Difference between revisions of "Patch Notes"

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v13.2.1 (aka the "Here, Have A Pile of Cash" release) has been released to the installer. This is a pretty quick and light patch with one significant feature.
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v17.4 (aka the "Amaris Fools!" patch) has been released to the installer. It's our annual April Fool's patch so you'll definitely want to see what we've got cookin' this time!
  
'''ECONOMY UPDATE:''' C-bill payouts have, across the board, been increased by 50%. Further, c-bill payout on Target Acquisitions and Attack/Defend missions has been increased to 150% normal.  
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'''SOMEHOW, AMARIS RETURNED:''' The Inner Sphere once knew true fear as Stefan Amaris, the Usurper of the Star League and conquerer of the Hegemony, crushed those who dared stand before his might and now, after centuries of hiding, he has returned to claim what is rightfully his. His realm, the Rim Worlds Republic, lives again and the worlds of the former Terran Hegemony will be his once more. If you dare, you can stand against his forces and be obliterated by his new superweapons in combat. If you are willing to accept him as your rightful lord though you can aid in his takeover and reap the plentiful rewards that come with such obesiance (put plainly, you can work for the RWR and ally with them; the RWR faction store has some unique mech variants and four new unique superweapons you can buy: the Meatgrinder MG, the Death Ray, the Mercy autocannon, and the Atom Smasher/10).
  
* TAGs and C3 Masters no longer soft lock the game. Whoops.
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'''THE RATTLER COMETH:''' Ok, you might think this is an April Fool's event but no, this is very real. The Rattler Mobile Fortress has been added to BTA as a unique "monster" fight akin to the Union and Overlord dropships. However, fighting a Rattler is like fighting a mobile mountain. It has no turrets that are easily killed like the dropships, instead the literally hundreds and hundreds of tons of weapons are built right into the body and are active right up until you kill the whole damn thing. Oh, and it has three Barracuda capital-scale missile launchers and a Sub-Capital Naval Laser to boot. Good luck, you are gonna need it. To be honest, I am dubious that you can kill it without extreme cheese but should you manage it, you'll get the ultimate reward (beat it to find out what it is). Finally, in order to fight this monster you must fly to Terra itself and buy the contract in the store, just like the dropship fights.
* A bunch of planets now have proper descriptions! Yay! Thanks, Blue!
 
* Fixed a mistake with the Primitive Commando 1A.
 
* There's been some retagging for factions done on some Clan mechs. There might be occasional spawn failures (if a Charger spawns, it's a spawn failure), just be patient and let us know so we can find the spawn holes and fix them.
 
* In Community Content, the Stormbreaker Magshot Array has been repriced, it's cheaper now. Yay!
 
  
'''IMPORTANT:''' v13.2.1 is an "update" update. In this case, clear your Mods folder manually and then run the installer, it'll do the work for you.
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'''THE HANSEATIC CRUSADE HAS ARRIVED:''' As many of you predicted, the inclusion of the Goliath Scorpions and Nueva Castile was 100% a prelude to the Hanseatic Crusade. Starting in January 3065, Clan Goliath Scorpion will invade and assault the Hanseatic League and, over the course of that year and part of 3066, will eventually conquer it, ending in the foundation of the Scorpion Empire as the Clan unifies itself with Castile and the Hansa. You can participate in either side of the war as you like, the Scorpions will hire you and you can even ally with them (and later the Scorpion Empire) for access to their faction store. Enjoy the sprawling extended war!
'''IMPORTANT:''' v13.2.1 is not a save breaking update, your saves are compatible and will work fine.
 
'''IMPORTANT:''' You can see v13.2.1's patch notes, as well as any BTA patch notes, on our wiki on this page: https://www.bta3062.com/index.php/Patch_Notes
 
  
'''REMINDER:''' This update, and others like it, are made possible by my Patreon supporters. Without their support, updates would come slower and be less impactful. If you feel like being a part of the support for BTA, you can find me here: https://www.patreon.com/bloodydoves
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'''NEW VOICEPACKS:''' At RogueTech's request, we have incorporated five new voicepacks from RT into BTA. These voicepacks include the Das, JellyRoll, MIG, Pagan, and Svelte voicepacks. I've given them a very cursory listen and they seem nice to me. BTA is still not super interested in further voicepacks but since RT asked nicely we decided to incorporate them as a favor to RT. Thanks, RT, for the extra content! <3
'''REMINDER:''' Custom mod commissions are still available if you're interested. If you'd like to get your own community content added to BTA DM me, bloodydoves, and we can work something out.
 
  
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'''DFA PENALTIES IMPLEMENTED:''' In order to attempt to curb the AI's extreme overuse of Death-From-Above attacks, we have implemented a DFA penalty setting. Right now, the DFA penalty is +7, which is pretty steep. We'll see if it helps curb the AI's bad behavior or not.
  
v13.2 (aka the "Someone's Gonna Dislike This One..." release) has been released to the installer. This is a relatively regular-sized patch, there's some new gear, some new mechs, some updated mechanics, lotta good stuff, let's get to it.  
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'''DROP SLOT ADJUSTMENT:''' The UI has improved for putting Battle Armor onto BA carrier units. Now, in the deployment screen you'll see that each unit has a pop-up slot that you can put a BA suit + pilot into (assuming the unit can *carry* BA in the first place; if it can't carry BA you'll still see the slot but you can't put anything in the slot). For now, the four dedicated BA slots remain in Lance 3 but they may be getting removed as it's not clear what they're really useful for anymore, we'll see.
  
'''NEW MECH:''' The [[Grigori]], a 60 ton [[Word of Blake]] OmniMech, has lumbered into play. This is another member of the [[:Category:Celestial Mechs|Celestial series]] of WoB OmniMechs (along with the [[Archangel]], [[Preta]], and [[Seraph]] that we already have). You can get it from, who else, the Word of Blake (as well as in their faction store).
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'''NEW PERFORMANCE ENHANCEMENT:''' Thanks to the work of community member, friend, and team member of BTA, Jamie Wolf, it has been discovered that HBS BT has a large amount of internal telemetry that HBS intended to use for data collection. However, that telemetry is no longer being used by HBS but *is* still running, causing noticeable performance slowdowns. In order to help performance, Jamie developed a mod that disables the telemetry from running and thus claws back some small performance gains. They're small but every bit counts! Thanks Jamie!
  
'''NEW MECH:''' The [[Ymir]], a 90 ton Age of War [[Lyran Commonwealth|Lyran]] mech, has sprinted to battle. This tall, lanky, very weird mech can be found with the Lyrans as well as in their faction store.
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'''UPDATED OMNIMECH LOADOUT:''' The Preta (the Word of Blake Celestial OmniMech) has had its loadouts adjusted. Now, they all have a Retractable Blade in the left arm. Your Pretas will need to be stored and re-readied to receive the updated blade and to fix any errors introduced in your loadouts. This was done because the Preta is unusual. While it does not have the blade model in the *mechbay*, it does have it *in battle*. This produces odd dissonance and we decided to make it properly reflect the in-combat visuals with the addition of the blade.
  
