Difference between revisions of "Patch Notes"

From BTAWiki
Jump to navigation Jump to search
m
 
(64 intermediate revisions by 2 users not shown)
Line 1: Line 1:
= Latest Patch Notes =
+
v17.5 (aka the "Prep Work Begins" patch) has been released to the installer. This patch is a little earlier than expected but needs to happen now so that we can start a new project.
  
v11.4 (aka the "Are You Not Entertained?!" release) has been released to the installer. This patch is a heavy release, lots going on here, so let's hop to it.  
+
'''NEW RATTLER FIGHT!!:''' So, the Word of Blake Rattler has proven to be a brutal foe for basically everyone. This was intentional, it is the ultimate "come and get it, bitch" challenge that BTA can throw at you and is intentionally unfair. However, there's room for folks who might want to experience a Rattler fight without having their balls busted constantly. To that end, there is now a weaker Rattler that you can fight on Tukayyid, a SLDF-spec Rattler with a different model and a different weapon loadout as well as with less escorting enemies and less powerful and less numerous unit spawns. You can fight the SLDF Mk I Rattler on Tukayyid and while it's hard it's definitely more beatable. Enjoy (for real this time)!
  
'''NEW MECHANIC:''' The [[Game Worlds]] have arrived! Well, they've been here, but now they do something special. Since the earliest days of BTA people have asked for special duel content on [[Solaris|Solaris VII]]. Today, you get that content. Now when you visit one of the 8 gameworlds in the Inner Sphere (and beyond!) you will have the option to purchase entry into a special duel contract against dedicated gladiator opponents driving customized [[:Category:Hero Mechs|"hero mech"]] rides. There's 8 kinds of duels: light/medium/heavy/assault mech categories for both solo and duo duels. If you win 6 of a specific category (say, light solo duels), you win a special prize, a hero mech of that weight class. Go forth and duel! Duel forever! But be warned, the gladiators aren't pushovers and the mechs are usually pretty good. Buyer beware. For further information, please see the FAQ.
+
'''IMPORTANT NOTE:''' The Rattler Fight Challenge *only applies* to the OG Word of Blake Rattler fight. This new SLDF Rattler does not count for the challenge. If you're confused about "what challenge??" come to Discord and ask about it.
  
'''IMPORTANT:''' The gameworlds are searchable by the starmap's Ctrl-F search bar HOWEVER to search them properly with the right tag requires a new career. Can't do anything about this, sorry.  
+
'''NEW MECH:''' The Balar, a non-canon 70 ton Inner Sphere OmniMech styled on the Clan's Ebon Jaguar, has stealthed into combat. It is spread widely across the Great Houses and other IS powers, like the other IS omnis (such as the Avatar or Blackjack Omni). It can also be purchased at Coventry, Luthien, New Valencia, and Marduk.
  
'''NEW MECHANIC:''' [[Battle Armor|Battle Armor!]] Who doesn't love a little squad of dorks running around? Well, your enemies won't after this patch, now that you can carry them around on omnimechs or APCs and now that they can swarm attack mechs. But mechs aren't without defensive options, they can swat off BA squads or they can stop-drop-and-roll to get them off. For more details about the new BA mechanics, please see the [[Frequently Asked Questions|FAQ]] or the wiki!
+
'''NEW MECH:''' The Hammerhands, a canon 75 ton Inner Sphere Age of War design, has stomped into battle. This Davion-exclusive ancestor to the Warhammer is stylish as hell and is ballistic-focused, so expect big smashy autocannons and some backup lasers for good measure. You can get the Hammerhands from the Davion faction store as well as the factory on New Avalon and only Davion fields any Hammerhands variants.
  
'''NEW MECHANIC:''' Weapons fire now makes you (and the OpFor) easier to detect. Firing a weapon increases the sensor signature of a 'mech by 25% so you'll show up as a blip from further away and so will the enemy.
+
'''AMARIS FOOLS EVENT REMOVED:''' The April Fools event, Amaris' Return, has been removed from BTA with this patch. Important Note: *your save game is completely safe*. What this means is that the *event* that triggers the RWR's return has been removed and *only* the event. The actual faction of the RWR, all of the new mech variants, and all of the new weapons all remain a part of BTA so that your saves are completely secure. If you want to play in that save forever you can do so without concern of losing your game, it is completely safe. This *does* mean that if you want the RWR to exist in your game, you need to trigger the event before updating to this patch, otherwise they cannot exist in your game.
  
'''UPDATED MECHANIC:''' Strafing runs are a little different now. They call in two waves of aerospace fighters, one fighter after another with a delay between the strafes. Double the effectiveness for the cost! The cost has been rebalanced to account for calling multiple fighters at once.
+
'''AMARIS GUNS NERFED:''' The Meatgrinder MG, Mercy, Death Ray, and Atom Smasher/10 have all been nerfed somewhat. This was always the plan: let Amaris be super scary with them for awhile then nerf them back to reasonable levels. They're still quite good but they're less insane now.  
  
'''UPDATED MECHANIC:''' The AI is starting to receive overhauls in BTA. This is an extended, ongoing, process but expect the AI to get a little sharper as we go forward. You can see the smarter AI at work in the gameworld duels, if you do those.
+
'''TANK PURCHASE PRICE ADJUSTMENTS:''' Tanks were significantly too expensive in our last patch due to unforeseen complications with one of our core frameworks. We've done some adjustments now and while the prices are higher than they *used* to be they're now cheaper than they were in the last patch. It's a decent middle ground for now but expect tank prices to be more than they used to be 2 months ago.
  
'''UPDATED START:''' The [[Faction_Starter_Lists#BA_.28Battle_Armor.29|Battle Armor start]] now comes with an OmniMech and an APC to carry your boys around.
+
'''NEW TANKS PLAYABLE:''' The Minion Hovercraft has been added and made playable. The Arrow IV Demolisher is also playable now. The Turhan APC is also playable and carries two BA squads. Enjoy!
  
'''UPDATED PLANET:''' [[Arc-Royal]] is now properly owned by Clan Wolf-in-Exile. They'll sell you things, shiny shiny things. Wolfhounds, Clan mechs, it's all on the table! Go give them some money.
+
'''ABILITY CLARIFICATION:''' If an ability ends your turn, it now explicitly tells you that it does. Also, Eagle Eye has been corrected to match its description properly (it was wrong).
  
