Difference between revisions of "Patch Notes"

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= Latest Patch Notes =
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v17.5 (aka the "Prep Work Begins" patch) has been released to the installer. This patch is a little earlier than expected but needs to happen now so that we can start a new project.
  
v11.2 (aka the "Heat And Planes" release) has been released to the installer. This patch is largely a feature and bug-fixing patch so let's list it out.  
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'''NEW RATTLER FIGHT!!:''' So, the Word of Blake Rattler has proven to be a brutal foe for basically everyone. This was intentional, it is the ultimate "come and get it, bitch" challenge that BTA can throw at you and is intentionally unfair. However, there's room for folks who might want to experience a Rattler fight without having their balls busted constantly. To that end, there is now a weaker Rattler that you can fight on Tukayyid, a SLDF-spec Rattler with a different model and a different weapon loadout as well as with less escorting enemies and less powerful and less numerous unit spawns. You can fight the SLDF Mk I Rattler on Tukayyid and while it's hard it's definitely more beatable. Enjoy (for real this time)!
  
'''NEW TANK:''' [[Draconis Combine|House Kurita]] has decided to end the debate as to what is the best artillery vehicle and has fielded the [[Teppo|Teppo Artillery Support Vehicle]]. Devastate the OpFor. Buy one from House Kurita's [[Faction Stores|faction store]] today!
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'''IMPORTANT NOTE:''' The Rattler Fight Challenge *only applies* to the OG Word of Blake Rattler fight. This new SLDF Rattler does not count for the challenge. If you're confused about "what challenge??" come to Discord and ask about it.
  
'''NEW TANK:''' The [[Marian Hegemony]], in order to honor its benevolent rulers in House O'Reilly, has introduced the [[Testudo]] tank, bringing tactical fire support to the battlefield in damn fine style. They might even sell one to you in their faction store, if you ask nicely.
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'''NEW MECH:''' The Balar, a non-canon 70 ton Inner Sphere OmniMech styled on the Clan's Ebon Jaguar, has stealthed into combat. It is spread widely across the Great Houses and other IS powers, like the other IS omnis (such as the Avatar or Blackjack Omni). It can also be purchased at Coventry, Luthien, New Valencia, and Marduk.
  
'''NEW MECHANIC:''' Strafing Runs have come to BTA. Now, using the [[Strafing Run Comm Suite]], you can have mechs direct aerospace fighter strafing runs against your enemies. These work a little like the [[Airdrop Beacons|unit calldown beacons]]: the Strafing Run Comm Suite gives the carrying mech an ability to call a strafing run. When you select the strafing run, you designate a location then drag the cursor to draw the strafing direction. Two iniative phases after you start the strafe, the ASF will fly past and blast targets in the strafing run area. Also like the calldown beacons, you can designate various kinds of ASFs for a strafe by finding and buying ASF contracts (different ASFs carry different weapons) and then by holding shift when selecting the strafe start location, just like a beacon calldown. For a fuller description of how strafing runs work, please see the [[Frequently Asked Questions|FAQ]].  
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'''NEW MECH:''' The Hammerhands, a canon 75 ton Inner Sphere Age of War design, has stomped into battle. This Davion-exclusive ancestor to the Warhammer is stylish as hell and is ballistic-focused, so expect big smashy autocannons and some backup lasers for good measure. You can get the Hammerhands from the Davion faction store as well as the factory on New Avalon and only Davion fields any Hammerhands variants.
  
'''NEW MECHANIC:''' Heat damage has been reduced in effectiveness. Now, mechs have a scaling heat defense based on tonnage. The larger the tonnage, the less effective heat damage is against them. At 20 tons, heat is 5% less effective. At 100 tons, it is 25% less effective (it caps at 25% less effective, so the superheavies are not totally heat-proof). This defense applies only to mechs and works by reducing incoming heat damage by the amount indicated. If you want to calculate any given unit's "heat defense", you can find the percentage by multiplying the mech's tonnage by 0.0025 (example: An [[Emperor]], which is 90 tons, has a heat defense of 22.5%. 90 x 0.0025 is 0.225, or 22.5%). We changed this because heat strategies were overwhelmingly powerful but we didn't want to nerf them into oblivion because we as a team know that many folks really enjoy heat strategies. This will make heat a little less powerful but keeps it viable as a combat tactic.
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'''AMARIS FOOLS EVENT REMOVED:''' The April Fools event, Amaris' Return, has been removed from BTA with this patch. Important Note: *your save game is completely safe*. What this means is that the *event* that triggers the RWR's return has been removed and *only* the event. The actual faction of the RWR, all of the new mech variants, and all of the new weapons all remain a part of BTA so that your saves are completely secure. If you want to play in that save forever you can do so without concern of losing your game, it is completely safe. This *does* mean that if you want the RWR to exist in your game, you need to trigger the event before updating to this patch, otherwise they cannot exist in your game.
  
'''UPDATED MECHANIC:''' [[Weapons#Artillery|Artillery weapons]], specifically the Thumper, Sniper, Long Tom, [[Weapons#Missile_Artillery|Arrow IV, and Cruise Missile/50]], now have expanded scatter ranges. No longer can you safely target an enemy you're near to and trust that it'll all be fine. It won't all be fine. Use arty like the gods of war intended: from an extreme distance and not near your own guys.
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'''AMARIS GUNS NERFED:''' The Meatgrinder MG, Mercy, Death Ray, and Atom Smasher/10 have all been nerfed somewhat. This was always the plan: let Amaris be super scary with them for awhile then nerf them back to reasonable levels. They're still quite good but they're less insane now.  
  
'''COMMUNITY CONTENT:''' There's a bunch of new [[Community Content|CC]] with this patch: the [[Corsair#COR-MKD|Corsair]]/[[Victor#VTR-MKD|Victor]]/[[Toyama#TYM-MKD|Toyama]]/[[Mackie#MSK-MKD|Mackie-MKD]] (including the new [[Weapons#Magnetic Harpoon|Magnetic Harpoon]] weapon and [[Ammunition#Mortar|Glue Mortar ammunition]]), the [[Von Rohrs#VON-4RH-LAM|Von Rohrs LAM]], the [[Highlander#HGN-IB|Highlander-IB]].
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'''TANK PURCHASE PRICE ADJUSTMENTS:''' Tanks were significantly too expensive in our last patch due to unforeseen complications with one of our core frameworks. We've done some adjustments now and while the prices are higher than they *used* to be they're now cheaper than they were in the last patch. It's a decent middle ground for now but expect tank prices to be more than they used to be 2 months ago.
  
