Difference between revisions of "Mallard Republic"

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(Created page with "__TOC__ {{InfoboxFaction |name = Mallard Republic |image = MallardRepublic_logo.png|256 |capital = Capone |ruler = Governor Alexander Jacobson (ceremonial); Haven Families (a...")
 
 
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|name = Mallard Republic
 
|name = Mallard Republic
 
|image = MallardRepublic_logo.png|256
 
|image = MallardRepublic_logo.png|256
|capital = Capone
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|capital = Schwellenbach
|ruler = Governor Alexander Jacobson (ceremonial); Haven Families (actual)
+
|ruler = President Richard Mallard
|military = Haven Militias
+
|military = The Grand Army of the Republic
|secretservice = Various
+
|secretservice = Republic Intelligence Agency
 
}}
 
}}
  
One of the original powers in the Sanctuary Worlds, the Mallard Republic was originally a representative democracy but very quickly that turned into a veneer only as crime families took over and formed shadowy syndicates that really run the state. It possesses no unified military, instead each prominent family provides soldiers for any given military effort. The families spend as much time fighting each other as they do the other Sanctuary Worlds powers, but given their immense personal wealth and formidable militias, the Haven has endured. Havenfolk, as they're known, enjoy only as much freedom as they can buy which, while bad for the commonfolk, is excellent for soldiers of fortune and mercenaries.
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One of the original powers in the Sanctuary Worlds, the Mallard Republic was based on the old Terran republics of pre-spaceflight history. Governed by an elected body of the people called the Mallard Senate, the Republic has proven itself slow to act and burdened with bureaucracy. The army of the Republic, the Mallard Republic Armed Forces, is similarly clunky but is buoyed by the Republic's cutting-edge science and technology development programs which have kept the Republic competitive with its rivals for centuries. Additionally, the high quality of life and many freedoms in the Republic keep its people satisfied even with the bureaucracy weighing things down.
  
 
==Enemy Factions==
 
==Enemy Factions==

Latest revision as of 19:33, 5 May 2023

Mallard Republic
MallardRepublic logo.png
Details
Capital World Schwellenbach
Ruler President Richard Mallard
Military The Grand Army of the Republic
Secret Service Republic Intelligence Agency


One of the original powers in the Sanctuary Worlds, the Mallard Republic was based on the old Terran republics of pre-spaceflight history. Governed by an elected body of the people called the Mallard Senate, the Republic has proven itself slow to act and burdened with bureaucracy. The army of the Republic, the Mallard Republic Armed Forces, is similarly clunky but is buoyed by the Republic's cutting-edge science and technology development programs which have kept the Republic competitive with its rivals for centuries. Additionally, the high quality of life and many freedoms in the Republic keep its people satisfied even with the bureaucracy weighing things down.

Enemy Factions

The following is a list of factions that can appear as opfor in missions while working for the Mallard Republic. Additionally, while allied with the Mallard Republic these factions will consider you an enemy and your reputation with them will not rise above 0:

Faction Store Inventory

The Mallard Republic faction store can be accessed in any of their systems after allying with them. A list of all faction stores can be found here.

Legend:

  • Faction Unique
Faction Weapons Ammunition Equipment Full 'Mechs 'Mech Parts Vehicles Battle Armor Contracts
MallardRepublic logo.png

Mallard Republic

Bombard/3 (S)
Bombard/6 (S)
Bombard/9 (S)
Bombard/12 (S)
DBAC/5 (S)
DBAC/10 (S)
DBAC/15 (S)
DBAC/20 (S)
Gatling Gun (S)
Heavy Mass Driver (S)
Light Mass Driver (S)
MG (S)
Medium Mass Driver (S)
Scattergun/5 (S)
Scattergun/10 (S)
Scattergun/15 (S)
Scattergun/20 (S)
Ammo Bombard
Ammo Bombard Acid
Ammo Bombard Inferno
Ammo Bombard Shaped
Ammo DBAC/5
Ammo DBAC/10
Ammo DBAC/15
Ammo DBAC/20
Ammo Gatling
Ammo Gatling [Half]
Ammo Heavy Mass Driver
Ammo Light Mass Driver
Ammo Medium Mass Driver
Ammo Scattergun/5
Ammo Scattergun/10
Ammo Scattergun/15
Ammo Scattergun/20
Active Probe (S)
ECM Suite (S)
Engine Dense (S)
Engine XL (S)
Ferro-Fibrous (S)
Ferro-Vanadium (S)
Heat Controller (S)
Heat Negator (S)
Heat Sink Double (S)
Heat Sink Kit (SDHS)
Modular Plating Mk. 1 (S)
Modular Plating Mk. 2 (S)
Modular Plating Mk. 3 (S)
Modular Plating Mk. 4 (S)
Supercharger (S)
Leaper LPR-3DB
Leaper LPR-3K
Leaper LPR-4K
Leaper LPR-5K
Liquidator LQD-1L
Liquidator LQD-1R
Liquidator LQD-2G
Liquidator LQD-2L
Lithobolos LTH-B0
Lithobolos LTH-B2
Lithobolos LTH-B3
Locust II LCT-2-1V
Locust II LCT-2-2D
Locust II LCT-2-2L
Locust II LCT-2-2V
Scrapper ARP-3J
Scrapper ARP-4J
Scrapper ARP-4V
Scrapper ARP-5J
Thunder Hammer THM-4D
Thunder Hammer THM-4R
Thunder Hammer THM-4V
Thunder Hammer THM-5R
None None None None

Faction 'Mechs

Mechs fielded by the Mallard Republic