Difference between revisions of "Cockpit"

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(Consolidated all Cockpit mods into a single page. Table WIP.)
 
(Table updates for FCS cockpit systems)
 
(4 intermediate revisions by the same user not shown)
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{| class="wikitable"
+
<div id="" class="" style="clear: right; margin: -1em 0 0 10px; float: right; padding: 10px; background: transparent; width: 220px; ">__TOC__</div>
|+ Comparison of Armor Types
+
 
 +
 
 +
{| class="wikitable sortable"
 +
|+ Comparison of Cockpit Mods
 +
|-
 +
! Cockpit !! Weight !! Slots !! Location !! Fixed? !! Init Bonus !! Injuries Resisted !! Additional Bonuses !! Additional Hinderances
 +
|-
 +
| Ambient Targeting System || 3 || 3 || Head || No || 0 || 0 || +2 accuracy to ally attacks within 150m <br> -4 accuracy for equipped 'Mech || None
 +
|-
 +
| Armored Cockpit || 1 || 1 || Head || No || 0 || 1 || +10 head armor and structure || None
 +
|-
 +
| Homing Cockpit || 1.5 || 1 || Head || No || 0 || 1 || Adds 15 armor and structure to the head <br> 100% Pilot Recovery chance on ejection || None
 +
|-
 +
| Hardened Cockpit || 2 || 1 || Head || No || 0 || 1 || Adds 15 armor and structure to the head <br> Pilot immune to bleedout || None
 +
|-
 +
| Battle Computer || 0 || 1 || Head || Yes || 0 || 1 || Adds 15 armor and structure to the head <br> 100% Pilot Recovery chance on ejection || None
 +
|-
 +
| Bracing Cockpit || 2 || 1 || Head || No || 0 || 0 || WHEN ACTIVATED: +3 accuracy on attacks <br> WHEN ACTIVATED: walking speed reduced by 95% <br> WHEN ACTIVATED: jump distance reduced by 95% || None
 +
|-
 +
| SLDF SpecOps Cockpit || 3 || 3 || Head || No || 0 || 1 || +20% sensors/sight range increase <br> +1 increased resolve gain for this unit <br> Prevents pilot bleedout || Takes up Sensor B and Life Support B slots as well as the Cockpit slot.
 +
|-
 +
| SLDF SpecOps Suite || 3 || 3 || Head || Yes || 0 || 1 || +20% sensors/sight range increase <br> +1 increased resolve gain for all lance members <br> Prevents pilot bleedout || Takes up Sensor B and Life Support B slots as well as the Cockpit slot.
 +
|-
 +
| Command Console || 4 || 1 || Head || No || 1 || 2 || +2 lance accuracy with indirect fire <br> +2 Lance Resolve Gain || None
 +
|-
 +
| LoS Command Console || 5 || 1 || Head || Yes || 1 || 2 || +1 accuracy for all lance members <br> +1 lance accuracy with indirect fire <br> Prevents pilot bleedout || None
 +
|-
 +
| DNI Cockpit || 3 || 2 || Head || No || 0 || 0 || -10% damage taken from all attacks <br> +1 melee attack accuracy <br> -10% self damage from DFA attacks || None
 +
|-
 +
| Industrial Cockpit || 3 || 1 || Head || Yes || 0 || 0 || None || 20% sensor range <br> 10% reduced sight range <br> -1 weapon accuracy <br> Ejection disabled
 +
|-
 +
| Industrial Cockpit (with FCS) || 5 || 1 || Head || Yes || 0 || 0 || None || 20% reduced sensor range <br> 10% reduced sight range <br> Ejection disabled
 +
|-
 +
| Primitive Cockpit || 5 || 1 || Head || Yes || 0 || 2 || None || 40% reduced sensor range <br> 20% reduced sight range <br> Ejection disabled
 +
|-
 +
| Sanctuary Drone Interface || 2 || 1 || Head || Yes || 0 || 12 || +2 Resolve Gain for this Unit <br> +1 Defense from ECM. <br> Drone Network Interface.  || None
 +
|-
 +
| Small Cockpit || -1 || 1 || Head || No || 0 || 0 || Removes the lower Life Support slot to free up one extra critical slot in the head || -2 accuracy on all attacks
 +
|-
 +
| Torso Mount Cockpit || 4 || 2 || Center Torso || No || 1 || 10 || Pilot immune to bleedouts || None
 +
|-
 +
| Torso Mount Cockpit w/ TarComp || 5 || 1 || Center Torso || Yes || 1 || 10 || Pilot immune to bleedouts <br> Enables Breaching Shot <br> Location Targeting with called shots || None
 +
|-
 +
| Hardened Torso Mount Cockpit w/ TarComp || 7 || 1 || Center Torso || Yes || 1 || 10 || Pilot immune to bleedouts <br> Enables Breaching Shot <br> Location Targeting with called shots <br> This component is immune to critical hits || None
 +
|-
 +
| Torso DNI Cockpit || 4 || 2 || Center Torso || No || 1 || 6 || -10% damage taken from all attacks <br> -10% stability damage taken from all attacks || None
 +
|-
 +
| 3rd Gen. Cockpit || 1 || 1 || Head || Yes || 0 || 0 || +2 accuracy with ranged weapons || None
 +
|-
 +
| AA Accuracy FCS || 2 || 1 || Head || No || 0 || 0 || +3 accuracy bonus when targeting aerial units such as LAMs and VTOLs <br> Reduces strafing run accuracy against self and allies || None
 +
|-
 +
| AA Evasion FCS || 2 || 1 || Head || No || 0 || 0 || Ignores 2 evasion when targeting aerial units such as LAMs and VTOLs <br>  Reduces strafing run accuracy against self and allies || None
 +
|-
 +
| FCS Adv TC || 2 || 1 || Head || No || 0 || 0 || Enables Breaching Shot ability <br> -1 Recoil || None
 
|-
 
|-
! Cockpit !! Weight !! Slots !! Location !! Init Bonus !! Pilot Health Bonus !! Additional Bonuses !! Additional Hinderances
+
| Location Designator FCS || 2 || 1 || Head || No || 0 || 0 || Enables targeting precise locations during called shot action || None
 
|-
 
|-
| Ambient Targeting System || 3 || 3 || Head || 0 || 0 || +2 accuracy to ally attacks within 150m </br> -4 accuracy for equipped 'Mech || None
+
| Multi-Trac FCS || 2 || 1 || Head || No || 0 || 0 || Grants the Multi-Shot pilot ability. || None  
 
|-
 
|-
 +
|}
  
 +
 +
== Cockpit Mods ==
  
 
=== Ambient Targeting System ===
 
=== Ambient Targeting System ===
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* Available for purchase in the [[Free Worlds League]] [[Faction Stores|faction store]]
 
* Available for purchase in the [[Free Worlds League]] [[Faction Stores|faction store]]
  