* The BTA Live-Fire Exercises now have half the OpFor. Less Danger [[UrbanMech|Urbies]]!
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'''NEW TANKS PLAYABLE:''' The Minion Hovercraft has been added and made playable. The Arrow IV Demolisher is also playable now. The Turhan APC is also playable and carries two BA squads. Enjoy!
* Airburst Mortar ammunition behaves differently now, exploding into a spread of pellets that saturate the target to look for crits.
 
* [[Full_List_of_Vehicles#Assault_Vehicles|Assault-class tanks]] only spawn in shops if you're friendly with that system's owner, so no getting [[Puma|Royal Pumas]] just because you smiled at the [[Word of Blake|WoB]] that one time.
 
* [[:Category:LAM|LAMs]] might be quieter now. Let us know.
 
* There's two new [[Centurion 10|55-ton Centurions]], the -J and -W, just for fun. Thanks, Shrapnel Magazine!
 
* A few [[Gear#Armor|armors]] have had their descriptions clarified slightly.
 
* [[Skills_and_Abilities#Universal_Abilities|Careful Maneuvers]] now works on all units, not just tanks. Nothing will ever be stuck again!
 
* Every* purchasable tank now has a distinct description, hurrah! (*except the carriers because I couldn't think of anything interesting to say about the carriers).
 
* Most [[:Category:Controllable Vehicles|purchasable tanks]] have had their prices increased by between 20-50%. Tanks were too cheap and available, so we made them pricier. They're still vastly cheaper than mechs, but less "lolwhatever" than they used to be.
 
* Some of the weapon carrier tanks have been nerfed, losing [[Gear#TTS|TTSs]] or having their ammos changed around.
 
* The [[Mech_Quirks|Improved Communications quirk]] no longer stacks with itself infinitely.
 
* Good news! You can actually buy the [[Contracts#Permanent_Contract_for_Ravager_BA_Airdrop|Ravager Battle Armor contract]] from the Marians like you were always supposed to be able to do! Sorry about that.
 
* Smoke now has a better icon, hurrah!
 
* The [[Weapons#Gauss|cGauss Rifle]] ignores 2 evasion now and the iGauss Rifle now has a recoil of 2, to balance them against each other slightly.
 
* The [[JàrnFòlk|JarnFolk]] and the [[Hanseatic League]] now have black markets, the JarnFolk on Alborg and the Hansa on Koningsberg, Lubeck, and Lynn.
 
* [[Skills_and_Abilities#Vehicle_Pilot_Abilities|Sideslip]] now properly moves you through forests. Sorry about that.
 
  
'''IMPORTANT:''' v11.1 is an "update" update. Run the installer again to let it just update your files and you're set to go. The installer auto-updates the CAB and injects Modtek for you.
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'''ABILITY CLARIFICATION:''' If an ability ends your turn, it now explicitly tells you that it does. Also, Eagle Eye has been corrected to match its description properly (it was wrong).
  
'''IMPORTANT:''' v11.1 is not a save breaking update, your saves are compatible and will work fine.
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'''LIGHT PLATING BUFF:''' Light Plating only reduces armor by 10% instead of 15%, it should now technically be better than not having it.
  
'''IMPORTANT:''' You can see v11.1's patch notes, as well as any BTA patch notes, on our wiki on this page: https://www.bta3062.com/index.php/Patch_Notes
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'''FACTION SPECIALITIES UPDATED:''' Scorpion Empire/Goliath Scorpion/RWR now have proper faction specializations.
  
'''REMINDER:''' This update, and others like it, are made possible by my Patreon supporters. Without their support, updates would come slower and be less impactful. If you feel like being a part of the support for BTA, you can find me here: https://www.patreon.com/bloodydoves
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'''STARMAP UPDATED:''' Now, there should be actual map icons for every major faction that has worlds (except for ComStar). This is the light white/black icon that lives "behind" the starmap and you can see behind the worlds themselves in the center of a given faction's territory. A number of factions didn't have this but now do.
  
'''REMINDER:''' Custom mod commissions are still available if you're interested. If you'd like to get your own community content added to BTA DM me, bloodydoves, and we can work something out.
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'''RATTLER IS UNSALVAGEABLE:''' Whoops, that's a silly goof. Now you can't salvage the bits of the Rattlers.
  
= Older Patch Notes =
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'''HARDPOINT EXPANSION:''' A number of chassis have had their hardpoints expanded, including the following chassis: Vindicator, Locust, Jenner, Dragon, Spider, Trebuchet, Stinger, Wasp, Hornet, Enfield, Hollander I and II, Hussar, Lynx, Ostscout, Sentinel, Sha Yu, Swordsman, Toro, Victor, Helios, Hatchetman, Vulcan, Orion IIC, Mauler, Emperor, Salamander
  
[[Patch v1.2 - 2019/6/25]]
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'''SUPPORT SLOT EXPANSION:''' A *lot* of individual mechs have had their hardpoints added to in order to ensure everyone has at least 1 support hardpoint. Not going to list them all but if you notice a support hardpoint you don't remeber seeing before, it's probably new.
  
[[Patch v1.3 - 2019/6/26]]
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'''DROPSHIP REWARDS BOOSTED:''' The DropShip missions were made harder in an earlier patch and so to compensate for the difficulty increase we've improved the reward from those missions. Now, you get a guaranteed mech reward from the missions as well as more general gear and cash. Enjoy!
  
[[Patch v1.4 - 2019/6/29]]
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'''SIGNIFICANT BA NERF:''' Battle Armor in-misison armor values have been nerfed universally by between 10% and 25% (which should make them a little less dangerous to fight). Additionally, and more seriously, BA weapons have almost all received a significant damage nerf, roughly 25-33% across the board. A few specific BA guns kept their damage values but for the most part they got nerfed. Also, Roll, Swat, and Erratic Maneuver de-swarm attacks have been buffed to be more effective. Generally speaking, Battle Armor are significantly too powerful and needed a nerf. Further action may be taken after more observation but for now this will do.
  
