User:Fulmir

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Inner Sphere Mechs

Inner Sphere Light Mechs

Mech Hardpoints Engine Components Free Tonnage Speed
Chassis Model Mass Role Ba En Mi Ar Su O Bo Me Type Core Heat Sinks Structure Armor Melee Weapon Core Gear Bare Walk Sprint Jump
Anubis.png

ANUBIS

Mech Quirk: Anubis Easy to Maintain

Easy Refits

Pilot Affinity: Agile

Gains 1 bonus evasion on movement


ABS-2L 30t Light Support 0 0 2 0 4 0 0 0 XL 240 DHS Endo Ferro None 16.5t 25.5t 9 14 0
ABS-3D 30t Light Fire Support 0 4 0 0 0 0 0 0 XL 240 DHS Endo Stealth None 16.5t 25.5t 9 14 0
ABS-3L 30t Light Fire Support 0 0 4 0 2 0 0 0 XL 240 DHS Endo Stealth None 16.5t 25.5t 9 14 0
ABS-3R 30t Light Fire Support 0 0 5 0 2 0 0 0 XL 240 DHS Endo Stealth None 16.5t 25.5t 9 14 0
ABS-3T 30t Light Fire Support 0 5 0 0 2 0 0 0 XL 240 DHS Endo Stealth None 16.5t 25.5t 9 14 0
Brigand.png

BRIGAND

Mech Quirk: Brigand Nimble Jumper

+20% Jump Distance

Pilot Affinity: Nimble

15% more jumping distance


LDT-1 25t Pirate Mech 0 4 0 0 2 0 0 0 STD 150 DHS Endo Standard None 13t 20.5t 7 10 0
LDT-X1 25t Pirate Mech 0 6 0 0 0 0 0 0 STD 150 DHS Endo Standard None 13t 20.5t 7 10 0
LDT-X2 25t Pirate Mech 0 2 4 0 0 0 0 0 STD 150 DHS Endo Standard None 13t 20.5t 7 10 0
Commando.png

PRIMITIVE COMMANDO

Mech Quirk: Commando Rugged Structure

Adds +50% Structure Points, 50% Resistance against Critical Hits

Mech Quirk: Primitive Cockpit

-40% increased Sensor Range, -20% increased Sight Range, +2 Injuries resisted, Cockpit lacks Ejection system, Takes the cockpit slot.

Pilot Affinity: Evasive

+2 bonus against being hit


COM-1A 25t Light Sniper & Scout 0 1 0 0 0 0 0 0 PFE 120 SHS Rugged Standard None 7.5t 14.5t 4 7 0
COM-1AK 25t Light Sniper & Scout 0 2 0 0 1 0 0 0 PFE 120 SHS Rugged Standard None 7.5t 14.5t 4 7 0
Commando.png

COMMANDO

Mech Quirk: Commando Narrow Profile

+1 Evasion Pips gained from movement, +1 Defense against being hit

Pilot Affinity: Evasive

+2 bonus against being hit


COM-1B 25t Light Sniper & Scout 0 3 1 0 2 0 0 0 STD 150 SHS Standard Standard None 12t 19.5t 7 10 0
COM-1C 25t Light Sniper & Scout 1 1 0 0 2 0 0 0 STD 150 SHS Standard Standard None 12t 19.5t 7 10 0
COM-1D 25t Light Striker & Scout 0 1 1 0 2 0 0 0 STD 150 SHS Standard Standard None 12t 19.5t 7 10 0
COM-2D 25t Light Striker & Scout 0 1 3 0 1 0 0 0 STD 150 SHS Standard Standard None 12t 19.5t 7 10 0
COM-2D-BI 25t Light Striker & Scout 0 6 0 0 7 0 0 0 STD 150 SHS Standard Standard None 12t 19.5t 7 10 0
COM-3A 25t Light Striker & Scout 0 2 2 0 2 0 0 0 STD 150 SHS Standard Standard None 12t 19.5t 7 10 0
COM-4H 25t Light Striker & Scout 0 2 8 0 0 0 0 0 STD 150 SHS Standard Standard None 12t 19.5t 7 10 0
COM-5S 25t Light Striker & Scout 0 1 3 0 1 0 0 0 STD 150 SHS Endo Ferro None 13t 20.5t 7 10 0
COM-7C 25t Light Striker & Scout 2 0 0 0 2 0 0 0 LFE 150 DHS Endo Standard None 14t 20.5t 7 10 0
COM-7S 25t Light Striker & Scout 0 2 3 0 0 0 0 0 LFE 150 DHS Endo Standard None 14t 20.5t 7 10 0
COM-7X 25t Light Striker & Scout 0 3 1 0 2 0 0 0 STD 150 SHS Standard Standard None 12t 19.5t 7 10 0
Cossack.png

COSSACK

Mech Quirk: Cossack 360 Torso Twist

360 Degree Firing Arc

C-SK1 20t Patriotic Scout 0 3 1 0 4 0 0 0 XL 120 SHS Endo Standard None 12t 16t 7 10 0
Crosscut.png

CROSSCUT

Pilot Affinity: Brawler

Kicks, punches, and physical weapon attacks deal 15% more damage.


ED-X2 30t Industrial LoggerMech 0 0 0 0 7 0 0 0 ICE 120 SHS Standard Industrial Chainsaw 6t 16t 3 5 0
ED-X4D 30t Industrial DemolitionMech 0 0 0 0 3 0 0 0 ICE 110 SHS Standard Industrial Dual Saw 5t 14t 2 4 0
ED-X6 30t Militarized IndustrialMech 0 4 0 0 1 0 0 0 STD 120 SHS Standard Industrial Chainsaw 10t 16t 4 7 0
ED-X7 30t Militarized IndustrialMech 2 0 0 0 3 0 0 0 STD 110 SHS Standard Industrial Chainsaw 10.5t 16t 3 5 0
Cyclone.png

CYCLONE

Mech Quirk: Cyclone Easy to Maintain

Easy Refits

Pilot Affinity: Agile

Gains 1 bonus evasion on movement


CYC-A1 30t Engine Sales Platform 0 2 2 0 2 0 0 0 XL 210 SHS Standard Standard None 16.5t 24t 8 12 0
CYC-A3 30t Engine Sales Platform 0 2 2 0 3 0 0 0 STD 150 SHS Standard Standard None 16.5t 24t 5 8 0
CYC-A3P 30t Engine Sales Platform 0 4 0 0 0 0 0 0 STD 150 SHS Standard Standard None 16.5t 24t 5 8 0
CYC-B2 30t Engine Sales Platform 0 4 2 0 0 0 0 0 LFE 180 DHS Endo Standard None 18t 25.5t 7 10 0
CYC-C1 30t Engine Sales Platform 0 6 0 0 0 0 0 0 XL 210 DHS Endo Standard None 18t 25.5t 8 12 0
CYC-D1 30t Engine Sales Platform 4 2 0 0 0 0 0 0 XL 180 DHS Endo Standard None 20t 25.5t 7 10 0
CYC-HS 30t Arena Knife-Fighter 0 2 0 0 5 0 0 1 XL 210 DHS Endo Standard Retractable Blade 16t 23.5t 8 12 0
Dig King.png

DIG KING

Mech Quirk: Dig King Improved Life Support

+1 Injuries resisted, Bleedout Prevented, Takes the upper life support slot.

Pilot Affinity: Brawler

Kicks, punches, and physical weapon attacks deal 15% more damage.


RCL-1 35t Industrial MiningMech 0 0 0 0 4 0 0 2 FCE 140 SHS Standard Industrial Rock Cutter

Mining Drill

5t 13t 4 7 0
RCL-1B 35t Upgunned MiningMech 0 2 0 0 2 0 0 2 FCE 140 SHS Standard Industrial Buzzsaw

Mining Drill

6t 14t 4 7 0
RCL-1M 35t Upgunned MiningMech 2 0 0 0 2 0 0 2 FCE 140 SHS Standard Industrial Mace

Mining Drill

7t 15t 4 7 0
RCL-1X 35t Upgunned MiningMech 0 4 0 0 1 0 0 2 FCE 140 SHS Standard Industrial Axe

Mining Drill

8t 16t 4 7 0
RCL-2 35t Militarized IndustrialMech 1 2 5 0 4 0 0 0 STD 150 SHS Standard Standard None 22t 29.5t 4 7 0
Falcon.png

FALCON

Mech Quirk: Falcon Narrow Profile

+1 Evasion Pips gained from movement, +1 Defense against being hit

Pilot Affinity: Precise Shot

+1 bonus on weapon attacks


FLC-4N 30t Bughunter 0 2 0 0 4 0 0 0 STD 180 SHS Standard Standard None 15t 24t 7 10 0
FLC-4Nb 30t Bughunter 0 3 0 0 3 0 0 0 STD 180 DHS Endo Standard None 16.5t 25.5t 7 10 0
FLC-4Nb-PP 30t Bughunter 0 3 0 0 3 0 0 0 STD 180 DHS Endo Standard None 16.5t 25.5t 7 10 0
FLC-4Nb-PP2 30t Bughunter 0 3 0 0 3 0 0 0 STD 180 DHS Endo Standard None 16.5t 25.5t 7 10 0
FLC-4P 30t Bughunter 0 2 0 0 4 0 0 0 STD 180 SHS Standard Standard None 15t 24t 7 10 0
FLC-5P 30t Bughunter 0 4 0 0 3 0 0 0 LFE 180 SHS Standard Standard None 16.5t 24t 7 10 0
FLC-6C 30t Bughunter 0 2 0 0 4 0 0 0 STD 180 cDHS Standard Clan Ferro None 15t 24t 7 10 0
Fireball.png

FIREBALL

Mech Quirk: Fireball Narrow Profile

+1 Evasion Pips gained from movement, +1 Defense against being hit

Pilot Affinity: Zippy

15% boost to sprint speed!


ALM-7D 20t Super Rapid Response 0 0 1 0 3 0 0 0 XL 220 SHS Endo Standard None 8t 16t 12 19 0
ALM-8D 20t Super Rapid Response 0 2 0 0 2 0 0 0 XL 220 SHS Endo Standard None 8t 16t 12 19 0
ALM-9D 20t Super Rapid Response 0 1 1 0 2 0 0 0 XL 220 SHS Endo Standard None 8t 16t 12 19 0
Firebee.png

FIREBEE

Mech Quirk: Firebee Improved Cooling

Takes the upper sensor slot. -3 Heat / Turn

Pilot Affinity: Cool-Running

Adds 6 bonus heat sinking, effectively one extra double heat sink.


FRB-1B 35t Flanker and Harasser 0 0 6 0 2 0 0 0 XL 210 DHS Endo Standard None 22.5t 30t 7 10 0
FRB-2A 35t Flanker and Harasser 0 1 8 0 1 0 0 0 XL 175 pDHS Standard Standard None 23t 28.5t 5 8 0
FRB-2E 35t Flanker and Harasser 0 2 6 0 1 0 0 0 STD 175 SHS Standard Standard None 19.5t 28.5t 5 8 0
FRB-2L 35t Flanker and Harasser 0 8 0 0 1 0 0 0 XL 175 DHS Standard Standard None 23t 28.5t 5 8 0
FRB-2S 35t Flanker and Harasser 0 1 4 0 4 0 0 0 XL 175 SHS Endo Standard None 24.5t 30t 5 8 0
Firebee.png

PRIMITIVE FIREBEE

Mech Quirk: Primitive Cockpit

-40% increased Sensor Range, -20% increased Sight Range, +2 Injuries resisted, Cockpit lacks Ejection system, Takes the cockpit slot.

Mech Quirk: Firebee Rugged Structure

Adds +50% Structure Points, 50% Resistance against Critical Hits

Pilot Affinity: Cool-Running

Adds 6 bonus heat sinking, effectively one extra double heat sink.


WAM-B 35t Flanker and Harasser 0 0 4 0 1 0 0 0 PFE 175 SHS Rugged Standard None 13t 23.5t 5 8 0
Firefly.png

FIREFLY

Mech Quirk: Firefly Nimble Jumper

+20% Jump Distance

Pilot Affinity: Evasive

+2 bonus against being hit


FFL-3A 30t Assault Scout 0 4 2 0 5 0 0 0 XL 150 DHS Standard Ferro None 19t 24t 5 8 0
FFL-3PP 30t Assault Scout 0 4 2 0 5 0 0 0 XL 150 DHS Standard Ferro None 19t 24t 5 8 0
FFL-3PP2 30t Assault Scout 0 4 2 0 5 0 0 0 XL 150 DHS Standard Standard None 19t 24t 5 8 0
FFL-3PP3 30t Assault Scout 0 4 2 0 5 0 0 0 XL 150 DHS Standard Standard None 19t 24t 5 8 0
FFL-3SLE 30t Assault Scout 0 4 2 0 5 0 0 0 XL 150 DHS Standard Ferro None 19t 24t 5 8 0
FFL-4A 30t Assault Scout 0 4 2 0 5 0 0 0 STD 150 SHS Standard Standard None 16.5t 24t 5 8 0
FFL-4B 30t Assault Scout 0 4 2 0 5 0 0 0 STD 150 SHS Standard Standard None 16.5t 24t 5 8 0
FFL-4C 30t Assault Scout 0 4 2 0 5 0 0 0 XL 150 DHS Endo Standard None 20.5t 25.5t 5 8 0
FFL-4D 30t Assault Scout 0 4 2 0 5 0 0 0 LFE 150 SHS Endo Ferro None 19t 25.5t 5 8 0
FFL-4DA 30t Assault Scout 0 4 2 0 5 0 0 0 LFE 150 SHS Endo Ferro None 19t 25.5t 5 8 0
Firestarter.png

FIRESTARTER

Mech Quirk: Firestarter Nimble Jumper

+20% Jump Distance

Pilot Affinity: Nimble

15% more jumping distance


FS9-A 35t Scout & Disabler 0 2 0 0 6 0 0 0 STD 210 SHS Standard Standard None 16.5t 28.5t 7 10 0
FS9-C 35t Scout & Disabler 0 2 6 0 2 0 0 0 STD 210 DHS Standard Ferro None 16.5t 28.5t 7 10 0
FS9-H 35t Scout & Disabler 2 2 0 0 6 0 0 0 STD 210 SHS Standard Standard None 16.5t 28.5t 7 10 0
FS9-J 35t Scout & Disabler 0 2 0 0 6 0 0 0 STD 210 DHS Endo Standard None 18t 30t 7 10 0
FS9-K 35t Scout & Disabler 0 3 0 0 4 0 0 0 STD 210 SHS Standard Standard None 16.5t 28.5t 7 10 0
FS9-M 35t Scout & Scout Hunter 0 4 0 0 4 0 0 0 STD 210 SHS Standard Standard None 16.5t 28.5t 7 10 0
FS9-P 35t Scout & Disabler 0 2 2 0 6 0 0 0 STD 210 DHS Endo Standard None 18t 30t 7 10 0
FS9-Q 35t Scout & Disabler 0 2 0 0 6 0 0 0 XL 210 DHS Standard Standard None 21t 28.5t 7 10 0
FS9-S 35t Scout & Disabler 0 2 0 0 6 0 0 0 STD 210 SHS Endo Standard None 18t 30t 7 10 0
FS9-S1 35t Scout & Disabler 0 2 0 0 6 0 0 0 STD 210 SHS Endo Standard None 18t 30t 7 10 0
Flea.png

FLEA

Mech Quirk: Flea Narrow Profile

+1 Evasion Pips gained from movement, +1 Defense against being hit

Pilot Affinity: Zippy

15% boost to sprint speed!


FLE-14 15t Ultralight Recon 0 2 0 0 3 0 0 0 STD 135 SHS Standard Standard None 4t 10.5t 10 15 0
FLE-18 15t Ultralight Recon 0 4 0 0 2 0 0 0 XL 145 DHS Endo Standard None 6.5t 11t 10 15 0
Flea.png

FLEA

Mech Quirk: Flea Narrow Profile

+1 Evasion Pips gained from movement, +1 Defense against being hit

Pilot Affinity: Zippy

15% boost to sprint speed!


FLE-4 20t Recon and Backstabber 0 2 2 0 3 0 0 0 STD 120 SHS Standard Standard None 9t 15t 7 10 0
FLE-15 20t Recon and Backstabber 2 2 0 0 5 0 0 0 STD 120 SHS Standard Standard None 9t 15t 7 10 0
FLE-16 20t Hyperfast Recon 0 2 0 0 5 0 0 0 STD 180 SHS Standard Standard None 6t 15t 10 15 0
FLE-17 20t Recon and Backstabber 2 2 0 0 5 0 0 0 STD 120 SHS Endo Standard None 10t 16t 7 10 0
FLE-19 20t Recon and Backstabber 0 0 0 0 7 0 0 0 XL 120 DHS Standard Heavy Ferro None 11t 15t 7 10 0
FLE-21 20t Recon and Backstabber 0 0 2 0 9 0 0 0 XL 120 SHS Endo Ferro None 12t 16t 7 10 0
FLE-FA 20t Recon and Backstabber 0 0 0 0 10 0 0 0 STD 120 SHS Endo Standard None 10t 16t 7 10 0
Gulon.png

GULON

Pilot Affinity: Brawler

Kicks, punches, and physical weapon attacks deal 15% more damage.


GLN-1A 25t MiningMech 0 1 0 0 3 0 0 1 Fission 100 SHS Standard Industrial Mining Drill 7t 13.5t 4 7 0
GLN-1B 25t SecurityMech 0 1 0 0 3 0 0 1 Fission 100 SHS Standard Industrial Mining Drill 7t 13.5t 4 7 0
GLN-2A 25t MiningMech 0 3 0 0 3 0 0 1 XL 100 SHS Standard Standard Mining Drill 11t 13.5t 4 7 0
GLN-2B 25t MiningMech 1 0 0 0 5 0 0 1 XL 100 SHS Standard Standard Mining Drill 11t 13.5t 4 7 0
GLN-2C 25t MiningMech 0 1 1 0 4 0 0 1 XL 100 SHS Standard Standard Mining Drill 11t 13.5t 4 7 0
GLN-3A 25t MiningMech 0 0 3 0 3 0 0 0 XL 125 SHS Standard Standard None 12.5t 16.5t 5 8 0
Hermes.png

HERMES

Mech Quirk: Hermes Improved Communications

Takes the upper sensor slot. +1 Increased Individual Resolve Max Resolve Increased by 15

Pilot Affinity: Precise Shot

+1 bonus on weapon attacks


HER-1A 30t Fragile Scout 0 4 0 0 1 0 0 0 STD 270 SHS Standard Standard None 6.5t 24t 10 15 0
HER-1B 30t Fragile Scout 0 4 0 0 1 0 0 0 STD 270 SHS Standard Standard None 6.5t 24t 10 15 0
HER-1S 30t Fragile Scout 0 4 0 0 1 0 0 0 STD 270 SHS Endo Ferro None 8t 25.5t 10 15 0
HER-1Sb 30t Royal Scout 0 5 0 0 2 0 0 0 XL 270 DHS Endo Ferro None 15t 25.5t 10 15 0
HER-3S 30t Fragile Scout 0 4 0 0 1 0 0 0 STD 270 SHS Endo Ferro None 8t 25.5t 10 15 0
HER-3S1 30t Fragile Scout 0 4 0 0 1 0 0 0 STD 270 SHS Endo Ferro None 8t 25.5t 10 15 0
HER-3S2 30t Fragile Scout 0 4 0 0 1 0 0 0 STD 270 SHS Endo Ferro None 8t 25.5t 10 15 0
HER-4K 30t Scout & Harasser 0 6 0 0 2 0 0 0 XL 270 DHS Endo Ferro None 15t 25.5t 10 15 0
HER-4M 30t Scout & Harasser 0 6 0 0 0 0 0 0 XL 270 DHS Endo Ferro None 15t 25.5t 10 15 0
HER-4S 30t Scout & Harasser 0 5 0 0 1 0 0 0 XL 270 DHS Endo Ferro None 15t 25.5t 10 15 0
Hollander.png

HOLLANDER

Mech Quirk: Hollander Stabilized Weapon

-2 Recoil with ranged Weapons

Pilot Affinity: Precise Shot

+1 bonus on weapon attacks


BZK-D2 35t Sniper 2 2 0 0 0 0 0 0 STD 175 SHS Standard Standard None 19.5t 28.5t 5 8 0
BZK-F3 35t Sniper 3 0 0 0 3 0 0 0 STD 175 SHS Endo Ferro None 21t 30t 5 8 0
BZK-G1 35t Sniper 2 3 0 0 0 0 0 0 STD 175 SHS Endo Ferro None 21t 30t 5 8 0
BZK-H3 35t Sniper 0 4 0 0 1 0 0 0 STD 210 DHS Endo Ferro None 18t 30t 7 10 0
BZK-K7 35t Sniper 0 2 3 0 1 0 0 0 XL 175 DHS Endo Standard None 24.5t 30t 5 8 0
BZK-T100 35t Sniper 2 0 0 1 3 0 0 0 STD 175 SHS Endo Ferro None 21t 30t 5 8 0
Hornet.png

HORNET

Mech Quirk: Hornet Narrow Profile

+2 Defense against being hit

Pilot Affinity: Evasive

+2 bonus against being hit


HNT-151 20t Light Striker & Scout 0 1 1 0 2 0 0 0 STD 100 SHS Standard Standard None 11t 15t 5 8 0
HNT-152 20t Light Striker & Scout 0 1 1 0 2 0 0 0 STD 100 SHS Standard Standard None 11t 15t 5 8 0
HNT-161 20t Light Striker & Scout 0 1 1 0 2 0 0 0 STD 100 SHS Endo Ferro None 12t 16t 5 8 0
HNT-171 20t Light Striker & Scout 0 1 1 0 2 0 0 0 STD 100 SHS Endo Ferro None 12t 16t 5 8 0
HNT-175 20t Light Striker & Scout 1 2 0 0 1 0 0 0 LFE 120 SHS Endo Ferro None 11t 16t 7 10 0
HNT-191 20t Light Striker & Scout 0 1 1 0 2 0 0 0 STD 100 SHS Standard Light None 11t 15t 5 8 0
Hussar.png

HUSSAR

Mech Quirk: Hussar Improved Communications

Takes the upper sensor slot. +1 Increased Individual Resolve Max Resolve Increased by 15 360 Degree Firing Arc

Pilot Affinity: Encouraging

+2 resolve whenever resolve is gained


HSR-200-D 30t Scout & Harasser 0 2 0 0 2 0 0 0 STD 270 DHS Standard Ferro None 6.5t 24t 10 15 0
HSR-200-Db 30t Scout & Harasser 0 2 0 0 2 0 0 0 XL 270 DHS Standard Ferro None 13.5t 24t 10 15 0
HSR-300-D 30t Scout & Harasser 0 2 0 0 2 0 0 0 STD 270 SHS Standard Standard None 6.5t 24t 10 15 0
HSR-350-D 30t Scout & Harasser 0 3 0 0 1 0 0 0 STD 240 SHS Standard Standard None 9.5t 24t 9 14 0
HSR-400-D 30t Scout & Harasser 2 0 0 0 3 0 0 0 XL 240 DHS Standard Ferro None 15t 24t 9 14 0
HSR-500-D 30t Scout & Harasser 0 2 0 0 3 0 0 0 XL 270 DHS Endo Ferro None 15t 25.5t 10 15 0
Jackrabbit.png

JACKRABBIT

Mech Quirk: Jackrabbit Easy to Maintain

Easy Refits

Pilot Affinity: Keen-Eyed

15% boost to sensor and sight range


JKR-8T 25t Infantry Support 2 0 3 0 3 0 0 0 STD 150 SHS Endo Ferro None 13t 20.5t 7 10 0
JKR-9R 25t Infantry Support 0 3 3 0 2 0 0 0 STD 150 SHS Endo Ferro None 13t 20.5t 7 10 0
JKR-9W 25t Infantry Support 2 1 3 0 3 0 0 0 STD 150 SHS Endo Ferro None 13t 20.5t 7 10 0
Javelin.png

JAVELIN

Mech Quirk: Javelin Nimble Jumper

+20% Jump Distance

Pilot Affinity: Nimble

15% more jumping distance


JVN-10A 30t Close Support 0 0 2 0 3 0 0 0 STD 180 SHS Standard Standard None 15t 24t 7 10 0
JVN-10F 30t Scout & Ambusher 0 4 0 0 4 0 0 0 STD 180 SHS Standard Standard None 15t 24t 7 10 0
JVN-10N 30t Scout & Ambusher 2 0 4 0 0 0 0 0 STD 180 SHS Standard Standard None 15t 24t 7 10 0
JVN-10P 30t Scout & Ambusher 0 0 4 0 4 0 0 0 STD 180 SHS Standard Standard None 15t 24t 7 10 0
JVN-11A 30t Scout & Ambusher 0 7 0 0 0 0 0 0 STD 180 DHS Standard Ferro None 15t 24t 7 10 0
JVN-11B 30t Scout & Ambusher 0 0 2 0 6 0 0 0 STD 180 DHS Standard Ferro None 15t 24t 7 10 0
JVN-11D 30t Scout & Ambusher 0 6 0 0 0 0 0 0 XL 180 DHS Endo Standard None 20t 25.5t 7 10 0
JVN-12M 30t Scout & Ambusher 2 2 0 0 2 0 0 0 XL 180 DHS Endo Standard None 20t 25.5t 7 10 0
Jenner.png

JENNER

Mech Quirk: Jenner Rugged

Adds 35 Structure Points

Mech Quirk: Jenner Improved Cooling

Takes the upper sensor slot. -3 Heat / Turn

Pilot Affinity: Cool-Running

Adds 6 bonus heat sinking, effectively one extra double heat sink.


JR7-31 35t Trojan BattleMech 0 7 0 0 1 0 0 0 XL 245 DHS Standard Ferro None 19.5t 28.5t 8 12 0
JR7-31P 35t Trojan BattleMech 0 7 0 0 1 0 0 0 XL 245 DHS Standard Ferro None 19.5t 28.5t 8 12 0
JR7-A 35t Fast Striker Cavalry 0 3 0 0 2 0 0 0 STD 245 SHS Standard Standard None 13.5t 28.5t 8 12 0
JR7-C 35t Fast Striker Cavalry 0 4 2 0 0 0 0 0 STD 245 SHS Standard Ferro None 13.5t 28.5t 8 12 0
JR7-D 35t Fast Striker Cavalry 0 4 2 0 0 0 0 0 STD 245 SHS Standard Standard None 13.5t 28.5t 8 12 0
JR7-DS 35t Fast Skirmisher 0 4 2 0 0 0 0 0 XXL 250 DHS Composite Ferro None 22.5t 30t 8 12 0
JR7-F 35t Fast Striker Cavalry 0 4 0 0 4 0 0 0 STD 245 SHS Standard Standard None 13.5t 28.5t 8 12 0
JR7-K 35t Fast Striker Cavalry 0 4 2 0 0 0 0 0 STD 245 SHS Standard Ferro None 13.5t 28.5t 8 12 0
JR7-M 35t Fast Striker Cavalry 0 2 2 0 2 0 0 0 LFE 245 DHS Endo Ferro None 18t 30t 8 12 0
Locust.png

LOCUST

Mech Quirk: Locust Narrow Profile

+1 Evasion Pips gained from movement, +1 Defense against being hit

Pilot Affinity: Zippy

15% boost to sprint speed!


LCT-1E 20t Light Striker & Scout 0 4 0 0 2 0 0 0 STD 160 SHS Standard Standard None 7t 15t 9 14 0
LCT-1L 20t Light Fire Support 2 1 0 0 3 0 0 0 STD 160 SHS Standard Standard None 7t 15t 9 14 0
LCT-1M 20t Extremely Fast Scout 0 2 2 0 2 0 0 0 STD 160 SHS Standard Standard None 7t 15t 9 14 0
LCT-1PA 20t Extremely Fast Scout 0 2 2 0 2 0 0 0 JRXL 160 SHS Standard Standard None 10t 15t 9 14 0
LCT-1S 20t Light Striker & Scout 0 1 4 0 1 0 0 0 STD 160 SHS Standard Standard None 7t 15t 9 14 0
LCT-1V 20t Light Fire Support 2 1 0 0 3 0 0 0 STD 160 SHS Standard Standard None 7t 15t 9 14 0
LCT-1V2 20t Light Fire Support 0 1 4 0 1 0 0 0 STD 160 SHS Standard Standard None 7t 15t 9 14 0
LCT-1Vb 20t Scout and Flanker 0 3 0 0 3 0 0 0 XL 160 DHS Endo Standard None 11t 16t 9 14 0
LCT-3D 20t Scout and Flanker 0 0 2 0 2 0 0 0 STD 160 SHS Endo Ferro None 8t 16t 9 14 0
LCT-3M 20t Scout and Flanker 0 1 0 0 5 0 0 0 STD 160 SHS Endo Ferro None 8t 16t 9 14 0
LCT-3S 20t Scout and Flanker 0 1 2 0 2 0 0 0 STD 160 SHS Endo Ferro None 8t 16t 9 14 0
LCT-3V 20t Light Fire Support 2 2 0 0 3 0 0 0 STD 160 SHS Standard Standard None 7t 15t 9 14 0
LCT-4H 20t Light Tank 0 1 0 0 6 0 0 0 XXL 160 DHS Endo Hardened None 12t 16t 7 11 0
LCT-4P 20t Scout and Flanker 2 3 0 0 0 0 0 0 XL 160 SHS Endo Standard None 11t 16t 9 14 0
LCT-5M 20t Project Phoenix 0 3 0 0 5 0 0 0 XL 240 SHS Endo Ferro None 7t 16t 14 21 0
LCT C 20t Golden Century Refit 2 1 0 0 3 0 0 0 STD 160 SHS Standard Standard None 7t 15t 9 14 0
Malak.png

MALAK

Mech Quirk: Gyro XL Omni

OmniMech - Fast Refits, assembles from 1 Part, fixed internals. Battle Armor Mounting Points Weighs -30% of 1/10 Chassis Tonnage

Pilot Affinity: Brawler

Kicks, punches, and physical weapon attacks deal 15% more damage.


C-MK-O-CONDITUS 30t Maneuverable Omni-Scout 0 0 0 0 0 8 0 0 LFE 210 DHS Endo Light Ferro Retractable Blade 14.5t N/A 8 12 0
C-MK-O-DEICIO 30t Maneuverable Omni-Scout 0 0 0 0 0 7 0 0 LFE 210 DHS Endo Light Ferro Retractable Blade 14.5t N/A 8 12 0
C-MK-O-LATERUS 30t Maneuverable Omni-Scout 0 0 0 0 0 7 0 0 LFE 210 DHS Endo Light Ferro Retractable Blade 14.5t N/A 8 12 0
C-MK-O-RAPTUS 30t Maneuverable Omni-Scout 0 0 0 0 0 7 0 0 LFE 210 DHS Endo Light Ferro Retractable Blade 14.5t N/A 8 12 0
Mantis.png

MANTIS

Pilot Affinity: Brawler

Kicks, punches, and physical weapon attacks deal 15% more damage.


MTS-T2 30t Melee Solaris Brawler 0 4 0 0 2 0 0 0 XL 270 DHS Endo Reflective Claws

Claws

11.5t 21.5t 10 15 0
MTS-T3 30t Melee Solaris Brawler 0 4 0 0 2 0 0 0 XL 270 DHS Endo Reactive Claws

Claws

11.5t 21.5t 10 15 0
MTS-S 30t Melee Solaris Brawler 0 4 0 0 2 0 0 0 XL 270 DHS Endo Ferro Claws

Claws

11t 21.5t 10 15 0
MTS-T 30t Melee Solaris Brawler 0 4 0 0 2 0 0 0 XL 270 DHS Endo Ferro Claws

Claws

11.5t 21.5t 10 15 0
Mantis.png

MANTIS

Pilot Affinity: Brawler

Kicks, punches, and physical weapon attacks deal 15% more damage.


SA-MN2 30t Melee Solaris Brawler 0 4 0 0 2 0 0 0 XL 270 DHS Endo Ferro Claws

Claws

11t 21.5t 10 15 0
SA-MN 30t Melee Solaris Brawler 0 4 0 0 2 0 0 0 XL 270 DHS Endo Ferro Claws

Claws

11t 21.5t 10 15 0
Mongoose.png

MONGOOSE

Mech Quirk: Mongoose Easy to Pilot

+10% Walking Distance

Pilot Affinity: Zippy

15% boost to sprint speed!


MON-66 25t Light Striker & Scout 0 3 0 0 4 0 0 0 STD 200 SHS Endo Ferro None 10t 20.5t 10 15 0
MON-66b 25t Light Striker & Scout 0 3 0 0 4 0 0 0 XL 200 DHS Endo Ferro None 14t 20.5t 10 15 0
MON-67 25t Light Striker & Scout 0 3 0 0 4 0 0 0 STD 200 SHS Standard Standard None 9t 19.5t 10 15 0
MON-68 25t Scout 0 4 0 0 0 0 0 0 STD 175 SHS Standard Standard None 10.5t 19.5t 8 13 0
MON-69 25t Light Striker & Scout 0 3 2 0 2 0 0 0 STD 200 SHS Endo Ferro None 10t 20.5t 10 15 0
MON-70 25t Light Striker & Scout 0 3 0 0 4 0 0 0 STD 200 SHS Endo Ferro None 10t 20.5t 10 15 0
MON-77 25t Elemental Hunter 0 0 0 0 8 0 0 0 XL 200 DHS Endo Standard None 14t 20.5t 10 15 0
Night Hawk.png

NIGHT HAWK

Mech Quirk: Night Hawk Easy to Maintain

Easy Refits

Pilot Affinity: Encouraging

+2 resolve whenever resolve is gained


NTK-2Q 35t Rapid Response 0 5 0 0 3 0 0 0 XL 210 DHS Standard Standard None 21t 28.5t 7 10 0
NTK-2Q-EC 35t Rapid Response 0 5 0 0 3 0 0 0 XL 210 DHS Standard Standard None 21t 28.5t 7 10 0
NTK-2S 35t Rapid Response 0 5 0 0 3 0 0 0 XL 210 DHS Standard Standard None 21t 28.5t 7 10 0
Nyx Prototype.png

NYX PROTOTYPE

Mech Quirk: Nyx Narrow Profile

+1 Evasion Pips gained from movement, +1 Defense against being hit

Pilot Affinity: Cool-Running

Adds 6 bonus heat sinking, effectively one extra double heat sink.


NX-60 30t Super-Fast Scout 0 4 1 0 2 0 0 0 XL 300 DHS Endo Ferro None 13t 25.5t 11 17 0
NX-65 30t Super-Fast Scout 0 4 1 0 2 0 0 0 XL 300 DHS Endo Heavy Ferro None 13t 25.5t 11 17 0
NX-70 30t Super-Fast Scout 0 0 3 0 4 0 0 0 XL 300 DHS Endo Ferro None 13t 25.5t 11 17 0
Osiris.png

OSIRIS

Mech Quirk: Osiris Improved Sensors

Takes the upper sensor slot. +10% increased Sensor Range +15% increased Sight Range

Pilot Affinity: Keen-Eyed

15% boost to sensor and sight range


OSR-3D 30t Extremely Fast Hit and Run Mech 3 5 2 0 4 0 0 0 XL 240 DHS Endo Ferro None 16.5t 25.5t 9 14 0
OSR-4C 30t Stealth Hit and Run Mech 0 3 2 0 2 0 0 0 XL 240 DHS Standard Stealth None 15t 24t 9 14 0
OSR-4D 30t Extremely Fast Hit and Run Mech 0 6 2 0 4 0 0 0 XL 240 DHS Endo Ferro None 16.5t 25.5t 9 14 0
Ostscout.png

OSTSCOUT

Mech Quirk: Ostscout Super Sensors

Takes the upper sensor slot. +30% increased Sensor Range +30% increased Sight Range Ostscout Targeting provides +1 accuracy within 150 meters.

Pilot Affinity: Nimble

15% more jumping distance


OTT-7J 35t Pure Recon 0 2 0 0 0 0 0 0 STD 280 SHS Standard Standard None 9.5t 28.5t 9 14 0
OTT-7Jb 35t Pure Recon 0 2 0 0 0 0 0 0 STD 280 SHS Endo Standard None 11t 30t 9 14 0
OTT-7K 35t Pure Recon 0 0 0 0 2 0 0 0 STD 280 SHS Standard Standard None 9.5t 28.5t 9 14 0
OTT-9CS 35t Pure Recon 0 2 0 0 3 0 0 0 XL 280 SHS Endo Standard None 19t 30t 9 14 0
OTT-9S 35t Pure Recon 0 2 0 0 3 0 0 0 LFE 280 SHS Endo Ferro None 15t 30t 9 14 0
Owens.png

OWENS

Mech Quirk: OmniMech

OmniMech - Fast Refits, assembles from 1 Part, fixed internals. Battle Armor Mounting Points -50% Tech Point cost to Repair Structure +25% C-Bills cost to Repair Structure

Pilot Affinity: Evasive

+2 bonus against being hit


OW-1 A 35t Fast E-War Support 0 0 0 0 1 5 0 0 XL 280 SHS Standard Standard None 14t N/A 9 14 0
OW-1 B 35t Fast E-War Support 0 0 0 0 1 5 0 0 XL 280 SHS Standard Standard None 14t N/A 9 14 0
OW-1 C 35t Fast E-War Support 0 0 0 0 1 5 0 0 XL 280 SHS Standard Standard None 14t N/A 9 14 0
OW-1 D 35t Fast E-War Support 0 0 0 0 1 5 0 0 XL 280 SHS Standard Standard None 14t N/A 9 14 0
OW-1 E 35t Fast E-War Support 0 0 0 0 1 5 0 0 XL 280 SHS Standard Standard None 14t N/A 9 14 0
OW-1 Prime 35t Fast E-War Support 0 0 0 0 1 5 0 0 XL 280 SHS Standard Standard None 14t N/A 9 14 0
OW-1 R 35t Fast E-War Support 0 0 0 0 1 7 0 0 XL 280 SHS Standard Standard None 14t N/A 9 14 0
Pallas.png

PALLAS

Pilot Affinity: Zippy

15% boost to sprint speed!


PLS-1X 30t The Final Word In Scouting 0 3 0 0 6 0 0 0 XL 270 DHS Endo Standard None 12.5t 23t 10 15 0
Panther.png

PANTHER

Mech Quirk: Panther Improved Targeting

Takes the upper sensor slot. +1 Accuracy with ranged Weapons

Pilot Affinity: Precise Shot

+1 bonus on weapon attacks


PNT-8Z 35t Sniper & Light Brawler 0 3 1 0 2 0 0 0 STD 140 SHS Standard Standard None 21.5t 28.5t 4 7 0
PNT-9ALAG 35t Sniper & Light Brawler 0 4 1 0 2 0 0 0 STD 175 SHS Standard Standard None 19.5t 28.5t 5 8 0
PNT-9M 35t Light Zombie Brawler 0 0 2 0 3 0 0 0 CFE 140 SHS Endo Standard None 20.5t 30t 5 8 0
PNT-9PA 35t Sniper & Light Brawler 0 4 1 0 1 0 0 0 STD 140 SHS Standard Standard None 21.5t 28.5t 4 7 0
PNT-9R 35t Sniper & Light Brawler 0 4 1 0 1 0 0 0 STD 140 SHS Standard Standard None 21.5t 28.5t 4 7 0
PNT-10K 35t Sniper & Light Brawler 0 4 1 0 2 0 0 0 STD 140 SHS Endo Standard None 23t 30t 4 7 0
PNT-10KA 35t Sniper & Light Brawler 0 4 1 0 2 0 0 0 STD 140 SHS Endo Standard None 23t 30t 4 7 0
PNT-11PA 35t Sniper & Light Brawler 2 0 2 0 1 0 0 0 XL 140 SHS Standard Standard None 24t 28.5t 4 7 0
PNT-11S 35t Sniper & Light Brawler 2 0 2 0 1 0 0 0 XL 140 SHS Standard Standard None 24t 28.5t 4 7 0
PNT-12A 35t Sniper & Light Brawler 0 4 1 0 2 0 0 0 STD 140 DHS Endo Standard None 23t 30t 4 7 0
PNT-C 35t Sniper & Light Brawler 0 4 2 0 1 0 0 0 STD 145 SHS Endo Standard None 23t 30t 4 7 0
PNT-CA 35t Sniper & Light Brawler 0 4 2 0 1 0 0 0 STD 145 SHS Endo Standard None 23t 30t 4 7 0
Raptor.png

RAPTOR

Mech Quirk: OmniMech

OmniMech - Fast Refits, assembles from 1 Part, fixed internals. Battle Armor Mounting Points -50% Tech Point cost to Repair Structure +25% C-Bills cost to Repair Structure

Pilot Affinity: Encouraging

+2 resolve whenever resolve is gained


RTX1-O 25t Light Striker & Scout 0 0 0 0 0 9 0 0 XL 175 DHS Endo Standard None 15t N/A 8 12 0
RTX1-OA 25t Light Striker & Scout 0 0 0 0 0 5 0 0 XL 175 DHS Endo Standard None 15t N/A 8 12 0
RTX1-OB 25t Light Striker & Scout 0 0 0 0 0 5 0 0 XL 175 DHS Endo Standard None 15t N/A 8 12 0
RTX1-OC 25t Light Striker & Scout 0 0 0 0 0 9 0 0 XL 175 DHS Endo Standard None 15t N/A 8 12 0
RTX1-OD 25t Light Striker & Scout 0 0 0 0 0 8 0 0 XL 175 DHS Endo Standard None 15t N/A 8 12 0
RTX1-OE 25t Light Striker & Scout 0 0 0 0 0 4 0 0 XL 175 DHS Endo Standard None 15t N/A 8 12 0
RTX1-OF 25t Light Striker & Scout 0 0 0 0 0 5 0 0 XL 175 DHS Endo Standard None 15t N/A 8 12 0
RTX1-OR 25t Light Striker & Scout 0 0 0 0 0 7 0 0 XL 175 DHS Endo Standard None 15t N/A 8 12 0
Raven.png

RAVEN

Mech Quirk: Raven Narrow Profile

+1 Evasion Pips gained from movement, +1 Defense against being hit

Mech Quirk: X-1 EW Equipment

+3 Missile Defense, -15% Visibility, -15% Signature, 250 radius of the Probe Bubble

Pilot Affinity: Evasive

+2 bonus against being hit


RVN-1X 35t Recon & Electronic Warfare 0 4 1 0 4 0 0 0 STD 180 SHS Standard Standard None 12t 21t 5 8 0
RVN-2X 35t Extremely Fast Scout 0 5 3 0 4 0 0 0 STD 175 SHS Standard Standard None 19.5t 28.5t 5 8 0
RVN-3L 35t Extremely Fast Scout 0 4 3 0 4 0 0 0 XL 210 SHS Standard Ferro None 21t 28.5t 7 10 0
RVN-3M 35t Extremely Fast Scout 0 2 4 0 3 0 0 0 XL 210 SHS Standard Ferro None 21t 28.5t 7 10 0
RVN-3X 35t Recon & Electronic Warfare 0 3 2 0 2 0 0 0 STD 175 SHS Standard Standard None 12t 21t 5 8 0
RVN-4L 35t Stealth Scout 0 4 3 0 4 0 0 0 XL 210 DHS Standard Stealth None 21t 28.5t 7 10 0
RVN-4LC 35t Stealth Scout 0 4 3 0 5 0 0 0 XL 210 DHS Standard Stealth None 21t 28.5t 7 10 0
RVN-4LX 35t Experimental Stealth 0 4 3 0 4 0 0 0 XL 210 DHS Endo Stealth None 19.5t 27t 7 10 0
RVN-4X 35t Extremely Fast Scout 2 2 2 0 2 0 0 0 STD 175 SHS Standard Standard None 19.5t 28.5t 5 8 0
RVN-5X 35t Mobile Artillery Support 3 2 0 0 1 0 0 0 STD 175 SHS Endo Standard None 21t 30t 5 8 0
Razorback.png

RAZORBACK

Mech Quirk: Razorback Narrow Profile

+1 Evasion Pips gained from movement, +1 Defense against being hit

Pilot Affinity: Unlimited Power

Energy, Ballistic, and Missile weapons deal 10% more damage.


RZK-9S 30t Light Support 0 2 1 0 4 0 0 0 LFE 180 DHS Endo Ferro None 18t 25.5t 7 10 0
RZK-9T 30t Light Support 0 6 0 0 0 0 0 0 LFE 180 DHS Endo Ferro None 18t 25.5t 7 10 0
RZK-10R 30t Light Support 0 4 0 0 2 0 0 0 LFE 180 DHS Endo Ferro None 18t 25.5t 7 10 0
Reptar.png

REPTAR

Mech Quirk: Reptar Rugged Structure

Adds +50% Structure Points, 50% Resistance against Critical Hits

Pilot Affinity: Sturdy

Gains 2 extra pilot hits


EPT-C-1 35t Clan IndustrialMech 1 0 0 0 2 0 0 0 FCE 175 SHS Rugged Industrial None 18t 28.5t 5 8 0
Spector.png

SPECTOR

Mech Quirk: Spector Rugged

Adds 35 Structure Points

Pilot Affinity: Invisible

15% reduction in your visibility to the enemy.


SPR-4F 35t Stealth Assassin 0 3 0 0 3 0 0 0 XL 245 DHS Standard Standard None 18t 27t 8 12 0
SPR-5F 35t Fast Striker 0 3 0 0 4 0 0 0 XL 245 DHS Endo Standard None 21t 30t 8 12 0
SPR-5S 35t Fast Striker 0 3 0 0 4 0 0 0 XL 245 DHS Endo Stealth None 21t 30t 8 12 0
SPR-ST 35t Fast Striker 0 3 0 0 4 0 0 0 XL 245 DHS Endo Stealth None 21t 30t 8 12 0
Spider.png

SPIDER

Mech Quirk: Spider Nimble Jumper

+20% Jump Distance

Pilot Affinity: Nimble

15% more jumping distance


SDR-5D 30t Extremely Maneuverable Scout 0 3 0 0 3 0 0 0 STD 240 SHS Standard Standard None 9.5t 24t 9 14 0
SDR-5K 30t Extremely Maneuverable Scout 2 1 0 0 3 0 0 0 STD 240 SHS Standard Standard None 9.5t 24t 9 14 0
SDR-5V 30t Extremely Maneuverable Scout 0 2 0 0 2 0 0 0 STD 240 SHS Standard Standard None 9.5t 24t 9 14 0
SDR-7C 30t Extremely Maneuverable Scout 0 2 1 0 2 0 0 0 XL 240 DHS Endo Standard None 16.5t 25.5t 9 14 0
SDR-7K 30t Extremely Maneuverable Scout 0 2 0 0 4 0 0 0 LFE 240 DHS Endo Ferro None 13.5t 25.5t 9 14 0
SDR-7K2 30t Extremely Maneuverable Scout 0 2 0 0 4 0 0 0 LFE 240 DHS Endo Ferro None 13.5t 25.5t 9 14 0
SDR-7M 30t Extremely Maneuverable Scout 0 2 0 0 4 0 0 0 STD 240 SHS Endo Ferro None 11t 25.5t 9 14 0
SDR-7PA 30t Extremely Maneuverable Scout 2 2 1 0 0 0 0 0 JRXL 240 DHS Endo Standard None 16.5t 25.5t 9 14 0
SDR-8M 30t Extremely Maneuverable Scout 0 2 0 0 4 0 0 0 STD 240 DHS Endo Ferro None 11t 25.5t 9 14 0
SDR-C 30t Extremely Maneuverable Scout 0 2 0 0 4 0 0 0 STD 240 SHS Endo Ferro None 11t 25.5t 9 14 0
Stiletto.png

STILETTO

Mech Quirk: Stiletto Easy to Maintain

Easy Refits

Pilot Affinity: Zippy

15% boost to sprint speed!


STL-7D 15t Ultralight Recon 0 0 2 0 3 0 0 0 STD 90 SHS Standard Standard None 6.5t 10.5t 7 10 0
STL-7P 15t Ultralight Recon 0 0 2 0 3 0 0 0 STD 90 SHS Standard Standard None 6.5t 10.5t 7 10 0
STL-9K 15t Ultralight Recon 0 1 2 0 3 0 0 0 XL 90 SHS Endo Standard None 8.5t 11t 7 10 0
STL-10K 15t Ultralight Recon 0 1 2 0 3 0 0 0 STD 90 SHS Endo Standard None 7t 11t 7 10 0
Stinger.png

STINGER

Mech Quirk: Stinger Easy to Maintain

Easy Refits

Pilot Affinity: Nimble

15% more jumping distance


STG-3G 20t Light Scout 0 2 0 0 4 0 0 0 STD 120 SHS Standard Standard None 9t 15t 7 10 0
STG-3Gb 20t Light Scout 0 3 0 0 1 0 0 0 XL 140 DHS Endo Standard None 11.5t 16t 8 12 0
STG-3P 20t Light Scout 0 3 0 0 3 0 0 0 STD 120 SHS Endo Standard None 10t 16t 7 10 0
STG-3R 20t Light Scout 0 2 0 0 2 0 0 0 STD 120 SHS Standard Standard None 9t 15t 7 10 0
STG-4G 20t Light Scout 0 0 2 0 1 0 0 0 XL 120 SHS Standard Standard None 11t 15t 7 10 0
STG-5M 20t Light Scout 0 2 0 0 2 0 0 0 STD 120 SHS Endo Standard None 10t 16t 7 10 0
STG-5R 20t Light Scout 0 1 2 0 2 0 0 0 STD 120 SHS Standard Ferro None 9t 15t 7 10 0
STG-5T 20t Light Scout 0 0 2 0 2 0 0 0 XL 120 SHS Standard Ferro None 11t 15t 7 10 0
STG-6L 20t Project Phoenix 0 5 0 0 1 0 0 0 STD 160 DHS Endo Stealth None 8t 16t 9 14 0
STG-6S 20t Light Scout 0 2 0 0 2 0 0 0 STD 140 SHS Standard Heavy Ferro None 8t 15t 8 12 0
Stinger LAM.png

STINGER LAM

Mech Quirk: Avionics

AirMech Stab Damage Penalty

Mech Quirk: Avionics


Pilot Affinity: Cool-Running

Adds 6 bonus heat sinking, effectively one extra double heat sink.


STG-A1 30t LAM 0 3 0 0 3 0 2 0 LAM 180 DHS Standard Standard None 9.5t 9.5t 7 11 0
STG-A5 30t LAM 0 3 0 0 3 0 2 0 LAM 180 SHS Standard Standard None 9.5t 9.5t 7 11 0
STG-A10 30t LAM 0 1 0 0 5 0 2 0 LAM 180 SHS Standard Standard None 9.5t 9.5t 7 11 0
STG-H1 30t LAM 0 0 2 0 4 0 2 0 LAM 150 DHS Standard Standard None 11t 11t 6 9 0
Wasp.png

SUPER WASP

Mech Quirk: Wasp Nimble Jumper

+20% Jump Distance

Pilot Affinity: Nimble

15% more jumping distance


WSP-2A-X 25t Light Scout 0 2 1 0 3 0 0 0 STD 150 SHS Standard Standard None 12t 19.5t 9 14 0
Talon.png

TALON

Mech Quirk: Talon Rugged

Adds 35 Structure Points

Pilot Affinity: Zippy

15% boost to sprint speed!


TLN-5V 35t Scout & Disabler 0 3 0 0 2 0 0 0 XL 280 DHS Standard Standard None 16.5t 28.5t 9 14 0
TLN-5W 35t Scout & Disabler 0 4 0 0 0 0 0 0 XL 280 DHS Standard Standard None 16.5t 28.5t 9 14 0
TLN-5W-EC 35t Scout & Disabler 0 4 0 0 0 0 0 0 XL 280 DHS Standard Standard None 16.5t 28.5t 9 14 0
TLN-5Z 35t Scout & Disabler 0 2 0 0 3 0 0 0 LFE 245 DHS Endo Ferro None 18t 30t 8 12 0
Thorn.png

THORN

Mech Quirk: Thorn Easy to Maintain

Easy Refits

Pilot Affinity: Keen-Eyed

15% boost to sensor and sight range


THE-N1 20t Pioneering Light Support 0 2 0 0 2 0 0 0 XL 120 DHS Endo Standard None 12t 16t 7 10 0
THE-N 20t Pioneering Light Support 0 2 2 0 0 0 0 0 STD 120 SHS Endo Standard None 10t 16t 7 10 0
THE-Nb 20t Pioneering Light Support 0 2 0 0 3 0 0 0 XL 120 DHS Endo Standard None 12t 16t 7 10 0
THE-S 20t Pioneering Light Support 0 2 2 0 0 0 0 0 STD 120 SHS Standard Standard None 9t 15t 7 10 0
THE-T 20t Pioneering Light Support 0 2 2 0 0 0 0 0 STD 120 SHS Standard Standard None 9t 15t 7 10 0
Toro.png

PRIMITIVE TORO

Mech Quirk: Toro Rugged Structure

Adds +50% Structure Points, 50% Resistance against Critical Hits

Mech Quirk: Primitive Cockpit

-40% increased Sensor Range, -20% increased Sight Range, +2 Injuries resisted, Cockpit lacks Ejection system, Takes the cockpit slot.

Pilot Affinity: Encouraging

+2 resolve whenever resolve is gained


TR-A-1 35t Light Fire Support 0 1 2 0 0 0 0 0 PFE 145 SHS Rugged Standard None 15.5t 23.5t 4 7 0
Toro.png

TORO

Mech Quirk: Toro MultiTrac

Grants the Multi-Shot pilot ability

Pilot Affinity: Encouraging

+2 resolve whenever resolve is gained


TR-A-6 35t Light Fire Support 0 3 4 0 0 0 0 0 STD 175 SHS Standard Standard None 19.5t 28.5t 5 8 0
TR-A-8 35t Light Fire Support 2 3 2 0 0 0 0 0 XL 175 DHS Standard Standard None 23t 28.5t 5 8 0
Flea.png

TROOPER

Mech Quirk: Trooper Rugged Structure

Adds +50% Structure Points, 50% Resistance against Critical Hits

Mech Quirk: Primitive Cockpit

-40% increased Sensor Range, -20% increased Sight Range, +2 Injuries resisted, Cockpit lacks Ejection system, Takes the cockpit slot.

Pilot Affinity: Zippy

15% boost to sprint speed!


TP-1R 20t Recon and Anti-Infantry 0 1 0 0 4 0 0 0 PFE 100 SHS Rugged Standard None 5t 10t 5 8 0
UrbanMech.png

URBANMECH

Mech Quirk: Urbanmech 360 Narrow Profile

+2 Defense against being hit, 360 Degree Firing Arc

Mech Quirk: Avionics

AirMech Stab Damage Penalty

Mech Quirk: Avionics


Pilot Affinity: Evasive

+2 bonus against being hit


UM-R25 30t Ambusher 0 2 6 0 2 0 0 0 STD 60 SHS Endo Stealth None 23t 25.5t 2 3 0
UM-R29 30t Ambusher 0 2 0 0 2 0 0 0 XXL 290 SHS Endo Ferro None 16.5t 5t 14 22 0
UM-R60 30t Heavy Defender 4 2 0 0 2 0 0 0 STD 60 SHS Standard Standard None 21.5t 24t 2 3 0
UM-R60C 30t Heavy Defender 3 0 0 0 2 0 0 0 STD 60 SHS Standard Standard None 21.5t 24t 2 3 0
UM-R60L 30t Heavy Defender 2 0 0 0 3 0 0 0 STD 60 SHS Standard Standard None 21.5t 24t 2 3 0
UM-R60SB 30t Heavy Defender 2 0 0 0 2 0 0 0 STD 60 SHS Endo Ferro None 23t 25.5t 2 3 0
UM-R60X 30t Heavy Defender 3 0 0 0 3 0 0 0 STD 60 SHS Standard Standard None 21.5t 24t 2 3 0
UM-R63 30t Heavy Defender 4 1 0 0 2 0 0 0 STD 60 SHS Standard Standard None 21.5t 24t 2 3 0
UM-R68 30t Heavy Defender 0 0 3 0 3 0 0 0 STD 60 SHS Standard Standard None 21.5t 24t 2 3 0
UM-R70 30t Heavy Defender 3 3 0 0 3 0 0 0 STD 60 SHS Standard Ferro None 21.5t 24t 2 3 0
UM-R71 30t Heavy Defender 0 0 3 0 3 0 0 0 STD 60 SHS Standard Standard None 21.5t 24t 2 3 0
UM-R72 30t Heavy Defender 0 0 3 0 3 0 0 0 STD 60 SHS Standard Standard None 21.5t 24t 2 3 0
UM-R90 30t Heavy Defender 0 5 0 0 2 0 0 0 STD 100 SHS Standard Standard None 20t 24t 3 5 0
UM-R100X 30t Heavy Defender 2 0 0 1 3 0 0 0 STD 60 SHS Endo Ferro None 23t 25.5t 2 3 0
UM-LAM 30t Who Even Knows? 0 2 2 0 4 0 2 0 LAM 90 SHS Standard Standard None 15.5t 15.5t 3 5 0
UM-RM-Prime 30t Heavy Defender 0 0 0 0 0 4 0 0 XL 60 SHS Standard Standard None 22t 22t 2 3 0
UM-XMAS 30t Heavy Defender 0 5 0 0 2 0 0 0 STD 60 DHS Standard Standard None 21.5t 24t 2 3 0
Valiant.png

VALIANT

Mech Quirk: Valiant Improved Targeting

Takes the upper sensor slot. +1 Accuracy with ranged Weapons

Pilot Affinity: Precise Shot

+1 bonus on weapon attacks


V4-LNT-K5 30t Light Melee Skirmisher 0 3 0 0 4 0 0 1 STD 180 SHS Standard Standard Hatchet 11t 20t 7 10 0
V4-LNT-K7 30t Light Melee Skirmisher 0 3 0 0 5 0 0 1 STD 210 DHS Standard Standard Hatchet 10t 22t 8 12 0
V4-LNT-L2 30t Light Skirmisher 0 0 5 0 2 0 0 0 XL 210 DHS Standard Heavy Ferro None 16.5t 24t 8 12 0
V4-LNT-L7 30t Light Skirmisher 3 2 0 0 1 0 0 0 LFE 150 DHS Endo Standard None 19t 25.5t 5 8 0
V4-LNT-M4 30t Light Mortar Support 2 3 0 0 1 0 0 1 STD 180 DHS Standard Heavy Ferro Hatchet 13t 22t 7 10 0
V4-LNT-M6 30t Light Melee Skirmisher 0 0 4 0 1 0 0 1 XL 210 DHS Standard Ferro Mace 11.5t 19t 8 12 0
Valkyrie.png

VALKYRIE

Mech Quirk: Valkyrie Improved Communications

Takes the upper sensor slot. +1 Increased Individual Resolve Max Resolve Increased by 15

Pilot Affinity: Encouraging

+2 resolve whenever resolve is gained


VLK-QD1 30t Light Fire Support 0 2 3 0 1 0 0 0 XL 150 DHS Endo Standard None 20.5t 25.5t 5 8 0
VLK-QD3 30t Light Skirmisher 0 2 3 0 2 0 0 0 STD 210 DHS Endo Ferro None 13.5t 25.5t 8 12 0
VLK-QA 30t Light Fire Support 0 2 2 0 1 0 0 0 STD 150 SHS Standard Standard None 16.5t 24t 5 8 0
VLK-QD 30t Light Fire Support 0 2 2 0 1 0 0 0 STD 150 SHS Endo Ferro None 18t 25.5t 5 8 0
VLK-QF 30t Light Fire Support 0 0 2 0 2 0 0 0 STD 150 SHS Standard Standard None 16.5t 24t 5 8 0
VLK-QQ 30t Light Fire Support 1 0 2 0 1 0 0 0 XL 150 SHS Endo Standard None 20.5t 25.5t 5 8 0
Wasp.png

PRIMITIVE WASP

Mech Quirk: Wasp Rugged Structure

Adds +50% Structure Points, 50% Resistance against Critical Hits

Mech Quirk: Primitive Cockpit

-40% increased Sensor Range, -20% increased Sight Range, +2 Injuries resisted, Cockpit lacks Ejection system, Takes the cockpit slot.