<div class="toccolours mw-collapsible mw-collapsed">
+
<div class="toccolours mw-collapsible mw-collapsed" style="max-width:1000px;width:80%;">
 
<div style="font-weight:bold;line-height:1.6;">'''Found On These 'Mechs: (Click Expand For List)'''</div>
 
<div style="font-weight:bold;line-height:1.6;">'''Found On These 'Mechs: (Click Expand For List)'''</div>
 
<div class="mw-collapsible-content">
 
<div class="mw-collapsible-content">
 
{{EquipmentMechs|Gear_Cockpit_AmbientTargeter}}
 
{{EquipmentMechs|Gear_Cockpit_AmbientTargeter}}
 
</div></div>
 
</div></div>
 
<div id="" class="" style="clear: right; margin: -1em 0 0 10px; float: right; padding: 10px; background: transparent; width: 220px; ">__TOC__</div>
 
  
 
All 'Mechs come equipped with a stock cockpit configuration, which can be upgraded for improved performance. Cockpit Mods upgrade the structure of the area the MechWarrior occupies during combat, granting increased protection from mortal injuries.
 
All 'Mechs come equipped with a stock cockpit configuration, which can be upgraded for improved performance. Cockpit Mods upgrade the structure of the area the MechWarrior occupies during combat, granting increased protection from mortal injuries.
  
=== Armored Cowl ===
+
=== Armored Cockpit ===
  
 
{| class="wikitable"
 
{| class="wikitable"
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'''Equipped Effects:'''
 
'''Equipped Effects:'''
 
* +1 injuries resisted
 
* +1 injuries resisted
* Adds 5 armor and structure to the head
+
* Adds 10 armor and structure to the head
  
 
'''Critical Effects:'''
 
'''Critical Effects:'''
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<div class="toccolours mw-collapsible mw-collapsed">
+
<div class="toccolours mw-collapsible mw-collapsed" style="max-width:1000px;width:80%;">
 
<div style="font-weight:bold;line-height:1.6;">'''Found On These 'Mechs: (Click Expand For List)'''</div>
 
<div style="font-weight:bold;line-height:1.6;">'''Found On These 'Mechs: (Click Expand For List)'''</div>
 
<div class="mw-collapsible-content">
 
<div class="mw-collapsible-content">
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'''Equipped Effects:'''
 
'''Equipped Effects:'''
 
* +1 injuries resisted
 
* +1 injuries resisted
* Adds 10 armor and structure to the head
+
* Adds 15 armor and structure to the head
 
* 100% Pilot Recovery chance on ejection
 
* 100% Pilot Recovery chance on ejection
  
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<div class="toccolours mw-collapsible mw-collapsed">
+
<div class="toccolours mw-collapsible mw-collapsed" style="max-width:1000px;width:80%;">
 
<div style="font-weight:bold;line-height:1.6;">'''Found On These 'Mechs: (Click Expand For List)'''</div>
 
<div style="font-weight:bold;line-height:1.6;">'''Found On These 'Mechs: (Click Expand For List)'''</div>
 
<div class="mw-collapsible-content">
 
<div class="mw-collapsible-content">
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* DESTROYED: 'Mech is incapacitated
 
* DESTROYED: 'Mech is incapacitated
  
<div class="toccolours mw-collapsible mw-collapsed">
+
<div class="toccolours mw-collapsible mw-collapsed" style="max-width:1000px;width:80%;">
 
<div style="font-weight:bold;line-height:1.6;">'''Found On These 'Mechs: (Click Expand For List)'''</div>
 
<div style="font-weight:bold;line-height:1.6;">'''Found On These 'Mechs: (Click Expand For List)'''</div>
 
<div class="mw-collapsible-content">
 
<div class="mw-collapsible-content">
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* DESTROYED: 'Mech is incapacitated
 
* DESTROYED: 'Mech is incapacitated
  
<div class="toccolours mw-collapsible mw-collapsed">
+
<div class="toccolours mw-collapsible mw-collapsed" style="max-width:1000px;width:80%;">
 
<div style="font-weight:bold;line-height:1.6;">'''Found On These 'Mechs: (Click Expand For List)'''</div>
 
<div style="font-weight:bold;line-height:1.6;">'''Found On These 'Mechs: (Click Expand For List)'''</div>
 
<div class="mw-collapsible-content">
 
<div class="mw-collapsible-content">
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* DESTROYED: 'Mech is incapacitated
 
* DESTROYED: 'Mech is incapacitated
  
<div class="toccolours mw-collapsible mw-collapsed">
+
<div class="toccolours mw-collapsible mw-collapsed" style="max-width:1000px;width:80%;">
 
<div style="font-weight:bold;line-height:1.6;">'''Found On These 'Mechs: (Click Expand For List)'''</div>
 
<div style="font-weight:bold;line-height:1.6;">'''Found On These 'Mechs: (Click Expand For List)'''</div>
 
<div class="mw-collapsible-content">
 
<div class="mw-collapsible-content">
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* Takes up both Sensor B, Life Support B and the Cockpit slots. Incompatible with [[Rangefinders]], [[Comms Suites]], and [[:Category:Cockpits|cockpit gear]]
 
* Takes up both Sensor B, Life Support B and the Cockpit slots. Incompatible with [[Rangefinders]], [[Comms Suites]], and [[:Category:Cockpits|cockpit gear]]
  
<div class="toccolours mw-collapsible mw-collapsed">
+
<div class="toccolours mw-collapsible mw-collapsed" style="max-width:1000px;width:80%;">
 
<div style="font-weight:bold;line-height:1.6;">'''Found On These 'Mechs: (Click Expand For List)'''</div>
 
<div style="font-weight:bold;line-height:1.6;">'''Found On These 'Mechs: (Click Expand For List)'''</div>
 
<div class="mw-collapsible-content">
 
<div class="mw-collapsible-content">
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* Takes up both Sensor B, Life Support B and the free Head slots. Incompatible with [[Rangefinders]], [[Comms Suites]], and [[:Category:Cockpits|cockpit gear]].
 
* Takes up both Sensor B, Life Support B and the free Head slots. Incompatible with [[Rangefinders]], [[Comms Suites]], and [[:Category:Cockpits|cockpit gear]].
  
