Difference between revisions of "Patch Notes"

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= Latest Patch Notes =
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v17.5 (aka the "Prep Work Begins" patch) has been released to the installer. This patch is a little earlier than expected but needs to happen now so that we can start a new project.
  
v12.1.2 has been released. This fixes a critical issue with dropping into contracts
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'''NEW RATTLER FIGHT!!:''' So, the Word of Blake Rattler has proven to be a brutal foe for basically everyone. This was intentional, it is the ultimate "come and get it, bitch" challenge that BTA can throw at you and is intentionally unfair. However, there's room for folks who might want to experience a Rattler fight without having their balls busted constantly. To that end, there is now a weaker Rattler that you can fight on Tukayyid, a SLDF-spec Rattler with a different model and a different weapon loadout as well as with less escorting enemies and less powerful and less numerous unit spawns. You can fight the SLDF Mk I Rattler on Tukayyid and while it's hard it's definitely more beatable. Enjoy (for real this time)!
  
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'''IMPORTANT NOTE:''' The Rattler Fight Challenge *only applies* to the OG Word of Blake Rattler fight. This new SLDF Rattler does not count for the challenge. If you're confused about "what challenge??" come to Discord and ask about it.
  
v12.1.1 has been released. This fixes a critical issue with the stores and makes it so you can get past the monthly pay screen without issues.
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'''NEW MECH:''' The Balar, a non-canon 70 ton Inner Sphere OmniMech styled on the Clan's Ebon Jaguar, has stealthed into combat. It is spread widely across the Great Houses and other IS powers, like the other IS omnis (such as the Avatar or Blackjack Omni). It can also be purchased at Coventry, Luthien, New Valencia, and Marduk.
  
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'''NEW MECH:''' The Hammerhands, a canon 75 ton Inner Sphere Age of War design, has stomped into battle. This Davion-exclusive ancestor to the Warhammer is stylish as hell and is ballistic-focused, so expect big smashy autocannons and some backup lasers for good measure. You can get the Hammerhands from the Davion faction store as well as the factory on New Avalon and only Davion fields any Hammerhands variants.
  
v12.1 (aka the "Merry New Year and Happy Mechmas!" release) has been released to the installer. This patch is a mixed bag of fixes and updates and new content.  
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'''AMARIS FOOLS EVENT REMOVED:''' The April Fools event, Amaris' Return, has been removed from BTA with this patch. Important Note: *your save game is completely safe*. What this means is that the *event* that triggers the RWR's return has been removed and *only* the event. The actual faction of the RWR, all of the new mech variants, and all of the new weapons all remain a part of BTA so that your saves are completely secure. If you want to play in that save forever you can do so without concern of losing your game, it is completely safe. This *does* mean that if you want the RWR to exist in your game, you need to trigger the event before updating to this patch, otherwise they cannot exist in your game.
  
'''NEW TANK:''' The [[Main Gauche]], a 30 ton light tank with a [[Weapons#Gauss|Light Gauss Rifle]], is now available. It is fielded by [[Free Worlds League|House Marik]] who can also sell you one if you're into that sort of thing.
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'''AMARIS GUNS NERFED:''' The Meatgrinder MG, Mercy, Death Ray, and Atom Smasher/10 have all been nerfed somewhat. This was always the plan: let Amaris be super scary with them for awhile then nerf them back to reasonable levels. They're still quite good but they're less insane now.  
  
'''NEW TANK:''' The [[Augustus]] and [[Moltke]] tanks have been added, they're heavy tanks with long-range ballistics. They're fielded by House Marik who can also sell you several of the variants. They also have a sweet looking Y shaped turret, it's dope, go check it out.
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'''TANK PURCHASE PRICE ADJUSTMENTS:''' Tanks were significantly too expensive in our last patch due to unforeseen complications with one of our core frameworks. We've done some adjustments now and while the prices are higher than they *used* to be they're now cheaper than they were in the last patch. It's a decent middle ground for now but expect tank prices to be more than they used to be 2 months ago.
  
'''NEW MECHANIC (kind of):''' The [[Airdrop Beacons#Drone Airdrop Beacon|Drone Deployment Beacon]] has been added to BTA. This works the same way that the other unit deployment beacons do, but this one creates a VTOL, specifically a [[VTOL Drone|drone helicopter]]. The drone has no weapons beyond a [[Weapons#TAG|TAG]] and a [[Weapons#Narc|Narc]]. It also has Sensor Lock and an active probe and is quite fast. The idea is to deploy it and let it support your units with TAG/Narc/sensor lock/BAP. It's a little experimental but it's kinda fun to play with and it's a nice little support unit. The Drone Deployment Beacon has been added to stores and the beacon-specific background option at character creation (Sharp Negotiating). Additionally, [[Airdrop Beacons|beacons]] have been made somewhat more common (they're now guaranteed in the black market and on Electronics worlds).
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'''NEW TANKS PLAYABLE:''' The Minion Hovercraft has been added and made playable. The Arrow IV Demolisher is also playable now. The Turhan APC is also playable and carries two BA squads. Enjoy!
  
'''NEW ITEM:''' The [[B-Pod]] has arrived. Properly called the Anti-Battle Armor Explosive Pod, the B-Pod attaches to a mech's legs and can be detonated to blast swarming battle armor for a ton of damage (divided among the squad's members). Ever got swarmed and wanted to just delete them? Now you can. Oh, the B-Pod does literally nothing to anything else, FYI. Also the A-Pod got a minor overhaul. Both pods now show up in stores, have fun with them.  
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'''ABILITY CLARIFICATION:''' If an ability ends your turn, it now explicitly tells you that it does. Also, Eagle Eye has been corrected to match its description properly (it was wrong).
  
'''NEW ITEM:''' There are now [[Quad Front Leg Jump Jets|Quad-specific Heavy Front Arm Jump Jets]] in stores. These go in the front arms on quads only. They do not work for non-quad mechs. If you want to be symmetrical with your quad JJs, this is your moment!
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'''LIGHT PLATING BUFF:''' Light Plating only reduces armor by 10% instead of 15%, it should now technically be better than not having it.
  
'''NEW AMMUNITION:''' SRMs now have [[Ammunition#MagPulse|MagPulse ammunition]]. MagPulse ammo applies a stacking 1 turn accuracy debuff, up to -4 for 1 turn. Find it in stores like other ammo.
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'''FACTION SPECIALITIES UPDATED:''' Scorpion Empire/Goliath Scorpion/RWR now have proper faction specializations.
  