Pilot Affinity: Nimble

15% more jumping distance


WSP-1 20t Light Scout 0 1 0 0 1 0 0 0 PFE 95 SHS Rugged Standard None 5t 10t 4 7 0
Wasp.png

WASP

Mech Quirk: Wasp Nimble Jumper

+20% Jump Distance

Pilot Affinity: Nimble

15% more jumping distance


WSP-1A 20t Light Scout 0 1 1 0 1 0 0 0 STD 120 SHS Standard Standard None 9t 15t 7 10 0
WSP-1D 20t Light Scout 0 1 0 0 3 0 0 0 STD 120 SHS Standard Standard None 9t 15t 7 10 0
WSP-1K 20t Light Scout 0 1 0 0 1 0 0 0 STD 120 SHS Standard Standard None 9t 15t 7 10 0
WSP-1L 20t Light Scout 0 0 1 0 1 0 0 0 STD 120 SHS Standard Standard None 9t 15t 7 10 0
WSP-1S 20t Light Scout 0 1 0 0 3 0 0 0 STD 120 SHS Endo Ferro None 10t 16t 7 10 0
WSP-1W 20t Light Scout 0 0 0 0 6 0 0 0 STD 120 SHS Standard Standard None 9t 15t 7 10 0
WSP-3L 20t Project Phoenix 0 1 1 0 1 0 0 0 STD 120 SHS Endo Stealth None 10t 16t 7 10 0
WSP-3M 20t Light Scout 0 1 1 0 1 0 0 0 STD 120 SHS Endo Ferro None 10t 16t 7 10 0
WSP-3S 20t Light Scout 0 2 1 0 1 0 0 0 LFE 120 DHS Endo Standard None 11t 16t 7 10 0
WSP-3W 20t Light Scout 0 0 0 0 6 0 0 0 STD 120 SHS Standard Ferro None 9t 15t 7 10 0
WSP-4T 20t Light Scout 0 3 4 0 1 0 0 0 XL 100 SHS Endo Standard None 13.5t 16t 5 8 0
WSP-4W 20t Light Scout 0 2 0 0 3 0 0 0 LFE 120 DHS Standard Ferro None 10t 15t 7 10 0
Wasp LAM.png

WASP LAM

Mech Quirk: Avionics

AirMech Stab Damage Penalty

Mech Quirk: Avionics


Pilot Affinity: Cool-Running

Adds 6 bonus heat sinking, effectively one extra double heat sink.


WSP-100 30t LAM 0 1 1 0 1 0 5 0 LAM 155 SHS Standard Standard None 10t 10t 6 9 0
WSP-100A 30t LAM 0 1 2 0 1 0 2 0 LAM 155 SHS Standard Standard None 11t 11t 6 9 0
WSP-100B 30t LAM 0 2 1 0 2 0 2 0 LAM 155 SHS Standard Standard None 11t 11t 6 9 0
WSP-103 30t LAM 0 3 0 0 2 0 2 0 LAM 155 SHS Standard Standard None 11t 11t 6 9 0
WSP-105 30t LAM 0 3 1 0 2 0 2 0 LAM 175 SHS Standard Standard None 9.5t 9.5t 6 9 0
WSP-105M 30t LAM 0 3 1 0 2 0 2 0 LAM 175 SHS Standard Standard None 9.5t 9.5t 6 9 0
Wolfhound.png

WOLFHOUND

Mech Quirk: Wolfhound Improved Life Support

+1 Injuries resisted, Bleedout Prevented, Takes the upper life support slot.

Pilot Affinity: Sturdy

Gains 2 extra pilot hits


WLF-1 35t Sniper & Light Brawler 0 6 0 0 2 0 0 0 STD 210 SHS Standard Standard None 17.5t 29.5t 7 10 0
WLF-1A 35t Sniper & Light Brawler 0 6 0 0 1 0 0 0 STD 210 SHS Standard Standard None 17.5t 29.5t 7 10 0
WLF-1B 35t Sniper & Light Brawler 0 6 0 0 2 0 0 0 STD 210 SHS Standard Standard None 17.5t 29.5t 7 10 0
WLF-2 35t Sniper & Light Brawler 0 6 0 0 2 0 0 0 STD 210 DHS Standard Standard None 17.5t 29.5t 7 10 0
WLF-3S 35t Sniper & Light Brawler 0 4 0 0 3 0 0 0 LFE 210 DHS Endo Standard None 21t 31t 7 10 0
WLF-4 35t Sniper & Light Brawler 0 4 0 0 4 0 0 0 XL 210 DHS Endo Standard None 23.5t 31t 7 10 0
WLF-4W 35t Sniper & Light Brawler 0 5 0 0 3 0 0 0 STD 210 DHS Endo Standard None 19t 31t 7 10 0


Inner Sphere Medium Mechs

Mech Hardpoints Engine Components Free Tonnage Speed
Chassis Model Mass Role Ba En Mi Ar Su O Bo Me Type Core Heat Sinks Structure Armor Melee Weapon Core Gear Bare Walk Sprint Jump
Assassin.png

ASSASSIN

Mech Quirk: Assassin Nimble Jumper

+20% Jump Distance

Pilot Affinity: Sharpshooter

Ignores 1 enemy evasion.


ASN-21 40t Hunter-Killer & Ambusher 0 3 5 0 3 0 0 0 STD 280 SHS Standard Standard None 14t 33t 8 12 0
ASN-23 40t Flanker and Missile Support 0 3 5 0 3 0 0 0 STD 280 SHS Standard Standard None 14t 33t 8 12 0
ASN-30 40t Hunter-Killer & Ambusher 3 2 0 0 2 0 0 0 LFE 280 SHS Endo Standard None 20t 35t 8 12 0
ASN-45 40t Light Hunter and Fast Brawler 0 0 4 0 4 0 0 0 XL 280 SHS Endo Standard None 24t 35t 8 12 0
ASN-55 40t Hunter-Killer & Ambusher 0 3 4 0 3 0 0 0 LFE 280 DHS Composite Stealth None 20t 35t 8 12 0
ASN-65 40t Hunter-Killer & Ambusher 0 3 4 0 2 0 0 0 XL 280 DHS Endo Light Ferro None 24t 35t 8 12 0
ASN-101 40t Flanker and Assassin 0 2 4 0 4 0 0 0 STD 280 SHS Standard Standard None 14t 33t 8 12 0
ASN-SB 40t Flanker and Missile Support 0 2 4 0 1 0 0 0 STD 280 SHS Standard Standard None 14t 33t 8 12 0
Blackjack.png

BLACKJACK

Mech Quirk: Blackjack Improved Targeting

Takes the upper sensor slot. +1 Accuracy with ranged Weapons

Pilot Affinity: Precise Shot

+1 bonus on weapon attacks


BJ-1 45t Fire Support & Skirmisher 2 4 0 0 2 0 0 0 STD 180 SHS Standard Standard None 28.5t 37.5t 4 7 0
BJ-1DB 45t Fire Support & Skirmisher 0 4 0 0 0 0 0 0 STD 180 SHS Standard Standard None 28.5t 37.5t 4 7 0
BJ-1DC 45t Fire Support & Skirmisher 2 6 0 0 2 0 0 0 STD 180 SHS Standard Standard None 28.5t 37.5t 4 7 0
BJ-1PA 45t Fire Support & Skirmisher 4 4 0 0 0 0 0 0 STD 180 SHS Standard Standard None 28.5t 37.5t 4 7 0
BJ-1X 45t Brawler & Disabler 0 4 0 0 6 0 0 0 STD 225 SHS Standard Standard None 24.5t 37.5t 5 8 0
BJ-2 45t Fire Support & Skirmisher 0 2 4 0 1 0 0 0 STD 180 DHS Standard Standard None 28.5t 37.5t 4 7 0
BJ-2M 45t Medium Sniper 0 4 0 0 6 0 0 0 STD 225 DHS Standard Ferro None 24.5t 37.5t 5 8 0
BJ-3 45t Fire Support & Skirmisher 0 6 0 0 1 0 0 0 STD 180 DHS Standard Standard None 28.5t 37.5t 4 7 0
BJ-3X 45t Fire Support & Skirmisher 0 2 0 0 5 0 0 0 XL 180 DHS Standard Standard None 32t 37.5t 4 7 0
BJ-4 45t Fire Support & Skirmisher 4 2 0 0 1 0 0 0 LFE 180 DHS Standard Light Ferro None 30t 37.5t 4 7 0
BJ-5 45t Fire Support & Skirmisher 2 5 0 0 0 0 0 0 XL 180 DHS Endo Standard None 34t 39.5t 4 7 0
Blackjack Omni.png

BLACKJACK OMNI

Mech Quirk: OmniMech

OmniMech - Fast Refits, assembles from 1 Part, fixed internals. Battle Armor Mounting Points -50% Tech Point cost to Repair Structure +25% C-Bills cost to Repair Structure

Pilot Affinity: Precise Shot

+1 bonus on weapon attacks


BJ2-O 50t Brawler 0 0 0 0 0 10 0 0 XL 200 DHS Endo Standard None 36t N/A 4 7 0
BJ2-OA 50t Omni Fire Support 0 0 0 0 0 7 0 0 XL 200 DHS Endo Standard None 36t N/A 4 7 0
BJ2-OB 50t Omni Fire Support 0 0 0 0 0 6 0 0 XL 200 DHS Endo Standard None 36t N/A 4 7 0
BJ2-OC 50t Omni Fire Support 0 0 0 0 0 7 0 0 XL 200 DHS Endo Standard None 36t N/A 4 7 0
BJ2-OD 50t Omni Fire Support 0 0 0 0 0 8 0 0 XL 200 DHS Endo Standard None 36t N/A 4 7 0
BJ2-OE 50t Omni Sniper 0 0 0 0 0 7 0 0 XL 200 DHS Endo Standard None 36t N/A 4 7 0
BJ2-OF 50t Omni Brawler 0 0 0 0 0 7 0 0 XL 200 DHS Endo Standard None 36t N/A 4 7 0
BJ2-OR 50t Brawler 0 0 0 0 0 7 0 0 XL 200 DHS Endo Standard None 36t N/A 4 7 0
Blitzkrieg.png

BLITZKRIEG

Mech Quirk: Blitzkrieg 360 Narrow Profile

+1 Defense against being hit, 360 Degree Firing Arc

Pilot Affinity: Agile

Gains 1 bonus evasion on movement


BTZ-3F 50t Lightning War 4 0 0 0 1 0 0 0 XL 350 DHS Endo Ferro None 25.5t 44.5t 8 12 0
BTZ-5F 50t Lightning War 0 0 4 0 1 0 0 0 XL 350 DHS Endo Ferro None 25.5t 44.5t 8 12 0
BTZ-6F 50t Lightning War 0 4 0 0 1 0 0 0 XL 350 DHS Endo Ferro None 21.5t 44.5t 8 12 0
Bombard.png

BOMBARD

Mech Quirk: Bombard Stabilized Weapons

-2 Recoil with ranged Weapons

Pilot Affinity: Resistant

50% less chance to suffer critical hits


BMB-010 50t Arena Fighter 4 2 0 0 2 0 0 0 XL 100 SHS Endo Standard None 42t 44.5t 2 3 0
BMB-013 50t Arena Fighter 0 4 4 0 2 0 0 0 XL 100 SHS Endo Standard None 42t 44.5t 2 3 0
BMB-018 50t Arena Fighter 4 4 0 0 2 0 0 0 XL 200 DHS Endo Standard None 38t 44.5t 4 7 0
BMB-020 50t Arena Fighter 4 2 0 0 2 0 0 0 XL 100 SHS Endo Standard None 42t 44.5t 2 3 0
BMB-022 50t Arena Fighter 2 4 2 0 2 0 0 0 XL 200 DHS Endo Standard None 38t 44.5t 4 7 0
Buccaneer.png

BUCCANEER

Mech Quirk: Buccaneer Improved Targeting

Takes the upper sensor slot. +1 Accuracy with ranged Weapons

Pilot Affinity: Brawler

Kicks, punches, and physical weapon attacks deal 15% more damage.


BCN-3R 55t Accelerated Brawler 0 6 1 0 3 0 0 0 XL 330 DHS Standard Ferro Hatchet 26t 42.5t 7 10 0
BCN-5W 55t Accelerated Brawler 3 5 0 0 2 0 0 0 XL 275 DHS Standard Light Ferro Hatchet 31.5t 42.5t 5 8 0
Bushwacker.png

BUSHWACKER

Mech Quirk: Bushwacker Narrow Profile

+1 Defense against being hit

Pilot Affinity: Evasive

+2 bonus against being hit


BSW-H1 55t Guerrilla Prototype 2 2 3 0 3 0 0 0 XL 275 DHS Standard Ferro None 34.5t 46.5t 5 8 0
BSW-L1 55t Guerrilla Prototype 3 3 0 0 3 0 0 0 LFE 275 DHS Endo Standard None 34t 49t 5 8 0
BSW-S2 55t Guerrilla Prototype 3 3 3 0 4 0 0 0 XL 275 DHS Standard Ferro None 34.5t 46.5t 5 8 0
BSW-W1 55t Guerrilla Prototype 2 3 3 0 0 0 0 0 XL 275 DHS Endo Light Ferro None 37t 49t 5 8 0
BSW-X0 55t Skirmisher & Cavalry 1 1 3 0 5 0 0 0 STD 220 SHS Standard Standard None 33.5t 46.5t 4 7 0
BSW-X1 55t Guerrilla Prototype 2 7 2 0 2 0 0 0 XL 275 DHS Standard Ferro None 34.5t 46.5t 5 8 0
BSW-X2 55t Guerrilla Prototype 4 2 4 0 2 0 0 0 XL 275 DHS Standard Ferro None 35.5t 46.5t 5 8 0
Centurion.png

CENTURION

Mech Quirk: Centurion Improved Targeting

Takes the upper sensor slot. +1 Accuracy with ranged Weapons

Pilot Affinity: Precise Shot

+1 bonus on weapon attacks


CN10-B 55t Brawler & General Assault 1 2 2 0 2 0 0 0 STD 220 SHS Endo Standard None 36t 49t 4 7 0
CN10-D 55t Brawler & General Assault 3 2 3 0 0 0 0 0 XL 220 DHS Endo Standard None 41t 49t 4 7 0
CN10-J 55t Brawler & General Assault 1 2 2 0 1 0 0 0 STD 220 SHS Endo Standard None 36t 49t 4 7 0
CN10-W 55t Brawler & General Assault 1 3 1 0 1 0 0 0 XL 220 SHS Endo Standard None 41t 49t 4 7 0
Centurion.png

PRIMITIVE CENTURION

Mech Quirk: Centurion Rugged Structure

Adds +50% Structure Points, 50% Resistance against Critical Hits

Mech Quirk: Primitive Cockpit

-40% increased Sensor Range, -20% increased Sight Range, +2 Injuries resisted, Cockpit lacks Ejection system, Takes the cockpit slot.

Pilot Affinity: Precise Shot

+1 bonus on weapon attacks


CN9-H 50t Brawler & General Assault 1 1 5 0 0 0 0 0 PFE 200 SHS Rugged Standard None 24.5t 37t 4 7 0
Centurion.png

CENTURION

Mech Quirk: Centurion Improved Targeting

Takes the upper sensor slot. +1 Accuracy with ranged Weapons

Pilot Affinity: Precise Shot

+1 bonus on weapon attacks


CN9-A 50t Brawler & General Assault 1 2 3 0 1 0 0 0 STD 200 SHS Standard Standard None 31.5t 42t 4 7 0
CN9-AH 50t Brawler & General Assault 2 0 2 0 2 0 0 0 STD 200 SHS Standard Standard None 31.5t 42t 4 7 0
CN9-AL 50t Brawler & General Assault 0 4 2 0 3 0 0 0 STD 200 SHS Standard Standard None 31.5t 42t 4 7 0
CN9-D 50t Brawler & General Assault 1 2 2 0 2 0 0 0 XL 300 SHS Endo Standard None 32t 44.5t 7 10 0
CN9-D3D 50t Brawler & General Assault 2 2 2 0 0 0 0 0 XL 300 SHS Endo Ferro None 32t 44.5t 7 10 0
CN9-D4D 50t Brawler & General Assault 2 2 2 0 1 0 0 0 XL 250 SHS Endo Ferro None 35t 44.5t 5 8 0
CN9-D5 50t Brawler & General Assault 2 3 0 0 0 0 0 0 XL 300 DHS Endo Standard None 31t 44.5t 7 10 0
CN9-PA 50t Brawler & General Assault 1 1 3 0 1 0 0 0 PFE 200 SHS Standard Primitive None 29.5t 42t 4 7 0
CN9-S 50t Mirror, Mirror 1 2 3 0 1 0 0 0 FCE 150 SHS Standard Light None 33t 42t 3 5 0
Chameleon.png

CHAMELEON

Mech Quirk: Chameleon Easy to Pilot

+10% Walking Distance

Pilot Affinity: Agile

Gains 1 bonus evasion on movement


CLN-7V 50t Heavy Scout & Trainer 0 7 0 0 5 0 0 0 STD 300 SHS Standard Standard None 20t 42t 7 11 0
CLN-7W 50t Heavy Scout 0 7 0 0 0 0 0 0 STD 300 DHS Standard Standard None 20t 42t 7 11 0
CLN-7Z 50t Heavy Scout 0 5 0 0 0 0 0 0 XL 300 DHS Standard Standard None 28.5t 42t 7 11 0
Chameleon.png

CHAMELEON

Mech Quirk: Chameleon Easy to Pilot

+10% Walking Distance

Pilot Affinity: Agile

Gains 1 bonus evasion on movement


TRC-4B 50t Heavy Scout & Trainer 0 7 0 0 6 0 0 0 STD 300 SHS Standard Standard None 19t 41t 7 11 0
TRC-4C 50t Heavy Scout & Trainer 0 7 0 0 6 0 0 0 STD 300 SHS Standard Standard None 19t 41t 7 11 0
Chimera.png

CHIMERA

Mech Quirk: Chimera Nimble Jumper

+20% Jump Distance

Pilot Affinity: Nimble

15% more jumping distance


CMA-1S 40t Mid-Range Flanker 0 2 2 0 2 0 0 0 XL 240 DHS Endo Standard None 26t 35t 7 10 0
CMA-3G 40t Mid-Range Flanker 1 1 2 0 2 0 0 0 XL 240 DHS Endo Standard None 26t 35t 7 10 0
CMA-C 40t Mid-Range Flanker 0 2 2 0 2 0 0 0 XL 240 DHS Endo Standard None 26t 35t 7 10 0
Cicada.png

CICADA

Mech Quirk: Cicada Easy to Pilot

+10% Walking Distance

Pilot Affinity: Zippy

15% boost to sprint speed!


CDA-2A 40t Scout & Harasser 0 6 0 0 2 0 0 0 STD 320 SHS Standard Standard None 6.5t 33t 10 15 0
CDA-2B 40t Scout & Harasser 0 6 0 0 2 0 0 0 STD 320 SHS Standard Standard None 6.5t 33t 10 15 0
CDA-2PA 40t Scout & Harasser 0 3 0 0 3 0 0 0 JRXL 320 SHS Standard Standard None 17.5t 33t 10 15 0
CDA-3C 40t Scout & Sniper 4 1 0 0 4 0 0 0 STD 280 SHS Standard Standard None 13t 33t 8 13 0
CDA-3F 40t Scout & Harasser 0 6 0 0 4 0 0 0 XL 320 DHS Endo Ferro None 19.5t 35t 10 15 0
CDA-3G 40t Scout & Harasser 0 4 0 0 4 0 0 0 XL 320 DHS Endo Ferro None 19.5t 35t 10 15 0
CDA-3M 40t Scout & Harasser 1 5 0 0 4 0 0 0 XL 320 DHS Standard Standard None 17.5t 33t 10 15 0
CDA-3S 40t Scout & Sniper 0 0 4 0 1 0 0 0 XL 280 SHS Endo Ferro None 24t 35t 8 13 0
CDA-4G 40t Scout & Harasser 0 3 2 0 1 0 0 0 XL 320 DHS Endo Ferro None 19.5t 35t 10 15 0
Clint.png

CLINT

Mech Quirk: Clint Improved Targeting

Takes the upper sensor slot. +1 Accuracy with ranged Weapons

Pilot Affinity: Sharpshooter

Ignores 1 enemy evasion.


CLNT-1-2R 40t Sniper & Light Brawler 1 2 0 0 3 0 0 0 STD 240 SHS Standard Standard None 18.5t 33t 7 10 0
CLNT-2-3T 40t Sniper & Light Brawler 2 3 0 0 3 0 0 0 STD 240 SHS Standard Standard None 18.5t 33t 7 10 0
CLNT-2-3U 40t Sniper & Light Brawler 0 4 0 0 2 0 0 0 STD 240 DHS Standard Standard None 18.5t 33t 7 10 0
CLNT-2-4T 40t Sniper & Light Brawler 2 2 0 0 3 0 0 0 STD 240 SHS Standard Standard None 18.5t 33t 7 10 0
CLNT-2-4U 40t Sniper & Light Brawler 0 4 0 0 4 0 0 0 XL 240 pDHS Endo Standard None 26t 35t 7 10 0
CLNT-3-3T 40t Sniper & Light Brawler 2 3 0 0 3 0 0 0 STD 240 SHS Standard Ferro None 18.5t 33t 7 10 0
CLNT-5U 40t Sniper & Light Brawler 0 4 0 0 3 0 0 0 LFE 240 DHS Endo Standard None 23t 35t 7 10 0
Corsair.png

CORSAIR

Mech Quirk: Corsair Rugged

Adds 95 Structure Points

Pilot Affinity: Resistant

50% less chance to suffer critical hits


COR-3X 55t Periphery Scrapper 2 2 2 0 2 0 0 0 LFE 200 SHS Composite Standard None 40.5t 49t 3 5 0
Crab.png

CRAB

Mech Quirk: Crab Improved Communications

Takes the upper sensor slot. +2 Increased Individual Resolve Max Resolve Increased by 15

Pilot Affinity: Encouraging

+2 resolve whenever resolve is gained


CRB-20 50t Direct-Fire Support 0 5 0 0 2 0 0 0 STD 250 SHS Standard Standard None 26.5t 42t 5 8 0
CRB-27 50t Direct-Fire Support 0 5 0 0 2 0 0 0 STD 250 SHS Standard Ferro None 26.5t 42t 5 8 0
CRB-27b 50t Raider 0 6 0 0 3 0 0 0 STD 250 DHS Standard Ferro None 26.5t 42t 5 8 0
CRB-27sl 50t Jumpcrab 0 7 0 0 2 0 0 0 XL 250 DHS Endo Standard None 35t 44.5t 5 8 0
CRB-28 50t Direct-Fire Support 0 5 0 0 2 0 0 0 XL 245 DHS Endo Standard None 35.5t 44.5t 4 7 0
CRB-30 50t Direct-Fire Support 0 7 0 0 1 0 0 0 XL 250 DHS Standard Ferro None 32.5t 42t 5 8 0
CRB-44K 50t Urban Pacification 0 4 0 0 7 0 0 0 LFE 250 SHS Endo Standard None 32t 44.5t 5 8 0
CRB-45 50t Direct-Fire Support 0 6 0 0 2 0 0 0 XL 300 DHS Standard Heavy Ferro None 29.5t 42t 7 10 0
CRB-C 50t Direct-Fire Support 0 5 0 0 2 0 0 0 STD 250 SHS Standard Ferro None 26.5t 42t 5 8 0
CRB-HD 50t Indestructible Brawler 0 5 0 0 3 0 0 0 STD 250 DHS Endo Hardened None 29t 44.5t 4 7 0
Dervish.png

PRIMITIVE DERVISH

Mech Quirk: Dervish Rugged Structure

Adds +50% Structure Points, 50% Resistance against Critical Hits

Mech Quirk: Primitive Cockpit

-40% increased Sensor Range, -20% increased Sight Range, +2 Injuries resisted, Cockpit lacks Ejection system, Takes the cockpit slot.

Pilot Affinity: Sturdy

Gains 2 extra pilot hits


DV-1S 55t Skirmisher 0 0 4 0 2 0 0 0 PFE 255 SHS Rugged Standard None 22.5t 41.5t 4 7 0
Dervish.png

DERVISH

Mech Quirk: Dervish Easy to Maintain

Easy Refits

Pilot Affinity: Sturdy

Gains 2 extra pilot hits


DV-6M 55t Skirmisher 0 2 6 0 2 0 0 0 STD 275 SHS Standard Standard None 28t 46.5t 5 8 0
DV-6MD 55t Skirmisher 0 2 6 0 2 0 0 0 XL 275 SHS Standard Standard None 34.5t 46.5t 5 8 0
DV-7D 55t Skirmisher 0 2 6 0 2 0 0 0 STD 275 DHS Endo Ferro None 30.5t 49t 5 8 0
DV-8D 55t Skirmisher 0 4 4 0 2 0 0 0 XL 275 DHS Endo Standard None 38t 49t 5 8 0
DV-9D 55t Skirmisher 0 4 4 0 2 0 0 0 XL 275 DHS Endo Standard None 37t 49t 5 8 0
DV-10K 55t Skirmisher 0 0 8 0 0 0 0 0 XL 275 DHS Endo Standard None 38t 49t 5 8 0
Enfield.png

ENFIELD

Mech Quirk: Enfield Improved Life Support

+1 Injuries resisted, Bleedout Prevented, Takes the upper life support slot.

Pilot Affinity: Cool-Running

Adds 6 bonus heat sinking, effectively one extra double heat sink.


END-6J 50t Fire Support & Skirmisher 2 3 0 0 2 0 0 0 XL 250 DHS Endo Standard None 36t 45.5t 5 8 0
END-6J-EC 50t Fire Support & Skirmisher 2 3 0 0 2 0 0 0 XL 250 DHS Endo Standard None 36t 45.5t 5 8 0
END-6Q 50t Fire Support & Skirmisher 2 3 0 0 2 0 0 0 XL 250 DHS Endo Standard None 36t 45.5t 5 8 0
Enforcer.png

ENFORCER III

Mech Quirk: Enforcer Improved Cooling

Takes the upper sensor slot. -3 Heat / Turn

Pilot Affinity: Cool-Running

Adds 6 bonus heat sinking, effectively one extra double heat sink.


ENF-3R 50t Fire Support & Skirmisher 1 5 0 0 3 0 0 0 STD 200 SHS Standard Standard None 31.5t 42t 4 7 0
ENF-4AS 50t Fire Support & Skirmisher 2 5 0 0 0 0 0 0 XL 200 DHS Endo Standard None 38t 44.5t 4 7 0
ENF-4R 50t Fire Support & Skirmisher 1 5 0 0 1 0 0 0 STD 200 SHS Standard Standard None 31.5t 42t 4 7 0
ENF-5D 50t Fire Support & Skirmisher 2 5 0 0 3 0 0 0 XL 250 SHS Standard Ferro None 32.5t 42t 5 8 0
ENF-5PA 50t Fire Support & Skirmisher 2 5 0 0 3 0 0 0 JRXL 250 SHS Standard Heavy None 32.5t 42t 5 8 0
ENF-6G 50t Fire Support & Skirmisher 2 5 0 0 1 0 0 0 XL 250 DHS Endo Standard None 35t 44.5t 5 8 0
ENF-6H 50t Fire Support & Skirmisher 2 3 0 0 3 0 0 0 XL 250 DHS Endo Standard None 35t 44.5t 5 8 0
ENF-6M 50t Fire Support & Skirmisher 2 3 0 0 3 0 0 0 XL 250 DHS Endo Standard None 35t 44.5t 5 8 0
ENF-6T 50t Fire Support & Skirmisher 2 3 0 0 0 0 0 0 XL 290 DHS Endo Standard None 32.5t 44.5t 5 8 0
ExcavatorMech.png

EXCAVATORMECH

Mech Quirk: Excavator Reinforcement

50% Resistance against Critical Hits

Pilot Affinity: Brawler

Kicks, punches, and physical weapon attacks deal 15% more damage.


EXV-1X 50t Excavation IndustrialMech 1 0 2 0 5 0 0 0 ICE 150 SHS Reinforced Primitive Digger Claw

Backhoe

24t 37t 2 4 0
EXV-4K 50t Excavation IndustrialMech 4 1 1 0 3 0 0 0 STD 200 SHS Reinforced Standard Digger Claw

Backhoe

26.5t 37t 4 7 0
EXV-5K 50t Excavation IndustrialMech 0 4 3 0 2 0 0 0 STD 200 SHS Reinforced Standard Digger Claw

Backhoe

26.5t 37t 4 7 0
EXV-8T 50t Excavation IndustrialMech 0 2 3 1 3 0 0 0 LFE 200 SHS Reinforced Standard Digger Claw 32.5t 41t 4 7 0
Firestarter.png

FIRESTARTER

Mech Quirk: OmniMech

OmniMech - Fast Refits, assembles from 1 Part, fixed internals. Battle Armor Mounting Points -50% Tech Point cost to Repair Structure +25% C-Bills cost to Repair Structure

Pilot Affinity: Nimble

15% more jumping distance


FS9-O 45t Fire Support & Brawler 0 0 0 0 2 5 0 0 XL 270 DHS Endo Standard None 22t N/A 7 10 0
FS9-OA 45t Fire Support & Brawler 0 0 0 0 2 4 0 0 XL 270 DHS Endo Standard None 22t N/A 7 10 0
FS9-OB 45t Fire Support & Brawler 0 0 0 0 2 5 0 0 XL 270 DHS Endo Standard None 22t N/A 7 10 0
FS9-OC 45t Fire Support & Brawler 0 0 0 0 2 5 0 0 XL 270 DHS Endo Standard None 22t N/A 7 10 0
FS9-OD 45t Fire Support & Brawler 0 0 0 0 2 5 0 0 XL 270 DHS Endo Standard None 22t N/A 7 10 0
FS9-OF 45t Fire Support & Brawler 0 0 0 0 2 5 0 0 XL 270 DHS Endo Standard None 22t N/A 7 10 0
FS9-OR 45t Fire Support & Brawler 0 0 0 0 2 6 0 0 XL 270 DHS Endo Standard None 22t N/A 7 10 0
FS9-OX 45t Fire Support & Brawler 0 0 0 0 2 6 0 0 XL 270 DHS Endo Standard None 22t N/A 7 10 0
Gladiator.png

PRIMITIVE GLADIATOR

Mech Quirk: Gladiator Rugged Structure

Adds +50% Structure Points, 50% Resistance against Critical Hits

Mech Quirk: Primitive Cockpit

-40% increased Sensor Range, -20% increased Sight Range, +2 Injuries resisted, Cockpit lacks Ejection system, Takes the cockpit slot.

Pilot Affinity: Agile

Gains 1 bonus evasion on movement


GLD-1R 55t Striker & Cavalry 0 3 0 0 0 0 0 0 PFE 220 SHS Rugged Standard None 26.5t 41.5t 4 7 0
Gladiator.png

GLADIATOR

Mech Quirk: Gladiator Improved Cooling

Takes the upper sensor slot. -3 Heat / Turn

Pilot Affinity: Agile

Gains 1 bonus evasion on movement


GLD-2R 55t Striker & Cavalry 0 3 1 0 3 0 0 0 STD 275 SHS Standard Standard None 27t 46.5t 5 8 0
GLD-3R 55t Striker & Cavalry 0 2 2 0 2 0 0 0 STD 275 SHS Standard Standard None 27t 46.5t 5 8 0
GLD-4R 55t Striker & Cavalry 0 4 1 0 1 0 0 0 STD 275 SHS Standard Standard None 27t 46.5t 5 8 0
Griffin.png

GRIFFIN

Mech Quirk: Griffin Rugged

Adds 55 Structure Points

Pilot Affinity: Nimble

15% more jumping distance


GRF-1DS 55t Sniper & Fire Support 0 3 2 0 2 0 0 0 XL 275 DHS Standard Standard None 35.5t 46.5t 5 8 0
GRF-1N 55t Sniper & Fire Support 0 3 3 0 1 0 0 0 STD 275 SHS Standard Standard None 28t 46.5t 5 8 0
GRF-1RG 55t Royal Protection 0 4 0 0 4 0 0 0 STD 275 SHS Standard Standard None 27t 46.5t 5 8 0
GRF-1S 55t Striker & Skirmisher 0 4 2 0 2 0 0 0 STD 275 SHS Standard Standard None 28t 46.5t 5 8 0
GRF-1TL 55t Striker & Skirmisher 0 3 0 0 4 0 0 0 LFE 275 DHS Standard Light Ferro None 31.5t 46.5t 5 8 0
GRF-2N 55t Striker & Skirmisher 0 2 4 0 3 0 0 0 STD 275 DHS Endo Ferro None 29.5t 49t 5 8 0
GRF-2NG 55t Striker & Skirmisher 0 2 4 0 3 0 0 0 XL 275 DHS Endo Standard None 37t 49t 5 8 0
GRF-3M 55t Sniper & Fire Support 0 2 2 0 4 0 0 0 XL 275 DHS Standard Standard None 35.5t 46.5t 5 8 0
GRF-3RG 55t Royal Protection 0 4 0 0 4 0 0 0 STD 275 DHS Standard Standard None 27t 46.5t 5 8 0
GRF-5M 55t Sniper & Fire Support 2 0 2 0 4 0 0 0 XL 275 DHS Standard Standard None 34.5t 46.5t 5 8 0
GRF-6CS 55t Sniper & Fire Support 0 6 2 0 1 0 0 0 XL 275 DHS Endo Standard None 38t 49t 5 8 0
GRF-6CV 55t Sniper & Fire Support 0 3 3 0 0 0 0 0 LFE 275 DHS Endo Standard None 34t 49t 5 8 0
GRF-6S 55t Sniper & Fire Support 0 4 2 0 1 0 0 0 LFE 275 DHS Endo Standard None 34t 49t 5 8 0
Hatchetman.png

HATCHETMAN

Mech Quirk: Hatchetman Improved Cooling

Takes the upper sensor slot. -3 Heat / Turn

Pilot Affinity: Brawler

Kicks, punches, and physical weapon attacks deal 15% more damage.


HCT-3F 45t Brawler & Skirmisher 1 2 0 0 0 0 0 0 STD 180 SHS Standard Standard Hatchet 25.5t 34.5t 4 7 0
HCT-3X 45t Brawler 0 2 2 0 4 0 0 0 STD 180 SHS Standard Standard Hatchet 25.5t 34.5t 4 7 0
HCT-4TL 45t Brawler 0 2 2 0 4 0 0 0 STD 200 SHS Composite Standard Hatchet 26t 36.5t 6 9 0
HCT-5D 45t Brawler & Skirmisher 2 2 0 0 0 0 0 0 XL 180 DHS Standard Standard Hatchet 29t 34.5t 4 7 0
HCT-5DD 45t Brawler & Skirmisher 2 3 0 0 1 0 0 0 XL 225 DHS Standard Standard Hatchet 26.5t 34.5t 5 8 0
HCT-5S 45t Brawler & Skirmisher 2 4 2 0 0 0 0 0 XL 180 SHS Standard Ferro Hatchet 29t 34.5t 4 7 0
HCT-6D 45t Brawler & Skirmisher 2 5 0 0 0 0 0 0 XL 225 DHS Endo Standard Hatchet 28.5t 36.5t 5 8 0
HCT-6S 45t Brawler & Skirmisher 2 4 2 0 0 0 0 0 LFE 180 DHS Standard Ferro Hatchet 27t 34.5t 4 7 0
HCT-6X 45t Experimental Brawler 2 3 2 0 2 0 0 0 XL 225 DHS Endo Standard Hatchet 28.5t 36.5t 6 9 0
Hazard.png

HAZARD

Mech Quirk: Hazard Rugged

Adds 45 Structure Points

Pilot Affinity: Encouraging

+2 resolve whenever resolve is gained


HZD-2-3M 45t 'Fire' Support 0 2 2 0 4 0 0 1 XL 270 DHS Endo Standard Mace 21t 31.5t 7 10 0
HZD-2C 45t 'Fire' Support 0 0 2 0 8 0 0 0 XL 270 DHS Endo Standard None 23t 33.5t 7 10 0
HZD-3C 45t 'Fire' Support 0 4 2 0 4 0 0 0 XL 270 DHS Endo Standard None 29t 39.5t 7 10 0
Hellspawn.png

HELLSPAWN

Mech Quirk: Hellspawn Improved Sensors

Takes the upper sensor slot. +10% increased Sensor Range +15% increased Sight Range

Pilot Affinity: Keen-Eyed

15% boost to sensor and sight range


HSN-7D 45t Fast Fire Support 0 5 3 0 0 0 0 0 XL 270 DHS Endo Standard None 29t 39.5t 7 10 0
HSN-7X 45t Deep Raider 0 0 3 0 5 0 0 0 XL 270 DHS Endo Standard None 29t 39.5t 7 10 0
HSN-8E 45t Fast Fire Support 0 5 3 0 0 0 0 0 XL 270 DHS Endo Standard None 29t 39.5t 7 10 0
HSN-9F 45t Fragile Brawler 0 5 3 0 0 0 0 0 XL 270 DHS Endo Standard None 29t 39.5t 7 10 0
Hephaestus.png

HEPHAESTUS

Mech Quirk: OmniMech

OmniMech - Fast Refits, assembles from 1 Part, fixed internals. Battle Armor Mounting Points -50% Tech Point cost to Repair Structure +25% C-Bills cost to Repair Structure

Pilot Affinity: Cool-Running

Adds 6 bonus heat sinking, effectively one extra double heat sink.


HAE-O 55t Omni Testbed 0 3 0 0 0 6 0 0 FCE 220 SHS Endo Standard None 34t N/A 4 7 0
HAE-OA 55t Omni Testbed 0 0 0 0 0 10 0 0 FCE 220 SHS Endo Standard None 34t N/A 4 7 0
HAE-OB 55t Omni Testbed 0 0 0 0 0 10 0 0 FCE 220 SHS Endo Standard None 34t N/A 4 7 0
HAE-OC 55t Omni Testbed 0 1 0 0 0 8 0 0 FCE 220 SHS Endo Standard None 34t N/A 4 7 0
HAE-OD 55t Omni Testbed 0 1 0 0 0 8 0 0 FCE 220 SHS Endo Standard None 34t N/A 4 7 0
HAE-OE 55t Omni Testbed 0 0 0 0 1 8 0 0 FCE 220 SHS Endo Standard None 34t N/A 4 7 0
Hermes.png

HERMES II

Mech Quirk: Hermes II Easy to Maintain

Easy Refits

Pilot Affinity: Evasive

+2 bonus against being hit


HER-2M 40t Heavy Scout 0 5 0 0 3 0 0 0 STD 280 SHS Standard Standard None 13t 33t 8 12 0
HER-2S 40t Heavy Scout 2 3 0 0 1 0 0 0 STD 240 SHS Standard Standard None 18.5t 33t 7 10 0
HER-4K 40t Heavy Scout 0 2 0 0 3 0 0 0 STD 240 SHS Standard Standard None 18.5t 33t 7 10 0
HER-5C 40t Heavy Scout & Level II Support 0 5 2 0 0 0 0 0 XL 240 DHS Endo Standard None 26t 35t 7 10 0
HER-5ME 40t Specialist Sniper 3 0 0 0 0 0 0 0 STD 240 DHS Endo Standard None 20.5t 35t 7 10 0
HER-5S 40t Heavy Scout 3 3 0 0 1 0 0 0 STD 240 DHS Endo Standard None 20.5t 35t 7 10 0
HER-6D 40t Heavy Scout 3 3 0 0 1 0 0 0 STD 240 DHS Endo Standard None 20.5t 35t 7 10 0
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HOLLANDER II

Mech Quirk: Hollander Stabilized Weapon

-2 Recoil with ranged Weapons

Pilot Affinity: Precise Shot

+1 bonus on weapon attacks


BZK-F5 45t Sniper 2 1 1 0 2 0 0 0 STD 225 SHS Endo Ferro None 26.5t 39.5t 5 8 0
BZK-F7 45t Sniper 3 2 0 0 0 0 0 0 STD 225 SHS Endo Ferro None 26.5t 39.5t 5 8 0
Hoplite.png

HOPLITE

Mech Quirk: Hoplite Narrow Profile

+1 Defense against being hit

Pilot Affinity: Sturdy

Gains 2 extra pilot hits


HOP-4B 55t Infantry Support 0 3 3 0 0 0 0 0 STD 220 SHS Standard Standard None 33.5t 46.5t 4 7 0
HOP-4Bb 55t Infantry Support 0 3 3 0 1 0 0 0 STD 220 DHS Standard Standard None 33.5t 46.5t 4 7 0
HOP-4C 55t Infantry Support 3 0 3 0 0 0 0 0 STD 220 SHS Standard Standard None 33.5t 46.5t 4 7 0
HOP-4Cb 55t Infantry Support 2 0 3 0 2 0 0 0 STD 220 DHS Standard Ferro None 33.5t 46.5t 4 7 0
HOP-4D 55t Infantry Support 3 0 3 0 0 0 0 0 STD 220 SHS Standard Standard None 33.5t 46.5t 4 7 0
HOP-4W 55t Experimental Support 3 0 3 0 2 0 0 0 LFE 220 DHS Standard Heavy Ferro None 36t 46.5t 4 7 0
HOP C 55t Infantry Support 2 3 2 0 1 0 0 0 STD 220 cDHS Standard Clan Ferro None 33.5t 46.5t 4 7 0
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HUNCHBACK

Mech Quirk: Hunchback Battlefists

Punches do +16% more stability damage. Punches do +16% more damage. Punch attacks have +4 accuracy. +1 Accuracy with arm-mounted Weapons

Pilot Affinity: Agile

Gains 1 bonus evasion on movement


HBK-2CS4C 50t Heavy Ranged Assault 3 3 0 0 3 0 0 0 STD 200 SHS Endo Standard None 34t 44.5t 4 7 0
HBK-4G 50t Juggernaut & Close Assault 4 2 0 0 1 0 0 0 STD 200 SHS Standard Standard None 31.5t 42t 4 7 0
HBK-4H 50t Juggernaut & Close Assault 1 5 0 0 4 0 0 0 STD 200 SHS Standard Standard None 31.5t 42t 4 7 0
HBK-4J 50t Juggernaut & Close Assault 0 6 2 0 3 0 0 0 STD 200 SHS Standard Standard None 31.5t 42t 4 7 0
HBK-4N 50t Juggernaut & Close Assault 1 5 2 0 3 0 0 0 STD 200 SHS Standard Standard None 31.5t 42t 4 7 0
HBK-4P 50t Juggernaut & Close Assault 0 8 0 0 3 0 0 0 STD 200 SHS Standard Standard None 31.5t 42t 4 7 0
HBK-4PA 50t Juggernaut & Close Assault 3 3 0 0 3 0 0 0 STD 200 SHS Standard Standard None 31.5t 42t 4 7 0
HBK-4SP 50t Juggernaut & Close Assault 0 5 2 0 5 0 0 0 STD 200 SHS Standard Standard None 31.5t 42t 4 7 0
HBK-5H 50t Juggernaut & Close Assault 2 2 3 0 1 0 0 0 STD 200 SHS Standard Standard None 31.5t 42t 4 7 0
HBK-5M 50t Juggernaut & Close Assault 3 3 0 0 3 0 0 0 STD 200 DHS Standard Standard None 31.5t 42t 4 7 0
HBK-5N 50t Juggernaut & Close Assault 3 3 0 0 3 0 0 0 STD 200 DHS Standard Standard None 31.5t 42t 4 7 0
HBK-5PA 50t Juggernaut & Close Assault 3 3 0 0 3 0 0 0 JRXL 200 SHS Standard Standard None 35.5t 42t 4 7 0
HBK-5S 50t Juggernaut & Close Assault 3 4 0 0 1 0 0 0 LFE 200 DHS Endo Standard None 36t 44.5t 4 7 0
HBK-5SG 50t Juggernaut & Close Assault 3 4 0 0 1 0 0 0 LFE 200 DHS Endo Stealth None 34t 44.5t 4 7 0
HBK-5SS 50t Juggernaut & Close Assault 0 3 2 0 4 0 0 0 LFE 200 DHS Endo Standard None 32.5t 44.5t 4 7 0
HBK-6N 50t Juggernaut & Close Assault 3 3 0 0 3 0 0 0 STD 200 DHS Standard Standard None 31.5t 42t 4 7 0
HBK-6S 50t Juggernaut & Close Assault 2 4 1 0 2 0 0 0 XL 300 DHS Endo Standard None 32t 44.5t 7 10 0
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HURON WARRIOR

Mech Quirk: Huron Warrior Improved Sensors

Takes the upper sensor slot. +10% increased Sensor Range +15% increased Sight Range

Pilot Affinity: Keen-Eyed

15% boost to sensor and sight range


HUR-WO-R4L 50t Fire Support & Skirmisher 1 5 0 0 0 0 0 0 XL 250 SHS Endo Standard None 35t 44.5t 5 8 0
HUR-WO-R4M 50t Fire Support & Skirmisher 2 4 0 0 0 0 0 0 XL 250 SHS Endo Standard None 35t 44.5t 5 8 0
HUR-WO-R4N 50t Fire Support & Skirmisher 0 4 2 0 0 0 0 0 XL 250 DHS Endo Stealth None 35t 44.5t 5 8 0
HUR-WO-R4O 50t Fire Support & Skirmisher 1 5 0 0 0 0 0 0 XL 250 DHS Endo Standard None 35t 44.5t 5 8 0
HUR-WO-R5H 50t Fire Support & Skirmisher 0 5 0 1 3 0 0 1 XL 250 DHS Endo Standard Hatchet 31t 40.5t 5 8 0
HUR-WO-R5X 50t Fire Support & Skirmisher 0 4 2 0 0 0 0 0 XL 250 DHS Endo Standard None 35t 44.5t 5 8 0
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PRIMITIVE ICARUS

Mech Quirk: Icarus Rugged Structure

Adds +50% Structure Points, 50% Resistance against Critical Hits

Mech Quirk: Primitive Cockpit

-40% increased Sensor Range, -20% increased Sight Range, +2 Injuries resisted, Cockpit lacks Ejection system, Takes the cockpit slot.

Pilot Affinity: Precise Shot

+1 bonus on weapon attacks


ICR-1X 40t Age of War Striker 0 1 2 0 3 0 0 0 PFE 195 SHS Rugged Standard None 16t 28t 4 7 0
Icarus.png

ICARUS II

Mech Quirk: Icarus II Improved Targeting

Takes the upper sensor slot. +1 Accuracy with ranged Weapons

Pilot Affinity: Precise Shot

+1 bonus on weapon attacks


ICR-1R 40t Age of War Striker 1 3 0 0 3 0 0 0 XL 240 DHS Endo Standard None 26t 35t 7 10 0
ICR-1S 40t Age of War Striker 2 3 0 0 2 0 0 0 STD 160 SHS Standard Standard None 25t 33t 4 7 0
ICR-2M 40t Age of War Striker 0 4 2 0 1 0 0 0 LFE 200 DHS Standard Standard None 24.5t 33t 5 8 0
ICR-2PA 40t Age of War Striker 2 3 2 0 2 0 0 0 STD 160 DHS Endo Standard None 27t 35t 4 7 0
ICR-2S 40t Age of War Striker 2 3 2 0 2 0 0 0 STD 160 DHS Endo Standard None 27t 35t 4 7 0
ICR-2T 40t Age of War Striker 0 1 4 0 2 0 0 0 XL 200 DHS Endo Standard None 28.5t 35t 5 8 0
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KINTARO

Mech Quirk: Kintaro Rugged

Adds 55 Structure Points

Pilot Affinity: Sharpshooter

Ignores 1 enemy evasion.


KTO-17 55t Skirmisher and Fire Support 0 4 3 0 1 0 0 0 STD 275 DHS Endo Ferro None 29.5t 49t 5 8 0
KTO-18 55t Juggernaut & Close Assault 0 2 5 0 1 0 0 0 STD 275 SHS Standard Standard None 28t 46.5t 5 8 0
KTO-18PA 55t Juggernaut & Close Assault 0 2 5 0 1 0 0 0 STD 275 SHS Standard Standard None 28t 46.5t 5 8 0
KTO-19 55t Skirmisher and Assassin 0 2 5 0 1 0 0 0 STD 275 SHS Standard Ferro None 28t 46.5t 5 8 0
KTO-19b 55t Skirmisher and Assassin 0 2 5 0 1 0 0 0 XL 275 DHS Standard Ferro None 35.5t 46.5t 5 8 0
KTO-19b-EC 55t Skirmisher and Assassin 0 2 5 0 1 0 0 0 XL 275 DHS Standard Standard None 34.5t 46.5t 5 8 0
KTO-19s 55t Juggernaut & Close Assault 0 2 5 0 2 0 0 0 STD 275 DHS Endo Ferro None 29.5t 49t 5 8 0
KTO-20 55t Juggernaut & Close Assault 0 3 4 0 1 0 0 0 STD 275 DHS Standard Ferro None 28t 46.5t 5 8 0
KTO-21 55t Juggernaut & Close Assault 0 2 5 0 1 0 0 0 STD 275 DHS Endo Ferro None 29.5t 49t 5 8 0
KTO-C 55t Juggernaut & Close Assault 0 3 4 0 1 0 0 0 STD 275 DHS Standard Ferro None 28t 46.5t 5 8 0
KTO-K 55t Juggernaut & Close Assault 0 4 2 0 1 0 0 0 STD 275 DHS Standard Ferro None 28t 46.5t 5 8 0
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LYNX

Mech Quirk: Lynx MultiTrac

Grants the Multi-Shot pilot ability

Pilot Affinity: Agile

Gains 1 bonus evasion on movement


LNX-8Q 55t Raider & Striker 0 8 0 0 0 0 0 0 STD 275 SHS Standard Standard None 27t 46.5t 5 8 0
LNX-9C 55t Raider & Striker 0 6 3 0 0 0 0 0 XL 275 DHS Standard Standard None 34.5t 46.5t 5 8 0
LNX-9Q 55t Raider & Striker 0 8 0 0 0 0 0 0 XL 275 DHS Standard Standard None 34.5t 46.5t 5 8 0
LNX-9R 55t Raider & Striker 0 9 0 0 0 0 0 0 XL 275 DHS Standard Standard None 34.5t 46.5t 5 8 0
Mushu.png

MUSHU

Mech Quirk: Mushu Super-Compact Gyro

Limited OmniPoint Locations Center Torso

Pilot Affinity: Stabilized

Reduces stability damage taken by 50%.


MHU-2R 45t Walking Gun Platform 0 0 0 0 6 3 0 0 CFE 180 SHS Standard Standard None 25t 37.5t 5 8 0
MHU-3R 45t Walking Gun Platform 0 0 0 0 6 3 0 0 CFE 180 SHS Standard Standard None 25t 37.5t 5 8 0
MHU-4R 45t Walking Gun Platform 0 0 0 0 6 3 0 0 CFE 180 SHS Endo Standard None 27t 39.5t 5 8 0
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NAGUAL

Mech Quirk: Avionics

AirMech Stab Damage Penalty

Mech Quirk: Avionics


Pilot Affinity: Agile

Gains 1 bonus evasion on movement


S-NG-LAM 55t Battlefield Specter 0 4 0 0 4 0 2 0 LAM 275 DHS Endo Light Ferro None 23t 23t 6 9 0
Osprey.png

OSPREY

Mech Quirk: Osprey Easy to Pilot

+10% Walking Distance

Pilot Affinity: Command Unit

Gains +1 initiative


OSP-05 55t Downgraded Skirmisher 2 3 2 0 1 0 0 0 STD 220 SHS Standard Standard None 33.5t 46.5t 5 7 0
OSP-15 55t Urban Skirmisher 2 3 2 0 0 0 0 0 XL 220 DHS Endo Standard None 41t 49t 5 7 0
OSP-25 55t Urban Skirmisher 2 3 2 0 0 0 0 0 XL 220 DHS Endo Standard None 41t 49t 5 7 0
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PRIMITIVE PHOENIX

Mech Quirk: Phoenix Rugged Structure

Adds +50% Structure Points, 50% Resistance against Critical Hits

Mech Quirk: Primitive Cockpit

-40% increased Sensor Range, -20% increased Sight Range, +2 Injuries resisted, Cockpit lacks Ejection system, Takes the cockpit slot.