<div class="toccolours mw-collapsible mw-collapsed">
+
<div class="toccolours mw-collapsible mw-collapsed" style="max-width:1000px;width:80%;">
 
<div style="font-weight:bold;line-height:1.6;">'''Found On These 'Mechs: (Click Expand For List)'''</div>
 
<div style="font-weight:bold;line-height:1.6;">'''Found On These 'Mechs: (Click Expand For List)'''</div>
 
<div class="mw-collapsible-content">
 
<div class="mw-collapsible-content">
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* DESTROYED: 'Mech is incapacitated
 
* DESTROYED: 'Mech is incapacitated
  
<div class="toccolours mw-collapsible mw-collapsed">
+
<div class="toccolours mw-collapsible mw-collapsed" style="max-width:1000px;width:80%;">
 
<div style="font-weight:bold;line-height:1.6;">'''Found On These 'Mechs: (Click Expand For List)'''</div>
 
<div style="font-weight:bold;line-height:1.6;">'''Found On These 'Mechs: (Click Expand For List)'''</div>
 
<div class="mw-collapsible-content">
 
<div class="mw-collapsible-content">
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* The generic +1 accuracy stacks with the indirect fire accuracy bonus so it's technically a +2 to indirect fire
 
* The generic +1 accuracy stacks with the indirect fire accuracy bonus so it's technically a +2 to indirect fire
  
<div class="toccolours mw-collapsible mw-collapsed">
+
<div class="toccolours mw-collapsible mw-collapsed" style="max-width:1000px;width:80%;">
 
<div style="font-weight:bold;line-height:1.6;">'''Found On These 'Mechs: (Click Expand For List)'''</div>
 
<div style="font-weight:bold;line-height:1.6;">'''Found On These 'Mechs: (Click Expand For List)'''</div>
 
<div class="mw-collapsible-content">
 
<div class="mw-collapsible-content">
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* As this cockpit takes up two slots in the head it has a higher risk of taking a critical hit
 
* As this cockpit takes up two slots in the head it has a higher risk of taking a critical hit
  
<div class="toccolours mw-collapsible mw-collapsed">
+
<div class="toccolours mw-collapsible mw-collapsed" style="max-width:1000px;width:80%;">
 
<div style="font-weight:bold;line-height:1.6;">'''Found On These 'Mechs: (Click Expand For List)'''</div>
 
<div style="font-weight:bold;line-height:1.6;">'''Found On These 'Mechs: (Click Expand For List)'''</div>
 
<div class="mw-collapsible-content">
 
<div class="mw-collapsible-content">
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* Industrial cockpits are fixed gear on [[:Category:Industrial Mechs|industrial 'mechs]] and cannot be removed.
 
* Industrial cockpits are fixed gear on [[:Category:Industrial Mechs|industrial 'mechs]] and cannot be removed.
  
<div class="toccolours mw-collapsible mw-collapsed">
+
<div class="toccolours mw-collapsible mw-collapsed" style="max-width:1000px;width:80%;">
 
<div style="font-weight:bold;line-height:1.6;">'''Found On These 'Mechs: (Click Expand For List)'''</div>
 
<div style="font-weight:bold;line-height:1.6;">'''Found On These 'Mechs: (Click Expand For List)'''</div>
 
<div class="mw-collapsible-content">
 
<div class="mw-collapsible-content">
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* Industrial cockpits are fixed gear on [[:Category:Industrial Mechs|industrial 'mechs]] and cannot be removed.
 
* Industrial cockpits are fixed gear on [[:Category:Industrial Mechs|industrial 'mechs]] and cannot be removed.
  
<div class="toccolours mw-collapsible mw-collapsed">
+
<div class="toccolours mw-collapsible mw-collapsed" style="max-width:1000px;width:80%;">
 
<div style="font-weight:bold;line-height:1.6;">'''Found On These 'Mechs: (Click Expand For List)'''</div>
 
<div style="font-weight:bold;line-height:1.6;">'''Found On These 'Mechs: (Click Expand For List)'''</div>
 
<div class="mw-collapsible-content">
 
<div class="mw-collapsible-content">
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* Primitive cockpits are fixed gear on [[:Category:Primitive Mechs|primitive 'mechs]] and cannot be removed
 
* Primitive cockpits are fixed gear on [[:Category:Primitive Mechs|primitive 'mechs]] and cannot be removed
  
<div class="toccolours mw-collapsible mw-collapsed">
+
<div class="toccolours mw-collapsible mw-collapsed" style="max-width:1000px;width:80%;">
 
<div style="font-weight:bold;line-height:1.6;">'''Found On These 'Mechs: (Click Expand For List)'''</div>
 
<div style="font-weight:bold;line-height:1.6;">'''Found On These 'Mechs: (Click Expand For List)'''</div>
 
<div class="mw-collapsible-content">
 
<div class="mw-collapsible-content">
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<div class="toccolours mw-collapsible mw-collapsed">
+
<div class="toccolours mw-collapsible mw-collapsed" style="max-width:1000px;width:80%;">
 
<div style="font-weight:bold;line-height:1.6;">'''Found On These 'Mechs: (Click Expand For List)'''</div>
 
<div style="font-weight:bold;line-height:1.6;">'''Found On These 'Mechs: (Click Expand For List)'''</div>
 
<div class="mw-collapsible-content">
 
<div class="mw-collapsible-content">
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* This cockpit frees up a total of three tons: two tons from the cockpit and one ton from the removal of the Life Support B slot
 
* This cockpit frees up a total of three tons: two tons from the cockpit and one ton from the removal of the Life Support B slot
  
<div class="toccolours mw-collapsible mw-collapsed">
+
<div class="toccolours mw-collapsible mw-collapsed" style="max-width:1000px;width:80%;">
 
<div style="font-weight:bold;line-height:1.6;">'''Found On These 'Mechs: (Click Expand For List)'''</div>
 
<div style="font-weight:bold;line-height:1.6;">'''Found On These 'Mechs: (Click Expand For List)'''</div>
 
<div class="mw-collapsible-content">
 
<div class="mw-collapsible-content">
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* Moves the life support slots into the side torsos. This has the unintended side-effect of disabling the Clan quirk, so if you put a Torso Mount Cockpit into a Clan 'mech it will lose its acuracy and speed bonuses but also its melee accuracy penalty. If you want to turn a [[Kodiak]] into a melee monster this gear is essential
 
* Moves the life support slots into the side torsos. This has the unintended side-effect of disabling the Clan quirk, so if you put a Torso Mount Cockpit into a Clan 'mech it will lose its acuracy and speed bonuses but also its melee accuracy penalty. If you want to turn a [[Kodiak]] into a melee monster this gear is essential
  
<div class="toccolours mw-collapsible mw-collapsed">
+
<div class="toccolours mw-collapsible mw-collapsed" style="max-width:1000px;width:80%;">
 
<div style="font-weight:bold;line-height:1.6;">'''Found On These 'Mechs: (Click Expand For List)'''</div>
 
<div style="font-weight:bold;line-height:1.6;">'''Found On These 'Mechs: (Click Expand For List)'''</div>
 
<div class="mw-collapsible-content">
 
<div class="mw-collapsible-content">
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* Moves the life support slots into the side torsos.
 
* Moves the life support slots into the side torsos.
  
<div class="toccolours mw-collapsible mw-collapsed">
+
<div class="toccolours mw-collapsible mw-collapsed" style="max-width:1000px;width:80%;">
 
<div style="font-weight:bold;line-height:1.6;">'''Found On These 'Mechs: (Click Expand For List)'''</div>
 
<div style="font-weight:bold;line-height:1.6;">'''Found On These 'Mechs: (Click Expand For List)'''</div>
 
<div class="mw-collapsible-content">
 
<div class="mw-collapsible-content">
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* Moves the life support slots into the side torsos.
 
