Difference between revisions of "Patch Notes"

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= Latest Patch Notes =
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v17.4 (aka the "Amaris Fools!" patch) has been released to the installer. It's our annual April Fool's patch so you'll definitely want to see what we've got cookin' this time!
  
v11.1 (aka the "This Took Awhil-, Oh An Entire New Skill Tree, I Get It Now" release) has been released to the installer. This patch is largely a feature and bug-fixing patch so let's hop to it. We firmly recommend a new start for this patch, though it is not required, because you can end up fielding more units with this patch on an older save than you should be able to.
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'''SOMEHOW, AMARIS RETURNED:''' The Inner Sphere once knew true fear as Stefan Amaris, the Usurper of the Star League and conquerer of the Hegemony, crushed those who dared stand before his might and now, after centuries of hiding, he has returned to claim what is rightfully his. His realm, the Rim Worlds Republic, lives again and the worlds of the former Terran Hegemony will be his once more. If you dare, you can stand against his forces and be obliterated by his new superweapons in combat. If you are willing to accept him as your rightful lord though you can aid in his takeover and reap the plentiful rewards that come with such obesiance (put plainly, you can work for the RWR and ally with them; the RWR faction store has some unique mech variants and four new unique superweapons you can buy: the Meatgrinder MG, the Death Ray, the Mercy autocannon, and the Atom Smasher/10).
  
'''NEW MECH:''' The Fox, a 50 ton Diamond Shark Golden Century design, has come to BTA. This one's odd, you can only get it from the Diamond Sharks, either if they drop in in a 3-way battle and happen to spawn a Fox *or* more likely you'll have to buy one from them at Twycross. It's expensive, bring c-bills.
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'''THE RATTLER COMETH:''' Ok, you might think this is an April Fool's event but no, this is very real. The Rattler Mobile Fortress has been added to BTA as a unique "monster" fight akin to the Union and Overlord dropships. However, fighting a Rattler is like fighting a mobile mountain. It has no turrets that are easily killed like the dropships, instead the literally hundreds and hundreds of tons of weapons are built right into the body and are active right up until you kill the whole damn thing. Oh, and it has three Barracuda capital-scale missile launchers and a Sub-Capital Naval Laser to boot. Good luck, you are gonna need it. To be honest, I am dubious that you can kill it without extreme cheese but should you manage it, you'll get the ultimate reward (beat it to find out what it is). Finally, in order to fight this monster you must fly to Terra itself and buy the contract in the store, just like the dropship fights.
  
'''NEW MECH:''' The Legacy, an 80 ton Word of Blake assault mech, has arrived. The Word of Blake fields it as well as sells it in their faction store. The Legacy's earlier progenitor, the Rising Star, also is here and is fielded by ComStar exclusively.
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'''THE HANSEATIC CRUSADE HAS ARRIVED:''' As many of you predicted, the inclusion of the Goliath Scorpions and Nueva Castile was 100% a prelude to the Hanseatic Crusade. Starting in January 3065, Clan Goliath Scorpion will invade and assault the Hanseatic League and, over the course of that year and part of 3066, will eventually conquer it, ending in the foundation of the Scorpion Empire as the Clan unifies itself with Castile and the Hansa. You can participate in either side of the war as you like, the Scorpions will hire you and you can even ally with them (and later the Scorpion Empire) for access to their faction store. Enjoy the sprawling extended war!
  
'''NEW MECH (kinda):''' The Red Corsair, a semi-unique 85 ton assault mech, has arrived. This is a heavily modified Battlemaster used by a Clan "pirate" who modified her ride for maximum effect. Pirates stole the design for realz and put it into limited production. Get it by shooting pirates until they cough it up.
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'''NEW VOICEPACKS:''' At RogueTech's request, we have incorporated five new voicepacks from RT into BTA. These voicepacks include the Das, JellyRoll, MIG, Pagan, and Svelte voicepacks. I've given them a very cursory listen and they seem nice to me. BTA is still not super interested in further voicepacks but since RT asked nicely we decided to incorporate them as a favor to RT. Thanks, RT, for the extra content! <3
  
'''NEW MODEL:''' The Ion has changed model to something a little better looking. Still pretty similar but you'll notice the prefab swap if you have an Ion in your mechbay.
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'''DFA PENALTIES IMPLEMENTED:''' In order to attempt to curb the AI's extreme overuse of Death-From-Above attacks, we have implemented a DFA penalty setting. Right now, the DFA penalty is +7, which is pretty steep. We'll see if it helps curb the AI's bad behavior or not.
  
'''NEW BATTLE ARMOR:''' The Ravager Battle Armor has been released. This Marian BA comes with light weaponry but is pretty tanky for a BA. Get it, as well as a permanent contract for its airdrop, from the Marian Hegemony's faction store.
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'''DROP SLOT ADJUSTMENT:''' The UI has improved for putting Battle Armor onto BA carrier units. Now, in the deployment screen you'll see that each unit has a pop-up slot that you can put a BA suit + pilot into (assuming the unit can *carry* BA in the first place; if it can't carry BA you'll still see the slot but you can't put anything in the slot). For now, the four dedicated BA slots remain in Lance 3 but they may be getting removed as it's not clear what they're really useful for anymore, we'll see.
  
'''NEW MECHANIC (kinda):''' Tank pilots have their own skill list now. Tank pilots and mech pilots have different skill lists, with some crossover skills (such as Multi-Target or Sensor Lock). When you level up a pilot and select a rank 5/8/10 skill, you will see all possible options but only are offered the ones that your pilot qualifies for based on what they can drive. Accordingly, (MV) pilots are more valuable because they get the full selection of skills while (M) and (V) pilots have the restricted ability trees (the only remaining (MV) ronin is the Commander and Shade, all others are either (M) or (V) strictly now). The tank skills have been only lightly tested but should all work alright. If one does not work, please file a ticket so we can see and fix it.
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'''NEW PERFORMANCE ENHANCEMENT:''' Thanks to the work of community member, friend, and team member of BTA, Jamie Wolf, it has been discovered that HBS BT has a large amount of internal telemetry that HBS intended to use for data collection. However, that telemetry is no longer being used by HBS but *is* still running, causing noticeable performance slowdowns. In order to help performance, Jamie developed a mod that disables the telemetry from running and thus claws back some small performance gains. They're small but every bit counts! Thanks Jamie!
  
