Difference between revisions of "Outworlds Alliance"

From BTAWiki
Jump to navigation Jump to search
(Locals)
m (DLC note)
Line 31: Line 31:
 
==Starting 'Mechs==
 
==Starting 'Mechs==
 
The Outworlds start randomly selects one 'mech from each of the following five lists for your starting lance. [[Faction Starter Lists|A full list of starts can be found here.]]
 
The Outworlds start randomly selects one 'mech from each of the following five lists for your starting lance. [[Faction Starter Lists|A full list of starts can be found here.]]
 +
 +
Note: Mechs marked with an asterisk (*) are DLC exclusive and will not be included if you do not have the corresponding DLC.
  
  

Revision as of 15:07, 28 August 2021

Outworlds Alliance
Outworld logo.png
Details
Capital World Alpheratz
Ruler Mitchell Avellar
Military Alliance Military Corps (AMC)
Secret Service None


Since the beginning of the 31st century, the situation in the Outworlds Alliance has become particularly grim. With the general loss of technology, Alliance worlds have suffered from declining population and literacy levels.


Enemy Factions

The following is a list of factions that can appear as opfor in missions while working for the Outworlds Alliance. Additionally, while allied with the Outworlds Alliance these factions will consider you an enemy and your reputation with them will not rise above 0:

Faction Store Inventory

The Outworlds Alliance faction store can be accessed in any of their systems after allying with them. A list of all faction stores can be found here.

Legend:

  • Best In Slot
  • Faction Unique
Faction Gear
Weapons Ammunition Equipment Full Mechs Mech Parts Vehicles Battle Armor Contracts
Outworld logo.png

Outworlds Alliance

Improved MML3
Improved MML5
Improved MML7
Improved MML9
Ammo - ATM Lower Arm Colossus + +
Hand B60 + +
Foot Omicron +
Lower Leg Wallaby +
Foot Axe +
Lower Leg MMA +
Upper Arm Hinder +
Shoulder Onslaught +
Gyro Melee + +
Gyro Stability + +
Gyro Defense + +
PUL-2V
PUL-3R
PUL-4L
PUL-4W
PUL-5A
MLN-1A
MLN-1B
MLN-2A
MLN-2B
MLN-2C
None None None Merlin Airdrop
Rifle Carrier Tank Airdrop

Starting 'Mechs

The Outworlds start randomly selects one 'mech from each of the following five lists for your starting lance. A full list of starts can be found here.

Note: Mechs marked with an asterisk (*) are DLC exclusive and will not be included if you do not have the corresponding DLC.


Starting Planet: Mishkadrill

Generic Periphery Medium: Whitworth WTH-1 Vindicator VND-1R Centurion CN9-A Trebuchet TBT-5N Griffin GRF-1N Shadow Hawk SHD-2H Wolverine WVR-6R Clint CLNT-2-3T Vulcan VL-2T* Assassin ASN-21*
Generic Periphery Light: Locust LCT-1E UrbanMech UM-R60 Mongoose MON-67 Commando COM-2D Cicada CDA-2A Panther PNT-8Z Hornet HNT-151
Generic Bug: Locust LCT-1E Locust LCT-1V Wasp WSP-1A Wasp WSP-1L Stinger STG-3G Stinger STG-3R Hornet HNT-151 Flea FLE-15*
Outworlds Light: Wasp WSP-1A Valkyrie VLK-QA Stinger STG-3R Valiant V4-LNT-K5 Mongoose MON-67 Spider SDR-5V Commando COM-3A
Outworlds Medium: Blackjack BJ-1 Blackjack BJ-3 Icarus ICR-1S Hunchback HBK-4J Centurion CN9-AL Centurion CN9-D Enforcer ENF-4AS Merlin MLN-1A
Generic Light Tank: Scorpion Mk II Scimitar Pegasus Harasser Hunter Saladin Galleon Savannah Master
Generic APC: Sleipnir APC Badger Tracked Transport Wheeled APC (SRM) Alsvin APC Vargr APC
Battle Armor: IS Standard IS-S-BA Achilles ACH-BA

Faction 'Mechs


Assault Mechs
Medium Mechs