* Moves the life support slots into the side torsos.
  
<div class="toccolours mw-collapsible mw-collapsed">
+
<div class="toccolours mw-collapsible mw-collapsed" style="max-width:1000px;width:80%;">
 
<div style="font-weight:bold;line-height:1.6;">'''Found On These 'Mechs: (Click Expand For List)'''</div>
 
<div style="font-weight:bold;line-height:1.6;">'''Found On These 'Mechs: (Click Expand For List)'''</div>
 
<div class="mw-collapsible-content">
 
<div class="mw-collapsible-content">
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* Moves the life support slots into the side torsos. This has the unintended side-effect of disabling the Clan quirk, so if you put a Torso Mount Cockpit into a Clan 'mech it will lose its acuracy and speed bonuses but also its melee accuracy penalty. If you want to turn a [[Kodiak]] into a melee monster this gear can help with that
 
* Moves the life support slots into the side torsos. This has the unintended side-effect of disabling the Clan quirk, so if you put a Torso Mount Cockpit into a Clan 'mech it will lose its acuracy and speed bonuses but also its melee accuracy penalty. If you want to turn a [[Kodiak]] into a melee monster this gear can help with that
  
<div class="toccolours mw-collapsible mw-collapsed">
+
<div class="toccolours mw-collapsible mw-collapsed" style="max-width:1000px;width:80%;">
 
<div style="font-weight:bold;line-height:1.6;">'''Found On These 'Mechs: (Click Expand For List)'''</div>
 
<div style="font-weight:bold;line-height:1.6;">'''Found On These 'Mechs: (Click Expand For List)'''</div>
 
<div class="mw-collapsible-content">
 
<div class="mw-collapsible-content">
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* DESTROYED: 'Mech is incapacitated
 
* DESTROYED: 'Mech is incapacitated
  
<div class="toccolours mw-collapsible mw-collapsed">
+
<div class="toccolours mw-collapsible mw-collapsed" style="max-width:1000px;width:80%;">
 
<div style="font-weight:bold;line-height:1.6;">'''Found On These 'Mechs: (Click Expand For List)'''</div>
 
<div style="font-weight:bold;line-height:1.6;">'''Found On These 'Mechs: (Click Expand For List)'''</div>
 
<div class="mw-collapsible-content">
 
<div class="mw-collapsible-content">
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'''Equipped Effects:'''
 
'''Equipped Effects:'''
* Ignores 2 evasion when targeting aerial units such as LAMs and VTOLs
+
* +3 accuracy bonus when targeting aerial units such as LAMs and VTOLs
 +
* Reduces the accuracy of Strafing Run attacks on equipped and allied units.
  
 
'''Critical Effects:'''
 
'''Critical Effects:'''
 
* DESTROYED: 'Mech is incapacitated
 
* DESTROYED: 'Mech is incapacitated
  
<div class="toccolours mw-collapsible mw-collapsed">
+
<div class="toccolours mw-collapsible mw-collapsed" style="max-width:1000px;width:80%;">
 
<div style="font-weight:bold;line-height:1.6;">'''Found On These 'Mechs: (Click Expand For List)'''</div>
 
<div style="font-weight:bold;line-height:1.6;">'''Found On These 'Mechs: (Click Expand For List)'''</div>
 
<div class="mw-collapsible-content">
 
<div class="mw-collapsible-content">
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'''Equipped Effects:'''
 
'''Equipped Effects:'''
* +3 accuracy bonus when targeting aerial units such as LAMs and VTOLs
+
* Ignores 2 evasion when targeting aerial units such as LAMs and VTOLs
 +
* Reduces the accuracy of Strafing Run attacks on equipped and allied units.
  
 
'''Critical Effects:'''
 
'''Critical Effects:'''
 
* DESTROYED: 'Mech is incapacitated
 
* DESTROYED: 'Mech is incapacitated
  
<div class="toccolours mw-collapsible mw-collapsed">
+
<div class="toccolours mw-collapsible mw-collapsed" style="max-width:1000px;width:80%;">
 
<div style="font-weight:bold;line-height:1.6;">'''Found On These 'Mechs: (Click Expand For List)'''</div>
 
<div style="font-weight:bold;line-height:1.6;">'''Found On These 'Mechs: (Click Expand For List)'''</div>
 
<div class="mw-collapsible-content">
 
<div class="mw-collapsible-content">
 
{{EquipmentMechs|Gear_TargetingTrackingSystem_AntiAirEvasion}}
 
{{EquipmentMechs|Gear_TargetingTrackingSystem_AntiAirEvasion}}
 
</div></div>
 
</div></div>
 
  
 
== Targeting Computers ==
 
== Targeting Computers ==
=== FCS Adv TC ===
+
=== FCS Precision Computer ===
  
Targeting Computers are sophisticated pieces of electronics that, unlike normal targeting systems, physically help MechWarriors target their opponents. Complex stablizers and calculation algorithms permit much more precise weapons fire, even breaching enemy defensive stances and permitting the precise targeting of mech components. This allows for more surgical precision of weapons fire, especially with naturally accurate systems.
+
This is an advanced targeting computer called the FCS Precision Computer. This system provides a MechWarrior with the ability to breach past any defense. In addition, the Precision Computer slightly reduces the effects of weapon recoil on accuracy.
  
 
{| class="wikitable"
 
{| class="wikitable"
Line 1,015: Line 1,070:
 
'''Equipped Effects:'''
 
'''Equipped Effects:'''
 
* Enables Breaching Shot. Breaching shot ignores Cover and Guarded when firing a single weapon at a target
 
* Enables Breaching Shot. Breaching shot ignores Cover and Guarded when firing a single weapon at a target
* Enables targeting precise locations during called shot action
+
* -1 Weapon Recoil
  
 
'''Critical Effects:'''
 
'''Critical Effects:'''
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=== Location Designator FCS ===
+
=== FCS Location Designator ===
  
A highly specialized piece of equipment, the Location Designator FCS permits a 'Mech pilot to single out a location on an enemy unit and attempt to place heavy fire into that specific location. This ability is extremely coveted by pilots but comes with a cost. Because of the finely-tuned precision scanners, the Location Designator FCS does not track targets well. In practical terms, this means that the FCS permits general targeting of the location at the cost of accurate targeting of that location. Still, the trade-off is generally acceptable to pilots and the Location Designator FCS was an instant hit among MechWarriors.
+
A specific piece of equipment, the Location Designator FCS permits a mech pilot to single out a location on an enemy unit and attempt to place heavy fire into that specific location. This ability is extremely coveted by pilots but comes with a cost. Because of the finely-tuned precision scanners, the Location Designator FCS does not track targets exceptionally well. In practical terms, this means that the FCS merely permits general targeting of the location, not increased accuracy while targeting that location. Still, simply having the ability is generally acceptable to pilots and the Location Designator FCS was an instant hit among mechwarriors.
  
