Victor

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VTR-9A
Victor.png
General Data
'Mech Type BattleMech
Class ASSAULT
Weight 80T
Stock Role Heavy Cavalry
Stock Specifications
Hardpoints Ballistic: 2
Energy: 3
Missile: 1
Support: 5
Speed 4/6/4
Firepower Max Damage: 187
Max Stability: 77
Max Heat: 30
Durability Armor: 680
Structure: 691
Heat Efficiency Sinking: 60
Alpha: 50
Melee Kick: 80
Punch: 40
Stock Equipment
Engine Standard Engine
Core 320
Heat Sinks Heat Sink Kit (SHS)
E-Cooling None
Gyro Victor Rugged (Fixed)
Structure Standard Structure (Fixed)
Armor Standard Armor
Center Torso Jump Jet (H)
Jump Jet (H)
Left Torso Heat Sink
MG
Ammo MG
Ammo SRM [Half]
SRM4
Right Torso Ammo AC/20
Ammo AC/20
Ammo AC/20
Flamer
Flamer
Heat Sink
Heat Sink
Left Arm M Laser
M Laser
Right Arm AC/20
Left Leg Heat Sink
Jump Jet (H)
Right Leg Heat Sink
Jump Jet (H)


Description

An early variant of the Victor, the 9A adds on a Machine Gun and twin Flamers - making it an effective anti-infantry and brawler 'Mech.


Bonuses

Mech Quirk: Rugged

+80 extra structure points, +80 bonus stability threshold


Pilot Affinity: Agile

Gains 1 bonus evasion from movement


Factions


Stock Loadout
Stock Loadout
VTR-9A1
Victor.png
General Data
'Mech Type BattleMech
Class ASSAULT
Weight 80T
Stock Role Heavy Cavalry
Stock Specifications
Hardpoints Ballistic: 3
Energy: 2
Missile: 1
Support: 4
Speed 4/6/4
Firepower Max Damage: 182
Max Stability: 78
Max Heat: 0
Durability Armor: 800
Structure: 691
Heat Efficiency Sinking: 60
Alpha: 51
Melee Kick: 80
Punch: 40
Stock Equipment
Engine Standard Engine
Core 320
Heat Sinks Heat Sink Kit (SHS)
E-Cooling None
Gyro Victor Rugged (Fixed)
Structure Standard Structure (Fixed)
Armor Standard Armor
Center Torso Jump Jet (H)
Jump Jet (H)
Left Torso Heat Sink
MG
Ammo MG [Half]
Ammo SRM
SRM4
Right Torso Ammo AC/20
Ammo AC/20
Ammo AC/20
Heat Sink
Heat Sink
MG
Left Arm M Laser
M Laser
Right Arm AC/20
Left Leg Heat Sink
Jump Jet (H)
Right Leg Heat Sink
Jump Jet (H)


Description

Another anti-infantry and brawler variant, the VTR-9A1 adds twin Machine Guns and retains most of its armor.


Bonuses

Mech Quirk: Rugged

+80 extra structure points, +80 bonus stability threshold


Pilot Affinity: Agile

Gains 1 bonus evasion from movement


Factions


Stock Loadout
Stock Loadout
VTR-9B
Victor.png
General Data
'Mech Type BattleMech
Class ASSAULT
Weight 80T
Stock Role Heavy Cavalry
Stock Specifications
Hardpoints Ballistic: 3
Energy: 2
Missile: 2
Support: 1
Speed 4/6/4
Firepower Max Damage: 172
Max Stability: 76
Max Heat: 0
Durability Armor: 920
Structure: 691
Heat Efficiency Sinking: 60
Alpha: 49
Melee Kick: 80
Punch: 40
Stock Equipment
Engine Standard Engine
Core 320
Heat Sinks Heat Sink Kit (SHS)
E-Cooling None
Gyro Victor Rugged (Fixed)
Structure Standard Structure (Fixed)
Armor Standard Armor
Center Torso Jump Jet (H)
Jump Jet (H)
Left Torso Heat Sink
Ammo SRM
SRM4
Right Torso Ammo AC/20
Ammo AC/20
Ammo AC/20
Heat Sink
Heat Sink
Left Arm M Laser
M Laser
Right Arm AC/20
Left Leg Heat Sink
Jump Jet (H)
Right Leg Heat Sink
Jump Jet (H)


Description

Few assault 'Mechs mount Jump Jets, but the Victor 9B is one of 'em. With a large ballistic gun and supporting close-range weaponry, the 9B is a deadly opponent with superior mobility for its size. Unfortunately, this comes at the cost of armor.