'''NEW ICONS:''' Fire tiles now have a neat fire icon. Radiation/Fallout tiles now have a little radiation icon. Smoke's effect is now the smoke icon. Acid effects (SRM/Mortar Acid, Disintegrating pulse lasers) now have a little acid icon. Mortar suppressant ammo has a fire extinguisher icon.
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'''STARMAP UPDATED:''' Now, there should be actual map icons for every major faction that has worlds (except for ComStar). This is the light white/black icon that lives "behind" the starmap and you can see behind the worlds themselves in the center of a given faction's territory. A number of factions didn't have this but now do.
  
'''NEW PILOT SKILL (kind of):''' At Piloting 6, there's now a bonus for tank pilots that increases their flank speed (basically, tank sprint movement) by 15%. This works the same way that the mech sprint bonus at Piloting 7 works: it's just a minor passive buff for all pilots.
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'''RATTLER IS UNSALVAGEABLE:''' Whoops, that's a silly goof. Now you can't salvage the bits of the Rattlers.
  
'''NEW TANK:''' The [[Mobile HQ]] has become playable. The playable Mobile HQ also has +resolve equipment and has the Strafing Run, BA Airdrop Beacon, and Turret Airdrop Beacon for maximum tactical flexibility on the field. It's purchasable in Inner Sphere stores randomly alongside general heavy tanks.
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'''HARDPOINT EXPANSION:''' A number of chassis have had their hardpoints expanded, including the following chassis: Vindicator, Locust, Jenner, Dragon, Spider, Trebuchet, Stinger, Wasp, Hornet, Enfield, Hollander I and II, Hussar, Lynx, Ostscout, Sentinel, Sha Yu, Swordsman, Toro, Victor, Helios, Hatchetman, Vulcan, Orion IIC, Mauler, Emperor, Salamander
  
'''COMMUNITY CONTENT:''' A bunch of new [[Community Content|CC]] happened for this patch, including the [[Weapons#Binary Heavy Laser|Binary Heavy Laser]], the [[Paladin Prototype Defense System|Paladin Superheavy Artillery Tank]] (found in the [[Federated_Suns#Faction_Store_Inventory|Davion faction store]]), the [[Omega#SHP-X1|Omega SHP-X1]] and its [[Weapons#Silver-Bullet Hyper-Assault/10 Gauss Rifle|Silver-Bullet Hyper-Assault/10 Gauss Rifle]], and the [[Weapons#Super MML|Super MML]]. [[Mack's Dustball]] now has its store correctly and has all the new weapons from this release.
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'''SUPPORT SLOT EXPANSION:''' A *lot* of individual mechs have had their hardpoints added to in order to ensure everyone has at least 1 support hardpoint. Not going to list them all but if you notice a support hardpoint you don't remeber seeing before, it's probably new.
  
* [[Quad Mech Gyro]] got a little buff, now increases kick damage and accuracy for quads.
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'''DROPSHIP REWARDS BOOSTED:''' The DropShip missions were made harder in an earlier patch and so to compensate for the difficulty increase we've improved the reward from those missions. Now, you get a guaranteed mech reward from the missions as well as more general gear and cash. Enjoy!
* Multi-Target no longer has a 1 turn cooldown and is exempted from existing cooldown timers (so you can do something like use Phantom and Multi-Target in the same turn now).
 
* [[Battle Armor]] mounting/dismounting no longer has a cooldown.
 
* The [[Ammunition#SRM|Acid SRM]] was not applying its damage penalty properly, now it has the -4 damage penalty to the actual acid SRM itself properly. The acid effect is unchanged.
 
* [[Preta|Pretas]] did not have the [[OmniMech Gyro|Omni Gyro]], that's been corrected.
 
* SizeMatters tonnage cap was fixed, it now caps correctly at 100 tons. Turns out it just didn't work before, whoops!
 
* The [[Ontos| Ontos Mk II]] has been reduced in size a little.
 
* The [[Hauptmann#HA1-PRIME|Hauptmann Prime]] parts in the [[Lyran_Commonwealth#Faction_Store_Inventory|Steiner faction store]] now costs a reasonable amount.
 
* The [[Falcon]] had the incorrect max head armor amounts, which has now been corrected.
 
* Piercing AC ammos have had their descriptions updated.
 
* The hero [[Mech Quirks|quirk]] no longer duplicates, but it instead takes the lower Life Support slot. Existing mechs with the hero quirk will need stored and re-readied to get it to update properly.
 
* Battle Armor weapons now are listed in faction stores. Basically, if a faction sells a BA suit, it also sells that suits guns in their faction store so you can easily get more weapons. Enjoy the BA.
 
* Jam chance skills should be applying correctly now (you will need to reskill if you already have them, they will not apply retroactively).
 
* Fixed [[Gyro_Defense#Gyro_Defense_.2B_.2B|Sparrow Gyro]] description.
 
* Added the [[Alsvin]] and [[Vargr]] APCs to the [[Faction_Starter_Lists#BA_.28Battle_Armor.29|APC starting list]] and to shops. More APC options!
 
* Added the [[Corsair (75T)|Corsair COR-4R]], fielded by the Pirates like the other Corsairs. Also, it's on the [[Faction_Starter_Lists#Pirate|Pirate starting list]], very rarely.
 
* Added some warning text to the [[BTA_Calling|BTA Showdown]] and to Kringle's Krushers to not take tanks with.
 
* Gear with areas of effect now have bonusd escriptions clarifying their radius (covers active probes, AMS, Ambient Targeter, and C3 systems).
 
* Lots of typo fixes and dll updates.
 
  
'''IMPORTANT:''' v12.1 is an "update" update. Run the installer again to let it just update your files and you're set to go. The installer auto-updates the CAB and injects Modtek for you.
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'''SIGNIFICANT BA NERF:''' Battle Armor in-misison armor values have been nerfed universally by between 10% and 25% (which should make them a little less dangerous to fight). Additionally, and more seriously, BA weapons have almost all received a significant damage nerf, roughly 25-33% across the board. A few specific BA guns kept their damage values but for the most part they got nerfed. Also, Roll, Swat, and Erratic Maneuver de-swarm attacks have been buffed to be more effective. Generally speaking, Battle Armor are significantly too powerful and needed a nerf. Further action may be taken after more observation but for now this will do.
  