 
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'''Equipped Effects:'''
 
'''Equipped Effects:'''
 
* Enables targeting precise locations during called shot action
 
* Enables targeting precise locations during called shot action
* Called shot accuracy reduced by -25%
 
  
 
'''Critical Effects:'''
 
'''Critical Effects:'''
 
* DESTROYED: 'Mech is incapacitated
 
* DESTROYED: 'Mech is incapacitated
  
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<div style="font-weight:bold;line-height:1.6;">'''Found On These 'Mechs: (Click Expand For List)'''</div>
 
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=== Multi-Trac FCS ===
+
=== FCS Multi-Trac ===
  
A specialized piece of equipment, the Multi-Trac Fire Control System was designed to give pilots on-the-fly multiple targeting capability. Based on the system found in the Thunderbolt, the Multi-Trac FCS proved a moderate success with pilots and was rolled out quickly to markets across the Inner Sphere.
+
A specialized piece of equipment, the Multi-Trac Fire Control System was designed to give pilots on-the-fly multiple targeting capability. Based on the system found in the Thunderbolt, the FCS Multi-Trac proved a moderate success with pilots and was rolled out quickly to markets across the Inner Sphere. However, the FCS Multi-Trac improves over the Thunderbolt's default system in one important way. By using a complex network of algorithms and calculations, the FCS generally provides a small damage boost to weapons fire. The marketing describes it as a way to keep your damage up, despite spreading it between multiple targets.
  
 
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* DESTROYED: 'Mech is incapacitated
 
* DESTROYED: 'Mech is incapacitated
  
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<div style="font-weight:bold;line-height:1.6;">'''Found On These 'Mechs: (Click Expand For List)'''</div>
 
<div style="font-weight:bold;line-height:1.6;">'''Found On These 'Mechs: (Click Expand For List)'''</div>
 
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Latest revision as of 21:52, 24 May 2023


Comparison of Cockpit Mods
Cockpit Weight Slots Location Fixed? Init Bonus Injuries Resisted Additional Bonuses Additional Hinderances
Ambient Targeting System 3 3 Head No 0 0 +2 accuracy to ally attacks within 150m
-4 accuracy for equipped 'Mech
None
Armored Cockpit 1 1 Head No 0 1 +10 head armor and structure None
Homing Cockpit 1.5 1 Head No 0 1 Adds 15 armor and structure to the head
100% Pilot Recovery chance on ejection
None
Hardened Cockpit 2 1 Head No 0 1 Adds 15 armor and structure to the head
Pilot immune to bleedout
None
Battle Computer 0 1 Head Yes 0 1 Adds 15 armor and structure to the head
100% Pilot Recovery chance on ejection
None
Bracing Cockpit 2 1 Head No 0 0 WHEN ACTIVATED: +3 accuracy on attacks
WHEN ACTIVATED: walking speed reduced by 95%
WHEN ACTIVATED: jump distance reduced by 95%
None
SLDF SpecOps Cockpit 3 3 Head No 0 1 +20% sensors/sight range increase
+1 increased resolve gain for this unit
Prevents pilot bleedout
Takes up Sensor B and Life Support B slots as well as the Cockpit slot.
SLDF SpecOps Suite 3 3 Head Yes 0 1 +20% sensors/sight range increase
+1 increased resolve gain for all lance members
Prevents pilot bleedout
Takes up Sensor B and Life Support B slots as well as the Cockpit slot.
Command Console 4 1 Head No 1 2 +2 lance accuracy with indirect fire
+2 Lance Resolve Gain
None
LoS Command Console 5 1 Head Yes 1 2 +1 accuracy for all lance members
+1 lance accuracy with indirect fire
Prevents pilot bleedout
None
DNI Cockpit 3 2 Head No 0 0 -10% damage taken from all attacks
+1 melee attack accuracy
-10% self damage from DFA attacks
None
Industrial Cockpit 3 1 Head Yes 0 0 None 20% sensor range
10% reduced sight range
-1 weapon accuracy
Ejection disabled
Industrial Cockpit (with FCS) 5 1 Head Yes 0 0 None 20% reduced sensor range
10% reduced sight range
Ejection disabled
Primitive Cockpit 5 1 Head Yes 0 2 None 40% reduced sensor range
20% reduced sight range
Ejection disabled
Sanctuary Drone Interface 2 1 Head Yes 0 12 +2 Resolve Gain for this Unit
+1 Defense from ECM.
Drone Network Interface.
None
Small Cockpit -1 1 Head No 0 0 Removes the lower Life Support slot to free up one extra critical slot in the head -2 accuracy on all attacks
Torso Mount Cockpit 4 2 Center Torso No 1 10 Pilot immune to bleedouts None
Torso Mount Cockpit w/ TarComp 5 1 Center Torso Yes 1 10 Pilot immune to bleedouts
Enables Breaching Shot
Location Targeting with called shots
None
Hardened Torso Mount Cockpit w/ TarComp 7 1 Center Torso Yes 1 10 Pilot immune to bleedouts
Enables Breaching Shot
Location Targeting with called shots
This component is immune to critical hits
None
Torso DNI Cockpit 4 2 Center Torso No 1 6 -10% damage taken from all attacks
-10% stability damage taken from all attacks
None
3rd Gen. Cockpit 1 1 Head Yes 0 0 +2 accuracy with ranged weapons None
AA Accuracy FCS 2 1 Head No 0 0 +3 accuracy bonus when targeting aerial units such as LAMs and VTOLs
Reduces strafing run accuracy against self and allies
None
AA Evasion FCS 2 1 Head No 0 0 Ignores 2 evasion when targeting aerial units such as LAMs and VTOLs
Reduces strafing run accuracy against self and allies
None
FCS Adv TC 2 1 Head No 0 0 Enables Breaching Shot ability
-1 Recoil
None
Location Designator FCS 2 1 Head No 0 0 Enables targeting precise locations during called shot action None
Multi-Trac FCS 2 1 Head No 0 0 Grants the Multi-Shot pilot ability. None


Cockpit Mods

Ambient Targeting System

Created to be the last word in command and control, the Ambient Targeting System is a House Marik invention that works similarly to a C3 network in reverse. Where C3 gives bonus coordination against targets within the C3 radius, the ATS gives nearby allies targeting aid by linking the carrying unit's expanded targeting system to the allied unit's and calculating targets accordingly. The ATS has a severe downside though, it makes the carrying unit's personal accuracy much worse as so much of its computing is dedicated to ally units that it calculates its own attacks poorly.