Pilot Affinity: Nimble

15% more jumping distance


PX-1KC 50t Retrotech Skirmisher 1 0 2 0 0 0 0 0 PFE 220 SHS Rugged Standard None 22t 37t 4 7 0
PX-1KL 50t Retrotech Skirmisher 0 1 1 0 0 0 0 0 PFE 220 SHS Rugged Standard None 22t 37t 4 7 0
PX-1KR 50t Retrotech Skirmisher 1 0 2 0 0 0 0 0 PFE 220 SHS Rugged Standard None 22t 37t 4 7 0
PX-1KT 50t Retrotech Skirmisher 0 0 3 0 0 0 0 0 PFE 220 SHS Rugged Standard None 22t 37t 4 7 0
PX-1R 50t Age of War Skirmisher 0 1 2 0 0 0 0 0 PFE 220 SHS Rugged Standard None 22t 37t 4 7 0
Phoenix.png

PHOENIX

Mech Quirk: Phoenix Torso Turret

+2 Accuracy

Pilot Affinity: Nimble

15% more jumping distance


PX-3R 50t Early Skirmisher 0 2 2 0 2 0 0 0 STD 250 SHS Standard Standard None 26.5t 42t 5 8 0
PX-4R 50t Early Skirmisher 2 0 2 0 2 0 0 0 STD 250 SHS Standard Standard None 26.5t 42t 5 8 0
Phoenix Hawk.png

PHOENIX HAWK

Mech Quirk: Phoenix Hawk Improved Communications

Takes the upper sensor slot. +2 Increased Individual Resolve Max Resolve Increased by 15

Pilot Affinity: Nimble

15% more jumping distance


PXH-1 45t Scout & Skirmisher 2 3 0 0 2 0 0 0 STD 270 SHS Standard Standard None 20t 37.5t 7 10 0
PXH-1b 45t Scout & Skirmisher 0 5 0 0 2 0 0 0 XL 270 DHS Endo Standard None 29t 39.5t 7 10 0
PXH-1bC 45t Tukayyid Skirmisher 0 4 1 0 2 0 0 0 XL 270 DHS Endo Standard None 29t 39.5t 7 10 0
PXH-1c 45t Scout & Skirmisher 0 5 0 0 2 0 0 0 XL 270 DHS Endo Standard None 29t 39.5t 7 10 0
PXH-1D 45t Scout & Skirmisher 0 4 0 0 0 0 0 0 STD 270 SHS Standard Standard None 20t 37.5t 7 10 0
PXH-1EC 45t Scout & Skirmisher 0 4 0 0 3 0 0 0 STD 270 DHS Standard Standard None 20t 37.5t 7 10 0
PXH-1K 45t Scout & Skirmisher 0 4 0 0 2 0 0 0 STD 270 SHS Standard Standard None 20t 37.5t 7 10 0
PXH-2 45t Scout & Skirmisher 0 4 0 0 0 0 0 0 STD 270 SHS Standard Standard None 20t 37.5t 7 10 0
PXH-2K 45t Scout & Skirmisher 0 5 0 0 1 0 0 0 STD 270 DHS Standard Ferro None 20t 37.5t 7 10 0
PXH-3D 45t Scout & Skirmisher 0 4 0 0 2 0 0 0 XL 270 DHS Endo Standard None 29t 39.5t 7 10 0
PXH-3K 45t Scout & Skirmisher 0 4 0 0 2 0 0 0 XL 270 DHS Standard Ferro None 27t 37.5t 7 10 0
PXH-3M 45t Scout & Skirmisher 0 4 0 0 2 0 0 0 XL 270 DHS Endo Standard None 29t 39.5t 7 10 0
PXH-3PL 45t Scout & Skirmisher 0 4 0 0 3 0 0 0 XL 270 DHS Endo Standard None 29t 39.5t 7 10 0
PXH-3S 45t Scout & Skirmisher 0 3 0 0 3 0 0 0 XL 270 DHS Standard Ferro None 27t 37.5t 7 10 0
PXH-4L 45t Project Phoenix 0 4 0 0 2 0 0 0 STD 270 DHS Endo Stealth None 22t 39.5t 7 10 0
PXH-4X 45t Scout & Skirmisher 0 6 0 0 0 0 0 0 LFE 270 DHS Standard Standard None 23.5t 37.5t 7 10 0
PXH-5L 45t Project Phoenix 0 4 0 0 2 0 0 0 STD 270 DHS Endo Stealth None 22t 39.5t 7 10 0
PXH-6D 45t Scout & Skirmisher 0 6 0 0 1 0 0 0 XL 270 DHS Endo Standard None 29t 39.5t 7 10 0
PXH-7CS 45t Scout & Skirmisher 0 4 2 0 2 0 0 0 XL 270 DHS Endo Standard None 29t 39.5t 7 10 0
PXH-7S 45t Scout & Skirmisher 0 6 0 0 2 0 0 0 LFE 270 DHS Endo Ferro None 25.5t 39.5t 7 10 0
Phoenix Hawk LAM.png

PHOENIX HAWK LAM

Mech Quirk: Avionics

AirMech Stab Damage Penalty

Mech Quirk: Avionics


Pilot Affinity: Encouraging

+2 resolve whenever resolve is gained


PHX-HK1 50t LAM 0 5 0 0 4 0 2 0 LAM 250 DHS Standard Standard None 19t 19t 6 9 0
PHX-HK1R 50t LAM 0 4 0 0 4 0 2 0 LAM 250 DHS Standard Standard None 19t 19t 6 9 0
PHX-HK2 50t LAM 0 4 0 0 4 0 2 0 LAM 250 SHS Standard Standard None 19t 19t 6 9 0
PHX-HK2M 50t LAM 0 4 2 0 0 0 2 0 LAM 250 SHS Standard Standard None 19t 19t 6 9 0
PHX-HK3 50t LAM 0 4 2 0 0 0 2 0 LAM 250 DHS Standard Standard None 19t 19t 6 9 0
Preta.png

PRETA

Mech Quirk: OmniMech

OmniMech - Fast Refits, assembles from 1 Part, fixed internals. Battle Armor Mounting Points -50% Tech Point cost to Repair Structure +25% C-Bills cost to Repair Structure

Pilot Affinity: Brawler

Kicks, punches, and physical weapon attacks deal 15% more damage.


X-PRT-O-CONDITUS 45t Fire Support & Brawler 0 0 0 0 0 6 0 0 LFE 270 DHS Endo Standard None 26t N/A 7 10 0
X-PRT-O-DEICIO 45t Fire Support & Brawler 0 0 0 0 0 6 0 0 LFE 270 DHS Endo Standard None 26t N/A 7 10 0
X-PRT-O-LATERIS 45t Fire Support & Brawler 0 0 0 0 0 6 0 0 LFE 270 DHS Endo Standard None 26t N/A 7 10 0
X-PRT-O-RAPTUS 45t Fire Support & Brawler 0 0 0 0 0 6 0 0 LFE 270 DHS Endo Standard None 26t N/A 7 10 0
Rifleman.png

PRIMITIVE RIFLEMAN

Mech Quirk: Rifleman Rugged Structure

Adds +50% Structure Points, 50% Resistance against Critical Hits

Mech Quirk: Primitive Cockpit

-40% increased Sensor Range, -20% increased Sight Range, +2 Injuries resisted, Cockpit lacks Ejection system, Takes the cockpit slot.

Pilot Affinity: Sharpshooter

Ignores 1 enemy evasion.


RFL-1N 50t Anti-Aircraft & Direct-Fire Support 0 6 0 0 0 0 0 0 PFE 235 SHS Rugged Standard None 20.5t 37t 4 7 0
Rifleman.png

RIFLEMAN

Mech Quirk: Rifleman Anti-Air Targeting

Takes the upper sensor slot. +5 Anti-Air Targeting

Pilot Affinity: Sharpshooter

Ignores 1 enemy evasion.


RFL-2N 50t Anti-Aircraft & Direct-Fire Support 0 6 0 0 2 0 0 0 STD 200 SHS Standard Standard None 31.5t 42t 4 7 0
Screamer.png

SCREAMER

Mech Quirk: Avionics

AirMech Stab Damage Penalty

Mech Quirk: Avionics


Pilot Affinity: Precise Shot

+1 bonus on weapon attacks


SCR-1X-LAM 55t Experimental LAM 0 4 0 0 3 0 6 0 LAM 275 DHS Standard Standard None 20t 20t 6 9 0
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SENTINEL

Mech Quirk: Sentinel Improved Communications

Takes the upper sensor slot. +2 Increased Individual Resolve Max Resolve Increased by 15

Pilot Affinity: Encouraging

+2 resolve whenever resolve is gained


STN-1S 40t Sniper & Light Brawler 1 0 1 0 3 0 0 0 STD 240 SHS Standard Standard None 18.5t 33t 7 10 0
STN-3K 40t Sniper & Light Brawler 1 0 1 0 3 0 0 0 STD 240 SHS Standard Standard None 18.5t 33t 7 10 0
STN-3KA 40t Sniper & Light Brawler 0 2 1 0 2 0 0 0 STD 240 SHS Standard Standard None 18.5t 33t 7 10 0
STN-3KB 40t Sniper & Light Brawler 0 2 1 0 2 0 0 0 STD 240 SHS Standard Standard None 18.5t 33t 7 10 0
STN-3L 40t Sniper & Light Brawler 1 0 1 0 3 0 0 0 STD 240 SHS Standard Standard None 18.5t 33t 7 10 0
STN-3Lb 40t Sniper & Light Brawler 2 2 0 0 1 0 0 0 XL 240 SHS Endo Ferro None 26t 35t 7 10 0
STN-3M 40t Sniper & Light Brawler 1 1 1 0 2 0 0 0 STD 240 SHS Standard Standard None 18.5t 33t 7 10 0
STN-4D 40t Sniper & Light Brawler 2 2 1 0 2 0 0 0 STD 240 DHS Endo Ferro None 20.5t 35t 7 10 0
STN-C 40t Sniper & Light Brawler 2 0 2 0 2 0 0 0 STD 240 SHS Standard Standard None 18.5t 33t 7 10 0
Sha Yu.png

SHA YU

Mech Quirk: Sha Yu Improved Communications

Takes the upper sensor slot. +2 Increased Individual Resolve Max Resolve Increased by 15

Pilot Affinity: Resistant

50% less chance to suffer critical hits


SYU-2B 40t Scout & Harasser 0 4 0 0 2 0 0 0 XL 280 DHS Endo Stealth None 23t 35t 8 12 0
SYU-4B 40t Scout & Harasser 0 5 1 0 0 0 0 0 XL 280 DHS Endo Stealth None 23t 35t 8 12 0
Shadow Hawk.png

PRIMITIVE SHADOW HAWK

Mech Quirk: Shadow Hawk Rugged Structure

Adds +50% Structure Points, 50% Resistance against Critical Hits

Mech Quirk: Primitive Cockpit

-40% increased Sensor Range, -20% increased Sight Range, +2 Injuries resisted, Cockpit lacks Ejection system, Takes the cockpit slot.

Pilot Affinity: Sturdy

Gains 2 extra pilot hits


SHD-1R 55t Striker Cavalry 1 1 0 0 0 0 0 0 PFE 270 SHS Rugged Standard None 21t 41.5t 4 7 0
Shadow Hawk.png

SHADOW HAWK

Mech Quirk: Shadow Hawk Improved Life Support

+1 Injuries resisted, Bleedout Prevented, Takes the upper life support slot.

Pilot Affinity: Sturdy

Gains 2 extra pilot hits


SHD-2D 55t Striker Cavalry 1 3 3 0 2 0 0 0 STD 275 SHS Standard Standard None 29t 47.5t 5 8 0
SHD-2D2 55t Striker Cavalry 1 3 3 0 2 0 0 0 STD 275 SHS Standard Standard None 29t 47.5t 5 8 0
SHD-2H 55t Skirmisher & Cavalry 3 1 3 0 1 0 0 0 STD 275 SHS Standard Standard None 29t 47.5t 5 8 0
SHD-2Hb 55t Line Assault 2 2 3 0 2 0 0 0 STD 275 DHS Endo Ferro None 30.5t 50t 5 8 0
SHD-2Ht 55t Elemental Hunter 0 3 5 0 0 0 0 0 STD 275 DHS Standard Standard None 28t 47.5t 5 8 0
SHD-2K 55t Skirmisher & Cavalry 0 3 2 0 4 0 0 0 STD 275 SHS Standard Standard None 29t 47.5t 5 8 0
SHD-2PA 55t Skirmisher & Cavalry 2 1 3 0 2 0 0 0 STD 275 SHS Standard Standard None 29t 47.5t 5 8 0
SHD-5D 55t Skirmisher & Cavalry 3 2 3 0 2 0 0 0 STD 275 DHS Endo Ferro None 31.5t 50t 5 8 0
SHD-5M 55t Skirmisher & Cavalry 3 1 3 0 2 0 0 0 XL 275 DHS Endo Standard None 39t 50t 5 8 0
SHD-5S 55t Long Term Deep Raider 0 6 0 0 2 0 0 0 XL 330 DHS Endo Standard None 30t 49.5t 7 10 0
SHD-6S 55t Mobile Artillery 0 4 1 1 0 0 0 0 LFE 250 DHS Endo Ferro None 37.5t 50t 4 7 0
SHD-7CS 55t Skirmisher & Cavalry 3 4 4 0 2 0 0 0 XL 275 DHS Endo Standard None 39t 50t 5 8 0
SHD-7M 55t Project Phoenix 1 3 3 0 3 0 0 0 XL 275 DHS Endo Standard None 39t 50t 5 8 0
SHD-11CS 55t Skirmisher & Cavalry 0 6 4 0 2 0 0 0 LFE 275 DHS Endo Light Ferro None 35t 50t 5 8 0
SHD C 55t Skirmisher & Cavalry 3 1 3 0 1 0 0 0 STD 275 SHS Standard Standard None 28t 47.5t 5 8 0
Stag.png

STAG II

Mech Quirk: Stag Improved Communications

Takes the upper sensor slot. +2 Increased Individual Resolve Max Resolve Increased by 15

Pilot Affinity: Cool-Running

Adds 6 bonus heat sinking, effectively one extra double heat sink.


STG-14G 45t Not-Named Mech 0 5 2 0 3 0 0 0 XL 270 DHS Endo Standard None 29t 39.5t 7 10 0
STG-24G 45t Not-Named Mech 0 7 0 0 3 0 0 0 XL 315 DHS Endo Ferro None 22.5t 39.5t 8 12 0
Starslayer.png

STARSLAYER

Mech Quirk: Starslayer Rugged

Adds 50 Structure Points

Pilot Affinity: Zippy

15% boost to sprint speed!


STY-2C 50t Skirmisher 0 5 1 0 1 0 0 0 STD 250 DHS Standard Ferro None 26.5t 42t 5 8 0
STY-2C-EC 50t Skirmisher 0 5 1 0 1 0 0 0 STD 250 DHS Standard Ferro None 26.5t 42t 5 8 0
STY-3C 50t Skirmisher 0 5 1 0 1 0 0 0 STD 250 DHS Endo Ferro None 29t 44.5t 5 8 0
STY-3D 50t Skirmisher 0 6 1 0 0 0 0 0 STD 250 DHS Endo Ferro None 29t 44.5t 5 8 0
Strider.png

STRIDER

Mech Quirk: OmniMech

OmniMech - Fast Refits, assembles from 1 Part, fixed internals. Battle Armor Mounting Points -50% Tech Point cost to Repair Structure +25% C-Bills cost to Repair Structure

Pilot Affinity: Resistant

50% less chance to suffer critical hits


SR1-O 40t Omni Striker 0 0 0 0 0 5 0 0 STD 240 SHS Endo Standard None 19.5t N/A 7 10 0
SR1-O-A 40t Omni Striker 0 0 0 0 0 6 0 0 STD 240 SHS Endo Standard None 19.5t N/A 7 10 0
SR1-O-B 40t Omni Striker 0 0 0 0 0 5 0 0 STD 240 SHS Endo Standard None 19.5t N/A 7 10 0
SR1-O-C 40t Omni Striker 0 0 0 0 0 5 0 0 STD 240 SHS Endo Standard None 19.5t N/A 7 10 0
SR1-O-D 40t Omni Striker 0 0 0 0 0 6 0 0 STD 240 SHS Endo Standard None 19.5t N/A 7 10 0
SR1-O-E 40t Omni Striker 0 0 0 0 0 5 0 0 STD 240 SHS Endo Standard None 19.5t N/A 7 10 0
SR1-O-F 40t Omni Striker 0 0 0 0 0 6 0 0 STD 240 SHS Endo Standard None 19.5t N/A 7 10 0
SR1-O-R 40t Omni Striker 0 0 0 0 0 6 0 0 STD 240 SHS Endo Standard None 19.5t N/A 7 10 0
Swordsman.png

PRIMITIVE SWORDSMAN

Mech Quirk: Swordsman Rugged Structure

Adds +50% Structure Points, 50% Resistance against Critical Hits

Mech Quirk: Primitive Cockpit

-40% increased Sensor Range, -20% increased Sight Range, +2 Injuries resisted, Cockpit lacks Ejection system, Takes the cockpit slot.

Pilot Affinity: Precise Shot

+1 bonus on weapon attacks


SWD-1 40t Age of War Trooper 1 2 2 0 1 0 0 0 PFE 135 SHS Rugged Standard None 20.5t 28t 3 5 0
Swordsman.png

SWORDSMAN

Mech Quirk: Swordsman Improved Cooling

Takes the upper sensor slot. -3 Heat / Turn

Pilot Affinity: Precise Shot

+1 bonus on weapon attacks


SWD-2 40t Age of War Trooper 1 2 2 0 1 0 0 0 STD 160 SHS Standard Standard None 25t 33t 4 7 0
SWD-3 40t Light Trooper 1 2 2 0 1 0 0 0 STD 160 DHS Endo Standard None 27t 35t 4 7 0
SWD-4 40t Light Trooper 1 3 2 0 0 0 0 0 STD 160 DHS Endo Standard None 27t 35t 4 7 0
Talos.png

TALOS

Mech Quirk: Talos Easy to Pilot

+10% Walking Distance

Pilot Affinity: Zippy

15% boost to sprint speed!


TLS-1B 50t General Line Mech 2 0 4 0 2 0 0 0 STD 200 SHS Standard Standard None 31.5t 42t 5 7 0
TLS-1T 50t General Line Mech 1 3 0 1 2 0 0 0 LFE 200 DHS Endo Standard None 36t 44.5t 5 7 0
TLS-2B 50t General Line Mech 2 2 3 0 2 0 0 0 STD 200 DHS Endo Standard None 34t 44.5t 5 7 0
TLS-3G 50t General Line Mech 1 6 0 0 0 0 0 0 LFE 250 DHS Endo Standard None 32t 44.5t 6 9 0
TLS-3M 50t Melee Line Mech 0 0 5 0 1 0 0 1 XL 250 DHS Endo Standard Mace 30t 39.5t 6 9 0
Trebuchet.png

TREBUCHET

Mech Quirk: Trebuchet Easy to Pilot

+10% Walking Distance

Pilot Affinity: Zippy

15% boost to sprint speed!


TBT-3C 50t Fire Support 0 5 2 0 1 0 0 0 XL 300 DHS Endo Standard None 32t 44.5t 7 11 0
TBT-5J 50t Fire Support 0 3 1 0 2 0 0 0 STD 250 SHS Standard Standard None 26.5t 42t 6 9 0
TBT-5K 50t Fire Support 2 3 1 0 2 0 0 0 STD 250 SHS Standard Standard None 26.5t 42t 6 9 0
TBT-5N 50t Fire Support 0 4 2 0 1 0 0 0 STD 250 SHS Standard Standard None 26.5t 42t 6 9 0
TBT-5PA 50t Fire Support 0 4 3 0 2 0 0 0 STD 250 DHS Endo Standard None 29t 44.5t 6 9 0
TBT-5S 50t Fire Support 0 4 2 0 2 0 0 0 STD 250 SHS Standard Standard None 26.5t 42t 6 9 0
TBT-7K 50t Fire Support 2 3 1 0 2 0 0 0 STD 250 SHS Standard Standard None 26.5t 42t 6 9 0
TBT-7M 50t Fire Support 0 4 3 0 2 0 0 0 XL 250 DHS Endo Standard None 35t 44.5t 6 9 0
TBT-9K 50t Fire Support 0 4 3 0 1 0 0 0 XL 250 DHS Endo Standard None 35t 44.5t 6 9 0
TBT-10K 50t Fire Support 2 3 1 0 2 0 0 0 XL 250 DHS Standard Ferro None 32.5t 42t 6 9 0
Uziel.png

UZIEL

Mech Quirk: Uziel Cowl

Bleedout Prevented, Mech Cowl adds 5 Armor to the Head

Pilot Affinity: Agile

Gains 1 bonus evasion on movement


UZL-2S 50t Flanker and All-Range Combat 0 5 1 0 2 0 0 0 XL 300 DHS Endo Standard None 32t 44.5t 7 10 0
UZL-3M 50t Flanker 0 4 0 0 4 0 0 0 XL 300 DHS Endo Standard None 30t 44.5t 7 10 0
UZL-3S 50t Flanker and All-Range Combat 1 5 1 0 2 0 0 0 XL 300 DHS Endo Standard None 31t 44.5t 7 10 0
UZL-4C 50t Ambusher 0 0 5 0 3 0 0 0 CFE 200 DHS Endo Stealth None 29.5t 44.5t 5 8 0
UZL-4K 50t Flanker and Harasser 0 0 3 0 3 0 0 0 XL 300 DHS Endo Standard None 30t 44.5t 7 10 0
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VINDICATOR

Mech Quirk: Vindicator Rugged

Adds 45 Structure Points

Pilot Affinity: Resistant

50% less chance to suffer critical hits


VND-1AA 45t Fire Support & Brawler 0 4 1 0 3 0 0 0 STD 225 SHS Standard Standard None 24.5t 37.5t 5 8 0
VND-1R 45t Fire Support & Brawler 0 5 1 0 2 0 0 0 STD 180 SHS Standard Standard None 28.5t 37.5t 4 7 0
VND-1SIC 45t Fire Support & Brawler 0 5 1 0 2 0 0 0 STD 180 SHS Standard Standard None 28.5t 37.5t 4 7 0
VND-1X 45t Fire Support & Brawler 2 3 1 0 4 0 0 0 STD 180 SHS Standard Standard None 28.5t 37.5t 4 7 0
VND-2AN 45t Fire Support & Brawler 0 4 3 0 2 0 0 0 STD 180 SHS Standard Standard None 28.5t 37.5t 4 7 0
VND-2MC 45t Flanker 0 4 1 0 0 0 0 0 XXL 270 DHS Standard Ferro None 29.5t 37.5t 7 10 0
VND-2SIC 45t Fire Support & Test Platform 2 4 0 0 1 0 0 0 LFE 225 DHS Endo Standard None 29t 39.5t 5 8 0
VND-3L 45t Fire Support & Brawler 0 5 1 0 3 0 0 0 STD 180 DHS Standard Standard None 28.5t 37.5t 4 7 0
VND-4L 45t Fire Support & Brawler 0 5 1 0 3 0 0 0 XL 225 DHS Standard Stealth None 29.5t 37.5t 5 8 0
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VULCAN

Mech Quirk: Vulcan Narrow Profile

+1 Evasion Pips gained from movement, +1 Defense against being hit

Pilot Affinity: Evasive

+2 bonus against being hit


VL-2T 40t Close Support & Anti Personnel 3 2 0 0 2 0 0 0 STD 240 SHS Standard Standard None 18.5t 33t 7 10 0
VL-5T 40t Close Support & Anti Personnel 2 4 0 0 4 0 0 0 STD 240 SHS Standard Standard None 18.5t 33t 7 10 0
Vulcan.png

VULCAN

Mech Quirk: Vulcan Narrow Profile

+1 Evasion Pips gained from movement, +1 Defense against being hit

Pilot Affinity: Evasive

+2 bonus against being hit


VT-5M 40t Close Support & Skirmisher 0 2 0 0 5 0 0 0 STD 240 DHS Endo Standard None 20.5t 35t 7 10 0
VT-5S 40t Close Support & Recon 1 2 0 0 4 0 0 0 XL 240 SHS Standard Ferro None 24t 33t 7 10 0
VT-5TL 40t Close Support & Skirmisher 1 0 1 0 4 0 0 0 LFE 240 DHS Endo Standard None 23t 35t 9 14 0
VT-6B 40t Close Support & Skirmisher 0 0 4 0 2 0 0 0 LFE 240 DHS Standard Ferro None 21t 33t 7 10 0
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WHITWORTH

Mech Quirk: Whitworth Rugged

Adds 40 Structure Points

Pilot Affinity: Precise Shot

+1 bonus on weapon attacks


WTH-0 40t Civilian Reaper 0 3 2 0 2 0 0 0 STD 160 SHS Standard Standard None 25t 33t 4 7 0
WTH-1 40t Light Fire Support 0 3 2 0 1 0 0 0 STD 160 SHS Standard Standard None 25t 33t 4 7 0
WTH-1H 40t Light 'Fire' Support 0 3 9 0 1 0 0 0 STD 160 SHS Standard Standard None 25t 33t 4 7 0
WTH-1S 40t Light Brawling 0 3 2 0 1 0 0 0 STD 160 SHS Standard Standard None 25t 33t 4 7 0
WTH-2 40t Light Fire Support 0 3 2 0 1 0 0 0 STD 160 SHS Standard Standard None 25t 33t 4 7 0
WTH-2A 40t Light Brawling 0 2 4 0 1 0 0 0 STD 160 DHS Endo Standard None 27t 35t 4 7 0
WTH-2H 40t Light Fire Support 0 3 2 0 2 0 0 0 STD 200 DHS Standard Ferro None 22.5t 33t 5 8 0
Wolverine.png

PRIMITIVE WOLVERINE

Mech Quirk: Wolverine Rugged Structure

Adds +50% Structure Points, 50% Resistance against Critical Hits

Mech Quirk: Primitive Cockpit

-40% increased Sensor Range, -20% increased Sight Range, +2 Injuries resisted, Cockpit lacks Ejection system, Takes the cockpit slot.

Pilot Affinity: Command Unit

Gains +1 initiative


WVR-1R 55t Skirmisher 1 1 0 0 0 0 0 0 PFE 255 SHS Rugged Standard None 22.5t 41.5t 4 7 0
WVR-3R 55t Skirmisher 1 1 1 0 0 0 0 0 PFE 255 SHS Rugged Standard None 22.5t 41.5t 4 7 0
Wolverine.png

WOLVERINE

Mech Quirk: Wolverine Improved Communications

Takes the upper sensor slot. +2 Increased Individual Resolve Max Resolve Increased by 15

Pilot Affinity: Command Unit

Gains +1 initiative


WVR-6D 55t Striker & Cavalry 2 1 0 0 4 0 0 0 STD 275 SHS Standard Standard None 28t 46.5t 5 8 0
WVR-6K 55t Skirmisher 0 5 1 0 2 0 0 0 STD 275 SHS Standard Standard None 28t 46.5t 5 8 0
WVR-6M 55t Striker & Cavalry 0 3 2 0 4 0 0 0 STD 275 SHS Standard Standard None 28t 46.5t 5 8 0
WVR-6R 55t Skirmisher & Cavalry 2 1 3 0 1 0 0 0 STD 275 SHS Standard Standard None 28t 46.5t 5 8 0
WVR-6T 55t Skirmisher & Cavalry 2 2 0 0 5 0 0 0 STD 275 SHS Standard Standard None 28t 46.5t 5 8 0
WVR-7D 55t Skirmisher & Cavalry 2 1 3 0 1 0 0 0 XL 275 DHS Standard Ferro None 35.5t 46.5t 5 8 0
WVR-7H 55t Skirmisher & Cavalry 2 1 3 0 1 0 0 0 STD 275 DHS Endo Ferro None 30.5t 49t 5 8 0
WVR-7K 55t Skirmisher 0 3 2 0 3 0 0 0 XL 275 DHS Standard Standard None 35.5t 46.5t 5 8 0
WVR-7M 55t Skirmisher 0 4 1 0 3 0 0 0 XL 275 DHS Standard Standard None 35.5t 46.5t 5 8 0
WVR-8C 55t Skirmisher 0 4 2 0 3 0 0 0 XL 275 DHS Endo Standard None 37t 49t 5 8 0
WVR-8D 55t Project Phoenix 2 3 2 0 2 0 0 0 XL 275 DHS Endo Standard None 37t 49t 5 8 0
WVR-8K 55t Skirmisher 0 3 2 0 3 0 0 0 XL 275 DHS Standard Standard None 34.5t 46.5t 5 8 0
WVR-8S 55t Skirmisher 0 2 2 0 3 0 0 0 XL 275 DHS Endo Standard None 37t 49t 5 8 0
WVR-9D 55t Project Phoenix 2 3 3 0 1 0 0 0 XL 275 DHS Endo Standard None 37t 49t 5 8 0
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WRAITH

Mech Quirk: Wraith Nimble Jumper

+20% Jump Distance

Pilot Affinity: Nimble

15% more jumping distance


TR1 55t Backstabbing Assassin 0 6 0 0 1 0 0 0 XL 385 DHS Endo Ferro None 23t 49t 8 12 0
TR2 55t Backstabbing Assassin 0 6 0 0 1 0 0 0 XL 385 DHS Endo Ferro None 23t 49t 8 12 0
TR3 55t Backstabbing Assassin 0 6 0 0 1 0 0 0 XL 385 DHS Endo Ferro None 23t 49t 8 12 0
TR4 55t Backstabbing Assassin 0 6 0 0 1 0 0 0 XL 385 DHS Endo Ferro None 23t 49t 8 12 0
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WYVERN

Mech Quirk: Wyvern Rugged

Adds 45 Structure Points

Pilot Affinity: Nimble

15% more jumping distance


WVE-5N 45t Fire Support & Brawler 0 1 3 0 3 0 0 0 STD 180 SHS Endo Standard None 30.5t 39.5t 4 7 0
WVE-5Nb 45t Fire Support & Brawler 0 2 3 0 2 0 0 0 XL 180 SHS Endo Standard None 34t 39.5t 4 7 0
WVE-6N 45t Fire Support & Brawler 0 1 3 0 3 0 0 0 STD 180 SHS Standard Standard None 28.5t 37.5t 4 7 0
WVE-9N 45t Fire Support & Brawler 0 3 3 0 1 0 0 0 STD 180 DHS Endo Standard None 30.5t 39.5t 4 7 0
WVE-10N 45t Fire Support & Brawler 0 3 3 0 1 0 0 0 STD 180 DHS Endo Standard None 30.5t 39.5t 4 7 0


Inner Sphere Heavy Mechs

Mech Hardpoints Engine Components Free Tonnage Speed
Chassis Model Mass Role Ba En Mi Ar Su O Bo Me Type Core Heat Sinks Structure Armor Melee Weapon Core Gear Bare Walk Sprint Jump
Anvil.png

ANVIL

Mech Quirk: Anvil Improved Targeting

Takes the upper sensor slot. +1 Accuracy with ranged Weapons

Pilot Affinity: Nimble

15% more jumping distance


ANV-3M 60t Brawler 0 6 0 0 2 0 0 0 STD 300 DHS Endo Standard None 30t 54t 5 8 0
ANV-3N 60t Brawler 0 6 0 0 2 0 0 0 LFE 300 DHS Endo Standard None 34.5t 54t 5 8 0
ANV-3R 60t Brawler 0 6 0 0 2 0 0 0 STD 300 DHS Endo Standard None 30t 54t 5 8 0
ANV-5M 60t Brawler 0 6 0 0 2 0 0 0 STD 300 DHS Endo Standard None 30t 54t 5 8 0
ANV-5Q 60t Brawler 0 6 0 0 2 0 0 0 STD 300 DHS Endo Standard None 30t 54t 5 8 0
ANV-6M 60t Brawler 0 5 0 0 3 0 0 0 STD 300 DHS Endo Standard None 30t 54t 5 8 0
ANV-8M 60t Mobile Artillery 0 4 0 1 0 0 0 0 STD 240 DHS Endo Standard None 39.5t 54t 4 7 0
Archer.png

PRIMITIVE ARCHER

Mech Quirk: Primitive Cockpit

-40% increased Sensor Range, -20% increased Sight Range, +2 Injuries resisted, Cockpit lacks Ejection system, Takes the cockpit slot.

Mech Quirk: Archer Rugged Structure

Adds +50% Structure Points, 50% Resistance against Critical Hits

Pilot Affinity: Brawler

Kicks, punches, and physical weapon attacks deal 15% more damage.


ARC-1A 70t Heavy Artillery and Fire Support 0 2 2 0 0 0 0 0 PFE 260 SHS Rugged Standard None 35.5t 55t 3 5 0
Archer.png

ARCHER

Mech Quirk: Archer Battlefists

Punches do +20% more stability damage. Punches do +20% more damage. Punch attacks have +4 accuracy. +1 Accuracy with arm-mounted Weapons

Pilot Affinity: Brawler

Kicks, punches, and physical weapon attacks deal 15% more damage.


ARC-2K 70t Heavy Artillery and Fire Support 0 6 4 0 0 0 0 0 STD 280 SHS Standard Standard None 41t 60t 4 7 0
ARC-2R 70t Heavy Artillery and Fire Support 0 6 4 0 0 0 0 0 STD 280 SHS Standard Standard None 41t 60t 4 7 0
ARC-2Rb 70t Heavy Artillery and Fire Support 0 6 4 0 0 0 0 0 STD 280 DHS Endo Standard None 44.5t 63.5t 4 7 0
ARC-2S 70t Heavy Artillery and Brawler 0 6 4 0 0 0 0 0 STD 280 SHS Standard Standard None 41t 60t 4 7 0
ARC-2W 70t Heavy Artillery and Fire Support 0 6 4 0 0 0 0 0 STD 280 SHS Standard Standard None 41t 60t 4 7 0
ARC-4M 70t Heavy Artillery and Fire Support 0 6 4 0 0 0 0 0 STD 280 DHS Endo Standard None 44.5t 63.5t 4 7 0
ARC-5CS 70t Tukayyid Artillery 0 4 4 0 0 0 0 0 XL 280 DHS Endo Standard None 51.5t 63.5t 4 7 0
ARC-5R 70t Heavy Artillery and Fire Support 0 6 4 0 0 0 0 0 STD 280 DHS Endo Standard None 43.5t 63.5t 4 7 0
ARC-5S 70t Heavy Artillery and Fire Support 0 4 6 0 0 0 0 0 XL 280 DHS Standard Standard None 49t 60t 4 7 0
ARC-5W 70t Heavy Artillery and Fire Support 0 0 7 0 0 0 0 0 XL 280 DHS Standard Standard None 49t 60t 4 7 0
ARC-6Q 70t Experimental Arena Fighter 0 4 4 0 1 0 0 0 XL 280 DHS Endo Standard None 52.5t 63.5t 4 7 0
ARC-6S 70t Heavy Artillery and Fire Support 0 2 6 0 1 0 0 0 LFE 280 DHS Endo Standard None 48.5t 63.5t 4 7 0
ARC-6W 70t Rockets For Days 0 4 10 0 0 0 0 0 STD 280 SHS Standard Standard None 40t 60t 4 7 0
ARC-7L 70t Heavy Artillery and Fire Support 0 4 4 0 2 0 0 0 STD 210 DHS Standard Stealth None 48t 60t 3 5 0
ARC-8M 70t Project Phoenix 0 7 4 0 0 0 0 0 STD 280 DHS Endo Standard None 44.5t 63.5t 4 7 0
ARC C 70t Heavy Artillery and Fire Support 0 6 4 0 0 0 0 0 STD 280 SHS Standard Standard None 41t 60t 4 7 0
Argus.png

ARGUS

Mech Quirk: Argus Easy to Maintain

Easy Refits

Pilot Affinity: Unlimited Power

Energy, Ballistic, and Missile weapons deal 10% more damage.


AGS-2D 60t Heavy Striker 0 4 3 0 1 0 0 0 XL 300 DHS Endo Standard None 39.5t 54t 5 8 0
AGS-3M 60t Heavy Striker 0 1 2 0 6 0 0 0 XL 300 DHS Endo Standard None 39.5t 54t 5 8 0
AGS-4D 60t Heavy Striker 2 4 2 0 2 0 0 0 XL 300 DHS Endo Standard None 39.5t 54t 5 8 0
Avatar.png

AVATAR

Mech Quirk: OmniMech

OmniMech - Fast Refits, assembles from 1 Part, fixed internals. Battle Armor Mounting Points -50% Tech Point cost to Repair Structure +25% C-Bills cost to Repair Structure

Pilot Affinity: Unlimited Power

Energy, Ballistic, and Missile weapons deal 10% more damage.


AV1-O 70t First Generation Omnimech 0 2 0 0 0 8 0 0 XL 280 DHS Standard Standard None 46t N/A 4 7 0
AV1-OA 70t First Generation Omnimech 0 2 0 0 0 8 0 0 XL 280 DHS Standard Standard None 46t N/A 4 7 0
AV1-OB 70t First Generation Omnimech 0 2 0 0 0 8 0 0 XL 280 DHS Standard Standard None 46t N/A 4 7 0
AV1-OC 70t First Generation Omnimech 0 2 0 0 0 8 0 0 XL 280 DHS Standard Standard None 46t N/A 4 7 0
AV1-OC3 70t First Generation Omnimech 0 2 0 0 1 8 0 0 XL 280 DHS Standard Standard None 43t N/A 4 7 0
AV1-OD 70t First Generation Omnimech 0 2 0 0 0 8 0 0 XL 280 DHS Standard Standard None 46t N/A 4 7 0
AV1-OE 70t First Generation Omnimech 0 2 0 0 0 8 0 0 XL 280 DHS Standard Standard None 46t N/A 4 7 0
AV1-OF 70t First Generation Omnimech 0 2 0 0 0 8 0 0 XL 280 DHS Standard Standard None 46t N/A 4 7 0
AV1-OG 70t First Generation Omnimech 0 2 0 0 0 8 0 0 XL 280 DHS Standard Standard None 46t N/A 4 7 0
AV1-OR 70t First Generation Omnimech 0 2 0 0 0 9 0 0 XL 280 DHS Standard Standard None 46t N/A 4 7 0
Hatchetman.png

AXMAN

Mech Quirk: Axman Rugged

Adds 65 Structure Points

Pilot Affinity: Brawler

Kicks, punches, and physical weapon attacks deal 15% more damage.


AXM-1N 65t Heavy Melee Specialist 2 4 0 0 0 0 0 0 XL 260 DHS Standard Ferro Hatchet 42.5t 52.5t 4 7 0
AXM-1TL 65t Heavy Melee Specialist 2 4 0 0 2 0 0 0 XL 260 DHS Composite Hardened Hatchet 45.5t 55.5t 3 5 0
AXM-2N 65t Heavy Melee Specialist 0 4 3 0 0 0 0 0 XL 260 DHS Standard Ferro Hatchet 42.5t 52.5t 4 7 0
AXM-3N 65t Heavy Melee Specialist 1 3 2 0 3 0 0 0 XL 260 DHS Endo Standard Hatchet 45.5t 55.5t 4 7 0
AXM-3S 65t Heavy Melee Specialist 3 3 0 0 0 0 0 0 LFE 260 DHS Standard Ferro Hatchet 39t 52.5t 4 7 0
Battleaxe.png

PRIMITIVE BATTLEAXE

Mech Quirk: Battleaxe Rugged Structure

Adds +50% Structure Points, 50% Resistance against Critical Hits

Mech Quirk: Primitive Cockpit

-40% increased Sensor Range, -20% increased Sight Range, +2 Injuries resisted, Cockpit lacks Ejection system, Takes the cockpit slot.

Pilot Affinity: Brawler

Kicks, punches, and physical weapon attacks deal 15% more damage.


BKX-1X 70t Primitive Line Mech 0 2 3 0 2 0 0 0 PFE 245 SHS Rugged Standard None 37.5t 55t 3 5 0
Battleaxe.png

BATTLEAXE

Mech Quirk: Battleaxe Easy to Pilot

+10% Walking Distance

Pilot Affinity: Brawler

Kicks, punches, and physical weapon attacks deal 15% more damage.


BKX-7K 70t Early Assault 0 4 4 0 0 0 0 0 STD 280 SHS Standard Standard None 40t 60t 5 7 0
BKX-7NC 70t Early Assault 0 2 5 0 4 0 0 0 STD 280 SHS Standard Standard None 40t 60t 5 7 0
BKX-8K 70t Resurrected Early BattleMech 0 4 4 0 0 0 0 0 STD 280 DHS Endo Standard None 43.5t 63.5t 5 7 0
Bellerophon.png

PRIMITIVE BELLEROPHON

Mech Quirk: Bellerophon Rugged Structure

Adds +50% Structure Points, 50% Resistance against Critical Hits

Mech Quirk: Primitive Cockpit

-40% increased Sensor Range, -20% increased Sight Range, +2 Injuries resisted, Cockpit lacks Ejection system, Takes the cockpit slot.

Pilot Affinity: Ice Cold

Adds 9 bonus heat sinking, effectively one and a half extra double heat sinks.


BEL-1X 60t Early Experimental Mech 0 2 1 0 0 0 0 0 PFE 265 SHS Rugged Standard None 26t 46t 4 7 0
Bellerophon.png

BELLEROPHON

Mech Quirk: Bellerophon Improved Sensors

Takes the upper sensor slot. +10% increased Sensor Range +15% increased Sight Range

Pilot Affinity: Ice Cold

Adds 9 bonus heat sinking, effectively one and a half extra double heat sinks.


BEL-2S 60t Resurrected Early Mech 0 3 3 0 3 0 0 0 STD 240 SHS Standard Standard None 36.5t 51t 4 7 0
BEL-3Q 60t Resurrected Early Mech 0 11 0 0 0 0 0 0 XL 300 DHS Endo Standard None 39.5t 54t 5 8 0
BEL-3S 60t Resurrected Early Mech 3 0 4 0 1 0 0 0 STD 240 DHS Endo Standard None 39.5t 54t 4 7 0
BEL-4S 60t Resurrected Early Mech 0 4 2 0 2 0 0 0 XL 240 DHS Endo Standard None 45t 54t 4 7 0
Nova.png

BLACK HAWK-KU

Mech Quirk: OmniMech

OmniMech - Fast Refits, assembles from 1 Part, fixed internals. Battle Armor Mounting Points -50% Tech Point cost to Repair Structure +25% C-Bills cost to Repair Structure

Pilot Affinity: Unlimited Power

Energy, Ballistic, and Missile weapons deal 10% more damage.


BHKU-O 60t Skirmisher Omni 0 0 0 0 0 12 0 0 XL 300 DHS Standard Standard None 29.5t N/A 5 8 0
BHKU-OA 60t Skirmisher Omni 0 0 0 0 0 12 0 0 XL 300 DHS Standard Standard None 29.5t N/A 5 8 0
BHKU-OB 60t Skirmisher Omni 0 0 0 0 0 12 0 0 XL 300 DHS Standard Standard None 29.5t N/A 5 8 0
BHKU-OC 60t Skirmisher Omni 0 0 0 0 0 12 0 0 XL 300 DHS Standard Standard None 29.5t N/A 5 8 0
BHKU-OD 60t Skirmisher Omni 0 0 0 0 0 12 0 0 XL 300 DHS Standard Standard None 29.5t N/A 5 8 0
BHKU-OE 60t Skirmisher Omni 0 0 0 0 0 12 0 0 XL 300 DHS Standard Standard None 29.5t N/A 5 8 0
BHKU-OR 60t Skirmisher Omni 0 0 0 0 0 12 0 0 XL 300 DHS Standard Standard None 29.5t N/A 5 8 0
BHKU-OX 60t Skirmisher Omni 0 0 0 0 0 14 0 0 XL 300 DHS Standard Standard None 29.5t N/A 5 8 0
Black Knight.png

BLACK KNIGHT

Mech Quirk: Black Knight Command Mech

+1 Initiative, Takes the lower sensor slot.

Pilot Affinity: Command Unit

Gains +1 initiative


BL-6-KNT 75t Brawler & Ranged Assault 0 8 0 0 3 0 0 0 STD 300 SHS Endo Standard None 44t 68t 4 7 0
BL-6B-KNT 75t Brawler & Ranged Assault 0 9 0 0 5 0 0 0 STD 300 DHS Endo Standard None 44t 68t 4 7 0
BL-7-KNT 75t Brawler & Ranged Assault 0 8 0 0 5 0 0 0 STD 300 SHS Standard Standard None 40.5t 64.5t 4 7 0
BL-7-KNT-L 75t Brawler & Ranged Assault 0 8 0 0 5 0 0 0 STD 300 SHS Standard Standard None 40.5t 64.5t 4 7 0
BL-7PA-KNT 75t Brawler & Ranged Assault 0 8 0 0 5 0 0 0 STD 300 SHS Standard Standard None 40.5t 64.5t 4 7 0
BL-9-KNT 75t Brawler & Ranged Assault 0 8 0 0 5 0 0 0 XL 300 DHS Endo Standard Hatchet 50.5t 65t 4 7 0
BL-10X-KNT 75t Brawler & Ranged Assault 2 5 0 0 2 0 0 0 XL 300 DHS Standard Standard Hatchet 47t 61.5t 4 7 0
BL-12-KNT 75t Brawler & Ranged Assault 0 9 0 0 5 0 0 0 STD 300 DHS Endo Standard None 44t 68t 4 7 0
Bombardier.png

BOMBARDIER

Mech Quirk: Bombardier Easy to Pilot

+10% Walking Distance

Pilot Affinity: Agile

Gains 1 bonus evasion on movement


BMB-10D 65t Fire Support 0 0 6 0 3 0 0 0 STD 260 SHS Standard Standard None 39t 55.5t 5 7 0
BMB-12D 65t Fire Support 0 0 6 0 3 0 0 0 XL 325 DHS Standard Standard None 39.5t 55.5t 6 9 0
BMB-14C 65t Fire Support 0 0 6 0 3 0 0 0 XL 325 DHS Endo Standard None 42.5t 58.5t 6 9 0
Cataphract.png

CATAPHRACT

Mech Quirk: Cataphract Improved Targeting

Takes the upper sensor slot. +1 Accuracy with ranged Weapons

Pilot Affinity: Precise Shot

+1 bonus on weapon attacks


CTF-0X 70t Electronic Warfare Prototype 1 4 0 0 2 0 0 0 STD 280 SHS Standard Standard None 33.5t 52.5t 4 7 0
CTF-1PA 70t Sniper & Fire Support 2 2 1 0 3 0 0 0 JRXL 225 SHS Standard Heavy None 52t 60t 3 5 0
CTF-1X 70t Brawler & Close Assault 1 5 0 0 2 0 0 0 STD 300 SHS Standard Standard None 38t 60t 4 7 0
CTF-2X 70t Brawler & Close Assault 1 4 1 0 4 0 0 0 STD 300 SHS Standard Standard None 38t 60t 4 7 0
CTF-3AA 70t Brawler & Close Assault 5 0 0 0 4 0 0 0 STD 280 DHS Endo Light Ferro None 44.5t 63.5t 5 7 0
CTF-3D 70t Brawler & Close Assault 2 4 0 0 3 0 0 0 XL 280 SHS Standard Standard None 49t 60t 4 7 0
CTF-3L 70t Brawler & Close Assault 1 5 0 0 3 0 0 0 XL 280 DHS Standard Standard None 49t 60t 4 7 0
CTF-4K 70t Brawler & Close Assault 0 6 0 0 2 0 0 0 STD 280 DHS Standard Ferro None 40t 60t 4 7 0
CTF-4L 70t Armored Sniper 2 5 0 0 3 0 0 0 STD 280 DHS Endo Stealth None 44.5t 63.5t 4 7 0
CTF-4X 70t Sniper & Fire Support 2 2 1 0 3 0 0 0 STD 225 SHS Standard Standard None 47t 60t 3 5 0
Catapult.png

CATAPULT

Mech Quirk: Catapult Nimble Jumper

+20% Jump Distance

Pilot Affinity: Nimble

15% more jumping distance


CPLT-A1 65t Heavy Fire Support 0 2 4 0 2 0 0 0 STD 260 SHS Standard Standard None 39t 55.5t 4 7 0
CPLT-C1 65t Heavy Fire Support 0 4 2 0 2 0 0 0 STD 260 SHS Standard Standard None 39t 55.5t 4 7 0
CPLT-C1b 65t Heavy Fire Support 0 4 4 0 2 0 0 0 STD 260 DHS Standard Ferro None 39t 55.5t 4 7 0
CPLT-C2 65t Mixed Fire Support 2 2 4 0 0 0 0 0 XL 260 DHS Endo Standard None 48.5t 58.5t 4 7 0
CPLT-C3 65t Artillery Support 0 4 1 1 0 0 0 0 STD 260 SHS Standard Standard None 39t 55.5t 4 7 0
CPLT-C4 65t Heavy Fire Support 0 2 4 0 4 0 0 0 STD 260 SHS Standard Standard None 39t 55.5t 4 7 0
CPLT-C4C 65t Heavy Fire Support 0 2 4 0 3 0 0 0 XL 260 DHS Standard Standard None 45.5t 55.5t 4 7 0
CPLT-C5 65t Artillery Support 0 6 1 1 0 0 0 0 STD 260 DHS Endo Standard None 42t 58.5t 4 7 0
CPLT-H2 65t Heavy 'Fire' Support 0 3 8 0 1 0 0 0 STD 260 SHS Standard Standard None 39t 55.5t 4 7 0
CPLT-K2 65t Sniper & Direct-Fire Support 2 4 0 0 4 0 0 0 STD 260 SHS Standard Standard None 39t 55.5t 4 7 0
CPLT-K2K 65t Sniper & Direct-Fire Support 0 6 0 0 0 0 0 0 XL 325 DHS Standard Standard None 36.5t 55.5t 5 8 0
CPLT-K3 65t Sniper & Direct-Fire Support 0 6 0 0 4 0 0 0 STD 260 DHS Standard Standard None 39t 55.5t 4 7 0
CPLT-K5 65t Sniper & Direct-Fire Support 0 2 4 0 2 0 0 0 XL 260 DHS Endo Standard None 48.5t 58.5t 4 7 0
CPLT-K6X 65t Sniper & Direct-Fire Support 4 2 0 0 4 0 0 0 XL 260 DHS Endo Standard None 48.5t 58.5t 4 7 0
Champion.png

CHAMPION

Mech Quirk: Champion Easy to Pilot

+10% Walking Distance

Pilot Affinity: Zippy

15% boost to sprint speed!


CHP-1N 60t Heavy Recon and Striker 4 4 3 0 2 0 0 0 STD 300 SHS Standard Ferro None 29t 51t 6 9 0
CHP-1N2 60t Heavy Recon and Striker 4 4 3 0 2 0 0 0 STD 300 DHS Standard Ferro None 29t 51t 6 9 0
CHP-1Nb 60t Heavy Recon and Sniper 2 4 0 0 2 0 0 0 STD 300 DHS Endo Ferro None 32t 54t 6 9 0
CHP-2N 60t Heavy Recon and Striker 1 4 3 0 2 0 0 0 STD 300 SHS Standard Standard None 29t 51t 6 9 0
CHP-2X 60t Heavy Recon and Striker 2 2 4 0 2 0 0 0 XL 300 DHS Endo Standard None 41.5t 54t 6 9 0
CHP-2XS 60t Heavy Recon and Command 2 2 4 0 2 0 0 0 XXL 300 DHS Endo Standard None 44.5t 54t 6 9 0
CHP-3N 60t Heavy Recon and Striker 2 4 2 0 2 0 0 0 XL 300 DHS Standard Ferro None 38.5t 51t 6 9 0
CHP-3P 60t Heavy Recon and Striker 2 4 3 0 2 0 0 0 XL 300 DHS Endo Standard None 41.5t 54t 6 9 0
Champion LAM.png

CHAMPION LAM

Mech Quirk: Avionics

AirMech Stab Damage Penalty

Mech Quirk: Avionics


Pilot Affinity: Ice Cold

Adds 9 bonus heat sinking, effectively one and a half extra double heat sinks.


CPN-1X1 60t Experimental LAM 0 4 2 0 2 0 2 0 LAM 300 SHS Standard Standard None 17t 18t 6 9 0
Corsair.png

CORSAIR

Mech Quirk: Corsair Rugged

Adds 95 Structure Points

Pilot Affinity: Resistant

50% less chance to suffer critical hits


COR-4A 75t Scrapped-Together Frankenmech 6 3 0 0 0 0 0 0 STD 225 SHS Standard Standard None 51.5t 64.5t 3 5 0
COR-4R 75t Scrapped-Together Frankenmech 2 2 1 0 3 0 0 0 STD 300 SHS Standard Ferro None 40.5t 64.5t 4 7 0
Crusader.png

CRUSADER

Mech Quirk: Crusader Easy to Maintain

Easy Refits

Pilot Affinity: Agile

Gains 1 bonus evasion on movement


CRD-1R 65t Heavy Skirmisher & Brawler 0 2 6 0 2 0 0 0 STD 260 DHS Endo Standard None 42t 58.5t 4 7 0
CRD-2R 65t Heavy Skirmisher & Brawler 0 2 6 0 2 0 0 0 STD 260 DHS Endo Standard None 42t 58.5t 4 7 0
CRD-3D 65t Multi-Role and Fire Support 0 2 4 0 2 0 0 0 STD 260 SHS Standard Standard None 39t 55.5t 4 7 0
CRD-3K 65t Multi-Role and Fire Support 0 2 4 0 2 0 0 0 STD 260 SHS Standard Standard None 39t 55.5t 4 7 0
CRD-3L 65t Multi-Role and Fire Support 0 2 4 0 2 0 0 0 STD 260 SHS Standard Standard None 39t 55.5t 4 7 0
CRD-3PA 65t Heavy Skirmisher & Brawler 0 2 5 0 2 0 0 0 JRXL 260 SHS Standard Standard None 45.5t 55.5t 4 7 0
CRD-3R 65t Heavy Skirmisher & Brawler 0 2 5 0 2 0 0 0 STD 260 SHS Standard Standard None 39t 55.5t 4 7 0
CRD-4BR 65t Heavy Skirmisher & Brawler 0 2 5 0 2 0 0 0 STD 260 DHS Standard Standard None 39t 55.5t 4 7 0
CRD-4D 65t Heavy Skirmisher & Brawler 0 4 4 0 0 0 0 0 STD 260 SHS Standard Standard None 39t 55.5t 4 7 0
CRD-4K 65t Heavy Skirmisher & Brawler 0 4 4 0 0 0 0 0 STD 260 SHS Standard Standard None 39t 55.5t 4 7 0
CRD-5M 65t Multi-Role and Fire Support 0 2 4 0 4 0 0 0 XL 260 DHS Standard Standard None 45.5t 55.5t 4 7 0
CRD-5S 65t Heavy Skirmisher & Brawler 0 2 5 0 2 0 0 0 STD 260 DHS Standard Standard None 39t 55.5t 4 7 0
CRD-5TL 65t Close Range Brawler 0 2 4 0 4 0 0 0 XL 260 DHS Endo Hardened None 48.5t 58.5t 5 7 0
CRD-6D 65t Heavy Skirmisher & Brawler 0 2 4 0 2 0 0 0 XL 325 DHS Endo Standard None 39.5t 58.5t 5 8 0
CRD-6T 65t Heavy Skirmisher & Brawler 0 12 0 0 2 0 0 0 XL 325 DHS Standard Standard None 36.5t 55.5t 5 8 0
CRD-7L 65t Heavy Skirmisher & Brawler 0 4 4 0 2 0 0 0 STD 195 DHS Standard Stealth None 45.5t 55.5t 3 5 0
CRD-7MK 65t Multi-Role and Fire Support 0 1 6 0 4 0 0 0 XL 260 SHS Standard Standard None 45.5t 55.5t 4 7 0
CRD-8S 65t Heavy Skirmisher & Brawler 1 2 2 0 2 0 0 0 XL 260 DHS Endo Standard None 48.5t 58.5t 4 7 0
Dagoth.png

DAGOTH

Mech Quirk: Dagoth Easy to Pilot

+10% Walking Distance

Pilot Affinity: Brawler

Kicks, punches, and physical weapon attacks deal 15% more damage.


DGH-BM02 65t Arena Brawler 2 6 0 0 3 0 0 1 XL 325 DHS Endo Standard Sword 38t 55t 6 9 0
DGH-FR18 65t Arena Brawler 0 6 2 0 2 0 0 1 XL 325 DHS Endo Standard Large Shield 36.5t 52.5t 6 9 0
DGH-GY03 65t Arena Brawler 4 3 0 0 3 0 0 1 XL 260 DHS Endo Standard Hatchet 44.5t 54.5t 5 7 0
DGH-HR20 65t Arena Brawler 0 8 0 0 2 0 0 1 XL 325 DHS Endo Standard Mace 35.5t 51.5t 6 9 0
DGH-TB02 65t Arena Brawler 3 1 3 0 3 0 0 1 XL 325 DHS Endo Standard Sword 38t 55t 6 9 0
DGH-UR02 65t Arena Brawler 4 4 0 0 2 0 0 2 XL 325 DHS Endo Standard Sword

Large Shield

33t 49t 9 14 0
DGH-AK 65t Wrath of the Sixth House 0 5 4 0 2 0 0 1 cXL 325 DHS Endo Standard Large Shield 34.5t 53.5t 6 9 0
Deva.png

DEVA

Mech Quirk: Gyro Heavy Duty Omni

OmniMech - Fast Refits, assembles from 1 Part, fixed internals. Battle Armor Mounting Points -40% Stability Damage taken Weighs +20% of 1/10 Chassis Tonnage

Pilot Affinity: Encouraging

+2 resolve whenever resolve is gained


X-DVA-O-CONDITUS 70t Heavy Fire Support 0 0 0 0 0 10 0 0 LFE 280 DHS Endo Standard Retractable Blade 39.5t N/A 4 7 0
X-DVA-O-DEICIO 70t Heavy Fire Support 0 0 0 0 0 10 0 0 LFE 280 DHS Endo Standard Retractable Blade 39.5t N/A 4 7 0
X-DVA-O-LATERUS 70t Heavy Fire Support 0 0 0 0 0 10 0 0 LFE 280 DHS Endo Standard Retractable Blade 39.5t N/A 4 7 0
X-DVA-O-RAPTUS 70t Heavy Fire Support 0 0 0 0 0 10 0 0 LFE 280 DHS Endo Standard Retractable Blade 39.5t N/A 4 7 0
Dragon.png

DRAGON

Mech Quirk: Dragon Improved Life Support

+1 Injuries resisted, Bleedout Prevented, Takes the upper life support slot.

Mech Quirk: Grand Dragon Combat Computer

Takes the upper sensor slot. -6 Heat / Turn

Pilot Affinity: Sturdy

Gains 2 extra pilot hits


DRG-1C 60t Skirmisher & Brawler 2 2 2 0 3 0 0 0 STD 300 SHS Standard Standard None 30t 52t 5 8 0
DRG-1G 60t Skirmisher & Brawler 0 5 2 0 4 0 0 0 STD 300 SHS Standard Standard None 29t 51t 5 8 0
DRG-1N 60t Skirmisher & Brawler 2 2 2 0 2 0 0 0 STD 300 SHS Standard Standard None 30t 52t 5 8 0
DRG-1PA 60t Skirmisher & Brawler 2 2 2 0 2 0 0 0 STD 300 SHS Standard Light None 30t 52t 5 8 0
DRG-5K 60t Skirmisher & Brawler 0 5 2 0 4 0 0 0 XL 360 DHS Standard Standard None 27.5t 51t 7 10 0
DRG-5N 60t Skirmisher & Brawler 2 2 2 0 3 0 0 0 STD 300 SHS Standard Standard None 30t 52t 5 8 0
DRG-7K 60t Skirmisher & Brawler 0 6 2 0 3 0 0 0 XL 360 DHS Endo Standard None 29.5t 54t 7 10 0
DRG-7N 60t Skirmisher & Brawler 3 1 2 0 2 0 0 0 XL 300 SHS Endo Standard None 42.5t 55t 5 8 0
DRG-7TROG 60t Skirmisher & Brawler 0 4 2 0 5 0 0 0 XL 300 DHS Endo Standard None 42.5t 55t 5 8 0
DRG-8D 60t Skirmisher & Brawler 3 4 2 0 0 0 0 0 LFE 300 DHS Endo Standard None 37.5t 55t 5 8 0
Dragon Fire.png

DRAGON FIRE

Mech Quirk: Dragon Fire Narrow Profile

+1 Defense against being hit

Pilot Affinity: Command Unit

Gains +1 initiative


DGR-3F 75t Sniper & Ranged Assault 4 5 0 0 2 0 0 0 XL 300 DHS Endo Standard None 55.5t 68t 4 7 0
DGR-4F 75t Sniper & Ranged Assault 4 5 0 0 2 0 0 0 XL 300 DHS Endo Standard None 55.5t 68t 4 7 0
DGR-4X 75t Sniper & Ranged Assault 4 5 0 0 2 0 0 0 XL 300 DHS Endo Light Ferro None 55.5t 68t 4 7 0
DGR-6F 75t Mobile Fire-Support 0 5 4 0 3 0 0 0 XL 375 DHS Endo Standard None 40.5t 68t 5 8 0
DGR-6FC 75t Sniper & Ranged Assault 4 5 0 0 2 0 0 0 XL 300 DHS Endo Standard None 54.5t 68t 4 7 0
Dragoon.png

DRAGOON

Mech Quirk: Dragoon Easy to Maintain

Easy Refits

Pilot Affinity: Unlimited Power

Energy, Ballistic, and Missile weapons deal 10% more damage.