'''UPDATED MECHANIC:''' Starting lance sizes have been contracted somewhat. The point was raised, correctly, that the start of BTA is a little too easy. So to counteract this, we've changed things so that now you start with 4 mechs and 1 tank instead of 5 mechs and 2 tanks as well as dropping starting tonnage back to 400. We've added two new drop slot upgrades for players though so you can get back to 8/4 as desired. This does mean old saves can possibly field 9/5 units if they fully upgrade, which isn't really intended but it's an accidental possiblity. Beacuse of this, we recommend a new save.
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'''UPDATED OMNIMECH LOADOUT:''' The Preta (the Word of Blake Celestial OmniMech) has had its loadouts adjusted. Now, they all have a Retractable Blade in the left arm. Your Pretas will need to be stored and re-readied to receive the updated blade and to fix any errors introduced in your loadouts. This was done because the Preta is unusual. While it does not have the blade model in the *mechbay*, it does have it *in battle*. This produces odd dissonance and we decided to make it properly reflect the in-combat visuals with the addition of the blade.
  
'''NEW (and edited) DEFAULT SKILLS:'''  
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'''CLAN QUIRK MODIFIED:''' The Clan quirk now provides 10% decreased heat generation. This was done in order to help the Clans remain dangerous, help Clan chassis remain competitive, and to help the Clans manage their increased weapon heat in hot biomes.
*First Aid, the default pilot skill, has been clarified and improved.
 
*There is another default pilot skill, Emergency Vent. Emergency Vent consumes your entire turn but dumps 100 heat, for those "I got annihilated by inferno SRMs and have standard heat sinks" moments.
 
*Finally, there's a third default pilot skill, though this one is basically only for tanks right now: Careful Maneuvering. This gives you a 1-turn ability to move one hex and ignore terrain and pathing, letting you get unstuck from walls and holes and such.
 
  
'''NEW START:''' There's a non-Clan Lights Only start now. It's a decent spread of possible light mechs. Enjoy.
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'''NEW MECH CHASSIS:''' The Tolson, a 60 ton non-canon Star League e-war chassis, has snuck into battle. This mech is focused heavily on command and control functions and serves as an excellent e-war platform thanks to its integrated Command Console. Find it wherever old Star League mechs are found, as well as in the factory at Tukayyid where ComStar produces it.
  
'''UPDATED START:''' The Battle Armor start now includes a single light omnimech, just for laughs. Enjoy getting a Strider with your BA. :D
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'''NEW MECH VARIANTS:''' There are a handful of new mech variants in this release, including: 10 new variants for the RWR's forces; a new Shadow Hawk-style Periphery mech named the Skadi; there's a pair of new Wyvern variants (including one with a new weapon, the Vehicular Grenade Launcher); there are a lot of new gladiator heroes, all of which are also on the hero reward lists (included are heroes for the following chassis: Argus, Cephalus, Dragon Fire, Dragoon, Great Turtle, Icarus II, Lancelot, Medusa, Phoenix, Rifleman III, Sirocco, Talos, Tarantula, Valkyrie II, Vision Quest, Wawkalak, Yeoman, Cyclone, Ironclad, Lao Hu, Osteon, Pulverizer, Scorpion, and Verfolger); a large batch of new introtech and 3050-tech Commandos have been released, including the Blazing Inferno II (also, the Blazing Inferno I has had its designation updated to match the newly assigned canon one).
  
'''COMMUNITY CONTENT:''' There's a bunch of new CC with this patch: the Rapid LRM and Improved Rapid LRM (mounted on two Catapults) and the Clan Ultra LB-5X and Clan Ultra LB-2X (mounted on a Supernova).
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'''COMMUNITY CONTENT NO MORE:''' In a new first for BTA, a piece of Community Content has graduated from CC into BTA proper. The Surtur, a Hanseatic League original chassis, has been moved into BTA proper and has received two more variants. It has also had its model changed from the Wolverine to the Valkyrie II to better represent the sword the Surtur carries.
  
'''OTHER UPDATES/CHANGES:'''
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'''BREAKING NEWS IS BROKEN:''' This is a bit of a sad announcement but the flashpoint Breaking News has... some issues. We discovered this after last patch when it was discovered that Breaking News still wasn't spawning properly. It also turns out that Breaking News isn't actually *done* and while technically playable does not meet the standards we like to keep BTA to. For now, it remains unavailable to play through until such time as we can manage to fix it. Sorry folks.
*Winning a flareup on the star map, either an invasion or a raid, now provides a lootcrate of goodies! Using generic ones right now but more detailed ones will come in time.
 
*Gunnery sometimes provides a 15% chance for bonus damage/heat damage/stability damage on attacks, and has for a year+, but now there's floaties over your mech when the effect triggers! Enjoy the bonus damage.
 
*There's three new vehicle-only ronin to find and play with: Giant, Magestrix, and Hestur. Go find 'em!
 
*The Ontos tank has been made playable, find it in stores in the Inner Sphere.
 
*The end-of-mission screen now has anything that involved a c-bill cost to the player displaying as a neutral yellow color instead of a red failed color.
 
*Tank Panic has been dialed down (all the way to off).
 
*Null Sig and ECM have had their interaction (such as it was) clarified.
 
*Some starts now also include a single light tank, so you can tank it up earlier if you're into that.
 
*In the starting parts crate, you no longer get 1 of each airdrop beacon, instead getting one at random.
 
*Now destroying one specific BA suit will no longer insta-kill the entire squad. Hurrah!
 
*TSM/pTSM were nerfed, only doing 30% bonus kick/physical weapon damage instead of 50%. Punches are still at +50% though.
 
*Smoke ammo is clarified as to what the smoke actually *does*.
 
*Darius's pilot, XO, and his sibling (you know who he is) now use the DarthDarius voicepack from HBFT. Expect dark tidings.
 
*Burning forests and burned forests both have updated popup descriptions as to what happens in them. Also, burning forests now deal 25 heat instead of 10.
 
  
'''IMPORTANT:''' v11.1 is an "update" update. Run the installer again to let it just update your files and you're set to go. The installer auto-updates the CAB and injects Modtek for you.
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'''COMMUNITY CONTENT:''' There's some new CC here today, hurrah! First we have a new pilot, Warper Jawa; there's a Hunchback with a Bombast PPC; the LBX-RAC5 got a further nerf (I don't want to hear any complaints, it needed it and you know it); the Blackjack BJ-1M was updated slightly; and there's a new JagerMech, the JM6-1M!
  