'''NEW MECH (kind of):''' The [[Clint#CLNT-IIC|Clint IIC]] exists. All the Clans field it. It uses the standard Clint model since, well, it's basically exactly a Clint.
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'''CLAN QUIRK MODIFIED:''' The Clan quirk now provides 10% decreased heat generation. This was done in order to help the Clans remain dangerous, help Clan chassis remain competitive, and to help the Clans manage their increased weapon heat in hot biomes.
  
'''NEW BATTLE ARMOR:''' The [[Simo Battle Armor|Simo BA]] has come to BTA. This BA is purpose-built to snipe at range, using its [[Battle_Armor_Weapons#BA_Heavy_Sniper_AC|Heavy Sniper AC]] to do long-range piercing damage to enemies. This BA can be found in the [[Capellan Confederation#Faction Store Inventory|House Liao faction store]].
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'''NEW MECH CHASSIS:''' The Tolson, a 60 ton non-canon Star League e-war chassis, has snuck into battle. This mech is focused heavily on command and control functions and serves as an excellent e-war platform thanks to its integrated Command Console. Find it wherever old Star League mechs are found, as well as in the factory at Tukayyid where ComStar produces it.
  
'''NEW VTOL:''' The [[Utakke|Utakke Transport VTOL]] has arrived. This is a light BA carrier VTOL, specialized for fast raids and capable of ferrying one battle armor squad basically anywhere in a hurry. It appears in Periphery general stores like normal vehicles do.
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'''NEW MECH VARIANTS:''' There are a handful of new mech variants in this release, including: 10 new variants for the RWR's forces; a new Shadow Hawk-style Periphery mech named the Skadi; there's a pair of new Wyvern variants (including one with a new weapon, the Vehicular Grenade Launcher); there are a lot of new gladiator heroes, all of which are also on the hero reward lists (included are heroes for the following chassis: Argus, Cephalus, Dragon Fire, Dragoon, Great Turtle, Icarus II, Lancelot, Medusa, Phoenix, Rifleman III, Sirocco, Talos, Tarantula, Valkyrie II, Vision Quest, Wawkalak, Yeoman, Cyclone, Ironclad, Lao Hu, Osteon, Pulverizer, Scorpion, and Verfolger); a large batch of new introtech and 3050-tech Commandos have been released, including the Blazing Inferno II (also, the Blazing Inferno I has had its designation updated to match the newly assigned canon one).
  
'''NEW VTOL:''' The [[Dakota|Dakota Gunship VTOL]] has arrived. This is a light BA carrier VTOL capable of permitting the mounted battle armor squad to shoot out the window at enemy targets. The Dakota exists to ferry BA around but also to form a sort of flying customizable gunship. It appears in Inner Sphere general stores like normal vehicles do.
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'''COMMUNITY CONTENT NO MORE:''' In a new first for BTA, a piece of Community Content has graduated from CC into BTA proper. The Surtur, a Hanseatic League original chassis, has been moved into BTA proper and has received two more variants. It has also had its model changed from the Wolverine to the Valkyrie II to better represent the sword the Surtur carries.
  
'''SIGNIFICANT UPDATE:''' Contract salvage amounts have been overall standardized. For a long while we've noticed that salvage is always better than c-bills and that's been something we wanted to do something about. Part of that is that, at higher skulls, you get *more* salvage rights, further encouraging salvage over c-bills since the salvage just scales so much better than cold hard cash. To address this, we've reduced max salvage to around 4/16 on the top end on regular contracts (flashpoints and unique contracts are exempted from any changes). I know this won't be popular but the intent is to encourage sometimes looking at the cash option. We're talking about increasing c-bill payouts in general as well, to further encourage the debate between cash and salvage.
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'''BREAKING NEWS IS BROKEN:''' This is a bit of a sad announcement but the flashpoint Breaking News has... some issues. We discovered this after last patch when it was discovered that Breaking News still wasn't spawning properly. It also turns out that Breaking News isn't actually *done* and while technically playable does not meet the standards we like to keep BTA to. For now, it remains unavailable to play through until such time as we can manage to fix it. Sorry folks.
  
'''NEW FEATURE:''' The [[Engine_Compact|Compact Fusion Engine]], the [[Engine_Fuel_Cell|Fuel Cell Engine]], and the [[Engine_XXL|XXL Fusion Engine]] all received some moderate edits. The CFE now, in addition to weighing more, also increases your walk speed by 25%. The Fuel Cell, though it can only use SHS, flat out removes 20 heat a turn automatically just for showing up. The XXL/cXXL now generate a flat 20 heat at all times. The goal with the CFE/FuelCell is to make them more interesting options for unusual builds. The goal with the XXL is to make it more table accurate rather than the kludged together 20% generation they used to have.
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'''COMMUNITY CONTENT:''' There's some new CC here today, hurrah! First we have a new pilot, Warper Jawa; there's a Hunchback with a Bombast PPC; the LBX-RAC5 got a further nerf (I don't want to hear any complaints, it needed it and you know it); the Blackjack BJ-1M was updated slightly; and there's a new JagerMech, the JM6-1M!
  
'''NEW FEATURE (sort of):''' A few factions on the starmap should be significantly more aggressive. [[St. Ives Compact|St. Ives]] and [[Clan Nova Cat]] have had their general aggression dialed up significantly to try and encourage them to actually attack their neighbors a little. Also, the Ives-Liao war should be a little more bloody now since they both had their aggression against one another turned up 50%. Hopefully, this will lead to more combat between the factions.
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* Fixed Gambier's allowed biomes such that you can actually get duels there as intended.
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* There was some file consolidation on the backend that changed some filepaths. Most users should see no effect but submodders might need to look around for a few things.
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* Knight at the Omni was properly fixed, again.
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* Fixed some RepMes for the Goliath Scorpions.
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* Lots of fixed typos and such.
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* A few mechs got expanded factionality (mostly pertaining to the Hanseatic League).
 +
* The Mech Taser got a small buff, it was rather underwhelming.
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* The Dire Wolf and the Kit Fox had incorrect structure values, that has been corrected.
 +
* A bug with the Black Python BP-3 and BP-4 was corrected.
  
'''NEW WEAPON:''' The [[Weapons#Mech Taser|Mech Taser]] now exists! Thanks to some Dark Wizardry we can now instantly shut someone down with a taser. Yeah, have fun with that one. You can get it on two brand new [[:Category:Hero Mechs|hero mechs]] in [[Game Worlds|Gameworld]] duels (the [[Osprey#OSP-NP|Osprey Nap Time]] and the [[Firefly#FFL-TF|Firefly Tazerface]]) or you can buy the Taser and its ammo from the [[Federated_Suns#Faction_Store_Inventory|Davion faction store]]!
 
  
'''NEW EQUIPMENT:''' The [[Gyro Heavy Duty|Heavy Duty Gyro]] now exists. It reduces incoming stability damage by a significant amount but also weighs a lot.
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'''IMPORTANT:''' v17.4 is an "update" update. In this case, read the detailed update notes above to see best practices on how to update to 17.3.
  