AEM-01 70t Lost Trooper 'Mech 6 8 0 0 2 0 0 0 XL 280 DHS Standard Ferro None 48t 60t 4 7 0
AEM-002 70t Lost Trooper 'Mech 2 9 0 0 2 0 0 0 XL 350 DHS Standard Ferro None 41t 60t 5 8 0
AEM-003 70t Lost Trooper 'Mech 0 3 6 0 4 0 0 0 XL 280 DHS Standard Ferro None 48t 60t 4 7 0
AEM-004 70t Lost Trooper 'Mech 2 3 7 0 1 0 0 0 XL 280 DHS Standard Ferro None 49t 60t 4 7 0
Exterminator.png

EXTERMINATOR

Mech Quirk: Exterminator Improved Sensors

Takes the upper sensor slot. +10% increased Sensor Range +15% increased Sight Range

Pilot Affinity: Invisible

15% reduction in your visibility to the enemy.


EXT-4A 65t Dedicated Assassin 0 4 2 0 4 0 0 0 STD 325 SHS Standard Standard None 28t 55.5t 5 8 0
EXT-4C 65t Stealth Assassin 0 4 2 0 4 0 0 0 XL 390 DHS Standard Standard None 28.5t 55.5t 7 10 0
EXT-4D 65t Dedicated Assassin 0 4 2 0 4 0 0 0 XL 390 DHS Standard Standard None 28.5t 55.5t 7 10 0
EXT-4Db 65t Dedicated Assassin 0 8 0 0 3 0 0 0 XL 390 DHS Endo Standard None 30.5t 58.5t 7 10 0
EXT-4Db-EC 65t Dedicated Assassin 0 8 0 0 3 0 0 0 XL 390 DHS Endo Standard None 30.5t 58.5t 7 10 0
EXT-5E 65t Dedicated Assassin 0 4 2 0 4 0 0 0 XL 390 DHS Endo Standard None 29.5t 58.5t 7 10 0
Flashman.png

FLASHMAN

Mech Quirk: Flashman Rugged

Adds 75 Structure Points

Mech Quirk: Flashman Rugged

Adds 75 Structure Points, Weighs +40% of 1/10 Chassis Tonnage

Pilot Affinity: Ice Cold

Adds 9 bonus heat sinking, effectively one and a half extra double heat sinks.


FLS-7K 75t Flashbulb Skirmisher 0 9 0 0 3 0 0 0 STD 300 SHS Standard Standard None 40.5t 64.5t 4 7 0
FLS-8K 75t Flashbulb Skirmisher 0 9 0 0 3 0 0 0 XL 375 DHS Standard Standard None 36t 64.5t 5 8 0
FLS-9B 75t Flashbulb Skirmisher 0 6 0 0 4 0 0 0 LFE 375 DHS Endo Light Ferro None 29t 65t 5 8 0
FLS-9C 75t Flashbulb Skirmisher 0 9 0 0 3 0 0 0 XL 375 DHS Endo Ferro None 39.5t 68t 5 8 0
FLS-C 75t Flashbulb Skirmisher 0 9 0 0 3 0 0 0 XL 375 DHS Standard Standard None 36t 64.5t 5 8 0
Grasshopper.png

GRASSHOPPER

Mech Quirk: Grasshopper Rugged

Adds 70 Structure Points

Pilot Affinity: Nimble

15% more jumping distance


GHR-4R 70t Heavy Skirmisher & Cavalry 0 7 1 0 6 0 0 0 STD 280 SHS Standard Standard None 41t 60t 4 7 0
GHR-5H 70t Heavy Skirmisher & Cavalry 0 7 1 0 6 0 0 0 STD 280 SHS Standard Standard None 41t 60t 4 7 0
GHR-5J 70t Heavy Skirmisher & Cavalry 0 7 1 0 6 0 0 0 STD 280 SHS Standard Standard None 41t 60t 4 7 0
GHR-5N 70t Heavy Skirmisher & Cavalry 0 8 0 0 6 0 0 0 STD 280 SHS Standard Standard None 41t 60t 4 7 0
GHR-6J 70t Heavy Skirmisher & Cavalry 0 10 1 0 0 0 0 0 STD 280 DHS Endo Standard None 43.5t 63.5t 4 7 0
GHR-6K 70t Heavy Skirmisher & Cavalry 0 7 1 0 6 0 0 0 STD 280 DHS Endo Standard None 43.5t 63.5t 4 7 0
GHR-C 70t Heavy Skirmisher & Cavalry 0 7 1 0 6 0 0 0 STD 280 SHS Standard Standard None 41t 60t 4 7 0
Griffin.png

PRIMITIVE GRIFFIN

Mech Quirk: Griffin Rugged Structure

Adds +50% Structure Points, 50% Resistance against Critical Hits

Mech Quirk: Primitive Cockpit

-40% increased Sensor Range, -20% increased Sight Range, +2 Injuries resisted, Cockpit lacks Ejection system, Takes the cockpit slot.

Pilot Affinity: Nimble

15% more jumping distance


GRF-1A 60t Primitive Sniper & Fire Support 0 1 1 0 0 0 0 0 PFE 290 SHS Rugged Standard None 22t 46t 4 7 0
Griffin.png

GRIFFIN

Mech Quirk: Griffin Rugged

Adds 55 Structure Points

Pilot Affinity: Nimble

15% more jumping distance


GRF-2N-X 60t Sniper & Fire Support 0 4 3 0 3 0 0 0 STD 240 SHS Standard Standard None 30.5t 45t 4 7 0
Grigori.png

GRIGORI

Mech Quirk: Gyro XL Omni

OmniMech - Fast Refits, assembles from 1 Part, fixed internals. Battle Armor Mounting Points Weighs -30% of 1/10 Chassis Tonnage

Pilot Affinity: Brawler

Kicks, punches, and physical weapon attacks deal 15% more damage.


X-GRG-O-CONDITUS 60t Mid-Range Support 0 0 0 0 0 7 0 0 LFE 240 DHS Standard Light Ferro Retractable Blade 37.5t N/A 4 7 0
X-GRG-O-DEICIO 60t Mid-Range Support 0 0 0 0 0 7 0 0 LFE 240 DHS Standard Light Ferro Retractable Blade 37.5t N/A 4 7 0
X-GRG-O-LATERIS 60t Mid-Range Support 0 0 0 0 0 7 0 0 LFE 240 DHS Standard Light Ferro Retractable Blade 37.5t N/A 4 7 0
X-GRG-O-RAPTUS 60t Mid-Range Support 0 0 0 0 0 7 0 0 LFE 240 DHS Standard Light Ferro Retractable Blade 37.5t N/A 4 7 0
Guillotine.png

GUILLOTINE

Mech Quirk: Guillotine Nimble Jumper

+20% Jump Distance

Pilot Affinity: Nimble

15% more jumping distance


GLT-3N 70t Heavy Skirmisher & Cavalry 0 7 1 0 4 0 0 0 STD 280 SHS Endo Standard None 43.5t 63.5t 4 7 0
GLT-4L 70t Heavy Skirmisher & Cavalry 0 7 1 0 4 0 0 0 STD 280 SHS Standard Standard None 40t 60t 4 7 0
GLT-4P 70t Heavy Skirmisher & Cavalry 0 7 1 0 4 0 0 0 STD 280 SHS Standard Standard None 40t 60t 4 7 0
GLT-5M 70t Heavy Skirmisher & Cavalry 0 7 1 0 4 0 0 0 STD 280 SHS Endo Standard None 43.5t 63.5t 4 7 0
GLT-8D 70t Heavy Skirmisher & Cavalry 0 8 1 0 3 0 0 0 STD 280 DHS Endo Standard None 43.5t 63.5t 4 7 0
Hecatoncheires.png

HECATONCHEIRES

Mech Quirk: Hecatoncheires Command Mech

+1 Initiative, Takes the lower sensor slot.

Pilot Affinity: Keen-Eyed

15% boost to sensor and sight range


HEC-4C 65t Dedicated Electronic Warfare 1 4 3 0 1 0 0 0 XL 260 DHS Standard Standard None 45.5t 55.5t 4 7 0
HEC-4H 65t Repurposed E-War Platform 2 4 3 0 1 0 0 0 XL 260 DHS Standard Standard None 45.5t 55.5t 4 7 0
HEC-5C 65t Dedicated Electronic Warfare 1 5 3 0 1 0 0 0 XL 260 DHS Standard Standard None 45.5t 55.5t 4 7 0
Hector.png

PRIMITIVE HECTOR

Mech Quirk: Primitive Cockpit

-40% increased Sensor Range, -20% increased Sight Range, +2 Injuries resisted, Cockpit lacks Ejection system, Takes the cockpit slot.

Mech Quirk: Hector Rugged Structure

Adds +50% Structure Points, 50% Resistance against Critical Hits

Pilot Affinity: Sturdy

Gains 2 extra pilot hits


HOR-1B 70t Age of War Heavy 0 2 0 0 2 0 0 0 PFE 315 SHS Rugged Standard None 25t 55t 4 7 0
HOR-1C 70t Age of War Heavy 0 2 0 0 2 0 0 0 PFE 315 SHS Rugged Standard None 25t 55t 4 7 0
Hector.png

HECTOR

Mech Quirk: Hector Improved Communications

Takes the upper sensor slot. +3 Increased Individual Resolve Max Resolve Increased by 15

Pilot Affinity: Sturdy

Gains 2 extra pilot hits


HOR-2B 70t Age of War Heavy 0 6 0 0 4 0 0 0 STD 280 DHS Standard Standard None 40t 60t 4 7 0
HOR-3G 70t Age of War Heavy 2 4 0 0 4 0 0 0 STD 280 DHS Endo Standard None 43.5t 63.5t 4 7 0
Helepolis.png

PRIMITIVE HELEPOLIS

Mech Quirk: Helepolis Rugged Structure

Adds +50% Structure Points, 50% Resistance against Critical Hits

Mech Quirk: Primitive Cockpit

-40% increased Sensor Range, -20% increased Sight Range, +2 Injuries resisted, Cockpit lacks Ejection system, Takes the cockpit slot.

Pilot Affinity: Ice Cold

Adds 9 bonus heat sinking, effectively one and a half extra double heat sinks.


HEP-1H 75t Primitive Artillery Support 0 2 1 1 0 0 0 0 PFE 180 SHS Rugged Standard None 49t 59.5t 2 3 0
Helepolis.png

HELEPOLIS

Mech Quirk: Helepolis Stabilized Weapons

-3 Recoil with ranged Weapons

Pilot Affinity: Ice Cold

Adds 9 bonus heat sinking, effectively one and a half extra double heat sinks.


HEP-2C 75t Artillery Support 0 4 1 2 2 0 0 0 STD 225 DHS Endo Standard None 55t 68t 3 5 0
HEP-2G 75t Artillery Support 0 1 4 1 0 0 0 0 STD 225 DHS Standard Standard None 51.5t 64.5t 3 5 0
HEP-2H 75t Artillery Support 0 3 3 1 0 0 0 0 STD 225 DHS Standard Standard None 51.5t 64.5t 3 5 0
HEP-2I 75t Artillery Support 0 5 0 2 2 0 0 0 STD 225 DHS Standard Standard None 51.5t 64.5t 3 5 0
HEP-2L 75t Bodyguard Support 0 4 3 0 1 0 0 0 XL 300 DHS Standard Standard None 50t 64.5t 4 7 0
HEP-3H 75t Artillery Support 0 3 3 1 1 0 0 0 STD 225 DHS Standard Standard None 51.5t 64.5t 3 5 0
Helios.png

HELIOS

Mech Quirk: Helios Easy to Maintain

Easy Refits

Pilot Affinity: Keen-Eyed

15% boost to sensor and sight range


HEL-3D 60t Assault Bodyguard 2 2 2 0 0 0 0 0 STD 240 DHS Endo Standard None 39.5t 54t 4 7 0
HEL-4A 60t Assault Bodyguard 0 5 2 0 0 0 0 0 STD 240 DHS Endo Standard None 39.5t 54t 4 7 0
HEL-C 60t Assault Bodyguard 2 2 2 0 0 0 0 0 STD 240 DHS Endo Standard None 39.5t 54t 4 7 0
Ion.png

ION

Mech Quirk: Ion Combat Computer

Takes the upper sensor slot. -6 Heat / Turn

Pilot Affinity: Ice Cold

Adds 9 bonus heat sinking, effectively one and a half extra double heat sinks.


ION-2R 70t Arena Combat 0 7 4 0 0 0 0 0 LFE 280 DHS Endo Standard None 47.5t 63.5t 4 7 0
ION-3R 70t Arena Combat 4 4 0 0 0 0 0 0 LFE 280 DHS Endo Standard None 48.5t 63.5t 4 7 0
ION-4R 70t Arena Combat 0 4 4 0 0 0 0 0 LFE 280 DHS Endo Standard None 47.5t 63.5t 4 7 0
ION-5R 70t Arena Combat 2 5 4 0 0 0 0 0 XL 280 DHS Endo Standard None 52.5t 63.5t 4 7 0
JagerMech.png

JAGERMECH

Mech Quirk: JagerMech Anti-Air Targeting

Takes the upper sensor slot. +3 Anti-Air Evasion Ignore

Pilot Affinity: Sharpshooter

Ignores 1 enemy evasion.


JM6-A 65t Fire Support 2 2 4 0 2 0 0 0 STD 260 SHS Standard Standard None 39t 55.5t 4 7 0
JM6-B 65t Fire Support 0 4 4 0 0 0 0 0 STD 260 SHS Standard Standard None 39t 55.5t 4 7 0
JM6-D3 65t Sniper & Direct-Fire Support 2 4 0 0 4 0 0 0 XL 325 DHS Endo Ferro None 40.5t 58.5t 5 8 0
JM6-DD 65t Sniper & Direct-Fire Support 4 4 0 0 4 0 0 0 XL 260 SHS Standard Ferro None 45.5t 55.5t 4 7 0
JM6-DG 65t Sniper & Direct-Fire Support 4 2 0 0 2 0 0 0 XL 260 DHS Standard Ferro None 45.5t 55.5t 4 7 0
JM6-DGr 65t Sniper & Direct-Fire Support 4 2 0 0 2 0 0 0 XL 260 DHS Standard Ferro None 45.5t 55.5t 4 7 0
JM6-E 65t Long Range Fire Support 4 4 0 0 4 0 0 0 LFE 250 SHS Endo Stealth None 46t 58.5t 3 5 0
JM6-H 65t Sniper & Direct-Fire Support 2 2 6 0 2 0 0 0 STD 260 SHS Standard Ferro None 39t 55.5t 4 7 0
JM6-PA 65t Sniper & Direct-Fire Support 4 4 0 0 4 0 0 0 STD 260 SHS Standard Standard None 39t 55.5t 4 7 0
JM6-S 65t Sniper & Direct-Fire Support 4 4 0 0 4 0 0 0 STD 260 SHS Standard Standard None 39t 55.5t 4 7 0
JagerMech.png

JAGERMECH II

Mech Quirk: JagerMech Anti-Air Targeting

Takes the upper sensor slot. +3 Anti-Air Evasion Ignore

Pilot Affinity: Sharpshooter

Ignores 1 enemy evasion.


JM7-D 70t Sniper & Direct-Fire Support 2 4 0 0 4 0 0 0 XL 280 DHS Standard Ferro None 48t 60t 4 7 0
JM7-F 70t Sniper & Direct-Fire Support 4 2 0 0 2 0 0 0 XL 280 DHS Standard Ferro None 48t 60t 4 7 0
JM7-L 70t Sniper & Direct-Fire Support 4 4 0 0 2 0 0 0 XL 280 DHS Standard Ferro None 49t 60t 4 7 0
Koschei.png

KOSCHEI

Mech Quirk: Koschei Improved Life Support

+1 Injuries resisted, Bleedout Prevented, Takes the upper life support slot.

Pilot Affinity: Encouraging

+2 resolve whenever resolve is gained


KSC-3I 65t Heavy Skirmisher 2 2 0 0 4 0 0 0 STD 325 SHS Standard Standard None 29t 56.5t 5 8 0
KSC-3L 65t Heavy Skirmisher 0 2 2 0 4 0 0 0 STD 325 SHS Standard Standard None 28t 56.5t 5 8 0
KSC-4I 65t Heavy Skirmisher 2 4 0 0 6 0 0 0 STD 325 DHS Endo Ferro None 31t 59.5t 5 8 0
KSC-4L 65t Heavy Skirmisher 0 2 2 0 4 0 0 0 STD 325 DHS Endo Ferro None 31t 59.5t 5 8 0
KSC-5MC 65t Heavy Skirmisher 2 3 0 0 5 0 0 0 XL 325 DHS Endo Light Ferro None 40.5t 59.5t 5 8 0
Lancelot.png

LANCELOT

Mech Quirk: Lancelot Narrow Profile

+1 Defense against being hit

Pilot Affinity: Zippy

15% boost to sprint speed!


LNC25-01 60t Fast Response Fire Support 0 5 0 0 4 0 0 0 XL 360 DHS Standard Standard None 27.5t 51t 7 10 0
LNC25-01sl 60t Fast Response Fire Support 0 5 0 0 4 0 0 0 XL 360 DHS Standard Ferro None 26.5t 51t 7 10 0
LNC25-01X 60t Fast Response Fire Support 0 5 0 0 4 0 0 0 XL 360 DHS Endo Ferro None 30.5t 54t 7 10 0
LNC25-02 60t Fast Response Fire Support 0 5 0 0 4 0 0 0 STD 240 SHS Standard Standard None 36.5t 51t 4 7 0
LNC25-03 60t Fast Response Fire Support 2 3 0 0 3 0 0 0 XL 300 DHS Standard Standard None 38.5t 51t 5 8 0
LNC25-04 60t Fast Response Fire Support 0 5 0 0 4 0 0 0 XL 360 DHS Endo Ferro None 29.5t 54t 7 10 0
LNC25-05 60t Fast Response Fire Support 0 3 0 0 6 0 0 0 XL 360 DHS Standard Standard None 29.5t 51t 7 10 0
LNC25-07 60t Fast Response Fire Support 0 3 2 0 2 0 0 0 XL 300 DHS Standard Standard None 36.5t 51t 5 8 0
Lao Hu.png

LAO HU

Mech Quirk: Lao Hu MultiTrac

Grants the Multi-Shot pilot ability

Pilot Affinity: Agile

Gains 1 bonus evasion on movement


LHU-2A 75t Cavalry Artillery 0 5 2 1 1 0 0 0 XL 375 DHS Endo Standard None 44.5t 68t 5 8 0
LHU-2B 75t Sniper & Ranged Assault 1 4 2 0 0 0 0 0 XL 375 DHS Endo Standard None 44.5t 68t 5 8 0
LHU-3B 75t Sniper & Ranged Assault 1 3 2 0 1 0 0 0 XL 375 DHS Endo Standard None 44.5t 68t 5 8 0
LHU-3C 75t Sniper & Ranged Assault 1 3 3 0 2 0 0 0 XL 375 DHS Endo Standard None 44.5t 68t 5 8 0
LHU-3M 75t Flexible Cavalry Support 0 3 5 0 0 0 0 0 XL 375 DHS Endo Standard None 44.5t 68t 5 8 0
Liberty.png

LIBERTY

Mech Quirk: OmniMech

OmniMech - Fast Refits, assembles from 1 Part, fixed internals. Battle Armor Mounting Points -50% Tech Point cost to Repair Structure +25% C-Bills cost to Repair Structure

Pilot Affinity: Ice Cold

Adds 9 bonus heat sinking, effectively one and a half extra double heat sinks.


LBT-O 65t Periphery Omnimech 0 0 0 0 0 10 0 0 XL 325 DHS Endo Standard None 39.5t N/A 5 8 0
LBT-OA 65t Periphery Omnimech 0 0 0 0 0 10 0 0 XL 325 DHS Endo Standard None 39.5t N/A 5 8 0
LBT-OB 65t Periphery Omnimech 0 0 0 0 0 10 0 0 XL 325 DHS Endo Standard None 39.5t N/A 5 8 0
LBT-OC 65t Periphery Omnimech 0 0 0 0 0 10 0 0 XL 325 DHS Endo Standard None 39.5t N/A 5 8 0
LBT-OD 65t Periphery Omnimech 0 0 0 0 0 10 0 0 XL 325 DHS Endo Standard None 39.5t N/A 5 8 0
Loader King.png

LOADER KING

Mech Quirk: Crane

Is Physical Weapon, Physical Weapon Unsteady, This physical weapon does 80 damage. 40 Physical Weapon Stab Damage

Mech Quirk: Loader King Industrial Claw

Physical weapons do +20% more damage. +20% Physical Weapon Stability Bonus

Pilot Affinity: Brawler

Kicks, punches, and physical weapon attacks deal 15% more damage.


LDR-K-1 65t Actually a Loadermech 2 0 0 0 5 0 0 0 FCE 260 SHS Reinforced Industrial None 31t 50.5t 4 7 0
LDR-K-2 65t Actually a Loadermech 0 0 4 0 5 0 0 0 FCE 260 SHS Reinforced Industrial None 31t 50.5t 4 7 0
LDR-K-3 65t Actually a Loadermech 0 5 0 0 4 0 0 0 FCE 260 SHS Reinforced Industrial None 31t 50.5t 4 7 0
Marauder.png

MARAUDER

Mech Quirk: Marauder Command Mech

+1 Initiative, Takes the lower sensor slot.

Pilot Affinity: Command Unit

Gains +1 initiative


MAD-1R 75t Sniper & Ranged Assault 3 4 0 0 0 0 0 0 STD 300 SHS Standard Ferro None 42.5t 64.5t 4 7 0
MAD-2R 75t Sniper & Ranged Assault 2 5 0 0 0 0 0 0 STD 300 DHS Standard Ferro None 40.5t 64.5t 4 7 0
MAD-3D 75t Sniper & Ranged Assault 0 7 0 0 0 0 0 0 STD 300 SHS Standard Standard None 40.5t 64.5t 4 7 0
MAD-3L 75t Sniper & Ranged Assault 2 4 0 0 0 0 0 0 STD 300 SHS Standard Standard None 40.5t 64.5t 4 7 0
MAD-3M 75t Sniper & Ranged Assault 3 4 0 0 0 0 0 0 STD 300 SHS Standard Standard None 40.5t 64.5t 4 7 0
MAD-3M-DC 75t Sniper & Ranged Assault 3 4 0 0 0 0 0 0 STD 300 SHS Standard Standard None 40.5t 64.5t 4 7 0
MAD-3R 75t Sniper & Ranged Assault 2 5 2 0 0 0 0 0 STD 300 SHS Standard Standard None 40.5t 64.5t 4 7 0
MAD-4X 75t Experimental Brawler 0 4 3 0 2 0 0 0 STD 300 SHS Endo Standard None 44t 68t 4 7 0
MAD-5CS 75t Tukayyid Ranged Assault 3 4 0 0 2 0 0 0 XL 300 DHS Standard Standard None 50t 64.5t 4 7 0
MAD-5D 75t Sniper & Ranged Assault 0 7 2 0 0 0 0 0 XL 300 DHS Standard Standard None 50t 64.5t 4 7 0
MAD-5D-DC 75t Sniper & Ranged Assault 0 7 0 0 1 0 0 0 XL 300 DHS Standard Standard None 50t 64.5t 4 7 0
MAD-5L 75t Project Phoenix 0 8 0 0 0 0 0 0 STD 300 DHS Standard Stealth None 40.5t 64.5t 5 7 0
MAD-5M 75t Sniper & Ranged Assault 3 4 0 0 2 0 0 0 XL 300 DHS Standard Standard None 50t 64.5t 4 7 0
MAD-5R 75t Project Phoenix 2 6 0 0 0 0 0 0 XL 300 DHS Standard Standard None 50t 64.5t 4 7 0
MAD-5S 75t Sniper & Ranged Assault 2 5 0 0 2 0 0 0 XL 300 DHS Standard Standard None 50t 64.5t 4 7 0
MAD-5T 75t Mobile Close Assault 2 6 0 0 2 0 0 0 XL 300 DHS Endo Standard None 53.5t 68t 4 7 0
MAD-5X 75t Sniper & Ranged Assault 2 4 2 0 0 0 0 0 XL 300 DHS Endo Standard None 53.5t 68t 4 7 0
MAD-6D 75t Sniper & Ranged Assault 3 0 0 0 6 0 0 0 LFE 300 DHS Standard Standard None 45t 64.5t 4 7 0
MAD-9S 75t Ranged Assault 2 4 0 0 3 0 0 0 LFE 300 DHS Endo Standard None 48.5t 68t 4 7 0
MAD C 75t Sniper & Ranged Assault 2 5 2 0 0 0 0 0 STD 300 SHS Standard Standard None 40.5t 64.5t 4 7 0
Merlin.png

MERLIN

Mech Quirk: Merlin Easy to Maintain

Easy Refits

Pilot Affinity: Resistant

50% less chance to suffer critical hits


MLN-1A 60t Heavy Trooper 0 4 2 0 3 0 0 0 STD 240 SHS Standard Standard None 36.5t 51t 4 7 0
MLN-1B 60t Heavy Trooper 0 3 1 0 2 0 0 0 STD 240 SHS Standard Standard None 36.5t 51t 4 7 0
MLN-1C 60t Heavy Trooper 0 4 2 0 3 0 0 0 STD 240 SHS Standard Standard None 36.5t 51t 4 7 0
MLN-2A 60t Heavy Trooper 0 4 4 0 0 0 0 0 STD 240 SHS Standard Standard None 36.5t 51t 4 7 0
MLN-2B 60t Heavy Trooper 4 1 0 0 3 0 0 0 STD 240 SHS Endo Ferro None 39.5t 54t 4 7 0
MLN-2C 60t Heavy Trooper 0 4 3 0 0 0 0 0 STD 240 DHS Standard Standard None 36.5t 51t 4 7 0
Orion.png

PRIMITIVE ORION

Mech Quirk: Orion Rugged Structure

Adds +50% Structure Points, 50% Resistance against Critical Hits

Mech Quirk: Primitive Cockpit

-40% increased Sensor Range, -20% increased Sight Range, +2 Injuries resisted, Cockpit lacks Ejection system, Takes the cockpit slot.

Pilot Affinity: Ice Cold

Adds 9 bonus heat sinking, effectively one and a half extra double heat sinks.


ON1-C 75t Primitive Brawler & Assault 1 2 0 0 0 0 0 0 PFE 330 SHS Rugged Standard None 26t 59.5t 4 7 0
ON1-H 75t Primitive Brawler & Assault 1 2 3 0 0 0 0 0 PFE 270 SHS Rugged Standard None 39t 59.5t 3 5 0
Orion.png

ORION

Mech Quirk: Orion Combat Computer

Takes the upper sensor slot. -6 Heat / Turn

Pilot Affinity: Ice Cold

Adds 9 bonus heat sinking, effectively one and a half extra double heat sinks.


ON1-K 75t Brawler & Close Assault 1 4 2 0 0 0 0 0 STD 300 SHS Standard Standard None 42.5t 64.5t 4 7 0
ON1-M 75t Brawler & Close Assault 1 3 4 0 2 0 0 0 XL 300 DHS Standard Standard None 51t 64.5t 4 7 0
ON1-M-DC 75t Brawler & Close Assault 1 3 4 0 2 0 0 0 XL 300 DHS Standard Standard None 51t 64.5t 4 7 0
ON1-MA 75t Brawler & Close Assault 1 4 3 0 1 0 0 0 XL 300 DHS Standard Standard None 51t 64.5t 4 7 0
ON1-MB 75t Brawler & Close Assault 1 3 4 0 2 0 0 0 XL 300 DHS Standard Standard None 51t 64.5t 4 7 0
ON1-MC 75t Brawler & Close Assault 1 4 3 0 1 0 0 0 XL 300 DHS Standard Standard None 51t 64.5t 4 7 0
ON1-MD 75t Brawler & Close Assault 1 3 4 0 2 0 0 0 XL 300 DHS Standard Standard None 51t 64.5t 4 7 0
ON1-R 75t Brawler & Close Assault 2 0 7 0 0 0 0 0 XL 300 DHS Standard Standard None 50t 64.5t 4 7 0
ON1-V 75t Brawler & Close Assault 2 2 3 0 0 0 0 0 STD 300 SHS Standard Standard None 42.5t 64.5t 4 7 0
ON1-V-DC 75t Brawler & Close Assault 2 2 3 0 2 0 0 0 STD 300 SHS Standard Standard None 42.5t 64.5t 4 7 0
ON1-VA 75t Brawler & Close Assault 2 2 2 0 2 0 0 0 STD 300 SHS Standard Standard None 42.5t 64.5t 4 7 0
ON2-M 75t Heavy Fire Support 1 5 2 0 2 0 0 0 STD 300 DHS Endo Ferro None 46t 68t 4 7 0
ON2-MD2 75t Brawler & Close Assault 3 3 3 0 2 0 0 0 LFE 300 DHS Endo Light Ferro None 48.5t 68t 4 7 0
Ostroc.png

OSTROC

Mech Quirk: Ostroc Narrow Profile

+1 Defense against being hit

Mech Quirk: Ostroc Mk.II Shoulder Jump Jet (H)

Moves 2 hexes per Walk MP. Produces 2 heat per hex jumped. 60t Minimum Mech Weight 85t Maximum Mech Weight Maximum JJ Count x1.5 Volatile! Explodes for 120

Pilot Affinity: Evasive

+2 bonus against being hit


OSR-2C 60t Striker Cavalry 0 4 1 0 4 0 0 0 STD 300 SHS Standard Standard None 27t 51t 5 8 0
OSR-2CB 60t Striker Cavalry 0 4 2 0 4 0 0 0 STD 300 DHS Standard Ferro None 27t 51t 5 8 0
OSR-2CB-K 60t Striker Cavalry 0 4 2 0 4 0 0 0 XL 300 DHS Standard Hardened None 38.5t 51t 4 7 0
OSR-2D 60t Striker Cavalry 0 4 1 0 4 0 0 0 STD 300 DHS Standard Standard None 27t 51t 5 8 0
OSR-2L 60t Striker Cavalry 0 4 1 0 4 0 0 0 STD 300 SHS Standard Standard None 27t 51t 5 8 0
OSR-2M 60t Striker Cavalry 0 6 2 0 0 0 0 0 STD 300 SHS Standard Standard None 27t 51t 5 8 0
OSR-3C 60t Striker Cavalry 0 4 0 0 4 0 0 0 STD 300 SHS Standard Standard None 27t 51t 5 8 0
OSR-3J 60t Striker Cavalry 0 4 4 0 2 0 0 0 LFE 300 DHS Standard Standard None 33.5t 51t 5 8 0
OSR-4C 60t Striker Cavalry 0 4 4 0 2 0 0 0 STD 300 SHS Standard Ferro None 27t 51t 5 8 0
OSR-4L 60t Project Phoenix 0 6 0 0 4 0 0 0 STD 300 DHS Endo Stealth None 30t 54t 5 8 0
OSR-9C 60t Technology Testbed 0 4 2 0 4 0 0 0 STD 240 SHS Standard Standard None 33.5t 48t 4 7 0
Ostsol.png

OSTSOL

Mech Quirk: Ostsol Improved Sensors

Takes the upper sensor slot. +10% increased Sensor Range +15% increased Sight Range

Pilot Affinity: Keen-Eyed

15% boost to sensor and sight range


OTL-4C 60t Striker Cavalry 0 6 0 0 6 0 0 0 XL 300 pDHS Endo Standard None 39.5t 54t 5 8 0
OTL-4D 60t Striker Cavalry 0 6 0 0 6 0 0 0 STD 300 SHS Standard Standard None 27t 51t 5 8 0
OTL-4F 60t Striker Cavalry 0 4 0 0 4 0 0 0 STD 300 SHS Standard Standard None 27t 51t 5 8 0
OTL-4PA 60t Striker Cavalry 0 6 0 0 6 0 0 0 STD 300 SHS Standard Standard None 27t 51t 5 8 0
OTL-5D 60t Striker Cavalry 0 4 5 0 2 0 0 0 STD 300 SHS Standard Ferro None 27t 51t 5 8 0
OTL-5M 60t Striker Cavalry 0 6 0 0 6 0 0 0 XL 300 DHS Standard Standard None 36.5t 51t 5 8 0
OTL-5X 60t Sniper Cavalry 4 2 0 0 0 0 0 0 XL 300 DHS Standard Standard None 38.5t 51t 5 8 0
OTL-6D 60t Striker Cavalry 0 6 0 0 5 0 0 0 XL 300 DHS Standard Ferro None 36.5t 51t 6 9 0
OTL-7M 60t Striker Cavalry 2 6 0 0 4 0 0 0 XL 300 DHS Endo Standard None 41.5t 54t 5 8 0
OTL-8D 60t Project Phoenix 2 5 0 0 3 0 0 0 LFE 300 DHS Standard Heavy Ferro None 33.5t 51t 5 8 0
OTL-8M 60t Striker Cavalry 0 7 0 0 5 0 0 0 XL 360 DHS Endo Standard None 32.5t 54t 7 11 0
Ostwar.png

PRIMITIVE OSTWAR

Mech Quirk: Ostwar Rugged Structure

Adds +50% Structure Points, 50% Resistance against Critical Hits

Mech Quirk: Primitive Cockpit

-40% increased Sensor Range, -20% increased Sight Range, +2 Injuries resisted, Cockpit lacks Ejection system, Takes the cockpit slot.

Pilot Affinity: Resistant

50% less chance to suffer critical hits


OWR-2M 65t Primitive Fire Support 0 2 3 0 0 0 0 0 PFE 235 SHS Rugged Standard None 34t 50.5t 3 5 0
Ostwar.png

OSTWAR

Mech Quirk: Ostwar Rugged

Adds 65 Structure Points

Pilot Affinity: Resistant

50% less chance to suffer critical hits


OWR-2MB 65t Heavy Fire Support 0 5 2 0 5 0 0 0 XL 325 DHS Endo Standard None 39.5t 58.5t 5 8 0
OWR-2N 65t Fire Support 0 2 4 0 1 0 0 0 STD 260 SHS Standard Standard None 39t 55.5t 4 7 0
OWR-2Q 65t Fire Support 0 2 4 0 3 0 0 0 LFE 260 DHS Standard Standard None 42t 55.5t 4 7 0
Penetrator.png

PENETRATOR

Mech Quirk: Penetrator Narrow Profile

+1 Defense against being hit

Pilot Affinity: Precise Shot

+1 bonus on weapon attacks


PTR-4D 75t Energy Zombie 0 8 0 0 3 0 0 0 STD 300 DHS Standard Standard None 40.5t 64.5t 4 7 0
PTR-4F 75t Energy Zombie 0 6 2 0 3 0 0 0 STD 300 DHS Standard Standard None 40.5t 64.5t 4 7 0
PTR-6M 75t Energy Zombie 0 8 0 0 3 0 0 0 STD 300 DHS Standard Standard None 40.5t 64.5t 4 7 0
PTR-6S 75t Energy Zombie 0 8 0 0 3 0 0 0 STD 300 DHS Standard Standard None 40.5t 64.5t 4 7 0
PTR-6T 75t Energy Zombie 0 8 0 0 3 0 0 0 STD 300 DHS Standard Standard None 41.5t 64.5t 4 7 0
Perseus.png

PERSEUS

Mech Quirk: OmniMech

OmniMech - Fast Refits, assembles from 1 Part, fixed internals. Battle Armor Mounting Points -50% Tech Point cost to Repair Structure +25% C-Bills cost to Repair Structure

Pilot Affinity: Sturdy

Gains 2 extra pilot hits


P1-A 75t Direct Fire Support 0 0 0 0 1 9 0 0 XL 300 DHS Endo Standard None 53.5t N/A 4 7 0
P1-B 75t Direct Fire Support 0 0 0 0 1 10 0 0 XL 300 DHS Endo Standard None 53.5t N/A 4 7 0
P1-C 75t Direct Fire Support 0 3 1 0 0 10 0 0 XL 300 DHS Endo Standard None 53.5t N/A 4 7 0
P1-D 75t Direct Fire Support 0 0 0 0 1 10 0 0 XL 300 DHS Endo Standard None 53.5t N/A 4 7 0
P1-Prime 75t Direct Fire Support 0 4 0 0 1 10 0 0 XL 300 DHS Endo Standard None 53.5t N/A 4 7 0
P1-W 75t Direct Fire Support 0 0 0 0 0 9 0 0 XL 300 DHS Endo Standard None 53.5t N/A 4 7 0
Prometheus.png

PROMETHEUS

Pilot Affinity: Ice Cold

Adds 9 bonus heat sinking, effectively one and a half extra double heat sinks.


PMTH-1 75t Experimental Frankenmech 0 3 4 0 3 0 0 0 XL 375 DHS Cobbled Endo Ferro None 40.5t 67t 5 8 0
PMTH-2 75t Frankenmech 0 3 4 0 3 0 0 0 XL 375 DHS Composite Ferro None 38.5t 67t 5 8 0
PMTH-3 75t Frankenmech 3 2 4 0 0 0 0 0 XL 375 DHS Composite Ferro None 43.5t 67t 5 8 0
PMTH-4 75t Frankenmech 2 4 0 0 2 0 0 0 XL 300 DHS Composite Ferro None 52.5t 67t 4 7 0
Quickdraw.png

QUICKDRAW

Mech Quirk: Quickdraw Hyper-Extending Actuators

+4 Accuracy

Pilot Affinity: Encouraging

+2 resolve whenever resolve is gained


QKD-4G 60t Striker Cavalry 0 4 2 0 0 0 0 0 STD 300 SHS Standard Standard None 29t 51t 5 8 0
QKD-4H 60t Striker Cavalry 0 4 2 0 2 0 0 0 STD 300 SHS Standard Standard None 29t 51t 5 8 0
QKD-5A 60t Striker Cavalry 0 6 1 0 2 0 0 0 STD 300 SHS Standard Standard None 29t 51t 5 8 0
QKD-5K 60t Striker Cavalry 0 6 2 0 3 0 0 0 STD 300 DHS Standard Ferro None 27t 51t 5 8 0
QKD-5K2 60t Striker Cavalry 0 6 2 0 3 0 0 0 STD 300 DHS Standard Ferro None 27t 51t 5 8 0
QKD-5M 60t Striker Cavalry 0 6 2 0 1 0 0 0 STD 300 DHS Standard Ferro None 27t 51t 5 8 0
QKD-6C 60t Striker Cavalry 2 4 0 0 3 0 0 0 LFE 300 DHS Standard Standard None 33.5t 51t 8 12 0
QKD-6M 60t Striker Cavalry 0 2 0 0 3 0 0 0 LFE 360 DHS Endo Heavy Ferro None 22t 54t 7 10 0
QKD-8K 60t Striker Cavalry 0 4 2 0 2 0 0 0 STD 300 DHS Endo Ferro None 30t 54t 5 8 0
QKD-C 60t Striker Cavalry 0 6 2 0 3 0 0 0 STD 300 DHS Standard Ferro None 27t 51t 5 8 0
Rakshasa.png

RAKSHASA

Mech Quirk: Rakshasa Combat Computer

Takes the upper sensor slot. -6 Heat / Turn

Pilot Affinity: Unlimited Power

Energy, Ballistic, and Missile weapons deal 10% more damage.


MDG-1A 75t Brawler & Close Assault 4 6 2 0 0 0 0 0 XL 375 DHS Endo Ferro None 39.5t 68t 5 8 0
MDG-1B 75t Brawler & Close Assault 4 6 2 0 0 0 0 0 XL 375 DHS Endo Ferro None 39.5t 68t 5 8 0
MDG-2A 75t Brawler & Close Assault 2 6 0 0 3 0 0 0 XL 375 DHS Endo Ferro None 39.5t 68t 5 8 0
MDG-2R 75t Brawler & Close Assault 0 5 4 0 0 0 0 0 XL 375 DHS Endo Standard None 39.5t 68t 5 8 0
Orion.png

RECONQUISTA

Mech Quirk: Reconquista Rugged Structure

Adds +50% Structure Points, 50% Resistance against Critical Hits

Mech Quirk: Primitive Cockpit

-40% increased Sensor Range, -20% increased Sight Range, +2 Injuries resisted, Cockpit lacks Ejection system, Takes the cockpit slot.

Pilot Affinity: Ice Cold

Adds 9 bonus heat sinking, effectively one and a half extra double heat sinks.


RCQ-0N 75t Super-Primitive Brawler 1 0 1 0 1 0 0 0 ICE 225 SHS Rugged Standard None 36.5t 59.5t 2 4 0
Rifleman.png

RIFLEMAN

Mech Quirk: Rifleman Anti-Air Targeting

Takes the upper sensor slot. +5 Anti-Air Targeting

Mech Quirk: Rifleman Improved Communications

Takes the upper sensor slot. +3 Increased Individual Resolve Max Resolve Increased by 15

Pilot Affinity: Sharpshooter

Ignores 1 enemy evasion.


RFL-3C 60t Direct-Fire Support 4 2 0 0 0 0 0 0 STD 240 SHS Standard Standard None 36.5t 51t 4 7 0
RFL-3N 60t Anti-Aircraft & Direct-Fire Support 4 4 0 0 0 0 0 0 STD 240 SHS Standard Standard None 36.5t 51t 4 7 0
RFL-3R 60t Anti-Aircraft & Direct-Fire Support 4 4 0 0 0 0 0 0 STD 240 SHS Standard Standard None 36.5t 51t 4 7 0
RFL-4D 60t Anti-Aircraft & Direct-Fire Support 0 8 0 0 0 0 0 0 STD 240 SHS Standard Standard None 36.5t 51t 4 7 0
RFL-5CS 60t Tukayyid AA Support 2 4 0 0 2 0 0 0 XL 300 DHS Standard Standard None 38.5t 51t 5 8 0
RFL-5D 60t Anti-Aircraft & Direct-Fire Support 0 8 0 0 0 0 0 0 XL 240 DHS Standard Standard None 42t 51t 4 7 0
RFL-5L 60t Anti-Aircraft & Direct-Fire Support 0 6 0 0 2 0 0 0 XL 240 DHS Endo Standard None 45t 54t 4 7 0
RFL-5M 60t Anti-Aircraft & Direct-Fire Support 2 6 0 0 0 0 0 0 XL 240 DHS Standard Standard None 42t 51t 4 7 0
RFL-6M 60t Direct-Fire Support 2 2 0 0 2 0 0 0 XL 240 DHS Endo Standard None 45t 54t 4 7 0
RFL-6X 60t Project Phoenix 4 4 0 0 2 0 0 0 XL 300 DHS Endo Standard None 41.5t 54t 5 8 0
RFL-7M 60t Anti-Aircraft & Direct-Fire Support 2 8 0 0 1 0 0 0 XL 240 DHS Endo Standard None 45t 54t 4 7 0
RFL-8D 60t Anti-Aircraft & Direct-Fire Support 2 4 0 0 2 0 0 0 XL 240 DHS Endo Standard None 45t 54t 4 7 0
RFL C 60t Anti-Aircraft & Direct-Fire Support 4 4 0 0 0 0 0 0 STD 240 SHS Standard Standard None 36.5t 51t 4 7 0
Roughneck.png

ROUGHNECK

Mech Quirk: Roughneck Rugged

Adds 65 Structure Points

Pilot Affinity: Resistant

50% less chance to suffer critical hits


RGH-1A 65t Militarized Loadermech 2 1 2 0 5 0 0 0 STD 260 SHS Standard Standard None 39t 55.5t 4 7 0
RGH-1B 65t Militarized Loadermech 2 2 2 0 3 0 0 0 STD 260 SHS Standard Standard None 39t 55.5t 4 7 0
RGH-1C 65t Militarized Loadermech 2 0 4 0 2 0 0 0 STD 260 SHS Standard Standard None 39t 55.5t 4 7 0
RGH-3A 65t Militarized Loadermech 0 7 0 0 1 0 0 0 STD 260 DHS Standard Standard None 39t 55.5t 4 7 0
RGH-4A 65t Militarized Loadermech 2 2 2 0 3 0 0 0 STD 260 SHS Standard Standard None 39t 55.5t 4 7 0
RGH-4T 65t Urban Brawler 2 1 2 0 5 0 0 0 STD 305 SHS Endo Standard None 35t 58.5t 4 7 0
Shootist.png

SHOOTIST

Mech Quirk: Shootist Command Mech

+1 Initiative, Takes the lower sensor slot.

Pilot Affinity: Resistant

50% less chance to suffer critical hits


ST-8A 70t Heavy Bodyguard 2 5 0 0 1 0 0 0 STD 280 DHS Standard Ferro None 40t 60t 4 7 0
ST-8C 70t Heavy Bodyguard 2 5 0 0 1 0 0 0 STD 280 DHS Standard Ferro None 40t 60t 4 7 0
ST-9C 70t Heavy Bodyguard 2 5 0 0 1 0 0 0 STD 280 DHS Standard Ferro None 40t 60t 4 7 0
Stalker.png

STALKER

Mech Quirk: Stalker Combat Computer

Takes the upper sensor slot. -6 Heat / Turn

Pilot Affinity: Ice Cold

Adds 9 bonus heat sinking, effectively one and a half extra double heat sinks.


STK-4P 75t Juggernaut & Ranged Heavy 0 8 3 0 0 0 0 0 STD 225 SHS Standard Standard None 51.5t 64.5t 3 5 0
Thanatos.png

THANATOS

Mech Quirk: Thanatos Improved Sensors

Takes the upper sensor slot. +10% increased Sensor Range +15% increased Sight Range

Pilot Affinity: Keen-Eyed

15% boost to sensor and sight range


TNS-4S 75t Brawler & Close Assault 0 6 7 0 0 0 0 0 XL 375 DHS Endo Standard None 39.5t 68t 5 8 0
TNS-4T 75t Brawler & Close Assault 3 4 3 0 0 0 0 0 XL 300 DHS Endo Standard None 53.5t 68t 4 7 0
TNS-5M 75t Extreme Range Sniper 5 2 1 0 0 0 0 0 XL 300 DHS Endo Standard None 55.5t 68t 4 7 0
Thunder.png

THUNDER

Mech Quirk: Thunder Cowl

Bleedout Prevented, Mech Cowl adds 15 Armor to the Head

Pilot Affinity: Agile

Gains 1 bonus evasion on movement


THR-1L 70t Heavy Brawler 2 4 1 0 0 0 0 0 XL 350 DHS Standard Standard None 40t 60t 5 8 0
THR-2L 70t Heavy Brawler 2 3 1 0 1 0 0 0 XL 350 DHS Standard Stealth None 40t 60t 6 9 0
THR-3L 70t Artillery Support 0 4 1 1 1 0 0 0 XL 350 DHS Standard Stealth None 40t 60t 6 9 0
Thunderbolt.png

PRIMITIVE THUNDERBOLT

Mech Quirk: Thunderbolt Rugged Structure

Adds +50% Structure Points, 50% Resistance against Critical Hits

Mech Quirk: Primitive Cockpit

-40% increased Sensor Range, -20% increased Sight Range, +2 Injuries resisted, Cockpit lacks Ejection system, Takes the cockpit slot.

Pilot Affinity: Zippy

15% boost to sprint speed!


TDR-1C 65t Heavy Skirmisher & Brawler 0 4 2 0 2 0 0 0 PFE 200 SHS Rugged Standard None 38t 50.5t 3 5 0
Thunderbolt.png

THUNDERBOLT

Mech Quirk: Thunderbolt MultiTrac

Grants the Multi-Shot pilot ability

Mech Quirk: Thunderbolt MultiTrac+TC

Grants the Multi-Shot pilot ability, Grants Breaching Shot, Grants targeted Called Shots

Pilot Affinity: Zippy

15% boost to sprint speed!


TDR-5D 65t Heavy Skirmisher & Brawler 2 0 2 0 4 0 0 0 STD 260 SHS Standard Standard None 39t 55.5t 4 7 0
TDR-5L 65t Heavy Skirmisher & Brawler 2 4 3 0 2 0 0 0 STD 260 DHS Standard Standard None 39t 55.5t 4 7 0
TDR-5LS 65t Heavy Skirmisher & Brawler 2 4 3 0 2 0 0 0 STD 260 SHS Standard Standard None 39t 55.5t 4 7 0
TDR-5PA 65t Heavy Skirmisher & Brawler 2 4 2 0 2 0 0 0 STD 260 SHS Standard Standard None 39t 55.5t 4 7 0
TDR-5S 65t Heavy Skirmisher & Brawler 2 4 2 0 2 0 0 0 STD 260 SHS Standard Standard None 39t 55.5t 4 7 0
TDR-5Sb 65t Heavy Skirmisher & Brawler 2 4 3 0 2 0 0 0 STD 260 DHS Endo Standard None 42t 58.5t 4 7 0
TDR-5SE 65t Heavy Skirmisher 0 5 2 0 3 0 0 0 STD 260 SHS Standard Standard None 39t 55.5t 4 7 0
TDR-5SS 65t Heavy Striker & Disabler 0 7 1 0 2 0 0 0 STD 260 SHS Standard Standard None 39t 55.5t 4 7 0
TDR-7M 65t Heavy Skirmisher & Brawler 2 4 2 0 3 0 0 0 STD 260 DHS Standard Ferro None 39t 55.5t 4 7 0
TDR-7SE 65t Heavy Sniper 2 4 2 0 2 0 0 0 STD 260 DHS Endo Ferro None 42t 58.5t 4 7 0
TDR-8M 65t Heavy Skirmisher & Brawler 1 5 2 0 2 0 0 0 STD 260 DHS Standard Ferro None 39t 55.5t 4 7 0
TDR-8SS 65t Heavy Skirmisher & Brawler 0 6 0 0 2 0 0 0 STD 260 DHS Standard Ferro None 39t 55.5t 4 7 0
TDR-9M 65t Heavy Sniper 2 3 2 0 2 0 0 0 STD 260 DHS Endo Standard None 42t 58.5t 4 7 0
TDR-9NAIS 65t Heavy Brawler 2 3 3 0 2 0 0 0 XL 325 DHS Endo Standard None 38.5t 57.5t 5 8 0
TDR-9S 65t Heavy Striker & Disabler 0 6 1 0 5 0 0 0 STD 260 DHS Standard Standard None 39t 55.5t 4 7 0
TDR-9SE 65t Heavy Skirmisher 0 5 2 0 5 0 0 0 STD 260 DHS Standard Standard None 39t 55.5t 4 7 0
TDR-9W 65t Heavy Skirmisher & Brawler 0 5 2 0 3 0 0 0 STD 260 DHS Standard Ferro None 39t 55.5t 4 7 0
TDR-10SE 65t Heavy Brawler 0 5 1 0 2 0 0 0 STD 260 DHS Endo Standard None 41t 57.5t 4 7 0
TDR C 65t Heavy Skirmisher & Brawler 0 5 2 0 2 0 0 0 STD 260 SHS Standard Standard None 39t 55.5t 4 7 0
Toyama.png

TOYAMA

Mech Quirk: Toyama Easy to Pilot

+10% Walking Distance

Pilot Affinity: Encouraging

+2 resolve whenever resolve is gained


TYM-1A 75t Multi-Role BattleMech 2 5 2 0 2 0 0 0 XL 300 DHS Endo Standard None 53.5t 68t 5 7 0
Valkyrie II.png

VALKYRIE II

Mech Quirk: Valkyrie II Improved Sensors

Takes the upper sensor slot. +10% increased Sensor Range +15% increased Sight Range

Pilot Affinity: Keen-Eyed

15% boost to sensor and sight range


VLK-II-1A 60t Heavy Recon and Striker 0 3 2 0 4 0 0 0 XL 360 DHS Endo Standard None 33.5t 54t 7 10 0
VLK-II-1M 60t Heavy Striker 0 9 0 0 2 0 0 1 XL 360 DHS Endo Standard Mace 27.5t 48t 7 10 0
VLK-II-2A 60t Heavy Recon and Striker 0 7 0 0 1 0 0 0 LFE 300 DHS Standard Standard None 31.5t 51t 5 8 0
VLK-II-2L 60t Heavy Recon and Striker 4 2 0 0 2 0 0 0 XL 300 DHS Standard Standard None 38.5t 51t 5 8 0
VLK-II-2S 60t Heavy Recon and Striker 0 3 2 0 2 0 0 1 LFE 300 DHS Standard Standard Sword 30.5t 48t 5 8 0
VLK-II-3X 60t Arena Charger 0 6 0 0 2 0 0 2 XL 360 DHS Endo Standard Lance

Medium Shield

24.5t 47t 7 10 0
Von Rohrs.png

VON ROHRS

Mech Quirk: Von Rohrs MultiTrac

Grants the Multi-Shot pilot ability

Pilot Affinity: Evasive

+2 bonus against being hit


VON-4RH-5 65t Age of War Fire Support 0 2 4 0 2 0 0 0 STD 325 SHS Standard Standard None 25t 55.5t 5 8 0
VON-4RH-6 65t Age of War Fire Support 0 2 4 0 2 0 0 0 STD 325 SHS Standard Standard None 25t 55.5t 5 8 0
VON-4RH-7 65t Modernized Fire Support 0 2 4 0 2 0 0 0 XL 325 DHS Standard Standard None 36.5t 55.5t 5 8 0
VON-4RH-9 65t Modernized Fire Support 2 2 3 0 1 0 0 0 XL 325 DHS Standard Standard None 39.5t 55.5t 5 8 0
Warhammer.png

WARHAMMER

Mech Quirk: Warhammer Rugged

Adds 70 Structure Points

Pilot Affinity: Evasive

+2 bonus against being hit


WHM C 2 70t Brawler & Close Assault 0 4 1 0 6 0 0 0 STD 280 DHS Standard Standard None 40t 60t 4 7 0
WHM-4L 70t Project Phoenix 0 9 1 0 7 0 0 0 XL 280 DHS Standard Stealth None 49t 60t 4 7 0
WHM-6D 70t Brawler & Close Assault 2 6 0 0 4 0 0 0 STD 280 SHS Standard Standard None 41t 60t 4 7 0
WHM-6K 70t Brawler & Close Assault 0 6 1 0 4 0 0 0 STD 280 SHS Standard Standard None 40t 60t 4 7 0
WHM-6L 70t Brawler & Close Assault 0 4 1 0 6 0 0 0 STD 280 SHS Standard Standard None 41t 60t 4 7 0
WHM-6PA 70t Brawler & Close Assault 0 4 1 0 6 0 0 0 STD 280 SHS Standard Heavy None 41t 60t 4 7 0
WHM-6R 70t Brawler & Close Assault 0 4 1 0 6 0 0 0 STD 280 SHS Standard Standard None 41t 60t 4 7 0
WHM-6Rb 70t Brawler & Close Assault 2 4 1 0 6 0 0 0 STD 280 DHS Standard Ferro None 40t 60t 4 7 0
WHM-7A 70t Brawler & Close Assault 0 6 1 0 6 0 0 0 STD 280 DHS Endo Standard None 43.5t 63.5t 4 7 0
WHM-7CS 70t Tukayyid Brawler 0 6 3 0 2 0 0 0 XL 280 DHS Standard Standard None 48t 60t 4 7 0
WHM-7H 70t Brawler & Close Assault 2 4 1 0 1 0 0 0 LFE 280 DHS Endo Standard None 48.5t 63.5t 4 7 0
WHM-7K 70t Brawler & Close Assault 2 4 2 0 6 0 0 0 STD 280 DHS Endo Standard None 43.5t 63.5t 4 7 0
WHM-7M 70t Brawler & Close Assault 2 4 1 0 6 0 0 0 STD 280 DHS Standard Standard None 40t 60t 4 7 0
WHM-7M-DC 70t Brawler & Close Assault 2 4 1 0 6 0 0 0 STD 280 DHS Standard Standard None 40t 60t 4 7 0
WHM-7S 70t Brawler & Close Assault 2 4 2 0 6 0 0 0 STD 280 DHS Standard Standard None 40t 60t 4 7 0
WHM-8D 70t Project Phoenix 0 8 1 0 6 0 0 0 STD 280 DHS Endo Standard None 44.5t 63.5t 4 7 0
WHM-9D 70t Brawler & Close Assault 2 6 0 0 2 0 0 0 XL 350 DHS Endo Standard None 40.5t 63.5t 5 8 0
WHM-9S 70t Brawler & Close Assault 2 4 1 0 2 0 0 0 LFE 280 DHS Standard Standard None 44t 60t 4 7 0
WHM C 70t Brawler & Close Assault 0 4 1 0 6 0 0 0 STD 280 SHS Standard Standard None 41t 60t 4 7 0
Woden.png

WODEN

Mech Quirk: Woden Easy to Maintain

Easy Refits

Pilot Affinity: Evasive

+2 bonus against being hit


WDN-2Y 60t Heavy FrankenMech 2 2 3 0 1 0 0 0 XL 300 DHS Hybrid Endo Standard None 37.5t 51t 5 8 0
WDN-3Y 60t Heavy FrankenMech 2 3 2 0 1 0 0 0 XL 300 DHS Hybrid Endo Standard None 37.5t 51t 5 8 0
Yeoman.png

YEOMAN

Mech Quirk: Yeoman Combat Computer

Takes the upper sensor slot. -6 Heat / Turn

Pilot Affinity: Ice Cold

Adds 9 bonus heat sinking, effectively one and a half extra double heat sinks.