Bonuses

Mech Quirk: Rugged

+80 extra structure points, +80 bonus stability threshold


Pilot Affinity: Agile

Gains 1 bonus evasion from movement


Factions


Stock Loadout
Stock Loadout
VTR-9D
Victor.png
General Data
'Mech Type BattleMech
Class ASSAULT
Weight 80T
Stock Role Heavy Cavalry
Stock Specifications
Hardpoints Ballistic: 3
Energy: 2
Missile: 2
Support: 2
Speed 4/6/4
Firepower Max Damage: 161
Max Stability: 46
Max Heat: 0
Durability Armor: 1000
Structure: 691
Heat Efficiency Sinking: 60
Alpha: 35
Melee Kick: 80
Punch: 40
Stock Equipment
Engine Standard Engine
Core 320
Heat Sinks Heat Sink Kit (SHS)
E-Cooling +2
Gyro Victor Rugged (Fixed)
Structure Endo-Steel Structure (Fixed)
Armor Standard Armor
Head Heat Sink
Center Torso Jump Jet (H)
Jump Jet (H)
Left Torso CASE
Ammo SRM
SRM4
Right Torso CASE
Ammo Gauss
Ammo Gauss
Left Arm M Pulse
M Pulse
Right Arm Gauss Rifle
Left Leg Heat Sink
Jump Jet (H)
Right Leg Heat Sink
Jump Jet (H)


Description

An upgrade using Star League technology, the 9D replaces the Autocannon/20 with a Gauss Rifle which can do serious damage at much greater ranges. The 'Mech also carries two Medium Pulse Lasers and a SRM-4 launcher for close combat. In order to make these changes possible, the 9D is built on an Endo Steel chassis. With the weight saved the 'Mech also carries an additional ton of armor. The 9D is a Davion built mech that was copied wholesale by the Kuritans, who produced the 9K from stolen 9D plans.


Bonuses

Mech Quirk: Rugged

+80 extra structure points, +80 bonus stability threshold


Pilot Affinity: Agile

Gains 1 bonus evasion from movement

Factions


Stock Loadout
Stock Loadout
VTR-9K
Victor.png
General Data
'Mech Type BattleMech
Class ASSAULT
Weight 80T
Stock Role Heavy Cavalry
Stock Specifications
Hardpoints Ballistic: 3
Energy: 2
Missile: 2
Support: 2
Speed 4/6/4
Firepower Max Damage: 161
Max Stability: 46
Max Heat: 0
Durability Armor: 1000
Structure: 691
Heat Efficiency Sinking: 60
Alpha: 35
Melee Kick: 80
Punch: 40
Stock Equipment
Engine Standard Engine
Core 320
Heat Sinks Heat Sink Kit (SHS)
E-Cooling +2
Gyro Victor Rugged (Fixed)
Structure Endo-Steel Structure (Fixed)
Armor Standard Armor
Head Heat Sink
Center Torso Jump Jet (H)
Jump Jet (H)
Left Torso CASE
Ammo SRM
SRM4
Right Torso CASE
Ammo Gauss
Ammo Gauss
Left Arm M Pulse
M Pulse
Right Arm Gauss Rifle
Left Leg Heat Sink
Jump Jet (H)
Right Leg Heat Sink
Jump Jet (H)


Description

An upgrade using Star League technology, the 9K replaces the Autocannon/20 with a Gauss Rifle which can do serious damage at much greater ranges. The 'Mech also carries two Medium Pulse Lasers and a SRM-4 launcher for close combat. In order to make these changes possible, the 9K is built on an Endo Steel chassis. With the weight saved the 'Mech also carries an additional ton of armor. The 9K is identical to the VTR-9D, being a Kuritan-sourced variant of the Davion -9D.