'''COMMUNITY CONTENT:''' The [[Weapons#Support PPC Array|Support PPC Array]] was added, though it's not on a unit yet. The [[Weapons#Rapid MRM|Rapid MRM]] and [[Weapons#Improved Rapid MRM|Improved Rapid MRM]] were added, along with two UrbanMechs ([[UrbanMech#UM-R68R|UM-R68R]] and [[UrbanMech#UM-R69R|UM-R69R]]) to field them. The [[Monster LAM#MNST-3R-LAM-PRIME|Monster LAM Omni]] was added.
+
'''LIGHT PLATING BUFF:''' Light Plating only reduces armor by 10% instead of 15%, it should now technically be better than not having it.
  
* Fixed more Omnimech heat sink kits. We'll get 'em all eventually!
+
'''FACTION SPECIALITIES UPDATED:''' Scorpion Empire/Goliath Scorpion/RWR now have proper faction specializations.
* Fixed a lot of typos.
 
* [[Skills_and_Abilities#Vehicle_Pilot_Abilities|Target Prediction]] now costs more resolve to use: 30 (up from 20).
 
* Sensor Sweep and Target Painting were swapped in the tank skill tree (Target Painting is now at rank 5, Sensor Sweep at rank 8).
 
* Some decent store work was done this patch, you should see better ammos more reliably now.
 
* There are now several APCs in stores as well as the Chevalier to ComStar's stores.
 
* Command and Control is a different skill now. Same name, different effect, read it closely.
 
* Mission Control was updated. This is a seamless update to fix bugs.
 
* Most installable [[Gear#Gyros|gyros]] saw various changes. Now they take some amount of weight between 0.5 to 1.5 tons and they were largely rebalanced.
 
** Gyro Defense:
 
*** Gyro Defense: 1t weight, +1 defense against being hit effect removed, +1 evasion pips gained from movement added
 
*** Gyro Defense +: 1.5t weight, +1 evasion pips gained from movement effect removed
 
*** Gyro Defense ++: 2t weight, +1 defense against being hit effect removed, max evasion pips gained from movement increased to 2 (up from 1)
 
** Gyro Melee:
 
*** Gyro Melee: 0.5t weight
 
*** Gyro Melee +: 1t weight
 
*** Gyro Melee ++: 1.5t weight
 
** Gyro Stability:
 
*** Gyro Stabilization: 0.5t weight, added -1 recoil effect, entrenched effect removed, stability damage reduction removed
 
*** Gyro Stabilization +: 1t weight, added -1 recoil effect, stability damage reduction removed
 
*** Gyro Stabilization ++: 1.5t weight, added -1 recoil effect, stability damage reduction reduced to 10% (down from 15%)
 
* The Stable Weapon quirk now just works for all weapons in every instance of the quirk.
 
* The [[SturmFeur|Sturmfeur Missile Tank]] is now purchasable from the [[Lyran_Commonwealth|Lyrans].
 
* The BTA Loot Caches are much, much, MUCH better now. They're actually rewards!
 
* Battle Armor locations are now properly named after troopers instead of mech locations. Whoops!
 
* [[Weapons#Arrow IV|Clan Arrow IV]] stats reduced in line with last patch's nerf of the rest of artillery:
 
** Direct damage reduced to 35 (down from 75)
 
** Variable Damage reduced to 15 (down from 35)
 
** Scatter range reduced to 49m/92m (down from  60/120)
 
* [[Weapons#TAG|cTAG and cLight TAG]] got a minor buff: their accuracy bonus now stacks twice, so you can light the same target up twice if you've got more than one TAG.
 
* [[Weapons#Extended Range Lasers|Clan ER Micro Lasers]] got a small buff: heat per shot reduced to 5 (down from 6)
 
  
 +
'''STARMAP UPDATED:''' Now, there should be actual map icons for every major faction that has worlds (except for ComStar). This is the light white/black icon that lives "behind" the starmap and you can see behind the worlds themselves in the center of a given faction's territory. A number of factions didn't have this but now do.
  
'''IMPORTANT:''' v11.4 is an "update" update. Run the installer again to let it just update your files and you're set to go. The installer auto-updates the CAB and injects Modtek for you.
+
'''RATTLER IS UNSALVAGEABLE:''' Whoops, that's a silly goof. Now you can't salvage the bits of the Rattlers.
IMPORTANT: v11.4 is not a save breaking update, your saves are compatible and will work fine.
 
IMPORTANT: You can see v11.4's patch notes, as well as any BTA patch notes, on our wiki on this page: https://www.bta3062.com/index.php/Patch_Notes
 
  
'''REMINDER:''' This update, and others like it, are made possible by my Patreon supporters. Without their support, updates would come slower and be less impactful. If you feel like being a part of the support for BTA, you can find me here: https://www.patreon.com/bloodydoves
+
'''HARDPOINT EXPANSION:''' A number of chassis have had their hardpoints expanded, including the following chassis: Vindicator, Locust, Jenner, Dragon, Spider, Trebuchet, Stinger, Wasp, Hornet, Enfield, Hollander I and II, Hussar, Lynx, Ostscout, Sentinel, Sha Yu, Swordsman, Toro, Victor, Helios, Hatchetman, Vulcan, Orion IIC, Mauler, Emperor, Salamander
  
'''REMINDER:''' Custom mod commissions are still available if you're interested. If you'd like to get your own community content added to BTA DM me, bloodydoves, and we can work something out.
+
'''SUPPORT SLOT EXPANSION:''' A *lot* of individual mechs have had their hardpoints added to in order to ensure everyone has at least 1 support hardpoint. Not going to list them all but if you notice a support hardpoint you don't remeber seeing before, it's probably new.
  
= Older Patch Notes =
+
'''DROPSHIP REWARDS BOOSTED:''' The DropShip missions were made harder in an earlier patch and so to compensate for the difficulty increase we've improved the reward from those missions. Now, you get a guaranteed mech reward from the missions as well as more general gear and cash. Enjoy!
  