'''IMPORTANT:''' v12.1 is not a save breaking update, your saves are compatible and will work fine.
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'''ER PULSE LASER BUFFS:''' The ER Pulse Laser family needed some adjustments. It was fairly weak and underwhelming and definitely needed some love, which it has now received. Now, the ER Pulse Laser is a modal weapon. In ER Mode it is *exactly* a Clan ER Laser of the appropriate size. In Pulse Mode it adjusts to be exactly a Clan Pulse Laser of the appropriate size. The power of the ER Pulse now is flexibility: you have ER when you need reach and you have Pulse when you need accuracy. Is it the best weapon? Not really but it's at least got a niche now.
  
'''IMPORTANT:''' You can see v12.1's patch notes, as well as any BTA patch notes, on our wiki on this page: https://www.bta3062.com/index.php/Patch_Notes
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'''COMMUNITY CONTENT:''' There's some new CC here today, hurrah! Just a little bit today, two new mechs: a Huron Warrior with a new weapon, the Reverse Gauss Rifle, and a 150-ton Ironclad Superheavy variant.
  
'''REMINDER:''' This update, and others like it, are made possible by my Patreon supporters. Without their support, updates would come slower and be less impactful. If you feel like being a part of the support for BTA, you can find me here: https://www.patreon.com/bloodydoves
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* HMG stab damage has been slightly increased.
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* Hollander II hero, Big Iron, has had its armor updated to use extra spare tonnage.
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* Commando COM-7W is fixed and now spawns properly.
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* Virago's BA affinity for the Salamander has been fixed.
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* The Barracuda has been nerfed somewhat. It should be a little more survivable now. Emphasis on "little more".
 +
* Escort contract specialization is nerfed to no longer stack infinitely. Whoopsie!
 +
* Tolson 5Nb has its royal quirk properly applies.
  
'''REMINDER:''' Custom mod commissions are still available if you're interested. If you'd like to get your own community content added to BTA DM me, bloodydoves, and we can work something out.
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'''IMPORTANT:''' v17.5 is an "update" update. In this case, read the detailed update notes above to see best practices on how to update to 17.3.
  
= Older Patch Notes =
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'''IMPORTANT:''' v17.5 is not a save breaking update, your saves are compatible and will work fine.
  
[[2022/1/1 Patch v12.1.2]] - Hotfix
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'''REMINDER:''' This update, and others like it, are made possible by my Patreon and Ko-Fi supporters. Without their support, updates would come slower and be less impactful. If you feel like being a part of the support for BTA, you can find me on Patreon (https://www.patreon.com/bloodydoves) and on Ko-Fi (https://ko-fi.com/bloodydoves)
  
[[2021/12/31 Patch v12.1.1]] - Hotfix
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'''REMINDER:''' Custom mod commissions are still available if you're interested. If you'd like to get your own community content added to BTA DM me, bloodydoves, and we can work something out.  
  
[[2021/12/30 Patch v12.1]] - The drone and tank update
 
  
[[2021/12/25 Patch v.12.0.1]] - Hotfix
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== BTA Light ==
 +
BTA Light has no changes.
  
[[2021/12/14 Patch v12.0]] - The Christmas event update
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= Older Patch Notes =
 
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[[2024/4/26 - Patch v17.5]] - The Second Rattler patch.<br>
[[Patch v11.4.3 - 2021/11/16]] - Hotfix
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[[2024/4/1 - Patch v17.4]] - The Amaris Fools patch.<br>
 
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[[2024/3/1 - Patch v17.3]] - The CAB Reorganization patch.<br>
[[Patch v11.4.2 - 2021/11/16]] - Hotfix
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[[2024/2/23 - Patch v17.2]] - The Artillery Again patch.<br>
 
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[[2024/1/26 - Patch v17.1]] - The Welcome to 2024 patch.<br>
[[Patch v11.4.1 - 2021/11/16]] - The Solaris update update
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[[2023/12/22 - Patch v17.0]] - The Christmas 2023 patch.<br>
 
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[[2023/11/24 - Patch v16.7]] - The Grab Bag patch.<br>
[[Patch v11.4 - 2021/11/3]] - The Solaris/BA update
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[[2023/10/20 - Patch v16.6]] - The Fancy Gear patch.<br>
 
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[[2023/09/15 - Patch v16.5]] - The Sanctuary Expansion patch.<br>
[[Patch v11.3 - 2021/10/8]] - The artillery update
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[[2023/08/05 - Patch v16.4]] - The Quirk-ttachment patch.<br>
 
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[[2023/07/07 - Patch v16.3]] - The Aurigan Directorate patch.<br>
[[Patch v11.2 - 2021/9/26]] - Strafing runs and heat balances
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[[2023/05/29 - Patch v16.2]] - The 331st Division patch.<br>
 
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[[2023/04/24 - Patch v16.1]] - The stand-in patch.<br>
[[Patch v11.1.1 - 2021/9/5]] - Hotfix
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[[2023/04/14 - Patch v16.0]] - The MechLab overhaul patch.<br>
 
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[[2023/04/01 - Patch v15.3.1]] - The 2023 April Fool's patch.<br>
[[Patch v11.1 - 2021/9/5]] - The vehicle crew skill tree update
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[[2023/03/10 - Patch v15.3]] - The SPAM expansion patch.<br>
 
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[[2022/02/07 - Patch v15.2]] - The SPAM introduction patch. (this patch took place in 2023, the link is just wrong)<br>
[[Patch v11.0.3 - 2021/8/9]] - Hotfix
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[[2022/01/05 - Patch v15.1.2]] - The Fixes and a Spider patch. (this patch took place in 2023, the link is just wrong)<br>
 
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[[2022/12/27 - Patch v15.1.1]] - The BD Forgot To Put Stuff in 15.1 patch.<br>
[[Patch v11.0.2 - 2021/8/9]] - Hotfix
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[[2022/12/26 - Patch v15.1]] - The Minor New Mechs patch.<br>
 
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[[2022/12/12 Patch v15.0]] - The Sanctuary Worlds patch.<br>
[[Patch v11.0.1 - 2021/8/9]] - Hotfix
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[[2022/10/5 Patch v14.4]] - The Station Keeping patch.<br>
 
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[[2022/8/31 Patch v14.3.1]] - Hotfix<br>
[[Patch v11.0 - 2021/8/8]] - The Airdrop Beacon patch
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[[2022/8/30 Patch v14.3]] - The Electronic Warfare patch.<br>
 