'''IMPORTANT:''' v11.1 is not a save breaking update, your saves are compatible and will work fine.
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* Fixed Gambier's allowed biomes such that you can actually get duels there as intended.
 +
* There was some file consolidation on the backend that changed some filepaths. Most users should see no effect but submodders might need to look around for a few things.
 +
* Knight at the Omni was properly fixed, again.
 +
* Fixed some RepMes for the Goliath Scorpions.
 +
* Lots of fixed typos and such.
 +
* A few mechs got expanded factionality (mostly pertaining to the Hanseatic League).
 +
* The Mech Taser got a small buff, it was rather underwhelming.
 +
* The Dire Wolf and the Kit Fox had incorrect structure values, that has been corrected.
 +
* A bug with the Black Python BP-3 and BP-4 was corrected.
  
'''IMPORTANT:''' You can see v11.1's patch notes, as well as any BTA patch notes, on our wiki on this page: https://www.bta3062.com/index.php/Patch_Notes
 
  
'''REMINDER:''' This update, and others like it, are made possible by my Patreon supporters. Without their support, updates would come slower and be less impactful. If you feel like being a part of the support for BTA, you can find me here: https://www.patreon.com/bloodydoves
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'''IMPORTANT:''' v17.4 is an "update" update. In this case, read the detailed update notes above to see best practices on how to update to 17.3.
  
'''REMINDER:''' Custom mod commissions are still available if you're interested. If you'd like to get your own community content added to BTA DM me, bloodydoves, and we can work something out.
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'''IMPORTANT:''' v17.4 is not a save breaking update, your saves are compatible and will work fine.
  
 +
'''REMINDER:''' This update, and others like it, are made possible by my Patreon and Ko-Fi supporters. Without their support, updates would come slower and be less impactful. If you feel like being a part of the support for BTA, you can find me on Patreon (https://www.patreon.com/bloodydoves) and on Ko-Fi (https://ko-fi.com/bloodydoves)
  
 +
'''REMINDER:''' Custom mod commissions are still available if you're interested. If you'd like to get your own community content added to BTA DM me, bloodydoves, and we can work something out.
  
= Older Patch Notes =
 
  
[[Patch v1.2 - 2019/6/25]]
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== BTA Light ==
 +
BTA Light has been updated to v17.2.lite. This is a minor update, with a few minor fixes. However, it also includes the performance update mentioned above for BTA Classic, so it's definitely worth you getting.
  
[[Patch v1.3 - 2019/6/26]]
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= Older Patch Notes =
 
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[[2024/4/1 - Patch v17.4]] - The Amaris Fools patch.<br>
[[Patch v1.4 - 2019/6/29]]
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[[2024/3/1 - Patch v17.3]] - The CAB Reorganization patch.<br>
 
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[[2024/2/23 - Patch v17.2]] - The Artillery Again patch.<br>
[[Patch v2.0 - 2019/6/29]]
+
[[2024/1/26 - Patch v17.1]] - The Welcome to 2024 patch.<br>
 
+
[[2023/12/22 - Patch v17.0]] - The Christmas 2023 patch.<br>
[[Patch v2.1 - 2019/7/3]]
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[[2023/11/24 - Patch v16.7]] - The Grab Bag patch.<br>
 
+
[[2023/10/20 - Patch v16.6]] - The Fancy Gear patch.<br>
[[Patch v2.2 - 2019/7/3]]
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[[2023/09/15 - Patch v16.5]] - The Sanctuary Expansion patch.<br>
 
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[[2023/08/05 - Patch v16.4]] - The Quirk-ttachment patch.<br>
[[Patch v2.3 - 2019/7/10]]
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[[2023/07/07 - Patch v16.3]] - The Aurigan Directorate patch.<br>
 
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[[2023/05/29 - Patch v16.2]] - The 331st Division patch.<br>
[[Patch v2.4 - 2019/7/14]]
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[[2023/04/24 - Patch v16.1]] - The stand-in patch.<br>
 
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[[2023/04/14 - Patch v16.0]] - The MechLab overhaul patch.<br>
[[Patch v2.5 - 2019/7/20]]
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[[2023/04/01 - Patch v15.3.1]] - The 2023 April Fool's patch.<br>
 
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[[2023/03/10 - Patch v15.3]] - The SPAM expansion patch.<br>
[[Patch v2.6 - 2019/7/29]]
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[[2022/02/07 - Patch v15.2]] - The SPAM introduction patch. (this patch took place in 2023, the link is just wrong)<br>
 
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[[2022/01/05 - Patch v15.1.2]] - The Fixes and a Spider patch. (this patch took place in 2023, the link is just wrong)<br>
[[Patch v2.6.2 - 2019/8/4]]
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[[2022/12/27 - Patch v15.1.1]] - The BD Forgot To Put Stuff in 15.1 patch.<br>
 
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[[2022/12/26 - Patch v15.1]] - The Minor New Mechs patch.<br>
[[Patch v2.7 - 2019/8/4]]
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[[2022/12/12 Patch v15.0]] - The Sanctuary Worlds patch.<br>
 
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[[2022/10/5 Patch v14.4]] - The Station Keeping patch.<br>
[[Patch v2.8 - 2019/8/12]]
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[[2022/8/31 Patch v14.3.1]] - Hotfix<br>
 
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[[2022/8/30 Patch v14.3]] - The Electronic Warfare patch.<br>
[[Patch v2.9 - 2019/8/28]]
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[[2022/8/18 Patch v14.2]] - The C3 patch.<br>
 
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[[2022/8/1 Patch v14.1.1]] - The Albatross/Koschei/Mercury II hotfix/patch.<br>
[[Patch v2.9.2 - 2019/9/9]]
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[[2022/7/22 Patch v14.1]] - The X-Quads Are REALLY Cool patch.<br>
 
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[[2022/6/24 Patch v14.0]] - The 3-Year Anniversary patch.<br>
[[Patch v3.0 - 2019/9/20]]
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[[2022/5/19 Patch v13.4.1]] - The Quads Are Still Cool patch.<br>
 
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[[2022/5/12 Patch v13.4]] - The Mech-Pocalypse and SAD patch.<br>
[[Patch v3.0.2 - 2019/9/29]]
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[[2022/4/14 Patch v13.3]] - The weather, airlifting, resupplying, and damage reduction patch.<br>
 