[[Patch v2.0 - 2019/6/29]]
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'''ER PULSE LASER BUFFS:''' The ER Pulse Laser family needed some adjustments. It was fairly weak and underwhelming and definitely needed some love, which it has now received. Now, the ER Pulse Laser is a modal weapon. In ER Mode it is *exactly* a Clan ER Laser of the appropriate size. In Pulse Mode it adjusts to be exactly a Clan Pulse Laser of the appropriate size. The power of the ER Pulse now is flexibility: you have ER when you need reach and you have Pulse when you need accuracy. Is it the best weapon? Not really but it's at least got a niche now.
  
[[Patch v2.1 - 2019/7/3]]
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'''COMMUNITY CONTENT:''' There's some new CC here today, hurrah! Just a little bit today, two new mechs: a Huron Warrior with a new weapon, the Reverse Gauss Rifle, and a 150-ton Ironclad Superheavy variant.
  
[[Patch v2.2 - 2019/7/3]]
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* HMG stab damage has been slightly increased.
 +
* Hollander II hero, Big Iron, has had its armor updated to use extra spare tonnage.
 +
* Commando COM-7W is fixed and now spawns properly.
 +
* Virago's BA affinity for the Salamander has been fixed.
 +
* The Barracuda has been nerfed somewhat. It should be a little more survivable now. Emphasis on "little more".
 +
* Escort contract specialization is nerfed to no longer stack infinitely. Whoopsie!
 +
* Tolson 5Nb has its royal quirk properly applies.
  
[[Patch v2.3 - 2019/7/10]]
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'''IMPORTANT:''' v17.5 is an "update" update. In this case, read the detailed update notes above to see best practices on how to update to 17.3.
  
[[Patch v2.4 - 2019/7/14]]
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'''IMPORTANT:''' v17.5 is not a save breaking update, your saves are compatible and will work fine.
  
[[Patch v2.5 - 2019/7/20]]
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'''REMINDER:''' This update, and others like it, are made possible by my Patreon and Ko-Fi supporters. Without their support, updates would come slower and be less impactful. If you feel like being a part of the support for BTA, you can find me on Patreon (https://www.patreon.com/bloodydoves) and on Ko-Fi (https://ko-fi.com/bloodydoves)
  
[[Patch v2.6 - 2019/7/29]]
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'''REMINDER:''' Custom mod commissions are still available if you're interested. If you'd like to get your own community content added to BTA DM me, bloodydoves, and we can work something out.  
  
[[Patch v2.6.2 - 2019/8/4]]
 
  
[[Patch v2.7 - 2019/8/4]]
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== BTA Light ==
 +
BTA Light has no changes.
  
[[Patch v2.8 - 2019/8/12]]
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= Older Patch Notes =
 
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[[2024/4/26 - Patch v17.5]] - The Second Rattler patch.<br>
[[Patch v2.9 - 2019/8/28]]
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[[2024/4/1 - Patch v17.4]] - The Amaris Fools patch.<br>
 
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[[2024/3/1 - Patch v17.3]] - The CAB Reorganization patch.<br>
[[Patch v2.9.2 - 2019/9/9]]
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[[2024/2/23 - Patch v17.2]] - The Artillery Again patch.<br>
 
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[[2024/1/26 - Patch v17.1]] - The Welcome to 2024 patch.<br>
[[Patch v3.0 - 2019/9/20]]
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[[2023/12/22 - Patch v17.0]] - The Christmas 2023 patch.<br>
 
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[[2023/11/24 - Patch v16.7]] - The Grab Bag patch.<br>
[[Patch v3.0.2 - 2019/9/29]]
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[[2023/10/20 - Patch v16.6]] - The Fancy Gear patch.<br>
 
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[[2023/09/15 - Patch v16.5]] - The Sanctuary Expansion patch.<br>
[[Patch v3.1 - 2019/10/6]]
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[[2023/08/05 - Patch v16.4]] - The Quirk-ttachment patch.<br>
 
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[[2023/07/07 - Patch v16.3]] - The Aurigan Directorate patch.<br>
[[Patch v3.1.1 - 2019/10/6]]
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[[2023/05/29 - Patch v16.2]] - The 331st Division patch.<br>
 
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[[2023/04/24 - Patch v16.1]] - The stand-in patch.<br>
[[Patch v3.1.2 - 2019/10/11]]
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[[2023/04/14 - Patch v16.0]] - The MechLab overhaul patch.<br>
 
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[[2023/04/01 - Patch v15.3.1]] - The 2023 April Fool's patch.<br>
[[Patch v3.2 - 2019/10/20]]
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[[2023/03/10 - Patch v15.3]] - The SPAM expansion patch.<br>
 
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[[2022/02/07 - Patch v15.2]] - The SPAM introduction patch. (this patch took place in 2023, the link is just wrong)<br>
[[Patch v3.2.1 - 2019/10/23]]
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[[2022/01/05 - Patch v15.1.2]] - The Fixes and a Spider patch. (this patch took place in 2023, the link is just wrong)<br>
 
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[[2022/12/27 - Patch v15.1.1]] - The BD Forgot To Put Stuff in 15.1 patch.<br>
[[Patch v3.3 - 2019/10/27]]
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[[2022/12/26 - Patch v15.1]] - The Minor New Mechs patch.<br>
 
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[[2022/12/12 Patch v15.0]] - The Sanctuary Worlds patch.<br>
[[Patch v3.4 - 2019/11/1]]
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[[2022/10/5 Patch v14.4]] - The Station Keeping patch.<br>
 
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[[2022/8/31 Patch v14.3.1]] - Hotfix<br>
[[Patch v3.5 - 2019/11/9]]
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[[2022/8/30 Patch v14.3]] - The Electronic Warfare patch.<br>
 
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[[2022/8/18 Patch v14.2]] - The C3 patch.<br>
[[Patch v3.5.1 - 2019/11/9]]
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[[2022/8/1 Patch v14.1.1]] - The Albatross/Koschei/Mercury II hotfix/patch.<br>
 
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[[2022/7/22 Patch v14.1]] - The X-Quads Are REALLY Cool patch.<br>
[[Patch v3.6 - 2019/11/17]]
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[[2022/6/24 Patch v14.0]] - The 3-Year Anniversary patch.<br>
 
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[[2022/5/19 Patch v13.4.1]] - The Quads Are Still Cool patch.<br>
[[Patch v3.6.1 - 2019/11/17]]
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[[2022/5/12 Patch v13.4]] - The Mech-Pocalypse and SAD patch.<br>
 
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[[2022/4/14 Patch v13.3]] - The weather, airlifting, resupplying, and damage reduction patch.<br>
[[Patch v3.7.4 - 2019/12/14]]
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[[2022/3/13 Patch v13.2.1]] - The fistful of c-bills patch<br>
 
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[[2022/3/10 Patch v13.2]] - The salvage rebalance patch<br>
[[Patch v3.8 - 2019/12/22]]
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[[2022/2/11 Patch v13.1]] - Bug fixins<br>
 
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[[2022/2/7 Patch v13.0]] - Lots of BA, lots of other stuff. Save breaking patch<br>
[[Patch v3.9 - 2020/1/1]]
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[[2022/1/1 Patch v12.1.2]] - Hotfix<br>
 
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[[2021/12/31 Patch v12.1.1]] - Hotfix<br>
[[Patch v3.9.3 - 2020/1/1]]
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[[2021/12/30 Patch v12.1]] - The drone and tank update<br>
 
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[[2021/12/25 Patch v.12.0.1]] - Hotfix<br>
[[Patch v3.9.4 - 2020/1/2]]
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[[2021/12/14 Patch v12.0]] - The Christmas event update<br>
 
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[[2021/11/16 - Patch v11.4.3]] - Hotfix<br>
[[Patch v3.9.5 - 2020/1/8]]
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[[2021/11/16 - Patch v11.4.2]] - Hotfix<br>
 
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[[2021/11/16 - Patch v11.4.1]] - The Solaris update update<br>
[[Patch v4.0 - 2020/1/18]]
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[[2021/11/3 - Patch v11.4]] - The Solaris/BA update<br>
 
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[[2021/10/8 - Patch v11.3]] - The artillery update<br>
[[Patch v4.1 - 2020/1/25]]
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[[2021/9/26 - Patch v11.2]] - Strafing runs and heat balances<br>
 
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[[2021/9/5 - Patch v11.1.1]] - Hotfix<br>
[[Patch v4.2 - 2020/2/9]]
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[[2021/9/5 - Patch v11.1]] - The vehicle crew skill tree update<br>
 
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[[2021/8/9 - Patch v11.0.3]] - Hotfix<br>
[[Patch v4.2.1 - 2020/2/9]]
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[[2021/8/9 - Patch v11.0.2]] - Hotfix<br>
 
+
[[2021/8/9 - Patch v11.0.1]] - Hotfix<br>
[[Patch v4.2.2 - 2020/2/9]]
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[[2021/8/8 - Patch v11.0]] - The Airdrop Beacon patch<br>
 
+
[[2021/7/10 - Patch v10.5.1]] - Hotfix<br>
[[Patch v4.3 - 2020/2/20]]
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[[2021/7/10 - Patch v10.5]] - The Resolve rework patch<br>
 
+
[[2021/6/24 - Patch v10.4]] - The Hoplite/Dig King/Ostscout/Toyama + new installer patch<br>
[[Patch v4.4 - 2020/3/11]]
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[[2021/6/2 - Patch v10.3]] - The WoB patch<br>
 
+
[[2021/5/18 - Patch v10.2]] - The Minsk patch<br>
[[Patch v4.5 - 2020/4/3]]
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[[2021/5/3 - Patch v10.1]] - The Von Rohrs patch<br>
 
+
[[2021/4/24 - Patch v10]] - The playable tanks + save breaking patch<br>
[[Patch v4.5.1 - 2020/4/2]]
+
[[2021/4/2 - Patch v9.4.1]] - Hotfix<br>
 
+
[[2021/3/31 - Patch v9.4]] - The House Arano invades Terra/Community Content patch<br>
[[Patch v4.6 - 2020/4/8]]
+
[[2021/3/13 - Patch v9.3]] - The WarTech IIC patch<br>
 
+
[[2021/3/7 - Patch v9.2]] - The bug fix patch<br>
[[Patch v5.0 - 2020/4/15]]
+
[[2021/2/27 - Patch v9.1]] - Hotfix<br>
 
+
[[2021/2/27 - Patch v9.0]] - The Quad 'Mech patch<br>
[[Patch v5.1 - 2020/4/19]]
+
[[2021/2/13 - Patch v8.5.2]] - Hotfix<br>
 
+
[[2021/2/13 - Patch v8.5.1]] - Hotfix<br>
[[Patch v5.2 - 2020/4/23]]
+
[[2021/2/13 - Patch v8.5]] - The Zeppelin patch<br>
 
+
[[2021/1/30 - Patch v8.4]] - The Pilot Specializations patch<br>
[[Patch v5.3 - 2020/5/4]]
+
[[2021/1/17 - Patch v8.3]] - The Clan Nova Cat/Diamond Shark + LAM AirMech mode patch<br>
 
+
[[2021/1/2 - Patch v8.2]] - The shop fix + ExcavatorMech patch<br>
[[Patch v5.4 - 2020/5/19]]
+
[[2020/12/21 - Patch v8.1]] - Hotfix<br>
 
+
[[2020/12/21 - Patch v8.0]] - The Battle Armor patch<br>
[[Patch v5.5 - 2020/6/2]]
+
[[2020/11/25 - Patch v7.7.1]] - Hotfix<br>
 
+
[[2020/11/25 - Patch v7.7]] - The Brigand/Mantis/Sha Yu/Enfield/Bombardier patch<br>
[[Patch v5.5.1 - 2020/6/2]]
+
[[2020/11/8 - Patch v7.6]] - The new variants for lots of mechs patch<br>
 