Bonuses

Mech Quirk: Rugged

+80 extra structure points, +80 bonus stability threshold

Pilot Affinity: Agile

Gains 1 bonus evasion from movement


Factions


Stock Loadout
Stock Loadout
VTR-9PA
Victor.png
General Data
'Mech Type BattleMech
Class ASSAULT
Weight 80T
Stock Role Heavy Cavalry
Stock Specifications
Hardpoints Ballistic: 3
Energy: 2
Missile: 2
Support: 1
Speed 4/6/4
Firepower Max Damage: 734
Max Stability: 130
Max Heat: 0
Durability Armor: 960
Structure: 691
Heat Efficiency Sinking: 60
Alpha: 70
Melee Kick: 80
Punch: 40
Stock Equipment
Engine Jury-Rigged XL Engine
Core 320
Heat Sinks Heat Sink Kit (SHS)
E-Cooling None
Gyro Victor Rugged (Fixed)
Structure Standard Structure (Fixed)
Armor Standard Armor
Head Life Support
Life Support
Sensors
Sensors
Center Torso Heat Sink
Jump Jet (H)
Jump Jet (H)
Left Torso Ammo Chemical Laser
Ammo Chemical Laser
Reloading RL20
Reloading RL20
Right Torso Heat Sink
Heat Sink
Left Arm M Chem Laser
M Chem Laser
Right Arm Heavy Rifle
Medium Cannon
Medium Cannon
Left Leg Heat Sink
Jump Jet (H)
Right Leg Heat Sink
Jump Jet (H)


Description

This Victor has a real right hook! Periphery Armory, Inc brings you the VTR-9PA, a mech that makes other mechs shiver in fear! The VTR-9PA's Heavy Rifle and Medium Cannons decimate anything it looks at with ease. A pair of Reloading Rocket Launcher-20s and Medium Chemical Lasers play valiant second fiddle to the big guns. Traditionally thick Victor armor and high Victor mobility round out the mech, ensuring no one is safe from a VTR-9PA. Periphery Armory, Inc: when you need someone dead, call your pals at PAI!


Bonuses

Mech Quirk: Rugged

+80 extra structure points, +80 bonus stability threshold


Pilot Affinity: Agile

Gains 1 bonus evasion from movement


Factions


Stock Loadout
Stock Loadout
VTR-9S
Victor.png
General Data
'Mech Type BattleMech
Class ASSAULT
Weight 80T
Stock Role Heavy Cavalry & Close Assault
Stock Specifications
Hardpoints Ballistic: 2
Energy: 2
Missile: 3
Support: 1
Speed 4/6/4
Firepower Max Damage: 188
Max Stability: 84
Max Heat: 0
Durability Armor: 840
Structure: 691
Heat Efficiency Sinking: 60
Alpha: 55
Melee Kick: 80
Punch: 40
Stock Equipment
Engine Standard Engine
Core 320
Heat Sinks Heat Sink Kit (SHS)
E-Cooling None
Gyro Victor Rugged (Fixed)
Structure Standard Structure (Fixed)
Armor Standard Armor
Center Torso Jump Jet (H)
Jump Jet (H)
Left Torso Heat Sink
Ammo SRM
SRM6
Right Torso Ammo AC/20
Ammo AC/20
Ammo AC/20
Heat Sink
Heat Sink
Left Arm M Laser
M Laser
Right Arm AC/20
Left Leg Heat Sink
Jump Jet (H)
Right Leg Heat Sink
Jump Jet (H)


Description

The Victor 9S trades some of its already subpar armor to mount more weaponry. It's terrifying for enemy forces to see this 'Mech rocketing over a hill to unleash its considerable firepower, but it also needs to really worry about any return fire.