[[Patch v1.2 - 2019/6/25]]
+
'''SIGNIFICANT BA NERF:''' Battle Armor in-misison armor values have been nerfed universally by between 10% and 25% (which should make them a little less dangerous to fight). Additionally, and more seriously, BA weapons have almost all received a significant damage nerf, roughly 25-33% across the board. A few specific BA guns kept their damage values but for the most part they got nerfed. Also, Roll, Swat, and Erratic Maneuver de-swarm attacks have been buffed to be more effective. Generally speaking, Battle Armor are significantly too powerful and needed a nerf. Further action may be taken after more observation but for now this will do.
  
[[Patch v1.3 - 2019/6/26]]
+
'''ER PULSE LASER BUFFS:''' The ER Pulse Laser family needed some adjustments. It was fairly weak and underwhelming and definitely needed some love, which it has now received. Now, the ER Pulse Laser is a modal weapon. In ER Mode it is *exactly* a Clan ER Laser of the appropriate size. In Pulse Mode it adjusts to be exactly a Clan Pulse Laser of the appropriate size. The power of the ER Pulse now is flexibility: you have ER when you need reach and you have Pulse when you need accuracy. Is it the best weapon? Not really but it's at least got a niche now.
  
[[Patch v1.4 - 2019/6/29]]
+
'''COMMUNITY CONTENT:''' There's some new CC here today, hurrah! Just a little bit today, two new mechs: a Huron Warrior with a new weapon, the Reverse Gauss Rifle, and a 150-ton Ironclad Superheavy variant.
  
[[Patch v2.0 - 2019/6/29]]
+
* HMG stab damage has been slightly increased.
 +
* Hollander II hero, Big Iron, has had its armor updated to use extra spare tonnage.
 +
* Commando COM-7W is fixed and now spawns properly.
 +
* Virago's BA affinity for the Salamander has been fixed.
 +
* The Barracuda has been nerfed somewhat. It should be a little more survivable now. Emphasis on "little more".
 +
* Escort contract specialization is nerfed to no longer stack infinitely. Whoopsie!
 +
* Tolson 5Nb has its royal quirk properly applies.
  
[[Patch v2.1 - 2019/7/3]]
+
'''IMPORTANT:''' v17.5 is an "update" update. In this case, read the detailed update notes above to see best practices on how to update to 17.3.
  
[[Patch v2.2 - 2019/7/3]]
+
'''IMPORTANT:''' v17.5 is not a save breaking update, your saves are compatible and will work fine.
  
[[Patch v2.3 - 2019/7/10]]
+
'''REMINDER:''' This update, and others like it, are made possible by my Patreon and Ko-Fi supporters. Without their support, updates would come slower and be less impactful. If you feel like being a part of the support for BTA, you can find me on Patreon (https://www.patreon.com/bloodydoves) and on Ko-Fi (https://ko-fi.com/bloodydoves)
  
[[Patch v2.4 - 2019/7/14]]
+
'''REMINDER:''' Custom mod commissions are still available if you're interested. If you'd like to get your own community content added to BTA DM me, bloodydoves, and we can work something out.  
  
[[Patch v2.5 - 2019/7/20]]
 
  
[[Patch v2.6 - 2019/7/29]]
+
== BTA Light ==
 +
BTA Light has no changes.
  
[[Patch v2.6.2 - 2019/8/4]]
+
= Older Patch Notes =
 
+
[[2024/4/26 - Patch v17.5]] - The Second Rattler patch.<br>
[[Patch v2.7 - 2019/8/4]]
+
[[2024/4/1 - Patch v17.4]] - The Amaris Fools patch.<br>
 
+
[[2024/3/1 - Patch v17.3]] - The CAB Reorganization patch.<br>
[[Patch v2.8 - 2019/8/12]]
+
[[2024/2/23 - Patch v17.2]] - The Artillery Again patch.<br>
 
+
[[2024/1/26 - Patch v17.1]] - The Welcome to 2024 patch.<br>
[[Patch v2.9 - 2019/8/28]]
+
[[2023/12/22 - Patch v17.0]] - The Christmas 2023 patch.<br>
 
+
[[2023/11/24 - Patch v16.7]] - The Grab Bag patch.<br>
[[Patch v2.9.2 - 2019/9/9]]
+
[[2023/10/20 - Patch v16.6]] - The Fancy Gear patch.<br>
 
+
[[2023/09/15 - Patch v16.5]] - The Sanctuary Expansion patch.<br>
[[Patch v3.0 - 2019/9/20]]
+
[[2023/08/05 - Patch v16.4]] - The Quirk-ttachment patch.<br>
 
+
[[2023/07/07 - Patch v16.3]] - The Aurigan Directorate patch.<br>
[[Patch v3.0.2 - 2019/9/29]]
+
[[2023/05/29 - Patch v16.2]] - The 331st Division patch.<br>
 
+
[[2023/04/24 - Patch v16.1]] - The stand-in patch.<br>
[[Patch v3.1 - 2019/10/6]]
+
[[2023/04/14 - Patch v16.0]] - The MechLab overhaul patch.<br>
 
+
[[2023/04/01 - Patch v15.3.1]] - The 2023 April Fool's patch.<br>
[[Patch v3.1.1 - 2019/10/6]]
+
[[2023/03/10 - Patch v15.3]] - The SPAM expansion patch.<br>
 
+
[[2022/02/07 - Patch v15.2]] - The SPAM introduction patch. (this patch took place in 2023, the link is just wrong)<br>
[[Patch v3.1.2 - 2019/10/11]]
+
[[2022/01/05 - Patch v15.1.2]] - The Fixes and a Spider patch. (this patch took place in 2023, the link is just wrong)<br>
 
+
[[2022/12/27 - Patch v15.1.1]] - The BD Forgot To Put Stuff in 15.1 patch.<br>
[[Patch v3.2 - 2019/10/20]]
+
[[2022/12/26 - Patch v15.1]] - The Minor New Mechs patch.<br>
 
+
[[2022/12/12 Patch v15.0]] - The Sanctuary Worlds patch.<br>
[[Patch v3.2.1 - 2019/10/23]]
+
[[2022/10/5 Patch v14.4]] - The Station Keeping patch.<br>
 
+
[[2022/8/31 Patch v14.3.1]] - Hotfix<br>
[[Patch v3.3 - 2019/10/27]]
+
[[2022/8/30 Patch v14.3]] - The Electronic Warfare patch.<br>
 