YMN-6Y 60t Pure Missile Support 0 0 6 0 2 0 0 0 STD 240 DHS Endo Ferro None 39.5t 54t 4 7 0
YMN-7Y-AR 60t Pure Missile Support 0 0 6 0 2 0 0 0 LFE 240 DHS Endo Ferro None 42t 54t 4 7 0
YMN-8Y 60t Pure Missile Support 0 4 4 0 2 0 0 0 STD 240 DHS Endo Ferro None 39.5t 54t 4 7 0
YMN-9Y 60t Pure Missile Support 0 2 4 0 2 0 0 0 STD 240 DHS Endo Ferro None 39.5t 54t 4 7 0
YMN-10-OR 60t Pure Missile Support 0 0 6 0 2 0 0 0 LFE 240 DHS Endo Standard None 43.5t 54t 4 7 0


Inner Sphere Assault Mechs

Mech Hardpoints Engine Components Free Tonnage Speed
Chassis Model Mass Role Ba En Mi Ar Su O Bo Me Type Core Heat Sinks Structure Armor Melee Weapon Core Gear Bare Walk Sprint Jump
Albatross.png

ALBATROSS

Mech Quirk: Albatross Easy to Maintain

Easy Refits

Pilot Affinity: Precise Shot

+1 bonus on weapon attacks


ALB-3U 95t Assault Trooper 1 5 2 0 2 0 0 0 XL 380 DHS Standard Standard None 54t 82.5t 4 7 0
ALB-4U 95t Assault Trooper 1 4 2 0 3 0 0 0 XL 380 DHS Standard Ferro None 54t 82.5t 4 7 0
Annihilator.png

ANNIHILATOR

Mech Quirk: Annihilator Stabilized Weapon

-3 Recoil with ranged Weapons

Mech Quirk: Annihilator Compact Stabilized Weapon

-3 Recoil with ranged Weapons, Weighs +40% of 1/10 Chassis Tonnage

Pilot Affinity: Keen-Eyed

15% boost to sensor and sight range


ANH-1A 100t Juggernaut & Siege Mech 6 6 0 0 2 0 0 0 STD 200 SHS Standard Standard None 76.5t 87t 2 3 0
ANH-1A4 100t Artillery Siege Mech 0 6 4 2 4 0 0 0 STD 200 DHS Standard Standard None 76.5t 87t 2 3 0
ANH-1E 100t Juggernaut & Siege Mech 0 12 0 0 4 0 0 0 STD 200 SHS Standard Standard None 76.5t 87t 2 3 0
ANH-1G 100t Juggernaut & Siege Mech 6 2 0 0 2 0 0 0 STD 200 DHS Standard Standard None 76.5t 87t 2 3 0
ANH-1X 100t Juggernaut & Siege Mech 6 4 0 0 3 0 0 0 STD 200 DHS Standard Standard None 76.5t 87t 2 3 0
ANH-2A 100t Juggernaut & Siege Mech 8 6 0 0 2 0 0 0 STD 200 SHS Standard Standard None 76.5t 87t 2 3 0
ANH-2G 100t Juggernaut & Siege Mech 8 0 0 0 4 0 0 0 STD 200 SHS Endo Standard None 81.5t 92t 2 3 0
ANH-3A 100t Juggernaut & Siege Mech 8 6 0 0 2 0 0 0 CFE 200 DHS Standard Standard None 68t 83t 2 4 0
Archangel.png

ARCHANGEL

Mech Quirk: Gyro Compact Omni

OmniMech - Fast Refits, assembles from 1 Part, fixed internals. Battle Armor Mounting Points Weighs +40% of 1/10 Chassis Tonnage

Pilot Affinity: Resistant

50% less chance to suffer critical hits


C-ANG-CONDITUS 100t Indestructible Zombie 0 0 0 0 0 10 0 0 CFE 300 DHS Endo Standard None 55t N/A 4 6 0
C-ANG-DEICIO 100t Indestructible Zombie 0 0 0 0 0 10 0 0 CFE 300 DHS Endo Standard None 55t N/A 4 6 0
C-ANG-LATERIS 100t Indestructible Zombie 0 0 0 0 0 10 0 0 CFE 300 DHS Endo Standard None 55t N/A 4 6 0
C-ANG-RAPTUS 100t Indestructible Zombie 0 0 0 0 0 10 0 0 CFE 300 DHS Endo Standard None 55t N/A 4 6 0
Atlas.png

ATLAS

Mech Quirk: Atlas Battlefists

Punches do +30% more stability damage. Punches do +30% more damage. Punch attacks have +4 accuracy. +1 Accuracy with arm-mounted Weapons

Pilot Affinity: Brawler

Kicks, punches, and physical weapon attacks deal 15% more damage.


AS7 C 100t Juggernaut & Close Assault 2 4 2 0 2 0 0 0 STD 300 SHS Standard Standard None 63t 87t 3 5 0
AS7-A 100t Juggernaut & Assault 1 2 6 0 3 0 0 0 STD 300 SHS Standard Standard None 63t 87t 3 5 0
AS7-C 100t Juggernaut & Close Assault 2 4 2 0 2 0 0 0 XL 300 SHS Standard Standard None 72.5t 87t 3 5 0
AS7-CM 100t Juggernaut & Close Assault 2 3 2 0 3 0 0 0 XL 300 SHS Standard Standard None 72.5t 87t 3 5 0
AS7-D 100t Juggernaut & Close Assault 2 4 2 0 2 0 0 0 STD 300 SHS Standard Standard None 63t 87t 3 5 0
AS7-D-DC 100t Command 'Mech, Juggernaut & Close Assault 2 2 2 0 2 0 0 0 STD 300 SHS Standard Standard None 65t 87t 3 5 0
AS7-D-H 100t Juggernaut 2 5 3 0 0 0 0 0 STD 300 DHS Standard Ferro None 63t 87t 3 5 0
AS7-D-H2 100t Juggernaut 2 4 3 0 0 0 0 0 STD 300 DHS Standard Ferro None 63t 87t 3 5 0
AS7-D-HT 100t Juggernaut & Close Assault 2 6 2 0 4 0 0 0 STD 300 DHS Standard Ferro None 63t 87t 3 5 0
AS7-K 100t Juggernaut & Close Assault 2 4 2 0 2 0 0 0 XL 300 SHS Standard Standard None 72.5t 87t 3 5 0
AS7-K-DC 100t Juggernaut & Close Assault 2 4 2 0 2 0 0 0 XL 300 SHS Standard Standard None 72.5t 87t 3 5 0
AS7-R 100t Juggernaut & Close Assault 2 6 3 0 0 0 0 0 STD 300 DHS Standard Standard None 63t 87t 3 5 0
AS7-RS 100t Juggernaut & Close Assault 2 4 2 0 2 0 0 0 STD 300 SHS Standard Standard None 65t 87t 3 5 0
AS7-S 100t Juggernaut & Close Assault 2 4 4 0 2 0 0 0 STD 300 DHS Standard Standard None 63t 87t 3 5 0
AS7-S2 100t Juggernaut & Close Assault 2 4 2 0 0 0 0 0 LFE 300 DHS Standard Standard None 67.5t 87t 3 5 0
AS7-S3-DC 100t Juggernaut & Ranged Assault 2 4 2 0 4 0 0 0 LFE 300 DHS Standard Standard None 67.5t 87t 3 5 0
AS7-S3 100t Juggernaut & Ranged Assault 2 4 2 0 4 0 0 0 LFE 300 DHS Standard Standard None 67.5t 87t 3 5 0
AS8-S 100t Juggernaut & Ranged Assault 4 0 4 0 4 0 0 0 LFE 300 DHS Endo Standard None 72.5t 92t 3 5 0
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AWESOME

Mech Quirk: Awesome Battlefists

Punches do +16% more stability damage. Punches do +16% more damage. Punch attacks have +4 accuracy. +1 Accuracy with arm-mounted Weapons

Pilot Affinity: Brawler

Kicks, punches, and physical weapon attacks deal 15% more damage.


AWS-8Q 80t Heavy Sniper & Defender 0 7 0 0 1 0 0 0 STD 250 SHS Standard Standard None 53.5t 69t 3 5 0
AWS-8R 80t Heavy Fire Support & Defender 0 3 4 0 3 0 0 0 STD 250 SHS Standard Standard None 53.5t 69t 3 5 0
AWS-8T 80t Heavy Fire Support & Defender 0 5 2 0 3 0 0 0 STD 250 SHS Standard Standard None 53.5t 69t 3 5 0
AWS-8V 80t Heavy Fire Support & Defender 0 5 2 0 4 0 0 0 STD 250 SHS Standard Standard None 53.5t 69t 3 5 0
AWS-9M 80t Heavy Sniper & Defender 0 8 2 0 2 0 0 0 XL 320 DHS Standard Standard None 51.5t 69t 4 7 0
AWS-9Ma 80t Heavy Sniper & Defender 0 7 0 0 3 0 0 0 XL 320 DHS Standard Standard None 46.5t 64t 4 7 0
AWS-9Q 80t Heavy Sniper & Defender 0 8 0 0 1 0 0 0 STD 240 DHS Standard Standard None 54.5t 69t 3 5 0
AWS-10Q 80t Heavy Flanker 0 8 0 0 1 0 0 0 XL 400 DHS Endo Ferro None 38.5t 73t 5 8 0
Banshee.png

PRIMITIVE BANSHEE

Mech Quirk: Banshee Rugged Structure

Adds +50% Structure Points, 50% Resistance against Critical Hits

Mech Quirk: Primitive Cockpit

-40% increased Sensor Range, -20% increased Sight Range, +2 Injuries resisted, Cockpit lacks Ejection system, Takes the cockpit slot.

Pilot Affinity: Brawler

Kicks, punches, and physical weapon attacks deal 15% more damage.


BNC-1E 95t Heavy Brawler & Sniper 1 3 0 0 1 0 0 0 PFE 330 SHS Rugged Standard None 44t 77.5t 3 5 0
Banshee.png

BANSHEE

Mech Quirk: Banshee Rugged

Adds 95 Structure Points

Pilot Affinity: Brawler

Kicks, punches, and physical weapon attacks deal 15% more damage.


BNC-3E 95t Heavy Brawler & Sniper 3 3 0 0 6 0 0 0 STD 380 SHS Standard Standard None 37.5t 82.5t 4 7 0
BNC-3EA 95t Heavy Brawler & Sniper 3 4 0 0 6 0 0 0 STD 380 SHS Standard Standard None 37.5t 82.5t 4 7 0
BNC-3M 95t Heavy Brawler & Sniper 0 8 0 0 6 0 0 0 STD 380 SHS Standard Standard None 37.5t 82.5t 4 7 0
BNC-3MC 95t Heavy Brawler & Sniper 3 3 0 0 6 0 0 0 STD 380 SHS Standard Standard None 36.5t 82.5t 4 7 0
BNC-3PA 95t Heavy Brawler & Sniper 1 9 1 0 7 0 0 0 JRXL 380 SHS Standard Heavy None 58t 82.5t 4 7 0
BNC-3Q 95t Heavy Brawler & Juggernaut 6 0 0 0 3 0 0 0 STD 380 SHS Standard Standard None 37.5t 82.5t 4 7 0
BNC-3S 95t Heavy Brawler & Sniper 1 9 1 0 7 0 0 0 STD 285 SHS Standard Standard None 63t 82.5t 3 5 0
BNC-5S 95t Heavy Brawler & Sniper 1 7 1 0 5 0 0 0 XL 380 DHS Standard Standard None 54t 82.5t 4 7 0
BNC-6S 95t Heavy Brawler & Sniper 6 0 0 0 3 0 0 0 LFE 380 DHS Endo Standard None 52t 87t 4 7 0
BNC-6T 95t Heavy Periphery Brawler 3 6 3 0 1 0 0 0 LFE 380 DHS Endo Standard None 52t 87t 4 7 0
BNC-7S 95t Heavy Brawler & Sniper 2 6 1 0 3 0 0 0 LFE 380 DHS Endo Standard None 48t 87t 4 7 0
BattleMaster.png

BATTLEMASTER

Mech Quirk: Battlemaster Command Mech

+1 Initiative, Takes the lower sensor slot.

Pilot Affinity: Command Unit

Gains +1 initiative


BLR-1D 85t Heavy Brawler & Close Assault 2 7 0 0 3 0 0 0 STD 340 SHS Standard Standard None 40.5t 73.5t 4 7 0
BLR-1G 85t Heavy Brawler & Close Assault 2 7 1 0 2 0 0 0 STD 340 SHS Standard Standard None 40.5t 73.5t 4 7 0
BLR-1G-DC 85t Command 'Mech, Heavy Brawler, & Close Assault 2 5 1 0 3 0 0 0 STD 340 SHS Standard Standard None 42.5t 73.5t 4 7 0
BLR-1G-RC 85t Pirate Clan Mech 0 7 0 0 2 0 0 0 cXL 340 cDHS Clan Endo Standard None 57t 77.5t 4 7 0
BLR-1GB 85t Heavy Brawler & Close Assault 0 7 1 0 2 0 0 0 STD 340 DHS Endo Standard None 43.5t 77.5t 4 7 0
BLR-1GBC 85t Heavy Brawler & Close Assault 0 7 1 0 2 0 0 0 STD 340 DHS Endo Standard None 43.5t 77.5t 4 7 0
BLR-1Gc 85t Heavy Brawler & Close Assault 2 7 1 0 2 0 0 0 STD 340 DHS Standard Standard None 39.5t 73.5t 4 7 0
BLR-1S 85t Heavy Brawler & Close Assault 0 4 5 0 2 0 0 0 STD 340 SHS Standard Standard None 42.5t 73.5t 4 7 0
BLR-2C 85t Command 'Mech, Heavy Brawler, & Close Assault 0 5 1 0 4 0 0 0 STD 340 SHS Standard Standard None 39.5t 73.5t 4 7 0
BLR-3M 85t Heavy Brawler & Close Assault 2 7 1 0 3 0 0 0 STD 340 DHS Standard Standard None 39.5t 73.5t 4 7 0
BLR-3M-DC 85t Heavy Brawler & Close Assault 2 7 1 0 3 0 0 0 STD 340 DHS Standard Standard None 39.5t 73.5t 4 7 0
BLR-3S 85t Heavy Brawler & Close Assault 0 6 2 0 1 0 0 0 XL 340 SHS Standard Standard None 53t 73.5t 4 7 0
BLR-4S 85t Heavy Brawler & Close Assault 1 6 1 0 2 0 0 0 LFE 340 DHS Standard Ferro None 46t 73.5t 4 7 0
BLR-5K 85t Heavy Brawler & Close Assault 2 3 2 0 2 0 0 0 LFE 340 DHS Standard Ferro None 46t 73.5t 4 7 0
BLR-5M 85t Heavy Brawler & Close Assault 1 7 1 0 2 0 0 0 STD 340 DHS Standard Standard None 39.5t 73.5t 4 7 0
BLR-K3 85t Heavy Brawler & Close Assault 0 8 1 0 3 0 0 0 XL 340 DHS Standard Standard None 53t 73.5t 4 7 0
Stone Rhino.png

BEHEMOTH

Mech Quirk: Behemoth Barrel Fist

Punches do +30% more stability damage. Punches do +30% more damage. Punch attacks have +4 accuracy. +1 Accuracy with arm-mounted Weapons

Pilot Affinity: Command Unit

Gains +1 initiative


BHN-6H 100t Unique Juggernaut 4 4 0 0 1 0 0 0 STD 200 SHS Standard Standard None 76.5t 87t 2 3 0
Berserker.png

BERSERKER

Mech Quirk: Berserker Easy to Pilot

+10% Walking Distance

Pilot Affinity: Brawler

Kicks, punches, and physical weapon attacks deal 15% more damage.


BRZ-A3 100t Melee Monster 0 7 0 0 2 0 0 0 XL 400 DHS Endo Standard Hatchet 48.5t 85t 5 7 0
BRZ-B3 100t Melee Monster 0 2 4 0 2 0 0 0 XL 400 DHS Endo Standard Hatchet 48.5t 85t 5 7 0
BRZ-C3 100t Melee Monster 0 7 0 0 2 0 0 0 LFE 400 DHS Endo Standard Hatchet 36.5t 85t 5 8 0
Bull Shark.png

BULL SHARK

Mech Quirk: Bullshark Easy to Pilot

+10% Walking Distance

Pilot Affinity: Zippy

15% boost to sprint speed!


BSK-M3 95t Heavy Brawler 4 4 4 0 0 0 0 0 STD 190 SHS Standard Standard None 73t 82.5t 2 3 0
BSK-M4 95t Heavy Brawler 4 4 4 0 0 0 0 0 STD 290 SHS Standard Standard None 62t 82.5t 3 5 0
BSK-M5 95t Heavy Brawler 4 4 4 0 0 0 0 0 STD 290 SHS Standard Standard None 62t 82.5t 3 5 0
BSK-M6 95t Heavy Brawler 4 4 2 1 0 0 0 0 LFE 290 SHS Standard Standard None 66t 82.5t 3 5 0
BSK-M7 95t Heavy Brawler 4 4 4 0 0 0 0 0 LFE 300 DHS Standard Reflective None 65t 82.5t 3 5 0
Charger.png

CHARGER

Mech Quirk: Charger Easy to Maintain

Easy Refits

Pilot Affinity: Agile

Gains 1 bonus evasion on movement


CGR-1A1 80t Heavy Scout & Harasser 0 5 0 0 5 0 0 0 STD 400 SHS Standard Standard None 12.5t 69t 5 8 0
CGR-1A5 80t Assault & Brawler 2 3 2 0 2 0 0 0 STD 320 SHS Standard Standard None 42.5t 69t 4 7 0
CGR-1A9 80t Support & Skirmisher 0 5 1 0 4 0 0 0 STD 320 SHS Standard Standard None 42.5t 69t 4 7 0
CGR-1B1 80t Heavy Scout & Harasser 0 6 0 0 4 0 0 0 LFE 400 DHS Endo Heavy Ferro None 27.5t 73t 5 8 0
CGR-1L 80t Heavy Scout & Sniper 0 5 0 0 5 0 0 0 STD 400 SHS Standard Standard None 12.5t 69t 5 8 0
CGR-1PA1 80t Heavy Scout & Harasser 0 5 0 0 5 0 0 0 JRXL 400 SHS Standard Standard None 38.5t 69t 5 8 0
CGR-1R1 80t Reinforced Arena Brawler 0 1 0 0 8 0 0 0 LFE 350 DHS Reinforced Standard None 38.5t 67t 4 7 0
CGR-2A2 80t Heavy Scout & Harasser 0 2 5 0 3 0 0 0 STD 400 SHS Standard Ferro None 12.5t 69t 5 8 0
CGR-3K 80t Support & Skirmisher 0 5 1 0 4 0 0 0 XL 400 DHS Standard Ferro None 36.5t 69t 5 8 0
CGR-4A4 80t Assault & Brawler 2 4 2 0 0 0 0 0 LFE 320 DHS Standard Standard None 46t 69t 4 7 0
CGR-SA5 80t Assault & Brawler 1 5 2 0 2 0 0 0 LFE 320 DHS Endo Standard None 50t 73t 4 7 0
CGR-C 80t Support & Skirmisher 0 4 2 0 3 0 0 0 XL 400 DHS Standard Ferro None 36.5t 69t 5 8 0
CGR-SB 80t Assault & Brawler 0 5 0 0 5 0 0 0 STD 240 SHS Standard Standard None 54.5t 69t 3 5 0
Corsair.png

CORSAIR

Mech Quirk: Corsair Rugged

Adds 95 Structure Points

Pilot Affinity: Resistant

50% less chance to suffer critical hits


COR-5R 95t Heavy Frankenmech 1 5 2 0 0 0 0 0 STD 285 SHS Standard Standard None 62t 82.5t 3 5 0
COR-5T 95t Heavy Frankenmech 6 5 0 0 0 0 0 0 STD 285 SHS Standard Standard None 62t 82.5t 3 5 0
COR-6R 95t Heavy Frankenmech 1 2 3 0 2 0 0 0 STD 285 SHS Standard Standard None 62t 82.5t 3 5 0
COR-7A 95t Heavy Frankenmech 3 4 0 0 4 0 0 0 STD 285 SHS Standard Standard None 62t 82.5t 3 5 0
COR-7R 95t Heavy Frankenmech 1 2 5 0 0 0 0 0 STD 285 SHS Standard Standard None 62t 82.5t 3 5 0
COR-8R 95t Heavy Frankenmech 3 5 1 0 0 0 0 0 STD 285 DHS Endo Standard None 66.5t 87t 3 5 0
COR-PL 95t Heavy Frankenmech 3 5 1 0 0 0 0 0 STD 285 DHS Endo Standard None 66.5t 87t 3 5 0
Crockett.png

CROCKETT

Mech Quirk: Crockett Easy to Pilot

+10% Walking Distance

Mech Quirk: Katana Easy to Pilot

+10% Walking Distance

Pilot Affinity: Sturdy

Gains 2 extra pilot hits


CRK-5003-0 85t Training Mech 1 4 3 0 2 0 0 0 STD 255 SHS Standard Standard None 57.5t 73.5t 3 5 0
CRK-5003-1 85t Training Mech 1 4 3 0 2 0 0 0 STD 255 DHS Standard Standard None 57.5t 73.5t 3 5 0
CRK-5003-1b 85t Training Mech 2 8 0 0 0 0 0 0 STD 255 DHS Endo Standard None 61.5t 77.5t 3 5 0
CRK-5003-3 85t Training Mech 1 4 3 0 2 0 0 0 STD 255 DHS Standard Standard None 57.5t 73.5t 3 5 0
CRK-5003-2 85t Gifted Assault Mech 1 4 3 0 2 0 0 0 STD 255 SHS Standard Standard None 57.5t 73.5t 3 5 0
CRK-5003-C 85t Gifted Assault Mech 1 4 3 0 2 0 0 0 STD 255 SHS Standard Standard None 57.5t 73.5t 3 5 0
CRK-5003-CM 85t Gifted Assault Mech 1 4 1 0 4 0 0 0 STD 255 SHS Standard Standard None 57.5t 73.5t 3 5 0
CRK-5004-1 85t Training Mech 1 4 3 0 2 0 0 0 STD 255 DHS Standard Standard None 57.5t 73.5t 3 5 0
Cyclops.png

CYCLOPS

Mech Quirk: Battle Computer

+1 Initiative

Mech Quirk: Cyclops Cowl

Bleedout Prevented, Mech Cowl adds 15 Armor to the Head

Pilot Affinity: Keen-Eyed

15% boost to sensor and sight range


CP-10-HQ 90t Command & Fire Support 0 6 4 0 2 0 0 0 STD 360 SHS Standard Standard None 24t 65t 4 7 0
CP-10-Q 90t Fire Support 0 3 7 0 2 0 0 0 STD 360 SHS Standard Standard None 41t 78t 4 7 0
CP-10-Z 90t Command & Fire Support 4 6 2 0 2 0 0 0 STD 360 SHS Standard Standard None 42t 79t 4 7 0
CP-10-Z-DC 90t Command & Fire Support 1 6 2 0 2 0 0 0 STD 360 SHS Standard Standard None 41t 78t 4 7 0
CP-11-A 90t Command & Fire Support 3 4 2 0 2 0 0 0 STD 360 SHS Standard Standard None 39t 78t 4 7 0
CP-11-A-DC 90t Command & Fire Support 3 4 2 0 2 0 0 0 STD 360 SHS Standard Standard None 40t 78t 4 7 0
CP-11-C 90t Command & Fire Support 3 4 1 0 3 0 0 0 STD 360 SHS Standard Standard None 40t 79t 4 7 0
CP-11-G 90t Command & Fire Support 2 3 3 0 2 0 0 0 STD 360 DHS Endo Ferro None 44.5t 82.5t 4 7 0
CP-11-H 90t Fire Support 2 2 6 0 2 0 0 0 STD 360 DHS Standard Ferro None 42t 79t 4 7 0
CP-12-K 90t Command & Fire Support 2 4 2 0 2 0 0 0 STD 360 DHS Endo Standard None 43.5t 82.5t 4 7 0
CP-13-M 90t Command & Close-Range Firepower 0 5 6 0 2 0 0 0 STD 360 DHS Endo Standard None 44.5t 83.5t 4 7 0
Devastator.png

DEVASTATOR

Mech Quirk: Devastator MultiTrac

Grants the Multi-Shot pilot ability

Pilot Affinity: Ice Cold

Adds 9 bonus heat sinking, effectively one and a half extra double heat sinks.


DVS-1D 100t Steel Wall 4 6 0 0 0 0 0 0 STD 300 SHS Standard Standard None 63t 87t 3 5 0
DVS-2 100t Steel Wall 4 6 0 0 0 0 0 0 XL 300 DHS Standard Standard None 72.5t 87t 3 5 0
DVS-2-EC 100t Steel Wall 4 6 0 0 0 0 0 0 XL 300 cDHS Standard Standard None 72.5t 87t 3 5 0
DVS-3 100t Steel Wall 4 5 0 0 1 0 0 0 XL 300 DHS Standard Standard None 72.5t 87t 3 5 0
Emperor.png

PRIMITIVE EMPEROR

Mech Quirk: Emperor Rugged Structure

Adds +50% Structure Points, 50% Resistance against Critical Hits

Mech Quirk: Primitive Cockpit

-40% increased Sensor Range, -20% increased Sight Range, +2 Injuries resisted, Cockpit lacks Ejection system, Takes the cockpit slot.

Pilot Affinity: Sturdy

Gains 2 extra pilot hits


EMP-1A 90t All Around Assault 2 3 0 0 0 0 0 0 PFE 320 SHS Rugged Standard None 42t 73t 3 5 0
Emperor.png

EMPEROR

Mech Quirk: Emperor Improved Life Support

+1 Injuries resisted, Bleedout Prevented, Takes the upper life support slot.

Pilot Affinity: Sturdy

Gains 2 extra pilot hits


EMP-5A 90t All Around Assault 2 7 0 0 0 0 0 0 STD 270 SHS Standard Standard None 61.5t 79t 3 5 0
EMP-5P 90t All Around Assault 0 8 0 0 1 0 0 0 XL 360 DHS Endo Standard None 59t 83.5t 4 7 0
EMP-6A 90t All Around Assault 2 7 0 0 0 0 0 0 XL 270 DHS Standard Standard None 68.5t 79t 3 5 0
EMP-6A-EC 90t All Around Assault 2 6 1 0 0 0 0 0 XL 270 DHS Standard Standard None 68.5t 79t 3 5 0
EMP-6M 90t All Around Assault 4 7 0 0 3 0 0 0 LFE 270 DHS Endo Standard None 69.5t 83.5t 3 5 0
EMP-7AIV 90t All Around Assault 0 7 1 1 1 0 0 0 XL 270 DHS Standard Standard None 68.5t 79t 3 5 0
EMP-7G 90t All Around Assault 6 3 0 0 2 0 0 0 XL 270 DHS Standard Standard None 68.5t 79t 3 5 0
Supernova.png

EMPEROR CRAB

Mech Quirk: Emperor Crab Narrow Profile

+1 Defense against being hit

Pilot Affinity: Evasive

+2 bonus against being hit


MPC-010x 100t Juggernaut & Ranged Assault 4 3 3 0 0 0 0 0 LFE 300 DHS Standard Standard None 67.5t 87t 3 5 0
Ettin.png

ETTIN

Mech Quirk: Dual Cockpit

+20% increased Sensor Range, +20% increased Sight Range, +1 Initiative, +2 Lance Accuracy with Indirect Fire, +4 Injuries resisted, +2 Increased Individual Resolve, Mech Cowl adds 45 Armor to the Head, Bleedout Prevented, Takes the cockpit slot.

Pilot Affinity: Brawler

Kicks, punches, and physical weapon attacks deal 15% more damage.


ETT-1N 95t Two-Headed Command Mech 2 5 2 0 3 0 0 0 XL 380 DHS Standard Standard Hatchet 46t 75.5t 7 10 0
Fafnir.png

FAFNIR

Mech Quirk: Fafnir Stabilized Weapon

-3 Recoil with ranged Weapons

Pilot Affinity: Precise Shot

+1 bonus on weapon attacks


FNR-5 100t Incredible Direct-Fire Support 6 3 0 0 0 0 0 0 STD 300 DHS Endo Standard None 70t 92t 3 5 0
FNR-5B 100t Incredible Direct-Fire Support 4 5 0 0 1 0 0 0 STD 300 DHS Endo Standard None 68t 92t 3 5 0
FNR-6 100t Incredible Direct-Fire Support 0 5 4 0 0 0 0 0 STD 300 DHS Endo Standard None 70t 92t 3 5 0
FNR2-4 100t Ponderous Death Machine 4 4 0 0 3 0 0 0 STD 300 DHS Standard Ferro Lamellor None 63t 87t 3 5 0
Grand Titan.png

GRAND TITAN

Mech Quirk: Grand Titan Improved Communications

Takes the upper sensor slot. +4 Increased Individual Resolve Max Resolve Increased by 15

Pilot Affinity: Keen-Eyed

15% boost to sensor and sight range


T-IT-N10M 100t Fast Juggernaut 0 4 3 0 3 0 0 0 XL 400 DHS Endo Standard None 59.5t 92t 4 7 0
T-IT-N11M 100t Fast Juggernaut 2 5 2 0 2 0 0 0 XL 400 DHS Endo Standard None 55.5t 92t 4 7 0
Gunslinger.png

GUNSLINGER

Mech Quirk: Gunslinger Cowl

Bleedout Prevented, Mech Cowl adds 15 Armor to the Head

Pilot Affinity: Resistant

50% less chance to suffer critical hits


GUN-1ERD 85t Heavy Sniper 2 6 0 0 3 0 0 0 XL 255 DHS Standard Standard None 64t 73.5t 3 5 0
GUN-2ERD 85t Heavy Sniper 2 6 0 0 4 0 0 0 XL 255 DHS Standard Standard None 64t 73.5t 3 5 0
Hatamoto-Chi.png

HATAMOTO-CHI

Mech Quirk: Hatamoto Helmet

Bleedout Prevented, Mech Cowl adds 15 Armor to the Head

Pilot Affinity: Sturdy

Gains 2 extra pilot hits


HTM-26T 80t Heavy Sniper & Defender 0 6 6 0 0 0 0 0 STD 320 SHS Standard Standard None 40.5t 69t 4 7 0
HTM-27T 80t Heavy Sniper & Defender 0 6 6 0 0 0 0 0 STD 320 SHS Endo Standard None 44.5t 73t 4 7 0
HTM-27U 80t Heavy Sniper & Defender 0 8 0 0 0 0 0 0 STD 320 SHS Endo Standard None 44.5t 73t 4 7 0
HTM-27V 80t Heavy Sniper & Defender 0 5 6 0 0 0 0 0 STD 320 SHS Endo Standard None 44.5t 73t 4 7 0
HTM-27W 80t Heavy Sniper & Defender 3 6 3 0 0 0 0 0 STD 320 SHS Endo Standard None 44.5t 73t 4 7 0
HTM-27Y 80t Heavy Sniper & Defender 0 8 0 0 0 0 0 0 STD 320 SHS Endo Standard None 44.5t 73t 4 7 0
HTM-28T 80t Heavy Sniper & Defender 0 6 6 0 0 0 0 0 STD 240 DHS Standard Standard None 54.5t 69t 3 5 0
HTM-31K 80t Stealth City Fighter 4 0 0 0 5 0 0 0 STD 240 DHS Standard Stealth None 54.5t 69t 3 5 0
HTM-C 80t Heavy Sniper & Defender 0 8 0 0 0 0 0 0 STD 320 SHS Endo Standard None 44.5t 73t 4 7 0
HTM-CM 80t Heavy Sniper & Defender 0 6 0 0 2 0 0 0 STD 320 SHS Endo Standard None 44.5t 73t 4 7 0
Hauptmann.png

HAUPTMANN

Mech Quirk: OmniMech

OmniMech - Fast Refits, assembles from 1 Part, fixed internals. Battle Armor Mounting Points -50% Tech Point cost to Repair Structure +25% C-Bills cost to Repair Structure

Pilot Affinity: Unlimited Power

Energy, Ballistic, and Missile weapons deal 10% more damage.


HA1-O 95t Omnimech Assault 0 0 0 0 1 9 0 0 STD 285 DHS Standard Standard None 62t N/A 3 5 0
HA1-OA 95t Omnimech Assault 0 0 0 0 1 10 0 0 STD 285 DHS Standard Standard None 62t N/A 3 5 0
HA1-OB 95t Omnimech Assault 0 1 0 0 0 9 0 0 STD 285 DHS Standard Standard None 62t N/A 3 5 0
HA1-OC 95t Omnimech Assault 0 0 0 0 1 9 0 0 STD 285 DHS Standard Standard None 62t N/A 3 5 0
HA1-OR 95t Omnimech Artillery Support 0 0 0 0 1 9 0 0 STD 285 DHS Standard Standard None 62t N/A 3 5 0
Shadow Hawk LAM.png

HECTOR LAM

Mech Quirk: Avionics

AirMech Stab Damage Penalty

Mech Quirk: Avionics


Pilot Affinity: Sturdy

Gains 2 extra pilot hits


HOR-5X 80t Experimental Super-Heavy LAM 4 2 0 0 2 0 2 0 LAM 320 DHS Standard Standard None 30.5t 30.5t 5 7 0
Highlander.png

HIGHLANDER

Mech Quirk: Highlander Cowl

Bleedout Prevented, Mech Cowl adds 15 Armor to the Head

Mech Quirk: Highlander Reinforced Legs

DFAs do +60% more damage. +6 Accuracy with Death from Above 100% DFA Self Stab Damage 100% DFA Self Damage

Pilot Affinity: Goomba Stomper

Improved DFA skill, taking 20% less stab damage when performing a DFA and dealing 20% more regular damage when performing a DFA.


HGN-694 90t Ranged Assault & Heavy Cavalry 4 4 0 0 0 0 0 0 LFE 255 DHS Endo Standard None 69.5t 82.5t 2 3 0
HGN-732 90t Ranged Assault & Heavy Cavalry 1 3 4 0 2 0 0 0 STD 270 SHS Standard Ferro None 60.5t 78t 3 5 0
HGN-732B 90t Juggernaut & Heavy Cavalry 2 3 2 0 3 0 0 0 STD 270 DHS Standard Ferro None 60.5t 78t 3 5 0
HGN-733 90t Juggernaut & Heavy Cavalry 1 2 4 0 1 0 0 0 STD 270 SHS Standard Standard None 60.5t 78t 3 5 0
HGN-733C 90t Juggernaut & Heavy Cavalry 1 2 4 0 3 0 0 0 STD 270 SHS Standard Standard None 60.5t 78t 3 5 0
HGN-733P 90t Juggernaut, Sniper, & Heavy Cavalry 0 4 3 0 3 0 0 0 STD 270 SHS Standard Standard None 60.5t 78t 3 5 0
HGN-734 90t Ranged Assault & Heavy Cavalry 2 5 2 0 0 0 0 0 LFE 270 DHS Standard Standard None 64t 78t 3 5 0
HGN-736 90t Ranged Assault & Heavy Cavalry 1 3 4 0 2 0 0 0 STD 270 DHS Standard Ferro None 60.5t 78t 3 5 0
HGN-739 90t Ranged Assault & Heavy Cavalry 3 4 3 0 0 0 0 0 LFE 270 DHS Standard Standard None 64t 78t 3 5 0
Imp.png

IMP

Mech Quirk: Imp Command Mech

+1 Initiative, Takes the lower sensor slot.

Pilot Affinity: Command Unit

Gains +1 initiative


IMP-1A 100t Assault Bruiser 0 7 2 0 4 0 0 0 STD 300 DHS Standard Standard None 63t 87t 3 5 0
IMP-1B 100t Assault Bruiser 0 8 1 0 2 0 0 0 STD 300 DHS Standard Standard None 63t 87t 3 5 0
IMP-1C 100t Assault Bruiser 1 8 0 0 3 0 0 0 STD 300 DHS Standard Standard None 63t 87t 3 5 0
IMP-1X 100t Assault Bruiser 4 3 0 0 4 0 0 0 STD 300 DHS Standard Standard None 63t 87t 3 5 0
IMP-2E 100t Assault Bruiser 0 7 2 0 3 0 0 0 STD 300 SHS Standard Standard None 63t 87t 3 5 0
IMP-3E 100t Assault Bruiser 0 8 2 0 2 0 0 0 XL 300 SHS Standard Standard None 72.5t 87t 3 5 0
IMP-4E 100t Assault Bruiser 0 10 2 0 3 0 0 0 STD 300 DHS Standard Standard None 63t 87t 3 5 0
IMP-5E 100t Assault Bruiser 0 6 4 0 2 0 0 0 STD 300 DHS Standard Standard None 63t 87t 3 5 0
Jotunn.png

JOTUNN

Pilot Affinity: Long-Range Specialist

Gains +6 accuracy at extreme range, but has worse accuracy the closer the target is.


JTN-4Q 95t Periphery Artillery 3 4 0 1 2 0 0 0 STD 285 DHS Standard Ferro None 61t 81.5t 3 5 0
JTN-5Q 95t Periphery Artillery 0 0 6 1 4 0 0 0 STD 285 DHS Standard Ferro None 61t 81.5t 3 5 0
JTN-6Q 95t Periphery Heavy Brawler 4 3 0 1 3 0 0 0 XL 380 DHS Standard Ferro None 56t 81.5t 4 7 0
Juggernaut.png

JUGGERNAUT

Mech Quirk: Juggernaut Improved Life Support

+1 Injuries resisted, Bleedout Prevented, Takes the upper life support slot.

Pilot Affinity: Sturdy

Gains 2 extra pilot hits


JG-R9T1 90t Arena Brawler 0 7 0 0 20 0 0 0 STD 270 DHS Standard Standard None 61.5t 79t 3 5 0
JG-R9T2 90t Arena Brawler 4 8 0 0 12 0 0 0 STD 270 DHS Standard Standard None 61.5t 79t 3 5 0
JG-R9T3 90t Arena Brawler 2 7 1 0 12 0 0 0 STD 270 DHS Standard Standard None 61.5t 79t 3 5 0
JG-R9X1 90t Arena Brawler 0 4 0 0 10 0 0 0 STD 360 DHS Endo Light Ferro None 43.5t 83.5t 4 7 0
King Crab.png

KING CRAB

Mech Quirk: King Crab Improved Targeting

Takes the upper sensor slot. +1 Accuracy with ranged Weapons

Pilot Affinity: Precise Shot

+1 bonus on weapon attacks


KGC-000 100t Juggernaut & Close Assault 4 4 4 0 2 0 0 0 STD 300 SHS Standard Ferro None 63t 87t 3 5 0
KGC-0000 100t Juggernaut & Close Assault 2 4 4 0 4 0 0 0 STD 300 SHS Standard Standard None 65t 87t 3 5 0
KGC-000b 100t Juggernaut & Close Assault 2 4 4 0 4 0 0 0 STD 300 DHS Standard Ferro None 63t 87t 3 5 0
KGC-001 100t Juggernaut & Ranged Assault 4 3 4 0 2 0 0 0 XL 300 SHS Standard Ferro None 72.5t 87t 3 5 0
KGC-002 100t Juggernaut & Close Assault 4 4 0 0 2 0 0 0 STD 300 DHS Endo Standard None 68t 92t 3 5 0
KGC-005 100t Juggernaut & Close Assault 2 4 4 0 4 0 0 0 STD 300 DHS Endo Standard None 70t 92t 3 5 0
KGC-010 100t Experimental Juggernaut 4 2 2 0 2 0 0 0 STD 300 DHS Endo Standard None 70t 92t 3 5 0
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LEGACY

Mech Quirk: Legacy Stabilized Weapons

-3 Recoil with ranged Weapons

Pilot Affinity: Nimble

15% more jumping distance


LGC-01 80t Assault Brawler 4 3 1 0 3 0 0 0 STD 240 DHS Endo Standard None 58.5t 73t 3 5 0
LGC-02 80t Assault Brawler 0 5 3 0 3 0 0 0 STD 240 DHS Endo Standard None 58.5t 73t 3 5 0
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LINESMAN

Mech Quirk: Linesman Stabilized Weapon

-4 Recoil with ranged Weapons

Pilot Affinity: Unlimited Power

Energy, Ballistic, and Missile weapons deal 10% more damage.


LMN-1PT 90t Juggernaut & Heavy Cavalry 4 2 4 0 0 0 0 0 STD 270 SHS Standard Standard None 60.5t 78t 3 5 0
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PRIMITIVE LONGBOW

Mech Quirk: Longbow Rugged Structure

Adds +50% Structure Points, 50% Resistance against Critical Hits

Mech Quirk: Primitive Cockpit

-40% increased Sensor Range, -20% increased Sight Range, +2 Injuries resisted, Cockpit lacks Ejection system, Takes the cockpit slot.

Pilot Affinity: Ice Cold

Adds 9 bonus heat sinking, effectively one and a half extra double heat sinks.


LGB-0C 85t Hail of Missiles 0 2 2 0 1 0 0 0 PFE 300 SHS Rugged Standard None 40.5t 68.5t 3 5 0
Longbow.png

LONGBOW

Mech Quirk: Longbow Combat Computer

Takes the upper sensor slot. -6 Heat / Turn

Pilot Affinity: Ice Cold

Adds 9 bonus heat sinking, effectively one and a half extra double heat sinks.


LGB-0H 85t Hail of Missiles 0 2 26 0 0 0 0 0 STD 340 DHS Standard Standard None 41.5t 73.5t 4 7 0
LGB-0W 85t Hail of Missiles 0 0 8 0 0 0 0 0 STD 340 SHS Standard Standard None 39.5t 73.5t 4 7 0
LGB-0W2 85t Hail of Missiles 0 0 8 0 0 0 0 0 STD 340 SHS Standard Standard None 39.5t 73.5t 4 7 0
LGB-7Q 85t Hail of Missiles 0 4 6 0 0 0 0 0 STD 255 SHS Standard Standard None 57.5t 73.5t 3 5 0
LGB-7V 85t Hail of Missiles 0 8 4 0 0 0 0 0 XL 255 DHS Standard Standard None 64t 73.5t 3 5 0
LGB-8C 85t Hail of Missiles 0 4 6 0 0 0 0 0 STD 255 SHS Standard Standard None 57.5t 73.5t 3 5 0
LGB-8Q 85t Hail of Missiles 0 4 6 0 0 0 0 0 STD 255 DHS Endo Standard None 61.5t 77.5t 3 5 0
LGB-10C 85t Hail of Missiles 0 4 6 0 0 0 0 0 STD 255 DHS Standard Standard None 57.5t 73.5t 3 5 0
LGB-12C 85t Hail of Missiles 0 0 6 0 3 0 0 0 XL 255 DHS Standard Standard None 64t 73.5t 3 5 0
LGB-13NAIS 85t Project Phoenix 6 2 0 0 3 0 0 0 STD 255 DHS Endo Standard None 61.5t 77.5t 3 5 0
Mackie.png

PRIMITIVE MACKIE

Mech Quirk: Mackie Rugged Structure

Adds +50% Structure Points, 50% Resistance against Critical Hits

Mech Quirk: Primitive Cockpit

-40% increased Sensor Range, -20% increased Sight Range, +2 Injuries resisted, Cockpit lacks Ejection system, Takes the cockpit slot.

Pilot Affinity: Encouraging

+2 resolve whenever resolve is gained


MSK-5S 100t The Actual First Battlemech 1 2 0 0 1 0 0 0 PFE 340 SHS Rugged Standard None 42.5t 82t 3 5 0
MSK-6S 100t The First Battlemech 1 3 0 0 1 0 0 0 PFE 340 SHS Rugged Standard None 42.5t 82t 3 5 0
MSK-7S 100t The First Battlemech 2 3 0 0 1 0 0 0 PFE 300 SHS Rugged Standard None 54t 82t 3 5 0
Mackie.png

MACKIE

Mech Quirk: Mackie Improved Communications

Takes the upper sensor slot. +4 Increased Individual Resolve Max Resolve Increased by 15

Mech Quirk: OmniMech

OmniMech - Fast Refits, assembles from 1 Part, fixed internals. Battle Armor Mounting Points -50% Tech Point cost to Repair Structure +25% C-Bills cost to Repair Structure

Pilot Affinity: Encouraging

+2 resolve whenever resolve is gained


MSK-7A 100t The First Battlemech 2 6 0 0 2 0 0 0 STD 300 SHS Standard Standard None 63t 87t 3 5 0
MSK-8B 100t The First Battlemech 3 4 0 0 2 0 0 0 STD 300 SHS Standard Standard None 63t 87t 3 5 0
MSK-9F 100t The First Battlemech 0 5 2 0 2 0 0 0 STD 300 DHS Standard Standard None 63t 87t 3 5 0
MSK-9H 100t The First Battlemech 3 4 1 0 2 0 0 0 STD 300 SHS Standard Standard None 63t 87t 3 5 0
MSK-9H Prime 100t The First Battlemech... with a twist! 0 2 0 0 0 10 0 0 STD 300 DHS Endo Standard None 65.5t N/A 3 5 0
MSK-10J 100t The First Battlemech 2 4 0 0 4 0 0 0 STD 300 DHS Standard Standard None 63t 87t 3 5 0
MSK-11R 100t The First Battlemech 2 6 0 0 2 0 0 0 STD 300 DHS Standard Standard None 63t 87t 3 5 0
MSK-12S 100t The First Battlemech 0 4 0 1 4 0 0 0 STD 300 DHS Standard Standard None 63t 87t 3 5 0
Marauder II.png

MARAUDER II

Mech Quirk: Marauder II Combat Computer

Takes the upper sensor slot. -6 Heat / Turn

Pilot Affinity: Ice Cold

Adds 9 bonus heat sinking, effectively one and a half extra double heat sinks.


MAD-4A 100t Sniper & Ranged Assault 0 9 0 0 0 0 0 0 STD 300 SHS Standard Standard None 63t 87t 3 5 0
MAD-4B 100t Sniper & Ranged Assault 6 5 0 0 0 0 0 0 STD 300 SHS Standard Standard None 63t 87t 3 5 0
MAD-4HB 100t Rocket Brawler 0 4 9 0 0 0 0 0 STD 300 SHS Standard Standard None 63t 87t 3 5 0
MAD-4S 100t Sniper & Ranged Assault 3 5 0 0 2 0 0 0 LFE 300 DHS Standard Standard None 67.5t 87t 3 5 0
MAD-5A 100t Sniper & Ranged Assault 3 7 0 0 0 0 0 0 XL 300 SHS Standard Standard None 72.5t 87t 3 5 0
MAD-5B 100t Sniper & Ranged Assault 3 7 0 0 0 0 0 0 STD 300 DHS Standard Standard None 63t 87t 3 5 0
MAD-5C 100t Sniper & Ranged Assault 3 7 0 0 0 0 0 0 XL 300 SHS Standard Standard None 72.5t 87t 3 5 0
MAD-5J 100t Sniper & Ranged Assault 4 0 4 0 1 0 0 0 STD 300 DHS Endo Standard None 68t 92t 3 5 0
MAD-5W 100t Mobile Close Quarters Assault 0 10 0 0 0 0 0 0 STD 300 DHS Endo Standard None 68t 92t 3 5 0
MAD-6S 100t Heavy Knife-Fighter 2 5 2 0 0 0 0 0 LFE 300 DHS Standard Standard None 67.5t 87t 3 5 0
MAD-7H 100t Clantech Refit 2 5 2 0 0 0 0 0 cXL 300 DHS Standard Ferro None 72.5t 87t 3 5 0
Matar.png

MATAR

Pilot Affinity: Unlimited Power

Energy, Ballistic, and Missile weapons deal 10% more damage.


SAM-RS 110t Slow Juggernaut 4 8 0 2 9 0 0 0 STD 220 DHS Standard Standard None 83t 96t 2 3 0
Mauler.png

MAULER

Mech Quirk: Mauler Stabilized Weapon

-4 Recoil with ranged Weapons

Pilot Affinity: Unlimited Power

Energy, Ballistic, and Missile weapons deal 10% more damage.


MAL-1R 90t Juggernaut & Heavy Cavalry 4 2 4 0 0 0 0 0 XL 270 DHS Standard Ferro None 67.5t 78t 3 5 0
MAL-2K 90t Juggernaut & Heavy Cavalry 0 4 8 0 0 0 0 0 CFE 270 DHS Endo Standard None 57.5t 82.5t 4 6 0
MAL-2R 90t Juggernaut & Heavy Cavalry 4 4 2 0 0 0 0 0 STD 270 DHS Standard Ferro None 60.5t 78t 3 5 0
MAL-3R 90t Juggernaut & Heavy Cavalry 4 0 4 0 1 0 0 0 XL 270 DHS Standard Ferro None 67.5t 78t 3 5 0
MAL-3S 90t Mobile Artillery 0 6 0 2 2 0 0 0 XL 270 DHS Standard Standard None 67.5t 78t 3 5 0
MAL-4R 90t Juggernaut & Heavy Cavalry 4 2 4 0 0 0 0 0 LFE 270 DHS Standard Standard None 64t 78t 3 5 0
MAL-5C 90t Juggernaut & Heavy Cavalry 6 4 0 0 0 0 0 0 cXL 270 cDHS Standard Clan Ferro None 67.5t 78t 3 5 0
MAL-C 90t Juggernaut & Heavy Cavalry 4 2 4 0 0 0 0 0 XL 270 DHS Standard Ferro None 67.5t 78t 3 5 0
Monster.png

MONSTER

Mech Quirk: Monster Hardened Cockpit

+3 Injuries resisted, Mech Cowl adds 45 Armor to the Head, Takes the cockpit slot.

Pilot Affinity: Resistant

50% less chance to suffer critical hits


MNST-3R 150t Superheavy Prototype 4 2 6 4 2 0 0 0 STD 300 DHS Standard Standard None 108t 132t 2 3 0
Naginata.png

NAGINATA

Mech Quirk: Naginata Cowl

Bleedout Prevented, Mech Cowl adds 15 Armor to the Head

Pilot Affinity: Command Unit

Gains +1 initiative


NG-C3A 95t Command and Fire Support 0 2 5 0 5 0 0 0 STD 285 DHS Standard Standard None 62t 82.5t 3 5 0
NG-C3B 95t Command and Fire Support 0 3 4 0 6 0 0 0 STD 285 DHS Standard Standard None 62t 82.5t 3 5 0
NG-C3C 95t Command and Fire Support 0 2 5 0 5 0 0 0 STD 285 DHS Standard Standard None 62t 82.5t 3 5 0
Nightstar.png

NIGHTSTAR

Mech Quirk: Nightstar Command Mech

+1 Initiative, Takes the lower sensor slot.

Pilot Affinity: Long-Range Specialist

Gains +6 accuracy at extreme range, but has worse accuracy the closer the target is.


NSR-7J 95t Heavy Brawler 6 4 0 0 1 0 0 0 STD 285 SHS Standard Standard None 62t 82.5t 3 5 0
NSR-9FC 95t Heavy Sniper 4 6 0 0 0 0 0 0 XL 380 DHS Standard Standard None 55t 82.5t 4 7 0
NSR-9J 95t Heavy Sniper 4 5 3 0 1 0 0 0 XL 285 DHS Standard Standard None 70t 82.5t 3 5 0
NSR-9SS 95t Heavy Brawler 4 5 0 0 3 0 0 0 XL 285 DHS Standard Standard None 70t 82.5t 3 5 0
NSR-10CS 95t C3 Network Master 2 2 2 0 2 0 0 0 XL 285 DHS Standard Standard None 67t 79.5t 3 5 0
NSR-10K 95t Heavy Brawler 0 0 5 0 5 0 0 0 STD 285 DHS Endo Standard None 66.5t 87t 3 5 0
Omega.png

OMEGA

Mech Quirk: Omega Command Mech

+2 Initiative, Takes the lower sensor slot.

Pilot Affinity: Sturdy

Gains 2 extra pilot hits


SHP-X4 150t Superheavy Prototype 9 4 0 4 5 0 0 0 XL 300 DHS Standard Standard None 119.5t 132t 2 3 0
Pillager.png

PILLAGER

Mech Quirk: Pillager Battlefists

Punches do +30% more stability damage. Punches do +30% more damage. Punch attacks have +4 accuracy. +1 Accuracy with arm-mounted Weapons

Pilot Affinity: Agile

Gains 1 bonus evasion on movement


PLG-1N 100t Urban Juggernaut 4 3 1 0 2 0 0 0 STD 300 SHS Standard Standard None 63t 87t 3 5 0
PLG-3Z 100t Urban Juggernaut 4 5 0 0 2 0 0 0 XL 300 DHS Standard Standard None 72.5t 87t 3 5 0
PLG-4Z 100t Urban Juggernaut 4 4 0 0 2 0 0 0 STD 300 DHS Standard Stealth None 65t 87t 3 5 0
PLG-5L 100t Urban Juggernaut 1 5 0 2 2 0 0 0 XL 300 DHS Standard Standard None 74.5t 87t 3 5 0
PLG-5Z 100t Urban Juggernaut 4 5 0 0 2 0 0 0 STD 300 DHS Standard Stealth None 65t 87t 3 5 0
Pulverizer.png

PULVERIZER

Mech Quirk: Pulverizer Battlefists

Punches do +30% more stability damage. Punches do +30% more damage. Punch attacks have +4 accuracy. +1 Accuracy with arm-mounted Weapons

Pilot Affinity: Brawler

Kicks, punches, and physical weapon attacks deal 15% more damage.


PUL-2V 90t Command & Control 0 6 1 0 2 0 0 0 STD 360 DHS Endo Ferro None 41.5t 82.5t 4 7 0
PUL-3R 90t Command & Control 0 10 2 0 2 0 0 0 STD 360 DHS Endo Ferro None 41.5t 82.5t 4 7 0
PUL-4L 90t Melee Brawler 0 3 3 0 2 0 0 1 LFE 360 DHS Endo Standard Retractable Blade 44.5t 77.5t 4 7 0
PUL-4W 90t Melee Brawler 0 4 1 0 4 0 0 1 STD 360 DHS Endo Ferro Hatchet 36.5t 76.5t 4 7 0
PUL-5A 90t Point-Blank Brawler 3 4 1 0 5 0 0 0 LFE 360 DHS Endo Standard None 53.5t 82.5t 4 7 0
Rampage.png

RAMPAGE

Mech Quirk: Rampage Command Mech

+1 Initiative, Takes the lower sensor slot.

Pilot Affinity: Ice Cold

Adds 9 bonus heat sinking, effectively one and a half extra double heat sinks.


RMP-2G 85t Heavy Brawler & Close Assault 1 7 1 0 2 0 0 0 STD 255 SHS Standard Standard None 57.5t 73.5t 3 5 0
RMP-4G 85t Heavy Brawler & Close Assault 2 7 0 0 2 0 0 0 XL 340 DHS Endo Standard None 60t 77.5t 4 7 0
RMP-5G 85t Heavy Brawler & Close Assault 1 5 4 0 2 0 0 0 XL 340 DHS Endo Standard None 57t 77.5t 4 7 0
Rifleman.png

RIFLEMAN II

Mech Quirk: Rifleman Anti-Air Targeting

Takes the upper sensor slot. +5 Anti-Air Targeting

Pilot Affinity: Sharpshooter

Ignores 1 enemy evasion.


RFL-3N-2 80t Anti-Aircraft & Direct-Fire Support 4 6 0 0 0 0 0 0 XL 320 DHS Endo Standard None 55.5t 73t 4 7 0
Rifleman III.png

RIFLEMAN III

Mech Quirk: Rifleman III MultiTrac

Grants the Multi-Shot pilot ability

Pilot Affinity: Sharpshooter

Ignores 1 enemy evasion.


