Difference between revisions of "Patch Notes"

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v13.3 (aka the "Rain, Reduction, Rarity, and Resupply!" release) has been released to the installer. This is a chunky patch, so let's waste no time.  
+
v17.3 (aka the "Backend Updates" patch) has been released to the installer. It's fairly minor for features but has a *big* update on the backend. Read on to find out more!
  
'''NEW FEATURE:''' EnvironmentalDesignMasks has been created and then incorporated into BTA. EDM creates an entire weather system for BTA missions, complete with mechanical effects. Clear days do nothing, of course, but if you drop and there's a hurricane, you're gonna have some effects. Ye be warned. Every weather that does something has a status icon you can hover over for details and each time you drop and there's weather one of your crew will pop up a dialogue box reminding you of the weather and its rough effects, so don't skip over those boxes!
+
'''CAB REORGANIZATION:''' The headline news with this patch is that the CAB (or Community Asset Bundle) has been completely reorganized. In recent months we in BTA and our friends over in RT have been noticing more and more users having CAB download failures. We believe that the issue lies with the size of the CAB, as it is quite chunky now. Before today, the CAB was organized into about 6 sub-repositories (CAB Misc, CAB Tank, CAB CU, CAB Maps, CAB Clan, CAB IS). Most of these are pretty small, but CAB Clan and CAB IS are quite large, with CAB IS reaching almost 6 GB in the Mods folder alone. To alleviate the issue and to help fight against downloads timing out, the CAB team (headed by myself and by Jamie Wolf [who also makes our installer]) has split CAB Clan and CAB IS into a total of 7 sub-repositories, bringing the total number of CAB repos to 11. Each of these is much smaller than CAB Clan and CAB IS used to be and should result in easier downloads for end users.
  
'''NEW FEATURE:''' Damage Reduction and the cover system has been completely overhauled. For details, please see the blog post that accompanies this patch, a full break down is beyond the scope of this post. Evasion is unaffected by these changes and remains as-is.
 
  
'''NEW FEATURE:''' In-mission ammo resupply and armor repair systems have been implemented! You can now get access to the J-27 Resupply Truck and the Mobile Field Base which permit you to perform these functions. The J-27 Resupply Truck permits ammo resupply and the Mobile Field Base permits armor repair (not structure or component, just armor). There's also a dedicated truck for resupplying the Kalki Cruise Missile Tank (in WoB faction store). See the FAQ post that accompanies this patch for details on how the system works!
+
'''SPECIAL UPDATE NOTES:''' However, because of this, we have released a new installer and *require* that you download it for today's patch and for future patches. This was necessary because the CAB download paths have changed. Additionally, this patch does require that you do something special with the new installer. After downloading and starting the new installer, please follow these directions:
  
'''NEW FEATURE:''' Airlifting units has been implemented. This system allows you to pick up an allied unit (such as a mech or tank) and fly around with them. Only one unit is capable of performing this function, the Horskr Airlift VTOL. See the FAQ post that accompanies this patch for details on how the system works!
+
* 1. Upon booting the new installer, it will ask you to set your settings. Please do so, the options are pretty self-explanatory.
  
'''NEW FEATURE:''' There is now a unit "rarity" system implemented in BTA. Previously, every unit had an equal chance of spawning (once it was selected as a valid target for spawning that is). Now, units have variable chances of spawning based on unit tags. Some units are extremely rare (because they should be, such as LAMs and Superheavies). Other units are very common (such as the most-produced mech of all time, the Archer-2R). Rarity isn't on the wiki yet, we're still workshopping a solution for that, but what you need to know is that general decent level technology (ER/Pulse lasers, gauss, streak SRMs, Artemis IV, this sort of thing) is the most common tech now. Basic level tech (such as 3025-level stuff), real Periphery shit (rifles, rockets, etc), artillery, and really super cutting edge experimental stuff (VSPLs, Bombast Lasers, anything you'd see at Solaris VII) is all rarer. Clans have their own version of this (regular Clan tech and the Omnimechs are most common, second-line designs are less common, real cutting edge stuff like ER Pulse Lasers and Streak LRMs are fairly rare, etc). That should give you a little bit of a feel for things.
+
* 2. Before doing *anything else*, go to Cache Options on the top bar menu and select Wipe BTA Cache. Once done, also select Wipe BTA Install.
  
'''NEW UI FUNCTIONALITY:''' Now, next to the unit's name in-mission where you normally see the evasive pips, you'll see a little breakdown of the unit's Damage Reduction at that moment as well as their evasion pips given in both number and pip count. As a warning, there is occasionally a disconnect in the displayed pips and the displayed pip number. The number is always correct, the pips are wrong, trust the number (it's an obscure HBS rounding error, we're working on fixing it).
+
* 3. Proceed to install BTA as normal, following the installation guide as usual.
  
'''NEW FACTION:''' You asked for it, you got it! Generic Mercenaries are now an available OpFor faction. You can fight against them essentially anywhere at any time. They have a reasonable spawn list, you can see it on the wiki: any mech that says "Local Mercenaries" is this faction.
+
* This is necessary because the CAB has changed organization structure and if you do not do this you may run into unexpected problems. Be absolutely certain you follow these steps.  
  
'''UPDATED PLANETS:''' The Chaos March has arrived. This is a spread of about 14 planets in the heart of the Inner Sphere right around Terra that are independent worlds. Everyone fights over them, everyone fights on them, it's a chaotic mess (see: they're called the Chaos March). Have a blast.
 
  
'''UPDATED BIOMES:''' Historically, getting Lunar or Martian missions has been tricky. Well, tricky no longer! If a planet says "Lunar" or "Martian", it *means it*. Lunar and Martian missions are significantly more common now. Even some normal planets have the biome, there's planet tags for "Colonized Moon" that indicate a planet can have Lunar or Martian missions even if it's not a Lunar or Martian planet.
+
'''SOME MORE NEW ICONS:''' The Xerxes, Rattlesnake, and Woden got shiny new icons! Hurrah! All glory to the Plog!
  
'''NEW MECH:''' The Rifleman III, a NullSig-equipped ambush sniper created by Stefan Amaris in the Amaris Civil War, has burst from a building into combat. Good luck! You can get the Rifleman III from the Rim Collection (who found it in a bunker somewhere in the Deep Periphery) and their faction store. It also comes with two extra variants (one LB-2X variant, one Binary Laser Cannon variant).
+
'''GRASSHOPPER RARITIES ADJUSTED:''' The Grasshopper is meant to be fairly rare in the Inner Sphere but I swear I fight one every mission. Adjusted their rarities to be a little less common, hopefully.
  
'''NEW MECH:''' The Deva, the fifth of the Word of Blake Celestial Omnimechs, has arrived. This heavy omni comes with the usual WoB oddities such as a Small Cockpit and a Retractable Blade. You can get it from the Word of Blake and their faction store.
+
'''ARTILLERY AOE FIX:''' You shouldn't see artillery damage just vanish into the void anymore, at least that's the plan. If that still happens, let us know.
  
'''NEW MECH:''' The Liberty, a non-canon 65-ton Taurian Concordat Omnimech(!), has been invented and deployed. It's fast for its weight and comes with simple low-tech loadouts. You can get it from the Taurian Concordat and their faction store.
+
'''AMMUNITION CLARIFICATIONS:''' For the true artillery tubes, Shaped Charges are now Seismic Charges (effect is unchanged, still labeled as SC in-mission). The Extended LRM ammo now says its for the Extended LRM weapon system.
  
'''UPDATED MODELS:''' The [[Ostroc]], [[Ostsol]], [[Ostwar]], [[Crusader]], and [[Charger]] models are all updated to actually take paint properly now. They have some quirks (weapons don't take paint and the Crusader/Charger arms don't either) but it's largely a huge upgrade.
+
'''ARTILLERY FIX:''' The true artillery tubes no longer work with the Webb FCS since they didn't *do* anything with the Webb. This means they also don't really "take up a slot" in terms of the Webb so if you use the Webb alongside a tube arty you can have an actual weapon in the same location to get the benefit. Hurrah...?
  
'''UPDATED FLASHPOINT:''' Prototype, the Raven/ECM flashpoint from Urban Warfare, has a new unique Raven as the prototype in question, the -4LX. It has a unique hard-wired Anti-Missile ECM that's pretty special, so it's worth using now. The Rotary ER Medium Lasers don't hurt either.
+
'''COMMUNITY CONTENT:''' The Ultra Arrow IV now works like the other true artillery and properly works with the Artillery FCS. Huzzahs!
  
'''NEW VTOL:''' The Karnov Heavy Transport VTOL has hovered into play. This heavy transport can carry *two* squads of Battle Armor and can support any offensive using its battery of MMLs. You can get it in general Inner Sphere stores, much like the Dakota and the Utakke.
 
  
'''NEW VTOL:''' The Horskr Airlift VTOL has arrived in style. This is a unique VTOL that can airlift allied units around the map. You can get it from general Inner Sphere stores.
+
'''IMPORTANT:''' v17.3 is an "update" update. In this case, read the detailed update notes above to see best practices on how to update to 17.3.
  
'''NEW TANK:''' The MRM Saracen is now available from House Kurita shops. MRM in style at high speed!
+
'''IMPORTANT:''' v17.3 is not a save breaking update, your saves are compatible and will work fine.
  
'''COMMUNITY CONTENT:''' Bunch of new CC this patch: the Shock Cannon and Shock Mortar ammo and the mechs that field them (the weapon and ammo are available from [[Mack's Dustball]]); the Battlehammers (Warhammer/Battlemaster hybrids, uses the Templar model); the LAC/10 and LAC/20 are available from [[Mack's Dustball]]; the Crosscut, Shootist, and Dervish IIC (and the Shootist IIC comes with an Improved AC/20)
+
'''REMINDER:''' This update, and others like it, are made possible by my Patreon and Ko-Fi supporters. Without their support, updates would come slower and be less impactful. If you feel like being a part of the support for BTA, you can find me on Patreon (https://www.patreon.com/bloodydoves) and on Ko-Fi (https://ko-fi.com/bloodydoves)
  
* The [[Weapons#Single_Shot|Improved Heavy Gauss Rifle]] can melee now. Whoops.
+
'''REMINDER:''' Custom mod commissions are still available if you're interested. If you'd like to get your own community content added to BTA DM me, bloodydoves, and we can work something out.  
* The Preta got an affinity, Brawler.
 
* There are a handful of new mech variants in this patch: the Stone Rhino 4, the Kintaro 21, two Icarus IIs (-2M, -2T), and two King Crabs (-010, -000).
 
* The King Crab KGC-BD (bloodydoves's special King Crab in the BTA Calling event) has been significantly upgraded with much more dangerous weaponry.
 
* There are now Clan convoy vehicles that drop Clan components. Have fun!
 
* Shops were enhanced with a wider variety of basic mechs. Should be better uses for your c-bills now.
 
* The Juggernauts updated with their proper canon loadouts now that we can actually give a mech 18 MGs.
 
* Clan XL Engines and Clan Ferro-Fibrous armor now are worth less.
 
* [[Ultra Ferro]] armor has been significantly updated: it now takes 14 crits (not 21) and also adds CASE II functionality to the entire mech.
 
* The Nightstar Affinity has been updated to be more powerful.
 
* The "special" mech stores (Arc-Royal, Outreach, the Diamond Shark worlds) now offer more mechs for sale (not new ones, just more volume in stock).
 
* You can now bulk purchase items in the store (hold Ctrl and click to buy 5 at a time!).
 
* Blitzkrieg resized down a little, it was too chunky.
 
* The [[Ostroc]], [[Ostsol]], and [[Ostwar]] now have new icons that look much nicer! Yay!
 
* MRMs should be more common in stores now.
 
* MinRange accuracy boosts now work correctly. Whoops.
 
* The Gnome and Salamander [[Battle Armor]] suits have proper affinities now. Yay!
 
* The [[Chameleon Light Polarization Shield]] and [[Null Signature System]] have had their status icons clarified a little.
 
* VTOL armor plating has been nerfed somewhat (VTOLs were a little too free).
 
* The AI has been rejiggered to maybe laser focus VTOLs less and to actually properly evaluate targets now. Still in testing though.
 
* Lots of dll updates!
 
  
'''IMPORTANT:''' v13.3 is an "update" update. In this case, clear your Mods folder manually and then run the installer, it'll do the work for you.
 
  
'''IMPORTANT:''' v13.3 is not a save breaking update, your saves are compatible and will work fine.
 
  
'''IMPORTANT:''' You can see v13.3's patch notes, as well as any BTA patch notes, on our wiki on this page: https://www.bta3062.com/index.php/Patch_Notes
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== BTA Light ==
 
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BTA Light has been updated to v17.1.lite. This is a restructuring update, same as BTA Classic v17.3. Follow the same above instructions to update BTA Light as you would for BTA Classic.
'''REMINDER:''' This update, and others like it, are made possible by my Patreon supporters. Without their support, updates would come slower and be less impactful. If you feel like being a part of the support for BTA, you can find me here: https://www.patreon.com/bloodydoves
 
  
 
= Older Patch Notes =
 
= Older Patch Notes =
 
+
[[2024/3/1 - Patch v17.3]] - The CAB Reorganization patch.<br>
 +
[[2024/2/23 - Patch v17.2]] - The Artillery Again patch.<br>
 +
[[2024/1/26 - Patch v17.1]] - The Welcome to 2024 patch.<br>
 +
[[2023/12/22 - Patch v17.0]] - The Christmas 2023 patch.<br>
 +
[[2023/11/24 - Patch v16.7]] - The Grab Bag patch.<br>
 +
[[2023/10/20 - Patch v16.6]] - The Fancy Gear patch.<br>
 +
[[2023/09/15 - Patch v16.5]] - The Sanctuary Expansion patch.<br>
 +
[[2023/08/05 - Patch v16.4]] - The Quirk-ttachment patch.<br>
 +
[[2023/07/07 - Patch v16.3]] - The Aurigan Directorate patch.<br>
 +
[[2023/05/29 - Patch v16.2]] - The 331st Division patch.<br>
 +
[[2023/04/24 - Patch v16.1]] - The stand-in patch.<br>
 +
[[2023/04/14 - Patch v16.0]] - The MechLab overhaul patch.<br>
 +
[[2023/04/01 - Patch v15.3.1]] - The 2023 April Fool's patch.<br>
 +
[[2023/03/10 - Patch v15.3]] - The SPAM expansion patch.<br>
 +
[[2022/02/07 - Patch v15.2]] - The SPAM introduction patch. (this patch took place in 2023, the link is just wrong)<br>
 +
[[2022/01/05 - Patch v15.1.2]] - The Fixes and a Spider patch. (this patch took place in 2023, the link is just wrong)<br>
 +
[[2022/12/27 - Patch v15.1.1]] - The BD Forgot To Put Stuff in 15.1 patch.<br>
 +
[[2022/12/26 - Patch v15.1]] - The Minor New Mechs patch.<br>
 +
[[2022/12/12 Patch v15.0]] - The Sanctuary Worlds patch.<br>
 +
[[2022/10/5 Patch v14.4]] - The Station Keeping patch.<br>
 +
[[2022/8/31 Patch v14.3.1]] - Hotfix<br>
 +
[[2022/8/30 Patch v14.3]] - The Electronic Warfare patch.<br>
 +
[[2022/8/18 Patch v14.2]] - The C3 patch.<br>
 +
[[2022/8/1 Patch v14.1.1]] - The Albatross/Koschei/Mercury II hotfix/patch.<br>
 +
[[2022/7/22 Patch v14.1]] - The X-Quads Are REALLY Cool patch.<br>
 +
[[2022/6/24 Patch v14.0]] - The 3-Year Anniversary patch.<br>
 +
[[2022/5/19 Patch v13.4.1]] - The Quads Are Still Cool patch.<br>
 +
[[2022/5/12 Patch v13.4]] - The Mech-Pocalypse and SAD patch.<br>
 
[[2022/4/14 Patch v13.3]] - The weather, airlifting, resupplying, and damage reduction patch.<br>
 
[[2022/4/14 Patch v13.3]] - The weather, airlifting, resupplying, and damage reduction patch.<br>
 
[[2022/3/13 Patch v13.2.1]] - The fistful of c-bills patch<br>
 
[[2022/3/13 Patch v13.2.1]] - The fistful of c-bills patch<br>

Revision as of 21:32, 1 March 2024

v17.3 (aka the "Backend Updates" patch) has been released to the installer. It's fairly minor for features but has a *big* update on the backend. Read on to find out more!

CAB REORGANIZATION: The headline news with this patch is that the CAB (or Community Asset Bundle) has been completely reorganized. In recent months we in BTA and our friends over in RT have been noticing more and more users having CAB download failures. We believe that the issue lies with the size of the CAB, as it is quite chunky now. Before today, the CAB was organized into about 6 sub-repositories (CAB Misc, CAB Tank, CAB CU, CAB Maps, CAB Clan, CAB IS). Most of these are pretty small, but CAB Clan and CAB IS are quite large, with CAB IS reaching almost 6 GB in the Mods folder alone. To alleviate the issue and to help fight against downloads timing out, the CAB team (headed by myself and by Jamie Wolf [who also makes our installer]) has split CAB Clan and CAB IS into a total of 7 sub-repositories, bringing the total number of CAB repos to 11. Each of these is much smaller than CAB Clan and CAB IS used to be and should result in easier downloads for end users.


SPECIAL UPDATE NOTES: However, because of this, we have released a new installer and *require* that you download it for today's patch and for future patches. This was necessary because the CAB download paths have changed. Additionally, this patch does require that you do something special with the new installer. After downloading and starting the new installer, please follow these directions:

  • 1. Upon booting the new installer, it will ask you to set your settings. Please do so, the options are pretty self-explanatory.
  • 2. Before doing *anything else*, go to Cache Options on the top bar menu and select Wipe BTA Cache. Once done, also select Wipe BTA Install.
  • 3. Proceed to install BTA as normal, following the installation guide as usual.
  • This is necessary because the CAB has changed organization structure and if you do not do this you may run into unexpected problems. Be absolutely certain you follow these steps.


SOME MORE NEW ICONS: The Xerxes, Rattlesnake, and Woden got shiny new icons! Hurrah! All glory to the Plog!

GRASSHOPPER RARITIES ADJUSTED: The Grasshopper is meant to be fairly rare in the Inner Sphere but I swear I fight one every mission. Adjusted their rarities to be a little less common, hopefully.

ARTILLERY AOE FIX: You shouldn't see artillery damage just vanish into the void anymore, at least that's the plan. If that still happens, let us know.

AMMUNITION CLARIFICATIONS: For the true artillery tubes, Shaped Charges are now Seismic Charges (effect is unchanged, still labeled as SC in-mission). The Extended LRM ammo now says its for the Extended LRM weapon system.

ARTILLERY FIX: The true artillery tubes no longer work with the Webb FCS since they didn't *do* anything with the Webb. This means they also don't really "take up a slot" in terms of the Webb so if you use the Webb alongside a tube arty you can have an actual weapon in the same location to get the benefit. Hurrah...?

COMMUNITY CONTENT: The Ultra Arrow IV now works like the other true artillery and properly works with the Artillery FCS. Huzzahs!


IMPORTANT: v17.3 is an "update" update. In this case, read the detailed update notes above to see best practices on how to update to 17.3.

IMPORTANT: v17.3 is not a save breaking update, your saves are compatible and will work fine.

REMINDER: This update, and others like it, are made possible by my Patreon and Ko-Fi supporters. Without their support, updates would come slower and be less impactful. If you feel like being a part of the support for BTA, you can find me on Patreon (https://www.patreon.com/bloodydoves) and on Ko-Fi (https://ko-fi.com/bloodydoves)

REMINDER: Custom mod commissions are still available if you're interested. If you'd like to get your own community content added to BTA DM me, bloodydoves, and we can work something out.


BTA Light

BTA Light has been updated to v17.1.lite. This is a restructuring update, same as BTA Classic v17.3. Follow the same above instructions to update BTA Light as you would for BTA Classic.