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[[2022/3/13 Patch v13.2.1]] - The fistful of c-bills patch<br>
[[Patch v3.1 - 2019/10/6]]
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[[2022/3/10 Patch v13.2]] - The salvage rebalance patch<br>
 
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[[2022/2/11 Patch v13.1]] - Bug fixins<br>
[[Patch v3.1.1 - 2019/10/6]]
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[[2022/2/7 Patch v13.0]] - Lots of BA, lots of other stuff. Save breaking patch<br>
 
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[[2022/1/1 Patch v12.1.2]] - Hotfix<br>
[[Patch v3.1.2 - 2019/10/11]]
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[[2021/12/31 Patch v12.1.1]] - Hotfix<br>
 
+
[[2021/12/30 Patch v12.1]] - The drone and tank update<br>
[[Patch v3.2 - 2019/10/20]]
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[[2021/12/25 Patch v.12.0.1]] - Hotfix<br>
 
+
[[2021/12/14 Patch v12.0]] - The Christmas event update<br>
[[Patch v3.2.1 - 2019/10/23]]
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[[2021/11/16 - Patch v11.4.3]] - Hotfix<br>
 
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[[2021/11/16 - Patch v11.4.2]] - Hotfix<br>
[[Patch v3.3 - 2019/10/27]]
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[[2021/11/16 - Patch v11.4.1]] - The Solaris update update<br>
 
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[[2021/11/3 - Patch v11.4]] - The Solaris/BA update<br>
[[Patch v3.4 - 2019/11/1]]
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[[2021/10/8 - Patch v11.3]] - The artillery update<br>
 
+
[[2021/9/26 - Patch v11.2]] - Strafing runs and heat balances<br>
[[Patch v3.5 - 2019/11/9]]
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[[2021/9/5 - Patch v11.1.1]] - Hotfix<br>
 
+
[[2021/9/5 - Patch v11.1]] - The vehicle crew skill tree update<br>
[[Patch v3.5.1 - 2019/11/9]]
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[[2021/8/9 - Patch v11.0.3]] - Hotfix<br>
 
+
[[2021/8/9 - Patch v11.0.2]] - Hotfix<br>
[[Patch v3.6 - 2019/11/17]]
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[[2021/8/9 - Patch v11.0.1]] - Hotfix<br>
 
+
[[2021/8/8 - Patch v11.0]] - The Airdrop Beacon patch<br>
[[Patch v3.6.1 - 2019/11/17]]
+
[[2021/7/10 - Patch v10.5.1]] - Hotfix<br>
 
+
[[2021/7/10 - Patch v10.5]] - The Resolve rework patch<br>
[[Patch v3.7.4 - 2019/12/14]]
+
[[2021/6/24 - Patch v10.4]] - The Hoplite/Dig King/Ostscout/Toyama + new installer patch<br>
 
+
[[2021/6/2 - Patch v10.3]] - The WoB patch<br>
[[Patch v3.8 - 2019/12/22]]
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[[2021/5/18 - Patch v10.2]] - The Minsk patch<br>
 
+
[[2021/5/3 - Patch v10.1]] - The Von Rohrs patch<br>
[[Patch v3.9 - 2020/1/1]]
+
[[2021/4/24 - Patch v10]] - The playable tanks + save breaking patch<br>
 
+
[[2021/4/2 - Patch v9.4.1]] - Hotfix<br>
[[Patch v3.9.3 - 2020/1/1]]
+
[[2021/3/31 - Patch v9.4]] - The House Arano invades Terra/Community Content patch<br>
 
+
[[2021/3/13 - Patch v9.3]] - The WarTech IIC patch<br>
[[Patch v3.9.4 - 2020/1/2]]
+
[[2021/3/7 - Patch v9.2]] - The bug fix patch<br>
 
+
[[2021/2/27 - Patch v9.1]] - Hotfix<br>
[[Patch v3.9.5 - 2020/1/8]]
+
[[2021/2/27 - Patch v9.0]] - The Quad 'Mech patch<br>
 
+
[[2021/2/13 - Patch v8.5.2]] - Hotfix<br>
[[Patch v4.0 - 2020/1/18]]
+
[[2021/2/13 - Patch v8.5.1]] - Hotfix<br>
 
+
[[2021/2/13 - Patch v8.5]] - The Zeppelin patch<br>
[[Patch v4.1 - 2020/1/25]]
+
[[2021/1/30 - Patch v8.4]] - The Pilot Specializations patch<br>
 
+
[[2021/1/17 - Patch v8.3]] - The Clan Nova Cat/Diamond Shark + LAM AirMech mode patch<br>
[[Patch v4.2 - 2020/2/9]]
+
[[2021/1/2 - Patch v8.2]] - The shop fix + ExcavatorMech patch<br>
 
+
[[2020/12/21 - Patch v8.1]] - Hotfix<br>
[[Patch v4.2.1 - 2020/2/9]]
+
[[2020/12/21 - Patch v8.0]] - The Battle Armor patch<br>
 
+
[[2020/11/25 - Patch v7.7.1]] - Hotfix<br>
[[Patch v4.2.2 - 2020/2/9]]
+
[[2020/11/25 - Patch v7.7]] - The Brigand/Mantis/Sha Yu/Enfield/Bombardier patch<br>
 
+
[[2020/11/8 - Patch v7.6]] - The new variants for lots of mechs patch<br>
[[Patch v4.3 - 2020/2/20]]
+
[[2020/11/2 - Patch v7.5.1]] - Hotfix<br>
 
+
[[2020/10/30 - Patch v7.5]] - The TisButAScratch patch<br>
[[Patch v4.4 - 2020/3/11]]
+
[[2020/10/18 - Patch v7.4.1]]<br>
 
+
[[2020/10/17 - Patch v7.4]]<br>
[[Patch v4.5 - 2020/4/3]]
+
[[2020/10/6 - Patch v7.3.3]]<br>
 
+
[[2020/10/4 - Patch v7.3.2]]<br>
[[Patch v4.5.1 - 2020/4/2]]
+
[[2020/10/3 - Patch v7.3]]<br>
 
+
[[2020/9/23 - Patch v7.2.1]]<br>
[[Patch v4.6 - 2020/4/8]]
+
[[2020/9/21 - Patch v7.2]]<br>
 
