Difference between revisions of "Jump Jets"

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(Added FOTM info)
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'''Equipped Effects:'''
 
'''Equipped Effects:'''
 
* Jump capacity 1
 
* Jump capacity 1
* Produces 3 heat on activation
+
* Produces 3 heat per hex moved
  
 
'''Critical Effects:'''
 
'''Critical Effects:'''
Line 36: Line 36:
  
 
'''Notes:'''
 
'''Notes:'''
* Jump jets will move a 'mech roughly 1 hex per jump jet equipped, to a maximum equal to their walking speed
+
* Jump jets will move a 'Mech roughly 1 hex per jump jet equipped, to a maximum equal to their walking speed
* Fits on 'mechs in the 10-55t range
+
* Fits on 'Mechs in the 10-55t range
  
 
'''Found On These 'Mechs:''' (Large list - Click below to expand)
 
'''Found On These 'Mechs:''' (Large list - Click below to expand)
Line 75: Line 75:
 
'''Equipped Effects:'''
 
'''Equipped Effects:'''
 
* Jump capacity 1
 
* Jump capacity 1
* Produces 3 heat on activation
+
* Produces 3 heat per hex moved
  
 
'''Critical Effects:'''
 
'''Critical Effects:'''
Line 81: Line 81:
  
 
'''Notes:'''
 
'''Notes:'''
* Jump jets will move a 'mech roughly 1 hex per jump jet equipped, to a maximum equal to their walking speed
+
* Jump jets will move a 'Mech roughly 1 hex per jump jet equipped, to a maximum equal to their walking speed
* Fits on 'mechs in the 60-85t range
+
* Fits on 'Mechs in the 60-85t range
  
 
'''Found On These 'Mechs:''' (Large list - Click below to expand)
 
'''Found On These 'Mechs:''' (Large list - Click below to expand)
Line 120: Line 120:
 
'''Equipped Effects:'''
 
'''Equipped Effects:'''
 
* Jump capacity 1
 
* Jump capacity 1
* Produces 3 heat on activation
+
* Produces 3 heat per hex moved
  
 
'''Critical Effects:'''
 
'''Critical Effects:'''
Line 126: Line 126:
  
 
'''Notes:'''
 
'''Notes:'''
* Jump jets will move a 'mech roughly 1 hex per jump jet equipped, to a maximum equal to their walking speed
+
* Jump jets will move a 'Mech roughly 1 hex per jump jet equipped, to a maximum equal to their walking speed
* Fits on 'mechs in the 90-100t range
+
* Fits on 'Mechs in the 90-100t range
  
 
'''Found On These 'Mechs:'''
 
'''Found On These 'Mechs:'''

Revision as of 22:46, 15 February 2022

Jump Jets funnel superheated air to propel 'Mechs over obstacles in a controlled manner. Additionally, they may also be used to perform the dreaded 'Death from Above' attack.

Jump Jet (S)

Standard Jump Jets are specially designed for use on 'Mechs up to 55 tons.

Manufacturer: Generic
Tonnage: 0.5
Critical Slots: 1
Install Location: CT/LT/RT/LL/RL
Value: 30,000
Gear ID: Gear_JumpJet_Generic_Standard


Equipped Effects:

  • Jump capacity 1
  • Produces 3 heat per hex moved

Critical Effects:

  • DESTROYED: Equipped effects disabled

Notes:

  • Jump jets will move a 'Mech roughly 1 hex per jump jet equipped, to a maximum equal to their walking speed
  • Fits on 'Mechs in the 10-55t range

Found On These 'Mechs: (Large list - Click below to expand)



Jump Jet (H)

Heavy Jump Jets are specially designed for use on 'Mechs from 60 to 85 tons.

Manufacturer: Generic
Tonnage: 1
Critical Slots: 1
Install Location: CT/LT/RT/LL/RL
Value: 60,000
Gear ID: Gear_JumpJet_Generic_Heavy


Equipped Effects:

  • Jump capacity 1
  • Produces 3 heat per hex moved

Critical Effects:

  • DESTROYED: Equipped effects disabled

Notes:

  • Jump jets will move a 'Mech roughly 1 hex per jump jet equipped, to a maximum equal to their walking speed
  • Fits on 'Mechs in the 60-85t range

Found On These 'Mechs: (Large list - Click below to expand)



Jump Jet (A)

Assault Jump Jets are specially designed for use on 'Mechs 90 tons and heavier.

Manufacturer: Generic
Tonnage: 2
Critical Slots: 1
Install Location: CT/LT/RT/LL/RL
Value: 70,000
Gear ID: Gear_JumpJet_Generic_Assault


Equipped Effects:

  • Jump capacity 1
  • Produces 3 heat per hex moved

Critical Effects:

  • DESTROYED: Equipped effects disabled

Notes:

  • Jump jets will move a 'Mech roughly 1 hex per jump jet equipped, to a maximum equal to their walking speed
  • Fits on 'Mechs in the 90-100t range

Found On These 'Mechs: