Difference between revisions of "Patch Notes"

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==Latest Patch Notes==
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v17.4 (aka the "Amaris Fools!" patch) has been released to the installer. It's our annual April Fool's patch so you'll definitely want to see what we've got cookin' this time!
v8.5 (aka the "The Goodyear Special" release) has been released to the installer. This has some THINGS, let's get to it.
 
  
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'''SOMEHOW, AMARIS RETURNED:''' The Inner Sphere once knew true fear as Stefan Amaris, the Usurper of the Star League and conquerer of the Hegemony, crushed those who dared stand before his might and now, after centuries of hiding, he has returned to claim what is rightfully his. His realm, the Rim Worlds Republic, lives again and the worlds of the former Terran Hegemony will be his once more. If you dare, you can stand against his forces and be obliterated by his new superweapons in combat. If you are willing to accept him as your rightful lord though you can aid in his takeover and reap the plentiful rewards that come with such obesiance (put plainly, you can work for the RWR and ally with them; the RWR faction store has some unique mech variants and four new unique superweapons you can buy: the Meatgrinder MG, the Death Ray, the Mercy autocannon, and the Atom Smasher/10).
  
'''NEW FUNCTIONALITY:''' Playable vehicles are starting to trickle into BTA, starting with this patch. Our first two playable vehicles, a pair of zeppelins (you read that right, zeppelins), have arrived. There is an extensive FAQ post about how playable tanks will work, be certain to read it in detail. The two zeppelins will be detailed here for your entertainment and information.  
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'''THE RATTLER COMETH:''' Ok, you might think this is an April Fool's event but no, this is very real. The Rattler Mobile Fortress has been added to BTA as a unique "monster" fight akin to the Union and Overlord dropships. However, fighting a Rattler is like fighting a mobile mountain. It has no turrets that are easily killed like the dropships, instead the literally hundreds and hundreds of tons of weapons are built right into the body and are active right up until you kill the whole damn thing. Oh, and it has three Barracuda capital-scale missile launchers and a Sub-Capital Naval Laser to boot. Good luck, you are gonna need it. To be honest, I am dubious that you can kill it without extreme cheese but should you manage it, you'll get the ultimate reward (beat it to find out what it is). Finally, in order to fight this monster you must fly to Terra itself and buy the contract in the store, just like the dropship fights.
[[Frequently_Asked_Questions#How_do_combat_vehicles_like_tanks_and_zeppelins_work_in_BTA.3F|'''Please please PLEASE read the FAQ post about playable tanks though''']], it has a lot of very important information I can't easily put here.
 
  
'''NEW FUNCTIONALITY (kind of):''' Vehicle armor and structure values are changing. Vehicles are gaining some armor and losing a lot of structure. This should have the general effect of making them slightly easier to destroy, especially in the early game.
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'''THE HANSEATIC CRUSADE HAS ARRIVED:''' As many of you predicted, the inclusion of the Goliath Scorpions and Nueva Castile was 100% a prelude to the Hanseatic Crusade. Starting in January 3065, Clan Goliath Scorpion will invade and assault the Hanseatic League and, over the course of that year and part of 3066, will eventually conquer it, ending in the foundation of the Scorpion Empire as the Clan unifies itself with Castile and the Hansa. You can participate in either side of the war as you like, the Scorpions will hire you and you can even ally with them (and later the Scorpion Empire) for access to their faction store. Enjoy the sprawling extended war!
  
'''NEW MECH:''' The Naga, an 80 ton Clan artillery mech sporting double Arrow IVs and a very large engine. Find it with the Clans.
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'''NEW VOICEPACKS:''' At RogueTech's request, we have incorporated five new voicepacks from RT into BTA. These voicepacks include the Das, JellyRoll, MIG, Pagan, and Svelte voicepacks. I've given them a very cursory listen and they seem nice to me. BTA is still not super interested in further voicepacks but since RT asked nicely we decided to incorporate them as a favor to RT. Thanks, RT, for the extra content! <3
  
'''NEW ZEPPELIN (really):''' The Kirov Attack Zeppelin, a 95 ton behemoth of a blimp. You can fight against it in the Deep Periphery and you can get one for yourself from the Hanseatic League's faction store.
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'''DFA PENALTIES IMPLEMENTED:''' In order to attempt to curb the AI's extreme overuse of Death-From-Above attacks, we have implemented a DFA penalty setting. Right now, the DFA penalty is +7, which is pretty steep. We'll see if it helps curb the AI's bad behavior or not.
NEW ZEPPELIN (really): The Dixon Peacekeeping Zeppelin, a 65 ton smaller behemoth of a blimp. You can fight the Dixon in the Deep Periphery an you can buy one from the JarnFolk's faction store.
 
  
'''NEW MODEL:''' The Hunchback has a new beautiful community-made model. It's a bit of a makeover, now the Hunchie is as pretty as he feels!
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'''DROP SLOT ADJUSTMENT:''' The UI has improved for putting Battle Armor onto BA carrier units. Now, in the deployment screen you'll see that each unit has a pop-up slot that you can put a BA suit + pilot into (assuming the unit can *carry* BA in the first place; if it can't carry BA you'll still see the slot but you can't put anything in the slot). For now, the four dedicated BA slots remain in Lance 3 but they may be getting removed as it's not clear what they're really useful for anymore, we'll see.
  
*There are a handful of new pilots to be found out there, check 'em out.
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'''NEW PERFORMANCE ENHANCEMENT:''' Thanks to the work of community member, friend, and team member of BTA, Jamie Wolf, it has been discovered that HBS BT has a large amount of internal telemetry that HBS intended to use for data collection. However, that telemetry is no longer being used by HBS but *is* still running, causing noticeable performance slowdowns. In order to help performance, Jamie developed a mod that disables the telemetry from running and thus claws back some small performance gains. They're small but every bit counts! Thanks Jamie!
*The X-Mas Urbie event should now only fire on actual Christmas.
 
*Fixed some spawning holes with Clan Nova Cat.
 
*Battle armor got a speed boost, they should now walk as much as they run, give or take.
 
*There's some limited battle armor gear in the starting parts crate.
 
*You can no longer start with battle armor outside the BA-specific start.
 
*Battle armor still spawn in urban ambushes, but fewer of them spawn per ambush.
 
*The BA SMG is slightly better, but don't expect too much of it.
 
*0.5 skull contracts can actually spawn an allied lance now.
 
*There's a new start option, the Melee start, every mech has a melee weapon, go nuts.
 
*The Cougar's identification code is now COU, not CGR.
 
*There are some new tank models, such as the Odin and Shamash clan tanks, and the Alacorn and Manteuffel IS tanks.
 
*cDHS costs less, which will have the side effect of making a lot of clan mechs cheaper to buy. It's a sale from the Diamond Sharks! Hurrah!
 
*Vehicle tags have been somewhat modified to get a little more reasonable distribution of vehicles between the factions.
 
*Turrets now spawn based on faction, like tanks and mechs. The more advanced the faction, the scarier the turret. Also a couple of turrets that weren't spawning properly are now. Watch out for that twin Arrow turret. :wink:
 
*The Pallas has been properly resized down from its absurd gigantic size. Whoops!
 
*TTS and FCS components now have a new icon, just to look pretty.
 
*iMMLs now properly can indirect fire in ATM mode.
 
*The Max Armor button in the mechbay now should actually max armor all the way, regardless of your current available tonnage. *It completely maxes out when you click the button.
 
*The Improved Binary Laser (iBlazer) has been changed rather seriously. Its description should be very clear about how it behaves. Give it a try! Also, the standard Blazer has got a power boost (a little one).
 
  
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'''UPDATED OMNIMECH LOADOUT:''' The Preta (the Word of Blake Celestial OmniMech) has had its loadouts adjusted. Now, they all have a Retractable Blade in the left arm. Your Pretas will need to be stored and re-readied to receive the updated blade and to fix any errors introduced in your loadouts. This was done because the Preta is unusual. While it does not have the blade model in the *mechbay*, it does have it *in battle*. This produces odd dissonance and we decided to make it properly reflect the in-combat visuals with the addition of the blade.
  
'''IMPORTANT:''' v8.5 is an "update" update. Run the installer again to let it just update your files and you're set to go. The installer auto-updates the CAB and injects Modtek for you.
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'''CLAN QUIRK MODIFIED:''' The Clan quirk now provides 10% decreased heat generation. This was done in order to help the Clans remain dangerous, help Clan chassis remain competitive, and to help the Clans manage their increased weapon heat in hot biomes.
  
'''IMPORTANT:''' v8.5 is not a save-breaking update, your saves are compatible.
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'''NEW MECH CHASSIS:''' The Tolson, a 60 ton non-canon Star League e-war chassis, has snuck into battle. This mech is focused heavily on command and control functions and serves as an excellent e-war platform thanks to its integrated Command Console. Find it wherever old Star League mechs are found, as well as in the factory at Tukayyid where ComStar produces it.
  
'''REMINDER:''' This update, and others like it, are made possible by my Patreon supporters. Without their support, updates would come slower and be less impactful. If you feel like being a part of the support for BTA, you can find me here: https://www.patreon.com/bloodydoves
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'''NEW MECH VARIANTS:''' There are a handful of new mech variants in this release, including: 10 new variants for the RWR's forces; a new Shadow Hawk-style Periphery mech named the Skadi; there's a pair of new Wyvern variants (including one with a new weapon, the Vehicular Grenade Launcher); there are a lot of new gladiator heroes, all of which are also on the hero reward lists (included are heroes for the following chassis: Argus, Cephalus, Dragon Fire, Dragoon, Great Turtle, Icarus II, Lancelot, Medusa, Phoenix, Rifleman III, Sirocco, Talos, Tarantula, Valkyrie II, Vision Quest, Wawkalak, Yeoman, Cyclone, Ironclad, Lao Hu, Osteon, Pulverizer, Scorpion, and Verfolger); a large batch of new introtech and 3050-tech Commandos have been released, including the Blazing Inferno II (also, the Blazing Inferno I has had its designation updated to match the newly assigned canon one).
  
==Older Patch Notes==
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'''COMMUNITY CONTENT NO MORE:''' In a new first for BTA, a piece of Community Content has graduated from CC into BTA proper. The Surtur, a Hanseatic League original chassis, has been moved into BTA proper and has received two more variants. It has also had its model changed from the Wolverine to the Valkyrie II to better represent the sword the Surtur carries.
  
[[Patch v1.2 - 2019/6/25]]
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'''BREAKING NEWS IS BROKEN:''' This is a bit of a sad announcement but the flashpoint Breaking News has... some issues. We discovered this after last patch when it was discovered that Breaking News still wasn't spawning properly. It also turns out that Breaking News isn't actually *done* and while technically playable does not meet the standards we like to keep BTA to. For now, it remains unavailable to play through until such time as we can manage to fix it. Sorry folks.
  
[[Patch v1.3 - 2019/6/26]]
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'''COMMUNITY CONTENT:''' There's some new CC here today, hurrah! First we have a new pilot, Warper Jawa; there's a Hunchback with a Bombast PPC; the LBX-RAC5 got a further nerf (I don't want to hear any complaints, it needed it and you know it); the Blackjack BJ-1M was updated slightly; and there's a new JagerMech, the JM6-1M!
  
[[Patch v1.4 - 2019/6/29]]
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* Fixed Gambier's allowed biomes such that you can actually get duels there as intended.
 +
* There was some file consolidation on the backend that changed some filepaths. Most users should see no effect but submodders might need to look around for a few things.
 +
* Knight at the Omni was properly fixed, again.
 +
* Fixed some RepMes for the Goliath Scorpions.
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* Lots of fixed typos and such.
 +
* A few mechs got expanded factionality (mostly pertaining to the Hanseatic League).
 +
* The Mech Taser got a small buff, it was rather underwhelming.
 +
* The Dire Wolf and the Kit Fox had incorrect structure values, that has been corrected.
 +
* A bug with the Black Python BP-3 and BP-4 was corrected.
  
[[Patch v2.0 - 2019/6/29]]
 
  
[[Patch v2.1 - 2019/7/3]]
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'''IMPORTANT:''' v17.4 is an "update" update. In this case, read the detailed update notes above to see best practices on how to update to 17.3.
  
[[Patch v2.2 - 2019/7/3]]
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'''IMPORTANT:''' v17.4 is not a save breaking update, your saves are compatible and will work fine.
  
[[Patch v2.3 - 2019/7/10]]
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'''REMINDER:''' This update, and others like it, are made possible by my Patreon and Ko-Fi supporters. Without their support, updates would come slower and be less impactful. If you feel like being a part of the support for BTA, you can find me on Patreon (https://www.patreon.com/bloodydoves) and on Ko-Fi (https://ko-fi.com/bloodydoves)
  
[[Patch v2.4 - 2019/7/14]]
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'''REMINDER:''' Custom mod commissions are still available if you're interested. If you'd like to get your own community content added to BTA DM me, bloodydoves, and we can work something out.  
  
[[Patch v2.5 - 2019/7/20]]
 
  
[[Patch v2.6 - 2019/7/29]]
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== BTA Light ==
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BTA Light has been updated to v17.2.lite. This is a minor update, with a few minor fixes. However, it also includes the performance update mentioned above for BTA Classic, so it's definitely worth you getting.
  
[[Patch v2.6.2 - 2019/8/4]]
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= Older Patch Notes =
 +
[[2024/4/1 - Patch v17.4]] - The Amaris Fools patch.<br>
 +
[[2024/3/1 - Patch v17.3]] - The CAB Reorganization patch.<br>
 +
[[2024/2/23 - Patch v17.2]] - The Artillery Again patch.<br>
 +
[[2024/1/26 - Patch v17.1]] - The Welcome to 2024 patch.<br>
 +
[[2023/12/22 - Patch v17.0]] - The Christmas 2023 patch.<br>
 +
[[2023/11/24 - Patch v16.7]] - The Grab Bag patch.<br>
 +
[[2023/10/20 - Patch v16.6]] - The Fancy Gear patch.<br>
 +
[[2023/09/15 - Patch v16.5]] - The Sanctuary Expansion patch.<br>
 +
[[2023/08/05 - Patch v16.4]] - The Quirk-ttachment patch.<br>
 +
[[2023/07/07 - Patch v16.3]] - The Aurigan Directorate patch.<br>
 +
[[2023/05/29 - Patch v16.2]] - The 331st Division patch.<br>
 +
[[2023/04/24 - Patch v16.1]] - The stand-in patch.<br>
 +
[[2023/04/14 - Patch v16.0]] - The MechLab overhaul patch.<br>
 +
[[2023/04/01 - Patch v15.3.1]] - The 2023 April Fool's patch.<br>
 +
[[2023/03/10 - Patch v15.3]] - The SPAM expansion patch.<br>
 +
[[2022/02/07 - Patch v15.2]] - The SPAM introduction patch. (this patch took place in 2023, the link is just wrong)<br>
 +
[[2022/01/05 - Patch v15.1.2]] - The Fixes and a Spider patch. (this patch took place in 2023, the link is just wrong)<br>
 +
[[2022/12/27 - Patch v15.1.1]] - The BD Forgot To Put Stuff in 15.1 patch.<br>
 +
[[2022/12/26 - Patch v15.1]] - The Minor New Mechs patch.<br>
 +
[[2022/12/12 Patch v15.0]] - The Sanctuary Worlds patch.<br>
 +
[[2022/10/5 Patch v14.4]] - The Station Keeping patch.<br>
 +
[[2022/8/31 Patch v14.3.1]] - Hotfix<br>
 +
[[2022/8/30 Patch v14.3]] - The Electronic Warfare patch.<br>
 +
[[2022/8/18 Patch v14.2]] - The C3 patch.<br>
 +
[[2022/8/1 Patch v14.1.1]] - The Albatross/Koschei/Mercury II hotfix/patch.<br>
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[[2022/7/22 Patch v14.1]] - The X-Quads Are REALLY Cool patch.<br>
 +
[[2022/6/24 Patch v14.0]] - The 3-Year Anniversary patch.<br>
 +
[[2022/5/19 Patch v13.4.1]] - The Quads Are Still Cool patch.<br>
 +
[[2022/5/12 Patch v13.4]] - The Mech-Pocalypse and SAD patch.<br>
 +
[[2022/4/14 Patch v13.3]] - The weather, airlifting, resupplying, and damage reduction patch.<br>
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[[2022/3/13 Patch v13.2.1]] - The fistful of c-bills patch<br>
 +
[[2022/3/10 Patch v13.2]] - The salvage rebalance patch<br>
 +
[[2022/2/11 Patch v13.1]] - Bug fixins<br>
 +
[[2022/2/7 Patch v13.0]] - Lots of BA, lots of other stuff. Save breaking patch<br>
 +
[[2022/1/1 Patch v12.1.2]] - Hotfix<br>
 +
[[2021/12/31 Patch v12.1.1]] - Hotfix<br>
 +
[[2021/12/30 Patch v12.1]] - The drone and tank update<br>
 +
[[2021/12/25 Patch v.12.0.1]] - Hotfix<br>
 +
[[2021/12/14 Patch v12.0]] - The Christmas event update<br>
 +
[[2021/11/16 - Patch v11.4.3]] - Hotfix<br>
 +
[[2021/11/16 - Patch v11.4.2]] - Hotfix<br>
 +
[[2021/11/16 - Patch v11.4.1]] - The Solaris update update<br>
 +
[[2021/11/3 - Patch v11.4]] - The Solaris/BA update<br>
 +
[[2021/10/8 - Patch v11.3]] - The artillery update<br>
 +
[[2021/9/26 - Patch v11.2]] - Strafing runs and heat balances<br>
 +
[[2021/9/5 - Patch v11.1.1]] - Hotfix<br>
 +
[[2021/9/5 - Patch v11.1]] - The vehicle crew skill tree update<br>
 +
[[2021/8/9 - Patch v11.0.3]] - Hotfix<br>
 +
[[2021/8/9 - Patch v11.0.2]] - Hotfix<br>
 +
[[2021/8/9 - Patch v11.0.1]] - Hotfix<br>
 +
[[2021/8/8 - Patch v11.0]] - The Airdrop Beacon patch<br>
 +
[[2021/7/10 - Patch v10.5.1]] - Hotfix<br>
 +
[[2021/7/10 - Patch v10.5]] - The Resolve rework patch<br>
 +
[[2021/6/24 - Patch v10.4]] - The Hoplite/Dig King/Ostscout/Toyama + new installer patch<br>
 +
[[2021/6/2 - Patch v10.3]] - The WoB patch<br>
 +
[[2021/5/18 - Patch v10.2]] - The Minsk patch<br>
 +
[[2021/5/3 - Patch v10.1]] - The Von Rohrs patch<br>
 +
[[2021/4/24 - Patch v10]] - The playable tanks + save breaking patch<br>
 +
[[2021/4/2 - Patch v9.4.1]] - Hotfix<br>
 +
[[2021/3/31 - Patch v9.4]] - The House Arano invades Terra/Community Content patch<br>
 +
[[2021/3/13 - Patch v9.3]] - The WarTech IIC patch<br>
 +
[[2021/3/7 - Patch v9.2]] - The bug fix patch<br>
 +
[[2021/2/27 - Patch v9.1]] - Hotfix<br>
 +
[[2021/2/27 - Patch v9.0]] - The Quad 'Mech patch<br>
 +
[[2021/2/13 - Patch v8.5.2]] - Hotfix<br>
 +
[[2021/2/13 - Patch v8.5.1]] - Hotfix<br>
 +
[[2021/2/13 - Patch v8.5]] - The Zeppelin patch<br>
 +
[[2021/1/30 - Patch v8.4]] - The Pilot Specializations patch<br>
 +
[[2021/1/17 - Patch v8.3]] - The Clan Nova Cat/Diamond Shark + LAM AirMech mode patch<br>
 +
[[2021/1/2 - Patch v8.2]] - The shop fix + ExcavatorMech patch<br>
 +
[[2020/12/21 - Patch v8.1]] - Hotfix<br>
 +
[[2020/12/21 - Patch v8.0]] - The Battle Armor patch<br>
 +
[[2020/11/25 - Patch v7.7.1]] - Hotfix<br>
 +
[[2020/11/25 - Patch v7.7]] - The Brigand/Mantis/Sha Yu/Enfield/Bombardier patch<br>
 +
[[2020/11/8 - Patch v7.6]] - The new variants for lots of mechs patch<br>
 +
[[2020/11/2 - Patch v7.5.1]] - Hotfix<br>
 +
[[2020/10/30 - Patch v7.5]] - The TisButAScratch patch<br>
 +
[[2020/10/18 - Patch v7.4.1]]<br>
 +
[[2020/10/17 - Patch v7.4]]<br>
 +
[[2020/10/6 - Patch v7.3.3]]<br>
 +
[[2020/10/4 - Patch v7.3.2]]<br>
 +
[[2020/10/3 - Patch v7.3]]<br>
 +
[[2020/9/23 - Patch v7.2.1]]<br>
 +
[[2020/9/21 - Patch v7.2]]<br>
 +
[[2020/9/6 - Patch v7.1]]<br>
 +
[[2020/8/21 - Patch v7.0]]<br>
 +
[[2020/8/11 - Patch v6.4.1]]<br>
 +
[[2020/8/9 - Patch v6.4]]<br>
 +
[[2020/7/26 - Patch v6.3]]<br>
 +
[[2020/7/19 - Patch v6.2]]<br>
 +
[[2020/7/6 - Patch v6.1]]<br>
 +
[[2020/6/25 - Patch v6.0.1]]<br>
 +
[[2020/6/24 - Patch v6.0]]<br>
 +
[[2020/6/6 - Patch v5.5.2]]<br>
 +
[[2020/6/2 - Patch v5.5.1]]<br>
 +
[[2020/6/2 - Patch v5.5]]<br>
 +
[[2020/5/19 - Patch v5.4]]<br>
 +
[[2020/5/4 - Patch v5.3]]<br>
 +
[[2020/4/23 - Patch v5.2]]<br>
 +
[[2020/4/19 - Patch v5.1]]<br>
 +
[[2020/4/15 - Patch v5.0]]<br>
 +
[[2020/4/8 - Patch v4.6]]<br>
 +
[[2020/4/2 - Patch v4.5.1]]<br>
 +
[[2020/4/3 - Patch v4.5]]<br>
 +
[[2020/3/11 - Patch v4.4]]<br>
 +
[[2020/2/20 - Patch v4.3]]<br>
 +
[[2020/2/9 - Patch v4.2.2]]<br>
 +
[[2020/2/9 - Patch v4.2.1]]<br>
 +
[[2020/2/9 - Patch v4.2]]<br>
 +
[[2020/1/25 - Patch v4.1]]<br>
 +
[[2020/1/18 - Patch v4.0]]<br>
 +
[[2020/1/8 - Patch v3.9.5]]<br>
 +
[[2020/1/2 - Patch v3.9.4]]<br>
 +
[[2020/1/1 - Patch v3.9.3]]<br>
 +
[[2020/1/1 - Patch v3.9]]<br>
 +
[[2019/12/22 - Patch v3.8]]<br>
 +
[[2019/12/14 - Patch v3.7.4]]<br>
 +
[[2019/11/17 - Patch v3.6.1]]<br>
 +
[[2019/11/17 - Patch v3.6]]<br>
 +
[[2019/11/9 - Patch v3.5.1]]<br>
 +
[[2019/11/9 - Patch v3.5]]<br>
 +
[[2019/11/1 - Patch v3.4]]<br>
 +
[[2019/10/27 - Patch v3.3]]<br>
 +
[[2019/10/23 - Patch v3.2.1]]<br>
 +
[[2019/10/20 - Patch v3.2]]<br>
 +
[[2019/10/11 - Patch v3.1.2]]<br>
 +
[[2019/10/6 - Patch v3.1.1]]<br>
 +
[[2019/10/6 - Patch v3.1]]<br>
 +
[[2019/9/29 - Patch v3.0.2]]<br>
 +
[[2019/9/20 - Patch v3.0]]<br>
 +
[[2019/9/9 - Patch v2.9.2]]<br>
 +
[[2019/8/28 - Patch v2.9]]<br>
 +
[[2019/8/12 - Patch v2.8]]<br>
 +
[[2019/8/4 - Patch v2.7]]<br>
 +
[[2019/8/4 - Patch v2.6.2]]<br>
 +
[[2019/7/29 - Patch v2.6]]<br>
 +
[[2019/7/20 - Patch v2.5]]<br>
 +
[[2019/7/14 - Patch v2.4]]<br>
 +
[[2019/7/10 - Patch v2.3]]<br>
 +
[[2019/7/3 - Patch v2.2]]<br>
 +
[[2019/7/3 - Patch v2.1]]<br>
 +
[[2019/6/29 - Patch v2.0]]<br>
 +
[[2019/6/29 - Patch v1.4]]<br>
 +
[[2019/6/26 - Patch v1.3]]<br>
 +
[[2019/6/25 - Patch v1.2]]<br>
  
[[Patch v2.7 - 2019/8/4]]
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[[Category:Patches]]
 
 
[[Patch v2.8 - 2019/8/12]]
 
 
 
[[Patch v2.9 - 2019/8/28]]
 
 
 
[[Patch v2.9.2 - 2019/9/9]]
 
 
 
[[Patch v3.0 - 2019/9/20]]
 
 
 
[[Patch v3.0.2 - 2019/9/29]]
 
 
 
[[Patch v3.1 - 2019/10/6]]
 
 
 
[[Patch v3.1.1 - 2019/10/6]]
 
 
 
[[Patch v3.1.2 - 2019/10/11]]
 
 
 
[[Patch v3.2 - 2019/10/20]]
 
 
 
[[Patch v3.2.1 - 2019/10/23]]
 
 
 
[[Patch v3.3 - 2019/10/27]]
 
 
 
[[Patch v3.4 - 2019/11/1]]
 
 
 
[[Patch v3.5 - 2019/11/9]]
 
 
 
[[Patch v3.5.1 - 2019/11/9]]
 
 
 
[[Patch v3.6 - 2019/11/17]]
 
 
 
[[Patch v3.6.1 - 2019/11/17]]
 
 
 
[[Patch v3.7.4 - 2019/12/14]]
 
 
 
[[Patch v3.8 - 2019/12/22]]
 
 
 
[[Patch v3.9 - 2020/1/1]]
 
 
 
[[Patch v3.9.3 - 2020/1/1]]
 
 
 
[[Patch v3.9.4 - 2020/1/2]]
 
 
 
[[Patch v3.9.5 - 2020/1/8]]
 
 
 
[[Patch v4.0 - 2020/1/18]]
 
 
 
[[Patch v4.1 - 2020/1/25]]
 
 
 
[[Patch v4.2 - 2020/2/9]]
 
 
 
[[Patch v4.2.1 - 2020/2/9]]
 
 
 
[[Patch v4.2.2 - 2020/2/9]]
 
 
 
[[Patch v4.3 - 2020/2/20]]
 
 
 
[[Patch v4.4 - 2020/3/11]]
 
 
 
[[Patch v4.5 - 2020/4/3]]
 
 
 
[[Patch v4.5.1 - 2020/4/2]]
 
 
 
[[Patch v4.6 - 2020/4/8]]
 
 
 
[[Patch v5.0 - 2020/4/15]]
 
 
 
[[Patch v5.1 - 2020/4/19]]
 
 
 
[[Patch v5.2 - 2020/4/23]]
 
 
 
[[Patch v5.3 - 2020/5/4]]
 
 
 
[[Patch v5.4 - 2020/5/19]]
 
 
 
[[Patch v5.5 - 2020/6/2]]
 
 
 
[[Patch v5.5.1 - 2020/6/2]]
 
 
 
[[Patch v5.5.2 - 2020/6/6]]
 
 
 
[[Patch v6.0 - 2020/6/24]]
 
 
 
[[Patch v6.0.1 - 2020/6/25]]
 
 
 
[[Patch v6.1 - 2020/7/6]]
 
 
 
[[Patch v6.2 - 2020/7/19]]
 
 
 
[[Patch v6.3 - 2020/7/26]]
 
 
 
[[Patch v6.4 - 2020/8/9]]
 
 
 
[[Patch v6.4.1 - 2020/8/11]]
 
 
 
[[Patch v7.0 - 2020/8/21]]
 
 
 
[[Patch v7.1 - 2020/9/6]]
 
 
 
[[Patch v7.2 - 2020/9/21]]
 
 
 
[[Patch v7.2.1 - 2020/9/23]]
 
 
 
[[Patch v7.3 - 2020/10/3]]
 
 
 
[[Patch v7.3.2 - 2020/10/4]]
 
 
 
[[Patch v7.3.3 - 2020/10/6]]
 
 
 
[[Patch v7.4 - 2020/10/17]]
 
 
 
[[Patch v7.4.1 - 2020/10/18]]
 
 
 
[[Patch v7.5 - 2020/10/30]]
 
 
 
[[Patch v7.5.1 - 2020/11/2]]
 
 
 
[[Patch v7.6 - 2020/11/8]]
 
 
 
[[Patch v7.7 - 2020/11/25]]
 
 
 
[[Patch v7.7.1 - 2020/11/25]]
 
 
 
[[Patch v8.0 - 2020/12/21]]
 
 
 
[[Patch v8.1 - 2020/12/21]]
 
 
 
[[Patch v8.2 - 2021/1/2]]
 
 
 
[[Patch v8.3 - 2021/1/17]]
 
 
 
[[Patch v8.4 - 2021/1/30]]
 
 
 
[[Patch v8.5 - 2021/2/13]]
 
 
 
[[Patch v8.5.1 - 2021/2/13]]
 
 
 
[[Patch v8.5.1 - 2021/2/13]]
 
 
 
[[Patch v8.5.2 - 2021/2/13]]
 

Revision as of 19:46, 1 April 2024

v17.4 (aka the "Amaris Fools!" patch) has been released to the installer. It's our annual April Fool's patch so you'll definitely want to see what we've got cookin' this time!

SOMEHOW, AMARIS RETURNED: The Inner Sphere once knew true fear as Stefan Amaris, the Usurper of the Star League and conquerer of the Hegemony, crushed those who dared stand before his might and now, after centuries of hiding, he has returned to claim what is rightfully his. His realm, the Rim Worlds Republic, lives again and the worlds of the former Terran Hegemony will be his once more. If you dare, you can stand against his forces and be obliterated by his new superweapons in combat. If you are willing to accept him as your rightful lord though you can aid in his takeover and reap the plentiful rewards that come with such obesiance (put plainly, you can work for the RWR and ally with them; the RWR faction store has some unique mech variants and four new unique superweapons you can buy: the Meatgrinder MG, the Death Ray, the Mercy autocannon, and the Atom Smasher/10).

THE RATTLER COMETH: Ok, you might think this is an April Fool's event but no, this is very real. The Rattler Mobile Fortress has been added to BTA as a unique "monster" fight akin to the Union and Overlord dropships. However, fighting a Rattler is like fighting a mobile mountain. It has no turrets that are easily killed like the dropships, instead the literally hundreds and hundreds of tons of weapons are built right into the body and are active right up until you kill the whole damn thing. Oh, and it has three Barracuda capital-scale missile launchers and a Sub-Capital Naval Laser to boot. Good luck, you are gonna need it. To be honest, I am dubious that you can kill it without extreme cheese but should you manage it, you'll get the ultimate reward (beat it to find out what it is). Finally, in order to fight this monster you must fly to Terra itself and buy the contract in the store, just like the dropship fights.

THE HANSEATIC CRUSADE HAS ARRIVED: As many of you predicted, the inclusion of the Goliath Scorpions and Nueva Castile was 100% a prelude to the Hanseatic Crusade. Starting in January 3065, Clan Goliath Scorpion will invade and assault the Hanseatic League and, over the course of that year and part of 3066, will eventually conquer it, ending in the foundation of the Scorpion Empire as the Clan unifies itself with Castile and the Hansa. You can participate in either side of the war as you like, the Scorpions will hire you and you can even ally with them (and later the Scorpion Empire) for access to their faction store. Enjoy the sprawling extended war!

NEW VOICEPACKS: At RogueTech's request, we have incorporated five new voicepacks from RT into BTA. These voicepacks include the Das, JellyRoll, MIG, Pagan, and Svelte voicepacks. I've given them a very cursory listen and they seem nice to me. BTA is still not super interested in further voicepacks but since RT asked nicely we decided to incorporate them as a favor to RT. Thanks, RT, for the extra content! <3

DFA PENALTIES IMPLEMENTED: In order to attempt to curb the AI's extreme overuse of Death-From-Above attacks, we have implemented a DFA penalty setting. Right now, the DFA penalty is +7, which is pretty steep. We'll see if it helps curb the AI's bad behavior or not.

DROP SLOT ADJUSTMENT: The UI has improved for putting Battle Armor onto BA carrier units. Now, in the deployment screen you'll see that each unit has a pop-up slot that you can put a BA suit + pilot into (assuming the unit can *carry* BA in the first place; if it can't carry BA you'll still see the slot but you can't put anything in the slot). For now, the four dedicated BA slots remain in Lance 3 but they may be getting removed as it's not clear what they're really useful for anymore, we'll see.

NEW PERFORMANCE ENHANCEMENT: Thanks to the work of community member, friend, and team member of BTA, Jamie Wolf, it has been discovered that HBS BT has a large amount of internal telemetry that HBS intended to use for data collection. However, that telemetry is no longer being used by HBS but *is* still running, causing noticeable performance slowdowns. In order to help performance, Jamie developed a mod that disables the telemetry from running and thus claws back some small performance gains. They're small but every bit counts! Thanks Jamie!

UPDATED OMNIMECH LOADOUT: The Preta (the Word of Blake Celestial OmniMech) has had its loadouts adjusted. Now, they all have a Retractable Blade in the left arm. Your Pretas will need to be stored and re-readied to receive the updated blade and to fix any errors introduced in your loadouts. This was done because the Preta is unusual. While it does not have the blade model in the *mechbay*, it does have it *in battle*. This produces odd dissonance and we decided to make it properly reflect the in-combat visuals with the addition of the blade.

CLAN QUIRK MODIFIED: The Clan quirk now provides 10% decreased heat generation. This was done in order to help the Clans remain dangerous, help Clan chassis remain competitive, and to help the Clans manage their increased weapon heat in hot biomes.

NEW MECH CHASSIS: The Tolson, a 60 ton non-canon Star League e-war chassis, has snuck into battle. This mech is focused heavily on command and control functions and serves as an excellent e-war platform thanks to its integrated Command Console. Find it wherever old Star League mechs are found, as well as in the factory at Tukayyid where ComStar produces it.

NEW MECH VARIANTS: There are a handful of new mech variants in this release, including: 10 new variants for the RWR's forces; a new Shadow Hawk-style Periphery mech named the Skadi; there's a pair of new Wyvern variants (including one with a new weapon, the Vehicular Grenade Launcher); there are a lot of new gladiator heroes, all of which are also on the hero reward lists (included are heroes for the following chassis: Argus, Cephalus, Dragon Fire, Dragoon, Great Turtle, Icarus II, Lancelot, Medusa, Phoenix, Rifleman III, Sirocco, Talos, Tarantula, Valkyrie II, Vision Quest, Wawkalak, Yeoman, Cyclone, Ironclad, Lao Hu, Osteon, Pulverizer, Scorpion, and Verfolger); a large batch of new introtech and 3050-tech Commandos have been released, including the Blazing Inferno II (also, the Blazing Inferno I has had its designation updated to match the newly assigned canon one).

COMMUNITY CONTENT NO MORE: In a new first for BTA, a piece of Community Content has graduated from CC into BTA proper. The Surtur, a Hanseatic League original chassis, has been moved into BTA proper and has received two more variants. It has also had its model changed from the Wolverine to the Valkyrie II to better represent the sword the Surtur carries.

BREAKING NEWS IS BROKEN: This is a bit of a sad announcement but the flashpoint Breaking News has... some issues. We discovered this after last patch when it was discovered that Breaking News still wasn't spawning properly. It also turns out that Breaking News isn't actually *done* and while technically playable does not meet the standards we like to keep BTA to. For now, it remains unavailable to play through until such time as we can manage to fix it. Sorry folks.

COMMUNITY CONTENT: There's some new CC here today, hurrah! First we have a new pilot, Warper Jawa; there's a Hunchback with a Bombast PPC; the LBX-RAC5 got a further nerf (I don't want to hear any complaints, it needed it and you know it); the Blackjack BJ-1M was updated slightly; and there's a new JagerMech, the JM6-1M!

  • Fixed Gambier's allowed biomes such that you can actually get duels there as intended.
  • There was some file consolidation on the backend that changed some filepaths. Most users should see no effect but submodders might need to look around for a few things.
  • Knight at the Omni was properly fixed, again.
  • Fixed some RepMes for the Goliath Scorpions.
  • Lots of fixed typos and such.
  • A few mechs got expanded factionality (mostly pertaining to the Hanseatic League).
  • The Mech Taser got a small buff, it was rather underwhelming.
  • The Dire Wolf and the Kit Fox had incorrect structure values, that has been corrected.
  • A bug with the Black Python BP-3 and BP-4 was corrected.


IMPORTANT: v17.4 is an "update" update. In this case, read the detailed update notes above to see best practices on how to update to 17.3.

IMPORTANT: v17.4 is not a save breaking update, your saves are compatible and will work fine.

REMINDER: This update, and others like it, are made possible by my Patreon and Ko-Fi supporters. Without their support, updates would come slower and be less impactful. If you feel like being a part of the support for BTA, you can find me on Patreon (https://www.patreon.com/bloodydoves) and on Ko-Fi (https://ko-fi.com/bloodydoves)

REMINDER: Custom mod commissions are still available if you're interested. If you'd like to get your own community content added to BTA DM me, bloodydoves, and we can work something out.


BTA Light

BTA Light has been updated to v17.2.lite. This is a minor update, with a few minor fixes. However, it also includes the performance update mentioned above for BTA Classic, so it's definitely worth you getting.

Older Patch Notes

2024/4/1 - Patch v17.4 - The Amaris Fools patch.
2024/3/1 - Patch v17.3 - The CAB Reorganization patch.
2024/2/23 - Patch v17.2 - The Artillery Again patch.
2024/1/26 - Patch v17.1 - The Welcome to 2024 patch.
2023/12/22 - Patch v17.0 - The Christmas 2023 patch.
2023/11/24 - Patch v16.7 - The Grab Bag patch.
2023/10/20 - Patch v16.6 - The Fancy Gear patch.
2023/09/15 - Patch v16.5 - The Sanctuary Expansion patch.
2023/08/05 - Patch v16.4 - The Quirk-ttachment patch.
2023/07/07 - Patch v16.3 - The Aurigan Directorate patch.
2023/05/29 - Patch v16.2 - The 331st Division patch.
2023/04/24 - Patch v16.1 - The stand-in patch.
2023/04/14 - Patch v16.0 - The MechLab overhaul patch.
2023/04/01 - Patch v15.3.1 - The 2023 April Fool's patch.
2023/03/10 - Patch v15.3 - The SPAM expansion patch.
2022/02/07 - Patch v15.2 - The SPAM introduction patch. (this patch took place in 2023, the link is just wrong)
2022/01/05 - Patch v15.1.2 - The Fixes and a Spider patch. (this patch took place in 2023, the link is just wrong)
2022/12/27 - Patch v15.1.1 - The BD Forgot To Put Stuff in 15.1 patch.
2022/12/26 - Patch v15.1 - The Minor New Mechs patch.
2022/12/12 Patch v15.0 - The Sanctuary Worlds patch.
2022/10/5 Patch v14.4 - The Station Keeping patch.
2022/8/31 Patch v14.3.1 - Hotfix
2022/8/30 Patch v14.3 - The Electronic Warfare patch.
2022/8/18 Patch v14.2 - The C3 patch.
2022/8/1 Patch v14.1.1 - The Albatross/Koschei/Mercury II hotfix/patch.
2022/7/22 Patch v14.1 - The X-Quads Are REALLY Cool patch.
2022/6/24 Patch v14.0 - The 3-Year Anniversary patch.
2022/5/19 Patch v13.4.1 - The Quads Are Still Cool patch.
2022/5/12 Patch v13.4 - The Mech-Pocalypse and SAD patch.
2022/4/14 Patch v13.3 - The weather, airlifting, resupplying, and damage reduction patch.
2022/3/13 Patch v13.2.1 - The fistful of c-bills patch
2022/3/10 Patch v13.2 - The salvage rebalance patch
2022/2/11 Patch v13.1 - Bug fixins
2022/2/7 Patch v13.0 - Lots of BA, lots of other stuff. Save breaking patch
2022/1/1 Patch v12.1.2 - Hotfix
2021/12/31 Patch v12.1.1 - Hotfix
2021/12/30 Patch v12.1 - The drone and tank update
2021/12/25 Patch v.12.0.1 - Hotfix
2021/12/14 Patch v12.0 - The Christmas event update
2021/11/16 - Patch v11.4.3 - Hotfix
2021/11/16 - Patch v11.4.2 - Hotfix
2021/11/16 - Patch v11.4.1 - The Solaris update update
2021/11/3 - Patch v11.4 - The Solaris/BA update
2021/10/8 - Patch v11.3 - The artillery update
2021/9/26 - Patch v11.2 - Strafing runs and heat balances
2021/9/5 - Patch v11.1.1 - Hotfix
2021/9/5 - Patch v11.1 - The vehicle crew skill tree update
2021/8/9 - Patch v11.0.3 - Hotfix
2021/8/9 - Patch v11.0.2 - Hotfix
2021/8/9 - Patch v11.0.1 - Hotfix
2021/8/8 - Patch v11.0 - The Airdrop Beacon patch
2021/7/10 - Patch v10.5.1 - Hotfix
2021/7/10 - Patch v10.5 - The Resolve rework patch
2021/6/24 - Patch v10.4 - The Hoplite/Dig King/Ostscout/Toyama + new installer patch
2021/6/2 - Patch v10.3 - The WoB patch
2021/5/18 - Patch v10.2 - The Minsk patch
2021/5/3 - Patch v10.1 - The Von Rohrs patch
2021/4/24 - Patch v10 - The playable tanks + save breaking patch
2021/4/2 - Patch v9.4.1 - Hotfix
2021/3/31 - Patch v9.4 - The House Arano invades Terra/Community Content patch
2021/3/13 - Patch v9.3 - The WarTech IIC patch
2021/3/7 - Patch v9.2 - The bug fix patch
2021/2/27 - Patch v9.1 - Hotfix
2021/2/27 - Patch v9.0 - The Quad 'Mech patch
2021/2/13 - Patch v8.5.2 - Hotfix
2021/2/13 - Patch v8.5.1 - Hotfix
2021/2/13 - Patch v8.5 - The Zeppelin patch
2021/1/30 - Patch v8.4 - The Pilot Specializations patch
2021/1/17 - Patch v8.3 - The Clan Nova Cat/Diamond Shark + LAM AirMech mode patch
2021/1/2 - Patch v8.2 - The shop fix + ExcavatorMech patch
2020/12/21 - Patch v8.1 - Hotfix
2020/12/21 - Patch v8.0 - The Battle Armor patch
2020/11/25 - Patch v7.7.1 - Hotfix
2020/11/25 - Patch v7.7 - The Brigand/Mantis/Sha Yu/Enfield/Bombardier patch
2020/11/8 - Patch v7.6 - The new variants for lots of mechs patch
2020/11/2 - Patch v7.5.1 - Hotfix
2020/10/30 - Patch v7.5 - The TisButAScratch patch
2020/10/18 - Patch v7.4.1
2020/10/17 - Patch v7.4
2020/10/6 - Patch v7.3.3
2020/10/4 - Patch v7.3.2
2020/10/3 - Patch v7.3
2020/9/23 - Patch v7.2.1
2020/9/21 - Patch v7.2
2020/9/6 - Patch v7.1
2020/8/21 - Patch v7.0
2020/8/11 - Patch v6.4.1
2020/8/9 - Patch v6.4
2020/7/26 - Patch v6.3
2020/7/19 - Patch v6.2
2020/7/6 - Patch v6.1
2020/6/25 - Patch v6.0.1
2020/6/24 - Patch v6.0
2020/6/6 - Patch v5.5.2
2020/6/2 - Patch v5.5.1
2020/6/2 - Patch v5.5
2020/5/19 - Patch v5.4
2020/5/4 - Patch v5.3
2020/4/23 - Patch v5.2
2020/4/19 - Patch v5.1
2020/4/15 - Patch v5.0
2020/4/8 - Patch v4.6
2020/4/2 - Patch v4.5.1
2020/4/3 - Patch v4.5
2020/3/11 - Patch v4.4
2020/2/20 - Patch v4.3
2020/2/9 - Patch v4.2.2
2020/2/9 - Patch v4.2.1
2020/2/9 - Patch v4.2
2020/1/25 - Patch v4.1
2020/1/18 - Patch v4.0
2020/1/8 - Patch v3.9.5
2020/1/2 - Patch v3.9.4
2020/1/1 - Patch v3.9.3
2020/1/1 - Patch v3.9
2019/12/22 - Patch v3.8
2019/12/14 - Patch v3.7.4
2019/11/17 - Patch v3.6.1
2019/11/17 - Patch v3.6
2019/11/9 - Patch v3.5.1
2019/11/9 - Patch v3.5
2019/11/1 - Patch v3.4
2019/10/27 - Patch v3.3
2019/10/23 - Patch v3.2.1
2019/10/20 - Patch v3.2
2019/10/11 - Patch v3.1.2
2019/10/6 - Patch v3.1.1
2019/10/6 - Patch v3.1
2019/9/29 - Patch v3.0.2
2019/9/20 - Patch v3.0
2019/9/9 - Patch v2.9.2
2019/8/28 - Patch v2.9
2019/8/12 - Patch v2.8
2019/8/4 - Patch v2.7
2019/8/4 - Patch v2.6.2
2019/7/29 - Patch v2.6
2019/7/20 - Patch v2.5
2019/7/14 - Patch v2.4
2019/7/10 - Patch v2.3
2019/7/3 - Patch v2.2
2019/7/3 - Patch v2.1
2019/6/29 - Patch v2.0
2019/6/29 - Patch v1.4
2019/6/26 - Patch v1.3
2019/6/25 - Patch v1.2