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[[2022/8/18 Patch v14.2]] - The C3 patch.<br>
[[Patch v10.5.1 - 2021/7/10]] - Hotfix
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[[2022/8/1 Patch v14.1.1]] - The Albatross/Koschei/Mercury II hotfix/patch.<br>
 
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[[2022/7/22 Patch v14.1]] - The X-Quads Are REALLY Cool patch.<br>
[[Patch v10.5 - 2021/7/10]] - The Resolve rework patch
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[[2022/6/24 Patch v14.0]] - The 3-Year Anniversary patch.<br>
 
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[[2022/5/19 Patch v13.4.1]] - The Quads Are Still Cool patch.<br>
[[Patch v10.4 - 2021/6/24]] - The Hoplite/Dig King/Ostscout/Toyama + new installer patch
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[[2022/5/12 Patch v13.4]] - The Mech-Pocalypse and SAD patch.<br>
 
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[[2022/4/14 Patch v13.3]] - The weather, airlifting, resupplying, and damage reduction patch.<br>
[[Patch v10.3 - 2021/6/2]] - The WoB patch
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[[2022/3/13 Patch v13.2.1]] - The fistful of c-bills patch<br>
 
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[[2022/3/10 Patch v13.2]] - The salvage rebalance patch<br>
[[Patch v10.2 - 2021/5/18]] - The Minsk patch
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[[2022/2/11 Patch v13.1]] - Bug fixins<br>
 
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[[2022/2/7 Patch v13.0]] - Lots of BA, lots of other stuff. Save breaking patch<br>
[[Patch v10.1 - 2021/5/3]] - The Von Rohrs patch
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[[2022/1/1 Patch v12.1.2]] - Hotfix<br>
 
+
[[2021/12/31 Patch v12.1.1]] - Hotfix<br>
[[Patch v10 - 2021/4/24]] - The playable tanks + save breaking patch
+
[[2021/12/30 Patch v12.1]] - The drone and tank update<br>
 
+
[[2021/12/25 Patch v.12.0.1]] - Hotfix<br>
[[Patch v9.4.1 - 2021/4/2]] - Hotfix
+
[[2021/12/14 Patch v12.0]] - The Christmas event update<br>
 
+
[[2021/11/16 - Patch v11.4.3]] - Hotfix<br>
[[Patch v9.4 - 2021/3/31]] - The House Arano invades Terra/Community Content patch
+
[[2021/11/16 - Patch v11.4.2]] - Hotfix<br>
 
+
[[2021/11/16 - Patch v11.4.1]] - The Solaris update update<br>
[[Patch v9.3 - 2021/3/13]] - The WarTech IIC patch
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[[2021/11/3 - Patch v11.4]] - The Solaris/BA update<br>
 
+
[[2021/10/8 - Patch v11.3]] - The artillery update<br>
[[Patch v9.2 - 2021/3/7]] - The bug fix patch
+
[[2021/9/26 - Patch v11.2]] - Strafing runs and heat balances<br>
 
+
[[2021/9/5 - Patch v11.1.1]] - Hotfix<br>
[[Patch v9.1 - 2021/2/27]] - Hotfix
+
[[2021/9/5 - Patch v11.1]] - The vehicle crew skill tree update<br>
 
+
[[2021/8/9 - Patch v11.0.3]] - Hotfix<br>
[[Patch v9.0 - 2021/2/27]] - The Quad 'Mech patch
+
[[2021/8/9 - Patch v11.0.2]] - Hotfix<br>
 
+
[[2021/8/9 - Patch v11.0.1]] - Hotfix<br>
[[Patch v8.5.2 - 2021/2/13]] - Hotfix
+
[[2021/8/8 - Patch v11.0]] - The Airdrop Beacon patch<br>
 
+
[[2021/7/10 - Patch v10.5.1]] - Hotfix<br>
[[Patch v8.5.1 - 2021/2/13]] - Hotfix
+
[[2021/7/10 - Patch v10.5]] - The Resolve rework patch<br>
 
+
[[2021/6/24 - Patch v10.4]] - The Hoplite/Dig King/Ostscout/Toyama + new installer patch<br>
[[Patch v8.5 - 2021/2/13]] - The Zeppelin patch
+
[[2021/6/2 - Patch v10.3]] - The WoB patch<br>
 
+
[[2021/5/18 - Patch v10.2]] - The Minsk patch<br>
[[Patch v8.4 - 2021/1/30]] - The Pilot Specializations patch
+
[[2021/5/3 - Patch v10.1]] - The Von Rohrs patch<br>
 
+
[[2021/4/24 - Patch v10]] - The playable tanks + save breaking patch<br>
[[Patch v8.3 - 2021/1/17]] - The Clan Nova Cat/Diamond Shark + LAM AirMech mode patch
+
[[2021/4/2 - Patch v9.4.1]] - Hotfix<br>
 
+
[[2021/3/31 - Patch v9.4]] - The House Arano invades Terra/Community Content patch<br>
[[Patch v8.2 - 2021/1/2]] - The shop fix + ExcavatorMech patch
+
[[2021/3/13 - Patch v9.3]] - The WarTech IIC patch<br>
 
+
[[2021/3/7 - Patch v9.2]] - The bug fix patch<br>
[[Patch v8.1 - 2020/12/21]] - Hotfix
+
[[2021/2/27 - Patch v9.1]] - Hotfix<br>
 
+
[[2021/2/27 - Patch v9.0]] - The Quad 'Mech patch<br>
[[Patch v8.0 - 2020/12/21]] - The Battle Armor patch
+
[[2021/2/13 - Patch v8.5.2]] - Hotfix<br>
 
+
[[2021/2/13 - Patch v8.5.1]] - Hotfix<br>
[[Patch v7.7.1 - 2020/11/25]] - Hotfix
+
[[2021/2/13 - Patch v8.5]] - The Zeppelin patch<br>
 
+
[[2021/1/30 - Patch v8.4]] - The Pilot Specializations patch<br>
[[Patch v7.7 - 2020/11/25]] - The Brigand/Mantis/Sha Yu/Enfield/Bombardier patch
+
[[2021/1/17 - Patch v8.3]] - The Clan Nova Cat/Diamond Shark + LAM AirMech mode patch<br>
 