Bonuses

Mech Quirk: Rugged

+80 extra structure points, +80 bonus stability threshold


Pilot Affinity: Agile

Gains 1 bonus evasion from movement


Factions


Stock Loadout
Stock Loadout
VTR-10B
Victor.png
General Data
'Mech Type BattleMech
Class ASSAULT
Weight 80T
Stock Role Heavy Cavalry
Stock Specifications
Hardpoints Ballistic: 3
Energy: 2
Missile: 2
Support: 1
Speed 4/6/4
Firepower Max Damage: 262
Max Stability: 4
Max Heat: 8
Durability Armor: 895
Structure: 691
Heat Efficiency Sinking: 50
Alpha: 62
Melee Kick: 80
Punch: 40
Stock Equipment
Engine Standard Engine
Core 320
Heat Sinks Engine Sink Kit (S)
E-Cooling None
Gyro Victor Rugged (Fixed)
Structure Standard Structure (Fixed)
Armor Ferro-Fibrous Armor (S)
Head Sanctuary Drone Interface (Fixed)
Center Torso Jump Jet (H)
Jump Jet (H)
Left Torso DRM4 (S)
ECM Suite (S)
Right Torso Ammo DBAC/20
Ammo DBAC/20
Ammo DBAC/20
Ammo DRM
SHIELD (S)
Left Arm M Elec-Laser (S)
M Elec-Laser (S)
Right Arm DBAC/20 (S)
Left Leg Jump Jet (H)
Right Leg Jump Jet (H)


Description

The Victor was an old staple of the Terran Hegemony and later the Star League and accompanied the Sanctuary Worlds on their sojurn out of the Inner Sphere. Eventually, they would develop new standards for the mech, starting with the VTR-10B. Armed with a massive Double-Barrel AC/20 alongside a DRM-4 and twin Medium Electro-Lasers, the -10B can destroy anything it can catch, and thanks to its set of four jump jets, it can catch pretty much anything. While the armor is not the best for a mech its size, it puts up such an offensive push that the armor is generally considered a secondary concern.


Bonuses

Mech Quirk: Rugged

+80 extra structure points, +80 bonus stability threshold


Pilot Affinity: Agile

Gains 1 bonus evasion from movement


Factions


Stock Loadout
Stock Loadout
VTR-10F
Victor.png
General Data
'Mech Type BattleMech
Class ASSAULT
Weight 80T
Stock Role Heavy Cavalry
Stock Specifications
Hardpoints Ballistic: 3
Energy: 2
Missile: 2
Support: 3
Speed 5/8/0
Firepower Max Damage: 164
Max Stability: 5
Max Heat: 0
Durability Armor: 985
Structure: 691
Heat Efficiency Sinking: 50
Alpha: 39
Melee Kick: 80
Punch: 40
Stock Equipment
Engine XL Engine (S)
Core 400
Heat Sinks Engine Sink Kit (S)
E-Cooling None
Gyro Victor Rugged (Fixed)
Structure Endo-Steel Structure (S) (Fixed)
Armor Ferro-Fibrous Armor (S)
Head Sanctuary Drone Interface (Fixed)
Center Torso Supercharger (S)
Left Torso APM4 (S)
Right Torso Ammo APM [ACID]
Ammo APM [TDM]
Ammo DBAC/5
Ammo Scattergun/5
SHIELD (S)
Left Arm L Modal Laser (S)
Right Arm DBAC/5 (S)
Modular Plating Mk. 2 (S)
Scattergun/5 (S)
Left Leg Supercharger Components
Right Leg Supercharger Components


Description

The Victor was an old staple of the Terran Hegemony and later the Star League and accompanied the Sanctuary Worlds on their sojurn out of the Inner Sphere. Eventually, they would develop new standards for the mech, including the VTR-10F. Considered the fastest assault mech in the Sanctuary Worlds, the -10F swaps the old 320-rated fusion engine for a massive XL 400-rated one, complete with Supercharger for extra speed (though the jump jets were lost in the upgrade). For weapons, it carries both a Double-Barrel AC/5 and a Scattergun/5 as well as a Large Modal Laser and an APM-4. Endo-Steel helps pay for the tonnage required.