'''NEW HEAT SINK:''' The [[Heat_Sinks#Heat_Sink_Freezer_.28D.29|Freezer Heat Sink]] has been added. This is a unique style of heat sink. It's a special heat sink that only functions with SHS kits (and does not have its own kit). The Freezer sinks 8 heat and is 3 crits. It exists both as an interesting historical curio and also to help encourage unusual SHS builds. To go along with this, several kinds of heat sinks have been added into stores, including the Freezer, the Double-Strength (what was once called the Proto-Double Heat Sink or pDHS), and the Mini Heat Sink, all of which should be more available now.
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'''IMPORTANT:''' v17.4 is not a save breaking update, your saves are compatible and will work fine.
  
'''UPDATED MECHS:''' Every mech that features a melee weapon now has all the actuators in the relevant arm fixed in place. We've received a number of reports from people saying that the physical weapons don't work when, in fact, they'd just removed the actuators, thus deactivating the weapons. This was suboptimal, so we've now resolved the issue by just welding the actuators in place so they cannot be removed. Voila, problem resolved.
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'''REMINDER:''' This update, and others like it, are made possible by my Patreon and Ko-Fi supporters. Without their support, updates would come slower and be less impactful. If you feel like being a part of the support for BTA, you can find me on Patreon (https://www.patreon.com/bloodydoves) and on Ko-Fi (https://ko-fi.com/bloodydoves)
  
'''UPDATED MECHS:''' The [[Marauder#MAD-4X|Marauder MAD-4X]] and the [[Griffin - 60T#GRF-2N-X|Super Griffin GRF-2N-X]] have both been updated to proper TT-compliant stats to reflect the fact that we have true Freezer Heat Sinks now (see above). The Marauder is now available in the [[Free_Worlds_League#Faction_Store_Inventory|Marik faction store]] and the Super Griffin (and Super Wasp!) are available in the Davion faction store.
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'''REMINDER:''' Custom mod commissions are still available if you're interested. If you'd like to get your own community content added to BTA DM me, bloodydoves, and we can work something out.  
  
'''COMMUNITY CONTENT:''' Bunch of new [[Community Content|CC]] has been added, such as a new [[Bombard#BMB-SB|Bombard]], [[Banshee#BNC-SB|Banshee]], [[Lynx#LNX-SB|Lynx]], [[Thug#THG-SB|Thug]], and [[Hunchback#HBK-DIED|Hunchback]], several [[Sillybuggers - Pilot|new]] [[InControl - Pilot|pilots]], and a new planet ([[Astral Australis]]).
 
  
'''COMMUNITY CONTENT (again):''' An entirely new techbase exists in CC now, the 3rd Generation techbase. This comes to BT from an April Fools product, ``Free Tai- St. Ives``, put out by Catalyst Game Labs some years ago in their traditional April Fools manner. Included is tech from a hypothetical "3rd Generation" of technology that is, frankly, pretty absurdly powerful. As of writing, only a few mechs using this tech exist, including the [[UrbanLord]], [[Celestial Champion]], and [[Riesigenwaffenkampfer]] (seriously, that's the name). The tech is largely fixed in place on the mechs to keep it from getting too crazy. If you want the tech, go beat on St. Ives for it, as they're the only ones who field it.
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== BTA Light ==
 
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BTA Light has been updated to v17.2.lite. This is a minor update, with a few minor fixes. However, it also includes the performance update mentioned above for BTA Classic, so it's definitely worth you getting.
* Ok, this time, maybe the Clans won't god damn melee anymore. We'll see though, it may not work, hard to say.
 
* You can use BA Handholds on Easy to Maintain mechs, whoops.
 
* Fixed the Goliath hero, the [[Goliath#GOL-GS|Gesen]].
 
* Fixed the issue with Careful Maneuvers and Battle Armor.
 
* VTOL Propulsion has gotten a few edits, mostly reduction of their absurd sensor range bonuses as well as general reduction of their bonus evasive pips generated (from +2 to +1).
 
* [[Jump Jets]] now have their proper bonus descriptions... which I'd somehow just neglected to do for like two years. D: Thanks Turtrus!
 
* We standardized [[Weapons#Rockets|rocket launcher]] ranges. They all have the same ranges across all the variants now.
 
* You can now roll [[Battle Armor]] in convoy crates! Yay!
 
* The Heavy Duty, XL, and Compact Gyros now all are actually more regularly in stores.
 
* The [[Griffin#GRF-1TL|COIL Griffin]] and [[Ostsol#OTL-4C|Ostsol]] have been moderately edited and are now more dangerous. Additionally, COIL mechs have largely been removed from most factions except Local Govt, [[Local Pirates|Pirates]], and House Liao.
 
* A few things were removed from the [[Mack's Dustball]] store. Specifically, [[The Alpha Strike|the Alpha Strike]], [[Svalinn Energy Shield]], and the [[Tarnkappe Target Jammer]] were all removed by request of the person who commissioned them all.
 
* Juggernaut, the skill, was fixed so that it works properly again. Sorry about that.
 
* Lots of dll updates!
 
 
 
'''IMPORTANT:''' v13.1 is an "update" update. In this case, clear your Mods folder manually and then run the installer, it'll do the work for you.
 
 
 
'''IMPORTANT:''' v13.1 is not a save breaking update, your saves are compatible and will work fine.
 
 
 
'''IMPORTANT:''' You can see v13.1's patch notes, as well as any BTA patch notes, on our wiki on this page: https://www.bta3062.com/index.php/Patch_Notes
 
 
 
'''REMINDER:''' This update, and others like it, are made possible by my Patreon supporters. Without their support, updates would come slower and be less impactful. If you feel like being a part of the support for BTA, you can find me here: https://www.patreon.com/bloodydoves
 
 
 
'''REMINDER:''' Custom mod commissions are still available if you're interested. If you'd like to get your own community content added to BTA DM me, bloodydoves, and we can work something out.
 
  
 
= Older Patch Notes =
 
= Older Patch Notes =
 
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[[2024/4/1 - Patch v17.4]] - The Amaris Fools patch.<br>
[[2022/3/13 Patch v13.2.1]] - The pile of c-bills patch
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[[2024/3/1 - Patch v17.3]] - The CAB Reorganization patch.<br>
 
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[[2024/2/23 - Patch v17.2]] - The Artillery Again patch.<br>
[[2022/3/10 Patch v13.2]] - The salvage rebalance patch
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[[2024/1/26 - Patch v17.1]] - The Welcome to 2024 patch.<br>
 
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[[2023/12/22 - Patch v17.0]] - The Christmas 2023 patch.<br>
[[2022/2/11 Patch v13.1]] - Bug fixins
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[[2023/11/24 - Patch v16.7]] - The Grab Bag patch.<br>
 
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[[2023/10/20 - Patch v16.6]] - The Fancy Gear patch.<br>
[[2022/2/7 Patch v13.0]] - Lots of BA, lots of other stuff. Save breaking patch
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[[2023/09/15 - Patch v16.5]] - The Sanctuary Expansion patch.<br>
 
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[[2023/08/05 - Patch v16.4]] - The Quirk-ttachment patch.<br>
[[2022/1/1 Patch v12.1.2]] - Hotfix
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[[2023/07/07 - Patch v16.3]] - The Aurigan Directorate patch.<br>
 
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[[2023/05/29 - Patch v16.2]] - The 331st Division patch.<br>
[[2021/12/31 Patch v12.1.1]] - Hotfix
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[[2023/04/24 - Patch v16.1]] - The stand-in patch.<br>
 
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[[2023/04/14 - Patch v16.0]] - The MechLab overhaul patch.<br>
[[2021/12/30 Patch v12.1]] - The drone and tank update
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[[2023/04/01 - Patch v15.3.1]] - The 2023 April Fool's patch.<br>
 
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[[2023/03/10 - Patch v15.3]] - The SPAM expansion patch.<br>
[[2021/12/25 Patch v.12.0.1]] - Hotfix
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[[2022/02/07 - Patch v15.2]] - The SPAM introduction patch. (this patch took place in 2023, the link is just wrong)<br>
 
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[[2022/01/05 - Patch v15.1.2]] - The Fixes and a Spider patch. (this patch took place in 2023, the link is just wrong)<br>
[[2021/12/14 Patch v12.0]] - The Christmas event update
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[[2022/12/27 - Patch v15.1.1]] - The BD Forgot To Put Stuff in 15.1 patch.<br>
 
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[[2022/12/26 - Patch v15.1]] - The Minor New Mechs patch.<br>
[[Patch v11.4.3 - 2021/11/16]] - Hotfix
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[[2022/12/12 Patch v15.0]] - The Sanctuary Worlds patch.<br>
 
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[[2022/10/5 Patch v14.4]] - The Station Keeping patch.<br>
[[Patch v11.4.2 - 2021/11/16]] - Hotfix
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[[2022/8/31 Patch v14.3.1]] - Hotfix<br>
 
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[[2022/8/30 Patch v14.3]] - The Electronic Warfare patch.<br>
[[Patch v11.4.1 - 2021/11/16]] - The Solaris update update
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[[2022/8/18 Patch v14.2]] - The C3 patch.<br>
 
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[[2022/8/1 Patch v14.1.1]] - The Albatross/Koschei/Mercury II hotfix/patch.<br>
[[Patch v11.4 - 2021/11/3]] - The Solaris/BA update
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[[2022/7/22 Patch v14.1]] - The X-Quads Are REALLY Cool patch.<br>
 
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[[2022/6/24 Patch v14.0]] - The 3-Year Anniversary patch.<br>
[[Patch v11.3 - 2021/10/8]] - The artillery update
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[[2022/5/19 Patch v13.4.1]] - The Quads Are Still Cool patch.<br>
 
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[[2022/5/12 Patch v13.4]] - The Mech-Pocalypse and SAD patch.<br>
[[Patch v11.2 - 2021/9/26]] - Strafing runs and heat balances
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[[2022/4/14 Patch v13.3]] - The weather, airlifting, resupplying, and damage reduction patch.<br>
 
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[[2022/3/13 Patch v13.2.1]] - The fistful of c-bills patch<br>
[[Patch v11.1.1 - 2021/9/5]] - Hotfix
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[[2022/3/10 Patch v13.2]] - The salvage rebalance patch<br>
 
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[[2022/2/11 Patch v13.1]] - Bug fixins<br>
[[Patch v11.1 - 2021/9/5]] - The vehicle crew skill tree update
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[[2022/2/7 Patch v13.0]] - Lots of BA, lots of other stuff. Save breaking patch<br>
 
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[[2022/1/1 Patch v12.1.2]] - Hotfix<br>
[[Patch v11.0.3 - 2021/8/9]] - Hotfix
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[[2021/12/31 Patch v12.1.1]] - Hotfix<br>
 
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[[2021/12/30 Patch v12.1]] - The drone and tank update<br>
[[Patch v11.0.2 - 2021/8/9]] - Hotfix
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[[2021/12/25 Patch v.12.0.1]] - Hotfix<br>
 
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[[2021/12/14 Patch v12.0]] - The Christmas event update<br>
[[Patch v11.0.1 - 2021/8/9]] - Hotfix
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[[2021/11/16 - Patch v11.4.3]] - Hotfix<br>
 
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[[2021/11/16 - Patch v11.4.2]] - Hotfix<br>
[[Patch v11.0 - 2021/8/8]] - The Airdrop Beacon patch
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[[2021/11/16 - Patch v11.4.1]] - The Solaris update update<br>
 
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[[2021/11/3 - Patch v11.4]] - The Solaris/BA update<br>
[[Patch v10.5.1 - 2021/7/10]] - Hotfix
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[[2021/10/8 - Patch v11.3]] - The artillery update<br>
 
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[[2021/9/26 - Patch v11.2]] - Strafing runs and heat balances<br>
[[Patch v10.5 - 2021/7/10]] - The Resolve rework patch
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[[2021/9/5 - Patch v11.1.1]] - Hotfix<br>
 
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[[2021/9/5 - Patch v11.1]] - The vehicle crew skill tree update<br>
[[Patch v10.4 - 2021/6/24]] - The Hoplite/Dig King/Ostscout/Toyama + new installer patch
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[[2021/8/9 - Patch v11.0.3]] - Hotfix<br>
 
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[[2021/8/9 - Patch v11.0.2]] - Hotfix<br>
[[Patch v10.3 - 2021/6/2]] - The WoB patch
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[[2021/8/9 - Patch v11.0.1]] - Hotfix<br>
 
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[[2021/8/8 - Patch v11.0]] - The Airdrop Beacon patch<br>
[[Patch v10.2 - 2021/5/18]] - The Minsk patch
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[[2021/7/10 - Patch v10.5.1]] - Hotfix<br>
 
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[[2021/7/10 - Patch v10.5]] - The Resolve rework patch<br>
[[Patch v10.1 - 2021/5/3]] - The Von Rohrs patch
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[[2021/6/24 - Patch v10.4]] - The Hoplite/Dig King/Ostscout/Toyama + new installer patch<br>
 
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[[2021/6/2 - Patch v10.3]] - The WoB patch<br>
[[Patch v10 - 2021/4/24]] - The playable tanks + save breaking patch
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[[2021/5/18 - Patch v10.2]] - The Minsk patch<br>
 
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[[2021/5/3 - Patch v10.1]] - The Von Rohrs patch<br>
[[Patch v9.4.1 - 2021/4/2]] - Hotfix
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[[2021/4/24 - Patch v10]] - The playable tanks + save breaking patch<br>
 
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[[2021/4/2 - Patch v9.4.1]] - Hotfix<br>
[[Patch v9.4 - 2021/3/31]] - The House Arano invades Terra/Community Content patch
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[[2021/3/31 - Patch v9.4]] - The House Arano invades Terra/Community Content patch<br>
 
+
[[2021/3/13 - Patch v9.3]] - The WarTech IIC patch<br>
[[Patch v9.3 - 2021/3/13]] - The WarTech IIC patch
+
[[2021/3/7 - Patch v9.2]] - The bug fix patch<br>
 
+
[[2021/2/27 - Patch v9.1]] - Hotfix<br>
[[Patch v9.2 - 2021/3/7]] - The bug fix patch
+
[[2021/2/27 - Patch v9.0]] - The Quad 'Mech patch<br>
 
+
[[2021/2/13 - Patch v8.5.2]] - Hotfix<br>
[[Patch v9.1 - 2021/2/27]] - Hotfix
+
[[2021/2/13 - Patch v8.5.1]] - Hotfix<br>
 
+
[[2021/2/13 - Patch v8.5]] - The Zeppelin patch<br>
[[Patch v9.0 - 2021/2/27]] - The Quad 'Mech patch
+
[[2021/1/30 - Patch v8.4]] - The Pilot Specializations patch<br>
 
+
[[2021/1/17 - Patch v8.3]] - The Clan Nova Cat/Diamond Shark + LAM AirMech mode patch<br>
[[Patch v8.5.2 - 2021/2/13]] - Hotfix
+
[[2021/1/2 - Patch v8.2]] - The shop fix + ExcavatorMech patch<br>
 
+
[[2020/12/21 - Patch v8.1]] - Hotfix<br>
[[Patch v8.5.1 - 2021/2/13]] - Hotfix
+
[[2020/12/21 - Patch v8.0]] - The Battle Armor patch<br>
 
+
[[2020/11/25 - Patch v7.7.1]] - Hotfix<br>
[[Patch v8.5 - 2021/2/13]] - The Zeppelin patch
+
[[2020/11/25 - Patch v7.7]] - The Brigand/Mantis/Sha Yu/Enfield/Bombardier patch<br>
 
+
[[2020/11/8 - Patch v7.6]] - The new variants for lots of mechs patch<br>
[[Patch v8.4 - 2021/1/30]] - The Pilot Specializations patch
+
[[2020/11/2 - Patch v7.5.1]] - Hotfix<br>
 
+
[[2020/10/30 - Patch v7.5]] - The TisButAScratch patch<br>
[[Patch v8.3 - 2021/1/17]] - The Clan Nova Cat/Diamond Shark + LAM AirMech mode patch
+
[[2020/10/18 - Patch v7.4.1]]<br>
 
+
[[2020/10/17 - Patch v7.4]]<br>
[[Patch v8.2 - 2021/1/2]] - The shop fix + ExcavatorMech patch
+
[[2020/10/6 - Patch v7.3.3]]<br>
 
+
[[2020/10/4 - Patch v7.3.2]]<br>
[[Patch v8.1 - 2020/12/21]] - Hotfix
+
[[2020/10/3 - Patch v7.3]]<br>
 
+
[[2020/9/23 - Patch v7.2.1]]<br>
[[Patch v8.0 - 2020/12/21]] - The Battle Armor patch
+
[[2020/9/21 - Patch v7.2]]<br>
 
+
[[2020/9/6 - Patch v7.1]]<br>
[[Patch v7.7.1 - 2020/11/25]] - Hotfix
+
[[2020/8/21 - Patch v7.0]]<br>
 
+
[[2020/8/11 - Patch v6.4.1]]<br>
[[Patch v7.7 - 2020/11/25]] - The Brigand/Mantis/Sha Yu/Enfield/Bombardier patch
+
[[2020/8/9 - Patch v6.4]]<br>
 
+
[[2020/7/26 - Patch v6.3]]<br>
[[Patch v7.6 - 2020/11/8]] - The new variants for lots of mechs patch
+
[[2020/7/19 - Patch v6.2]]<br>
 
+
[[2020/7/6 - Patch v6.1]]<br>
[[Patch v7.5.1 - 2020/11/2]] - Hotfix
+
[[2020/6/25 - Patch v6.0.1]]<br>
 
+
[[2020/6/24 - Patch v6.0]]<br>
[[Patch v7.5 - 2020/10/30]] - The TisButAScratch patch
+
[[2020/6/6 - Patch v5.5.2]]<br>
 
+
[[2020/6/2 - Patch v5.5.1]]<br>
[[Patch v7.4.1 - 2020/10/18]]
+
[[2020/6/2 - Patch v5.5]]<br>
 
+
[[2020/5/19 - Patch v5.4]]<br>
[[Patch v7.4 - 2020/10/17]]
+
[[2020/5/4 - Patch v5.3]]<br>
 
+
[[2020/4/23 - Patch v5.2]]<br>
[[Patch v7.3.3 - 2020/10/6]]
+
[[2020/4/19 - Patch v5.1]]<br>
 
+
[[2020/4/15 - Patch v5.0]]<br>
[[Patch v7.3.2 - 2020/10/4]]
+
[[2020/4/8 - Patch v4.6]]<br>
 
+
[[2020/4/2 - Patch v4.5.1]]<br>
[[Patch v7.3 - 2020/10/3]]
+
[[2020/4/3 - Patch v4.5]]<br>
 
+
[[2020/3/11 - Patch v4.4]]<br>
[[Patch v7.2.1 - 2020/9/23]]
+
[[2020/2/20 - Patch v4.3]]<br>
 
+
[[2020/2/9 - Patch v4.2.2]]<br>
[[Patch v7.2 - 2020/9/21]]
+
[[2020/2/9 - Patch v4.2.1]]<br>
 
+
[[2020/2/9 - Patch v4.2]]<br>
[[Patch v7.1 - 2020/9/6]]
+
[[2020/1/25 - Patch v4.1]]<br>
 
+
[[2020/1/18 - Patch v4.0]]<br>
[[Patch v7.0 - 2020/8/21]]
+
[[2020/1/8 - Patch v3.9.5]]<br>
 
+
[[2020/1/2 - Patch v3.9.4]]<br>
[[Patch v6.4.1 - 2020/8/11]]
+
[[2020/1/1 - Patch v3.9.3]]<br>
 
+
[[2020/1/1 - Patch v3.9]]<br>
[[Patch v6.4 - 2020/8/9]]
+
[[2019/12/22 - Patch v3.8]]<br>
 
+
[[2019/12/14 - Patch v3.7.4]]<br>
[[Patch v6.3 - 2020/7/26]]
+
[[2019/11/17 - Patch v3.6.1]]<br>
 
+
[[2019/11/17 - Patch v3.6]]<br>
[[Patch v6.2 - 2020/7/19]]
+
[[2019/11/9 - Patch v3.5.1]]<br>
 
+
[[2019/11/9 - Patch v3.5]]<br>
[[Patch v6.1 - 2020/7/6]]
+
[[2019/11/1 - Patch v3.4]]<br>
 
+
[[2019/10/27 - Patch v3.3]]<br>
[[Patch v6.0.1 - 2020/6/25]]
+
[[2019/10/23 - Patch v3.2.1]]<br>
 
+
[[2019/10/20 - Patch v3.2]]<br>
[[Patch v6.0 - 2020/6/24]]
+
[[2019/10/11 - Patch v3.1.2]]<br>
 
+
[[2019/10/6 - Patch v3.1.1]]<br>
[[Patch v5.5.2 - 2020/6/6]]
+
[[2019/10/6 - Patch v3.1]]<br>
 
+
[[2019/9/29 - Patch v3.0.2]]<br>
[[Patch v5.5.1 - 2020/6/2]]
+
[[2019/9/20 - Patch v3.0]]<br>
 
+
[[2019/9/9 - Patch v2.9.2]]<br>
[[Patch v5.5 - 2020/6/2]]
+
[[2019/8/28 - Patch v2.9]]<br>
 
+
[[2019/8/12 - Patch v2.8]]<br>
[[Patch v5.4 - 2020/5/19]]
+
[[2019/8/4 - Patch v2.7]]<br>
 
+
[[2019/8/4 - Patch v2.6.2]]<br>
[[Patch v5.3 - 2020/5/4]]
+
[[2019/7/29 - Patch v2.6]]<br>
 
+
[[2019/7/20 - Patch v2.5]]<br>
[[Patch v5.2 - 2020/4/23]]
+
[[2019/7/14 - Patch v2.4]]<br>
 
+
[[2019/7/10 - Patch v2.3]]<br>
[[Patch v5.1 - 2020/4/19]]
+
[[2019/7/3 - Patch v2.2]]<br>
 
+
[[2019/7/3 - Patch v2.1]]<br>
[[Patch v5.0 - 2020/4/15]]
+
[[2019/6/29 - Patch v2.0]]<br>
 
+
[[2019/6/29 - Patch v1.4]]<br>
[[Patch v4.6 - 2020/4/8]]
+
[[2019/6/26 - Patch v1.3]]<br>
 
+
[[2019/6/25 - Patch v1.2]]<br>
[[Patch v4.5.1 - 2020/4/2]]
 
 
 
[[Patch v4.5 - 2020/4/3]]
 
 
 
[[Patch v4.4 - 2020/3/11]]
 
 
 
[[Patch v4.3 - 2020/2/20]]
 
 
 
[[Patch v4.2.2 - 2020/2/9]]
 
 
 
[[Patch v4.2.1 - 2020/2/9]]
 
 
 
[[Patch v4.2 - 2020/2/9]]
 
 
 
[[Patch v4.1 - 2020/1/25]]
 
 
 
[[Patch v4.0 - 2020/1/18]]
 
 
 
[[Patch v3.9.5 - 2020/1/8]]
 
 
 
[[Patch v3.9.4 - 2020/1/2]]
 
 
 
[[Patch v3.9.3 - 2020/1/1]]
 
 
 
[[Patch v3.9 - 2020/1/1]]
 
 
 
[[Patch v3.8 - 2019/12/22]]
 
 
 
[[Patch v3.7.4 - 2019/12/14]]
 
 
 
[[Patch v3.6.1 - 2019/11/17]]
 
 
 
[[Patch v3.6 - 2019/11/17]]
 
 
 
[[Patch v3.5.1 - 2019/11/9]]
 
 
 
[[Patch v3.5 - 2019/11/9]]
 
 
 
[[Patch v3.4 - 2019/11/1]]
 
 
 
[[Patch v3.3 - 2019/10/27]]
 
 
 
[[Patch v3.2.1 - 2019/10/23]]
 
 
 
[[Patch v3.2 - 2019/10/20]]
 
 
 
[[Patch v3.1.2 - 2019/10/11]]
 
 
 
[[Patch v3.1.1 - 2019/10/6]]
 
 
 
[[Patch v3.1 - 2019/10/6]]
 
 
 
[[Patch v3.0.2 - 2019/9/29]]
 
 
 
[[Patch v3.0 - 2019/9/20]]
 
 
 
[[Patch v2.9.2 - 2019/9/9]]
 
 
 
[[Patch v2.9 - 2019/8/28]]
 
 
 
[[Patch v2.8 - 2019/8/12]]
 
 
 
[[Patch v2.7 - 2019/8/4]]
 
 
 
[[Patch v2.6.2 - 2019/8/4]]
 
 
 
[[Patch v2.6 - 2019/7/29]]
 
 
 
[[Patch v2.5 - 2019/7/20]]
 
 
 
[[Patch v2.4 - 2019/7/14]]
 
 
 
[[Patch v2.3 - 2019/7/10]]
 
 
 
[[Patch v2.2 - 2019/7/3]]
 
 
 
[[Patch v2.1 - 2019/7/3]]
 
 
 
[[Patch v2.0 - 2019/6/29]]
 
 
 
[[Patch v1.4 - 2019/6/29]]
 
 
 
[[Patch v1.3 - 2019/6/26]]
 
 
 
[[Patch v1.2 - 2019/6/25]]
 
  
 
[[Category:Patches]]
 
[[Category:Patches]]

Revision as of 19:46, 1 April 2024

v17.4 (aka the "Amaris Fools!" patch) has been released to the installer. It's our annual April Fool's patch so you'll definitely want to see what we've got cookin' this time!

SOMEHOW, AMARIS RETURNED: The Inner Sphere once knew true fear as Stefan Amaris, the Usurper of the Star League and conquerer of the Hegemony, crushed those who dared stand before his might and now, after centuries of hiding, he has returned to claim what is rightfully his. His realm, the Rim Worlds Republic, lives again and the worlds of the former Terran Hegemony will be his once more. If you dare, you can stand against his forces and be obliterated by his new superweapons in combat. If you are willing to accept him as your rightful lord though you can aid in his takeover and reap the plentiful rewards that come with such obesiance (put plainly, you can work for the RWR and ally with them; the RWR faction store has some unique mech variants and four new unique superweapons you can buy: the Meatgrinder MG, the Death Ray, the Mercy autocannon, and the Atom Smasher/10).

THE RATTLER COMETH: Ok, you might think this is an April Fool's event but no, this is very real. The Rattler Mobile Fortress has been added to BTA as a unique "monster" fight akin to the Union and Overlord dropships. However, fighting a Rattler is like fighting a mobile mountain. It has no turrets that are easily killed like the dropships, instead the literally hundreds and hundreds of tons of weapons are built right into the body and are active right up until you kill the whole damn thing. Oh, and it has three Barracuda capital-scale missile launchers and a Sub-Capital Naval Laser to boot. Good luck, you are gonna need it. To be honest, I am dubious that you can kill it without extreme cheese but should you manage it, you'll get the ultimate reward (beat it to find out what it is). Finally, in order to fight this monster you must fly to Terra itself and buy the contract in the store, just like the dropship fights.

THE HANSEATIC CRUSADE HAS ARRIVED: As many of you predicted, the inclusion of the Goliath Scorpions and Nueva Castile was 100% a prelude to the Hanseatic Crusade. Starting in January 3065, Clan Goliath Scorpion will invade and assault the Hanseatic League and, over the course of that year and part of 3066, will eventually conquer it, ending in the foundation of the Scorpion Empire as the Clan unifies itself with Castile and the Hansa. You can participate in either side of the war as you like, the Scorpions will hire you and you can even ally with them (and later the Scorpion Empire) for access to their faction store. Enjoy the sprawling extended war!

NEW VOICEPACKS: At RogueTech's request, we have incorporated five new voicepacks from RT into BTA. These voicepacks include the Das, JellyRoll, MIG, Pagan, and Svelte voicepacks. I've given them a very cursory listen and they seem nice to me. BTA is still not super interested in further voicepacks but since RT asked nicely we decided to incorporate them as a favor to RT. Thanks, RT, for the extra content! <3

DFA PENALTIES IMPLEMENTED: In order to attempt to curb the AI's extreme overuse of Death-From-Above attacks, we have implemented a DFA penalty setting. Right now, the DFA penalty is +7, which is pretty steep. We'll see if it helps curb the AI's bad behavior or not.

DROP SLOT ADJUSTMENT: The UI has improved for putting Battle Armor onto BA carrier units. Now, in the deployment screen you'll see that each unit has a pop-up slot that you can put a BA suit + pilot into (assuming the unit can *carry* BA in the first place; if it can't carry BA you'll still see the slot but you can't put anything in the slot). For now, the four dedicated BA slots remain in Lance 3 but they may be getting removed as it's not clear what they're really useful for anymore, we'll see.

NEW PERFORMANCE ENHANCEMENT: Thanks to the work of community member, friend, and team member of BTA, Jamie Wolf, it has been discovered that HBS BT has a large amount of internal telemetry that HBS intended to use for data collection. However, that telemetry is no longer being used by HBS but *is* still running, causing noticeable performance slowdowns. In order to help performance, Jamie developed a mod that disables the telemetry from running and thus claws back some small performance gains. They're small but every bit counts! Thanks Jamie!

UPDATED OMNIMECH LOADOUT: The Preta (the Word of Blake Celestial OmniMech) has had its loadouts adjusted. Now, they all have a Retractable Blade in the left arm. Your Pretas will need to be stored and re-readied to receive the updated blade and to fix any errors introduced in your loadouts. This was done because the Preta is unusual. While it does not have the blade model in the *mechbay*, it does have it *in battle*. This produces odd dissonance and we decided to make it properly reflect the in-combat visuals with the addition of the blade.

CLAN QUIRK MODIFIED: The Clan quirk now provides 10% decreased heat generation. This was done in order to help the Clans remain dangerous, help Clan chassis remain competitive, and to help the Clans manage their increased weapon heat in hot biomes.

NEW MECH CHASSIS: The Tolson, a 60 ton non-canon Star League e-war chassis, has snuck into battle. This mech is focused heavily on command and control functions and serves as an excellent e-war platform thanks to its integrated Command Console. Find it wherever old Star League mechs are found, as well as in the factory at Tukayyid where ComStar produces it.

NEW MECH VARIANTS: There are a handful of new mech variants in this release, including: 10 new variants for the RWR's forces; a new Shadow Hawk-style Periphery mech named the Skadi; there's a pair of new Wyvern variants (including one with a new weapon, the Vehicular Grenade Launcher); there are a lot of new gladiator heroes, all of which are also on the hero reward lists (included are heroes for the following chassis: Argus, Cephalus, Dragon Fire, Dragoon, Great Turtle, Icarus II, Lancelot, Medusa, Phoenix, Rifleman III, Sirocco, Talos, Tarantula, Valkyrie II, Vision Quest, Wawkalak, Yeoman, Cyclone, Ironclad, Lao Hu, Osteon, Pulverizer, Scorpion, and Verfolger); a large batch of new introtech and 3050-tech Commandos have been released, including the Blazing Inferno II (also, the Blazing Inferno I has had its designation updated to match the newly assigned canon one).

COMMUNITY CONTENT NO MORE: In a new first for BTA, a piece of Community Content has graduated from CC into BTA proper. The Surtur, a Hanseatic League original chassis, has been moved into BTA proper and has received two more variants. It has also had its model changed from the Wolverine to the Valkyrie II to better represent the sword the Surtur carries.

BREAKING NEWS IS BROKEN: This is a bit of a sad announcement but the flashpoint Breaking News has... some issues. We discovered this after last patch when it was discovered that Breaking News still wasn't spawning properly. It also turns out that Breaking News isn't actually *done* and while technically playable does not meet the standards we like to keep BTA to. For now, it remains unavailable to play through until such time as we can manage to fix it. Sorry folks.

COMMUNITY CONTENT: There's some new CC here today, hurrah! First we have a new pilot, Warper Jawa; there's a Hunchback with a Bombast PPC; the LBX-RAC5 got a further nerf (I don't want to hear any complaints, it needed it and you know it); the Blackjack BJ-1M was updated slightly; and there's a new JagerMech, the JM6-1M!

  • Fixed Gambier's allowed biomes such that you can actually get duels there as intended.
  • There was some file consolidation on the backend that changed some filepaths. Most users should see no effect but submodders might need to look around for a few things.
  • Knight at the Omni was properly fixed, again.
  • Fixed some RepMes for the Goliath Scorpions.
  • Lots of fixed typos and such.
  • A few mechs got expanded factionality (mostly pertaining to the Hanseatic League).
  • The Mech Taser got a small buff, it was rather underwhelming.
  • The Dire Wolf and the Kit Fox had incorrect structure values, that has been corrected.
  • A bug with the Black Python BP-3 and BP-4 was corrected.


IMPORTANT: v17.4 is an "update" update. In this case, read the detailed update notes above to see best practices on how to update to 17.3.

IMPORTANT: v17.4 is not a save breaking update, your saves are compatible and will work fine.

REMINDER: This update, and others like it, are made possible by my Patreon and Ko-Fi supporters. Without their support, updates would come slower and be less impactful. If you feel like being a part of the support for BTA, you can find me on Patreon (https://www.patreon.com/bloodydoves) and on Ko-Fi (https://ko-fi.com/bloodydoves)

REMINDER: Custom mod commissions are still available if you're interested. If you'd like to get your own community content added to BTA DM me, bloodydoves, and we can work something out.


BTA Light

BTA Light has been updated to v17.2.lite. This is a minor update, with a few minor fixes. However, it also includes the performance update mentioned above for BTA Classic, so it's definitely worth you getting.

Older Patch Notes

2024/4/1 - Patch v17.4 - The Amaris Fools patch.
2024/3/1 - Patch v17.3 - The CAB Reorganization patch.
2024/2/23 - Patch v17.2 - The Artillery Again patch.
2024/1/26 - Patch v17.1 - The Welcome to 2024 patch.
2023/12/22 - Patch v17.0 - The Christmas 2023 patch.
2023/11/24 - Patch v16.7 - The Grab Bag patch.
2023/10/20 - Patch v16.6 - The Fancy Gear patch.
2023/09/15 - Patch v16.5 - The Sanctuary Expansion patch.
2023/08/05 - Patch v16.4 - The Quirk-ttachment patch.
2023/07/07 - Patch v16.3 - The Aurigan Directorate patch.
2023/05/29 - Patch v16.2 - The 331st Division patch.
2023/04/24 - Patch v16.1 - The stand-in patch.
2023/04/14 - Patch v16.0 - The MechLab overhaul patch.
2023/04/01 - Patch v15.3.1 - The 2023 April Fool's patch.
2023/03/10 - Patch v15.3 - The SPAM expansion patch.
2022/02/07 - Patch v15.2 - The SPAM introduction patch. (this patch took place in 2023, the link is just wrong)
2022/01/05 - Patch v15.1.2 - The Fixes and a Spider patch. (this patch took place in 2023, the link is just wrong)
2022/12/27 - Patch v15.1.1 - The BD Forgot To Put Stuff in 15.1 patch.
2022/12/26 - Patch v15.1 - The Minor New Mechs patch.
2022/12/12 Patch v15.0 - The Sanctuary Worlds patch.
2022/10/5 Patch v14.4 - The Station Keeping patch.
2022/8/31 Patch v14.3.1 - Hotfix
2022/8/30 Patch v14.3 - The Electronic Warfare patch.
2022/8/18 Patch v14.2 - The C3 patch.
2022/8/1 Patch v14.1.1 - The Albatross/Koschei/Mercury II hotfix/patch.
2022/7/22 Patch v14.1 - The X-Quads Are REALLY Cool patch.
2022/6/24 Patch v14.0 - The 3-Year Anniversary patch.
2022/5/19 Patch v13.4.1 - The Quads Are Still Cool patch.
2022/5/12 Patch v13.4 - The Mech-Pocalypse and SAD patch.
2022/4/14 Patch v13.3 - The weather, airlifting, resupplying, and damage reduction patch.
2022/3/13 Patch v13.2.1 - The fistful of c-bills patch
2022/3/10 Patch v13.2 - The salvage rebalance patch
2022/2/11 Patch v13.1 - Bug fixins
2022/2/7 Patch v13.0 - Lots of BA, lots of other stuff. Save breaking patch
2022/1/1 Patch v12.1.2 - Hotfix
2021/12/31 Patch v12.1.1 - Hotfix
2021/12/30 Patch v12.1 - The drone and tank update
2021/12/25 Patch v.12.0.1 - Hotfix
2021/12/14 Patch v12.0 - The Christmas event update
2021/11/16 - Patch v11.4.3 - Hotfix
2021/11/16 - Patch v11.4.2 - Hotfix
2021/11/16 - Patch v11.4.1 - The Solaris update update
2021/11/3 - Patch v11.4 - The Solaris/BA update
2021/10/8 - Patch v11.3 - The artillery update
2021/9/26 - Patch v11.2 - Strafing runs and heat balances
2021/9/5 - Patch v11.1.1 - Hotfix
2021/9/5 - Patch v11.1 - The vehicle crew skill tree update
2021/8/9 - Patch v11.0.3 - Hotfix
2021/8/9 - Patch v11.0.2 - Hotfix
2021/8/9 - Patch v11.0.1 - Hotfix
2021/8/8 - Patch v11.0 - The Airdrop Beacon patch
2021/7/10 - Patch v10.5.1 - Hotfix
2021/7/10 - Patch v10.5 - The Resolve rework patch
2021/6/24 - Patch v10.4 - The Hoplite/Dig King/Ostscout/Toyama + new installer patch
2021/6/2 - Patch v10.3 - The WoB patch
2021/5/18 - Patch v10.2 - The Minsk patch
2021/5/3 - Patch v10.1 - The Von Rohrs patch
2021/4/24 - Patch v10 - The playable tanks + save breaking patch
2021/4/2 - Patch v9.4.1 - Hotfix
2021/3/31 - Patch v9.4 - The House Arano invades Terra/Community Content patch
2021/3/13 - Patch v9.3 - The WarTech IIC patch
2021/3/7 - Patch v9.2 - The bug fix patch
2021/2/27 - Patch v9.1 - Hotfix
2021/2/27 - Patch v9.0 - The Quad 'Mech patch
2021/2/13 - Patch v8.5.2 - Hotfix
2021/2/13 - Patch v8.5.1 - Hotfix
2021/2/13 - Patch v8.5 - The Zeppelin patch
2021/1/30 - Patch v8.4 - The Pilot Specializations patch
2021/1/17 - Patch v8.3 - The Clan Nova Cat/Diamond Shark + LAM AirMech mode patch
2021/1/2 - Patch v8.2 - The shop fix + ExcavatorMech patch
2020/12/21 - Patch v8.1 - Hotfix
2020/12/21 - Patch v8.0 - The Battle Armor patch
2020/11/25 - Patch v7.7.1 - Hotfix
2020/11/25 - Patch v7.7 - The Brigand/Mantis/Sha Yu/Enfield/Bombardier patch
2020/11/8 - Patch v7.6 - The new variants for lots of mechs patch
2020/11/2 - Patch v7.5.1 - Hotfix
2020/10/30 - Patch v7.5 - The TisButAScratch patch
2020/10/18 - Patch v7.4.1
2020/10/17 - Patch v7.4
2020/10/6 - Patch v7.3.3
2020/10/4 - Patch v7.3.2
2020/10/3 - Patch v7.3
2020/9/23 - Patch v7.2.1
2020/9/21 - Patch v7.2
2020/9/6 - Patch v7.1
2020/8/21 - Patch v7.0
2020/8/11 - Patch v6.4.1
2020/8/9 - Patch v6.4
2020/7/26 - Patch v6.3
2020/7/19 - Patch v6.2
2020/7/6 - Patch v6.1
2020/6/25 - Patch v6.0.1
2020/6/24 - Patch v6.0
2020/6/6 - Patch v5.5.2
2020/6/2 - Patch v5.5.1
2020/6/2 - Patch v5.5
2020/5/19 - Patch v5.4
2020/5/4 - Patch v5.3
2020/4/23 - Patch v5.2
2020/4/19 - Patch v5.1
2020/4/15 - Patch v5.0
2020/4/8 - Patch v4.6
2020/4/2 - Patch v4.5.1
2020/4/3 - Patch v4.5
2020/3/11 - Patch v4.4
2020/2/20 - Patch v4.3
2020/2/9 - Patch v4.2.2
2020/2/9 - Patch v4.2.1
2020/2/9 - Patch v4.2
2020/1/25 - Patch v4.1
2020/1/18 - Patch v4.0
2020/1/8 - Patch v3.9.5
2020/1/2 - Patch v3.9.4
2020/1/1 - Patch v3.9.3
2020/1/1 - Patch v3.9
2019/12/22 - Patch v3.8
2019/12/14 - Patch v3.7.4
2019/11/17 - Patch v3.6.1
2019/11/17 - Patch v3.6
2019/11/9 - Patch v3.5.1
2019/11/9 - Patch v3.5
2019/11/1 - Patch v3.4
2019/10/27 - Patch v3.3
2019/10/23 - Patch v3.2.1
2019/10/20 - Patch v3.2
2019/10/11 - Patch v3.1.2
2019/10/6 - Patch v3.1.1
2019/10/6 - Patch v3.1
2019/9/29 - Patch v3.0.2
2019/9/20 - Patch v3.0
2019/9/9 - Patch v2.9.2
2019/8/28 - Patch v2.9
2019/8/12 - Patch v2.8
2019/8/4 - Patch v2.7
2019/8/4 - Patch v2.6.2
2019/7/29 - Patch v2.6
2019/7/20 - Patch v2.5
2019/7/14 - Patch v2.4
2019/7/10 - Patch v2.3
2019/7/3 - Patch v2.2
2019/7/3 - Patch v2.1
2019/6/29 - Patch v2.0
2019/6/29 - Patch v1.4
2019/6/26 - Patch v1.3
2019/6/25 - Patch v1.2