+
[[2022/8/18 Patch v14.2]] - The C3 patch.<br>
[[Patch v3.4 - 2019/11/1]]
+
[[2022/8/1 Patch v14.1.1]] - The Albatross/Koschei/Mercury II hotfix/patch.<br>
 
+
[[2022/7/22 Patch v14.1]] - The X-Quads Are REALLY Cool patch.<br>
[[Patch v3.5 - 2019/11/9]]
+
[[2022/6/24 Patch v14.0]] - The 3-Year Anniversary patch.<br>
 
+
[[2022/5/19 Patch v13.4.1]] - The Quads Are Still Cool patch.<br>
[[Patch v3.5.1 - 2019/11/9]]
+
[[2022/5/12 Patch v13.4]] - The Mech-Pocalypse and SAD patch.<br>
 
+
[[2022/4/14 Patch v13.3]] - The weather, airlifting, resupplying, and damage reduction patch.<br>
[[Patch v3.6 - 2019/11/17]]
+
[[2022/3/13 Patch v13.2.1]] - The fistful of c-bills patch<br>
 
+
[[2022/3/10 Patch v13.2]] - The salvage rebalance patch<br>
[[Patch v3.6.1 - 2019/11/17]]
+
[[2022/2/11 Patch v13.1]] - Bug fixins<br>
 
+
[[2022/2/7 Patch v13.0]] - Lots of BA, lots of other stuff. Save breaking patch<br>
[[Patch v3.7.4 - 2019/12/14]]
+
[[2022/1/1 Patch v12.1.2]] - Hotfix<br>
 
+
[[2021/12/31 Patch v12.1.1]] - Hotfix<br>
[[Patch v3.8 - 2019/12/22]]
+
[[2021/12/30 Patch v12.1]] - The drone and tank update<br>
 
+
[[2021/12/25 Patch v.12.0.1]] - Hotfix<br>
[[Patch v3.9 - 2020/1/1]]
+
[[2021/12/14 Patch v12.0]] - The Christmas event update<br>
 
+
[[2021/11/16 - Patch v11.4.3]] - Hotfix<br>
[[Patch v3.9.3 - 2020/1/1]]
+
[[2021/11/16 - Patch v11.4.2]] - Hotfix<br>
 
+
[[2021/11/16 - Patch v11.4.1]] - The Solaris update update<br>
[[Patch v3.9.4 - 2020/1/2]]
+
[[2021/11/3 - Patch v11.4]] - The Solaris/BA update<br>
 
+
[[2021/10/8 - Patch v11.3]] - The artillery update<br>
[[Patch v3.9.5 - 2020/1/8]]
+
[[2021/9/26 - Patch v11.2]] - Strafing runs and heat balances<br>
 
+
[[2021/9/5 - Patch v11.1.1]] - Hotfix<br>
[[Patch v4.0 - 2020/1/18]]
+
[[2021/9/5 - Patch v11.1]] - The vehicle crew skill tree update<br>
 
+
[[2021/8/9 - Patch v11.0.3]] - Hotfix<br>
[[Patch v4.1 - 2020/1/25]]
+
[[2021/8/9 - Patch v11.0.2]] - Hotfix<br>
 
+
[[2021/8/9 - Patch v11.0.1]] - Hotfix<br>
[[Patch v4.2 - 2020/2/9]]
+
[[2021/8/8 - Patch v11.0]] - The Airdrop Beacon patch<br>
 
+
[[2021/7/10 - Patch v10.5.1]] - Hotfix<br>
[[Patch v4.2.1 - 2020/2/9]]
+
[[2021/7/10 - Patch v10.5]] - The Resolve rework patch<br>
 
+
[[2021/6/24 - Patch v10.4]] - The Hoplite/Dig King/Ostscout/Toyama + new installer patch<br>
[[Patch v4.2.2 - 2020/2/9]]
+
[[2021/6/2 - Patch v10.3]] - The WoB patch<br>
 
+
[[2021/5/18 - Patch v10.2]] - The Minsk patch<br>
[[Patch v4.3 - 2020/2/20]]
+
[[2021/5/3 - Patch v10.1]] - The Von Rohrs patch<br>
 
+
[[2021/4/24 - Patch v10]] - The playable tanks + save breaking patch<br>
[[Patch v4.4 - 2020/3/11]]
+
[[2021/4/2 - Patch v9.4.1]] - Hotfix<br>
 
+
[[2021/3/31 - Patch v9.4]] - The House Arano invades Terra/Community Content patch<br>
[[Patch v4.5 - 2020/4/3]]
+
[[2021/3/13 - Patch v9.3]] - The WarTech IIC patch<br>
 
+
[[2021/3/7 - Patch v9.2]] - The bug fix patch<br>
[[Patch v4.5.1 - 2020/4/2]]
+
[[2021/2/27 - Patch v9.1]] - Hotfix<br>
 
+
[[2021/2/27 - Patch v9.0]] - The Quad 'Mech patch<br>
[[Patch v4.6 - 2020/4/8]]
+
[[2021/2/13 - Patch v8.5.2]] - Hotfix<br>
 
+
[[2021/2/13 - Patch v8.5.1]] - Hotfix<br>
[[Patch v5.0 - 2020/4/15]]
+
[[2021/2/13 - Patch v8.5]] - The Zeppelin patch<br>
 
+
[[2021/1/30 - Patch v8.4]] - The Pilot Specializations patch<br>
[[Patch v5.1 - 2020/4/19]]
+
[[2021/1/17 - Patch v8.3]] - The Clan Nova Cat/Diamond Shark + LAM AirMech mode patch<br>
 
+
[[2021/1/2 - Patch v8.2]] - The shop fix + ExcavatorMech patch<br>
[[Patch v5.2 - 2020/4/23]]
+
[[2020/12/21 - Patch v8.1]] - Hotfix<br>
 
+
[[2020/12/21 - Patch v8.0]] - The Battle Armor patch<br>
[[Patch v5.3 - 2020/5/4]]
+
[[2020/11/25 - Patch v7.7.1]] - Hotfix<br>
 
+
[[2020/11/25 - Patch v7.7]] - The Brigand/Mantis/Sha Yu/Enfield/Bombardier patch<br>
[[Patch v5.4 - 2020/5/19]]
+
[[2020/11/8 - Patch v7.6]] - The new variants for lots of mechs patch<br>
 