Bonuses

Mech Quirk: Rugged

+80 extra structure points, +80 bonus stability threshold


Pilot Affinity: Agile

Gains 1 bonus evasion from movement


Factions


Stock Loadout
Stock Loadout
VTR-10H
Victor.png
General Data
'Mech Type BattleMech
Class ASSAULT
Weight 80T
Stock Role Experimental Weapons Platform
Stock Specifications
Hardpoints Ballistic: 4
Energy: 2
Support: 3
Speed 4/6/4
Firepower Max Damage: 340
Max Stability: 121
Max Heat: 0
Durability Armor: 895
Structure: 691
Heat Efficiency Sinking: 50
Alpha: 90
Melee Kick: 80
Punch: 40
Stock Equipment
Engine XL Engine (S)
Core 320
Heat Sinks Engine Sink Kit (S)
E-Cooling None
Gyro Victor Rugged (Fixed)
Structure Standard Structure (Fixed)
Armor Ferro-Fibrous Armor (S)
Head Sanctuary Drone Interface (Fixed)
Center Torso Jump Jet (H)
Jump Jet (H)
Left Torso Ammo Heavy Mass Driver
Ammo Heavy Mass Driver
Ammo Scattergun/10
Ammo Scattergun/10
SHIELD (S)
Right Torso Heavy Mass Driver (S)
Left Arm M Lance (S)
M Lance (S)
Right Arm Scattergun/10 (S)
Left Leg Jump Jet (H)
Right Leg Jump Jet (H)


Description

The Sanctuary Worlds developed many weapons in their long isolation, though the powers there did keep some things secret from their neighbors. Such is the case with the Mass Drivers, a weapon unique to the Mallard Republic. Seeking test chassis, the Republic repurposed the old Victor and created the -10H. Armed with a 20-ton Heavy Mass Driver for primary firepower, the -10H can crack anything in one or two shots. A Scattergun/10 and twin Medium Lances seem trivial in comparison. Oddly, instead of upping the armor to protect the weapon, the -10H keeps the Victor's four jump jets.


Bonuses

Mech Quirk: Rugged

+80 extra structure points, +80 bonus stability threshold


Pilot Affinity: Agile

Gains 1 bonus evasion from movement


Factions


Stock Loadout
Stock Loadout
VTR-10N
Victor.png
General Data
'Mech Type BattleMech
Class ASSAULT
Weight 80T
Stock Role Heavy Cavalry
Stock Specifications
Hardpoints Ballistic: 3
Energy: 2
Missile: 2
Support: 1
Speed 4/6/4
Firepower Max Damage: 178
Max Stability: 8
Max Heat: 12
Durability Armor: 1120
Structure: 691
Heat Efficiency Sinking: 60
Alpha: 66
Melee Kick: 80
Punch: 40
Stock Equipment
Engine XL Engine (S)
Core 320
Heat Sinks Engine Sink Kit (S)
E-Cooling None
Gyro Victor Rugged (Fixed)
Structure Endo-Carbide Structure (S) (Fixed)
Armor Ferro-Fibrous Armor (S)
Head Endo-Carbide Components (Fixed)
Sanctuary Drone Interface (Fixed)
Center Torso Heat Negator (S)
Jump Jet (H)
Jump Jet (H)
Left Torso DRM6 (S)
Endo-Carbide Components (Fixed)
Heat Negator (S)
Heat Sink Double (S)
Heat Sink Double (S)
Right Torso Ammo AMS
Ammo DRM
Endo-Carbide Components (Fixed)
Ammo Scattergun/20
Ammo Scattergun/20
Ammo Scattergun/20
SHIELD (S)
Left Arm AMS (S)
Endo-Carbide Components (Fixed)
Modular Plating Mk. 4 (S)
NPC (S)
Right Arm Endo-Carbide Components (Fixed)
Modular Plating Mk. 4 (S)
Scattergun/20 (S)
Left Leg Endo-Carbide Components (Fixed)
Jump Jet (H)
Right Leg Endo-Carbide Components (Fixed)
Jump Jet (H)


Description

The Victor was an old staple of the Terran Hegemony and later the Star League and accompanied the Sanctuary Worlds on their sojurn out of the Inner Sphere. Eventually, they would develop new standards for the mech, including the -10N. Armed with the traditional gigantic autocannon in a Scattergun/20, the -10N breaks tradition by pairing the SG/20 with a Neutrino Projector Cannon. A lonely DRM-6 covers short range while a Sanctuary AMS keeps missiles under control. Mk. 4 Modular Plating keeps the arms well protected while a brace of DHS and Heat Negators provide heat management. Finally, Endo-Carbide structure makes the -10N the most durable Victor ever created.