+
[[2021/1/2 - Patch v8.2]] - The shop fix + ExcavatorMech patch<br>
[[Patch v7.6 - 2020/11/8]] - The new variants for lots of mechs patch
+
[[2020/12/21 - Patch v8.1]] - Hotfix<br>
 
+
[[2020/12/21 - Patch v8.0]] - The Battle Armor patch<br>
[[Patch v7.5.1 - 2020/11/2]] - Hotfix
+
[[2020/11/25 - Patch v7.7.1]] - Hotfix<br>
 
+
[[2020/11/25 - Patch v7.7]] - The Brigand/Mantis/Sha Yu/Enfield/Bombardier patch<br>
[[Patch v7.5 - 2020/10/30]] - The TisButAScratch patch
+
[[2020/11/8 - Patch v7.6]] - The new variants for lots of mechs patch<br>
 
+
[[2020/11/2 - Patch v7.5.1]] - Hotfix<br>
[[Patch v7.4.1 - 2020/10/18]]
+
[[2020/10/30 - Patch v7.5]] - The TisButAScratch patch<br>
 
+
[[2020/10/18 - Patch v7.4.1]]<br>
[[Patch v7.4 - 2020/10/17]]
+
[[2020/10/17 - Patch v7.4]]<br>
 
+
[[2020/10/6 - Patch v7.3.3]]<br>
[[Patch v7.3.3 - 2020/10/6]]
+
[[2020/10/4 - Patch v7.3.2]]<br>
 
+
[[2020/10/3 - Patch v7.3]]<br>
[[Patch v7.3.2 - 2020/10/4]]
+
[[2020/9/23 - Patch v7.2.1]]<br>
 
+
[[2020/9/21 - Patch v7.2]]<br>
[[Patch v7.3 - 2020/10/3]]
+
[[2020/9/6 - Patch v7.1]]<br>
 
+
[[2020/8/21 - Patch v7.0]]<br>
[[Patch v7.2.1 - 2020/9/23]]
+
[[2020/8/11 - Patch v6.4.1]]<br>
 
+
[[2020/8/9 - Patch v6.4]]<br>
[[Patch v7.2 - 2020/9/21]]
+
[[2020/7/26 - Patch v6.3]]<br>
 
+
[[2020/7/19 - Patch v6.2]]<br>
[[Patch v7.1 - 2020/9/6]]
+
[[2020/7/6 - Patch v6.1]]<br>
 
+
[[2020/6/25 - Patch v6.0.1]]<br>
[[Patch v7.0 - 2020/8/21]]
+
[[2020/6/24 - Patch v6.0]]<br>
 
+
[[2020/6/6 - Patch v5.5.2]]<br>
[[Patch v6.4.1 - 2020/8/11]]
+
[[2020/6/2 - Patch v5.5.1]]<br>
 
+
[[2020/6/2 - Patch v5.5]]<br>
[[Patch v6.4 - 2020/8/9]]
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[[2020/5/19 - Patch v5.4]]<br>
 
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[[2020/5/4 - Patch v5.3]]<br>
[[Patch v6.3 - 2020/7/26]]
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[[2020/4/23 - Patch v5.2]]<br>
 
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[[2020/4/19 - Patch v5.1]]<br>
[[Patch v6.2 - 2020/7/19]]
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[[2020/4/15 - Patch v5.0]]<br>
 
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[[2020/4/8 - Patch v4.6]]<br>
[[Patch v6.1 - 2020/7/6]]
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[[2020/4/2 - Patch v4.5.1]]<br>
 
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[[2020/4/3 - Patch v4.5]]<br>
[[Patch v6.0.1 - 2020/6/25]]
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[[2020/3/11 - Patch v4.4]]<br>
 
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[[2020/2/20 - Patch v4.3]]<br>
[[Patch v6.0 - 2020/6/24]]
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[[2020/2/9 - Patch v4.2.2]]<br>
 
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[[2020/2/9 - Patch v4.2.1]]<br>
[[Patch v5.5.2 - 2020/6/6]]
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[[2020/2/9 - Patch v4.2]]<br>
 
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[[2020/1/25 - Patch v4.1]]<br>
[[Patch v5.5.1 - 2020/6/2]]
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[[2020/1/18 - Patch v4.0]]<br>
 
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[[2020/1/8 - Patch v3.9.5]]<br>
[[Patch v5.5 - 2020/6/2]]
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[[2020/1/2 - Patch v3.9.4]]<br>
 
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[[2020/1/1 - Patch v3.9.3]]<br>
[[Patch v5.4 - 2020/5/19]]
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[[2020/1/1 - Patch v3.9]]<br>
 
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[[2019/12/22 - Patch v3.8]]<br>
[[Patch v5.3 - 2020/5/4]]
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[[2019/12/14 - Patch v3.7.4]]<br>
 
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[[2019/11/17 - Patch v3.6.1]]<br>
[[Patch v5.2 - 2020/4/23]]
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[[2019/11/17 - Patch v3.6]]<br>
 
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[[2019/11/9 - Patch v3.5.1]]<br>
[[Patch v5.1 - 2020/4/19]]
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[[2019/11/9 - Patch v3.5]]<br>
 
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[[2019/11/1 - Patch v3.4]]<br>
[[Patch v5.0 - 2020/4/15]]
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[[2019/10/27 - Patch v3.3]]<br>
 
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[[2019/10/23 - Patch v3.2.1]]<br>
[[Patch v4.6 - 2020/4/8]]
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[[2019/10/20 - Patch v3.2]]<br>
 
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[[2019/10/11 - Patch v3.1.2]]<br>
[[Patch v4.5.1 - 2020/4/2]]
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[[2019/10/6 - Patch v3.1.1]]<br>
 
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[[2019/10/6 - Patch v3.1]]<br>
[[Patch v4.5 - 2020/4/3]]
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[[2019/9/29 - Patch v3.0.2]]<br>
 
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[[2019/9/20 - Patch v3.0]]<br>
[[Patch v4.4 - 2020/3/11]]
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[[2019/9/9 - Patch v2.9.2]]<br>
 
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[[2019/8/28 - Patch v2.9]]<br>
[[Patch v4.3 - 2020/2/20]]
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[[2019/8/12 - Patch v2.8]]<br>
 
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[[2019/8/4 - Patch v2.7]]<br>
[[Patch v4.2.2 - 2020/2/9]]
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[[2019/8/4 - Patch v2.6.2]]<br>
 
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[[2019/7/29 - Patch v2.6]]<br>
[[Patch v4.2.1 - 2020/2/9]]
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[[2019/7/20 - Patch v2.5]]<br>
 