Manufacturer: Screeching Eagle Systems
Tonnage: 3
Critical Slots: 3
Install Location: Cockpit + Sensors A + Sensors B
Value: 2,000,000
Gear ID: Gear_Cockpit_AmbientTargeter


Equipped Effects:

  • +2 accuracy to ally attacks made within 150m radius of the equipped 'Mech
  • -4 accuracy on attacks made by the equipped 'Mech

Critical Effects:

  • DESTROYED: 'Mech is incapacitated

Notes:

Found On These 'Mechs: (Click Expand For List)

Not found on any 'Mechs

All 'Mechs come equipped with a stock cockpit configuration, which can be upgraded for improved performance. Cockpit Mods upgrade the structure of the area the MechWarrior occupies during combat, granting increased protection from mortal injuries.

Armored Cockpit

Manufacturer: Ceres Metals
Tonnage: 1
Critical Slots: 1
Install Location: Cockpit
Value: 110,000
Gear ID: Gear_Cockpit_Ceres_Metals_Braced


Equipped Effects:

  • +1 injuries resisted
  • Adds 10 armor and structure to the head

Critical Effects:

  • DESTROYED: 'Mech is incapacitated



Homing Cockpit

Manufacturer: Ceres Metals
Tonnage: 1.5
Critical Slots: 1
Install Location: Cockpit
Value: 210,000
Gear ID: Gear_Cockpit_Ceres_Metals_Reinforced


Equipped Effects:

  • +1 injuries resisted
  • Adds 15 armor and structure to the head
  • 100% Pilot Recovery chance on ejection

Critical Effects:

  • DESTROYED: 'Mech is incapacitated


Found On These 'Mechs: (Click Expand For List)


Hardened Cockpit

Manufacturer: Ceres Metals
Tonnage: 2
Critical Slots: 1
Install Location: Cockpit
Value: 320,000
Gear ID: Gear_Cockpit_Ceres_Metals_Hardened


Equipped Effects:

  • +1 injuries resisted
  • Adds 15 armor and structure to the head
  • Pilot immune to bleedouts

Critical Effects:

  • DESTROYED: 'Mech is incapacitated


Battle Computer

Unique fixed gear equipped to some Cyclops. Allows the pilot of the Cyclops to effectively command dozens of units. This allows for a exceptional level of lance cohesion during combat, increasing the Initiative for the entire Lance. This stacks with the Master Tactician ability and Advanced Command Module.

Manufacturer: Tacticon
Tonnage: 0
Critical Slots: 1
Install Location: Cockpit
Value: 940,000
Gear ID: Gear_Cockpit_Tacticon_B2000_Battle_Computer


Equipped Effects:

  • +1 initiative for all lance members

Critical Effects:

  • DESTROYED: 'Mech is incapacitated
Found On These 'Mechs: (Click Expand For List)


Bracing Cockpit

This unique cockpit allows the equipped unit to perform a weapon brace, setting up fire for subsequent turns, but at a severe movement cost, essentially becoming a turret for a brief period of time. This does however grant the mech's weapons a great deal of stabiliy. All the mech's weapons benefit from the boosted accuracy.

Manufacturer: Jimbo's Crabshack
Tonnage: 2
Critical Slots: 1
Install Location: Life Support A (top slot)
Value: 650,000
Gear ID: Gear_Cockpit_ArmBrace


Equipped Effects:

  • Adds a button to the weapons panel in missions which activates Bracing Cockpit effects
  • WHEN ACTIVATED: +3 accuracy on attacks
  • WHEN ACTIVATED: walking speed reduced by 95%
  • WHEN ACTIVATED: jump distance reduced by 95%

Critical Effects:

  • DESTROYED: 'Mech is incapacitated
Found On These 'Mechs: (Click Expand For List)

Not found on any 'Mechs

Notes: See below for in-mission example of bracing cockpit button:


Stock Loadout


SLDF SpecOps Cockpit

This SpecOps tactical upgrade includes a high-grade ballistic cooling vest, an integrated C3 command helmet, and advanced onboard systems, providing both improved sensor capability as well as protection for the pilot.

Manufacturer: SLDF
Tonnage: 3
Critical Slots: 3
Install Location: Cockpit + Sensors B + Life Support B
Value: 870,000
Gear ID: Gear_Cockpit_SLDF_Custom


Equipped Effects:

  • +20% sensors and sight range increase
  • +1 increased resolve gain for this unit
  • +1 pilot health
  • Prevents pilots from bleeding out from their injuries


Critical Effects:

  • DESTROYED: 'Mech is incapacitated

Notes:

Found On These 'Mechs: (Click Expand For List)


SLDF SpecOps Suite

This unique SLDF Cockpit is only found as fixed gear on the Hero 'Mech ON1-P "Protector". Notably it provides a lesser bonus to sensor and sight range but does not take up the Cockpit slot in the head, allowing for other cockpit gear such as FCS systems to be equipped along with it.

Manufacturer: Protector
Tonnage: 3
Critical Slots: 3
Install Location: Sensors B + Life Support B
Value: 870,000
Gear ID: Gear_Quirk_SLDF_Cockpit_Orion-P


Equipped Effects:

  • +10% sensors and sight range increase
  • +1 increased resolve gain for all lance members
  • +1 pilot health
  • Prevents pilots from bleeding out from their injuries


Critical Effects:

  • DESTROYED: 'Mech is incapacitated

Notes:

Found On These 'Mechs: (Click Expand For List)


All 'Mechs come equipped with a stock cockpit configuration, which can be upgraded for improved performance. The Command Console adds a complete set of controls for a second MechWarrior with added command and control facilities, allowing for better Lance coordination by upgrading initiative. Star League-vintage Command Consoles are very rare by 3025 because 'Mechs equipped in this way were favoured targets in battle.

Command Console

Manufacturer: Doering Electronics
Tonnage: 4
Critical Slots: 1
Install Location: Cockpit
Value: 900,000
Gear ID: Gear_Cockpit_CommandConsole


Equipped Effects:

  • +1 intitiative
  • +2 lance accuracy with indirect fire
  • +2 injuries resisted
  • +2 Lance Resolve Gain

Critical Effects:

  • DESTROYED: 'Mech is incapacitated


LoS Command Console

This is a modified Command Console that provides some bleedout protection and some injury resistance in addition to its various command functionality. It is unique to the Community Content Omega SHP-MK.

Manufacturer: Doering Electronics
Tonnage: 5
Critical Slots: 1
Install Location: Cockpit
Value: 830,000
Gear ID: Gear_Cockpit_DNI_Unique


Equipped Effects:

  • +1 initiative
  • +1 accuracy for all lance members
  • +1 lance accuracy with indirect fire
  • +2 injuries resisted
  • Prevents pilots from bleeding out from their injuries

Critical Effects:

  • DESTROYED: 'Mech is incapacitated

Notes:

  • The generic +1 accuracy stacks with the indirect fire accuracy bonus so it's technically a +2 to indirect fire
Found On These 'Mechs: (Click Expand For List)


DNI Cockpit

This cockpit mod allows for the use of a Direct Neural Interface, granting improved control of a ‘Mech at the risk of injury.