Bonuses

Mech Quirk: Rugged

+80 extra structure points, +80 bonus stability threshold


Pilot Affinity: Agile

Gains 1 bonus evasion from movement


Factions


Stock Loadout
Stock Loadout
VTR-10S
Victor.png
General Data
'Mech Type BattleMech
Class ASSAULT
Weight 80T
Stock Role Heavy Cavalry
Stock Specifications
Hardpoints Ballistic: 3
Energy: 2
Missile: 2
Support: 2
Speed 4/6/0
Firepower Max Damage: 282
Max Stability: 86
Max Heat: 0
Durability Armor: 1040
Structure: 691
Heat Efficiency Sinking: 60
Alpha: 56
Melee Kick: 80
Punch: 40
Stock Equipment
Engine XL Engine
Core 320
Heat Sinks Heat Sink Kit (DHS)
E-Cooling None
Gyro Victor Rugged (Fixed)
Structure Endo-Steel Structure (Fixed)
Armor Standard Armor
Left Torso Ammo AMS
AMS
Ammo Heavy Gauss
Ammo Heavy Gauss
Ammo Heavy Gauss
Ammo SRM
SRM4
Right Torso Heavy Gauss
Left Arm ER M Laser
ER M Laser
Right Arm Ammo Gauss
Ammo Gauss
Gauss Rifle


Description

The 10S is armed with a mammoth Heavy Gauss Rifle, supported by a standard Gauss Rifle in the right arm, SRM-4 in the left torso and twin ER Medium Lasers in the left arm. Carrying the usual Victor weapons load-out in addition to the Heavy Gauss Rifle is made possible through the use of an Endo-Steel frame and fragile 320-rated Extralight engine. Lacking the jump jets most Victors are renowned for, the 10S mounts an Anti-Missile System and is clad in thirteen tons of standard plating. The 10S carries three tons of Heavy Gauss reloads, two of standard Gauss rounds and a single ton of SRM and AMS ammo each.


Bonuses

Mech Quirk: Rugged

+80 extra structure points, +80 bonus stability threshold


Pilot Affinity: Agile

Gains 1 bonus evasion from movement


Factions


Stock Loadout
Stock Loadout
VTR-12R
Victor.png
General Data
'Mech Type BattleMech
Class ASSAULT
Weight 80T
Stock Role Heavy Cavalry
Stock Specifications
Hardpoints Ballistic: 2
Energy: 4
Missile: 4
Support: 3
Speed 5/8/4
Firepower Max Damage: 320
Max Stability: 92
Max Heat: 0
Durability Armor: 985
Structure: 691
Heat Efficiency Sinking: 72
Alpha: 92
Melee Kick: 80
Punch: 40
Stock Equipment
Engine Standard Engine
Core 330
Heat Sinks Heat Sink Kit (DHS)
E-Cooling +2
Gyro Victor Rugged (Fixed)
Structure Composite Structure (Fixed)
Armor Ferro-Fibrous Armor
Center Torso Jump Jet (H)
Jump Jet (H)
Left Torso RL10
RL10
Right Torso CASE
Ammo RAC/2
Ammo RAC/2
Ammo RAC/2
Ammo RAC/2
Ammo RAC/2
Left Arm M Laser
M Laser
M Laser
M Laser
RL10
RL10
Right Arm Rotary AC/2
Rotary AC/2
Left Leg Jump Jet (H)
Right Leg Jump Jet (H)


Description

Where most Victors are close range brawlers and have a single large gun with a few backup weapons, this Victor, the -12R, skews from that design somewhat. The main weapons on the -12R are a pair of Rotary Autocannon/2s, giving the mech significant power at extended ranges. At point blank ranges, the -12R can call upon a brace of four Medium Lasers. However, for added lethality, the -12R also carries a set of four Rocket Launcher 10s, giving opponents a nasty surprise when they underrun the Rotaries. To carry all this weaponry, Ferro-Fibrous armor, a slightly slower engine, and a fragile Composite structure were required.