+
[[2020/11/2 - Patch v7.5.1]] - Hotfix<br>
[[Patch v5.5 - 2020/6/2]]
+
[[2020/10/30 - Patch v7.5]] - The TisButAScratch patch<br>
 
+
[[2020/10/18 - Patch v7.4.1]]<br>
[[Patch v5.5.1 - 2020/6/2]]
+
[[2020/10/17 - Patch v7.4]]<br>
 
+
[[2020/10/6 - Patch v7.3.3]]<br>
[[Patch v5.5.2 - 2020/6/6]]
+
[[2020/10/4 - Patch v7.3.2]]<br>
 
+
[[2020/10/3 - Patch v7.3]]<br>
[[Patch v6.0 - 2020/6/24]]
+
[[2020/9/23 - Patch v7.2.1]]<br>
 
+
[[2020/9/21 - Patch v7.2]]<br>
[[Patch v6.0.1 - 2020/6/25]]
+
[[2020/9/6 - Patch v7.1]]<br>
 
+
[[2020/8/21 - Patch v7.0]]<br>
[[Patch v6.1 - 2020/7/6]]
+
[[2020/8/11 - Patch v6.4.1]]<br>
 
+
[[2020/8/9 - Patch v6.4]]<br>
[[Patch v6.2 - 2020/7/19]]
+
[[2020/7/26 - Patch v6.3]]<br>
 
+
[[2020/7/19 - Patch v6.2]]<br>
[[Patch v6.3 - 2020/7/26]]
+
[[2020/7/6 - Patch v6.1]]<br>
 
+
[[2020/6/25 - Patch v6.0.1]]<br>
[[Patch v6.4 - 2020/8/9]]
+
[[2020/6/24 - Patch v6.0]]<br>
 
+
[[2020/6/6 - Patch v5.5.2]]<br>
[[Patch v6.4.1 - 2020/8/11]]
+
[[2020/6/2 - Patch v5.5.1]]<br>
 
+
[[2020/6/2 - Patch v5.5]]<br>
[[Patch v7.0 - 2020/8/21]]
+
[[2020/5/19 - Patch v5.4]]<br>
 
+
[[2020/5/4 - Patch v5.3]]<br>
[[Patch v7.1 - 2020/9/6]]
+
[[2020/4/23 - Patch v5.2]]<br>
 
+
[[2020/4/19 - Patch v5.1]]<br>
[[Patch v7.2 - 2020/9/21]]
+
[[2020/4/15 - Patch v5.0]]<br>
 
+
[[2020/4/8 - Patch v4.6]]<br>
[[Patch v7.2.1 - 2020/9/23]]
+
[[2020/4/2 - Patch v4.5.1]]<br>
 
+
[[2020/4/3 - Patch v4.5]]<br>
[[Patch v7.3 - 2020/10/3]]
+
[[2020/3/11 - Patch v4.4]]<br>
 
+
[[2020/2/20 - Patch v4.3]]<br>
[[Patch v7.3.2 - 2020/10/4]]
+
[[2020/2/9 - Patch v4.2.2]]<br>
 
+
[[2020/2/9 - Patch v4.2.1]]<br>
[[Patch v7.3.3 - 2020/10/6]]
+
[[2020/2/9 - Patch v4.2]]<br>
 
+
[[2020/1/25 - Patch v4.1]]<br>
[[Patch v7.4 - 2020/10/17]]
+
[[2020/1/18 - Patch v4.0]]<br>
 
+
[[2020/1/8 - Patch v3.9.5]]<br>
[[Patch v7.4.1 - 2020/10/18]]
+
[[2020/1/2 - Patch v3.9.4]]<br>
 
+
[[2020/1/1 - Patch v3.9.3]]<br>
[[Patch v7.5 - 2020/10/30]] - The TisButAScratch patch
+
[[2020/1/1 - Patch v3.9]]<br>
 
+
[[2019/12/22 - Patch v3.8]]<br>
[[Patch v7.5.1 - 2020/11/2]] - Hotfix
+
[[2019/12/14 - Patch v3.7.4]]<br>
 
+
[[2019/11/17 - Patch v3.6.1]]<br>
[[Patch v7.6 - 2020/11/8]] - The new variants for lots of mechs patch
+
[[2019/11/17 - Patch v3.6]]<br>
 
+
[[2019/11/9 - Patch v3.5.1]]<br>
[[Patch v7.7 - 2020/11/25]] - The Brigand/Mantis/Sha Yu/Enfield/Bombardier patch
+
[[2019/11/9 - Patch v3.5]]<br>
 
+
[[2019/11/1 - Patch v3.4]]<br>
[[Patch v7.7.1 - 2020/11/25]] - Hotfix
+
[[2019/10/27 - Patch v3.3]]<br>
 
+
[[2019/10/23 - Patch v3.2.1]]<br>
[[Patch v8.0 - 2020/12/21]] - The Battle Armor patch
+
[[2019/10/20 - Patch v3.2]]<br>
 
+
[[2019/10/11 - Patch v3.1.2]]<br>
[[Patch v8.1 - 2020/12/21]] - Hotfix
+
[[2019/10/6 - Patch v3.1.1]]<br>
 
+
[[2019/10/6 - Patch v3.1]]<br>
[[Patch v8.2 - 2021/1/2]] - The shop fix + ExcavatorMech patch
+
[[2019/9/29 - Patch v3.0.2]]<br>
 
+
[[2019/9/20 - Patch v3.0]]<br>
[[Patch v8.3 - 2021/1/17]] - The Clan Nova Cat/Diamond Shark + LAM AirMech mode patch
+
[[2019/9/9 - Patch v2.9.2]]<br>
 
+
[[2019/8/28 - Patch v2.9]]<br>
[[Patch v8.4 - 2021/1/30]] - The Pilot Specializations patch
+
[[2019/8/12 - Patch v2.8]]<br>
 
+
[[2019/8/4 - Patch v2.7]]<br>
[[Patch v8.5 - 2021/2/13]] - The Zeppelin patch
+
[[2019/8/4 - Patch v2.6.2]]<br>
 
+
[[2019/7/29 - Patch v2.6]]<br>
[[Patch v8.5.1 - 2021/2/13]] - Hotfix
+
[[2019/7/20 - Patch v2.5]]<br>
 