Older Patch Notes

2024/3/1 - Patch v17.3 - The CAB Reorganization patch.
2024/2/23 - Patch v17.2 - The Artillery Again patch.
2024/1/26 - Patch v17.1 - The Welcome to 2024 patch.
2023/12/22 - Patch v17.0 - The Christmas 2023 patch.
2023/11/24 - Patch v16.7 - The Grab Bag patch.
2023/10/20 - Patch v16.6 - The Fancy Gear patch.
2023/09/15 - Patch v16.5 - The Sanctuary Expansion patch.
2023/08/05 - Patch v16.4 - The Quirk-ttachment patch.
2023/07/07 - Patch v16.3 - The Aurigan Directorate patch.
2023/05/29 - Patch v16.2 - The 331st Division patch.
2023/04/24 - Patch v16.1 - The stand-in patch.
2023/04/14 - Patch v16.0 - The MechLab overhaul patch.
2023/04/01 - Patch v15.3.1 - The 2023 April Fool's patch.
2023/03/10 - Patch v15.3 - The SPAM expansion patch.
2022/02/07 - Patch v15.2 - The SPAM introduction patch. (this patch took place in 2023, the link is just wrong)
2022/01/05 - Patch v15.1.2 - The Fixes and a Spider patch. (this patch took place in 2023, the link is just wrong)
2022/12/27 - Patch v15.1.1 - The BD Forgot To Put Stuff in 15.1 patch.
2022/12/26 - Patch v15.1 - The Minor New Mechs patch.
2022/12/12 Patch v15.0 - The Sanctuary Worlds patch.
2022/10/5 Patch v14.4 - The Station Keeping patch.
2022/8/31 Patch v14.3.1 - Hotfix
2022/8/30 Patch v14.3 - The Electronic Warfare patch.
2022/8/18 Patch v14.2 - The C3 patch.
2022/8/1 Patch v14.1.1 - The Albatross/Koschei/Mercury II hotfix/patch.
2022/7/22 Patch v14.1 - The X-Quads Are REALLY Cool patch.
2022/6/24 Patch v14.0 - The 3-Year Anniversary patch.
2022/5/19 Patch v13.4.1 - The Quads Are Still Cool patch.
2022/5/12 Patch v13.4 - The Mech-Pocalypse and SAD patch.
2022/4/14 Patch v13.3 - The weather, airlifting, resupplying, and damage reduction patch.
2022/3/13 Patch v13.2.1 - The fistful of c-bills patch
2022/3/10 Patch v13.2 - The salvage rebalance patch
2022/2/11 Patch v13.1 - Bug fixins
2022/2/7 Patch v13.0 - Lots of BA, lots of other stuff. Save breaking patch
2022/1/1 Patch v12.1.2 - Hotfix
2021/12/31 Patch v12.1.1 - Hotfix
2021/12/30 Patch v12.1 - The drone and tank update
2021/12/25 Patch v.12.0.1 - Hotfix
2021/12/14 Patch v12.0 - The Christmas event update
2021/11/16 - Patch v11.4.3 - Hotfix
2021/11/16 - Patch v11.4.2 - Hotfix
2021/11/16 - Patch v11.4.1 - The Solaris update update
2021/11/3 - Patch v11.4 - The Solaris/BA update
2021/10/8 - Patch v11.3 - The artillery update
2021/9/26 - Patch v11.2 - Strafing runs and heat balances
2021/9/5 - Patch v11.1.1 - Hotfix
2021/9/5 - Patch v11.1 - The vehicle crew skill tree update
2021/8/9 - Patch v11.0.3 - Hotfix
2021/8/9 - Patch v11.0.2 - Hotfix
2021/8/9 - Patch v11.0.1 - Hotfix
2021/8/8 - Patch v11.0 - The Airdrop Beacon patch
2021/7/10 - Patch v10.5.1 - Hotfix
2021/7/10 - Patch v10.5 - The Resolve rework patch
