipment | |
Engine | XL Engine (S) |
Core | 320 |
Heat Sinks | Engine Sink Kit (S) |
E-Cooling | None |
Gyro | Victor Rugged (Fixed) |
Structure | Standard Structure (Fixed) |
Armor | Ferro-Fibrous Armor (S) |
Head | Sanctuary Drone Interface (Fixed) |
Center Torso | Jump Jet (H) Jump Jet (H) |
Left Torso | Ammo Heavy Mass Driver Ammo Heavy Mass Driver Ammo Scattergun/10 Ammo Scattergun/10 SHIELD (S) |
Right Torso | Heavy Mass Driver (S) |
Left Arm | M Lance (S) M Lance (S) |
Right Arm | Scattergun/10 (S) |
Left Leg | Jump Jet (H) |
Right Leg | Jump Jet (H) |
Description
The Sanctuary Worlds developed many weapons in their long isolation, though the powers there did keep some things secret from their neighbors. Such is the case with the Mass Drivers, a weapon unique to the Mallard Republic. Seeking test chassis, the Republic repurposed the old Victor and created the -10H. Armed with a 20-ton Heavy Mass Driver for primary firepower, the -10H can crack anything in one or two shots. A Scattergun/10 and twin Medium Lances seem trivial in comparison. Oddly, instead of upping the armor to protect the weapon, the -10H keeps the Victor's four jump jets.
Bonuses
Mech Quirk: Rugged
+80 extra structure points, +80 bonus stability threshold
Pilot Affinity: Agile
Gains 1 bonus evasion from movement
Factions
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VTR-10N
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General Data | |
'Mech Type | BattleMech |
Class | ASSAULT |
Weight | 80T |
Stock Role | Heavy Cavalry |
Stock Specifications | |
Hardpoints | Ballistic: 3 Energy: 2 Missile: 2 Support: 1 |
Speed | 4/6/4 |
Firepower | Max Damage: 178 Max Stability: 8 Max Heat: 12 |
Durability | Armor: 1120 Structure: 691 |
Heat Efficiency | Sinking: 60 Alpha: 66 |
Melee | Kick: 80 Punch: 40 |
Stock Equipment | |
Engine | XL Engine (S) |
Core | 320 |
Heat Sinks | Engine Sink Kit (S) |
E-Cooling | None |
Gyro | Victor Rugged (Fixed) |
Structure | Endo-Carbide Structure (S) (Fixed) |
Armor | Ferro-Fibrous Armor (S) |
Head | Endo-Carbide Components (Fixed) Sanctuary Drone Interface (Fixed) |
Center Torso | Heat Negator (S) Jump Jet (H) Jump Jet (H) |
Left Torso | DRM6 (S) Endo-Carbide Components (Fixed) Heat Negator (S) Heat Sink Double (S) Heat Sink Double (S) |
Right Torso | Ammo AMS Ammo DRM Endo-Carbide Components (Fixed) Ammo Scattergun/20 Ammo Scattergun/20 Ammo Scattergun/20 SHIELD (S) |
Left Arm | AMS (S) Endo-Carbide Components (Fixed) Modular Plating Mk. 4 (S) NPC (S) |
Right Arm | Endo-Carbide Components (Fixed) Modular Plating Mk. 4 (S) Scattergun/20 (S) |
Left Leg | Endo-Carbide Components (Fixed) Jump Jet (H) |
Right Leg | Endo-Carbide Components (Fixed) Jump Jet (H) |
Description
The Victor was an old staple of the Terran Hegemony and later the Star League and accompanied the Sanctuary Worlds on their sojurn out of the Inner Sphere. Eventually, they would develop new standards for the mech, including the -10N. Armed with the traditional gigantic autocannon in a Scattergun/20, the -10N breaks tradition by pairing the SG/20 with a Neutrino Projector Cannon. A lonely DRM-6 covers short range while a Sanctuary AMS keeps missiles under control. Mk. 4 Modular Plating keeps the arms well protected while a brace of DHS and Heat Negators provide heat management. Finally, Endo-Carbide structure makes the -10N the most durable Victor ever created.