+
[[2019/7/14 - Patch v2.4]]<br>
[[Patch v8.5.2 - 2021/2/13]] - Hotfix
+
[[2019/7/10 - Patch v2.3]]<br>
 
+
[[2019/7/3 - Patch v2.2]]<br>
[[Patch v9.0 - 2021/2/27]] - The Quad 'Mech patch
+
[[2019/7/3 - Patch v2.1]]<br>
 
+
[[2019/6/29 - Patch v2.0]]<br>
[[Patch v9.1 - 2021/2/27]] - Hotfix
+
[[2019/6/29 - Patch v1.4]]<br>
 
+
[[2019/6/26 - Patch v1.3]]<br>
[[Patch v9.2 - 2021/3/7]] - The bug fix patch
+
[[2019/6/25 - Patch v1.2]]<br>
 
 
[[Patch v9.3 - 2021/3/13]] - The WarTech IIC patch
 
 
 
[[Patch v9.4 - 2021/3/31]] - The House Arano invades Terra/Community Content patch
 
 
 
[[Patch v9.4.1 - 2021/4/2]] - Hotfix
 
 
 
[[Patch v10 - 2021/4/24]] - The playable tanks + save breaking patch
 
 
 
[[Patch v10.1 - 2021/5/3]] - The Von Rohrs patch
 
 
 
[[Patch v10.2 - 2021/5/18]] - The Minsk patch
 
 
 
[[Patch v10.3 - 2021/6/2]] - The WoB patch
 
 
 
[[Patch v10.4 - 2021/6/24]] - The Hoplite/Dig King/Ostscout/Toyama + new installer patch
 
 
 
[[Patch v10.5 - 2021/7/10]] - The Resolve rework patch
 
 
 
[[Patch v10.5.1 - 2021/7/10]] - Hotfix
 
 
 
[[Patch v11.0 - 2021/8/8]] - The Airdrop Beacon patch
 
 
 
[[Patch v11.0.1 - 2021/8/9]] - Hotfix
 
 
 
[[Patch v11.0.2 - 2021/8/9]] - Hotfix
 
 
 
[[Patch v11.0.3 - 2021/8/9]] - Hotfix
 
 
 
[[Patch v11.1 - 2021/9/5]] - The vehicle crew skill tree update
 
 
 
[[Patch v11.1.1 - 2021/9/5]] - Hotfix
 
 
 
[[Patch v11.2 - 2021/9/26]] - Strafing runs and heat balances
 
 
 
[[Patch v11.3 - 2021/10/8]] - The artillery update
 
 
 
[[Patch v11.4 - 2021/11/3]] - The Solaris/BA update
 
  
 
[[Category:Patches]]
 
[[Category:Patches]]

Latest revision as of 17:47, 26 April 2024

v17.5 (aka the "Prep Work Begins" patch) has been released to the installer. This patch is a little earlier than expected but needs to happen now so that we can start a new project.

NEW RATTLER FIGHT!!: So, the Word of Blake Rattler has proven to be a brutal foe for basically everyone. This was intentional, it is the ultimate "come and get it, bitch" challenge that BTA can throw at you and is intentionally unfair. However, there's room for folks who might want to experience a Rattler fight without having their balls busted constantly. To that end, there is now a weaker Rattler that you can fight on Tukayyid, a SLDF-spec Rattler with a different model and a different weapon loadout as well as with less escorting enemies and less powerful and less numerous unit spawns. You can fight the SLDF Mk I Rattler on Tukayyid and while it's hard it's definitely more beatable. Enjoy (for real this time)!

IMPORTANT NOTE: The Rattler Fight Challenge *only applies* to the OG Word of Blake Rattler fight. This new SLDF Rattler does not count for the challenge. If you're confused about "what challenge??" come to Discord and ask about it.

NEW MECH: The Balar, a non-canon 70 ton Inner Sphere OmniMech styled on the Clan's Ebon Jaguar, has stealthed into combat. It is spread widely across the Great Houses and other IS powers, like the other IS omnis (such as the Avatar or Blackjack Omni). It can also be purchased at Coventry, Luthien, New Valencia, and Marduk.

NEW MECH: The Hammerhands, a canon 75 ton Inner Sphere Age of War design, has stomped into battle. This Davion-exclusive ancestor to the Warhammer is stylish as hell and is ballistic-focused, so expect big smashy autocannons and some backup lasers for good measure. You can get the Hammerhands from the Davion faction store as well as the factory on New Avalon and only Davion fields any Hammerhands variants.

AMARIS FOOLS EVENT REMOVED: The April Fools event, Amaris' Return, has been removed from BTA with this patch. Important Note: *your save game is completely safe*. What this means is that the *event* that triggers the RWR's return has been removed and *only* the event. The actual faction of the RWR, all of the new mech variants, and all of the new weapons all remain a part of BTA so that your saves are completely secure. If you want to play in that save forever you can do so without concern of losing your game, it is completely safe. This *does* mean that if you want the RWR to exist in your game, you need to trigger the event before updating to this patch, otherwise they cannot exist in your game.

AMARIS GUNS NERFED: The Meatgrinder MG, Mercy, Death Ray, and Atom Smasher/10 have all been nerfed somewhat. This was always the plan: let Amaris be super scary with them for awhile then nerf them back to reasonable levels. They're still quite good but they're less insane now.

TANK PURCHASE PRICE ADJUSTMENTS: Tanks were significantly too expensive in our last patch due to unforeseen complications with one of our core frameworks. We've done some adjustments now and while the prices are higher than they *used* to be they're now cheaper than they were in the last patch. It's a decent middle ground for now but expect tank prices to be more than they used to be 2 months ago.

NEW TANKS PLAYABLE: The Minion Hovercraft has been added and made playable. The Arrow IV Demolisher is also playable now. The Turhan APC is also playable and carries two BA squads. Enjoy!

ABILITY CLARIFICATION: If an ability ends your turn, it now explicitly tells you that it does. Also, Eagle Eye has been corrected to match its description properly (it was wrong).

LIGHT PLATING BUFF: Light Plating only reduces armor by 10% instead of 15%, it should now technically be better than not having it.

FACTION SPECIALITIES UPDATED: Scorpion Empire/Goliath Scorpion/RWR now have proper faction specializations.