Manufacturer: NAIS
Tonnage: 3
Critical Slots: 2
Install Location: Cockpit
Value: 830,000
Gear ID: Gear_Cockpit_DNI


Equipped Effects:

  • -10% damage taken from all attacks
  • +1 melee attack accuracy
  • -10% self damage taken from making Death From Above attacks

Critical Effects:

  • DESTROYED: 'Mech is incapacitated

Notes:

  • As this cockpit takes up two slots in the head it has a higher risk of taking a critical hit
Found On These 'Mechs: (Click Expand For List)

Not found on any 'Mechs


Industrial Cockpit

IndustrialMechs may resemble their BattleMech cousins, but they aren't exactly the same. Industrials come with non-military quality components, including the command components such as the cockpit systems. Industrial cockpits are worse than their military brethren and lack basic functionality such as ejection systems and military-grade fire control systems.

Manufacturer: Generic
Tonnage: 3
Critical Slots: 1
Install Location: Cockpit
Value: 1,000
Gear ID: Gear_Cockpit_Industrial


Equipped Effects:

  • -20% reduced sensor range
  • -10% reduced sight range
  • -1 weapon accuracy
  • Ejection disabled

Critical Effects:

  • DESTROYED: 'Mech is incapacitated

Notes:

Found On These 'Mechs: (Click Expand For List)


Industrial Cockpit (with Fire Control System)

The Primitive Cockpit is functionally similar to the modern BattleMech cockpit, but due to the bulkier components, it weighs five tons instead of three. It lacks an ejection seat and the sensors are even worse than that of a standard IndustrialMech's

Manufacturer: Generic
Tonnage: 5
Critical Slots: 1
Install Location: Cockpit
Value: 1,000
Gear ID: Gear_Cockpit_Industrial_AdvFCS


Equipped Effects:

  • -20% reduced sensor range
  • -10% reduced sight range
  • Ejection disabled

Critical Effects:

  • DESTROYED: 'Mech is incapacitated

Notes:

Found On These 'Mechs: (Click Expand For List)


Primitive Cockpit

The Primitive Cockpit is functionally similar to the modern BattleMech cockpit, but due to the bulkier components, it weighs five tons instead of three. It lacks an ejection seat and the sensors are even worse than that of a standard IndustrialMech's

Manufacturer: Generic
Tonnage: 5
Critical Slots: 1
Install Location: Cockpit
Value: 1,000
Gear ID: Gear_Cockpit_Primitive


Equipped Effects:

  • -40% reduced sensor range
  • -20% reduced sight range
  • +2 pilot health
  • Ejection disabled

Critical Effects:

  • DESTROYED: 'Mech is incapacitated

Notes:

Found On These 'Mechs: (Click Expand For List)


Sanctuary Drone Interface

The Sanctuary Worlders do not use human pilots in mechs for normal combat. Instead, they developed a remote-control drone interface that humans pilot from the safety of a home base. The drone cockpit provides many benefits, such as sensor and sight range bonuses, excellent protection against pilot feedback injuries, a small defensive ECM field, and even link together into an overlapping sensor network that offers improved targeting numbers for all units in the network.

Manufacturer: Sanctuary Droneworks
Tonnage: 2
Critical Slots: 1
Install Location: Cockpit
Value: 870,000
Gear ID: Gear_Cockpit_Sanctuary_Drone


Equipped Effects:

  • +12 injuries resisted
  • +2 Resolve Gain for this Unit
  • +1 Defense from ECM. This ECM field extends in a 30m radius from the unit.
  • Drone Network Interface. This acts as a specialized C3 network. See the C3 page for more information on C3 network benefits.

Critical Effects:

  • DESTROYED: 'Mech is incapacitated

Notes:

  • The remote interface insulates the pilot from Neurofeedback and injury but sufficiently severe feedback, such as from mech or cockpit destruction, can still result in pilot injury or death.
  • The Sanctuary Drone Interface is exclusively found as fixed gear on Sanctuary mech variants. It cannot be salvaged or purchased.


Found On These 'Mechs: (Click Expand For List)


Small Cockpit

The Small Cockpit weighs two tons less than the standard version, at the expense of being cramped.

Manufacturer: Prototype
Tonnage: -1
Critical Slots: 1
Install Location: Cockpit
Value: 240,000
Gear ID: Gear_Cockpit_Generic_Small


Equipped Effects:

  • Removes the lower Life Support slot to free up one extra critical slot in the head
  • -2 accuracy on all attacks

Critical Effects:

  • DESTROYED: 'Mech is incapacitated

Notes:

  • This cockpit frees up a total of three tons: two tons from the cockpit and one ton from the removal of the Life Support B slot


Torso Mount Cockpit

The Torso Cockpit has long been a dream of BattleMech designers. By moving the MechWarrior to a more heavily protected area, an army would be able to keep its more experienced soldiers in the fight a lot longer. The idea remained a dream until the unlocking of the Helm Memory Core provided a jump-start to many technological projects.

Manufacturer: Dark Mirage
Tonnage: 4
Critical Slots: 2
Install Location: Center Torso
Value: 620,000
Gear ID: Gear_Cockpit_Torsomount


Equipped Effects:

  • Cockpit moved to center torso section
  • +1 initiative
  • +10 pilot health
  • Pilot immune to bleedouts

Critical Effects:

  • DESTROYED: 'Mech is incapacitated

Notes:

  • Moves the life support slots into the side torsos. This has the unintended side-effect of disabling the Clan quirk, so if you put a Torso Mount Cockpit into a Clan 'mech it will lose its acuracy and speed bonuses but also its melee accuracy penalty. If you want to turn a Kodiak into a melee monster this gear is essential
Found On These 'Mechs: (Click Expand For List)


Torso Mount Cockpit w/ TarComp

The Torso Cockpit has long been a dream of BattleMech designers. By moving the MechWarrior to a more heavily protected area, an army would be able to keep its more experienced soldiers in the fight a lot longer. The idea remained a dream until the unlocking of the Helm Memory Core provided a jump-start to many technological projects. This specific Torso Cockpit also mounts a targeting computer, for maximum effectiveness in combat.

Manufacturer: Dark Mirage
Tonnage: 5
Critical Slots: 1
Install Location: Center Torso
Value: 620,000
Gear ID: Gear_Cockpit_Torsomount_TC


Equipped Effects:

  • Cockpit moved to center torso section
  • +1 initiative
  • +10 pilot health
  • Pilot immune to bleedouts
  • Enables Breaching Shot. Breaching shot ignores Cover and Guarded when firing a single weapon at a target
  • Enables targeting precise locations during called shot action

Critical Effects:

  • DESTROYED: 'Mech is incapacitated

Notes:

  • Moves the life support slots into the side torsos.
Found On These 'Mechs: (Click Expand For List)


Hardened Torso Mount Cockpit w/ TarComp

The Torso Cockpit has long been a dream of BattleMech designers. By moving the MechWarrior to a more heavily protected area, an army would be able to keep its more experienced soldiers in the fight a lot longer. The idea remained a dream until the unlocking of the Helm Memory Core provided a jump-start to many technological projects. This specific Torso Cockpit also mounts a targeting computer, for maximum effectiveness in combat. Finally, this specific Torso Cockpit has also been hardened against attack and cannot be critically damaged, guaranteeing pilot survival in all but the most absurd situations.