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[[2019/7/14 - Patch v2.4]]<br>
[[Patch v4.2 - 2020/2/9]]
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[[2019/7/10 - Patch v2.3]]<br>
 
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[[2019/7/3 - Patch v2.2]]<br>
[[Patch v4.1 - 2020/1/25]]
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[[2019/7/3 - Patch v2.1]]<br>
 
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[[2019/6/29 - Patch v2.0]]<br>
[[Patch v4.0 - 2020/1/18]]
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[[2019/6/29 - Patch v1.4]]<br>
 
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[[2019/6/26 - Patch v1.3]]<br>
[[Patch v3.9.5 - 2020/1/8]]
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[[2019/6/25 - Patch v1.2]]<br>
 
 
[[Patch v3.9.4 - 2020/1/2]]
 
 
 
[[Patch v3.9.3 - 2020/1/1]]
 
 
 
[[Patch v3.9 - 2020/1/1]]
 
 
 
[[Patch v3.8 - 2019/12/22]]
 
 
 
[[Patch v3.7.4 - 2019/12/14]]
 
 
 
[[Patch v3.6.1 - 2019/11/17]]
 
 
 
[[Patch v3.6 - 2019/11/17]]
 
 
 
[[Patch v3.5.1 - 2019/11/9]]
 
 
 
[[Patch v3.5 - 2019/11/9]]
 
 
 
[[Patch v3.4 - 2019/11/1]]
 
 
 
[[Patch v3.3 - 2019/10/27]]
 
 
 
[[Patch v3.2.1 - 2019/10/23]]
 
 
 
[[Patch v3.2 - 2019/10/20]]
 
 
 
[[Patch v3.1.2 - 2019/10/11]]
 
 
 
[[Patch v3.1.1 - 2019/10/6]]
 
 
 
[[Patch v3.1 - 2019/10/6]]
 
 
 
[[Patch v3.0.2 - 2019/9/29]]
 
 
 
[[Patch v3.0 - 2019/9/20]]
 
 
 
[[Patch v2.9.2 - 2019/9/9]]
 
 
 
[[Patch v2.9 - 2019/8/28]]
 
 
 
[[Patch v2.8 - 2019/8/12]]
 
 
 
[[Patch v2.7 - 2019/8/4]]
 
 
 
[[Patch v2.6.2 - 2019/8/4]]
 
 
 
[[Patch v2.6 - 2019/7/29]]
 
 
 
[[Patch v2.5 - 2019/7/20]]
 
 
 
[[Patch v2.4 - 2019/7/14]]
 
 
 
[[Patch v2.3 - 2019/7/10]]
 
 
 
[[Patch v2.2 - 2019/7/3]]
 
 
 
[[Patch v2.1 - 2019/7/3]]
 
 
 
[[Patch v2.0 - 2019/6/29]]
 
 
 
[[Patch v1.4 - 2019/6/29]]
 
 
 
[[Patch v1.3 - 2019/6/26]]
 
 
 
[[Patch v1.2 - 2019/6/25]]
 
  
 
[[Category:Patches]]
 
[[Category:Patches]]

Latest revision as of 17:47, 26 April 2024

v17.5 (aka the "Prep Work Begins" patch) has been released to the installer. This patch is a little earlier than expected but needs to happen now so that we can start a new project.

NEW RATTLER FIGHT!!: So, the Word of Blake Rattler has proven to be a brutal foe for basically everyone. This was intentional, it is the ultimate "come and get it, bitch" challenge that BTA can throw at you and is intentionally unfair. However, there's room for folks who might want to experience a Rattler fight without having their balls busted constantly. To that end, there is now a weaker Rattler that you can fight on Tukayyid, a SLDF-spec Rattler with a different model and a different weapon loadout as well as with less escorting enemies and less powerful and less numerous unit spawns. You can fight the SLDF Mk I Rattler on Tukayyid and while it's hard it's definitely more beatable. Enjoy (for real this time)!

IMPORTANT NOTE: The Rattler Fight Challenge *only applies* to the OG Word of Blake Rattler fight. This new SLDF Rattler does not count for the challenge. If you're confused about "what challenge??" come to Discord and ask about it.

NEW MECH: The Balar, a non-canon 70 ton Inner Sphere OmniMech styled on the Clan's Ebon Jaguar, has stealthed into combat. It is spread widely across the Great Houses and other IS powers, like the other IS omnis (such as the Avatar or Blackjack Omni). It can also be purchased at Coventry, Luthien, New Valencia, and Marduk.

NEW MECH: The Hammerhands, a canon 75 ton Inner Sphere Age of War design, has stomped into battle. This Davion-exclusive ancestor to the Warhammer is stylish as hell and is ballistic-focused, so expect big smashy autocannons and some backup lasers for good measure. You can get the Hammerhands from the Davion faction store as well as the factory on New Avalon and only Davion fields any Hammerhands variants.

AMARIS FOOLS EVENT REMOVED: The April Fools event, Amaris' Return, has been removed from BTA with this patch. Important Note: *your save game is completely safe*. What this means is that the *event* that triggers the RWR's return has been removed and *only* the event. The actual faction of the RWR, all of the new mech variants, and all of the new weapons all remain a part of BTA so that your saves are completely secure. If you want to play in that save forever you can do so without concern of losing your game, it is completely safe. This *does* mean that if you want the RWR to exist in your game, you need to trigger the event before updating to this patch, otherwise they cannot exist in your game.

AMARIS GUNS NERFED: The Meatgrinder MG, Mercy, Death Ray, and Atom Smasher/10 have all been nerfed somewhat. This was always the plan: let Amaris be super scary with them for awhile then nerf them back to reasonable levels. They're still quite good but they're less insane now.

TANK PURCHASE PRICE ADJUSTMENTS: Tanks were significantly too expensive in our last patch due to unforeseen complications with one of our core frameworks. We've done some adjustments now and while the prices are higher than they *used* to be they're now cheaper than they were in the last patch. It's a decent middle ground for now but expect tank prices to be more than they used to be 2 months ago.

NEW TANKS PLAYABLE: The Minion Hovercraft has been added and made playable. The Arrow IV Demolisher is also playable now. The Turhan APC is also playable and carries two BA squads. Enjoy!

ABILITY CLARIFICATION: If an ability ends your turn, it now explicitly tells you that it does. Also, Eagle Eye has been corrected to match its description properly (it was wrong).