2021/6/24 - Patch v10.4 - The Hoplite/Dig King/Ostscout/Toyama + new installer patch
2021/6/2 - Patch v10.3 - The WoB patch
2021/5/18 - Patch v10.2 - The Minsk patch
2021/5/3 - Patch v10.1 - The Von Rohrs patch
2021/4/24 - Patch v10 - The playable tanks + save breaking patch
2021/4/2 - Patch v9.4.1 - Hotfix
2021/3/31 - Patch v9.4 - The House Arano invades Terra/Community Content patch
2021/3/13 - Patch v9.3 - The WarTech IIC patch
2021/3/7 - Patch v9.2 - The bug fix patch
2021/2/27 - Patch v9.1 - Hotfix
2021/2/27 - Patch v9.0 - The Quad 'Mech patch
2021/2/13 - Patch v8.5.2 - Hotfix
2021/2/13 - Patch v8.5.1 - Hotfix
2021/2/13 - Patch v8.5 - The Zeppelin patch
2021/1/30 - Patch v8.4 - The Pilot Specializations patch
2021/1/17 - Patch v8.3 - The Clan Nova Cat/Diamond Shark + LAM AirMech mode patch
2021/1/2 - Patch v8.2 - The shop fix + ExcavatorMech patch
2020/12/21 - Patch v8.1 - Hotfix
2020/12/21 - Patch v8.0 - The Battle Armor patch
2020/11/25 - Patch v7.7.1 - Hotfix
2020/11/25 - Patch v7.7 - The Brigand/Mantis/Sha Yu/Enfield/Bombardier patch
2020/11/8 - Patch v7.6 - The new variants for lots of mechs patch
2020/11/2 - Patch v7.5.1 - Hotfix
2020/10/30 - Patch v7.5 - The TisButAScratch patch
2020/10/18 - Patch v7.4.1
2020/10/17 - Patch v7.4
2020/10/6 - Patch v7.3.3
2020/10/4 - Patch v7.3.2
2020/10/3 - Patch v7.3
2020/9/23 - Patch v7.2.1
2020/9/21 - Patch v7.2
2020/9/6 - Patch v7.1
2020/8/21 - Patch v7.0
2020/8/11 - Patch v6.4.1
2020/8/9 - Patch v6.4
2020/7/26 - Patch v6.3
2020/7/19 - Patch v6.2
2020/7/6 - Patch v6.1
2020/6/25 - Patch v6.0.1
2020/6/24 - Patch v6.0
2020/6/6 - Patch v5.5.2
2020/6/2 - Patch v5.5.1
2020/6/2 - Patch v5.5
2020/5/19 - Patch v5.4
2020/5/4 - Patch v5.3
2020/4/23 - Patch v5.2
2020/4/19 - Patch v5.1
2020/4/15 - Patch v5.0
2020/4/8 - Patch v4.6
2020/4/2 - Patch v4.5.1
2020/4/3 - Patch v4.5
2020/3/11 - Patch v4.4
2020/2/20 - Patch v4.3
2020/2/9 - Patch v4.2.2
2020/2/9 - Patch v4.2.1
2020/2/9 - Patch v4.2
2020/1/25 - Patch v4.1
2020/1/18 - Patch v4.0
2020/1/8 - Patch v3.9.5
2020/1/2 - Patch v3.9.4
2020/1/1 - Patch v3.9.3
2020/1/1 - Patch v3.9
2019/12/22 - Patch v3.8
2019/12/14 - Patch v3.7.4
2019/11/17 - Patch v3.6.1
2019/11/17 - Patch v3.6
2019/11/9 - Patch v3.5.1
2019/11/9 - Patch v3.5
2019/11/1 - Patch v3.4
2019/10/27 - Patch v3.3
2019/10/23 - Patch v3.2.1
2019/10/20 - Patch v3.2
2019/10/11 - Patch v3.1.2
2019/10/6 - Patch v3.1.1
2019/10/6 - Patch v3.1
2019/9/29 - Patch v3.0.2
2019/9/20 - Patch v3.0
2019/9/9 - Patch v2.9.2
2019/8/28 - Patch v2.9
2019/8/12 - Patch v2.8
2019/8/4 - Patch v2.7
2019/8/4 - Patch v2.6.2
2019/7/29 - Patch v2.6
2019/7/20 - Patch v2.5
2019/7/14 - Patch v2.4
2019/7/10 - Patch v2.3
2019/7/3 - Patch v2.2
2019/7/3 - Patch v2.1
2019/6/29 - Patch v2.0
2019/6/29 - Patch v1.4
2019/6/26 - Patch v1.3
2019/6/25 - Patch v1.2