STARMAP UPDATED: Now, there should be actual map icons for every major faction that has worlds (except for ComStar). This is the light white/black icon that lives "behind" the starmap and you can see behind the worlds themselves in the center of a given faction's territory. A number of factions didn't have this but now do.

RATTLER IS UNSALVAGEABLE: Whoops, that's a silly goof. Now you can't salvage the bits of the Rattlers.

HARDPOINT EXPANSION: A number of chassis have had their hardpoints expanded, including the following chassis: Vindicator, Locust, Jenner, Dragon, Spider, Trebuchet, Stinger, Wasp, Hornet, Enfield, Hollander I and II, Hussar, Lynx, Ostscout, Sentinel, Sha Yu, Swordsman, Toro, Victor, Helios, Hatchetman, Vulcan, Orion IIC, Mauler, Emperor, Salamander

SUPPORT SLOT EXPANSION: A *lot* of individual mechs have had their hardpoints added to in order to ensure everyone has at least 1 support hardpoint. Not going to list them all but if you notice a support hardpoint you don't remeber seeing before, it's probably new.

DROPSHIP REWARDS BOOSTED: The DropShip missions were made harder in an earlier patch and so to compensate for the difficulty increase we've improved the reward from those missions. Now, you get a guaranteed mech reward from the missions as well as more general gear and cash. Enjoy!

SIGNIFICANT BA NERF: Battle Armor in-misison armor values have been nerfed universally by between 10% and 25% (which should make them a little less dangerous to fight). Additionally, and more seriously, BA weapons have almost all received a significant damage nerf, roughly 25-33% across the board. A few specific BA guns kept their damage values but for the most part they got nerfed. Also, Roll, Swat, and Erratic Maneuver de-swarm attacks have been buffed to be more effective. Generally speaking, Battle Armor are significantly too powerful and needed a nerf. Further action may be taken after more observation but for now this will do.

ER PULSE LASER BUFFS: The ER Pulse Laser family needed some adjustments. It was fairly weak and underwhelming and definitely needed some love, which it has now received. Now, the ER Pulse Laser is a modal weapon. In ER Mode it is *exactly* a Clan ER Laser of the appropriate size. In Pulse Mode it adjusts to be exactly a Clan Pulse Laser of the appropriate size. The power of the ER Pulse now is flexibility: you have ER when you need reach and you have Pulse when you need accuracy. Is it the best weapon? Not really but it's at least got a niche now.

COMMUNITY CONTENT: There's some new CC here today, hurrah! Just a little bit today, two new mechs: a Huron Warrior with a new weapon, the Reverse Gauss Rifle, and a 150-ton Ironclad Superheavy variant.

  • HMG stab damage has been slightly increased.
  • Hollander II hero, Big Iron, has had its armor updated to use extra spare tonnage.
  • Commando COM-7W is fixed and now spawns properly.
  • Virago's BA affinity for the Salamander has been fixed.
  • The Barracuda has been nerfed somewhat. It should be a little more survivable now. Emphasis on "little more".
  • Escort contract specialization is nerfed to no longer stack infinitely. Whoopsie!
  • Tolson 5Nb has its royal quirk properly applies.

IMPORTANT: v17.5 is an "update" update. In this case, read the detailed update notes above to see best practices on how to update to 17.3.

IMPORTANT: v17.5 is not a save breaking update, your saves are compatible and will work fine.

REMINDER: This update, and others like it, are made possible by my Patreon and Ko-Fi supporters. Without their support, updates would come slower and be less impactful. If you feel like being a part of the support for BTA, you can find me on Patreon (https://www.patreon.com/bloodydoves) and on Ko-Fi (https://ko-fi.com/bloodydoves)

REMINDER: Custom mod commissions are still available if you're interested. If you'd like to get your own community content added to BTA DM me, bloodydoves, and we can work something out.


BTA Light

BTA Light has no changes.