RF2-A 90t Ambush Sniper 8 0 0 0 4 0 0 0 XL 180 SHS Standard Standard None 72.5t 78t 2 3 0
RF2-B 90t Ambush Sniper 0 10 0 0 2 0 0 0 XL 270 DHS Standard Standard None 67.5t 78t 3 5 0
RF2-L 90t Ambush Sniper 10 0 0 0 4 0 0 0 XL 180 SHS Standard Standard None 72.5t 78t 2 3 0
Legacy.png

RISING STAR

Mech Quirk: Rising Star Stabilized Weapons

-3 Recoil with ranged Weapons

Pilot Affinity: Nimble

15% more jumping distance


RSR-01 80t Failed SLDF Brawler 4 3 1 0 3 0 0 0 STD 240 DHS Standard Standard None 54.5t 69t 3 5 0
Salamander.png

SALAMANDER

Mech Quirk: Salamander Improved Sensors

Takes the upper sensor slot. +15% increased Sensor Range +20% increased Sight Range

Pilot Affinity: Keen-Eyed

15% boost to sensor and sight range


PPR-5S 80t Heavy Fire Support 0 2 6 0 0 0 0 0 XL 320 DHS Endo Standard None 57.5t 73t 4 7 0
PPR-5T 80t Heavy Fire Support 0 0 6 0 2 0 0 0 XL 400 DHS Endo Standard None 42.5t 73t 5 8 0
PPR-6S 80t Heavy Fire Support 0 2 6 0 0 0 0 0 XL 320 DHS Endo Standard None 55.5t 73t 4 7 0
PPR-6T 80t Heavy Fire Support 0 4 4 0 0 0 0 0 XL 320 DHS Endo Standard None 55.5t 73t 4 7 0
PPR-7S 80t Heavy Fire Support 0 2 6 0 0 0 0 0 LFE 320 DHS Endo Standard None 52t 73t 4 7 0
Schwerer Gustav.png

SCHWERER GUSTAV

Mech Quirk: Schwerer Gustav Hyper-Extending Actuators

+8 Accuracy

Mech Quirk: Schwerer Gustav FrankenMech

Takes the lower life support slot. +1 Initiative

Pilot Affinity: Command Unit

Gains +1 initiative


SG-1X 100t One-Off FrankenMech 4 5 0 1 0 0 0 0 XL 400 DHS Hybrid Endo Standard None 38.5t 78t 4 7 0
Seraph.png

SERAPH

Mech Quirk: OmniMech

OmniMech - Fast Refits, assembles from 1 Part, fixed internals. Battle Armor Mounting Points -50% Tech Point cost to Repair Structure +25% C-Bills cost to Repair Structure

Pilot Affinity: Precise Shot

+1 bonus on weapon attacks


H-SER-O-CONDITUS 85t Middle-Weight Assault 0 0 0 0 0 10 0 0 LFE 255 DHS Standard Standard Retractable Blade 56t N/A 3 5 0
H-SER-O-DEICIO 85t Middle-Weight Assault 0 0 0 0 0 10 0 0 LFE 255 DHS Standard Standard Retractable Blade 56t N/A 3 5 0
H-SER-O-LATERIS 85t Middle-Weight Assault 0 0 0 0 0 10 0 0 LFE 255 cDHS Standard Standard Retractable Blade 56t N/A 3 5 0
H-SER-O-RAPTUS 85t Middle-Weight Assault 0 0 0 0 0 10 0 0 LFE 255 DHS Standard Standard Retractable Blade 56t N/A 3 5 0
Sorcerer.png

SORCERER

Mech Quirk: Sorcerer Battlefists

Punches do +30% more stability damage. Punches do +30% more damage. Punch attacks have +4 accuracy. +1 Accuracy with arm-mounted Weapons

Pilot Affinity: Brawler

Kicks, punches, and physical weapon attacks deal 15% more damage.


SRC-1A 95t Fast Cavalry Assault 0 8 0 0 1 0 0 0 XL 380 DHS Standard Standard None 53t 82.5t 4 7 0
SRC-1B 95t Fast Cavalry Assault 0 5 4 0 1 0 0 0 XL 380 DHS Standard Standard None 53t 82.5t 4 7 0
SRC-1C 95t Fast Cavalry Assault 0 8 2 0 1 0 0 0 XL 380 DHS Standard Standard None 53t 82.5t 4 7 0
SRC-1CC 95t Fast Cavalry Assault 0 10 0 0 1 0 0 0 XL 380 DHS Standard Standard None 53t 82.5t 4 7 0
SRC-2D 95t Fast Cavalry Assault 0 2 4 0 3 0 0 0 XL 380 DHS Standard Standard None 55t 82.5t 4 7 0
SRC-2K 95t Fast Cavalry Assault 2 6 0 0 3 0 0 1 XL 380 DHS Standard Standard Sword 53t 77.5t 4 7 0
SRC-2L 95t Fast Cavalry Assault 0 8 0 0 3 0 0 0 XL 380 DHS Standard Ferro None 53t 82.5t 4 7 0
Stalker.png

STALKER

Mech Quirk: Stalker Combat Computer

Takes the upper sensor slot. -6 Heat / Turn

Pilot Affinity: Ice Cold

Adds 9 bonus heat sinking, effectively one and a half extra double heat sinks.


STK-3F 85t Juggernaut & Ranged Assault 0 6 4 0 0 0 0 0 STD 255 SHS Standard Standard None 57.5t 73.5t 3 5 0
STK-3Fb 85t Juggernaut & Ranged Assault 0 6 2 0 0 0 0 0 STD 255 DHS Standard Standard None 57.5t 73.5t 3 5 0
STK-3H 85t Juggernaut & Heavy Fire Support 0 4 6 0 0 0 0 0 STD 255 SHS Standard Standard None 57.5t 73.5t 3 5 0
STK-3PA 85t Juggernaut & Ranged Assault 0 6 4 0 0 0 0 0 STD 255 SHS Standard Standard None 57.5t 73.5t 3 5 0
STK-4N 85t Juggernaut & Ranged Assault 0 8 3 0 2 0 0 0 STD 255 SHS Standard Standard None 57.5t 73.5t 3 5 0
STK-5M 85t Juggernaut & Ranged Assault 0 6 5 0 0 0 0 0 STD 255 DHS Standard Standard None 57.5t 73.5t 3 5 0
STK-6M 85t Juggernaut & Ranged Assault 0 7 2 0 4 0 0 0 STD 255 DHS Standard Standard None 57.5t 73.5t 3 5 0
STK-7D 85t Juggernaut & Ranged Assault 0 6 4 0 1 0 0 0 STD 255 DHS Standard Standard None 57.5t 73.5t 3 5 0
STK-7L 85t Juggernaut & Ranged Assault 2 0 7 0 1 0 0 0 STD 255 DHS Endo Standard None 61.5t 77.5t 3 5 0
STK-8S 85t Juggernaut & Ranged Assault 1 6 0 0 1 0 0 0 LFE 255 DHS Standard Standard None 60.5t 73.5t 3 5 0
STK-8X 85t Juggernaut & Ranged Assault 1 4 2 0 3 0 0 0 STD 255 DHS Standard Standard None 57.5t 73.5t 3 5 0
Sunder.png

SUNDER

Mech Quirk: OmniMech

OmniMech - Fast Refits, assembles from 1 Part, fixed internals. Battle Armor Mounting Points -50% Tech Point cost to Repair Structure +25% C-Bills cost to Repair Structure

Pilot Affinity: Unlimited Power

Energy, Ballistic, and Missile weapons deal 10% more damage.


SD1-O 90t First-Gen Assault Omni 0 0 0 0 0 9 0 0 XL 360 DHS Standard Standard None 52.5t N/A 4 7 0
SD1-OA 90t First-Gen Assault Omni 0 0 0 0 0 9 0 0 XL 360 DHS Standard Standard None 52.5t N/A 4 7 0
SD1-OB 90t First-Gen Assault Omni 0 0 0 0 0 10 0 0 XL 360 DHS Standard Standard None 52.5t N/A 4 7 0
SD1-OC 90t First-Gen Assault Omni 0 0 0 0 0 10 0 0 XL 360 DHS Standard Standard None 52.5t N/A 4 7 0
SD1-OD 90t First-Gen Assault Omni 0 0 0 0 0 8 0 0 XL 360 DHS Standard Standard None 52.5t N/A 4 7 0
SD1-OR 90t First-Gen Assault Omni 0 0 0 0 0 9 0 0 XL 360 DHS Standard Standard None 52.5t N/A 4 7 0
Templar.png

TEMPLAR

Mech Quirk: OmniMech

OmniMech - Fast Refits, assembles from 1 Part, fixed internals. Battle Armor Mounting Points -50% Tech Point cost to Repair Structure +25% C-Bills cost to Repair Structure

Pilot Affinity: Unlimited Power

Energy, Ballistic, and Missile weapons deal 10% more damage.


TLR1-O 85t Brawler & Close Assault 0 1 0 0 0 13 0 0 XL 340 DHS Endo Standard None 56.5t N/A 4 7 0
TLR1-OA 85t Brawler & Close Assault 0 0 0 0 0 13 0 0 XL 340 DHS Endo Standard None 56.5t N/A 4 7 0
TLR1-OB 85t Brawler & Close Assault 0 0 0 0 0 13 0 0 XL 340 DHS Endo Standard None 56.5t N/A 4 7 0
TLR1-OC 85t Brawler & Close Assault 0 0 0 0 0 13 0 0 XL 340 DHS Endo Standard None 56.5t N/A 4 7 0
TLR1-OD 85t Sniper & Ranged Assault 0 0 0 0 0 12 0 0 XL 340 DHS Endo Standard None 56.5t N/A 4 7 0
TLR1-OE 85t Brawler & Close Assault 0 0 0 0 0 12 0 0 XL 340 DHS Endo Standard None 56.5t N/A 4 7 0
TLR1-OF 85t Brawler & Close Assault 0 0 0 0 0 13 0 0 XL 340 DHS Endo Standard None 56.5t N/A 4 7 0
TLR1-OS 85t Brawler & Close Assault 0 0 0 0 0 13 0 1 XL 340 DHS Endo Standard Sword 52t N/A 4 7 0
Thug.png

THUG

Mech Quirk: Thug Improved Targeting

Takes the upper sensor slot. +1 Accuracy with ranged Weapons

Pilot Affinity: Brawler

Kicks, punches, and physical weapon attacks deal 15% more damage.


THG-10E 80t Heavy Zombie Mech 2 4 4 0 0 0 0 0 STD 320 SHS Standard Standard None 40.5t 69t 4 7 0
THG-11C 80t Stealth Zombie 2 4 5 0 0 0 0 0 XL 320 DHS Standard Standard None 51.5t 69t 4 7 0
THG-11E 80t Heavy Zombie Mech 2 4 4 0 0 0 0 0 STD 320 DHS Endo Standard None 44.5t 73t 4 7 0
THG-11Eb 80t Heavy Zombie Mech 2 4 4 0 0 0 0 0 STD 320 DHS Endo Standard None 44.5t 73t 4 7 0
THG-12E 80t Heavy Zombie Mech 2 4 4 0 0 0 0 0 STD 320 DHS Endo Standard None 44.5t 73t 4 7 0
THG-12K 80t Heavy Zombie Mech 0 4 4 0 2 0 0 0 STD 320 DHS Endo Standard None 44.5t 73t 4 7 0
THG-13K 80t Specialist Sniper 0 8 0 0 0 0 0 0 XL 320 DHS Endo Standard None 55.5t 73t 4 7 0
Thunder Hawk.png

THUNDER HAWK

Mech Quirk: Thunder Hawk Command Mech

+1 Initiative, Takes the lower sensor slot.

Pilot Affinity: Command Unit

Gains +1 initiative


TDK-7KMA 100t Ranged Assault 4 4 1 1 1 0 0 0 XL 300 DHS Standard Standard None 74.5t 87t 3 5 0
TDK-7S 100t Ranged Assault 6 4 0 0 1 0 0 0 LFE 300 SHS Standard Standard None 69.5t 87t 3 5 0
TDK-7X 100t Ranged Assault 6 4 0 0 1 0 0 0 XL 300 SHS Standard Standard None 74.5t 87t 3 5 0
TDK-7Y 100t Ranged Assault 6 4 0 0 1 0 0 0 XL 300 SHS Standard Standard None 74.5t 87t 3 5 0
Titan.png

TITAN

Mech Quirk: Titan Reinforcement

50% Resistance against Critical Hits

Pilot Affinity: Resistant

50% less chance to suffer critical hits


TI-1A 100t Prototyped Juggernaut 0 8 5 0 0 0 0 0 STD 300 SHS Reinforced Standard None 63t 87t 3 5 0
TI-1G 100t Upgraded Juggernaut 4 4 0 0 4 0 0 0 XL 300 DHS Reinforced Standard None 72.5t 87t 3 5 0
TI-1M 100t Tip of the Spear 0 2 7 0 0 0 0 0 STD 300 DHS Reinforced Standard None 63t 87t 3 5 0
TI-1T 100t Melee Juggernaut 0 8 0 0 3 0 0 0 LFE 300 DHS Reinforced Standard None 67.5t 87t 3 5 0
TI-2P 100t Updated Juggernaut 0 6 5 0 1 0 0 0 STD 300 DHS Reinforced Standard None 63t 87t 3 5 0
Vanquisher.png

VANQUISHER

Mech Quirk: Vanquisher Stabilized Weapon

-3 Recoil with ranged Weapons

Pilot Affinity: Encouraging

+2 resolve whenever resolve is gained


VQR-2A 100t Heavy Sniper 4 5 0 0 2 0 0 0 STD 300 DHS Endo Standard None 68t 92t 3 5 0
VQR-2B 100t Heavy Sniper 4 5 0 0 2 0 0 0 STD 300 DHS Endo Standard None 68t 92t 3 5 0
Victor.png

VICTOR

Mech Quirk: Victor Rugged

Adds 80 Structure Points

Pilot Affinity: Agile

Gains 1 bonus evasion on movement


VTR-9A 80t Heavy Cavalry 2 3 1 0 5 0 0 0 STD 320 SHS Standard Standard None 42.5t 69t 4 7 0
VTR-9A1 80t Heavy Cavalry 3 2 1 0 4 0 0 0 STD 320 SHS Standard Standard None 42.5t 69t 4 7 0
VTR-9B 80t Heavy Cavalry 3 2 2 0 1 0 0 0 STD 320 SHS Standard Standard None 42.5t 69t 4 7 0
VTR-9D 80t Heavy Cavalry 3 2 2 0 2 0 0 0 STD 320 SHS Endo Standard None 44.5t 73t 4 7 0
VTR-9K 80t Heavy Cavalry 3 2 2 0 2 0 0 0 STD 320 SHS Endo Standard None 44.5t 73t 4 7 0
VTR-9PA 80t Heavy Cavalry 3 2 2 0 1 0 0 0 JRXL 320 SHS Standard Standard None 53.5t 69t 4 7 0
VTR-9S 80t Heavy Cavalry & Close Assault 2 2 3 0 1 0 0 0 STD 320 SHS Standard Standard None 42.5t 69t 4 7 0
VTR-10D 80t Heavy Cavalry 3 2 2 0 1 0 0 0 STD 320 DHS Endo Standard None 44.5t 73t 4 7 0
VTR-10L 80t Heavy Cavalry 3 3 2 0 4 0 0 0 STD 320 DHS Endo Stealth None 46.5t 73t 4 7 0
VTR-10S 80t Heavy Cavalry 3 2 2 0 2 0 0 0 XL 320 DHS Endo Standard None 57.5t 73t 4 7 0
VTR-11D 80t Heavy Cavalry 3 3 2 0 3 0 0 0 LFE 320 DHS Endo Standard None 50t 73t 4 7 0
VTR-12R 80t Heavy Cavalry 2 4 4 0 3 0 0 0 STD 330 DHS Composite Ferro None 42.5t 73t 4 7 0
VTR C 80t Heavy Cavalry 3 2 2 0 1 0 0 0 STD 320 SHS Standard Standard None 42.5t 69t 4 7 0
VTR-C 80t Heavy Cavalry 3 2 2 0 2 0 0 0 STD 320 SHS Endo Standard None 44.5t 73t 4 7 0
Viking.png

VIKING

Mech Quirk: Viking Easy to Maintain

Easy Refits

Pilot Affinity: Sturdy

Gains 2 extra pilot hits


VKG-2F 90t Heavy Fire Support 0 0 6 0 6 0 0 0 STD 270 DHS Endo Standard None 65t 82.5t 3 5 0
VKG-2G 90t Heavy Fire Support 4 5 0 0 0 0 0 0 STD 270 DHS Endo Standard None 65t 82.5t 3 5 0
VKG-2M 90t Heavy Fire Support 0 0 8 0 4 0 0 0 STD 270 DHS Standard Standard None 60.5t 78t 3 5 0
Xerxes.png

XERXES

Mech Quirk: Xerxes Improved Targeting

Takes the upper sensor slot. +1 Accuracy with ranged Weapons

Pilot Affinity: Ice Cold

Adds 9 bonus heat sinking, effectively one and a half extra double heat sinks.


XER-4S 130t Superheavy Missile Boat 2 0 8 3 2 0 0 0 XL 300 DHS Standard Standard None 99.5t 114t 2 3 0
Ymir.png

PRIMITIVE YMIR

Mech Quirk: Ymir Rugged Structure

Adds +50% Structure Points, 50% Resistance against Critical Hits

Mech Quirk: Primitive Cockpit

-40% increased Sensor Range, -20% increased Sight Range, +2 Injuries resisted, Cockpit lacks Ejection system, Takes the cockpit slot.

Pilot Affinity: Sharpshooter

Ignores 1 enemy evasion.


BWP-X1 90t Early Assault Cavalry 1 1 6 0 3 0 0 0 PFE 320 SHS Rugged Standard None 40t 73t 3 5 0
Ymir.png

YMIR

Mech Quirk: Ymir Easy to Pilot

+10% Walking Distance

Pilot Affinity: Sharpshooter

Ignores 1 enemy evasion.


BWP-2B 90t Early Assault Cavalry 1 1 6 0 1 0 0 0 STD 360 SHS Standard Standard None 37t 78t 5 7 0
BWP-2E 90t Early Assault Cavalry 0 2 4 0 2 0 0 0 STD 360 SHS Standard Standard None 37t 78t 5 7 0
BWP-3A 90t Early Assault Cavalry 0 3 4 0 2 0 0 0 STD 360 DHS Standard Standard None 37t 78t 5 7 0
Zeus.png

ZEUS

Mech Quirk: Zeus Easy to Pilot

+10% Walking Distance

Pilot Affinity: Zippy

15% boost to sprint speed!


ZEU-3SK 80t Fire Support & Ranged Assault 2 3 2 0 1 0 0 0 STD 320 SHS Standard Light None 40.5t 69t 5 7 0
ZEU-5S 80t Fire Support & Ranged Assault 2 4 1 0 1 0 0 0 STD 320 DHS Standard Standard None 42.5t 69t 5 7 0
ZEU-5T 80t Fire Support & Ranged Assault 0 5 2 0 2 0 0 0 STD 320 DHS Standard Ferro None 42.5t 69t 5 7 0
ZEU-6A 80t Fire Support & Ranged Assault 0 5 3 0 4 0 0 0 STD 320 SHS Standard Standard None 42.5t 69t 5 7 0
ZEU-6PA 80t Fire Support & Ranged Assault 2 4 1 0 1 0 0 0 STD 320 SHS Standard Standard None 42.5t 69t 5 7 0
ZEU-6S 80t Fire Support & Ranged Assault 2 4 1 0 1 0 0 0 STD 320 SHS Standard Standard None 42.5t 69t 5 7 0
ZEU-6S-DC 80t Fire Support & Ranged Assault 2 4 1 0 3 0 0 0 STD 320 SHS Standard Standard None 42.5t 69t 5 7 0
ZEU-6T 80t Fire Support & Ranged Assault 0 7 1 0 4 0 0 0 STD 320 SHS Standard Standard None 42.5t 69t 5 7 0
ZEU-6Y 80t Fire Support & Ranged Assault 2 2 1 0 3 0 0 0 STD 320 SHS Standard Standard None 42.5t 69t 5 7 0
ZEU-8T 80t Fire Support & Ranged Assault 2 2 2 0 3 0 0 0 LFE 320 DHS Endo Standard None 50t 73t 5 7 0
ZEU-9S 80t Fire Support & Ranged Assault 0 5 2 0 2 0 0 0 STD 320 DHS Standard Ferro None 40.5t 69t 5 7 0
ZEU-9S2 80t Fire Support & Ranged Assault 2 3 2 0 2 0 0 0 XL 320 DHS Standard Ferro None 51.5t 69t 5 7 0
ZEU-9S-DC 80t Fire Support & Ranged Assault 0 5 2 0 2 0 0 0 STD 320 DHS Standard Ferro None 40.5t 69t 5 7 0
ZEU-9T 80t Fire Support & Ranged Assault 0 5 2 0 3 0 0 0 LFE 320 DHS Standard Ferro None 46t 69t 5 7 0
ZEU-9WD 80t Prototype Fire Support & Ranged Assault 2 6 0 0 2 0 0 0 LFE 320 DHS Standard Light Ferro None 46t 69t 5 7 0
ZEU-X 80t Prototype Fire Support & Ranged Assault 2 3 3 0 1 0 0 0 XXL 400 DHS Composite Reactive None 49.5t 73t 6 9 0
ZEU-X-X 80t Prototype Fire Support & Ranged Assault 2 2 3 0 1 0 0 0 XXL 400 DHS Composite Reactive None 49.5t 73t 6 9 0


Clan Mechs

Clan Light Mechs

Mech Hardpoints Engine Components Free Tonnage Speed
Chassis Model Mass Role Ba En Mi Ar Su O Bo Me Type Core Heat Sinks Structure Armor Melee Weapon Core Gear Bare Walk Sprint Jump
Adder.png

ADDER

Mech Quirk: OmniMech

OmniMech - Fast Refits, assembles from 1 Part, fixed internals. Battle Armor Mounting Points -50% Tech Point cost to Repair Structure +25% C-Bills cost to Repair Structure

Pilot Affinity: Sturdy

Gains 2 extra pilot hits


ADR-A 35t Light Fire Support 0 0 0 0 1 6 0 0 cXL 210 cDHS Clan Endo Clan Ferro None 22t N/A 7 10 0
ADR-B 35t Light Fire Support 0 0 0 0 1 6 0 0 cXL 210 cDHS Clan Endo Clan Ferro None 22t N/A 7 10 0
ADR-C 35t Light Fire Support 0 0 0 0 1 6 0 0 cXL 210 cDHS Clan Endo Clan Ferro None 22t N/A 7 10 0
ADR-D 35t Light Fire Support 0 0 0 0 1 6 0 0 cXL 210 cDHS Clan Endo Clan Ferro None 22t N/A 7 10 0
ADR-E 35t Light Fire Support 0 0 0 0 1 6 0 0 cXL 210 cDHS Clan Endo Clan Ferro None 22t N/A 7 10 0
ADR-H 35t Light Fire Support 0 0 0 0 1 6 0 0 cXL 210 cDHS Clan Endo Clan Ferro None 22t N/A 7 10 0
ADR-PRIME 35t Light Fire Support 0 0 0 0 1 6 0 0 cXL 210 cDHS Clan Endo Clan Ferro None 22t N/A 7 10 0
Arctic Cheetah.png

ARCTIC CHEETAH

Mech Quirk: OmniMech

OmniMech - Fast Refits, assembles from 1 Part, fixed internals. Battle Armor Mounting Points -50% Tech Point cost to Repair Structure +25% C-Bills cost to Repair Structure

Pilot Affinity: Keen-Eyed

15% boost to sensor and sight range


ACH-A 30t Light Line Mech 0 0 0 0 0 6 0 0 cXL 240 cDHS Clan Endo Clan Ferro None 13.5t N/A 9 14 0
ACH-B 30t Light Line Mech 0 0 0 0 0 6 0 0 cXL 240 cDHS Clan Endo Clan Ferro None 13.5t N/A 9 14 0
ACH-C 30t Light Line Mech 0 0 0 0 0 7 0 0 cXL 240 cDHS Clan Endo Clan Ferro None 13.5t N/A 9 14 0
ACH-D 30t Light Line Mech 0 0 0 0 0 6 0 0 cXL 240 cDHS Clan Endo Clan Ferro None 13.5t N/A 9 14 0
ACH-H 30t Light Line Mech 0 0 0 0 0 6 0 0 cXL 240 cDHS Clan Endo Clan Ferro None 13.5t N/A 9 14 0
ACH-Prime 30t Light Line Mech 0 0 0 0 0 6 0 0 cXL 240 cDHS Clan Endo Clan Ferro None 13.5t N/A 9 14 0
Reptar.png

CAZADOR

Pilot Affinity: Sturdy

Gains 2 extra pilot hits


CZD-1 35t Clan MilitiaMech 2 2 0 0 2 0 0 0 STD 175 SHS Clan Endo Clan Standard None 21t 30t 8 12 0
Cephalus.png

CEPHALUS

Mech Quirk: OmniMech

OmniMech - Fast Refits, assembles from 1 Part, fixed internals. Battle Armor Mounting Points -50% Tech Point cost to Repair Structure +25% C-Bills cost to Repair Structure

Pilot Affinity: Zippy

15% boost to sprint speed!


CEP-1 25t Prototype Turned Skirmisher 0 0 6 0 0 1 0 0 cXXL 150 cDHS Composite Clan Ferro None 13.5t N/A 7 10 0
CEP-A 25t Dedicated E-War Platform 0 0 0 0 0 5 0 0 cXXL 150 cDHS Clan Endo Clan Ferro None 14.5t N/A 7 10 0
CEP-B 25t Dedicated E-War Platform 0 0 0 0 0 7 0 0 cXXL 150 cDHS Clan Endo Clan Ferro None 14.5t N/A 7 10 0
CEP-C 25t Dedicated E-War Platform 0 0 0 0 0 5 0 0 cXXL 150 cDHS Clan Endo Clan Ferro None 14.5t N/A 7 10 0
CEP-D 25t Dedicated E-War Platform 0 0 0 0 0 6 0 0 cXXL 150 cDHS Clan Endo Clan Ferro None 14.5t N/A 7 10 0
CEP-PRIME 25t Dedicated E-War Platform 0 0 0 0 0 9 0 0 cXXL 150 cDHS Clan Endo Clan Ferro None 14.5t N/A 7 10 0
CEP-Proto 25t Experimental E-War Prototype 0 0 0 0 4 3 0 0 cXXL 150 cDHS Composite Clan Ferro None 12.5t N/A 7 10 0
Cougar.png

COUGAR

Mech Quirk: OmniMech

OmniMech - Fast Refits, assembles from 1 Part, fixed internals. Battle Armor Mounting Points -50% Tech Point cost to Repair Structure +25% C-Bills cost to Repair Structure

Pilot Affinity: Cool-Running

Adds 6 bonus heat sinking, effectively one extra double heat sink.


COU-A 35t Light Fire Support 0 0 0 0 0 5 0 0 cXL 175 cDHS Clan Endo Clan Ferro None 24.5t N/A 5 8 0
COU-B 35t Light Fire Support 0 0 0 0 0 5 0 0 cXL 175 cDHS Clan Endo Clan Ferro None 24.5t N/A 5 8 0
COU-C 35t Light Fire Support 0 0 0 0 0 6 0 0 cXL 175 cDHS Clan Endo Clan Ferro None 24.5t N/A 5 8 0
COU-D 35t Light Fire Support 0 0 0 0 0 5 0 0 cXL 175 cDHS Clan Endo Clan Ferro None 24.5t N/A 5 8 0
COU-E 35t Light Fire Support 0 0 0 0 0 6 0 0 cXL 175 cDHS Clan Endo Clan Ferro None 24.5t N/A 5 8 0
COU-H 35t Light Fire Support 0 0 0 0 0 5 0 0 cXL 175 cDHS Clan Endo Clan Ferro None 24.5t N/A 5 8 0
COU-PRIME 35t Light Fire Support 0 0 0 0 0 5 0 0 cXL 175 cDHS Clan Endo Clan Ferro None 24.5t N/A 5 8 0
Falcon.png

DRIFT SHAG

Pilot Affinity: Precise Shot

+1 bonus on weapon attacks


DRF-C 30t Light Raider 0 3 0 0 4 0 0 0 cXL 210 cDHS Endo Standard None 18t 25.5t 8 12 0
Fire Moth.png

FIRE MOTH

Mech Quirk: OmniMech

OmniMech - Fast Refits, assembles from 1 Part, fixed internals. Battle Armor Mounting Points -50% Tech Point cost to Repair Structure +25% C-Bills cost to Repair Structure

Pilot Affinity: Zippy

15% boost to sprint speed!


FM-A 20t Super-Fast Scout 0 0 0 0 0 5 0 0 cXL 200 cDHS Clan Endo Clan Ferro None 8.5t N/A 11 17 0
FM-B 20t Super-Fast Scout 0 0 0 0 1 5 0 0 cXL 200 cDHS Clan Endo Clan Ferro None 8.5t N/A 11 17 0
FM-C 20t Super-Fast Scout 0 0 0 0 0 5 0 0 cXL 200 cDHS Clan Endo Clan Ferro None 8.5t N/A 11 17 0
FM-D 20t Super-Fast Scout 0 0 0 0 0 6 0 0 cXL 200 cDHS Clan Endo Clan Ferro None 8.5t N/A 11 17 0
FM-E 20t Super-Fast Scout 0 0 0 0 0 5 0 0 cXL 200 cDHS Clan Endo Clan Ferro None 8.5t N/A 11 17 0
FM-H 20t Super-Fast Scout 0 0 0 0 0 9 0 0 cXL 200 cDHS Clan Endo Clan Ferro None 8.5t N/A 11 17 0
FM-PRIME 20t Super-Fast Scout 0 0 0 0 0 5 0 0 cXL 200 cDHS Clan Endo Clan Ferro None 8.5t N/A 11 17 0
Firefly.png

FIREFLY

Mech Quirk: Firefly Nimble Jumper

+20% Jump Distance

Pilot Affinity: Evasive

+2 bonus against being hit


FFL-C 30t Assault Scout 0 4 2 0 5 0 0 0 STD 150 cDHS Clan Endo Standard None 18t 25.5t 5 8 0
Howler.png

HOWLER

Pilot Affinity: Zippy

15% boost to sprint speed!


HOW-1 20t Second-Line Support 0 0 3 0 1 0 0 0 STD 140 cDHS Clan Endo Clan Ferro None 9t 16t 8 12 0
HOW-2 20t Second-Line Support 0 0 4 0 1 0 0 0 cXL 120 cDHS Clan Endo Clan Ferro None 12t 16t 7 10 0
HOW-3 20t Second-Line Support 0 3 0 0 1 0 0 0 cXL 120 cDHS Clan Endo Clan Ferro None 12t 16t 7 10 0
HOW-4 20t Second-Line Support 0 0 3 0 1 0 0 0 STD 140 cDHS Clan Endo Clan Ferro None 9t 16t 8 12 0
HOW-5 20t Second-Line Support 0 6 0 0 1 0 0 0 STD 140 cDHS Clan Endo Clan Ferro None 9t 16t 8 12 0
Incubus.png

INCUBUS

Pilot Affinity: Agile

Gains 1 bonus evasion on movement


INC-1 30t Second Line Garrison 0 5 0 0 4 0 0 0 cXL 270 cDHS Clan Endo Clan Ferro None 15t 25.5t 10 15 0
INC-2 30t Second Line Garrison 0 5 0 0 4 0 0 0 cXL 270 cDHS Clan Endo Clan Ferro None 15t 25.5t 10 15 0
INC-3 30t Second Line Garrison 0 4 1 0 4 0 0 0 cXL 270 cDHS Clan Endo Clan Ferro None 15t 25.5t 10 15 0
INC-4 30t Second Line Garrison 0 5 0 0 4 0 0 0 cXL 270 cDHS Clan Endo Clan Ferro None 15t 25.5t 10 15 0
INC-5 30t Second Line Garrison 0 4 1 0 4 0 0 0 cXL 270 cDHS Clan Endo Clan Ferro None 15t 25.5t 10 15 0
INC-6 30t Second Line Garrison 0 5 0 0 4 0 0 0 cXL 270 cDHS Clan Endo Clan Ferro None 15t 25.5t 10 15 0
INC-7 30t Second Line Garrison 1 4 0 0 4 0 0 0 cXL 270 cDHS Clan Endo Clan Ferro None 15t 25.5t 10 15 0
INC-8 30t Second Line Garrison 0 4 1 0 4 0 0 0 cXL 270 cDHS Clan Endo Clan Ferro None 15t 25.5t 10 15 0
Jenner IIC.png

JENNER IIC

Pilot Affinity: Evasive

+2 bonus against being hit


JR7-IIC-2 35t Second-Line Skirmisher 0 2 2 0 2 0 0 0 cXL 315 cDHS Clan Endo Clan Ferro None 15t 30t 10 15 0
JR7-IIC-3 35t Second-Line Skirmisher 0 0 2 0 4 0 0 0 cXL 315 cDHS Clan Endo Clan Ferro None 15t 30t 10 15 0
JR7-IIC-4 35t Second-Line Skirmisher 0 0 6 0 0 0 0 0 cXL 315 cDHS Clan Endo Clan Ferro None 15t 30t 10 15 0
JR7-IIC-1 35t Second-Line Skirmisher 0 0 6 0 0 0 0 0 cXL 315 cDHS Clan Endo Clan Ferro None 15t 30t 10 15 0
Kit Fox.png

KIT FOX

Mech Quirk: OmniMech

OmniMech - Fast Refits, assembles from 1 Part, fixed internals. Battle Armor Mounting Points -50% Tech Point cost to Repair Structure +25% C-Bills cost to Repair Structure

Pilot Affinity: Cool-Running

Adds 6 bonus heat sinking, effectively one extra double heat sink.


KFX-A 30t Light Skirmisher 0 0 0 0 0 5 0 0 cXL 180 cDHS Clan Endo Clan Ferro None 20t N/A 7 10 0
KFX-B 30t Light Skirmisher 0 0 0 0 0 5 0 0 cXL 180 cDHS Clan Endo Clan Ferro None 20t N/A 7 10 0
KFX-C 30t Light Skirmisher 0 0 0 0 5 5 0 0 cXL 180 cDHS Clan Endo Clan Ferro None 20t N/A 7 10 0
KFX-D 30t Light Skirmisher 0 0 0 0 0 5 0 0 cXL 180 cDHS Clan Endo Clan Ferro None 20t N/A 7 10 0
KFX-E 30t Light Skirmisher 0 0 0 0 0 5 0 0 cXL 180 cDHS Clan Endo Clan Ferro None 20t N/A 7 10 0
KFX-G 30t Light Skirmisher 0 0 0 0 0 5 0 0 cXL 180 cDHS Clan Endo Clan Ferro None 20t N/A 7 10 0
KFX-H 30t Light Skirmisher 0 0 0 0 0 5 0 0 cXL 180 cDHS Clan Endo Clan Ferro None 20t N/A 7 10 0
KFX-J 30t Light Skirmisher 0 0 0 0 0 5 0 0 cXL 180 cDHS Clan Endo Clan Ferro None 20t N/A 7 10 0
KFX-P 30t Light Skirmisher 0 0 0 0 0 5 0 0 cXL 180 cDHS Clan Endo Clan Ferro None 20t N/A 7 10 0
KFX-PRIME 30t Light Skirmisher 0 0 0 0 0 5 0 0 cXL 180 cDHS Clan Endo Clan Ferro None 20t N/A 7 10 0
KFX-S 30t Light Skirmisher 0 0 0 0 0 6 0 0 cXL 180 cDHS Clan Endo Clan Ferro None 20t N/A 7 10 0
KFX-W 30t Light Skirmisher 0 0 0 0 0 5 0 0 cXL 180 cDHS Clan Endo Clan Ferro None 20t N/A 7 10 0
Locust IIC.png

LOCUST IIC

Pilot Affinity: Evasive

+2 bonus against being hit


LCT-IIC-1 25t Light Striker 0 1 0 0 8 0 0 0 STD 200 cDHS Clan Endo Clan Ferro None 10t 20.5t 9 14 0
LCT-IIC-2 25t Light Striker 0 1 4 0 0 0 0 0 STD 200 cDHS Clan Endo Clan Ferro None 10t 20.5t 9 14 0
LCT-IIC-3 25t Light Striker 0 2 0 0 4 0 0 0 STD 200 cDHS Clan Endo Clan Ferro None 10t 20.5t 9 14 0
LCT-IIC-4 25t Light Striker 0 1 0 0 6 0 0 0 STD 200 cDHS Clan Endo Clan Ferro None 10t 20.5t 9 14 0
LCT-IIC-5 25t Light Striker 0 1 4 0 0 0 0 0 STD 200 cDHS Clan Endo Clan Ferro None 10t 20.5t 9 14 0
Mist Lynx.png

MIST LYNX

Mech Quirk: OmniMech

OmniMech - Fast Refits, assembles from 1 Part, fixed internals. Battle Armor Mounting Points -50% Tech Point cost to Repair Structure +25% C-Bills cost to Repair Structure

Pilot Affinity: Nimble

15% more jumping distance


MLX-A 25t Light Workhorse 0 0 0 0 0 8 0 0 cXL 175 cDHS Clan Endo Clan Ferro None 11t N/A 8 12 0
MLX-B 25t Light Workhorse 0 0 0 0 0 5 0 0 cXL 175 cDHS Clan Endo Clan Ferro None 11t N/A 8 12 0
MLX-C 25t Light Workhorse 0 0 0 0 0 5 0 0 cXL 175 cDHS Clan Endo Clan Ferro None 11t N/A 8 12 0
MLX-D 25t Light Workhorse 0 0 0 0 0 5 0 0 cXL 175 cDHS Clan Endo Clan Ferro None 11t N/A 8 12 0
MLX-E 25t Light Workhorse 0 0 0 0 0 6 0 0 cXL 175 cDHS Clan Endo Clan Ferro None 11t N/A 8 12 0
MLX-H 25t Light Workhorse 0 0 0 0 0 5 0 0 cXL 175 cDHS Clan Endo Clan Ferro None 11t N/A 8 12 0
MLX-P 25t Light Workhorse 0 0 0 0 0 8 0 0 cXL 175 cDHS Clan Endo Clan Ferro None 11t N/A 8 12 0
MLX-PRIME 25t Light Workhorse 0 0 0 0 0 5 0 0 cXL 175 cDHS Clan Endo Clan Ferro None 11t N/A 8 12 0
Mongoose.png

MONGOOSE

Pilot Affinity: Zippy

15% boost to sprint speed!


MON C2 25t Light Striker & Scout 0 3 0 0 4 0 0 0 cXL 200 cDHS Clan Endo Clan Ferro None 14t 20.5t 9 14 0
MON C 25t Light Striker & Scout 0 3 0 0 4 0 0 0 cXL 200 cDHS Clan Endo Clan Ferro None 14t 20.5t 9 14 0
Piranha.png

PIRANHA

Pilot Affinity: Evasive

+2 bonus against being hit


PIR-1 20t Harrasser 0 2 0 0 13 0 0 0 cXL 180 cDHS Clan Endo Clan Standard None 10.5t 16t 10 15 0
PIR-2 20t Harrasser 0 2 0 0 13 0 0 0 cXL 180 cDHS Clan Endo Clan Standard None 10.5t 16t 10 15 0
Stinger.png

STINGER

Pilot Affinity: Nimble

15% more jumping distance


STG C 2 20t Light Scout 0 3 0 0 4 0 0 0 STD 120 SHS Clan Endo Standard None 10t 16t 7 10 0
STG C 20t Light Scout 0 2 0 0 5 0 0 0 STD 120 SHS Clan Endo Standard None 10t 16t 7 10 0
UrbanMech.png

URBANMECH

Pilot Affinity: Evasive

+2 bonus against being hit


UM-IIC 30t Yes, Even The Clans Use It 4 2 0 0 2 0 0 0 STD 90 SHS Standard Standard None 20t 24t 3 5 0


Clan Medium Mechs

Mech Hardpoints Engine Components Free Tonnage Speed
Chassis Model Mass Role Ba En Mi Ar Su O Bo Me Type Core Heat Sinks Structure Armor Melee Weapon Core Gear Bare Walk Sprint Jump
Arctic Wolf.png

ARCTIC WOLF

Mech Quirk: OmniMech

OmniMech - Fast Refits, assembles from 1 Part, fixed internals. Battle Armor Mounting Points -50% Tech Point cost to Repair Structure +25% C-Bills cost to Repair Structure

Pilot Affinity: Agile

Gains 1 bonus evasion on movement


ACW-1 40t Scout & Harasser 0 0 9 0 0 0 0 0 cXL 280 cDHS Clan Endo Clan Standard None 24t 35t 8 12 0
ACW-2 40t Scout & Harasser 0 1 7 0 0 0 0 0 cXL 280 cDHS Clan Endo Clan Standard None 24t 35t 8 12 0
ACW-A 40t Omni Scout 0 0 0 0 0 6 0 0 cXL 240 cDHS Clan Endo Clan Ferro None 26t N/A 7 10 0
ACW-Prime 40t Omni Scout 0 0 0 0 0 6 0 0 cXL 240 cDHS Clan Endo Clan Ferro None 26t N/A 7 10 0
Black Lanner.png

BLACK LANNER

Mech Quirk: OmniMech

OmniMech - Fast Refits, assembles from 1 Part, fixed internals. Battle Armor Mounting Points -50% Tech Point cost to Repair Structure +25% C-Bills cost to Repair Structure

Pilot Affinity: Zippy

15% boost to sprint speed!


BKL-A 55t Front-Line Recon 0 0 0 0 0 6 0 0 cXL 385 cDHS Clan Endo Clan Ferro None 20.5t N/A 8 12 0
BKL-B 55t Front-Line Recon 0 0 0 0 0 6 0 0 cXL 385 cDHS Clan Endo Clan Ferro None 20.5t N/A 8 12 0
BKL-C 55t Front-Line Recon 0 0 0 0 0 7 0 0 cXL 385 cDHS Clan Endo Clan Ferro None 20.5t N/A 8 12 0
BKL-D 55t Front-Line Recon 0 0 0 0 0 11 0 0 cXL 385 cDHS Clan Endo Clan Ferro None 20.5t N/A 8 12 0
BKL-E 55t Front-Line Recon 0 0 0 0 0 6 0 0 cXL 385 cDHS Clan Endo Clan Ferro None 20.5t N/A 8 12 0
BKL-H 55t Front-Line Recon 0 0 0 0 0 6 0 0 cXL 385 cDHS Clan Endo Clan Ferro None 20.5t N/A 8 12 0
BKL-PRIME 55t Front-Line Recon 0 0 0 0 0 6 0 0 cXL 385 cDHS Clan Endo Clan Ferro None 20.5t N/A 8 12 0
Clint.png

CLINT IIC

Pilot Affinity: Sharpshooter

Ignores 1 enemy evasion.


CLNT-IIC 40t Light Brawler 2 3 0 0 1 0 0 0 cXL 240 SHS Clan Endo Standard None 26t 35t 7 10 0
Conjurer.png

CONJURER

Pilot Affinity: Evasive

+2 bonus against being hit


WVR-IIC-2 50t Not-Named Mech 0 2 2 0 2 0 0 0 cXL 350 cDHS Clan Endo Clan Ferro None 25.5t 44.5t 8 12 0
WVR-IIC-3 50t Not-Named Mech 0 5 0 0 1 0 0 0 STD 300 cDHS Clan Endo Clan Ferro None 20.5t 44.5t 7 10 0
WVR-IIC-4 50t Not-Named Mech 0 5 2 0 2 0 0 0 cXL 300 cDHS Clan Endo Clan Ferro None 30t 44.5t 7 10 0
WVR-IIC-5 50t Not-Named Mech 0 2 4 0 1 0 0 0 STD 300 cDHS Clan Endo Clan Ferro None 22.5t 44.5t 7 10 0
WVR-IIC-7 50t Not-Named Mech 0 3 2 0 3 0 0 0 STD 300 cDHS Clan Endo Clan Ferro None 22.5t 44.5t 7 10 0
WVR-IIC 50t Not-Named Mech 0 3 2 0 3 0 0 0 STD 300 cDHS Clan Endo Clan Ferro None 22.5t 44.5t 7 10 0
Mercury II.png

COYOTL

Mech Quirk: OmniMech

OmniMech - Fast Refits, assembles from 1 Part, fixed internals. Battle Armor Mounting Points -50% Tech Point cost to Repair Structure +25% C-Bills cost to Repair Structure

Pilot Affinity: Cool-Running

Adds 6 bonus heat sinking, effectively one extra double heat sink.


CTY-A 40t The First OmniMech 0 0 0 0 0 6 0 0 cXL 280 cDHS Clan Endo Clan Standard None 24t N/A 8 12 0
CTY-B 40t The First OmniMech 0 0 0 0 0 6 0 0 cXL 280 cDHS Clan Endo Clan Standard None 24t N/A 8 12 0
CTY-PRIME 40t The First OmniMech 0 0 0 0 0 6 0 0 cXL 280 cDHS Clan Endo Clan Standard None 24t N/A 8 12 0
Fox.png

FOX

Mech Quirk: Fox MultiTrac

Grants the Multi-Shot pilot ability

Pilot Affinity: Cool-Running

Adds 6 bonus heat sinking, effectively one extra double heat sink.


CS-1 50t Early Clan Mech 0 3 4 0 4 0 0 0 cXL 300 DHS Clan Endo Standard None 32t 44.5t 7 10 0
Grendel.png

GRENDEL

Mech Quirk: OmniMech

OmniMech - Fast Refits, assembles from 1 Part, fixed internals. Battle Armor Mounting Points -50% Tech Point cost to Repair Structure +25% C-Bills cost to Repair Structure

Pilot Affinity: Keen-Eyed

15% boost to sensor and sight range


GRD-A 45t Recon and Raiding 0 0 0 0 0 6 0 0 cXL 315 cDHS Clan Endo Clan Ferro None 21t N/A 8 12 0
GRD-B 45t Recon and Raiding 0 0 0 0 0 6 0 0 cXL 315 cDHS Clan Endo Clan Ferro None 21t N/A 8 12 0
GRD-C 45t Recon and Raiding 0 0 0 0 0 6 0 0 cXL 315 cDHS Clan Endo Clan Ferro None 21t N/A 8 12 0
GRD-D 45t Recon and Raiding 0 0 0 0 0 6 0 0 cXL 315 cDHS Clan Endo Clan Ferro None 21t N/A 8 12 0
GRD-E 45t Recon and Raiding 0 0 0 0 0 6 0 0 cXL 315 cDHS Clan Endo Clan Ferro None 21t N/A 8 12 0
GRD-Prime 45t Recon and Raiding 0 0 0 0 0 6 0 0 cXL 315 cDHS Clan Endo Clan Ferro None 21t N/A 8 12 0
Hammerhead.png

HAMMERHEAD

Pilot Affinity: Stabilized

Reduces stability damage taken by 50%.


HHD-1 45t Shock Trooper 0 3 2 0 1 0 0 0 cXL 270 cDHS Clan Endo Hardened None 29t 39.5t 5 8 0
Hellhound.png

HELLHOUND

Pilot Affinity: Precise Shot

+1 bonus on weapon attacks


HLH-1 50t Second-Line Trooper 2 3 1 0 0 0 0 0 cXL 300 cDHS Clan Endo Clan Ferro None 30t 44.5t 7 10 0
HLH-2 50t Second-Line Trooper 2 2 2 0 0 0 0 0 cXL 300 cDHS Clan Endo Clan Ferro None 31t 44.5t 7 10 0
HLH-6 50t Second-Line Trooper 0 5 1 0 3 0 0 0 cXL 300 cDHS Clan Endo Clan Ferro None 32t 44.5t 7 10 0
HLH-7 50t Second-Line Trooper 0 3 2 0 3 0 0 0 STD 300 cDHS Clan Endo Clan Ferro None 22.5t 44.5t 7 10 0
HLH-P 50t Second-Line Trooper 2 3 1 0 1 0 0 0 cXL 250 cDHS Clan Endo Clan Ferro None 35t 44.5t 5 8 0
Hunchback IIC.png

HUNCHBACK IIC

Pilot Affinity: Unlimited Power

Energy, Ballistic, and Missile weapons deal 10% more damage.


HBK-IIC-2 50t Last Gasp Brawler 0 6 0 0 0 0 0 0 cXL 200 cDHS Clan Endo Clan Standard None 38t 44.5t 4 7 0
HBK-IIC-3 50t Last Gasp Brawler 0 3 4 0 0 0 0 0 cXL 200 cDHS Clan Endo Clan Standard None 38t 44.5t 4 7 0
HBK-IIC-6 50t Last Gasp Brawler 4 2 0 0 0 0 0 0 cXL 200 cDHS Clan Endo Standard None 38t 44.5t 4 7 0
HBK-IIC-10 50t Last Gasp Brawler 4 4 0 0 0 0 0 0 cXL 200 cDHS Clan Endo Clan Standard None 38t 44.5t 4 7 0
HBK-IIC 50t Last Gasp Brawler 4 2 0 0 0 0 0 0 cXL 200 cDHS Clan Endo Clan Standard None 38t 44.5t 4 7 0
Huntsman.png

HUNTSMAN

Mech Quirk: OmniMech

OmniMech - Fast Refits, assembles from 1 Part, fixed internals. Battle Armor Mounting Points -50% Tech Point cost to Repair Structure +25% C-Bills cost to Repair Structure

Pilot Affinity: Keen-Eyed

15% boost to sensor and sight range


HMN-A 50t Flexible Front-Line Omnimech 0 0 0 0 0 8 0 0 cXL 250 cDHS Clan Endo Clan Ferro None 32.5t N/A 5 8 0
HMN-B 50t Flexible Front-Line Omnimech 0 0 0 0 0 7 0 0 cXL 250 cDHS Clan Endo Clan Ferro None 32.5t N/A 5 8 0
HMN-C 50t Flexible Front-Line Omnimech 0 0 0 0 0 10 0 0 cXL 250 cDHS Clan Endo Clan Ferro None 32.5t N/A 5 8 0
HMN-D 50t Flexible Front-Line Omnimech 0 0 0 0 0 7 0 0 cXL 250 cDHS Clan Endo Clan Ferro None 32.5t N/A 5 8 0
HMN-H 50t Flexible Front-Line Omnimech 0 0 0 0 0 8 0 0 cXL 250 cDHS Clan Endo Clan Ferro None 32.5t N/A 5 8 0
HMN-PRIME 50t Flexible Front-Line Omnimech 0 0 0 0 2 10 0 0 cXL 250 cDHS Clan Endo Clan Ferro None 32.5t N/A 5 8 0
Ice Ferret.png

ICE FERRET

Mech Quirk: OmniMech

OmniMech - Fast Refits, assembles from 1 Part, fixed internals. Battle Armor Mounting Points -50% Tech Point cost to Repair Structure +25% C-Bills cost to Repair Structure

Pilot Affinity: Sturdy

Gains 2 extra pilot hits


IFR-A 45t Super-Fast Recon 0 0 0 0 0 6 0 0 cXL 360 cDHS Clan Endo Clan Ferro None 17t N/A 9 14 0
IFR-B 45t Super-Fast Recon 0 0 0 0 0 6 0 0 cXL 360 cDHS Clan Endo Clan Ferro None 17t N/A 9 14 0
IFR-C 45t Super-Fast Recon 0 0 0 0 0 6 0 0 cXL 360 cDHS Clan Endo Clan Ferro None 17t N/A 9 14 0
IFR-D 45t Super-Fast Recon 0 0 0 0 0 6 0 0 cXL 360 cDHS Clan Endo Clan Ferro None 17t N/A 9 14 0
IFR-E 45t Super-Fast Recon 0 0 0 0 0 6 0 0 cXL 360 cDHS Clan Endo Clan Ferro None 17t N/A 9 14 0
IFR-H 45t Super-Fast Recon 0 0 0 0 0 6 0 0 cXL 360 cDHS Clan Endo Clan Ferro None 17t N/A 9 14 0
IFR-PRIME 45t Super-Fast Recon 0 0 0 0 0 6 0 0 cXL 360 cDHS Clan Endo Clan Ferro None 17t N/A 9 14 0
Lynx.png

LYNX

Pilot Affinity: Agile

Gains 1 bonus evasion on movement


LNX C 55t Raider & Striker 0 6 0 0 1 0 0 0 cXL 275 cDHS Endo Clan Ferro None 37t 49t 5 8 0
Medusa.png

MEDUSA

Pilot Affinity: Keen-Eyed

15% boost to sensor and sight range


MED-1 50t Search-and-Destroy 0 3 3 0 1 0 0 0 cXL 300 cDHS Clan Endo Clan Ferro None 30t 44.5t 7 10 0
MED-2 50t Search-and-Destroy 0 4 3 0 0 0 0 0 cXL 300 cDHS Clan Endo Clan Ferro None 30t 44.5t 7 10 0
MED-3 50t Search-and-Destroy 1 3 2 0 1 0 0 0 cXL 300 cDHS Clan Endo Clan Ferro None 32t 44.5t 7 10 0
MED-4 50t Search-and-Destroy 0 1 7 0 0 0 0 0 cXL 300 cDHS Clan Endo Clan Ferro None 32t 44.5t 7 10 0
MED-5 50t Search-and-Destroy 0 4 3 0 0 0 0 0 cXL 300 cDHS Clan Endo Clan Ferro None 30t 44.5t 7 10 0
Mercury II.png

MERCURY II

Mech Quirk: Mercury II Narrow Profile

+1 Defense against being hit

Pilot Affinity: Cool-Running

Adds 6 bonus heat sinking, effectively one extra double heat sink.


MCY-100 40t Not-Named Mech 0 4 0 0 6 0 0 0 XL 280 DHS Standard Ferro None 22t 33t 8 12 0
Kintaro.png

NAJA

Pilot Affinity: Sharpshooter

Ignores 1 enemy evasion.


NAJA C 55t Skirmisher and Assassin 0 3 5 0 1 0 0 0 cXL 275 cDHS Standard Clan Standard None 34.5t 46.5t 5 8 0
Crab.png

NIGHT CHANTER

Mech Quirk: OmniMech

OmniMech - Fast Refits, assembles from 1 Part, fixed internals. Battle Armor Mounting Points -50% Tech Point cost to Repair Structure +25% C-Bills cost to Repair Structure

Pilot Affinity: Cool-Running

Adds 6 bonus heat sinking, effectively one extra double heat sink.


NCH-A 45t Early OmniMech 0 0 0 0 2 5 0 0 STD 225 cDHS Standard Clan Ferro None 24.5t N/A 5 8 0
Crab.png

NIGHT CHANTER

Mech Quirk: OmniMech

OmniMech - Fast Refits, assembles from 1 Part, fixed internals. Battle Armor Mounting Points -50% Tech Point cost to Repair Structure +25% C-Bills cost to Repair Structure

Pilot Affinity: Cool-Running

Adds 6 bonus heat sinking, effectively one extra double heat sink.


NHC-Prime 45t Early OmniMech 0 0 0 0 1 6 0 0 STD 225 cDHS Standard Clan Ferro None 24.5t N/A 5 8 0
Nova.png

NOVA

Mech Quirk: OmniMech

OmniMech - Fast Refits, assembles from 1 Part, fixed internals. Battle Armor Mounting Points -50% Tech Point cost to Repair Structure +25% C-Bills cost to Repair Structure

Pilot Affinity: Cool-Running

Adds 6 bonus heat sinking, effectively one extra double heat sink.