LIGHT PLATING BUFF: Light Plating only reduces armor by 10% instead of 15%, it should now technically be better than not having it.

FACTION SPECIALITIES UPDATED: Scorpion Empire/Goliath Scorpion/RWR now have proper faction specializations.

STARMAP UPDATED: Now, there should be actual map icons for every major faction that has worlds (except for ComStar). This is the light white/black icon that lives "behind" the starmap and you can see behind the worlds themselves in the center of a given faction's territory. A number of factions didn't have this but now do.

RATTLER IS UNSALVAGEABLE: Whoops, that's a silly goof. Now you can't salvage the bits of the Rattlers.

HARDPOINT EXPANSION: A number of chassis have had their hardpoints expanded, including the following chassis: Vindicator, Locust, Jenner, Dragon, Spider, Trebuchet, Stinger, Wasp, Hornet, Enfield, Hollander I and II, Hussar, Lynx, Ostscout, Sentinel, Sha Yu, Swordsman, Toro, Victor, Helios, Hatchetman, Vulcan, Orion IIC, Mauler, Emperor, Salamander

SUPPORT SLOT EXPANSION: A *lot* of individual mechs have had their hardpoints added to in order to ensure everyone has at least 1 support hardpoint. Not going to list them all but if you notice a support hardpoint you don't remeber seeing before, it's probably new.

DROPSHIP REWARDS BOOSTED: The DropShip missions were made harder in an earlier patch and so to compensate for the difficulty increase we've improved the reward from those missions. Now, you get a guaranteed mech reward from the missions as well as more general gear and cash. Enjoy!

SIGNIFICANT BA NERF: Battle Armor in-misison armor values have been nerfed universally by between 10% and 25% (which should make them a little less dangerous to fight). Additionally, and more seriously, BA weapons have almost all received a significant damage nerf, roughly 25-33% across the board. A few specific BA guns kept their damage values but for the most part they got nerfed. Also, Roll, Swat, and Erratic Maneuver de-swarm attacks have been buffed to be more effective. Generally speaking, Battle Armor are significantly too powerful and needed a nerf. Further action may be taken after more observation but for now this will do.

ER PULSE LASER BUFFS: The ER Pulse Laser family needed some adjustments. It was fairly weak and underwhelming and definitely needed some love, which it has now received. Now, the ER Pulse Laser is a modal weapon. In ER Mode it is *exactly* a Clan ER Laser of the appropriate size. In Pulse Mode it adjusts to be exactly a Clan Pulse Laser of the appropriate size. The power of the ER Pulse now is flexibility: you have ER when you need reach and you have Pulse when you need accuracy. Is it the best weapon? Not really but it's at least got a niche now.

COMMUNITY CONTENT: There's some new CC here today, hurrah! Just a little bit today, two new mechs: a Huron Warrior with a new weapon, the Reverse Gauss Rifle, and a 150-ton Ironclad Superheavy variant.

  • HMG stab damage has been slightly increased.
  • Hollander II hero, Big Iron, has had its armor updated to use extra spare tonnage.
  • Commando COM-7W is fixed and now spawns properly.
  • Virago's BA affinity for the Salamander has been fixed.
  • The Barracuda has been nerfed somewhat. It should be a little more survivable now. Emphasis on "little more".
  • Escort contract specialization is nerfed to no longer stack infinitely. Whoopsie!
  • Tolson 5Nb has its royal quirk properly applies.

IMPORTANT: v17.5 is an "update" update. In this case, read the detailed update notes above to see best practices on how to update to 17.3.

IMPORTANT: v17.5 is not a save breaking update, your saves are compatible and will work fine.

REMINDER: This update, and others like it, are made possible by my Patreon and Ko-Fi supporters. Without their support, updates would come slower and be less impactful. If you feel like being a part of the support for BTA, you can find me on Patreon (https://www.patreon.com/bloodydoves) and on Ko-Fi (https://ko-fi.com/bloodydoves)

REMINDER: Custom mod commissions are still available if you're interested. If you'd like to get your own community content added to BTA DM me, bloodydoves, and we can work something out.


BTA Light

BTA Light has no changes.