Bonuses

Mech Quirk: Rugged

+80 extra structure points, +80 bonus stability threshold


Pilot Affinity: Agile

Gains 1 bonus evasion from movement

Factions

  • Mercenaries


Stock Loadout
Stock Loadout
VTR-C
Victor.png
General Data
'Mech Type BattleMech
Class ASSAULT
Weight 80T
Stock Role Heavy Cavalry
Stock Specifications
Hardpoints Ballistic: 3
Energy: 2
Missile: 2
Support: 2
Speed 4/6/4
Firepower Max Damage: 161
Max Stability: 46
Max Heat: 0
Durability Armor: 1000
Structure: 691
Heat Efficiency Sinking: 56
Alpha: 35
Melee Kick: 80
Punch: 40
Stock Equipment
Engine Standard Engine
Core 320
Heat Sinks Heat Sink Kit (SHS)
E-Cooling +2
Gyro Victor Rugged (Fixed)
Structure Endo-Steel Structure (Fixed)
Armor Standard Armor
Head C3 Slave
Center Torso Jump Jet (H)
Jump Jet (H)
Left Torso CASE
Ammo SRM
SRM4
Right Torso CASE
Ammo Gauss
Ammo Gauss
Left Arm M Pulse
M Pulse
Right Arm Gauss Rifle
Left Leg Heat Sink
Jump Jet (H)
Right Leg Heat Sink
Jump Jet (H)


Description

A Kuritan variant of the Victor, the -C is exactly the same as the Kuritan -9K except that it loses a heat sink in favor of a C3 slave unit to better fit into Combine military doctrine. Otherwise, it's a Victor-9K.


Bonuses

Mech Quirk: Rugged

+80 extra structure points, +80 bonus stability threshold


Pilot Affinity: Agile

Gains 1 bonus evasion from movement

Factions


Stock Loadout
Stock Loadout
VTR-MKD
Victor.png
General Data
'Mech Type BattleMech
Class ASSAULT
Weight 80T
Stock Role Heavy Cavalry
Stock Specifications
Hardpoints Ballistic: 3
Energy: 2
Missile: 1
Support: 4
Speed 4/6/0
Firepower Max Damage: 166
Max Stability: 12
Max Heat: 120
Durability Armor: 1520
Structure: 691
Heat Efficiency Sinking: 78
Alpha: 76
Melee Kick: 80
Punch: 40
Stock Equipment
Engine XL Engine
Core 320
Heat Sinks Heat Sink Kit (DHS)
E-Cooling +2
Gyro Victor Rugged (Fixed)
Structure Standard Structure (Fixed)
Armor Ferro-Fibrous Armor
Head Guardian ECM
Comms Suite + +
FCS Adv TC
Center Torso T.S.M.
Left Torso CASE
Heavy Flamer
Ammo MG
Ammo Plasma
Ammo Plasma
Ammo Streak SRM [Half]
Streak SRM2
Right Torso Heat Sink (D)
Heavy Flamer
Improved Heat Bank
Left Arm Hand B40 + +
Flamer
Lower Arm Colossus + +
Plasma Rifle
Plasma Rifle
Right Arm Flamer
HMG
HMG
Left Leg Lower Leg Muay Thai + + (Fixed)
Foot Roundhouse + + (Fixed)
Right Leg Lower Leg Muay Thai + + (Fixed)
Foot Roundhouse + + (Fixed)


Special Note: The Victor VTR-MKD is a custom Community Content 'Mech.

Description

The VTR-MKD is a powerful pirate Victor, designed for maximum warcrime potential, and excels at butchering infantry where they cower in fear. Armed with a battery of Plasma Rifles, Flamers, Heavy Flamers, and even Heavy Machine Guns, no infantry or conventional vehicle is safe from the VTR-MKD's wrath.