NVA-A 50t Medium Workhorse 0 0 0 0 0 13 0 0 cXL 250 cDHS Standard Clan Standard None 26t N/A 5 8 0
NVA-B 50t Medium Workhorse 0 0 0 0 0 12 0 0 cXL 250 cDHS Standard Clan Standard None 26t N/A 5 8 0
NVA-C 50t Medium Workhorse 0 0 0 0 0 12 0 0 cXL 250 cDHS Standard Clan Standard None 26t N/A 5 8 0
NVA-D 50t Medium Workhorse 0 0 0 0 0 12 0 0 cXL 250 cDHS Standard Clan Standard None 26t N/A 5 8 0
NVA-E 50t Medium Workhorse 0 0 0 0 0 12 0 0 cXL 250 cDHS Standard Clan Standard None 26t N/A 5 8 0
NVA-H 50t Medium Workhorse 0 0 0 0 0 12 0 0 cXL 250 cDHS Standard Clan Standard None 26t N/A 5 8 0
NVA-Prime 50t Medium Workhorse 0 0 0 0 0 12 0 0 cXL 250 cDHS Standard Clan Standard None 26t N/A 5 8 0
NVA-S 50t Medium Workhorse 0 0 0 0 0 11 0 0 cXL 250 cDHS Standard Clan Standard None 26t N/A 5 8 0
Phantom.png

PHANTOM

Mech Quirk: OmniMech

OmniMech - Fast Refits, assembles from 1 Part, fixed internals. Battle Armor Mounting Points -50% Tech Point cost to Repair Structure +25% C-Bills cost to Repair Structure

Pilot Affinity: Evasive

+2 bonus against being hit


PHN-A 40t Harrasser 0 0 0 0 0 8 0 0 cXL 360 cDHS Clan Endo Clan Ferro None 12.5t N/A 10 15 0
PHN-B 40t Harrasser 0 0 0 0 0 4 0 0 cXL 360 cDHS Clan Endo Clan Ferro None 12.5t N/A 10 15 0
PHN-C 40t Harrasser 0 0 0 0 0 10 0 0 cXL 360 cDHS Clan Endo Clan Ferro None 12.5t N/A 10 15 0
PHN-D 40t Harrasser 0 0 0 0 0 5 0 0 cXL 360 cDHS Clan Endo Clan Ferro None 12.5t N/A 10 15 0
PHN-E 40t Harrasser 0 0 0 0 0 9 0 0 cXL 360 cDHS Clan Endo Clan Ferro None 12.5t N/A 10 15 0
PHN-H 40t Harrasser 0 0 0 0 0 8 0 0 cXL 360 cDHS Clan Endo Clan Ferro None 12.5t N/A 10 15 0
PHN-Prime 40t Harrasser 0 0 0 0 0 4 0 0 cXL 360 cDHS Clan Endo Clan Ferro None 12.5t N/A 10 15 0
Phoenix Hawk.png

PHOENIX HAWK

Mech Quirk: Phoenix Hawk Improved Communications

Takes the upper sensor slot. +2 Increased Individual Resolve Max Resolve Increased by 15

Pilot Affinity: Nimble

15% more jumping distance


PXH C 45t Scout & Skirmisher 2 2 0 0 3 0 0 0 cXL 270 cDHS Clan Endo Standard None 29t 39.5t 7 10 0
Septicemia.png

SEPTICEMIA

Mech Quirk: OmniMech

OmniMech - Fast Refits, assembles from 1 Part, fixed internals. Battle Armor Mounting Points -50% Tech Point cost to Repair Structure +25% C-Bills cost to Repair Structure

Pilot Affinity: Keen-Eyed

15% boost to sensor and sight range


SPT-1 55t Garrison Cluster Duelist 0 0 6 0 1 2 0 0 cXL 275 cDHS Clan Endo Clan Standard None 33t N/A 5 8 0
SPT-A 55t Cavalry OmniMech 0 0 0 0 0 8 0 0 cXL 275 cDHS Clan Endo Clan Standard None 37t N/A 5 8 0
SPT-B 55t Cavalry OmniMech 0 0 0 0 0 8 0 0 cXL 275 cDHS Clan Endo Clan Standard None 37t N/A 5 8 0
SPT-C 55t Cavalry OmniMech 0 0 0 0 0 8 0 0 cXL 275 cDHS Clan Endo Clan Standard None 37t N/A 5 8 0
SPT-D 55t Cavalry OmniMech 0 0 0 0 0 7 0 0 cXL 275 cDHS Clan Endo Clan Standard None 37t N/A 5 8 0
SPT-PRIME 55t Cavalry OmniMech 0 0 0 0 0 7 0 0 cXL 275 cDHS Clan Endo Clan Standard None 37t N/A 5 8 0
SPT-Proto 55t Experimental DFA Platform 0 2 0 0 1 4 0 0 cXL 275 cDHS Clan Endo Clan Ferro None 33t N/A 5 8 0
SPT-TC 55t Gladiator 0 1 0 0 0 10 0 0 cXL 275 cDHS Clan Endo Clan Standard None 34.5t N/A 5 8 0
SPT-TX 55t Gladiator 0 0 0 0 1 8 0 0 cXL 275 cDHS Clan Endo Clan Standard None 37t N/A 5 8 0
Shadow Cat.png

SHADOW CAT

Mech Quirk: OmniMech

OmniMech - Fast Refits, assembles from 1 Part, fixed internals. Battle Armor Mounting Points -50% Tech Point cost to Repair Structure +25% C-Bills cost to Repair Structure

Pilot Affinity: Cool-Running

Adds 6 bonus heat sinking, effectively one extra double heat sink.


SHC-A 45t Recon in Force 0 0 0 0 0 6 0 0 cXL 270 cDHS Clan Endo Clan Ferro None 24t N/A 7 10 0
SHC-B 45t Recon in Force 0 0 0 0 0 6 0 0 cXL 270 cDHS Clan Endo Clan Ferro None 24t N/A 7 10 0
SHC-C 45t Recon in Force 0 0 0 0 0 7 0 0 cXL 270 cDHS Clan Endo Clan Ferro None 24t N/A 7 10 0
SHC-M 45t Recon in Force 0 0 0 0 0 6 0 0 cXL 270 cDHS Clan Endo Clan Ferro None 24t N/A 7 10 0
SHC-Prime 45t Recon in Force 0 0 0 0 0 6 0 0 cXL 270 cDHS Clan Endo Clan Ferro None 24t N/A 7 10 0
SHC-S 45t Recon in Force 0 0 0 0 0 6 0 0 cXL 270 cDHS Clan Endo Clan Ferro None 24t N/A 7 10 0
Stag.png

STAG II

Mech Quirk: Stag Improved Communications

Takes the upper sensor slot. +2 Increased Individual Resolve Max Resolve Increased by 15

Pilot Affinity: Cool-Running

Adds 6 bonus heat sinking, effectively one extra double heat sink.


STG-14G 45t Not-Named Mech 0 5 2 0 3 0 0 0 XL 270 DHS Endo Standard None 29t 39.5t 7 10 0
STG-24G 45t Not-Named Mech 0 8 0 0 4 0 0 0 XL 315 DHS Endo Ferro None 22.5t 39.5t 8 12 0
Stormcrow.png

STORMCROW

Mech Quirk: OmniMech

OmniMech - Fast Refits, assembles from 1 Part, fixed internals. Battle Armor Mounting Points -50% Tech Point cost to Repair Structure +25% C-Bills cost to Repair Structure

Pilot Affinity: Evasive

+2 bonus against being hit


SCR-A 55t Second-Generation Omnimech 0 0 0 0 0 8 0 0 cXL 330 cDHS Clan Endo Clan Ferro None 32.5t N/A 7 10 0
SCR-B 55t Second-Generation Omnimech 0 0 0 0 0 8 0 0 cXL 330 cDHS Clan Endo Clan Ferro None 32.5t N/A 7 10 0
SCR-C 55t Second-Generation Omnimech 0 0 0 0 0 7 0 0 cXL 330 cDHS Clan Endo Clan Ferro None 32.5t N/A 7 10 0
SCR-D 55t Second-Generation Omnimech 0 0 0 0 0 7 0 0 cXL 330 cDHS Clan Endo Clan Ferro None 32.5t N/A 7 10 0
SCR-E 55t Second-Generation Omnimech 0 0 0 0 0 9 0 0 cXL 330 cDHS Clan Endo Clan Ferro None 32.5t N/A 7 10 0
SCR-H 55t Second-Generation Omnimech 0 0 0 0 0 7 0 0 cXL 330 cDHS Clan Endo Clan Ferro None 32.5t N/A 7 10 0
SCR-I 55t Second-Generation Omnimech 0 0 0 0 0 7 0 0 cXL 330 cDHS Clan Endo Clan Ferro None 32.5t N/A 7 10 0
SCR-P 55t Second-Generation Omnimech 0 0 0 0 0 7 0 0 cXL 330 cDHS Clan Endo Clan Ferro None 32.5t N/A 7 10 0
SCR-Prime 55t Second-Generation Omnimech 0 0 0 0 0 7 0 0 cXL 330 cDHS Clan Endo Clan Ferro None 32.5t N/A 7 10 0
Vapor Eagle.png

VAPOR EAGLE

Pilot Affinity: Encouraging

+2 resolve whenever resolve is gained


VGL-1 55t Garrison Duelist 0 4 2 0 4 0 0 0 cXL 330 cDHS Clan Endo Clan Ferro None 30.5t 49t 7 10 0
VGL-2 55t Garrison Duelist 1 3 0 0 4 0 0 0 cXL 330 cDHS Clan Endo Clan Ferro None 32.5t 49t 7 10 0
VGL-3 55t Garrison Duelist 0 5 4 0 0 0 0 0 cXL 330 cDHS Clan Endo Clan Ferro None 29.5t 49t 7 10 0
VGL-4 55t Garrison Duelist 0 4 2 0 3 0 0 0 cXL 330 cDHS Clan Endo Clan Ferro None 30.5t 49t 7 10 0
VGL-5 55t Garrison Duelist 0 4 1 0 4 0 0 0 cXL 330 cDHS Clan Endo Clan Ferro None 32.5t 49t 7 10 0
VGL-6 55t Garrison Duelist 2 3 0 0 4 0 0 0 cXL 330 cDHS Clan Endo Clan Ferro None 32.5t 49t 7 10 0
Viper.png

VIPER

Mech Quirk: OmniMech

OmniMech - Fast Refits, assembles from 1 Part, fixed internals. Battle Armor Mounting Points -50% Tech Point cost to Repair Structure +25% C-Bills cost to Repair Structure

Pilot Affinity: Zippy

15% boost to sprint speed!


VPR-A 40t Harrasser 0 0 0 0 0 6 0 0 cXL 320 cDHS Clan Endo Clan Ferro None 15.5t N/A 9 14 0
VPR-B 40t Harrasser 0 0 0 0 0 6 0 0 cXL 320 cDHS Clan Endo Clan Ferro None 15.5t N/A 9 14 0
VPR-C 40t Harrasser 0 0 0 0 0 9 0 0 cXL 320 cDHS Clan Endo Clan Ferro None 15.5t N/A 9 14 0
VPR-D 40t Harrasser 0 0 0 0 0 6 0 0 cXL 320 cDHS Clan Endo Clan Ferro None 15.5t N/A 9 14 0
VPR-E 40t Harrasser 0 0 0 0 0 6 0 0 cXL 320 cDHS Clan Endo Clan Ferro None 15.5t N/A 9 14 0
VPR-H 40t Harrasser 0 0 0 0 0 7 0 0 cXL 320 cDHS Clan Endo Clan Ferro None 15.5t N/A 9 14 0
VPR-Prime 40t Harrasser 0 0 0 0 0 6 0 0 cXL 320 cDHS Clan Endo Clan Ferro None 15.5t N/A 9 14 0
Wyvern.png

WYVERN IIC

Pilot Affinity: Nimble

15% more jumping distance


WVE-IIC 45t Second-Line Support 0 3 2 0 5 0 0 0 STD 180 cDHS Clan Endo Clan Standard None 30.5t 39.5t 4 7 0


Clan Heavy Mechs

Mech Hardpoints Engine Components Free Tonnage Speed
Chassis Model Mass Role Ba En Mi Ar Su O Bo Me Type Core Heat Sinks Structure Armor Melee Weapon Core Gear Bare Walk Sprint Jump
Black Python.png

BLACK PYTHON

Pilot Affinity: Evasive

+2 bonus against being hit


BP-1 75t Striker 0 8 0 0 6 0 0 0 cXL 375 cDHS Clan Endo Clan Ferro None 39.5t 68t 5 8 0
BP-2 75t Striker 2 2 0 0 7 0 0 0 cXL 375 cDHS Clan Endo Clan Ferro None 39.5t 68t 5 8 0
BP-5 75t Striker 4 4 0 0 2 0 0 0 cXL 375 cDHS Clan Endo Clan Ferro None 44.5t 68t 5 8 0
BP-5A 75t Striker 3 2 0 0 2 0 0 0 cXL 375 cDHS Clan Endo Clan Ferro None 43.5t 68t 5 8 0
Champion.png

CHAMPION

Pilot Affinity: Zippy

15% boost to sprint speed!


CHP C 60t Refit Striker 3 4 3 0 3 0 0 0 cXL 300 cDHS Standard Clan Ferro None 38.5t 51t 5 8 0
Ebon Jaguar.png

EBON JAGUAR

Mech Quirk: OmniMech

OmniMech - Fast Refits, assembles from 1 Part, fixed internals. Battle Armor Mounting Points -50% Tech Point cost to Repair Structure +25% C-Bills cost to Repair Structure

Pilot Affinity: Sturdy

Gains 2 extra pilot hits


EBJ-A 65t Heavy Cavalry 0 0 0 0 0 10 0 0 cXL 325 cDHS Clan Endo Clan Ferro None 39.5t N/A 5 8 0
EBJ-B 65t Heavy Cavalry 0 0 0 0 0 8 0 0 cXL 325 cDHS Clan Endo Clan Ferro None 39.5t N/A 5 8 0
EBJ-C 65t Heavy Cavalry 0 0 0 0 0 8 0 0 cXL 325 cDHS Clan Endo Clan Ferro None 39.5t N/A 5 8 0
EBJ-D 65t Heavy Cavalry 0 0 0 0 0 8 0 0 cXL 325 cDHS Clan Endo Clan Ferro None 39.5t N/A 5 8 0
EBJ-H 65t Heavy Cavalry 0 0 0 0 0 8 0 0 cXL 325 cDHS Clan Endo Clan Ferro None 39.5t N/A 5 8 0
EBJ-Prime 65t Heavy Cavalry 0 0 0 0 0 8 0 0 cXL 325 cDHS Clan Endo Clan Ferro None 39.5t N/A 5 8 0
EBJ-S 65t Heavy Cavalry 0 0 0 0 0 8 0 0 cXL 325 cDHS Clan Endo Clan Ferro None 42.5t N/A 5 8 0
Glass Spider.png

GLASS SPIDER

Pilot Affinity: Keen-Eyed

15% boost to sensor and sight range


GLS-1 60t Formidable AA Platform 4 2 0 0 2 0 0 0 STD 240 cDHS Clan Endo Clan Ferro None 39.5t 54t 4 7 0
GLS-2 60t Formidable AA Platform 0 6 0 0 3 0 0 0 STD 240 cDHS Clan Endo Clan Ferro None 39.5t 54t 4 7 0
GLS-3 60t Formidable AA Platform 0 9 0 0 0 0 0 0 STD 240 cDHS Clan Endo Clan Ferro None 39.5t 54t 4 7 0
Hellbringer.png

HELLBRINGER

Mech Quirk: OmniMech

OmniMech - Fast Refits, assembles from 1 Part, fixed internals. Battle Armor Mounting Points -50% Tech Point cost to Repair Structure +25% C-Bills cost to Repair Structure

Pilot Affinity: Ice Cold

Adds 9 bonus heat sinking, effectively one and a half extra double heat sinks.


HBR-A 65t Heavy Cavalry 0 1 0 0 0 7 0 0 cXL 325 cDHS Standard Clan Standard None 36.5t N/A 5 8 0
HBR-B 65t Heavy Cavalry 0 0 0 0 0 7 0 0 cXL 325 cDHS Standard Clan Standard None 36.5t N/A 5 8 0
HBR-C 65t Heavy Cavalry 0 0 0 0 0 10 0 0 cXL 325 cDHS Standard Clan Standard None 36.5t N/A 5 8 0
HBR-F 65t Heavy Cavalry 0 0 0 0 0 8 0 0 cXL 325 cDHS Standard Clan Standard None 36.5t N/A 5 8 0
HBR-H 65t Heavy Cavalry 0 0 0 0 2 8 0 0 cXL 325 cDHS Standard Clan Standard None 36.5t N/A 5 8 0
HBR-J 65t Heavy Cavalry 0 0 0 0 1 7 0 0 cXL 325 cDHS Standard Clan Standard None 36.5t N/A 5 8 0
HBR-P 65t Heavy Cavalry 4 0 0 0 0 8 0 0 cXL 325 cDHS Standard Clan Standard None 36.5t N/A 5 8 0
HBR-Prime 65t Heavy Cavalry 0 0 0 0 5 8 0 0 cXL 325 cDHS Standard Clan Standard None 36.5t N/A 5 8 0
Hellfire.png

HELLFIRE

Pilot Affinity: Precise Shot

+1 bonus on weapon attacks


HLF-1 60t Heavy Laser Testbed 0 5 3 0 2 0 0 0 STD 240 cDHS Standard Clan Ferro None 36.5t 51t 4 7 0
HLF-2 60t Heavy Laser Testbed 0 5 3 0 2 0 0 0 cXL 300 cDHS Standard Clan Ferro None 36.5t 51t 5 8 0
Lancelot.png

LANCELOT

Pilot Affinity: Zippy

15% boost to sprint speed!


C 2 60t Fast Response Fire Support 0 4 0 0 4 0 0 0 cXL 360 cDHS Clan Endo Clan Standard None 29.5t 54t 7 10 0
C 60t Fast Response Fire Support 0 5 0 0 4 0 0 0 cXL 360 cDHS Clan Endo Clan Standard None 29.5t 54t 7 10 0
Linebacker.png

LINEBACKER

Mech Quirk: OmniMech

OmniMech - Fast Refits, assembles from 1 Part, fixed internals. Battle Armor Mounting Points -50% Tech Point cost to Repair Structure +25% C-Bills cost to Repair Structure

Pilot Affinity: Agile

Gains 1 bonus evasion on movement


LBK-A 65t Highly Mobile Front-Line Support 0 0 0 0 0 8 0 0 cXL 390 cDHS Clan Endo Clan Ferro None 27.5t N/A 7 10 0
LBK-B 65t Highly Mobile Front-Line Support 0 0 0 0 0 8 0 0 cXL 390 cDHS Clan Endo Clan Ferro None 27.5t N/A 7 10 0
LBK-C 65t Highly Mobile Front-Line Support 0 0 0 0 0 9 0 0 cXL 390 cDHS Clan Endo Clan Ferro None 27.5t N/A 7 10 0
LBK-D 65t Highly Mobile Front-Line Support 0 0 0 0 0 9 0 0 cXL 390 cDHS Clan Endo Clan Ferro None 27.5t N/A 7 10 0
LBK-E 65t Highly Mobile Front-Line Support 0 0 0 0 0 8 0 0 cXL 390 cDHS Clan Endo Clan Ferro None 27.5t N/A 7 10 0
LBK-H 65t Highly Mobile Front-Line Support 0 0 0 0 0 8 0 0 cXL 390 cDHS Clan Endo Clan Ferro None 27.5t N/A 7 10 0
LBK-PRIME 65t Highly Mobile Front-Line Support 0 0 0 0 0 8 0 0 cXL 390 cDHS Clan Endo Clan Ferro None 27.5t N/A 7 10 0
Lupus.png

LUPUS

Mech Quirk: OmniMech

OmniMech - Fast Refits, assembles from 1 Part, fixed internals. Battle Armor Mounting Points -50% Tech Point cost to Repair Structure +25% C-Bills cost to Repair Structure

Pilot Affinity: Precise Shot

+1 bonus on weapon attacks


LUPUS-A 60t Early Omnimech 0 0 0 0 0 8 0 0 STD 300 cDHS Clan Endo Clan Ferro None 32t N/A 5 8 0
LUPUS-B 60t Early Omnimech 0 0 0 0 0 9 0 0 STD 300 cDHS Clan Endo Clan Ferro None 32t N/A 5 8 0
LUPUS-PRIME 60t Early Omnimech 0 0 0 0 0 8 0 0 STD 300 cDHS Clan Endo Clan Ferro None 31t N/A 5 8 0
Mad Dog.png

MAD DOG

Mech Quirk: OmniMech

OmniMech - Fast Refits, assembles from 1 Part, fixed internals. Battle Armor Mounting Points -50% Tech Point cost to Repair Structure +25% C-Bills cost to Repair Structure

Pilot Affinity: Keen-Eyed

15% boost to sensor and sight range


MDD-A 60t Flanking Support 0 0 0 0 0 8 0 0 cXL 300 cDHS Standard Clan Ferro None 36.5t N/A 5 8 0
MDD-B 60t Flanking Support 0 0 0 0 0 8 0 0 cXL 300 cDHS Standard Clan Ferro None 36.5t N/A 5 8 0
MDD-C 60t Flanking Support 0 0 0 0 0 8 0 0 cXL 300 cDHS Standard Clan Ferro None 36.5t N/A 5 8 0
MDD-D 60t Flanking Support 0 0 0 0 0 10 0 0 cXL 300 cDHS Standard Clan Ferro None 36.5t N/A 5 8 0
MDD-DD 60t Flanking Support 0 0 0 0 0 8 0 0 cXL 300 cDHS Standard Clan Ferro None 36.5t N/A 5 8 0
MDD-H 60t Flanking Support 0 0 0 0 0 8 0 0 cXL 300 cDHS Standard Clan Ferro None 36.5t N/A 5 8 0
MDD-Prime 60t Flanking Support 0 0 0 0 0 8 0 0 cXL 300 cDHS Standard Clan Ferro None 36.5t N/A 5 8 0
Minsk.png

MINSK

Pilot Affinity: Resistant

50% less chance to suffer critical hits


MNK-101 70t Heavy Defender 2 0 3 0 4 0 0 0 STD 210 cDHS Clan Endo Clan Ferro None 51.5t 63.5t 3 5 0
MNK-102 70t Heavy Defender 2 0 3 0 6 0 0 0 STD 210 cDHS Clan Endo Clan Ferro None 51.5t 63.5t 3 5 0
Night Gyr.png

NIGHT GYR

Mech Quirk: OmniMech

OmniMech - Fast Refits, assembles from 1 Part, fixed internals. Battle Armor Mounting Points -50% Tech Point cost to Repair Structure +25% C-Bills cost to Repair Structure

Pilot Affinity: Encouraging

+2 resolve whenever resolve is gained


NTG-A 75t Fire Support 0 1 0 0 0 7 0 0 cXL 300 cDHS Clan Endo Clan Ferro None 49.5t N/A 4 7 0
NTG-B 75t Fire Support 0 1 0 0 0 6 0 0 cXL 300 cDHS Clan Endo Clan Ferro None 49.5t N/A 4 7 0
NTG-C 75t Fire Support 0 1 0 0 0 7 0 0 cXL 300 cDHS Clan Endo Clan Ferro None 49.5t N/A 4 7 0
NTG-D 75t Fire Support 0 1 0 0 0 7 0 0 cXL 300 cDHS Clan Endo Clan Ferro None 49.5t N/A 4 7 0
NTG-E 75t Fire Support 0 0 1 0 0 10 0 0 cXL 300 cDHS Clan Endo Clan Ferro None 49.5t N/A 4 7 0
NTG-H 75t Fire Support 0 1 0 0 0 6 0 0 cXL 300 cDHS Clan Endo Clan Ferro None 49.5t N/A 4 7 0
NTG-L 75t Fire Support 0 1 0 0 0 6 0 0 cXL 300 LDHS Clan Endo Clan Ferro None 49.5t N/A 4 7 0
NTG-PRIME 75t Fire Support 0 1 0 0 0 6 0 0 cXL 300 cDHS Clan Endo Clan Ferro None 49.5t N/A 4 7 0
Nova Cat.png

NOVA CAT

Mech Quirk: OmniMech

OmniMech - Fast Refits, assembles from 1 Part, fixed internals. Battle Armor Mounting Points -50% Tech Point cost to Repair Structure +25% C-Bills cost to Repair Structure

Pilot Affinity: Resistant

50% less chance to suffer critical hits


NCT-A 70t Heavy Sniper 0 0 0 0 0 8 0 0 cXL 280 cDHS Clan Endo Clan Standard None 51.5t N/A 4 7 0
NCT-B 70t Heavy Sniper 0 0 0 0 0 8 0 0 cXL 280 cDHS Clan Endo Clan Standard None 51.5t N/A 4 7 0
NCT-C 70t Heavy Sniper 0 0 0 0 0 8 0 0 cXL 280 cDHS Clan Endo Clan Standard None 51.5t N/A 4 7 0
NCT-D 70t Heavy Sniper 0 0 0 0 0 8 0 0 cXL 280 cDHS Clan Endo Clan Standard None 51.5t N/A 4 7 0
NCT-E 70t Heavy Sniper 0 0 0 0 0 8 0 0 cXL 280 cDHS Clan Endo Clan Standard None 51.5t N/A 4 7 0
NCT-M 70t Heavy Sniper 0 0 0 0 0 8 0 0 cXL 280 cDHS Clan Endo Clan Standard None 51.5t N/A 4 7 0
NCT-Prime 70t Heavy Sniper 0 0 0 0 0 8 0 0 cXL 280 cDHS Clan Endo Clan Standard None 51.5t N/A 4 7 0
Orion IIC.png

ORION IIC

Pilot Affinity: Unlimited Power

Energy, Ballistic, and Missile weapons deal 10% more damage.


ON1-IIC 75t Honor for General Kerensky 2 3 3 0 0 0 0 0 STD 300 cDHS Clan Endo Clan Ferro None 44t 68t 4 7 0
Rifleman IIC.png

RIFLEMAN IIC

Pilot Affinity: Command Unit

Gains +1 initiative


RFL-IIC-2 65t Stand-Off Sniper 6 0 0 0 1 0 0 0 STD 260 cDHS Clan Endo Clan Standard None 42t 58.5t 4 7 0
RFL-IIC-3 65t Stand-Off Sniper 2 4 0 0 1 0 0 0 STD 195 cDHS Clan Endo Clan Standard None 48.5t 58.5t 3 5 0
RFL-IIC-4 65t Stand-Off Sniper 0 4 2 0 1 0 0 0 STD 195 cDHS Clan Endo Clan Standard None 48.5t 58.5t 3 5 0
RFL-IIC 65t Stand-Off Sniper 0 6 0 0 1 0 0 0 STD 195 cDHS Clan Endo Clan Ferro None 48.5t 58.5t 3 5 0
RFL-IIC-P 65t Periphery Sniper 6 0 0 0 1 0 0 0 JRXL 300 SHS Clan Endo Heavy None 46t 58.5t 4 7 0
RFL-IIC-X 65t Stand-Off Sniper 6 0 0 0 1 0 0 0 STD 260 cDHS Clan Endo Standard None 42t 58.5t 4 7 0
Sidewinder.png

SIDEWINDER

Mech Quirk: OmniMech

OmniMech - Fast Refits, assembles from 1 Part, fixed internals. Battle Armor Mounting Points -50% Tech Point cost to Repair Structure +25% C-Bills cost to Repair Structure

Pilot Affinity: Ice Cold

Adds 9 bonus heat sinking, effectively one and a half extra double heat sinks.


SW-A 75t Unusual Omnimech 0 0 0 0 0 9 0 0 cXL 300 cDHS Clan Endo Clan Ferro None 46.5t N/A 4 7 0
SW-B 75t Unusual Omnimech 0 0 0 0 0 9 0 0 cXL 300 cDHS Clan Endo Clan Ferro None 46.5t N/A 4 7 0
SW-C 75t Unusual Omnimech 0 0 0 0 0 10 0 0 cXL 300 cDHS Clan Endo Clan Ferro None 46.5t N/A 4 7 0
SW-E 75t Unusual Omnimech 0 0 0 0 0 9 0 0 cXL 300 cDHS Clan Endo Clan Ferro None 46.5t N/A 4 7 0
SW-H 75t Unusual Omnimech 0 0 0 0 0 9 0 0 cXL 300 cDHS Clan Endo Clan Ferro None 46.5t N/A 4 7 0
SW-HH 75t Unusual Omnimech 0 0 0 0 0 9 0 0 cXL 300 cDHS Clan Endo Clan Ferro None 46.5t N/A 4 7 0
SW-PRIME 75t Unusual Omnimech 0 0 0 0 0 8 0 0 cXL 300 cDHS Clan Endo Clan Ferro None 46.5t N/A 4 7 0
Black Knight.png

SPIRIT WALKER

Mech Quirk: OmniMech

OmniMech - Fast Refits, assembles from 1 Part, fixed internals. Battle Armor Mounting Points -50% Tech Point cost to Repair Structure +25% C-Bills cost to Repair Structure

Pilot Affinity: Command Unit

Gains +1 initiative


SWK-A 75t Early OmniMech 0 0 0 0 0 9 0 0 STD 300 cDHS Standard Standard None 37.5t N/A 4 7 0
SWK-Prime 75t Early OmniMech 0 0 0 0 0 9 0 0 STD 300 cDHS Standard Standard None 37.5t N/A 4 7 0
Summoner.png

SUMMONER

Mech Quirk: OmniMech

OmniMech - Fast Refits, assembles from 1 Part, fixed internals. Battle Armor Mounting Points -50% Tech Point cost to Repair Structure +25% C-Bills cost to Repair Structure

Pilot Affinity: Unlimited Power

Energy, Ballistic, and Missile weapons deal 10% more damage.


SMN-A 70t Heavy Cavalry 0 0 0 0 0 8 0 0 cXL 350 cDHS Standard Clan Ferro None 32t N/A 5 8 0
SMN-B 70t Heavy Cavalry 0 0 0 0 0 8 0 0 cXL 350 cDHS Standard Clan Ferro None 32t N/A 5 8 0
SMN-C 70t Heavy Cavalry 0 0 0 0 0 8 0 0 cXL 350 cDHS Standard Clan Ferro None 32t N/A 5 8 0
SMN-D 70t Heavy Cavalry 0 0 0 0 0 8 0 0 cXL 350 cDHS Standard Clan Ferro None 32t N/A 5 8 0
SMN-E 70t Heavy Cavalry 0 0 0 0 0 8 0 0 cXL 350 cDHS Standard Clan Ferro None 32t N/A 5 8 0
SMN-F 70t Heavy Cavalry 0 0 0 0 0 8 0 0 cXL 350 cDHS Standard Clan Ferro None 32t N/A 5 8 0
SMN-H 70t Heavy Cavalry 0 0 0 0 0 8 0 0 cXL 350 cDHS Standard Clan Ferro None 32t N/A 5 8 0
SMN-M 70t Heavy Cavalry 0 0 0 0 0 8 0 0 cXL 350 cDHS Standard Clan Ferro None 32t N/A 5 8 0
SMN-PRIME 70t Heavy Cavalry 0 0 0 0 0 8 0 0 cXL 350 cDHS Standard Clan Ferro None 32t N/A 5 8 0
Sun Spider.png

SUN SPIDER

Mech Quirk: OmniMech

OmniMech - Fast Refits, assembles from 1 Part, fixed internals. Battle Armor Mounting Points -50% Tech Point cost to Repair Structure +25% C-Bills cost to Repair Structure

Pilot Affinity: Precise Shot

+1 bonus on weapon attacks


SNS-A 70t Variable Flanker 0 0 0 0 0 8 0 0 cXL 350 cDHS Clan Endo Clan Ferro None 40.5t N/A 5 8 0
SNS-B 70t Variable Flanker 0 0 0 0 0 8 0 0 cXL 350 cDHS Clan Endo Clan Ferro None 40.5t N/A 5 8 0
SNS-C 70t Variable Flanker 0 0 0 0 0 8 0 0 cXL 350 cDHS Clan Endo Clan Ferro None 40.5t N/A 5 8 0
SNS-D 70t Variable Flanker 0 0 0 0 0 8 0 0 cXL 350 cDHS Clan Endo Clan Ferro None 40.5t N/A 5 8 0
SNS-PRIME 70t Variable Flanker 0 0 0 0 0 8 0 0 cXL 350 cDHS Clan Endo Clan Ferro None 40.5t N/A 5 8 0
Thunderbolt.png

THUNDERBOLT

Pilot Affinity: Zippy

15% boost to sprint speed!


TDR C 2 65t Heavy Skirmisher & Brawler 0 5 1 0 5 0 0 0 STD 260 cDHS Standard Standard None 39t 55.5t 4 7 0
Timber Wolf.png

TIMBER WOLF

Mech Quirk: OmniMech

OmniMech - Fast Refits, assembles from 1 Part, fixed internals. Battle Armor Mounting Points -50% Tech Point cost to Repair Structure +25% C-Bills cost to Repair Structure

Pilot Affinity: Command Unit

Gains +1 initiative


TW-A 75t Iconic Omnimech 0 0 0 0 0 10 0 0 cXL 375 cDHS Clan Endo Clan Ferro None 39.5t N/A 5 8 0
TW-B 75t Iconic Omnimech 0 0 0 0 0 9 0 0 cXL 375 cDHS Clan Endo Clan Ferro None 39.5t N/A 5 8 0
TW-C 75t Iconic Omnimech 0 0 0 0 0 9 0 0 cXL 375 cDHS Clan Endo Clan Ferro None 39.5t N/A 5 8 0
TW-D 75t Iconic Omnimech 0 0 0 0 0 9 0 0 cXL 375 cDHS Clan Endo Clan Ferro None 39.5t N/A 5 8 0
TW-E 75t Iconic Omnimech 0 0 0 0 0 9 0 0 cXL 375 cDHS Clan Endo Clan Ferro None 39.5t N/A 5 8 0
TW-H 75t Iconic Omnimech 0 0 0 0 0 9 0 0 cXL 375 cDHS Clan Endo Clan Ferro None 39.5t N/A 5 8 0
TW-N 75t Iconic Omnimech 0 0 0 0 0 10 0 0 cXL 375 cDHS Clan Endo Clan Ferro None 39.5t N/A 5 8 0
TW-PRIME 75t Iconic Omnimech 0 0 0 0 0 9 0 0 cXL 375 cDHS Clan Endo Clan Ferro None 39.5t N/A 5 8 0
TW-S 75t Iconic Omnimech 0 0 0 0 0 10 0 0 cXL 375 cDHS Clan Endo Clan Ferro None 39.5t N/A 5 8 0
TW-X 75t Iconic Omnimech 0 0 0 0 0 9 0 0 cXL 375 cDHS Clan Endo Clan Ferro None 39.5t N/A 5 8 0
Vision Quest.png

VISION QUEST

Pilot Affinity: Ice Cold

Adds 9 bonus heat sinking, effectively one and a half extra double heat sinks.


VQ-1NC 60t Symbolism In Motion 2 5 0 0 0 0 0 0 cXL 300 cDHS Clan Endo Ferro None 39.5t 54t 5 8 0
VQ-1S 60t Symbolism In Motion 1 1 4 0 2 0 0 0 cXL 300 cDHS Clan Endo Ferro None 41.5t 54t 5 8 0
VQ-2NC 60t Symbolism In Motion 2 2 0 0 3 0 0 0 cXL 300 cDHS Clan Endo Clan Ferro None 39.5t 54t 5 8 0
VQ-3NC 60t Symbolism In Motion 2 5 0 0 0 0 0 0 cXL 300 cDHS Clan Endo Clan Ferro None 39.5t 54t 5 8 0
Warhammer.png

WARHAMMER

Pilot Affinity: Evasive

+2 bonus against being hit


WHM C 3 70t Brawler & Close Assault 0 6 2 0 2 0 0 0 cXL 280 cDHS Clan Endo Clan Standard None 51.5t 63.5t 4 7 0


Clan Assault Mechs

Mech Hardpoints Engine Components Free Tonnage Speed
Chassis Model Mass Role Ba En Mi Ar Su O Bo Me Type Core Heat Sinks Structure Armor Melee Weapon Core Gear Bare Walk Sprint Jump
Annihilator.png

ANNIHILATOR

Mech Quirk: Annihilator Stabilized Weapon

-3 Recoil with ranged Weapons

Pilot Affinity: Keen-Eyed

15% boost to sensor and sight range


ANH C 100t Juggernaut & Siege Mech 6 6 0 0 2 0 0 0 STD 300 cDHS Clan Endo Clan Standard None 68t 92t 3 5 0
ANH-GAUSS 100t Juggernaut & Siege Mech 8 2 0 0 2 0 0 0 STD 200 cDHS Clan Endo Clan Standard None 81.5t 92t 2 3 0
Atlas.png

ATLAS

Pilot Affinity: Brawler

Kicks, punches, and physical weapon attacks deal 15% more damage.


AS7 C 2 100t Juggernaut & Close Assault 2 5 1 0 2 0 0 0 STD 300 cDHS Standard Standard None 63t 87t 3 5 0
AS7 C 3 100t Juggernaut & Close Assault 2 4 0 1 2 0 0 0 STD 300 cDHS Standard Standard None 63t 87t 3 5 0
Bane.png

BANE

Pilot Affinity: Ice Cold

Adds 9 bonus heat sinking, effectively one and a half extra double heat sinks.


BNE-1 100t Withering Fire-Support 10 0 0 0 4 0 0 0 cXL 300 cDHS Standard Clan Standard None 74.5t 87t 3 5 0
BNE-2 100t Withering Fire-Support 10 0 0 0 4 0 0 0 cXL 300 cDHS Standard Clan Standard None 74.5t 87t 3 5 0
BNE-3 100t Withering Fire-Support 0 0 11 0 0 0 0 0 cXL 300 cDHS Standard Clan Standard None 72.5t 87t 3 5 0
Blood Asp.png

BLOOD ASP

Mech Quirk: OmniMech

OmniMech - Fast Refits, assembles from 1 Part, fixed internals. Battle Armor Mounting Points -50% Tech Point cost to Repair Structure +25% C-Bills cost to Repair Structure

Pilot Affinity: Agile

Gains 1 bonus evasion on movement


BAS-A 90t Front-Line Assault 0 0 0 0 0 9 0 0 cXL 360 cDHS Clan Endo Clan Standard None 58t N/A 4 7 0
BAS-B 90t Front-Line Assault 0 0 0 0 0 10 0 0 cXL 360 cDHS Clan Endo Clan Standard None 58t N/A 4 7 0
BAS-C 90t Front-Line Assault 0 0 0 0 0 9 0 0 cXL 360 cDHS Clan Endo Clan Standard None 58t N/A 4 7 0
BAS-D 90t Front-Line Assault 0 0 0 0 0 9 0 0 cXL 360 cDHS Clan Endo Clan Standard None 58t N/A 4 7 0
BAS-PRIME 90t Front-Line Assault 0 0 0 0 0 9 0 0 cXL 360 cDHS Clan Endo Clan Standard None 58t N/A 4 7 0
Dire Wolf.png

DIRE WOLF

Mech Quirk: OmniMech

OmniMech - Fast Refits, assembles from 1 Part, fixed internals. Battle Armor Mounting Points -50% Tech Point cost to Repair Structure +25% C-Bills cost to Repair Structure

Pilot Affinity: Unlimited Power

Energy, Ballistic, and Missile weapons deal 10% more damage.


DW-A 100t Unstoppable Whale 0 0 0 0 0 10 0 0 cXL 300 cDHS Standard Clan Standard None 69.5t N/A 3 5 0
DW-B 100t Unstoppable Whale 0 0 0 0 0 15 0 0 cXL 300 cDHS Standard Clan Standard None 69.5t N/A 3 5 0
DW-DS 100t Too Many PPCs 0 0 0 0 0 15 0 0 cXL 300 cDHS Standard Clan Standard None 69.5t N/A 3 5 0
DW-H 100t Unstoppable Whale 0 0 0 0 0 12 0 0 cXL 300 cDHS Standard Clan Standard None 69.5t N/A 3 5 0
DW-PRIME 100t Unstoppable Whale 0 0 0 0 0 12 0 0 cXL 300 cDHS Standard Clan Standard None 69.5t N/A 3 5 0
DW-S 100t Unstoppable Whale 0 0 0 0 2 12 0 0 cXL 300 cDHS Standard Clan Standard None 69.5t N/A 3 5 0
DW-W 100t Unstoppable Whale 0 0 0 0 0 9 0 0 cXL 300 cDHS Standard Clan Standard None 69.5t N/A 3 5 0
DW-X 100t Unstoppable Whale 0 0 0 0 0 12 0 0 cXL 300 cDHS Standard Clan Standard None 69.5t N/A 3 5 0
Executioner.png

EXECUTIONER

Mech Quirk: OmniMech

OmniMech - Fast Refits, assembles from 1 Part, fixed internals. Battle Armor Mounting Points -50% Tech Point cost to Repair Structure +25% C-Bills cost to Repair Structure

Pilot Affinity: Nimble

15% more jumping distance


EXE-A 95t Assault Cavalry 0 0 0 0 0 9 0 0 cXL 380 cDHS Standard Clan Ferro None 40t N/A 4 7 0
EXE-B 95t Assault Cavalry 0 0 0 0 0 9 0 0 cXL 380 cDHS Standard Clan Ferro None 40t N/A 4 7 0
EXE-C 95t Assault Cavalry 0 0 0 0 0 9 0 0 cXL 380 cDHS Standard Clan Ferro None 40t N/A 4 7 0
EXE-D 95t Assault Cavalry 0 0 0 0 0 12 0 0 cXL 380 cDHS Standard Clan Ferro None 40t N/A 4 7 0
EXE-E 95t Assault Cavalry 0 0 0 0 0 9 0 0 cXL 380 cDHS Standard Clan Ferro None 40t N/A 4 7 0
EXE-H 95t Assault Cavalry 0 0 0 0 0 9 0 0 cXL 380 cDHS Standard Clan Ferro None 40t N/A 4 7 0
EXE-PRIME 95t Assault Cavalry 0 0 0 0 0 9 0 0 cXL 380 cDHS Standard Clan Ferro None 40t N/A 4 7 0
Gargoyle.png

GARGOYLE

Mech Quirk: OmniMech

OmniMech - Fast Refits, assembles from 1 Part, fixed internals. Battle Armor Mounting Points -50% Tech Point cost to Repair Structure +25% C-Bills cost to Repair Structure

Pilot Affinity: Zippy

15% boost to sprint speed!


GAR-A 80t Rapid Assault 0 0 0 0 0 10 0 0 cXL 400 cDHS Standard Clan Ferro None 32.5t N/A 5 8 0
GAR-B 80t Rapid Assault 0 0 0 0 0 10 0 0 cXL 400 cDHS Standard Clan Ferro None 32.5t N/A 5 8 0
GAR-C 80t Rapid Assault 0 0 0 0 2 9 0 0 cXL 400 cDHS Standard Clan Ferro None 32.5t N/A 5 8 0
GAR-D 80t Rapid Assault 0 0 0 0 0 10 0 0 cXL 400 cDHS Standard Clan Ferro None 32.5t N/A 5 8 0
GAR-E 80t Rapid Assault 0 0 0 0 0 10 0 0 cXL 400 cDHS Standard Clan Ferro None 32.5t N/A 5 8 0
GAR-H 80t Rapid Assault 0 0 0 0 0 10 0 0 cXL 400 cDHS Standard Clan Ferro None 32.5t N/A 5 8 0
GAR-PRIME 80t Rapid Assault 0 0 0 0 0 10 0 0 cXL 400 cDHS Standard Clan Ferro None 32.5t N/A 5 8 0
Highlander IIC.png

HIGHLANDER IIC

Pilot Affinity: Sturdy

Gains 2 extra pilot hits


HGN-IIC-1 90t Second-Line Assault 2 3 4 0 0 0 0 0 STD 270 cDHS Standard Clan Ferro None 60.5t 78t 3 5 0
HGN-IIC-4 90t Second-Line Assault 2 3 4 0 0 0 0 0 STD 270 cDHS Standard Clan Ferro None 60.5t 78t 3 5 0
Hyperion.png

HYPERION

Pilot Affinity: Unlimited Power

Energy, Ballistic, and Missile weapons deal 10% more damage.


HYP-1 125t Experimental Juggernaut 5 8 0 2 3 0 0 0 cXXL 375 cDHS Standard Clan Standard None 87.5t 92.5t 3 5 0
Iron Cheetah.png

IRON CHEETAH

Mech Quirk: OmniMech

OmniMech - Fast Refits, assembles from 1 Part, fixed internals. Battle Armor Mounting Points -50% Tech Point cost to Repair Structure +25% C-Bills cost to Repair Structure

Pilot Affinity: Zippy

15% boost to sprint speed!


IC-A 100t Last-Ditch Juggernaut 0 0 0 0 0 11 0 0 cXL 400 cDHS Clan Endo Clan Ferro None 55.5t N/A 4 7 0
IC-B 100t Last-Ditch Juggernaut 0 0 0 0 0 11 0 0 cXL 400 cDHS Clan Endo Clan Ferro None 55.5t N/A 4 7 0
IC-C 100t Last-Ditch Juggernaut 0 0 0 0 0 13 0 0 cXL 400 cDHS Clan Endo Clan Ferro None 55.5t N/A 4 7 0
IC-D 100t Last-Ditch Juggernaut 0 0 0 0 0 10 0 0 cXL 400 cDHS Clan Endo Clan Ferro None 55.5t N/A 4 7 0
IC-PRIME 100t Last-Ditch Juggernaut 0 0 0 0 0 10 0 0 cXL 400 cDHS Clan Endo Clan Ferro None 55.5t N/A 4 7 0
Kingfisher.png

KINGFISHER

Mech Quirk: OmniMech

OmniMech - Fast Refits, assembles from 1 Part, fixed internals. Battle Armor Mounting Points -50% Tech Point cost to Repair Structure +25% C-Bills cost to Repair Structure

Pilot Affinity: Resistant

50% less chance to suffer critical hits


KNG-A 90t Front-Line Assault 0 0 0 0 0 8 0 0 STD 360 cDHS Clan Endo Clan Ferro None 38.5t N/A 4 7 0
KNG-B 90t Front-Line Assault 0 0 0 0 0 9 0 0 STD 360 cDHS Clan Endo Clan Ferro None 38.5t N/A 4 7 0
KNG-C 90t Front-Line Assault 0 0 0 0 0 9 0 0 STD 360 cDHS Clan Endo Clan Ferro None 38.5t N/A 4 7 0
KNG-D 90t Front-Line Assault 0 0 0 0 0 9 0 0 STD 360 cDHS Clan Endo Clan Ferro None 38.5t N/A 4 7 0
KNG-E 90t Front-Line Assault 0 0 0 0 0 9 0 0 STD 360 cDHS Clan Endo Clan Ferro None 38.5t N/A 4 7 0
KNG-H 90t Front-Line Assault 0 0 0 0 0 10 0 0 STD 360 cDHS Clan Endo Clan Ferro None 38.5t N/A 4 7 0
KNG-Prime 90t Front-Line Assault 0 0 0 0 0 8 0 0 STD 360 cDHS Clan Endo Clan Ferro None 38.5t N/A 4 7 0
Kodiak.png

KODIAK

Pilot Affinity: Sturdy

Gains 2 extra pilot hits


KDK-1 100t Assault Cavalry 1 9 2 0 0 0 0 0 cXL 400 cDHS Clan Endo Clan Standard None 55.5t 92t 4 7 0
KDK-2 100t Assault Cavalry 1 9 2 0 0 0 0 0 cXL 400 cDHS Clan Endo Clan Standard None 55.5t 92t 4 7 0
KDK-4 100t Assault Cavalry 2 5 4 0 0 0 0 0 cXL 400 cDHS Clan Endo Clan Standard None 55.5t 92t 4 7 0
KDK-5 100t Assault Cavalry 4 11 0 0 0 0 0 0 cXL 400 cDHS Clan Endo Clan Standard None 55.5t 92t 4 7 0
Mad Cat MK II.png

MAD CAT MK II

Pilot Affinity: Ice Cold

Adds 9 bonus heat sinking, effectively one and a half extra double heat sinks.


MCII-1 90t Fast Assault 4 4 4 0 0 0 0 0 cXL 360 cDHS Clan Endo Clan Ferro None 58t 82.5t 4 7 0
MCII-7 90t Fast Assault 4 4 4 0 0 0 0 0 cXL 360 cDHS Clan Endo Clan Ferro None 58t 82.5t 4 7 0
Marauder IIC.png

MARAUDER IIC

Pilot Affinity: Precise Shot

+1 bonus on weapon attacks


MAD-IIC-2 85t Second-Line Assault 0 5 0 0 3 0 0 0 STD 340 cDHS Clan Endo Clan Ferro None 43.5t 77.5t 4 7 0
MAD-IIC-3 85t Second-Line Assault 0 4 2 0 3 0 0 0 STD 340 cDHS Clan Endo Clan Ferro None 43.5t 77.5t 4 7 0
MAD-IIC-8 85t Second-Line Assault 0 7 1 0 1 0 0 0 STD 340 cDHS Clan Endo Clan Ferro None 43.5t 77.5t 4 7 0
MAD-IIC-9 85t Second-Line Assault 0 5 2 0 2 0 0 0 STD 340 cDHS Clan Endo Clan Ferro None 43.5t 77.5t 4 7 0
MAD-IIC 85t Second-Line Assault 0 5 0 0 4 0 0 0 STD 340 cDHS Clan Endo Clan Ferro None 43.5t 77.5t 4 7 0
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NAGA

Mech Quirk: OmniMech

OmniMech - Fast Refits, assembles from 1 Part, fixed internals. Battle Armor Mounting Points -50% Tech Point cost to Repair Structure +25% C-Bills cost to Repair Structure

Pilot Affinity: Keen-Eyed

15% boost to sensor and sight range


NGA-A 80t Artillery Support 0 0 0 2 0 6 0 0 cXL 400 cDHS Clan Endo Clan Standard None 16.5t N/A 5 8 0
NGA-B 80t Artillery Support 0 0 0 2 0 6 0 0 cXL 400 cDHS Clan Endo Clan Standard None 16.5t N/A 5 8 0
NGA-C 80t Artillery Support 0 0 0 2 0 6 0 0 cXL 400 cDHS Clan Endo Clan Standard None 16.5t N/A 5 8 0
NGA-D 80t Artillery Support 0 0 0 2 0 6 0 0 cXL 400 cDHS Clan Endo Clan Standard None 16.5t N/A 5 8 0
NGA-PRIME 80t Artillery Support 0 0 0 2 0 6 0 0 cXL 400 cDHS Clan Endo Clan Standard None 16.5t N/A 5 8 0
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OSTEON

Mech Quirk: OmniMech

OmniMech - Fast Refits, assembles from 1 Part, fixed internals. Battle Armor Mounting Points -50% Tech Point cost to Repair Structure +25% C-Bills cost to Repair Structure

Pilot Affinity: Precise Shot

+1 bonus on weapon attacks


EON-1 85t Experimenting Platform 2 2 0 0 0 6 0 0 cXL 255 cDHS Standard Clan Standard None 61t N/A 3 5 0
EON-A 85t Heavy Damage Tank 0 0 0 0 0 9 0 0 cXL 340 cDHS Clan Endo Clan Standard None 57t N/A 4 7 0
EON-B 85t Heavy Damage Tank 0 0 0 0 0 9 0 0 cXL 340 cDHS Clan Endo Clan Standard None 57t N/A 4 7 0
EON-C 85t Heavy Damage Tank 0 0 0 0 0 9 0 0 cXL 340 cDHS Clan Endo Clan Standard None 57t N/A 4 7 0
EON-D 85t Heavy Damage Tank 0 0 0 0 0 9 0 0 cXL 340 cDHS Clan Endo Clan Standard None 57t N/A 4 7 0
EON-PRIME 85t Heavy Damage Tank 0 0 0 0 0 9 0 0 cXL 340 cDHS Clan Endo Clan Standard None 57t N/A 4 7 0
EON-Proto 85t Experimental Damage Tank 0 0 5 0 0 4 0 0 cXL 255 cDHS Standard Clan Standard None 61t N/A 3 5 0
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PULVERIZER

Pilot Affinity: Brawler

Kicks, punches, and physical weapon attacks deal 15% more damage.


PUL C 90t Command & Control 0 6 1 0 2 0 0 0 STD 360 cDHS Clan Endo Clan Ferro None 41.5t 82.5t 4 7 0
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SCYLLA

Pilot Affinity: Unlimited Power

Energy, Ballistic, and Missile weapons deal 10% more damage.


SCY-1 100t Assault Cavalry 2 3 4 0 0 0 0 0 cXL 400 cDHS Clan Endo Clan Ferro None 55.5t 92t 4 7 0
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SORCERER IIC

Mech Quirk: Sorcerer Battlefists

Punches do +30% more stability damage. Punches do +30% more damage. Punch attacks have +4 accuracy. +1 Accuracy with arm-mounted Weapons

Pilot Affinity: Brawler

Kicks, punches, and physical weapon attacks deal 15% more damage.


SRC-IIC 95t Fast Cavalry Assault 0 4 4 0 1 0 0 0 cXL 380 cDHS Standard Standard None 53t 82.5t 4 7 0
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STONE RHINO

Pilot Affinity: Command Unit

Gains +1 initiative


STR-1 100t Incredible Assault 4 4 0 0 1 0 0 0 STD 300 cDHS Standard Clan Standard None 65t 87t 3 5 0
STR-2 100t Incredible Assault 2 6 0 0 5 0 0 0 cXL 300 cDHS Standard Clan Standard None 72.5t 87t 3 5 0
STR-3 100t Incredible Assault 0 4 2 0 3 0 0 0 cXL 300 cDHS Standard Clan Standard None 72.5t 87t 3 5 0
STR-4 100t Incredible Assault 2 4 4 0 4 0 0 0 cXL 300 SHS Standard Clan Standard None 72.5t 87t 3 5 0
STR-5 100t Incredible Assault 4 6 0 0 0 0 0 0 cXL 400 cDHS Standard Clan Standard None 54.5t 87t 4 7 0
STR-6 100t Incredible Assault 0 16 0 0 1 0 0 0 cXL 400 cDHS Standard Clan Ferro None 50.5t 87t 4 7 0
STR-7 100t Incredible Assault 0 9 0 0 1 0 0 0 STD 300 cDHS Standard Clan Standard None 63t 87t 3 5 0
Scylla.png

STORM GIANT

Pilot Affinity: Unlimited Power

Energy, Ballistic, and Missile weapons deal 10% more damage.


STM-1 100t Assault Cavalry 3 0 7 0 0 0 0 0 cXL 400 cDHS Clan Endo Clan Standard None 55.5t 92t 4 7 0
STM-2 100t Assault Cavalry 3 3 4 0 0 0 0 0 cXL 400 cDHS Clan Endo Clan Ferro None 55.5t 92t 4 7 0
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SUPERNOVA

Pilot Affinity: Command Unit

Gains +1 initiative


SNV-1 90t Assault Sniper 0 10 0 0 0 0 0 0 STD 270 cDHS Standard Clan Standard None 60.5t 78t 3 5 0
SNV-2 90t Assault Sniper 0 5 4 0 0 0 0 0 STD 270 cDHS Clan Endo Clan Standard None 65t 82.5t 3 5 0
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TURKINA

Mech Quirk: OmniMech

OmniMech - Fast Refits, assembles from 1 Part, fixed internals. Battle Armor Mounting Points -50% Tech Point cost to Repair Structure +25% C-Bills cost to Repair Structure

Pilot Affinity: Goomba Stomper

Improved DFA skill, taking 20% less stab damage when performing a DFA and dealing 20% more regular damage when performing a DFA.


TRK-A 95t Heavy Assault 0 0 0 0 0 8 0 0 cXL 285 cDHS Standard Clan Standard None 60t N/A 3 5 0
TRK-B 95t Heavy Assault 0 2 0 0 0 8 0 0 cXL 285 cDHS Standard Clan Standard None 60t N/A 3 5 0
TRK-C 95t Heavy Assault 0 0 0 0 4 8 0 0 cXL 285 cDHS Standard Clan Standard None 60t N/A 3 5 0
TRK-D 95t Heavy Assault 0 2 0 0 0 7 0 0 cXL 285 cDHS Standard Clan Standard None 60t N/A 3 5 0
TRK-H 95t Heavy Assault 0 2 0 0 0 8 0 0 cXL 285 cDHS Standard Clan Standard None 60t N/A 3 5 0
TRK-M 95t Heavy Assault 0 0 0 0 0 9 0 0 cXL 285 cDHS Standard Clan Standard None 60t N/A 3 5 0
TRK-PRIME 95t Heavy Assault 0 0 0 0 0 8 0 0 cXL 285 cDHS Standard Clan Standard None 60t N/A 3 5 0
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WARHAMMER IIC

Pilot Affinity: Encouraging

+2 resolve whenever resolve is gained


WHM-IIC-2 80t Second-Line Assault 0 3 4 0 4 0 0 0 STD 320 cDHS Clan Endo Clan Ferro None 44.5t 73t 4 7 0
WHM-IIC-3 80t Second-Line Assault 0 7 0 0 4 0 0 0 STD 320 cDHS Clan Endo Clan Ferro None 44.5t 73t 4 7 0
WHM-IIC-4 80t Second-Line Assault 0 2 4 0 5 0 0 0 STD 320 cDHS Clan Endo Clan Ferro None 44.5t 73t 4 7 0
WHM-IIC 80t Second-Line Assault 0 7 1 0 4 0 0 0 STD 320 cDHS Clan Endo Clan Ferro None 44.5t 73t 4 7 0
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WARHAWK

Mech Quirk: OmniMech

OmniMech - Fast Refits, assembles from 1 Part, fixed internals. Battle Armor Mounting Points -50% Tech Point cost to Repair Structure +25% C-Bills cost to Repair Structure

Pilot Affinity: Keen-Eyed

15% boost to sensor and sight range


WHK-A 85t Heavy Sniper 0 0 0 0 0 9 0 0 cXL 340 cDHS Standard Clan Ferro None 46t N/A 4 7 0
WHK-B 85t Heavy Sniper 0 0 0 0 0 10 0 0 cXL 340 cDHS Standard Clan Ferro None 46t N/A 4 7 0
WHK-C 85t Heavy Sniper 0 0 0 0 0 8 0 0 cXL 340 cDHS Standard Clan Ferro None 46t N/A 4 7 0
WHK-D 85t Heavy Sniper 0 0 0 0 0 9 0 0 cXL 340 cDHS Standard Clan Ferro None 46t N/A 4 7 0
WHK-F 85t Heavy Sniper 0 0 0 0 0 8 0 0 cXL 340 cDHS Standard Clan Ferro None 46t N/A 4 7 0
WHK-H 85t Heavy Sniper 0 0 0 0 0 7 0 0 cXL 340 cDHS Standard Clan Ferro None 46t N/A 4 7 0
WHK-I 85t Heavy Sniper 0 0 0 0 0 8 0 0 cXL 340 cDHS Standard Clan Ferro None 46t N/A 4 7 0
WHK-PRIME 85t Heavy Sniper 0 0 0 0 0 7 0 0 cXL 340 cDHS Standard Clan Ferro None 46t N/A 4 7 0
WHK-X 85t Heavy Sniper 0 0 0 0 0 7 0 0 cXL 340 cDHS Standard Clan Ferro None 46t N/A 4 7 0


Sanctuary Worlds Mechs

Sanctuary Worlds Light Mechs

Mech Hardpoints Engine Components Free Tonnage Speed
Chassis Model Mass Role Ba En Mi Ar Su O Bo Me Type Core Heat Sinks Structure Armor Melee Weapon Core Gear Bare Walk Sprint Jump
Blaze.png

BLAZE

Mech Quirk: Blaze Narrow Profile

+2 Defense against being hit

Pilot Affinity: Keen-Eyed

15% boost to sensor and sight range


BLZ-3D 30t Fast Flanker 0 0 2 0 5 0 0 0 STD 180 sDHS Sanctuary Endo Standard None 15.5t 24.5t 7 10 0
BLZ-3M 30t Fast Flanker 2 0 0 0 4 0 0 0 STD 180 sDHS Sanctuary Endo Standard None 15.5t 24.5t 7 10 0
BLZ-3X 30t Fast Flanker 0 1 0 0 6 0 0 0 sXL 180 sDHS Sanctuary Endo Standard None 19t 24.5t 6 9 0
BLZ-4L 30t Fast Flanker 0 2 0 0 6 0 0 0 STD 180 sDHS Sanctuary Endo Standard None 15.5t 24.5t 7 10 0
Cheetah.png

CHEETAH

Mech Quirk: Cheetah Improved Cooling

Takes the upper sensor slot. -5 Heat / Turn

Pilot Affinity: Zippy

15% boost to sprint speed!