+
[[2020/9/6 - Patch v7.1]]<br>
[[Patch v5.0 - 2020/4/15]]
+
[[2020/8/21 - Patch v7.0]]<br>
 
+
[[2020/8/11 - Patch v6.4.1]]<br>
[[Patch v5.1 - 2020/4/19]]
+
[[2020/8/9 - Patch v6.4]]<br>
 
+
[[2020/7/26 - Patch v6.3]]<br>
[[Patch v5.2 - 2020/4/23]]
+
[[2020/7/19 - Patch v6.2]]<br>
 
+
[[2020/7/6 - Patch v6.1]]<br>
[[Patch v5.3 - 2020/5/4]]
+
[[2020/6/25 - Patch v6.0.1]]<br>
 
+
[[2020/6/24 - Patch v6.0]]<br>
[[Patch v5.4 - 2020/5/19]]
+
[[2020/6/6 - Patch v5.5.2]]<br>
 
+
[[2020/6/2 - Patch v5.5.1]]<br>
[[Patch v5.5 - 2020/6/2]]
+
[[2020/6/2 - Patch v5.5]]<br>
 
+
[[2020/5/19 - Patch v5.4]]<br>
[[Patch v5.5.1 - 2020/6/2]]
+
[[2020/5/4 - Patch v5.3]]<br>
 
+
[[2020/4/23 - Patch v5.2]]<br>
[[Patch v5.5.2 - 2020/6/6]]
+
[[2020/4/19 - Patch v5.1]]<br>
 
+
[[2020/4/15 - Patch v5.0]]<br>
[[Patch v6.0 - 2020/6/24]]
+
[[2020/4/8 - Patch v4.6]]<br>
 
+
[[2020/4/2 - Patch v4.5.1]]<br>
[[Patch v6.0.1 - 2020/6/25]]
+
[[2020/4/3 - Patch v4.5]]<br>
 
+
[[2020/3/11 - Patch v4.4]]<br>
[[Patch v6.1 - 2020/7/6]]
+
[[2020/2/20 - Patch v4.3]]<br>
 
+
[[2020/2/9 - Patch v4.2.2]]<br>
[[Patch v6.2 - 2020/7/19]]
+
[[2020/2/9 - Patch v4.2.1]]<br>
 
+
[[2020/2/9 - Patch v4.2]]<br>
[[Patch v6.3 - 2020/7/26]]
+
[[2020/1/25 - Patch v4.1]]<br>
 
+
[[2020/1/18 - Patch v4.0]]<br>
[[Patch v6.4 - 2020/8/9]]
+
[[2020/1/8 - Patch v3.9.5]]<br>
 
+
[[2020/1/2 - Patch v3.9.4]]<br>
[[Patch v6.4.1 - 2020/8/11]]
+
[[2020/1/1 - Patch v3.9.3]]<br>
 
+
[[2020/1/1 - Patch v3.9]]<br>
[[Patch v7.0 - 2020/8/21]]
+
[[2019/12/22 - Patch v3.8]]<br>
 
+
[[2019/12/14 - Patch v3.7.4]]<br>
[[Patch v7.1 - 2020/9/6]]
+
[[2019/11/17 - Patch v3.6.1]]<br>
 
+
[[2019/11/17 - Patch v3.6]]<br>
[[Patch v7.2 - 2020/9/21]]
+
[[2019/11/9 - Patch v3.5.1]]<br>
 
+
[[2019/11/9 - Patch v3.5]]<br>
[[Patch v7.2.1 - 2020/9/23]]
+
[[2019/11/1 - Patch v3.4]]<br>
 
+
[[2019/10/27 - Patch v3.3]]<br>
[[Patch v7.3 - 2020/10/3]]
+
[[2019/10/23 - Patch v3.2.1]]<br>
 
+
[[2019/10/20 - Patch v3.2]]<br>
[[Patch v7.3.2 - 2020/10/4]]
+
[[2019/10/11 - Patch v3.1.2]]<br>
 
+
[[2019/10/6 - Patch v3.1.1]]<br>
[[Patch v7.3.3 - 2020/10/6]]
+
[[2019/10/6 - Patch v3.1]]<br>
 
+
[[2019/9/29 - Patch v3.0.2]]<br>
[[Patch v7.4 - 2020/10/17]]
+
[[2019/9/20 - Patch v3.0]]<br>
 
+
[[2019/9/9 - Patch v2.9.2]]<br>
[[Patch v7.4.1 - 2020/10/18]]
+
[[2019/8/28 - Patch v2.9]]<br>
 
+
[[2019/8/12 - Patch v2.8]]<br>
[[Patch v7.5 - 2020/10/30]] - The TisButAScratch patch
+
[[2019/8/4 - Patch v2.7]]<br>
 
+
[[2019/8/4 - Patch v2.6.2]]<br>
[[Patch v7.5.1 - 2020/11/2]] - Hotfix
+
[[2019/7/29 - Patch v2.6]]<br>
 
+
[[2019/7/20 - Patch v2.5]]<br>
[[Patch v7.6 - 2020/11/8]] - The new variants for lots of mechs patch
+
[[2019/7/14 - Patch v2.4]]<br>
 
+
[[2019/7/10 - Patch v2.3]]<br>
[[Patch v7.7 - 2020/11/25]] - The Brigand/Mantis/Sha Yu/Enfield/Bombardier patch
+
[[2019/7/3 - Patch v2.2]]<br>
 
+
[[2019/7/3 - Patch v2.1]]<br>
[[Patch v7.7.1 - 2020/11/25]] - Hotfix
+
[[2019/6/29 - Patch v2.0]]<br>
 
+
[[2019/6/29 - Patch v1.4]]<br>
[[Patch v8.0 - 2020/12/21]] - The Battle Armor patch
+
[[2019/6/26 - Patch v1.3]]<br>
 
+
[[2019/6/25 - Patch v1.2]]<br>
[[Patch v8.1 - 2020/12/21]] - Hotfix
 
 
 
[[Patch v8.2 - 2021/1/2]] - The shop fix + ExcavatorMech patch
 
 
 
[[Patch v8.3 - 2021/1/17]] - The Clan Nova Cat/Diamond Shark + LAM AirMech mode patch
 
 
 
[[Patch v8.4 - 2021/1/30]] - The Pilot Specializations patch
 
 
 
[[Patch v8.5 - 2021/2/13]] - The Zeppelin patch
 
 
 