<b><color=#e51717>COMMUNITY CONTENT</color></b>


Bonuses

Mech Quirk: Rugged

+80 extra structure points, +80 bonus stability threshold


Pilot Affinity: Agile

Gains 1 bonus evasion from movement

Factions


Stock Loadout
Stock Loadout
VTR-DS
Victor.png
General Data
'Mech Type BattleMech
Class ASSAULT
Weight 80T
Stock Role Gladiator
Stock Specifications
Hardpoints Ballistic: 3
Energy: 4
Missile: 2
Support: 1
Speed 5/8/4
Firepower Max Damage: 232
Max Stability: 74
Max Heat: 0
Durability Armor: 1240
Structure: 691
Heat Efficiency Sinking: 84
Alpha: 66
Melee Kick: 80
Punch: 40
Stock Equipment
Engine XL Engine
Core 330
Heat Sinks Heat Sink Kit (DHS)
E-Cooling +3
Gyro Victor Rugged (Fixed)
Structure Endo-Steel Structure (Fixed)
Armor Standard Armor
Center Torso Jump Jet (H)
Jump Jet (H)
Left Torso Heat Sink (D)
Ammo SRM
Ammo SRM
SRM6
Right Torso Ammo Gauss
Ammo Gauss
M Pulse
M Pulse
Left Arm PPC
Right Arm Gauss Rifle
Left Leg Jump Jet (H)
Right Leg Jump Jet (H)


Description

Based loosely off of the VTR-9D and -9K (which are sibling mechs), the VTR-DS, called the Dragon Slayer, is an arena design meant to make the Victor a little more showy and colorful for the arenas. Armed with a Gauss Rifle, PPC, SRM-6, and twin Medium Pulse Lasers, the Dragon Slayer has no trouble dispatching its opponents in short order.


Bonuses

Mech Quirk: Rugged

+80 extra structure points, +80 bonus stability threshold


Pilot Affinity: Agile

Gains 1 bonus evasion from movement

Factions

The VTR-DS can only be found as an enemy duelist in Game Worlds contracts.


Stock Loadout
Stock Loadout
VTR C
Victor.png
General Data
'Mech Type BattleMech
Class ASSAULT
Weight 80T
Stock Role Heavy Cavalry
Stock Specifications
Hardpoints Ballistic: 3
Energy: 2
Missile: 2
Support: 1
Speed 4/6/4
Firepower Max Damage: 165
Max Stability: 32
Max Heat: 0
Durability Armor: 920
Structure: 691
Heat Efficiency Sinking: 68
Alpha: 57
Melee Kick: 80
Punch: 40
Stock Equipment
Engine Standard Engine
Core 320
Heat Sinks Heat Sink Kit (SHS)
E-Cooling None
Gyro Victor Rugged (Fixed)
Structure Standard Structure (Fixed)
Armor Standard Armor
Center Torso Jump Jet (H)
Jump Jet (H)
Left Torso Heat Sink
Heat Sink
Heat Sink
Ammo Streak SRM
Streak SRM4 (C)
Right Torso Ammo Gauss
Ammo Gauss
Ammo Gauss
Heat Sink
Heat Sink
Left Arm ER M Laser (C)
ER M Laser (C)
Right Arm Gauss Rifle (C)
Left Leg Heat Sink
Jump Jet (H)
Right Leg Heat Sink
Jump Jet (H)


Description

A Clan-tech retrofit of SLDF VTR-9B Victors intended for second-line and solahma troops, this variant swaps the large bore autocannon for a Gauss Rifle, the SRM rack for an advanced Streak SRM-4 and standard Medium Lasers for paired ER Medium Lasers. Unlike the similarly armed 9D and 9K variants, lighter Clan weaponry allows this swap without the need to utilize an Endo Steel chassis and still leaves the refit two ton under weight.


Bonuses

Mech Quirk: Rugged

+80 extra structure points, +80 bonus stability threshold


Pilot Affinity: Agile

Gains 1 bonus evasion from movement


Factions


    Stock Loadout
    Stock Loadout