Difference between revisions of "Draconis Combine"

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{{TableFactionStore|faction={{FactionStoreKurita}}}}
! Faction
 
! colspan="6" | Gear
 
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!
 
! <small>Weapons</small>
 
! <small>Ammunition</small>
 
! <small>Equipment</small>
 
! <small>Full Mechs</small>
 
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{{FactionStoreKurita}}
 
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==Starting 'Mechs==
 
==Starting 'Mechs==

Revision as of 00:04, 14 March 2021

Draconis Combine
Kurita logo.png
Details
Capital World Luthien
Ruler Theodore Kurita
Military Draconis Combine Mustered Soldiery (DCMS)
Secret Service Internal Security Force


The Draconis Combine is one of the five Successor States of the Star League, located coreward and spinward of Terra. Ruled by House Kurita, the Combine has always been aggressively expansionist—the head of the Combine was the first of the Council Lords to declare himself the new ruler of the collapsing Star League. Regularly in conflicts along its borders with all its neighbors, the Combine is a highly structured, militaristic society, with rulership in the hands of the Coordinator, the commander-in-chief of the Draconis military. The Combine's culture is heavily influenced by the Japanese roots of the ruling family—despite the minority status of those with Japanese ancestry—as this cultural heritage is imposed from above by the predominantly Japanese ruling class. The current leader of the Combine is Coordinator Theodore Kurita.


Enemy Factions

The following is a list of factions that can appear as opfor in missions while working for the Draconis Combine. Additionally, while allied with the Draconis Combine these factions will consider you an enemy and your reputation with them will not rise above 0:

Faction Store Inventory

The Draconis Combine faction store can be accessed in any of their systems after allying with them. A list of all faction stores can be found here.

Legend:

  • Best In Slot
  • Faction Unique
Faction Gear
Weapons Ammunition Equipment Full Mechs Mech Parts Vehicles Battle Armor Contracts

Starting 'Mechs

The Kurita start randomly selects one 'mech from each of the following five lists for your starting lance. A full list of starts can be found here.


Starting Planet: Bicester

Generic Medium: Blackjack BJ-1 Centurion CN9-A Hunchback HBK-4G Trebuchet TBT-5N Dervish DV-6M Griffin GRF-1N Shadow Hawk SHD-2H Wolverine WVR-6R Chameleon CLN-7V Crab CRB-20* Phoenix Hawk PXH-1*
Generic Light: UrbanMech UM-R90 Firestarter FS9-H Jenner JR7-D Cicada CDA-2A Commando COM-1D Valkyrie VLK-QA Hussar HSR-300-D*
Generic Bug: Locust LCT-1E Locust LCT-1V Wasp WSP-1A Wasp WSP-1L Stinger STG-3G Stinger STG-3R Hornet HNT-151 Flea FLE-15*
Kurita Light: Mongoose MON-68 Stinger STG-A10 Jenner JR7-C Jenner JR7-K Panther PNT-10K Thorn THE-T Panther PNT-C Hussar HSR-300
Kurita Medium: Blackjack Omni BJ2-O Trebuchet TBT-7K Kintaro KTO-C Kintaro KTO-K Sentinel STN-3L Wolverine WVR-6K Hermes II HER-2S Chimera CMA-1S Gladiator GLD-4R
Generic Light Tank: Scorpion Mk II Scimitar Pegasus Harasser Hunter Saladin Galleon Savannah Master
Generic APC: Sleipnir APC Badger Tracked Transport Wheeled APC (SRM) Alsvin APC Vargr APC
Battle Armor: IS Standard IS-S-BA Kanazuchi KNZ-BA Void VOID-BA Achilles ACH-BA Raiden RAID-BA

Faction 'Mechs


Assault Mechs
Heavy Mechs
Medium Mechs
Light Mechs