Older Patch Notes

2024/4/26 - Patch v17.5 - The Second Rattler patch.
2024/4/1 - Patch v17.4 - The Amaris Fools patch.
2024/3/1 - Patch v17.3 - The CAB Reorganization patch.
2024/2/23 - Patch v17.2 - The Artillery Again patch.
2024/1/26 - Patch v17.1 - The Welcome to 2024 patch.
2023/12/22 - Patch v17.0 - The Christmas 2023 patch.
2023/11/24 - Patch v16.7 - The Grab Bag patch.
2023/10/20 - Patch v16.6 - The Fancy Gear patch.
2023/09/15 - Patch v16.5 - The Sanctuary Expansion patch.
2023/08/05 - Patch v16.4 - The Quirk-ttachment patch.
2023/07/07 - Patch v16.3 - The Aurigan Directorate patch.
2023/05/29 - Patch v16.2 - The 331st Division patch.
2023/04/24 - Patch v16.1 - The stand-in patch.
2023/04/14 - Patch v16.0 - The MechLab overhaul patch.
2023/04/01 - Patch v15.3.1 - The 2023 April Fool's patch.
2023/03/10 - Patch v15.3 - The SPAM expansion patch.
2022/02/07 - Patch v15.2 - The SPAM introduction patch. (this patch took place in 2023, the link is just wrong)
2022/01/05 - Patch v15.1.2 - The Fixes and a Spider patch. (this patch took place in 2023, the link is just wrong)
2022/12/27 - Patch v15.1.1 - The BD Forgot To Put Stuff in 15.1 patch.
2022/12/26 - Patch v15.1 - The Minor New Mechs patch.
2022/12/12 Patch v15.0 - The Sanctuary Worlds patch.
2022/10/5 Patch v14.4 - The Station Keeping patch.
2022/8/31 Patch v14.3.1 - Hotfix
2022/8/30 Patch v14.3 - The Electronic Warfare patch.
2022/8/18 Patch v14.2 - The C3 patch.
2022/8/1 Patch v14.1.1 - The Albatross/Koschei/Mercury II hotfix/patch.
2022/7/22 Patch v14.1 - The X-Quads Are REALLY Cool patch.
2022/6/24 Patch v14.0 - The 3-Year Anniversary patch.
2022/5/19 Patch v13.4.1 - The Quads Are Still Cool patch.
2022/5/12 Patch v13.4 - The Mech-Pocalypse and SAD patch.
2022/4/14 Patch v13.3 - The weather, airlifting, resupplying, and damage reduction patch.
2022/3/13 Patch v13.2.1 - The fistful of c-bills patch
2022/3/10 Patch v13.2 - The salvage rebalance patch
2022/2/11 Patch v13.1 - Bug fixins
2022/2/7 Patch v13.0 - Lots of BA, lots of other stuff. Save breaking patch
2022/1/1 Patch v12.1.2 - Hotfix
2021/12/31 Patch v12.1.1 - Hotfix
2021/12/30 Patch v12.1 - The drone and tank update
2021/12/25 Patch v.12.0.1 - Hotfix
2021/12/14 Patch v12.0 - The Christmas event update
2021/11/16 - Patch v11.4.3 - Hotfix
2021/11/16 - Patch v11.4.2 - Hotfix
2021/11/16 - Patch v11.4.1 - The Solaris update update
2021/11/3 - Patch v11.4 - The Solaris/BA update
2021/10/8 - Patch v11.3 - The artillery update
2021/9/26 - Patch v11.2 - Strafing runs and heat balances
2021/9/5 - Patch v11.1.1 - Hotfix
2021/9/5 - Patch v11.1 - The vehicle crew skill tree update
2021/8/9 - Patch v11.0.3 - Hotfix
2021/8/9 - Patch v11.0.2 - Hotfix
2021/8/9 - Patch v11.0.1 - Hotfix
2021/8/8 - Patch v11.0 - The Airdrop Beacon patch
2021/7/10 - Patch v10.5.1 - Hotfix
2021/7/10 - Patch v10.5 - The Resolve rework patch
2021/6/24 - Patch v10.4 - The Hoplite/Dig King/Ostscout/Toyama + new installer patch
2021/6/2 - Patch v10.3 - The WoB patch
2021/5/18 - Patch v10.2 - The Minsk patch
2021/5/3 - Patch v10.1 - The Von Rohrs patch
2021/4/24 - Patch v10 - The playable tanks + save breaking patch
2021/4/2 - Patch v9.4.1 - Hotfix
2021/3/31 - Patch v9.4 - The House Arano invades Terra/Community Content patch
2021/3/13 - Patch v9.3 - The WarTech IIC patch
2021/3/7 - Patch v9.2 - The bug fix patch
2021/2/27 - Patch v9.1 - Hotfix
2021/2/27 - Patch v9.0 - The Quad 'Mech patch
2021/2/13 - Patch v8.5.2 - Hotfix
2021/2/13 - Patch v8.5.1 - Hotfix
2021/2/13 - Patch v8.5 - The Zeppelin patch
2021/1/30 - Patch v8.4 - The Pilot Specializations patch
2021/1/17 - Patch v8.3 - The Clan Nova Cat/Diamond Shark + LAM AirMech mode patch
2021/1/2 - Patch v8.2 - The shop fix + ExcavatorMech patch
2020/12/21 - Patch v8.1 - Hotfix
2020/12/21 - Patch v8.0 - The Battle Armor patch
2020/11/25 - Patch v7.7.1 - Hotfix
2020/11/25 - Patch v7.7 - The Brigand/Mantis/Sha Yu/Enfield/Bombardier patch
2020/11/8 - Patch v7.6 - The new variants for lots of mechs patch
2020/11/2 - Patch v7.5.1 - Hotfix
2020/10/30 - Patch v7.5 - The TisButAScratch patch
2020/10/18 - Patch v7.4.1
2020/10/17 - Patch v7.4
2020/10/6 - Patch v7.3.3
2020/10/4 - Patch v7.3.2
2020/10/3 - Patch v7.3
2020/9/23 - Patch v7.2.1
2020/9/21 - Patch v7.2
2020/9/6 - Patch v7.1
2020/8/21 - Patch v7.0
2020/8/11 - Patch v6.4.1
2020/8/9 - Patch v6.4
2020/7/26 - Patch v6.3
2020/7/19 - Patch v6.2
2020/7/6 - Patch v6.1
2020/6/25 - Patch v6.0.1
2020/6/24 - Patch v6.0
2020/6/6 - Patch v5.5.2
2020/6/2 - Patch v5.5.1
2020/6/2 - Patch v5.5
2020/5/19 - Patch v5.4
2020/5/4 - Patch v5.3
2020/4/23 - Patch v5.2
2020/4/19 - Patch v5.1
2020/4/15 - Patch v5.0
2020/4/8 - Patch v4.6
2020/4/2 - Patch v4.5.1
2020/4/3 - Patch v4.5
2020/3/11 - Patch v4.4
2020/2/20 - Patch v4.3
2020/2/9 - Patch v4.2.2
2020/2/9 - Patch v4.2.1
2020/2/9 - Patch v4.2
2020/1/25 - Patch v4.1
2020/1/18 - Patch v4.0
2020/1/8 - Patch v3.9.5
2020/1/2 - Patch v3.9.4
2020/1/1 - Patch v3.9.3
2020/1/1 - Patch v3.9
2019/12/22 - Patch v3.8
2019/12/14 - Patch v3.7.4
2019/11/17 - Patch v3.6.1
2019/11/17 - Patch v3.6
2019/11/9 - Patch v3.5.1
2019/11/9 - Patch v3.5
2019/11/1 - Patch v3.4
2019/10/27 - Patch v3.3
2019/10/23 - Patch v3.2.1
2019/10/20 - Patch v3.2
2019/10/11 - Patch v3.1.2
2019/10/6 - Patch v3.1.1
2019/10/6 - Patch v3.1
2019/9/29 - Patch v3.0.2
2019/9/20 - Patch v3.0
2019/9/9 - Patch v2.9.2
2019/8/28 - Patch v2.9
2019/8/12 - Patch v2.8
2019/8/4 - Patch v2.7
2019/8/4 - Patch v2.6.2
2019/7/29 - Patch v2.6
2019/7/20 - Patch v2.5
2019/7/14 - Patch v2.4
2019/7/10 - Patch v2.3
2019/7/3 - Patch v2.2
2019/7/3 - Patch v2.1
2019/6/29 - Patch v2.0
2019/6/29 - Patch v1.4
2019/6/26 - Patch v1.3
2019/6/25 - Patch v1.2