Bonuses
Mech Quirk: Rugged
+80 extra structure points, +80 bonus stability threshold
Pilot Affinity: Agile
Gains 1 bonus evasion from movement
Factions
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VTR-10S
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General Data | |
'Mech Type | BattleMech |
Class | ASSAULT |
Weight | 80T |
Stock Role | Heavy Cavalry |
Stock Specifications | |
Hardpoints | Ballistic: 3 Energy: 2 Missile: 2 Support: 2 |
Speed | 4/6/0 |
Firepower | Max Damage: 282 Max Stability: 86 Max Heat: 0 |
Durability | Armor: 1040 Structure: 691 |
Heat Efficiency | Sinking: 60 Alpha: 56 |
Melee | Kick: 80 Punch: 40 |
Stock Equipment | |
Engine | XL Engine |
Core | 320 |
Heat Sinks | Heat Sink Kit (DHS) |
E-Cooling | None |
Gyro | Victor Rugged (Fixed) |
Structure | Endo-Steel Structure (Fixed) |
Armor | Standard Armor |
Left Torso | Ammo AMS AMS Ammo Heavy Gauss Ammo Heavy Gauss Ammo Heavy Gauss Ammo SRM SRM4 |
Right Torso | Heavy Gauss |
Left Arm | ER M Laser ER M Laser |
Right Arm | Ammo Gauss Ammo Gauss Gauss Rifle |
Description
The 10S is armed with a mammoth Heavy Gauss Rifle, supported by a standard Gauss Rifle in the right arm, SRM-4 in the left torso and twin ER Medium Lasers in the left arm. Carrying the usual Victor weapons load-out in addition to the Heavy Gauss Rifle is made possible through the use of an Endo-Steel frame and fragile 320-rated Extralight engine. Lacking the jump jets most Victors are renowned for, the 10S mounts an Anti-Missile System and is clad in thirteen tons of standard plating. The 10S carries three tons of Heavy Gauss reloads, two of standard Gauss rounds and a single ton of SRM and AMS ammo each.
Bonuses
Mech Quirk: Rugged
+80 extra structure points, +80 bonus stability threshold
Pilot Affinity: Agile
Gains 1 bonus evasion from movement
Factions
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VTR-12R
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General Data | |
'Mech Type | BattleMech |
Class | ASSAULT |
Weight | 80T |
Stock Role | Heavy Cavalry |
Stock Specifications | |
Hardpoints | Ballistic: 2 Energy: 4 Missile: 4 Support: 3 |
Speed | 5/8/4 |
Firepower | Max Damage: 320 Max Stability: 92 Max Heat: 0 |
Durability | Armor: 985 Structure: 691 |
Heat Efficiency | Sinking: 72 Alpha: 92 |
Melee | Kick: 80 Punch: 40 |
Stock Equipment | |
Engine | Standard Engine |
Core | 330 |
Heat Sinks | Heat Sink Kit (DHS) |
E-Cooling | +2 |
Gyro | Victor Rugged (Fixed) |
Structure | Composite Structure (Fixed) |
Armor | Ferro-Fibrous Armor |
Center Torso | Jump Jet (H) Jump Jet (H) |
Left Torso | RL10 RL10 |
Right Torso | CASE Ammo RAC/2 Ammo RAC/2 Ammo RAC/2 Ammo RAC/2 Ammo RAC/2 |
Left Arm | M Laser M Laser M Laser M Laser RL10 RL10 |
Right Arm | Rotary AC/2 Rotary AC/2 |
Left Leg | Jump Jet (H) |
Right Leg | Jump Jet (H) |
Description
Where most Victors are close range brawlers and have a single large gun with a few backup weapons, this Victor, the -12R, skews from that design somewhat. The main weapons on the -12R are a pair of Rotary Autocannon/2s, giving the mech significant power at extended ranges. At point blank ranges, the -12R can call upon a brace of four Medium Lasers. However, for added lethality, the -12R also carries a set of four Rocket Launcher 10s, giving opponents a nasty surprise when they underrun the Rotaries. To carry all this weaponry, Ferro-Fibrous armor, a slightly slower engine, and a fragile Composite structure were required.