+
[[2020/11/2 - Patch v7.5.1]] - Hotfix<br>
[[Patch v5.5.2 - 2020/6/6]]
+
[[2020/10/30 - Patch v7.5]] - The TisButAScratch patch<br>
 
+
[[2020/10/18 - Patch v7.4.1]]<br>
[[Patch v6.0 - 2020/6/24]]
+
[[2020/10/17 - Patch v7.4]]<br>
 
+
[[2020/10/6 - Patch v7.3.3]]<br>
[[Patch v6.0.1 - 2020/6/25]]
+
[[2020/10/4 - Patch v7.3.2]]<br>
 
+
[[2020/10/3 - Patch v7.3]]<br>
[[Patch v6.1 - 2020/7/6]]
+
[[2020/9/23 - Patch v7.2.1]]<br>
 
+
[[2020/9/21 - Patch v7.2]]<br>
[[Patch v6.2 - 2020/7/19]]
+
[[2020/9/6 - Patch v7.1]]<br>
 
+
[[2020/8/21 - Patch v7.0]]<br>
[[Patch v6.3 - 2020/7/26]]
+
[[2020/8/11 - Patch v6.4.1]]<br>
 
+
[[2020/8/9 - Patch v6.4]]<br>
[[Patch v6.4 - 2020/8/9]]
+
[[2020/7/26 - Patch v6.3]]<br>
 
+
[[2020/7/19 - Patch v6.2]]<br>
[[Patch v6.4.1 - 2020/8/11]]
+
[[2020/7/6 - Patch v6.1]]<br>
 
+
[[2020/6/25 - Patch v6.0.1]]<br>
[[Patch v7.0 - 2020/8/21]]
+
[[2020/6/24 - Patch v6.0]]<br>
 
+
[[2020/6/6 - Patch v5.5.2]]<br>
[[Patch v7.1 - 2020/9/6]]
+
[[2020/6/2 - Patch v5.5.1]]<br>
 
+
[[2020/6/2 - Patch v5.5]]<br>
[[Patch v7.2 - 2020/9/21]]
+
[[2020/5/19 - Patch v5.4]]<br>
 
+
[[2020/5/4 - Patch v5.3]]<br>
[[Patch v7.2.1 - 2020/9/23]]
+
[[2020/4/23 - Patch v5.2]]<br>
 
+
[[2020/4/19 - Patch v5.1]]<br>
[[Patch v7.3 - 2020/10/3]]
+
[[2020/4/15 - Patch v5.0]]<br>
 
+
[[2020/4/8 - Patch v4.6]]<br>
[[Patch v7.3.2 - 2020/10/4]]
+
[[2020/4/2 - Patch v4.5.1]]<br>
 
+
[[2020/4/3 - Patch v4.5]]<br>
[[Patch v7.3.3 - 2020/10/6]]
+
[[2020/3/11 - Patch v4.4]]<br>
 
+
[[2020/2/20 - Patch v4.3]]<br>
[[Patch v7.4 - 2020/10/17]]
+
[[2020/2/9 - Patch v4.2.2]]<br>
 
+
[[2020/2/9 - Patch v4.2.1]]<br>
[[Patch v7.4.1 - 2020/10/18]]
+
[[2020/2/9 - Patch v4.2]]<br>
 
+
[[2020/1/25 - Patch v4.1]]<br>
[[Patch v7.5 - 2020/10/30]] - The TisButAScratch patch
+
[[2020/1/18 - Patch v4.0]]<br>
 
+
[[2020/1/8 - Patch v3.9.5]]<br>
[[Patch v7.5.1 - 2020/11/2]] - Hotfix
+
[[2020/1/2 - Patch v3.9.4]]<br>
 
+
[[2020/1/1 - Patch v3.9.3]]<br>
[[Patch v7.6 - 2020/11/8]] - The new variants for lots of mechs patch
+
[[2020/1/1 - Patch v3.9]]<br>
 
+
[[2019/12/22 - Patch v3.8]]<br>
[[Patch v7.7 - 2020/11/25]] - The Brigand/Mantis/Sha Yu/Enfield/Bombardier patch
+
[[2019/12/14 - Patch v3.7.4]]<br>
 
+
[[2019/11/17 - Patch v3.6.1]]<br>
[[Patch v7.7.1 - 2020/11/25]] - Hotfix
+
[[2019/11/17 - Patch v3.6]]<br>
 
+
[[2019/11/9 - Patch v3.5.1]]<br>
[[Patch v8.0 - 2020/12/21]] - The Battle Armor patch
+
[[2019/11/9 - Patch v3.5]]<br>
 
+
[[2019/11/1 - Patch v3.4]]<br>
[[Patch v8.1 - 2020/12/21]] - Hotfix
+
[[2019/10/27 - Patch v3.3]]<br>
 
+
[[2019/10/23 - Patch v3.2.1]]<br>
[[Patch v8.2 - 2021/1/2]] - The shop fix + ExcavatorMech patch
+
[[2019/10/20 - Patch v3.2]]<br>
 
+
[[2019/10/11 - Patch v3.1.2]]<br>
[[Patch v8.3 - 2021/1/17]] - The Clan Nova Cat/Diamond Shark + LAM AirMech mode patch
+
[[2019/10/6 - Patch v3.1.1]]<br>
 
+
[[2019/10/6 - Patch v3.1]]<br>
[[Patch v8.4 - 2021/1/30]] - The Pilot Specializations patch
+
[[2019/9/29 - Patch v3.0.2]]<br>
 
+
[[2019/9/20 - Patch v3.0]]<br>
[[Patch v8.5 - 2021/2/13]] - The Zeppelin patch
+
[[2019/9/9 - Patch v2.9.2]]<br>
 
+
[[2019/8/28 - Patch v2.9]]<br>
[[Patch v8.5.1 - 2021/2/13]] - Hotfix
+
[[2019/8/12 - Patch v2.8]]<br>
 
+
[[2019/8/4 - Patch v2.7]]<br>
[[Patch v8.5.2 - 2021/2/13]] - Hotfix
+
[[2019/8/4 - Patch v2.6.2]]<br>
 
+
[[2019/7/29 - Patch v2.6]]<br>
[[Patch v9.0 - 2021/2/27]] - The Quad 'Mech patch
+
[[2019/7/20 - Patch v2.5]]<br>
 
+
[[2019/7/14 - Patch v2.4]]<br>
[[Patch v9.1 - 2021/2/27]] - Hotfix
+
[[2019/7/10 - Patch v2.3]]<br>
 
+
[[2019/7/3 - Patch v2.2]]<br>
[[Patch v9.2 - 2021/3/7]] - The bug fix patch
+
[[2019/7/3 - Patch v2.1]]<br>
 
+
[[2019/6/29 - Patch v2.0]]<br>
[[Patch v9.3 - 2021/3/13]] - The WarTech IIC patch
+
[[2019/6/29 - Patch v1.4]]<br>
 
+
[[2019/6/26 - Patch v1.3]]<br>
[[Patch v9.4 - 2021/3/31]] - The House Arano invades Terra/Community Content patch
+
[[2019/6/25 - Patch v1.2]]<br>
 
 
[[Patch v9.4.1 - 2021/4/2]] - Hotfix
 
 
 
[[Patch v10 - 2021/4/24]] - The playable tanks + save breaking patch
 
 
 
[[Patch v10.1 - 2021/5/3]] - The Von Rohrs patch
 
 
 
[[Patch v10.2 - 2021/5/18]] - The Minsk patch
 
 
 
[[Patch v10.3 - 2021/6/2]] - The WoB patch
 
 
 
[[Patch v10.4 - 2021/6/24]] - The Hoplite/Dig King/Ostscout/Toyama + new installer patch
 
 
 
[[Patch v10.5 - 2021/7/10]] - The Resolve rework patch
 
 
 
[[Patch v10.5.1 - 2021/7/10]] - Hotfix
 
 
 
[[Patch v11.0 - 2021/8/8]] - The Airdrop Beacon patch
 
 
 
[[Patch v11.0.1 - 2021/8/9]] - Hotfix
 
 
 
[[Patch v11.0.2 - 2021/8/9]] - Hotfix
 
 
 
[[Patch v11.0.3 - 2021/8/9]] - Hotfix
 
 
 
[[Patch v11.1 - 2021/9/5]] - The vehicle crew skill tree update
 
 
 
[[Patch v11.1.1 - 2021/9/5]] - Hotfix
 
 
 
[[Patch v11.2 - 2021/9/26]] - Strafing runs and heat balances
 
  
 
[[Category:Patches]]
 
[[Category:Patches]]

Latest revision as of 17:47, 26 April 2024

v17.5 (aka the "Prep Work Begins" patch) has been released to the installer. This patch is a little earlier than expected but needs to happen now so that we can start a new project.

NEW RATTLER FIGHT!!: So, the Word of Blake Rattler has proven to be a brutal foe for basically everyone. This was intentional, it is the ultimate "come and get it, bitch" challenge that BTA can throw at you and is intentionally unfair. However, there's room for folks who might want to experience a Rattler fight without having their balls busted constantly. To that end, there is now a weaker Rattler that you can fight on Tukayyid, a SLDF-spec Rattler with a different model and a different weapon loadout as well as with less escorting enemies and less powerful and less numerous unit spawns. You can fight the SLDF Mk I Rattler on Tukayyid and while it's hard it's definitely more beatable. Enjoy (for real this time)!

IMPORTANT NOTE: The Rattler Fight Challenge *only applies* to the OG Word of Blake Rattler fight. This new SLDF Rattler does not count for the challenge. If you're confused about "what challenge??" come to Discord and ask about it.

NEW MECH: The Balar, a non-canon 70 ton Inner Sphere OmniMech styled on the Clan's Ebon Jaguar, has stealthed into combat. It is spread widely across the Great Houses and other IS powers, like the other IS omnis (such as the Avatar or Blackjack Omni). It can also be purchased at Coventry, Luthien, New Valencia, and Marduk.

NEW MECH: The Hammerhands, a canon 75 ton Inner Sphere Age of War design, has stomped into battle. This Davion-exclusive ancestor to the Warhammer is stylish as hell and is ballistic-focused, so expect big smashy autocannons and some backup lasers for good measure. You can get the Hammerhands from the Davion faction store as well as the factory on New Avalon and only Davion fields any Hammerhands variants.

AMARIS FOOLS EVENT REMOVED: The April Fools event, Amaris' Return, has been removed from BTA with this patch. Important Note: *your save game is completely safe*. What this means is that the *event* that triggers the RWR's return has been removed and *only* the event. The actual faction of the RWR, all of the new mech variants, and all of the new weapons all remain a part of BTA so that your saves are completely secure. If you want to play in that save forever you can do so without concern of losing your game, it is completely safe. This *does* mean that if you want the RWR to exist in your game, you need to trigger the event before updating to this patch, otherwise they cannot exist in your game.

AMARIS GUNS NERFED: The Meatgrinder MG, Mercy, Death Ray, and Atom Smasher/10 have all been nerfed somewhat. This was always the plan: let Amaris be super scary with them for awhile then nerf them back to reasonable levels. They're still quite good but they're less insane now.

TANK PURCHASE PRICE ADJUSTMENTS: Tanks were significantly too expensive in our last patch due to unforeseen complications with one of our core frameworks. We've done some adjustments now and while the prices are higher than they *used* to be they're now cheaper than they were in the last patch. It's a decent middle ground for now but expect tank prices to be more than they used to be 2 months ago.

NEW TANKS PLAYABLE: The Minion Hovercraft has been added and made playable. The Arrow IV Demolisher is also playable now. The Turhan APC is also playable and carries two BA squads. Enjoy!

ABILITY CLARIFICATION: If an ability ends your turn, it now explicitly tells you that it does. Also, Eagle Eye has been corrected to match its description properly (it was wrong).

LIGHT PLATING BUFF: Light Plating only reduces armor by 10% instead of 15%, it should now technically be better than not having it.

FACTION SPECIALITIES UPDATED: Scorpion Empire/Goliath Scorpion/RWR now have proper faction specializations.

STARMAP UPDATED: Now, there should be actual map icons for every major faction that has worlds (except for ComStar). This is the light white/black icon that lives "behind" the starmap and you can see behind the worlds themselves in the center of a given faction's territory. A number of factions didn't have this but now do.