[[Patch v8.5.1 - 2021/2/13]] - Hotfix
 
 
 
[[Patch v8.5.2 - 2021/2/13]] - Hotfix
 
 
 
[[Patch v9.0 - 2021/2/27]] - The Quad 'Mech patch
 
 
 
[[Patch v9.1 - 2021/2/27]] - Hotfix
 
 
 
[[Patch v9.2 - 2021/3/7]] - The bug fix patch
 
 
 
[[Patch v9.3 - 2021/3/13]] - The WarTech IIC patch
 
 
 
[[Patch v9.4 - 2021/3/31]] - The House Arano invades Terra/Community Content patch
 
 
 
[[Patch v9.4.1 - 2021/4/2]] - Hotfix
 
 
 
[[Patch v10 - 2021/4/24]] - The playable tanks + save breaking patch
 
 
 
[[Patch v10.1 - 2021/5/3]] - The Von Rohrs patch
 
 
 
[[Patch v10.2 - 2021/5/18]] - The Minsk patch
 
 
 
[[Patch v10.3 - 2021/6/2]] - The WoB patch
 
 
 
[[Patch v10.4 - 2021/6/24]] - The Hoplite/Dig King/Ostscout/Toyama + new installer patch
 
 
 
[[Patch v10.5 - 2021/7/10]] - The Resolve rework patch
 
 
 
[[Patch v10.5.1 - 2021/7/10]] - Hotfix
 
 
 
[[Patch v11.0 - 2021/8/8]] - The Airdrop Beacon patch
 
 
 
[[Patch v11.0.1 - 2021/8/9]] - Hotfix
 
 
 
[[Patch v11.0.2 - 2021/8/9]] - Hotfix
 
 
 
[[Patch v11.0.3 - 2021/8/9]] - Hotfix
 
 
 
[[Patch v11.1 - 2021/9/5]] - This Took Awhil-, Oh An Entire New Skill Tree, I Get It Now patch
 
  
 
[[Category:Patches]]
 
[[Category:Patches]]

Revision as of 19:46, 1 April 2024

v17.4 (aka the "Amaris Fools!" patch) has been released to the installer. It's our annual April Fool's patch so you'll definitely want to see what we've got cookin' this time!

SOMEHOW, AMARIS RETURNED: The Inner Sphere once knew true fear as Stefan Amaris, the Usurper of the Star League and conquerer of the Hegemony, crushed those who dared stand before his might and now, after centuries of hiding, he has returned to claim what is rightfully his. His realm, the Rim Worlds Republic, lives again and the worlds of the former Terran Hegemony will be his once more. If you dare, you can stand against his forces and be obliterated by his new superweapons in combat. If you are willing to accept him as your rightful lord though you can aid in his takeover and reap the plentiful rewards that come with such obesiance (put plainly, you can work for the RWR and ally with them; the RWR faction store has some unique mech variants and four new unique superweapons you can buy: the Meatgrinder MG, the Death Ray, the Mercy autocannon, and the Atom Smasher/10).

THE RATTLER COMETH: Ok, you might think this is an April Fool's event but no, this is very real. The Rattler Mobile Fortress has been added to BTA as a unique "monster" fight akin to the Union and Overlord dropships. However, fighting a Rattler is like fighting a mobile mountain. It has no turrets that are easily killed like the dropships, instead the literally hundreds and hundreds of tons of weapons are built right into the body and are active right up until you kill the whole damn thing. Oh, and it has three Barracuda capital-scale missile launchers and a Sub-Capital Naval Laser to boot. Good luck, you are gonna need it. To be honest, I am dubious that you can kill it without extreme cheese but should you manage it, you'll get the ultimate reward (beat it to find out what it is). Finally, in order to fight this monster you must fly to Terra itself and buy the contract in the store, just like the dropship fights.

THE HANSEATIC CRUSADE HAS ARRIVED: As many of you predicted, the inclusion of the Goliath Scorpions and Nueva Castile was 100% a prelude to the Hanseatic Crusade. Starting in January 3065, Clan Goliath Scorpion will invade and assault the Hanseatic League and, over the course of that year and part of 3066, will eventually conquer it, ending in the foundation of the Scorpion Empire as the Clan unifies itself with Castile and the Hansa. You can participate in either side of the war as you like, the Scorpions will hire you and you can even ally with them (and later the Scorpion Empire) for access to their faction store. Enjoy the sprawling extended war!

NEW VOICEPACKS: At RogueTech's request, we have incorporated five new voicepacks from RT into BTA. These voicepacks include the Das, JellyRoll, MIG, Pagan, and Svelte voicepacks. I've given them a very cursory listen and they seem nice to me. BTA is still not super interested in further voicepacks but since RT asked nicely we decided to incorporate them as a favor to RT. Thanks, RT, for the extra content! <3

DFA PENALTIES IMPLEMENTED: In order to attempt to curb the AI's extreme overuse of Death-From-Above attacks, we have implemented a DFA penalty setting. Right now, the DFA penalty is +7, which is pretty steep. We'll see if it helps curb the AI's bad behavior or not.

DROP SLOT ADJUSTMENT: The UI has improved for putting Battle Armor onto BA carrier units. Now, in the deployment screen you'll see that each unit has a pop-up slot that you can put a BA suit + pilot into (assuming the unit can *carry* BA in the first place; if it can't carry BA you'll still see the slot but you can't put anything in the slot). For now, the four dedicated BA slots remain in Lance 3 but they may be getting removed as it's not clear what they're really useful for anymore, we'll see.

NEW PERFORMANCE ENHANCEMENT: Thanks to the work of community member, friend, and team member of BTA, Jamie Wolf, it has been discovered that HBS BT has a large amount of internal telemetry that HBS intended to use for data collection. However, that telemetry is no longer being used by HBS but *is* still running, causing noticeable performance slowdowns. In order to help performance, Jamie developed a mod that disables the telemetry from running and thus claws back some small performance gains. They're small but every bit counts! Thanks Jamie!

UPDATED OMNIMECH LOADOUT: The Preta (the Word of Blake Celestial OmniMech) has had its loadouts adjusted. Now, they all have a Retractable Blade in the left arm. Your Pretas will need to be stored and re-readied to receive the updated blade and to fix any errors introduced in your loadouts. This was done because the Preta is unusual. While it does not have the blade model in the *mechbay*, it does have it *in battle*. This produces odd dissonance and we decided to make it properly reflect the in-combat visuals with the addition of the blade.