Bonuses
Mech Quirk: Rugged
+80 extra structure points, +80 bonus stability threshold
Pilot Affinity: Agile
Gains 1 bonus evasion from movement
Factions
- Mercenaries
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VTR-C
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General Data | |
'Mech Type | BattleMech |
Class | ASSAULT |
Weight | 80T |
Stock Role | Heavy Cavalry |
Stock Specifications | |
Hardpoints | Ballistic: 3 Energy: 2 Missile: 2 Support: 2 |
Speed | 4/6/4 |
Firepower | Max Damage: 161 Max Stability: 46 Max Heat: 0 |
Durability | Armor: 1000 Structure: 691 |
Heat Efficiency | Sinking: 56 Alpha: 35 |
Melee | Kick: 80 Punch: 40 |
Stock Equipment | |
Engine | Standard Engine |
Core | 320 |
Heat Sinks | Heat Sink Kit (SHS) |
E-Cooling | +2 |
Gyro | Victor Rugged (Fixed) |
Structure | Endo-Steel Structure (Fixed) |
Armor | Standard Armor |
Head | C3 Slave |
Center Torso | Jump Jet (H) Jump Jet (H) |
Left Torso | CASE Ammo SRM SRM4 |
Right Torso | CASE Ammo Gauss Ammo Gauss |
Left Arm | M Pulse M Pulse |
Right Arm | Gauss Rifle |
Left Leg | Heat Sink Jump Jet (H) |
Right Leg | Heat Sink Jump Jet (H) |
Description
A Kuritan variant of the Victor, the -C is exactly the same as the Kuritan -9K except that it loses a heat sink in favor of a C3 slave unit to better fit into Combine military doctrine. Otherwise, it's a Victor-9K.
Bonuses
Mech Quirk: Rugged
+80 extra structure points, +80 bonus stability threshold
Pilot Affinity: Agile
Gains 1 bonus evasion from movement
Factions
- Local Government
- Mercenaries
- Capellan Confederation (Liao)
- Draconis Combine (Kurita)
- Federated Suns (Davion)
- Free Rasalhague Republic
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VTR-MKD
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General Data | |
'Mech Type | BattleMech |
Class | ASSAULT |
Weight | 80T |
Stock Role | Heavy Cavalry |
Stock Specifications | |
Hardpoints | Ballistic: 3 Energy: 2 Missile: 1 Support: 4 |
Speed | 4/6/0 |
Firepower | Max Damage: 166 Max Stability: 12 Max Heat: 120 |
Durability | Armor: 1520 Structure: 691 |
Heat Efficiency | Sinking: 78 Alpha: 76 |
Melee | Kick: 80 Punch: 40 |
Stock Equipment | |
Engine | XL Engine |
Core | 320 |
Heat Sinks | Heat Sink Kit (DHS) |
E-Cooling | +2 |
Gyro | Victor Rugged (Fixed) |
Structure | Standard Structure (Fixed) |
Armor | Ferro-Fibrous Armor |
Head | Guardian ECM Comms Suite + + FCS Adv TC |
Center Torso | T.S.M. |
Left Torso | CASE Heavy Flamer Ammo MG Ammo Plasma Ammo Plasma Ammo Streak SRM [Half] Streak SRM2 |
Right Torso | Heat Sink (D) Heavy Flamer Improved Heat Bank |
Left Arm | Hand B40 + + Flamer Lower Arm Colossus + + Plasma Rifle Plasma Rifle |
Right Arm | Flamer HMG HMG |
Left Leg | Lower Leg Muay Thai + + (Fixed) Foot Roundhouse + + (Fixed) |
Right Leg | Lower Leg Muay Thai + + (Fixed) Foot Roundhouse + + (Fixed) |
Special Note: The Victor VTR-MKD is a custom Community Content 'Mech.
Description
The VTR-MKD is a powerful pirate Victor, designed for maximum warcrime potential, and excels at butchering infantry where they cower in fear. Armed with a battery of Plasma Rifles, Flamers, Heavy Flamers, and even Heavy Machine Guns, no infantry or conventional vehicle is safe from the VTR-MKD's wrath.