RATTLER IS UNSALVAGEABLE: Whoops, that's a silly goof. Now you can't salvage the bits of the Rattlers.

HARDPOINT EXPANSION: A number of chassis have had their hardpoints expanded, including the following chassis: Vindicator, Locust, Jenner, Dragon, Spider, Trebuchet, Stinger, Wasp, Hornet, Enfield, Hollander I and II, Hussar, Lynx, Ostscout, Sentinel, Sha Yu, Swordsman, Toro, Victor, Helios, Hatchetman, Vulcan, Orion IIC, Mauler, Emperor, Salamander

SUPPORT SLOT EXPANSION: A *lot* of individual mechs have had their hardpoints added to in order to ensure everyone has at least 1 support hardpoint. Not going to list them all but if you notice a support hardpoint you don't remeber seeing before, it's probably new.

DROPSHIP REWARDS BOOSTED: The DropShip missions were made harder in an earlier patch and so to compensate for the difficulty increase we've improved the reward from those missions. Now, you get a guaranteed mech reward from the missions as well as more general gear and cash. Enjoy!

SIGNIFICANT BA NERF: Battle Armor in-misison armor values have been nerfed universally by between 10% and 25% (which should make them a little less dangerous to fight). Additionally, and more seriously, BA weapons have almost all received a significant damage nerf, roughly 25-33% across the board. A few specific BA guns kept their damage values but for the most part they got nerfed. Also, Roll, Swat, and Erratic Maneuver de-swarm attacks have been buffed to be more effective. Generally speaking, Battle Armor are significantly too powerful and needed a nerf. Further action may be taken after more observation but for now this will do.

ER PULSE LASER BUFFS: The ER Pulse Laser family needed some adjustments. It was fairly weak and underwhelming and definitely needed some love, which it has now received. Now, the ER Pulse Laser is a modal weapon. In ER Mode it is *exactly* a Clan ER Laser of the appropriate size. In Pulse Mode it adjusts to be exactly a Clan Pulse Laser of the appropriate size. The power of the ER Pulse now is flexibility: you have ER when you need reach and you have Pulse when you need accuracy. Is it the best weapon? Not really but it's at least got a niche now.

COMMUNITY CONTENT: There's some new CC here today, hurrah! Just a little bit today, two new mechs: a Huron Warrior with a new weapon, the Reverse Gauss Rifle, and a 150-ton Ironclad Superheavy variant.

  • HMG stab damage has been slightly increased.
  • Hollander II hero, Big Iron, has had its armor updated to use extra spare tonnage.
  • Commando COM-7W is fixed and now spawns properly.
  • Virago's BA affinity for the Salamander has been fixed.
  • The Barracuda has been nerfed somewhat. It should be a little more survivable now. Emphasis on "little more".
  • Escort contract specialization is nerfed to no longer stack infinitely. Whoopsie!
  • Tolson 5Nb has its royal quirk properly applies.

IMPORTANT: v17.5 is an "update" update. In this case, read the detailed update notes above to see best practices on how to update to 17.3.

IMPORTANT: v17.5 is not a save breaking update, your saves are compatible and will work fine.

REMINDER: This update, and others like it, are made possible by my Patreon and Ko-Fi supporters. Without their support, updates would come slower and be less impactful. If you feel like being a part of the support for BTA, you can find me on Patreon (https://www.patreon.com/bloodydoves) and on Ko-Fi (https://ko-fi.com/bloodydoves)

REMINDER: Custom mod commissions are still available if you're interested. If you'd like to get your own community content added to BTA DM me, bloodydoves, and we can work something out.


BTA Light

BTA Light has no changes.