Manufacturer: Dark Mirage
Tonnage: 7
Critical Slots: 1
Install Location: Center Torso
Value: 620,000
Gear ID: Gear_Cockpit_Torsomount_TC_Hardened


Equipped Effects:

  • Cockpit moved to center torso section
  • +1 initiative
  • +10 pilot health
  • Pilot immune to bleedouts
  • Enables Breaching Shot. Breaching shot ignores Cover and Guarded when firing a single weapon at a target
  • Enables targeting precise locations during called shot action
  • This component is immune to critical hits

Critical Effects:

  • IMMUNE

Notes:

  • Moves the life support slots into the side torsos.
Found On These 'Mechs: (Click Expand For List)


Torso DNI Cockpit

This is a highly experimental Torso Mount and Direct Neural Interface Cockpit combination. It provides the initiative bonus and pilot health bonus of a Torso Mounted Cockpit as well as the damage and stability damage reduction of a Direct Neural Interface, making it extremely powerful.

Manufacturer: Dark Mirage
Tonnage: 4
Critical Slots: 2
Install Location: Center Torso
Value: 2,500,000
Gear ID: Gear_Cockpit_TorsoDNI


Equipped Effects:

  • Cockpit moved to center torso section
  • +1 initiative
  • +6 pilot health
  • -10% damage taken from all attacks
  • -10% stability damage taken from all attacks

Critical Effects:

  • DESTROYED: 'Mech is incapacitated

Notes:

  • Moves the life support slots into the side torsos. This has the unintended side-effect of disabling the Clan quirk, so if you put a Torso Mount Cockpit into a Clan 'mech it will lose its acuracy and speed bonuses but also its melee accuracy penalty. If you want to turn a Kodiak into a melee monster this gear can help with that


3rd Gen. Cockpit

Superficially similar to the standard 'Mech cockpits of the day, the 3rd Generation Cockpit comes with a bonus that normal cockpits do not. St. Ives managed to fuse a targeting computer with their cockpit systems, ensuring that every 'Mech with one of these cockpits has the best accuracy possible in any situation. The 3rd Gen. Cockpit is Community Content gear.

Manufacturer: St. Ives
Tonnage: 1
Critical Slots: 1
Install Location: Cockpit
Value: 0
Gear ID: Gear_Cockpit_3G_Standard


Equipped Effects:

  • +2 accuracy with ranged weapons

Critical Effects:

  • DESTROYED: 'Mech is incapacitated
Found On These 'Mechs: (Click Expand For List)


Anti-Air FCS

Specialized pieces of equipment, the Anti-Air Fire Control Systems were designed to give pilots increased chances to tag flying or otherwise airborne units. They found limited acceptance on the battlefield due to a relative paucity of combat-rated aerial units, though it did find a home with anyone who regularly faced down Land-Air Mechs.

AA Accuracy FCS

Manufacturer: Mendham Electronics
Tonnage: 2
Critical Slots: 1
Install Location: Cockpit
Value: 750,000
Gear ID: Gear_TargetingTrackingSystem_AntiAirAccuracy


Equipped Effects:

  • +3 accuracy bonus when targeting aerial units such as LAMs and VTOLs
  • Reduces the accuracy of Strafing Run attacks on equipped and allied units.

Critical Effects:

  • DESTROYED: 'Mech is incapacitated
Found On These 'Mechs: (Click Expand For List)

AA Evasion FCS

Manufacturer: Mendham Electronics
Tonnage: 2
Critical Slots: 1
Install Location: Cockpit
Value: 750,000
Gear ID: Gear_TargetingTrackingSystem_AntiAirEvasion


Equipped Effects:

  • Ignores 2 evasion when targeting aerial units such as LAMs and VTOLs
  • Reduces the accuracy of Strafing Run attacks on equipped and allied units.

Critical Effects:

  • DESTROYED: 'Mech is incapacitated
Found On These 'Mechs: (Click Expand For List)

Not found on any 'Mechs

Targeting Computers

FCS Precision Computer

This is an advanced targeting computer called the FCS Precision Computer. This system provides a MechWarrior with the ability to breach past any defense. In addition, the Precision Computer slightly reduces the effects of weapon recoil on accuracy.

Manufacturer: NAIS
Tonnage: 2
Critical Slots: 1
Install Location: Cockpit
Value: 450,000
Gear ID: Gear_TTS_AdvancedTC


Equipped Effects:

  • Enables Breaching Shot. Breaching shot ignores Cover and Guarded when firing a single weapon at a target
  • -1 Weapon Recoil

Critical Effects:

  • DESTROYED: 'Mech is incapacitated


Found On These 'Mechs: (Click Expand For List)


FCS Location Designator

A specific piece of equipment, the Location Designator FCS permits a mech pilot to single out a location on an enemy unit and attempt to place heavy fire into that specific location. This ability is extremely coveted by pilots but comes with a cost. Because of the finely-tuned precision scanners, the Location Designator FCS does not track targets exceptionally well. In practical terms, this means that the FCS merely permits general targeting of the location, not increased accuracy while targeting that location. Still, simply having the ability is generally acceptable to pilots and the Location Designator FCS was an instant hit among mechwarriors.

Manufacturer: Mendham Electronics
Tonnage: 1
Critical Slots: 1
Install Location: Cockpit
Value: 750,000
Gear ID: Gear_TargetingTrackingSystem_CalledShot


Equipped Effects:

  • Enables targeting precise locations during called shot action

Critical Effects:

  • DESTROYED: 'Mech is incapacitated
Found On These 'Mechs: (Click Expand For List)


FCS Multi-Trac

A specialized piece of equipment, the Multi-Trac Fire Control System was designed to give pilots on-the-fly multiple targeting capability. Based on the system found in the Thunderbolt, the FCS Multi-Trac proved a moderate success with pilots and was rolled out quickly to markets across the Inner Sphere. However, the FCS Multi-Trac improves over the Thunderbolt's default system in one important way. By using a complex network of algorithms and calculations, the FCS generally provides a small damage boost to weapons fire. The marketing describes it as a way to keep your damage up, despite spreading it between multiple targets.

Manufacturer: Mendham Electronics
Tonnage: 1
Critical Slots: 1
Install Location: Cockpit
Value: 750,000
Gear ID: Gear_TargetingTrackingSystem_MultiTrac


Equipped Effects:

  • Grants the Multi-Shot pilot ability. Can target up to three separate enemies when attacking

Critical Effects:

  • DESTROYED: 'Mech is incapacitated
Found On These 'Mechs: (Click Expand For List)