Older Patch Notes

2024/4/26 - Patch v17.5 - The Second Rattler patch.
2024/4/1 - Patch v17.4 - The Amaris Fools patch.
2024/3/1 - Patch v17.3 - The CAB Reorganization patch.
2024/2/23 - Patch v17.2 - The Artillery Again patch.
2024/1/26 - Patch v17.1 - The Welcome to 2024 patch.
2023/12/22 - Patch v17.0 - The Christmas 2023 patch.
2023/11/24 - Patch v16.7 - The Grab Bag patch.
2023/10/20 - Patch v16.6 - The Fancy Gear patch.
2023/09/15 - Patch v16.5 - The Sanctuary Expansion patch.
2023/08/05 - Patch v16.4 - The Quirk-ttachment patch.
2023/07/07 - Patch v16.3 - The Aurigan Directorate patch.
2023/05/29 - Patch v16.2 - The 331st Division patch.
2023/04/24 - Patch v16.1 - The stand-in patch.
2023/04/14 - Patch v16.0 - The MechLab overhaul patch.
2023/04/01 - Patch v15.3.1 - The 2023 April Fool's patch.
2023/03/10 - Patch v15.3 - The SPAM expansion patch.
2022/02/07 - Patch v15.2 - The SPAM introduction patch. (this patch took place in 2023, the link is just wrong)
2022/01/05 - Patch v15.1.2 - The Fixes and a Spider patch. (this patch took place in 2023, the link is just wrong)
2022/12/27 - Patch v15.1.1 - The BD Forgot To Put Stuff in 15.1 patch.
2022/12/26 - Patch v15.1 - The Minor New Mechs patch.
2022/12/12 Patch v15.0 - The Sanctuary Worlds patch.
2022/10/5 Patch v14.4 - The Station Keeping patch.
2022/8/31 Patch v14.3.1 - Hotfix
2022/8/30 Patch v14.3 - The Electronic Warfare patch.
2022/8/18 Patch v14.2 - The C3 patch.
2022/8/1 Patch v14.1.1 - The Albatross/Koschei/Mercury II hotfix/patch.
2022/7/22 Patch v14.1 - The X-Quads Are REALLY Cool patch.
2022/6/24 Patch v14.0 - The 3-Year Anniversary patch.
2022/5/19 Patch v13.4.1 - The Quads Are Still Cool patch.
2022/5/12 Patch v13.4 - The Mech-Pocalypse and SAD patch.
2022/4/14 Patch v13.3 - The weather, airlifting, resupplying, and damage reduction patch.
2022/3/13 Patch v13.2.1 - The fistful of c-bills patch
2022/3/10 Patch v13.2 - The salvage rebalance patch
2022/2/11 Patch v13.1 - Bug fixins
2022/2/7 Patch v13.0 - Lots of BA, lots of other stuff. Save breaking patch
2022/1/1 Patch v12.1.2 - Hotfix
2021/12/31 Patch v12.1.1 - Hotfix
2021/12/30 Patch v12.1 - The drone and tank update
2021/12/25 Patch v.12.0.1 - Hotfix
2021/12/14 Patch v12.0 - The Christmas event update
2021/11/16 - Patch v11.4.3 - Hotfix
2021/11/16 - Patch v11.4.2 - Hotfix
2021/11/16 - Patch v11.4.1 - The Solaris update update
2021/11/3 - Patch v11.4 - The Solaris/BA update
2021/10/8 - Patch v11.3 - The artillery update
2021/9/26 - Patch v11.2 - Strafing runs and heat balances
2021/9/5 - Patch v11.1.1 - Hotfix
2021/9/5 - Patch v11.1 - The vehicle crew skill tree update
2021/8/9 - Patch v11.0.3 - Hotfix
2021/8/9 - Patch v11.0.2 - Hotfix
2021/8/9 - Patch v11.0.1 - Hotfix
2021/8/8 - Patch v11.0 - The Airdrop Beacon patch
2021/7/10 - Patch v10.5.1 - Hotfix
2021/7/10 - Patch v10.5 - The Resolve rework patch
2021/6/24 - Patch v10.4 - The Hoplite/Dig King/Ostscout/Toyama + new installer patch
2021/6/2 - Patch v10.3 - The WoB patch
2021/5/18 - Patch v10.2 - The Minsk patch
2021/5/3 - Patch v10.1 - The Von Rohrs patch
2021/4/24 - Patch v10 - The playable tanks + save breaking patch
2021/4/2 - Patch v9.4.1 - Hotfix
2021/3/31 - Patch v9.4 - The House Arano invades Terra/Community Content patch
2021/3/13 - Patch v9.3 - The WarTech IIC patch
2021/3/7 - Patch v9.2 - The bug fix patch
2021/2/27 - Patch v9.1 - Hotfix
2021/2/27 - Patch v9.0 - The Quad 'Mech patch
2021/2/13 - Patch v8.5.2 - Hotfix
2021/2/13 - Patch v8.5.1 - Hotfix
2021/2/13 - Patch v8.5 - The Zeppelin patch
2021/1/30 - Patch v8.4 - The Pilot Specializations patch
2021/1/17 - Patch v8.3 - The Clan Nova Cat/Diamond Shark + LAM AirMech mode patch
2021/1/2 - Patch v8.2 - The shop fix + ExcavatorMech patch
2020/12/21 - Patch v8.1 - Hotfix
2020/12/21 - Patch v8.0 - The Battle Armor patch
2020/11/25 - Patch v7.7.1 - Hotfix
2020/11/25 - Patch v7.7 - The Brigand/Mantis/Sha Yu/Enfield/Bombardier patch
2020/11/8 - Patch v7.6 - The new variants for lots of mechs patch
2020/11/2 - Patch v7.5.1 - Hotfix
2020/10/30 - Patch v7.5 - The TisButAScratch patch
2020/10/18 - Patch v7.4.1
2020/10/17 - Patch v7.4
2020/10/6 - Patch v7.3.3
2020/10/4 - Patch v7.3.2
2020/10/3 - Patch v7.3
2020/9/23 - Patch v7.2.1
2020/9/21 - Patch v7.2
2020/9/6 - Patch v7.1
2020/8/21 - Patch v7.0
2020/8/11 - Patch v6.4.1
2020/8/9 - Patch v6.4
2020/7/26 - Patch v6.3
2020/7/19 - Patch v6.2
2020/7/6 - Patch v6.1
2020/6/25 - Patch v6.0.1
2020/6/24 - Patch v6.0
2020/6/6 - Patch v5.5.2
2020/6/2 - Patch v5.5.1
2020/6/2 - Patch v5.5
2020/5/19 - Patch v5.4
2020/5/4 - Patch v5.3
2020/4/23 - Patch v5.2
2020/4/19 - Patch v5.1
2020/4/15 - Patch v5.0
2020/4/8 - Patch v4.6
2020/4/2 - Patch v4.5.1
2020/4/3 - Patch v4.5
2020/3/11 - Patch v4.4
2020/2/20 - Patch v4.3
2020/2/9 - Patch v4.2.2
2020/2/9 - Patch v4.2.1
2020/2/9 - Patch v4.2
2020/1/25 - Patch v4.1
2020/1/18 - Patch v4.0
2020/1/8 - Patch v3.9.5
2020/1/2 - Patch v3.9.4
2020/1/1 - Patch v3.9.3
2020/1/1 - Patch v3.9
2019/12/22 - Patch v3.8
2019/12/14 - Patch v3.7.4
2019/11/17 - Patch v3.6.1
2019/11/17 - Patch v3.6
2019/11/9 - Patch v3.5.1
2019/11/9 - Patch v3.5
2019/11/1 - Patch v3.4
2019/10/27 - Patch v3.3
2019/10/23 - Patch v3.2.1
2019/10/20 - Patch v3.2
2019/10/11 - Patch v3.1.2
2019/10/6 - Patch v3.1.1
2019/10/6 - Patch v3.1
2019/9/29 - Patch v3.0.2
2019/9/20 - Patch v3.0
2019/9/9 - Patch v2.9.2
2019/8/28 - Patch v2.9
2019/8/12 - Patch v2.8
2019/8/4 - Patch v2.7
2019/8/4 - Patch v2.6.2
2019/7/29 - Patch v2.6
2019/7/20 - Patch v2.5
2019/7/14 - Patch v2.4
2019/7/10 - Patch v2.3
2019/7/3 - Patch v2.2
2019/7/3 - Patch v2.1
2019/6/29 - Patch v2.0
2019/6/29 - Patch v1.4
2019/6/26 - Patch v1.3
2019/6/25 - Patch v1.2