Older Patch Notes

2024/4/26 - Patch v17.5 - The Second Rattler patch.
2024/4/1 - Patch v17.4 - The Amaris Fools patch.
2024/3/1 - Patch v17.3 - The CAB Reorganization patch.
2024/2/23 - Patch v17.2 - The Artillery Again patch.
2024/1/26 - Patch v17.1 - The Welcome to 2024 patch.
2023/12/22 - Patch v17.0 - The Christmas 2023 patch.
2023/11/24 - Patch v16.7 - The Grab Bag patch.
2023/10/20 - Patch v16.6 - The Fancy Gear patch.
2023/09/15 - Patch v16.5 - The Sanctuary Expansion patch.
2023/08/05 - Patch v16.4 - The Quirk-ttachment patch.
2023/07/07 - Patch v16.3 - The Aurigan Directorate patch.
2023/05/29 - Patch v16.2 - The 331st Division patch.
2023/04/24 - Patch v16.1 - The stand-in patch.
2023/04/14 - Patch v16.0 - The MechLab overhaul patch.
2023/04/01 - Patch v15.3.1 - The 2023 April Fool's patch.
2023/03/10 - Patch v15.3 - The SPAM expansion patch.
2022/02/07 - Patch v15.2 - The SPAM introduction patch. (this patch took place in 2023, the link is just wrong)
2022/01/05 - Patch v15.1.2 - The Fixes and a Spider patch. (this patch took place in 2023, the link is just wrong)
2022/12/27 - Patch v15.1.1 - The BD Forgot To Put Stuff in 15.1 patch.
2022/12/26 - Patch v15.1 - The Minor New Mechs patch.
2022/12/12 Patch v15.0 - The Sanctuary Worlds patch.
2022/10/5 Patch v14.4 - The Station Keeping patch.
2022/8/31 Patch v14.3.1 - Hotfix
2022/8/30 Patch v14.3 - The Electronic Warfare patch.
2022/8/18 Patch v14.2 - The C3 patch.
2022/8/1 Patch v14.1.1 - The Albatross/Koschei/Mercury II hotfix/patch.
2022/7/22 Patch v14.1 - The X-Quads Are REALLY Cool patch.
2022/6/24 Patch v14.0 - The 3-Year Anniversary patch.
2022/5/19 Patch v13.4.1 - The Quads Are Still Cool patch.
2022/5/12 Patch v13.4 - The Mech-Pocalypse and SAD patch.
2022/4/14 Patch v13.3 - The weather, airlifting, resupplying, and damage reduction patch.
2022/3/13 Patch v13.2.1 - The fistful of c-bills patch
2022/3/10 Patch v13.2 - The salvage rebalance patch
2022/2/11 Patch v13.1 - Bug fixins
2022/2/7 Patch v13.0 - Lots of BA, lots of other stuff. Save breaking patch
2022/1/1 Patch v12.1.2 - Hotfix
2021/12/31 Patch v12.1.1 - Hotfix
2021/12/30 Patch v12.1 - The drone and tank update
2021/12/25 Patch v.12.0.1 - Hotfix
2021/12/14 Patch v12.0 - The Christmas event update
2021/11/16 - Patch v11.4.3 - Hotfix
2021/11/16 - Patch v11.4.2 - Hotfix
2021/11/16 - Patch v11.4.1 - The Solaris update update
2021/11/3 - Patch v11.4 - The Solaris/BA update
2021/10/8 - Patch v11.3 - The artillery update
2021/9/26 - Patch v11.2 - Strafing runs and heat balances
2021/9/5 - Patch v11.1.1 - Hotfix
2021/9/5 - Patch v11.1 - The vehicle crew skill tree update
2021/8/9 - Patch v11.0.3 - Hotfix
2021/8/9 - Patch v11.0.2 - Hotfix
2021/8/9 - Patch v11.0.1 - Hotfix
2021/8/8 - Patch v11.0 - The Airdrop Beacon patch
2021/7/10 - Patch v10.5.1 - Hotfix
2021/7/10 - Patch v10.5 - The Resolve rework patch
2021/6/24 - Patch v10.4 - The Hoplite/Dig King/Ostscout/Toyama + new installer patch
2021/6/2 - Patch v10.3 - The WoB patch
2021/5/18 - Patch v10.2 - The Minsk patch
2021/5/3 - Patch v10.1 - The Von Rohrs patch
2021/4/24 - Patch v10 - The playable tanks + save breaking patch
2021/4/2 - Patch v9.4.1 - Hotfix
2021/3/31 - Patch v9.4 - The House Arano invades Terra/Community Content patch
2021/3/13 - Patch v9.3 - The WarTech IIC patch
2021/3/7 - Patch v9.2 - The bug fix patch
2021/2/27 - Patch v9.1 - Hotfix
2021/2/27 - Patch v9.0 - The Quad 'Mech patch
2021/2/13 - Patch v8.5.2 - Hotfix
2021/2/13 - Patch v8.5.1 - Hotfix
2021/2/13 - Patch v8.5 - The Zeppelin patch
2021/1/30 - Patch v8.4 - The Pilot Specializations patch
2021/1/17 - Patch v8.3 - The Clan Nova Cat/Diamond Shark + LAM AirMech mode patch
2021/1/2 - Patch v8.2 - The shop fix + ExcavatorMech patch
2020/12/21 - Patch v8.1 - Hotfix
2020/12/21 - Patch v8.0 - The Battle Armor patch
2020/11/25 - Patch v7.7.1 - Hotfix
2020/11/25 - Patch v7.7 - The Brigand/Mantis/Sha Yu/Enfield/Bombardier patch
2020/11/8 - Patch v7.6 - The new variants for lots of mechs patch
2020/11/2 - Patch v7.5.1 - Hotfix
2020/10/30 - Patch v7.5 - The TisButAScratch patch
2020/10/18 - Patch v7.4.1
2020/10/17 - Patch v7.4
2020/10/6 - Patch v7.3.3
2020/10/4 - Patch v7.3.2
2020/10/3 - Patch v7.3
2020/9/23 - Patch v7.2.1
2020/9/21 - Patch v7.2
2020/9/6 - Patch v7.1
2020/8/21 - Patch v7.0
2020/8/11 - Patch v6.4.1
2020/8/9 - Patch v6.4
2020/7/26 - Patch v6.3
2020/7/19 - Patch v6.2
2020/7/6 - Patch v6.1
2020/6/25 - Patch v6.0.1
2020/6/24 - Patch v6.0
2020/6/6 - Patch v5.5.2
2020/6/2 - Patch v5.5.1
2020/6/2 - Patch v5.5
2020/5/19 - Patch v5.4
2020/5/4 - Patch v5.3
2020/4/23 - Patch v5.2
2020/4/19 - Patch v5.1
2020/4/15 - Patch v5.0
2020/4/8 - Patch v4.6
2020/4/2 - Patch v4.5.1
2020/4/3 - Patch v4.5
2020/3/11 - Patch v4.4
2020/2/20 - Patch v4.3
2020/2/9 - Patch v4.2.2
2020/2/9 - Patch v4.2.1
2020/2/9 - Patch v4.2
2020/1/25 - Patch v4.1
2020/1/18 - Patch v4.0
2020/1/8 - Patch v3.9.5
2020/1/2 - Patch v3.9.4
2020/1/1 - Patch v3.9.3
2020/1/1 - Patch v3.9
2019/12/22 - Patch v3.8
2019/12/14 - Patch v3.7.4
2019/11/17 - Patch v3.6.1
2019/11/17 - Patch v3.6
2019/11/9 - Patch v3.5.1
2019/11/9 - Patch v3.5
2019/11/1 - Patch v3.4
2019/10/27 - Patch v3.3
2019/10/23 - Patch v3.2.1
2019/10/20 - Patch v3.2
2019/10/11 - Patch v3.1.2
2019/10/6 - Patch v3.1.1
2019/10/6 - Patch v3.1
2019/9/29 - Patch v3.0.2
2019/9/20 - Patch v3.0
2019/9/9 - Patch v2.9.2
2019/8/28 - Patch v2.9
2019/8/12 - Patch v2.8
2019/8/4 - Patch v2.7
2019/8/4 - Patch v2.6.2
2019/7/29 - Patch v2.6
2019/7/20 - Patch v2.5
2019/7/14 - Patch v2.4
2019/7/10 - Patch v2.3
2019/7/3 - Patch v2.2
2019/7/3 - Patch v2.1
2019/6/29 - Patch v2.0
2019/6/29 - Patch v1.4
2019/6/26 - Patch v1.3
2019/6/25 - Patch v1.2