<b><color=#e51717>COMMUNITY CONTENT</color></b>
Bonuses
Mech Quirk: Rugged
+80 extra structure points, +80 bonus stability threshold
Pilot Affinity: Agile
Gains 1 bonus evasion from movement
Factions
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VTR-DS
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General Data | |
'Mech Type | BattleMech |
Class | ASSAULT |
Weight | 80T |
Stock Role | Gladiator |
Stock Specifications | |
Hardpoints | Ballistic: 3 Energy: 4 Missile: 2 Support: 1 |
Speed | 5/8/4 |
Firepower | Max Damage: 232 Max Stability: 74 Max Heat: 0 |
Durability | Armor: 1240 Structure: 691 |
Heat Efficiency | Sinking: 84 Alpha: 66 |
Melee | Kick: 80 Punch: 40 |
Stock Equipment | |
Engine | XL Engine |
Core | 330 |
Heat Sinks | Heat Sink Kit (DHS) |
E-Cooling | +3 |
Gyro | Victor Rugged (Fixed) |
Structure | Endo-Steel Structure (Fixed) |
Armor | Standard Armor |
Center Torso | Jump Jet (H) Jump Jet (H) |
Left Torso | Heat Sink (D) Ammo SRM Ammo SRM SRM6 |
Right Torso | Ammo Gauss Ammo Gauss M Pulse M Pulse |
Left Arm | PPC |
Right Arm | Gauss Rifle |
Left Leg | Jump Jet (H) |
Right Leg | Jump Jet (H) |
Description
Based loosely off of the VTR-9D and -9K (which are sibling mechs), the VTR-DS, called the Dragon Slayer, is an arena design meant to make the Victor a little more showy and colorful for the arenas. Armed with a Gauss Rifle, PPC, SRM-6, and twin Medium Pulse Lasers, the Dragon Slayer has no trouble dispatching its opponents in short order.
Bonuses
Mech Quirk: Rugged
+80 extra structure points, +80 bonus stability threshold
Pilot Affinity: Agile
Gains 1 bonus evasion from movement
Factions
The VTR-DS can only be found as an enemy duelist in Game Worlds contracts.
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VTR C
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General Data | |
'Mech Type | BattleMech |
Class | ASSAULT |
Weight | 80T |
Stock Role | Heavy Cavalry |
Stock Specifications | |
Hardpoints | Ballistic: 3 Energy: 2 Missile: 2 Support: 1 |
Speed | 4/6/4 |
Firepower | Max Damage: 165 Max Stability: 32 Max Heat: 0 |
Durability | Armor: 920 Structure: 691 |
Heat Efficiency | Sinking: 68 Alpha: 57 |
Melee | Kick: 80 Punch: 40 |
Stock Equipment | |
Engine | Standard Engine |
Core | 320 |
Heat Sinks | Heat Sink Kit (SHS) |
E-Cooling | None |
Gyro | Victor Rugged (Fixed) |
Structure | Standard Structure (Fixed) |
Armor | Standard Armor |
Center Torso | Jump Jet (H) Jump Jet (H) |
Left Torso | Heat Sink Heat Sink Heat Sink Ammo Streak SRM Streak SRM4 (C) |
Right Torso | Ammo Gauss Ammo Gauss Ammo Gauss Heat Sink Heat Sink |
Left Arm | ER M Laser (C) ER M Laser (C) |
Right Arm | Gauss Rifle (C) |
Left Leg | Heat Sink Jump Jet (H) |
Right Leg | Heat Sink Jump Jet (H) |
Description
A Clan-tech retrofit of SLDF VTR-9B Victors intended for second-line and solahma troops, this variant swaps the large bore autocannon for a Gauss Rifle, the SRM rack for an advanced Streak SRM-4 and standard Medium Lasers for paired ER Medium Lasers. Unlike the similarly armed 9D and 9K variants, lighter Clan weaponry allows this swap without the need to utilize an Endo Steel chassis and still leaves the refit two ton under weight.
Bonuses
Mech Quirk: Rugged
+80 extra structure points, +80 bonus stability threshold
Pilot Affinity: Agile
Gains 1 bonus evasion from movement
Factions
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