CLAN QUIRK MODIFIED: The Clan quirk now provides 10% decreased heat generation. This was done in order to help the Clans remain dangerous, help Clan chassis remain competitive, and to help the Clans manage their increased weapon heat in hot biomes.

NEW MECH CHASSIS: The Tolson, a 60 ton non-canon Star League e-war chassis, has snuck into battle. This mech is focused heavily on command and control functions and serves as an excellent e-war platform thanks to its integrated Command Console. Find it wherever old Star League mechs are found, as well as in the factory at Tukayyid where ComStar produces it.

NEW MECH VARIANTS: There are a handful of new mech variants in this release, including: 10 new variants for the RWR's forces; a new Shadow Hawk-style Periphery mech named the Skadi; there's a pair of new Wyvern variants (including one with a new weapon, the Vehicular Grenade Launcher); there are a lot of new gladiator heroes, all of which are also on the hero reward lists (included are heroes for the following chassis: Argus, Cephalus, Dragon Fire, Dragoon, Great Turtle, Icarus II, Lancelot, Medusa, Phoenix, Rifleman III, Sirocco, Talos, Tarantula, Valkyrie II, Vision Quest, Wawkalak, Yeoman, Cyclone, Ironclad, Lao Hu, Osteon, Pulverizer, Scorpion, and Verfolger); a large batch of new introtech and 3050-tech Commandos have been released, including the Blazing Inferno II (also, the Blazing Inferno I has had its designation updated to match the newly assigned canon one).

COMMUNITY CONTENT NO MORE: In a new first for BTA, a piece of Community Content has graduated from CC into BTA proper. The Surtur, a Hanseatic League original chassis, has been moved into BTA proper and has received two more variants. It has also had its model changed from the Wolverine to the Valkyrie II to better represent the sword the Surtur carries.

BREAKING NEWS IS BROKEN: This is a bit of a sad announcement but the flashpoint Breaking News has... some issues. We discovered this after last patch when it was discovered that Breaking News still wasn't spawning properly. It also turns out that Breaking News isn't actually *done* and while technically playable does not meet the standards we like to keep BTA to. For now, it remains unavailable to play through until such time as we can manage to fix it. Sorry folks.

COMMUNITY CONTENT: There's some new CC here today, hurrah! First we have a new pilot, Warper Jawa; there's a Hunchback with a Bombast PPC; the LBX-RAC5 got a further nerf (I don't want to hear any complaints, it needed it and you know it); the Blackjack BJ-1M was updated slightly; and there's a new JagerMech, the JM6-1M!

  • Fixed Gambier's allowed biomes such that you can actually get duels there as intended.
  • There was some file consolidation on the backend that changed some filepaths. Most users should see no effect but submodders might need to look around for a few things.
  • Knight at the Omni was properly fixed, again.
  • Fixed some RepMes for the Goliath Scorpions.
  • Lots of fixed typos and such.
  • A few mechs got expanded factionality (mostly pertaining to the Hanseatic League).
  • The Mech Taser got a small buff, it was rather underwhelming.
  • The Dire Wolf and the Kit Fox had incorrect structure values, that has been corrected.
  • A bug with the Black Python BP-3 and BP-4 was corrected.


IMPORTANT: v17.4 is an "update" update. In this case, read the detailed update notes above to see best practices on how to update to 17.3.

IMPORTANT: v17.4 is not a save breaking update, your saves are compatible and will work fine.

REMINDER: This update, and others like it, are made possible by my Patreon and Ko-Fi supporters. Without their support, updates would come slower and be less impactful. If you feel like being a part of the support for BTA, you can find me on Patreon (https://www.patreon.com/bloodydoves) and on Ko-Fi (https://ko-fi.com/bloodydoves)

REMINDER: Custom mod commissions are still available if you're interested. If you'd like to get your own community content added to BTA DM me, bloodydoves, and we can work something out.


BTA Light

BTA Light has been updated to v17.2.lite. This is a minor update, with a few minor fixes. However, it also includes the performance update mentioned above for BTA Classic, so it's definitely worth you getting.

Older Patch Notes

2024/4/1 - Patch v17.4 - The Amaris Fools patch.
2024/3/1 - Patch v17.3 - The CAB Reorganization patch.
2024/2/23 - Patch v17.2 - The Artillery Again patch.
2024/1/26 - Patch v17.1 - The Welcome to 2024 patch.
2023/12/22 - Patch v17.0 - The Christmas 2023 patch.
2023/11/24 - Patch v16.7 - The Grab Bag patch.
2023/10/20 - Patch v16.6 - The Fancy Gear patch.
2023/09/15 - Patch v16.5 - The Sanctuary Expansion patch.
2023/08/05 - Patch v16.4 - The Quirk-ttachment patch.
2023/07/07 - Patch v16.3 - The Aurigan Directorate patch.
2023/05/29 - Patch v16.2 - The 331st Division patch.
2023/04/24 - Patch v16.1 - The stand-in patch.
2023/04/14 - Patch v16.0 - The MechLab overhaul patch.
2023/04/01 - Patch v15.3.1 - The 2023 April Fool's patch.
2023/03/10 - Patch v15.3 - The SPAM expansion patch.
2022/02/07 - Patch v15.2 - The SPAM introduction patch. (this patch took place in 2023, the link is just wrong)
2022/01/05 - Patch v15.1.2 - The Fixes and a Spider patch. (this patch took place in 2023, the link is just wrong)
2022/12/27 - Patch v15.1.1 - The BD Forgot To Put Stuff in 15.1 patch.
2022/12/26 - Patch v15.1 - The Minor New Mechs patch.
2022/12/12 Patch v15.0 - The Sanctuary Worlds patch.
2022/10/5 Patch v14.4 - The Station Keeping patch.
2022/8/31 Patch v14.3.1 - Hotfix
2022/8/30 Patch v14.3 - The Electronic Warfare patch.
2022/8/18 Patch v14.2 - The C3 patch.
2022/8/1 Patch v14.1.1 - The Albatross/Koschei/Mercury II hotfix/patch.
2022/7/22 Patch v14.1 - The X-Quads Are REALLY Cool patch.
2022/6/24 Patch v14.0 - The 3-Year Anniversary patch.
2022/5/19 Patch v13.4.1 - The Quads Are Still Cool patch.
2022/5/12 Patch v13.4 - The Mech-Pocalypse and SAD patch.
2022/4/14 Patch v13.3 - The weather, airlifting, resupplying, and damage reduction patch.
2022/3/13 Patch v13.2.1 - The fistful of c-bills patch
2022/3/10 Patch v13.2 - The salvage rebalance patch
2022/2/11 Patch v13.1 - Bug fixins
2022/2/7 Patch v13.0 - Lots of BA, lots of other stuff. Save breaking patch
2022/1/1 Patch v12.1.2 - Hotfix
2021/12/31 Patch v12.1.1 - Hotfix
2021/12/30 Patch v12.1 - The drone and tank update
2021/12/25 Patch v.12.0.1 - Hotfix
2021/12/14 Patch v12.0 - The Christmas event update
2021/11/16 - Patch v11.4.3 - Hotfix
2021/11/16 - Patch v11.4.2 - Hotfix
2021/11/16 - Patch v11.4.1 - The Solaris update update
2021/11/3 - Patch v11.4 - The Solaris/BA update
2021/10/8 - Patch v11.3 - The artillery update
2021/9/26 - Patch v11.2 - Strafing runs and heat balances
2021/9/5 - Patch v11.1.1 - Hotfix
2021/9/5 - Patch v11.1 - The vehicle crew skill tree update
2021/8/9 - Patch v11.0.3 - Hotfix
2021/8/9 - Patch v11.0.2 - Hotfix
2021/8/9 - Patch v11.0.1 - Hotfix
2021/8/8 - Patch v11.0 - The Airdrop Beacon patch
2021/7/10 - Patch v10.5.1 - Hotfix
2021/7/10 - Patch v10.5 - The Resolve rework patch
2021/6/24 - Patch v10.4 - The Hoplite/Dig King/Ostscout/Toyama + new installer patch
2021/6/2 - Patch v10.3 - The WoB patch
2021/5/18 - Patch v10.2 - The Minsk patch
2021/5/3 - Patch v10.1 - The Von Rohrs patch
2021/4/24 - Patch v10 - The playable tanks + save breaking patch
2021/4/2 - Patch v9.4.1 - Hotfix
2021/3/31 - Patch v9.4 - The House Arano invades Terra/Community Content patch
2021/3/13 - Patch v9.3 - The WarTech IIC patch
2021/3/7 - Patch v9.2 - The bug fix patch
2021/2/27 - Patch v9.1 - Hotfix
2021/2/27 - Patch v9.0 - The Quad 'Mech patch
2021/2/13 - Patch v8.5.2 - Hotfix
2021/2/13 - Patch v8.5.1 - Hotfix
2021/2/13 - Patch v8.5 - The Zeppelin patch
2021/1/30 - Patch v8.4 - The Pilot Specializations patch
2021/1/17 - Patch v8.3 - The Clan Nova Cat/Diamond Shark + LAM AirMech mode patch
2021/1/2 - Patch v8.2 - The shop fix + ExcavatorMech patch
2020/12/21 - Patch v8.1 - Hotfix
2020/12/21 - Patch v8.0 - The Battle Armor patch
2020/11/25 - Patch v7.7.1 - Hotfix
2020/11/25 - Patch v7.7 - The Brigand/Mantis/Sha Yu/Enfield/Bombardier patch
2020/11/8 - Patch v7.6 - The new variants for lots of mechs patch
2020/11/2 - Patch v7.5.1 - Hotfix
2020/10/30 - Patch v7.5 - The TisButAScratch patch
2020/10/18 - Patch v7.4.1
2020/10/17 - Patch v7.4
2020/10/6 - Patch v7.3.3
2020/10/4 - Patch v7.3.2
2020/10/3 - Patch v7.3
2020/9/23 - Patch v7.2.1
2020/9/21 - Patch v7.2
2020/9/6 - Patch v7.1
2020/8/21 - Patch v7.0
2020/8/11 - Patch v6.4.1
2020/8/9 - Patch v6.4
2020/7/26 - Patch v6.3
2020/7/19 - Patch v6.2
2020/7/6 - Patch v6.1
2020/6/25 - Patch v6.0.1
2020/6/24 - Patch v6.0
2020/6/6 - Patch v5.5.2
2020/6/2 - Patch v5.5.1
2020/6/2 - Patch v5.5
2020/5/19 - Patch v5.4
2020/5/4 - Patch v5.3
2020/4/23 - Patch v5.2
2020/4/19 - Patch v5.1
2020/4/15 - Patch v5.0
2020/4/8 - Patch v4.6
2020/4/2 - Patch v4.5.1
2020/4/3 - Patch v4.5
2020/3/11 - Patch v4.4
2020/2/20 - Patch v4.3
2020/2/9 - Patch v4.2.2
2020/2/9 - Patch v4.2.1
2020/2/9 - Patch v4.2
2020/1/25 - Patch v4.1
2020/1/18 - Patch v4.0
2020/1/8 - Patch v3.9.5
2020/1/2 - Patch v3.9.4
2020/1/1 - Patch v3.9.3
2020/1/1 - Patch v3.9
2019/12/22 - Patch v3.8
2019/12/14 - Patch v3.7.4
2019/11/17 - Patch v3.6.1
2019/11/17 - Patch v3.6
2019/11/9 - Patch v3.5.1
2019/11/9 - Patch v3.5
2019/11/1 - Patch v3.4
2019/10/27 - Patch v3.3
2019/10/23 - Patch v3.2.1
2019/10/20 - Patch v3.2
2019/10/11 - Patch v3.1.2
2019/10/6 - Patch v3.1.1
2019/10/6 - Patch v3.1
2019/9/29 - Patch v3.0.2
2019/9/20 - Patch v3.0
2019/9/9 - Patch v2.9.2
2019/8/28 - Patch v2.9
2019/8/12 - Patch v2.8
2019/8/4 - Patch v2.7
2019/8/4 - Patch v2.6.2
2019/7/29 - Patch v2.6
2019/7/20 - Patch v2.5
2019/7/14 - Patch v2.4
2019/7/10 - Patch v2.3
2019/7/3 - Patch v2.2
2019/7/3 - Patch v2.1
2019/6/29 - Patch v2.0
2019/6/29 - Patch v1.4
2019/6/26 - Patch v1.3
2019/6/25 - Patch v1.2