CHE-4F 25t Superfast Raider 0 2 0 0 6 0 0 0 sXL 250 sDHS Sanctuary Endo Sanctuary Ferro None 10t 19.5t 10 15 0
CHE-4M 25t Superfast Raider 0 4 0 0 2 0 0 0 sXL 250 sDHS Sanctuary Endo Sanctuary Ferro None 10t 19.5t 10 15 0
CHE-5F 25t Superfast Raider 0 0 2 0 6 0 0 0 sXL 225 sDHS Sanctuary Endo Sanctuary Ferro None 11.5t 19.5t 9 14 0
CHE-6G 25t Superfast Raider 2 2 0 0 3 0 0 0 sXL 200 sDHS Sanctuary Endo Sanctuary Ferro None 13t 19.5t 8 12 0
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COMMANDO

Mech Quirk: Commando Narrow Profile

+1 Evasion Pips gained from movement, +1 Defense against being hit

Pilot Affinity: Evasive

+2 bonus against being hit


COM-2G 25t Light Striker & Scout 4 1 0 0 1 0 0 0 sXL 180 sDHS Sanctuary Endo Sanctuary Ferro None 14t 19.5t 7 11 0
COM-2P 25t Light Striker & Scout 0 2 2 0 2 0 0 0 sXL 150 sDHS Sanctuary Endo Sanctuary Ferro None 14.5t 19.5t 6 9 0
COM-2S 25t Light Striker & Scout 0 1 3 0 1 0 0 0 STD 150 sDHS Sanctuary Endo Standard None 12t 19.5t 7 10 0
COM-2V 25t Light Striker & Scout 0 1 3 0 2 0 0 0 sXL 150 sDHS Sanctuary Endo Sanctuary Ferro None 14.5t 19.5t 6 9 0
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FIRESTARTER

Mech Quirk: Firestarter Nimble Jumper

+20% Jump Distance

Pilot Affinity: Nimble

15% more jumping distance


FS10-H 35t Flame Warrior 0 2 0 0 5 0 0 0 STD 210 sDHS Standard Sanctuary Ferro None 15.5t 27.5t 7 10 0
FS10-M 35t Scout & Disabler 0 2 0 0 6 0 0 0 STD 210 sDHS Standard Sanctuary Ferro None 15.5t 27.5t 7 10 0
FS10-N 35t Flame Warrior 0 2 0 0 4 0 0 0 STD 210 sDHS Sanctuary Endo Sanctuary Ferro None 17t 29t 7 10 0
FS10-V 35t Flame Tank 0 2 0 0 5 0 0 0 sXL 210 sDHS Endo Carbide Ferro Vanadium None 20t 27.5t 6 9 0
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LOCUST II

Mech Quirk: Locust II Narrow Profile

+1 Evasion Pips gained from movement, +1 Defense against being hit

Pilot Affinity: Zippy

15% boost to sprint speed!


LCT-2-1V 25t Light Striker & Scout 0 3 0 0 3 0 0 0 STD 200 sDHS Sanctuary Endo Standard None 9t 19.5t 9 14 0
LCT-2-2D 25t Light Striker & Scout 0 2 2 0 2 0 0 0 sXL 200 sDHS Sanctuary Endo Sanctuary Ferro None 13t 19.5t 8 12 0
LCT-2-2L 25t Light Striker & Scout 0 0 3 0 3 0 0 0 sXL 200 sDHS Sanctuary Endo Sanctuary Ferro None 13t 19.5t 8 12 0
LCT-2-2V 25t Light Striker & Scout 0 3 0 0 3 0 0 0 STD 200 sDHS Sanctuary Endo Standard None 9t 19.5t 9 14 0
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SCRAPPER

Mech Quirk: Scrapper Improved Targeting

Takes the upper sensor slot. +1 Accuracy with ranged Weapons

Pilot Affinity: Resistant

50% less chance to suffer critical hits


ARP-3J 35t Line Combat Mech 0 4 2 0 1 0 0 0 STD 175 sDHS Sanctuary Endo Sanctuary Ferro None 20t 29t 5 8 0
ARP-4J 35t Line Combat Mech 0 4 2 0 1 0 0 0 STD 175 sDHS Sanctuary Endo Sanctuary Ferro None 20t 29t 5 8 0
ARP-4V 35t Line Combat Mech 2 0 0 0 5 0 0 0 STD 175 sDHS Sanctuary Endo Sanctuary Ferro None 20t 29t 5 8 0
ARP-5J 35t Line Combat Mech 0 4 2 0 1 0 0 0 STD 175 sDHS Sanctuary Endo Sanctuary Ferro None 20t 29t 5 8 0
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STINGER II

Mech Quirk: Stinger II Easy to Maintain

Easy Refits

Pilot Affinity: Evasive

+2 bonus against being hit


STG-2-3R 25t Light Scout 0 2 0 0 3 0 0 0 STD 150 sDHS Sanctuary Endo Standard None 12t 19.5t 7 10 0
STG-2-3S 25t Light Scout 2 0 0 0 3 0 0 0 sXL 150 sDHS Sanctuary Endo Sanctuary Ferro None 14.5t 19.5t 6 9 0
STG-2-4R 25t Light Scout 0 1 1 0 3 0 0 0 sXL 150 sDHS Sanctuary Endo Sanctuary Ferro None 14.5t 19.5t 6 9 0
STG-2-5G 25t Light Scout 0 2 0 0 3 0 0 0 STD 150 sDHS Sanctuary Endo Sanctuary Ferro None 12t 19.5t 7 10 0
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THORN

Mech Quirk: Thorn Easy to Maintain

Easy Refits

Pilot Affinity: Keen-Eyed

15% boost to sensor and sight range


THE-W2 20t Pioneering Light Support 0 3 0 0 2 0 0 0 sXL 120 sDHS Sanctuary Endo Sanctuary Ferro None 11t 15t 6 9 0
THE-H 20t Pioneering Light Support 0 4 0 0 2 0 0 0 DFE 120 sDHS Sanctuary Endo Ferro Vanadium None 8t 15t 8 12 0
THE-L 20t Pioneering Light Striker 0 2 2 0 1 0 0 0 sXL 120 sDHS Sanctuary Endo Sanctuary Ferro None 11t 15t 6 9 0
THE-W 20t Pioneering Light Support 0 2 2 0 1 0 0 0 sXL 120 sDHS Sanctuary Endo Standard None 11t 15t 6 9 0
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TORO

Mech Quirk: Toro MultiTrac

Grants the Multi-Shot pilot ability

Pilot Affinity: Encouraging

+2 resolve whenever resolve is gained


TR-S-6 35t Refit Fire Support 2 3 2 0 0 0 0 0 XL 175 DHS Standard Standard None 23t 28.5t 5 8 0
Flea.png

TROOPER

Mech Quirk: Trooper Narrow Profile

+1 Evasion Pips gained from movement, +1 Defense against being hit

Pilot Affinity: Zippy

15% boost to sprint speed!


TP-2D 20t Light Recon 0 0 2 0 5 0 0 0 sXL 160 sDHS Sanctuary Endo Sanctuary Ferro None 10t 15t 8 12 0
TP-2R 20t Light Recon 0 1 0 0 7 0 0 0 STD 160 sDHS Sanctuary Endo Sanctuary Ferro None 7t 15t 9 14 0
TP-3R 20t Light Recon 0 3 0 0 4 0 0 0 sXL 160 sDHS Sanctuary Endo Sanctuary Ferro None 10t 15t 8 12 0
TP-3S 20t Light Recon 0 1 0 0 7 0 0 0 sXL 200 sDHS Sanctuary Endo Sanctuary Ferro None 8.5t 15t 10 15 0
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WASP II

Mech Quirk: Wasp II Nimble Jumper

+20% Jump Distance

Pilot Affinity: Evasive

+2 bonus against being hit


WSP-2-1A 25t Light Scout 0 1 2 0 2 0 0 0 STD 150 sDHS Sanctuary Endo Standard None 12t 19.5t 7 10 0
WSP-2-1S 25t Light Scout 0 0 0 0 6 0 0 0 STD 150 sDHS Sanctuary Endo Standard None 12t 19.5t 7 10 0
WSP-2-2A 25t Light Scout 0 1 2 0 2 0 0 0 STD 150 sDHS Sanctuary Endo Sanctuary Ferro None 12t 19.5t 7 10 0
WSP-2-3V 25t Light Scout 0 2 0 0 3 0 0 0 sXL 150 sDHS Sanctuary Endo Standard None 14.5t 19.5t 6 9 0


Sanctuary Worlds Medium Mechs

Mech Hardpoints Engine Components Free Tonnage Speed
Chassis Model Mass Role Ba En Mi Ar Su O Bo Me Type Core Heat Sinks Structure Armor Melee Weapon Core Gear Bare Walk Sprint Jump
Dervish.png

DERVISH

Mech Quirk: Dervish Easy to Maintain

Easy Refits

Pilot Affinity: Sturdy

Gains 2 extra pilot hits


DV-10A 55t Skirmisher 0 6 2 0 2 0 0 0 DFE 275 sDHS Sanctuary Endo Sanctuary Ferro None 25.5t 48t 6 10 0
DV-10L 55t Skirmisher 0 4 4 0 2 0 0 0 sXL 275 sDHS Sanctuary Endo Sanctuary Ferro None 37t 48t 5 7 0
DV-10M 55t Skirmisher 0 2 6 0 2 0 0 0 STD 275 sDHS Sanctuary Endo Sanctuary Ferro None 29.5t 48t 5 8 0
DV-10V 55t Skirmisher 0 2 6 0 2 0 0 0 STD 275 sDHS Sanctuary Endo Sanctuary Ferro None 29.5t 48t 5 8 0
Griffin.png

GRIFFIN

Mech Quirk: Griffin Rugged

Adds 55 Structure Points

Pilot Affinity: Nimble

15% more jumping distance


GRF-2F 55t Mobile 'Fire' Support 0 2 1 0 4 0 0 0 STD 275 sDHS Sanctuary Endo Sanctuary Ferro None 29.5t 48t 5 8 0
GRF-2H 55t Mobile Fire Support 0 2 3 0 2 0 0 0 STD 275 sDHS Sanctuary Endo Sanctuary Ferro None 29.5t 48t 5 8 0
GRF-2S 55t Mobile Fire Support 1 2 4 0 2 0 0 0 STD 275 sDHS Sanctuary Endo Sanctuary Ferro None 29.5t 48t 5 8 0
GRF-2V 55t Mobile Fire Support 0 2 4 0 0 0 0 0 sXL 275 sDHS Sanctuary Endo Sanctuary Ferro None 37t 48t 5 7 0
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HUNCHBACK II

Mech Quirk: Hunchback II Battlefists

Punches do +16% more stability damage. Punches do +16% more damage. Punch attacks have +4 accuracy. +1 Accuracy with arm-mounted Weapons

Pilot Affinity: Agile

Gains 1 bonus evasion on movement


HBK-2-4G 50t Next-Generation Juggernaut 4 2 0 0 1 0 0 0 STD 200 sDHS Sanctuary Endo Standard None 33t 43.5t 4 7 0
HBK-2-5D 50t Next-Generation Juggernaut 4 3 0 0 1 0 0 0 sXL 200 sDHS Sanctuary Endo Sanctuary Ferro None 37t 43.5t 4 6 0
HBK-2-5G 50t Next-Generation Juggernaut 2 4 0 0 1 0 0 0 STD 250 sDHS Sanctuary Endo Sanctuary Ferro None 28t 43.5t 5 8 0
HBK-2-6B 50t Next-Generation Juggernaut 4 4 0 0 1 0 0 0 STD 200 sDHS Sanctuary Endo Standard None 33t 43.5t 4 7 0
HBK-2-6X 50t Next-Generation Juggernaut 1 7 0 0 1 0 0 0 sXL 200 sDHS Sanctuary Endo Sanctuary Ferro None 37t 43.5t 4 6 0
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LAMBDA

Mech Quirk: Lambda Improved Cooling

Takes the upper sensor slot. -5 Heat / Turn

Pilot Affinity: Encouraging

+2 resolve whenever resolve is gained


LBD-4G 45t Brawler and Trooper 0 8 0 0 0 0 0 0 DFE 225 sDHS Endo Carbide Sanctuary Ferro None 21t 36.5t 6 10 0
LBD-4M 45t Brawler and Trooper 0 4 2 0 2 0 0 0 sXL 225 sDHS Endo Carbide Standard None 28.5t 36.5t 5 7 0
LBD-4S 45t Brawler and Trooper 3 0 2 0 3 0 0 0 sXL 225 sDHS Endo Carbide Sanctuary Ferro None 28.5t 36.5t 5 7 0
LBD-5A 45t Brawler and Trooper 2 2 2 0 2 0 0 0 sXL 225 sDHS Endo Carbide Sanctuary Ferro None 28.5t 36.5t 5 7 0
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LEAPER

Pilot Affinity: Nimble

15% more jumping distance


LPR-3DB 50t High Maneuverability Flanker 1 4 0 0 3 0 0 0 sXL 300 sDHS Sanctuary Endo Sanctuary Ferro None 29t 42.5t 6 9 0
LPR-3K 50t High Maneuverability Flanker 2 4 0 0 2 0 0 0 sXL 300 sDHS Sanctuary Endo Sanctuary Ferro None 29t 42.5t 6 9 0
LPR-4K 50t High Maneuverability Flanker 0 4 2 0 2 0 0 0 sXL 300 sDHS Sanctuary Endo Sanctuary Ferro None 29t 42.5t 6 9 0
LPR-5K 50t High Maneuverability Flanker 0 4 0 0 4 0 0 0 sXL 300 sDHS Sanctuary Endo Sanctuary Ferro None 28t 42.5t 6 9 0
Liquidator.png

LIQUIDATOR

Mech Quirk: Liquidator Nimble Jumper

+20% Jump Distance

Pilot Affinity: Cool-Running

Adds 6 bonus heat sinking, effectively one extra double heat sink.


LQD-1L 40t Hunter-Killer 0 4 0 0 3 0 0 0 sXL 280 sDHS Sanctuary Endo Sanctuary Ferro None 22t 34t 7 11 0
LQD-1R 40t Hunter-Killer 0 2 4 0 1 0 0 0 sXL 280 sDHS Standard Standard None 21t 32t 7 11 0
LQD-2G 40t Hunter-Killer 3 1 0 0 3 0 0 0 sXL 280 sDHS Standard Sanctuary Ferro None 21t 32t 7 11 0
LQD-2L 40t Hunter-Killer 0 2 2 0 3 0 0 0 sXL 280 sDHS Sanctuary Endo Sanctuary Ferro None 23t 34t 7 11 0
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PIXIE

Mech Quirk: Pixie Improved Communications

Takes the upper sensor slot. +2 Increased Individual Resolve Max Resolve Increased by 15

Pilot Affinity: Agile

Gains 1 bonus evasion on movement


PXI-1 45t Reimagined Skirmisher 2 3 0 0 2 0 0 0 STD 270 sDHS Sanctuary Endo Sanctuary Ferro None 21t 38.5t 7 10 0
PXI-1G 45t Reimagined Skirmisher 4 1 0 0 2 0 0 0 STD 270 sDHS Sanctuary Endo Sanctuary Ferro None 21t 38.5t 7 10 0
PXI-1L 45t Reimagined Skirmisher 0 5 0 0 3 0 0 0 sXL 270 sDHS Sanctuary Endo Sanctuary Ferro None 28t 38.5t 6 9 0
PXI-1M 45t Reimagined Skirmisher 0 5 0 0 3 0 0 0 sXL 270 sDHS Sanctuary Endo Sanctuary Ferro None 28t 38.5t 6 9 0
Scorpion.png

SCORPION

Mech Quirk: Quad Mech Gyro

+10% Walking Distance, +10% Sprinting Multiplier, Kicks do +20 more damage. Kick attacks have +1 accuracy. 360 Degree Firing Arc

Pilot Affinity: Stabilized

Reduces stability damage taken by 50%.


SCP-4G 55t Quad Flanker 0 4 1 0 1 0 0 0 sXL 330 sDHS Sanctuary Endo Sanctuary Ferro None 31.5t 48t 6 10 0
SCP-4L 55t Quad Flanker 0 4 0 0 2 0 0 0 STD 330 sDHS Sanctuary Endo Sanctuary Ferro None 19.5t 48t 7 11 0
SCP-4M 55t Quad Flanker 0 3 1 0 2 0 0 0 sXL 330 sDHS Sanctuary Endo Ferro Vanadium None 29.5t 48t 6 10 0
SCP-4N 55t Quad Flanker 0 2 3 0 1 0 0 0 STD 330 sDHS Sanctuary Endo Standard None 19.5t 48t 7 11 0
Screecher.png

SCREECHER

Pilot Affinity: Goomba Stomper

Improved DFA skill, taking 20% less stab damage when performing a DFA and dealing 20% more regular damage when performing a DFA.


SCRE-B4 40t Evasive Raider 2 3 0 0 2 0 0 0 sXL 320 sDHS Sanctuary Endo Sanctuary Ferro None 17.5t 33t 8 12 0
SCRE-H4 40t Evasive Raider 0 4 0 0 2 0 0 0 sXL 320 sDHS Sanctuary Endo Sanctuary Ferro None 17.5t 33t 8 12 0
SCRE-H8 40t Evasive Raider 0 0 3 0 3 0 0 0 sXL 320 sDHS Sanctuary Endo Sanctuary Ferro None 17.5t 33t 8 12 0
SCRE-H9 40t Evasive Raider 2 2 0 0 2 0 0 0 sXL 320 sDHS Sanctuary Endo Sanctuary Ferro None 17.5t 33t 8 12 0
Shadow Hawk.png

SHADOW HAWK II

Mech Quirk: Shadow Hawk II Battlefists

Punches do +20% more stability damage. Punches do +20% more damage. Punch attacks have +4 accuracy. +1 Accuracy with arm-mounted Weapons

Pilot Affinity: Sturdy

Gains 2 extra pilot hits


SHD-2-2D 55t Striker Cavalry 2 1 3 0 2 0 0 0 sXL 275 sDHS Sanctuary Endo Standard None 37t 48t 5 7 0
SHD-2-2F 55t Striker Cavalry 2 1 3 0 2 0 0 0 sXL 275 sDHS Sanctuary Endo Standard None 37t 48t 5 7 0
SHD-2-2H 55t Striker Cavalry 2 1 3 0 2 0 0 0 sXL 275 sDHS Sanctuary Endo Standard None 37t 48t 5 7 0
SHD-2-3G 55t Striker Cavalry 2 1 3 0 2 0 0 0 sXL 275 sDHS Sanctuary Endo Sanctuary Ferro None 37t 48t 5 7 0
Talos.png

TALOS

Mech Quirk: Talos Easy to Pilot

+10% Walking Distance

Pilot Affinity: Zippy

15% boost to sprint speed!


TLS-2S 50t Refit Line Mech 2 2 3 0 2 0 0 0 STD 200 DHS Endo Standard None 34t 44.5t 5 7 0
Wolverine.png

WOLVERINE

Mech Quirk: Wolverine Improved Communications

Takes the upper sensor slot. +2 Increased Individual Resolve Max Resolve Increased by 15

Pilot Affinity: Command Unit

Gains +1 initiative


WVR-4D 55t Skirmisher & Cavalry 2 2 2 0 1 0 0 0 sXL 275 sDHS Sanctuary Endo Standard None 37t 48t 5 7 0
WVR-4G 55t Skirmisher & Cavalry 2 1 3 0 1 0 0 0 sXL 275 sDHS Sanctuary Endo Sanctuary Ferro None 37t 48t 5 7 0
WVR-4R 55t Skirmisher & Cavalry 2 1 3 0 1 0 0 0 STD 275 sDHS Standard Sanctuary Ferro None 27t 45.5t 5 8 0
WVR-4S 55t Skirmisher & Cavalry 2 1 3 0 1 0 0 0 sXL 275 sDHS Sanctuary Endo Sanctuary Ferro None 37t 48t 5 7 0


Sanctuary Worlds Heavy Mechs

Mech Hardpoints Engine Components Free Tonnage Speed
Chassis Model Mass Role Ba En Mi Ar Su O Bo Me Type Core Heat Sinks Structure Armor Melee Weapon Core Gear Bare Walk Sprint Jump
Archer.png

ARCHER

Mech Quirk: Archer Battlefists

Punches do +20% more stability damage. Punches do +20% more damage. Punch attacks have +4 accuracy. +1 Accuracy with arm-mounted Weapons

Pilot Affinity: Brawler

Kicks, punches, and physical weapon attacks deal 15% more damage.


ARC-3B 70t Heavy Artillery and Fire Support 6 3 0 0 2 0 0 0 sXL 280 sDHS Sanctuary Endo Standard None 51.5t 62.5t 4 6 0
ARC-3M 70t Heavy Artillery and Fire Support 0 0 8 0 2 0 0 0 sXL 280 sDHS Sanctuary Endo Standard None 51.5t 62.5t 4 6 0
ARC-3R 70t Heavy Artillery and Fire Support 0 6 4 0 0 0 0 0 sXL 280 sDHS Sanctuary Endo Standard None 51.5t 62.5t 4 6 0
ARC-3S 70t Heavy Artillery and Fire Support 0 6 0 2 3 0 0 0 sXL 280 sDHS Sanctuary Endo Standard None 51.5t 62.5t 4 6 0
Catapult.png

CATAPULT

Mech Quirk: Catapult Nimble Jumper

+20% Jump Distance

Pilot Affinity: Nimble

15% more jumping distance


CPLT-S1 65t Heavy Fire Support 0 4 4 0 2 0 0 0 STD 260 sDHS Standard Sanctuary Ferro None 38t 54.5t 4 7 0
CPLT-S2 65t Heavy Fire Support 2 4 0 0 2 0 0 0 sXL 260 sDHS Standard Sanctuary Ferro None 44.5t 54.5t 4 6 0
CPLT-S3 65t Heavy Fire Support 0 6 0 0 2 0 0 0 sXL 260 sDHS Endo Carbide Ferro Vanadium None 44.5t 54.5t 4 6 0
CPLT-S4 65t Heavy Fire Support 0 4 4 0 2 0 0 0 STD 260 sDHS Sanctuary Endo Sanctuary Ferro None 41t 57.5t 4 7 0
Guillotine.png

GUILLOTINE

Mech Quirk: Guillotine Nimble Jumper

+20% Jump Distance

Pilot Affinity: Nimble

15% more jumping distance


GLT-4H 70t Heavy Skirmisher & Cavalry 0 8 0 0 4 0 0 0 STD 280 sDHS Sanctuary Endo Standard None 42.5t 62.5t 4 7 0
GLT-4M 70t Heavy Skirmisher & Cavalry 0 7 1 0 4 0 0 0 DFE 280 sDHS Sanctuary Endo Ferro Vanadium None 38.5t 62.5t 5 8 0
GLT-4N 70t Heavy Skirmisher & Cavalry 0 7 1 0 4 0 0 0 STD 280 sDHS Sanctuary Endo Standard None 42.5t 62.5t 4 7 0
GLT-4V 70t Heavy Skirmisher & Cavalry 0 7 1 0 4 0 0 0 STD 280 sDHS Sanctuary Endo Sanctuary Ferro None 42.5t 62.5t 4 7 0
Helepolis.png

HELEPOLIS

Mech Quirk: Helepolis Stabilized Weapons

-3 Recoil with ranged Weapons

Pilot Affinity: Ice Cold

Adds 9 bonus heat sinking, effectively one and a half extra double heat sinks.


HEP-5B 75t Artillery Support 2 3 0 1 1 0 0 0 STD 225 sDHS Sanctuary Endo Standard None 54t 67t 3 5 0
HEP-5H 75t Artillery Support 0 3 3 1 2 0 0 0 STD 225 sDHS Standard Standard None 50.5t 63.5t 3 5 0
HEP-5J 75t Artillery Support 0 3 3 1 2 0 0 0 sXL 300 sDHS Standard Sanctuary Ferro None 51t 63.5t 4 6 0
HEP-5T 75t Artillery Support 0 5 0 1 1 0 0 0 sXL 225 sDHS Standard Standard None 55.5t 63.5t 3 4 0
Marauder.png

MARAUDER

Mech Quirk: Marauder Command Mech

+1 Initiative, Takes the lower sensor slot.

Pilot Affinity: Command Unit

Gains +1 initiative


MAD-3S 75t Sniper & Ranged Assault 2 5 2 0 0 0 0 0 STD 300 DHS Standard Standard None 40.5t 64.5t 4 7 0
Orion.png

ORION

Mech Quirk: Orion Combat Computer

Takes the upper sensor slot. -6 Heat / Turn

Pilot Affinity: Ice Cold

Adds 9 bonus heat sinking, effectively one and a half extra double heat sinks.


ON2-D 75t Brawler & Close Assault 2 2 2 0 1 0 0 0 STD 300 sDHS Sanctuary Endo Sanctuary Ferro None 45t 67t 4 7 0
ON2-G 75t Brawler & Close Assault 1 4 3 0 2 0 0 0 sXL 300 sDHS Sanctuary Endo Sanctuary Ferro None 54.5t 67t 4 6 0
ON2-K 75t Brawler & Close Assault 2 2 2 0 1 0 0 0 STD 300 sDHS Sanctuary Endo Sanctuary Ferro None 45t 67t 4 7 0
ON2-S 75t Brawler & Close Assault 4 2 0 0 2 0 0 0 sXL 300 sDHS Sanctuary Endo Sanctuary Ferro None 54.5t 67t 4 6 0
Ostroc.png

OSTROC

Mech Quirk: Ostroc Narrow Profile

+1 Defense against being hit

Pilot Affinity: Evasive

+2 bonus against being hit


OSR-3G 60t Striker Cavalry 0 6 0 0 2 0 0 0 sXL 300 sDHS Sanctuary Endo Sanctuary Ferro None 38.5t 53t 5 7 0
OSR-3L 60t Striker Cavalry 0 4 1 0 4 0 0 0 sXL 300 sDHS Standard Sanctuary Ferro None 35.5t 50t 5 7 0
OSR-3M 60t Striker Cavalry 0 4 1 0 4 0 0 0 sXL 300 sDHS Standard Standard None 35.5t 50t 5 7 0
OSR-3S 60t Striker Cavalry 0 4 1 0 4 0 0 0 STD 300 sDHS Standard Standard None 26t 50t 5 8 0
Ostwar.png

OSTWAR

Mech Quirk: Ostwar Rugged

Adds 65 Structure Points

Pilot Affinity: Resistant

50% less chance to suffer critical hits


OWR-3D 65t Forgotten Fire Support 0 2 6 0 1 0 0 0 STD 260 sDHS Standard Sanctuary Ferro None 38t 54.5t 4 7 0
OWR-3F 65t Forgotten Fire Support 0 6 0 0 3 0 0 0 sXL 325 sDHS Sanctuary Endo Sanctuary Ferro None 41.5t 57.5t 5 7 0
OWR-3L 65t Forgotten Fire Support 0 6 0 0 3 0 0 0 DFE 260 sDHS Standard Sanctuary Ferro None 34.5t 54.5t 5 8 0
OWR-3N 65t Forgotten Fire Support 0 2 4 0 1 0 0 0 STD 260 sDHS Standard Standard None 38t 54.5t 4 7 0
Rifleman.png

RIFLEMAN

Mech Quirk: Rifleman Anti-Air Targeting

Takes the upper sensor slot. +5 Anti-Air Targeting

Pilot Affinity: Sharpshooter

Ignores 1 enemy evasion.


RFL-4B 60t Direct Fire Support 4 4 0 0 2 0 0 0 sXL 240 sDHS Sanctuary Endo Sanctuary Ferro None 44t 53t 4 6 0
RFL-4GC 60t Direct Fire Support 0 6 0 0 2 0 0 0 sXL 240 sDHS Sanctuary Endo Sanctuary Ferro None 44t 53t 4 6 0
RFL-4N 60t Direct Fire Support 4 4 0 0 2 0 0 0 STD 240 sDHS Sanctuary Endo Standard None 38.5t 53t 4 7 0
RFL-4S 60t Direct Fire Support 2 4 0 0 4 0 0 0 sXL 240 sDHS Sanctuary Endo Sanctuary Ferro None 44t 53t 4 6 0
Swooping Falcon.png

SWOOPING FALCON

Pilot Affinity: Nimble

15% more jumping distance


SPF-11G 60t Heavy Raider 0 4 4 0 2 0 0 0 sXL 300 sDHS Sanctuary Endo Standard None 38.5t 51t 5 7 0
SPF-11V 60t Heavy Raider 0 4 4 0 2 0 0 0 sXL 300 sDHS Sanctuary Endo Standard None 38.5t 51t 5 7 0
SPF-12D 60t Heavy Raider 2 2 4 0 2 0 0 0 sXL 300 sDHS Sanctuary Endo Standard None 38.5t 51t 5 7 0
SPF-12E 60t Heavy Raider 0 6 0 0 4 0 0 0 sXL 300 sDHS Sanctuary Endo Sanctuary Ferro None 38.5t 51t 5 7 0
Thunder Hammer.png

THUNDER HAMMER

Mech Quirk: Thunder Hammer Nimble Jumper

+20% Jump Distance

Pilot Affinity: Nimble

15% more jumping distance


THM-4D 70t Heavy Weapon Platform 3 0 5 0 3 0 0 0 sXL 280 sDHS Sanctuary Endo Standard None 51.5t 62.5t 4 6 0
THM-4R 70t Heavy Weapon Platform 0 4 5 0 2 0 0 0 sXL 280 sDHS Sanctuary Endo Standard None 51.5t 62.5t 4 6 0
THM-4V 70t Heavy Weapon Platform 0 3 5 0 3 0 0 0 sXL 280 sDHS Sanctuary Endo Standard None 51.5t 62.5t 4 6 0
THM-5R 70t Heavy Weapon Platform 0 4 4 0 2 0 0 0 sXL 280 sDHS Sanctuary Endo Standard None 51.5t 62.5t 4 6 0
Thunderbolt.png

THUNDERBOLT

Mech Quirk: Thunderbolt Combat Computer

Takes the upper sensor slot. -6 Heat / Turn

Pilot Affinity: Zippy

15% boost to sprint speed!


TDR-3E 65t Line Trooper 2 5 0 0 2 0 0 0 sXL 325 sDHS Standard Sanctuary Ferro None 38.5t 54.5t 5 7 0
TDR-3N 65t Line Trooper 2 4 2 0 2 0 0 0 STD 260 sDHS Endo Carbide Ferro Vanadium None 38t 54.5t 4 7 0
TDR-3S 65t Line Trooper 2 4 2 0 2 0 0 0 STD 260 sDHS Standard Standard None 38t 54.5t 4 7 0
TDR-4S 65t Line Trooper 0 3 2 0 4 0 0 0 sXL 260 sDHS Standard Sanctuary Ferro None 44.5t 54.5t 4 6 0
Warhammer.png

WARHAMMER

Mech Quirk: Warhammer Rugged

Adds 70 Structure Points

Pilot Affinity: Evasive

+2 bonus against being hit


WHM-5G 70t Brawler & Close Assault 0 4 2 0 4 0 0 0 sXL 280 sDHS Sanctuary Endo Standard None 50.5t 62.5t 4 6 0
WHM-5H 70t Brawler & Close Assault 2 6 0 0 2 0 0 0 sXL 280 sDHS Sanctuary Endo Standard None 50.5t 62.5t 4 6 0
WHM-5R 70t Brawler & Close Assault 2 4 1 0 4 0 0 0 STD 280 sDHS Sanctuary Endo Sanctuary Ferro None 42.5t 62.5t 4 7 0
WHM-5S 70t Brawler & Close Assault 2 4 1 0 4 0 0 0 DFE 280 sDHS Sanctuary Endo Sanctuary Ferro None 38.5t 62.5t 5 8 0


Sanctuary Worlds Assault Mechs

Mech Hardpoints Engine Components Free Tonnage Speed
Chassis Model Mass Role Ba En Mi Ar Su O Bo Me Type Core Heat Sinks Structure Armor Melee Weapon Core Gear Bare Walk Sprint Jump
Banshee.png

BANSHEE

Mech Quirk: Banshee Rugged

Adds 95 Structure Points

Pilot Affinity: Brawler

Kicks, punches, and physical weapon attacks deal 15% more damage.


BNC-4D 95t Heavy Brawler & Sniper 3 3 0 0 4 0 0 0 sXL 380 sDHS Standard Standard None 57t 81.5t 4 6 0
BNC-4E 95t Heavy Brawler & Sniper 2 3 0 0 4 0 0 0 STD 380 sDHS Standard Standard None 36.5t 81.5t 4 7 0
BNC-4L 95t Heavy Brawler 2 4 0 0 4 0 0 0 sXL 380 sDHS Standard Standard None 55t 81.5t 4 6 0
BNC-4S 95t Heavy Brawler 4 4 0 0 2 0 0 0 sXL 380 sDHS Endo Carbide Standard None 54t 81.5t 4 6 0
Crusher.png

CRUSHER

Pilot Affinity: Goomba Stomper

Improved DFA skill, taking 20% less stab damage when performing a DFA and dealing 20% more regular damage when performing a DFA.


CRH-Y4 95t Firepower From Above 4 1 2 0 3 0 0 0 sXL 380 sDHS Sanctuary Endo Standard None 58.5t 83t 4 6 0
CRH-Y6 95t Firepower From Above 4 4 0 0 2 0 0 0 sXL 380 sDHS Sanctuary Endo Standard None 58.5t 83t 4 6 0
CRH-Z4 95t Firepower From Above 4 3 1 0 2 0 0 0 sXL 380 sDHS Sanctuary Endo Standard None 58.5t 83t 4 6 0
CRH-Z8 95t Firepower From Above 4 3 1 0 2 0 0 0 sXL 380 sDHS Sanctuary Endo Standard None 56.5t 83t 4 6 0
Embrasure.png

EMBRASURE

Mech Quirk: Embrasure Combat Computer

Takes the upper sensor slot. -8 Heat / Turn

Pilot Affinity: Unlimited Power

Energy, Ballistic, and Missile weapons deal 10% more damage.


EMB-7D 100t Assault Gunboat 2 4 2 0 2 0 0 0 sXL 300 sDHS Standard Standard None 71.5t 86t 3 4 0
EMB-7M 100t Assault Gunboat 4 5 0 0 2 0 0 0 sXL 300 sDHS Standard Standard None 71.5t 86t 3 4 0
EMB-8S 100t Assault Gunboat 4 3 1 1 2 0 0 0 sXL 300 sDHS Standard Standard None 71.5t 86t 3 4 0
EMB-8W 100t Assault Gunboat 2 4 3 0 2 0 0 0 sXL 300 sDHS Sanctuary Endo Standard None 76.5t 91t 3 4 0
Emperor.png

EMPEROR

Mech Quirk: Emperor Improved Life Support

+1 Injuries resisted, Bleedout Prevented, Takes the upper life support slot.

Pilot Affinity: Sturdy

Gains 2 extra pilot hits


EMP-5B 90t All Around Assault 2 7 0 0 0 0 0 0 sXL 270 sDHS Standard Sanctuary Ferro None 67.5t 78t 3 4 0
EMP-5D 90t All Around Assault 4 4 0 0 1 0 0 0 sXL 270 sDHS Sanctuary Endo Standard None 72t 82.5t 3 4 0
EMP-5F 90t All Around Assault 4 5 0 0 1 0 0 0 sXL 270 sDHS Standard Ferro Vanadium None 67.5t 78t 3 4 0
EMP-5G 90t All Around Assault 0 8 0 0 1 0 0 0 sXL 270 sDHS Sanctuary Endo Standard None 72t 82.5t 3 4 0
Lithobolos.png

LITHOBOLOS

Mech Quirk: Lithobolos Stabilized Weapon

-3 Recoil with ranged Weapons

Pilot Affinity: Sharpshooter

Ignores 1 enemy evasion.


LTH-B0 85t Weapon Testbed 3 6 0 0 2 0 0 0 STD 255 sDHS Standard Sanctuary Ferro None 56.5t 72.5t 3 5 0
LTH-B2 85t Weapon Testbed 3 6 0 0 2 0 0 0 sXL 255 sDHS Standard Sanctuary Ferro None 63t 72.5t 3 4 0
LTH-B3 85t Weapon Testbed 4 4 0 0 2 0 0 0 sXL 255 sDHS Standard Standard None 63t 72.5t 3 4 0
Longbow.png

LONGBOW

Mech Quirk: Longbow Combat Computer

Takes the upper sensor slot. -6 Heat / Turn

Pilot Affinity: Ice Cold

Adds 9 bonus heat sinking, effectively one and a half extra double heat sinks.


LGB-9D 85t Hail of Missiles 0 0 8 0 3 0 0 0 STD 340 sDHS Sanctuary Endo Sanctuary Ferro None 45.5t 76.5t 4 7 0
LGB-9E 85t Energy Death Machine 0 9 0 0 3 0 0 0 sXL 340 sDHS Sanctuary Endo Sanctuary Ferro None 59t 76.5t 4 6 0
LGB-9Q 85t Hail of Missiles 0 2 6 0 2 0 0 0 STD 255 sDHS Sanctuary Endo Standard None 60.5t 76.5t 3 5 0
LGB-10S 85t Artillery Rain 0 5 0 2 4 0 0 0 sXL 255 sDHS Standard Standard None 63t 72.5t 3 4 0
Mackie.png

MACKIE

Mech Quirk: Mackie Improved Communications

Takes the upper sensor slot. +4 Increased Individual Resolve Max Resolve Increased by 15

Pilot Affinity: Encouraging

+2 resolve whenever resolve is gained


MSK-7B 100t The First Battlemech 2 6 0 0 3 0 0 0 STD 300 sDHS Standard Sanctuary Ferro None 62t 86t 3 5 0
MSK-8A 100t The First Battlemech 2 4 0 0 3 0 0 0 STD 300 sDHS Standard Sanctuary Ferro None 62t 86t 3 5 0
MSK-8DD 100t The First Battlemech 6 2 0 0 3 0 0 0 sXL 300 sDHS Standard Sanctuary Ferro None 71.5t 86t 3 4 0
MSK-8G 100t The First Battlemech 0 8 0 0 3 0 0 0 STD 300 sDHS Standard Sanctuary Ferro None 62t 86t 3 5 0
Piledriver.png

PILEDRIVER

Mech Quirk: Piledriver Stabilized Weapon

-3 Recoil with ranged Weapons

Pilot Affinity: Precise Shot

+1 bonus on weapon attacks


PLD-4L 100t Assault Gunboat 0 5 2 1 3 0 0 0 sXL 300 sDHS Standard Standard None 71.5t 86t 3 4 0
PLD-4R 100t Assault Gunboat 8 4 0 0 0 0 0 0 sXL 300 sDHS Standard Sanctuary Ferro None 72.5t 86t 3 4 0
PLD-5G 100t Assault Gunboat 0 8 0 0 4 0 0 0 sXL 300 sDHS Sanctuary Endo Standard None 76.5t 91t 3 4 0
PLD-5R 100t Assault Gunboat 0 4 6 0 2 0 0 0 sXL 300 sDHS Standard Standard None 71.5t 86t 3 4 0
Rashnu.png

RASHNU

Mech Quirk: Rashnu Long-Range Targeting

Takes the upper sensor slot. +1 Accuracy at Long Range +2 Accuracy at Extreme Range

Pilot Affinity: Long-Range Specialist

Gains +6 accuracy at extreme range, but has worse accuracy the closer the target is.


RSH-4V 90t Heavy Bombardment 0 4 4 0 1 0 0 0 sXL 270 sDHS Standard Sanctuary Ferro None 66.5t 77t 3 4 0
RSH-4Z 90t Heavy Bombardment 0 4 4 0 1 0 0 0 STD 270 sDHS Standard Sanctuary Ferro None 59.5t 77t 3 5 0
RSH-5B 90t Heavy Bombardment 4 4 0 0 2 0 0 0 STD 270 sDHS Standard Standard None 59.5t 77t 3 5 0
RSH-5S 90t Heavy Bombardment 0 4 0 2 1 0 0 0 STD 270 sDHS Sanctuary Endo Standard None 64t 81.5t 3 5 0
Stalker.png

STALKER

Mech Quirk: Stalker Combat Computer

Takes the upper sensor slot. -6 Heat / Turn

Pilot Affinity: Ice Cold

Adds 9 bonus heat sinking, effectively one and a half extra double heat sinks.


STK-3S 85t Juggernaut & Ranged Assault 0 6 4 0 0 0 0 0 STD 255 DHS Standard Standard None 57.5t 73.5t 3 5 0
Taranis.png

TARANIS

Mech Quirk: Taranis Easy to Maintain

Easy Refits

Pilot Affinity: Command Unit

Gains +1 initiative


TRN-5D 80t Mobile Armor Support 0 5 2 0 2 0 0 0 DFE 320 sDHS Sanctuary Endo Ferro Vanadium None 39.5t 72t 5 8 0
TRN-6L 80t Mobile Armor Support 0 6 0 0 3 0 0 0 sXL 400 sDHS Sanctuary Endo Ferro Vanadium None 41.5t 72t 5 7 0
TRN-6S 80t Mobile Armor Support 0 4 3 0 2 0 0 0 DFE 320 sDHS Sanctuary Endo Ferro Vanadium None 39.5t 72t 5 8 0
TRN-7B 80t Mobile Armor Support 4 2 0 0 3 0 0 0 DFE 320 sDHS Sanctuary Endo Ferro Vanadium None 39.5t 72t 5 8 0
Victor.png

VICTOR

Mech Quirk: Victor Rugged

Adds 80 Structure Points

Pilot Affinity: Agile

Gains 1 bonus evasion on movement


VTR-10B 80t Heavy Cavalry 3 2 2 0 1 0 0 0 STD 320 sDHS Standard Sanctuary Ferro None 41.5t 68t 4 7 0
VTR-10F 80t Heavy Cavalry 3 2 2 0 3 0 0 0 sXL 400 sDHS Sanctuary Endo Sanctuary Ferro None 41.5t 72t 5 7 0
VTR-10H 80t Experimental Weapons Platform 4 2 0 0 3 0 0 0 sXL 320 sDHS Standard Sanctuary Ferro None 52.5t 68t 4 6 0
VTR-10N 80t Heavy Cavalry 3 2 2 0 1 0 0 0 sXL 320 sDHS Endo Carbide Sanctuary Ferro None 52.5t 68t 4 6 0


Hero Mechs

Light Hero Mechs

Mech Hardpoints Engine Components Free Tonnage Speed
Chassis Model Mass Role Ba En Mi Ar Su O Bo Me Type Core Heat Sinks Structure Armor Melee Weapon Core Gear Bare Walk Sprint Jump
Adder.png

ADDER

Mech Quirk: OmniMech

OmniMech - Fast Refits, assembles from 1 Part, fixed internals. Battle Armor Mounting Points -50% Tech Point cost to Repair Structure +25% C-Bills cost to Repair Structure

Pilot Affinity: Sturdy

Gains 2 extra pilot hits


ADR-CN 35t Gladiator 0 0 0 0 1 6 0 0 cXL 210 cDHS Clan Endo Clan Ferro None 22t N/A 7 10 0
Anubis.png

ANUBIS

Mech Quirk: Anubis Easy to Maintain

Easy Refits

Pilot Affinity: Agile

Gains 1 bonus evasion on movement


ABS-TZ 30t Gladiator 0 4 0 0 4 0 0 0 XL 240 DHS Endo Standard None 16.5t 25.5t 9 14 0
Arctic Cheetah.png

ARCTIC CHEETAH

Mech Quirk: OmniMech

OmniMech - Fast Refits, assembles from 1 Part, fixed internals. Battle Armor Mounting Points -50% Tech Point cost to Repair Structure +25% C-Bills cost to Repair Structure

Pilot Affinity: Keen-Eyed

15% boost to sensor and sight range


ACH-SH 30t Gladiator 0 0 0 0 0 7 0 0 cXL 240 cDHS Clan Endo Clan Ferro None 13.5t N/A 9 14 0
Brigand.png

BRIGAND

Mech Quirk: Brigand Nimble Jumper

+20% Jump Distance

Pilot Affinity: Nimble

15% more jumping distance


LDT-AB 25t Gladiator 0 4 0 0 2 0 0 0 XL 150 DHS Endo Clan Ferro None 15.5t 20.5t 7 10 0
Commando.png

COMMANDO

Mech Quirk: Commando Narrow Profile

+1 Evasion Pips gained from movement, +1 Defense against being hit

Pilot Affinity: Evasive

+2 bonus against being hit


COM-TDK 25t Gladiator 0 4 0 0 0 0 0 0 STD 175 DHS Standard Standard None 10.5t 19.5t 8 12 0
COM-WB 25t Light Striker & Scout 0 0 5 0 0 0 0 0 XL 200 SHS Endo Standard None 14t 20.5t 9 14 0
Cougar.png

COUGAR

Mech Quirk: OmniMech

OmniMech - Fast Refits, assembles from 1 Part, fixed internals. Battle Armor Mounting Points -50% Tech Point cost to Repair Structure +25% C-Bills cost to Repair Structure

Pilot Affinity: Cool-Running

Adds 6 bonus heat sinking, effectively one extra double heat sink.


COU-BA 35t Gladiator 0 0 0 0 0 5 0 0 cXL 175 cDHS Clan Endo Clan Ferro None 24.5t N/A 5 8 0
Fire Moth.png

FIRE MOTH

Mech Quirk: OmniMech

OmniMech - Fast Refits, assembles from 1 Part, fixed internals. Battle Armor Mounting Points -50% Tech Point cost to Repair Structure +25% C-Bills cost to Repair Structure

Pilot Affinity: Zippy

15% boost to sprint speed!


FM-MO 20t Gladiator 0 0 0 0 0 9 0 0 cXL 200 cDHS Clan Endo Clan Ferro None 8.5t N/A 11 17 0
Firefly.png

FIREFLY

Mech Quirk: Firefly Nimble Jumper

+20% Jump Distance

Pilot Affinity: Evasive

+2 bonus against being hit


FFL-TF 30t Gladiator 2 3 0 0 5 0 0 0 XL 180 DHS Endo Standard None 20t 25.5t 7 10 0
Firestarter.png

FIRESTARTER

Mech Quirk: Firestarter Nimble Jumper

+20% Jump Distance

Pilot Affinity: Nimble

15% more jumping distance


FS9-E 35t Gladiator 0 0 0 0 8 0 0 0 STD 210 DHS Endo Standard None 18t 30t 7 10 0
Flea.png

FLEA

Mech Quirk: Flea Narrow Profile

+1 Evasion Pips gained from movement, +1 Defense against being hit

Pilot Affinity: Zippy

15% boost to sprint speed!


FLE-R5K 20t Gladiator 0 1 2 0 4 0 0 0 LFE 120 DHS Endo Standard None 11t 16t 7 10 0
Hollander.png

HOLLANDER

Mech Quirk: Hollander Stabilized Weapon

-2 Recoil with ranged Weapons

Pilot Affinity: Precise Shot

+1 bonus on weapon attacks


BZK-BZ 35t Gladiator 0 4 0 0 1 0 0 0 XL 200 DHS Endo Reflective None 23.5t 30t 5 8 0
Incubus.png

INCUBUS

Pilot Affinity: Agile

Gains 1 bonus evasion on movement


INC-SA 30t Gladiator 3 0 3 0 2 0 0 0 cXL 270 cDHS Clan Endo Clan Ferro None 15t 25.5t 10 15 0
Javelin.png

JAVELIN

Mech Quirk: Javelin Nimble Jumper

+20% Jump Distance

Pilot Affinity: Nimble

15% more jumping distance


JVN-HT 30t Gladiator 0 4 2 0 0 0 0 0 XL 180 DHS Endo Standard None 20t 25.5t 7 10 0
Jenner.png

JENNER

Mech Quirk: Jenner Improved Cooling

Takes the upper sensor slot. -3 Heat / Turn

Pilot Affinity: Evasive

+2 bonus against being hit


Pilot Affinity: Cool-Running

Adds 6 bonus heat sinking, effectively one extra double heat sink.


JR7-IIC-FY 35t Gladiator 2 2 0 0 4 0 0 0 cXL 280 cDHS Clan Endo Clan Ferro None 19t 30t 9 14 0
JR7-O 35t Unique FrankenMech 0 0 4 0 0 0 0 0 STD 235 DHS Endo Standard None 16t 30t 7 10 0
Kit Fox.png

KIT FOX

Mech Quirk: OmniMech

OmniMech - Fast Refits, assembles from 1 Part, fixed internals. Battle Armor Mounting Points -50% Tech Point cost to Repair Structure +25% C-Bills cost to Repair Structure

Pilot Affinity: Cool-Running

Adds 6 bonus heat sinking, effectively one extra double heat sink.


KFX-PR 30t Gladiator 0 0 0 0 0 6 0 0 cXL 180 cDHS Clan Endo Clan Ferro None 20t N/A 7 10 0
Locust.png

LOCUST

Mech Quirk: Locust Narrow Profile

+1 Evasion Pips gained from movement, +1 Defense against being hit

Pilot Affinity: Zippy

15% boost to sprint speed!


LCT-PB 20t Gladiator 0 0 0 0 6 0 0 0 XL 190 DHS Endo Standard None 10t 16t 10 15 0
Locust IIC.png

LOCUST IIC

Pilot Affinity: Evasive

+2 bonus against being hit


LCT-IIC-TT 25t Gladiator 0 1 0 0 8 0 0 0 XXL 245 pDHS Clan Endo Ferro Lamellor None 17t 23t 10 15 0
Mantis.png

MANTIS

Pilot Affinity: Brawler

Kicks, punches, and physical weapon attacks deal 15% more damage.


MTS-P 30t Gladiator 0 4 0 0 2 0 0 0 XL 270 DHS Endo Clan Ferro Claws

Claws

11t 21.5t 11 17 0
Mist Lynx.png

MIST LYNX

Mech Quirk: OmniMech

OmniMech - Fast Refits, assembles from 1 Part, fixed internals. Battle Armor Mounting Points -50% Tech Point cost to Repair Structure +25% C-Bills cost to Repair Structure

Pilot Affinity: Nimble

15% more jumping distance


MLX-ED 25t Gladiator 0 0 0 0 0 6 0 0 cXL 175 cDHS Clan Endo Clan Ferro None 12t N/A 8 12 0
Osiris.png

OSIRIS

Mech Quirk: Osiris Improved Sensors

Takes the upper sensor slot. +10% increased Sensor Range +15% increased Sight Range

Pilot Affinity: Keen-Eyed

15% boost to sensor and sight range


OSR-SE 30t Gladiator 3 4 0 0 2 0 0 0 XL 240 DHS Endo Ferro None 16.5t 25.5t 9 14 0
Ostscout.png

OSTSCOUT

Mech Quirk: Ostscout Super Sensors

Takes the upper sensor slot. +30% increased Sensor Range +30% increased Sight Range Ostscout Targeting provides +1 accuracy within 150 meters.

Pilot Affinity: Nimble

15% more jumping distance


OTT-OP 35t Pure Gladiator 0 2 0 0 3 0 0 0 XXL 280 DHS Endo Standard None 20.5t 30t 9 14 0
Panther.png

PANTHER

Mech Quirk: Panther Improved Targeting

Takes the upper sensor slot. +1 Accuracy with ranged Weapons

Pilot Affinity: Precise Shot

+1 bonus on weapon attacks


PNT-KK 35t Gladiator 0 5 1 0 1 0 0 0 XL 145 DHS Endo Standard None 25.5t 30t 4 7 0
Piranha.png

PIRANHA

Pilot Affinity: Evasive

+2 bonus against being hit


PIR-CI 20t Gladiator 0 2 0 0 13 0 0 0 cXL 180 cDHS Clan Endo Clan Standard None 10.5t 16t 10 15 0
Raven.png

RAVEN

Mech Quirk: Raven Narrow Profile

+1 Evasion Pips gained from movement, +1 Defense against being hit

Pilot Affinity: Evasive

+2 bonus against being hit


RVN-H 35t Gladiator 0 3 3 0 4 0 0 0 XL 280 DHS Endo Ferro None 19t 30t 9 14 0
Spider.png

SPIDER

Mech Quirk: Spider Nimble Jumper

+20% Jump Distance

Pilot Affinity: Nimble

15% more jumping distance


SDR-A 30t Gladiator 0 2 2 0 4 0 0 0 XL 240 DHS Endo Standard None 16.5t 25.5t 9 14 0
Stiletto.png

STILETTO

Mech Quirk: Stiletto Easy to Maintain

Easy Refits

Pilot Affinity: Zippy

15% boost to sprint speed!


STL-AG 15t Ultralight Gladiator 0 5 0 0 0 0 0 0 XL 90 DHS Endo Standard None 8.5t 11t 7 10 0
Stinger.png

STINGER

Mech Quirk: Stinger Easy to Maintain

Easy Refits

Pilot Affinity: Nimble

15% more jumping distance


STG-MU 20t Gladiator 0 3 0 0 1 0 0 0 XXL 120 DHS Clan Endo Standard None 12.5t 16t 7 10 0
UrbanMech.png

URBANMECH

Mech Quirk: Urbanmech 360 Narrow Profile

+2 Defense against being hit, 360 Degree Firing Arc

Pilot Affinity: Evasive

+2 bonus against being hit


UM-K9 30t Gladiator 4 1 0 0 4 0 0 0 STD 60 DHS Endo Standard None 23t 25.5t 2 3 0
Wasp.png

WASP

Mech Quirk: Wasp Nimble Jumper

+20% Jump Distance

Pilot Affinity: Nimble

15% more jumping distance


WSP-YJ 20t Gladiator 0 0 0 0 14 0 0 0 cXL 120 cDHS Clan Endo Clan Ferro None 12t 16t 7 10 0
Wolfhound.png

WOLFHOUND

Mech Quirk: Wolfhound Improved Life Support

+1 Injuries resisted, Bleedout Prevented, Takes the upper life support slot.

Pilot Affinity: Sturdy

Gains 2 extra pilot hits


WLF-IIC 35t Gladiator 0 6 0 0 0 0 0 0 cXL 210 cDHS Clan Endo Clan Ferro None 23.5t 31t 7 10 0


Medium Hero Mechs

Mech Hardpoints Engine Components Free Tonnage Speed
Chassis Model Mass Role Ba En Mi Ar Su O Bo Me Type Core Heat Sinks Structure Armor Melee Weapon Core Gear Bare Walk Sprint Jump
Arctic Wolf.png

ARCTIC WOLF

Pilot Affinity: Agile

Gains 1 bonus evasion on movement


ACW-BK 40t Gladiator 2 4 3 0 0 0 0 0 cXL 280 cDHS Clan Endo Clan Ferro None 23t 35t 8 12 0
Assassin.png

ASSASSIN

Mech Quirk: Assassin Nimble Jumper

+20% Jump Distance

Pilot Affinity: Sharpshooter

Ignores 1 enemy evasion.


ASN-DD 40t Gladiator 1 2 2 0 2 0 0 0 XL 280 DHS Endo Standard None 24t 35t 8 12 0
Black Lanner.png

BLACK LANNER

Mech Quirk: OmniMech

OmniMech - Fast Refits, assembles from 1 Part, fixed internals. Battle Armor Mounting Points -50% Tech Point cost to Repair Structure +25% C-Bills cost to Repair Structure

Pilot Affinity: Zippy

15% boost to sprint speed!


BKL-BL 55t Gladiator 0 0 0 0 0 10 0 0 cXL 385 cDHS Clan Endo Clan Ferro None 20.5t N/A 8 12 0
Blackjack.png

BLACKJACK

Mech Quirk: Blackjack Improved Targeting

Takes the upper sensor slot. +1 Accuracy with ranged Weapons

Pilot Affinity: Precise Shot

+1 bonus on weapon attacks


BJ-A 45t Gladiator 0 3 0 0 6 0 0 0 STD 235 DHS Endo Ferro None 25.5t 39.5t 5 8 0
Blitzkrieg.png

BLITZKRIEG

Mech Quirk: Blitzkrieg 360 Narrow Profile

+1 Defense against being hit, 360 Degree Firing Arc

Pilot Affinity: Agile

Gains 1 bonus evasion on movement


BTZ-ENT 50t Gladiator 4 0 0 0 1 0 0 0 XL 350 DHS Endo Ferro None 25.5t 44.5t 8 12 0
BTZ-NCT 50t Gladiator 0 0 4 0 1 0 0 0 XL 350 DHS Endo Stealth None 25.5t 44.5t 8 12 0
Bombard.png

BOMBARD

Mech Quirk: Bombard Stabilized Weapons

-2 Recoil with ranged Weapons

Pilot Affinity: Resistant

50% less chance to suffer critical hits


BMB-TB 50t The Big Boomer 2 4 2 0 2 0 0 0 XL 200 DHS Endo Standard None 38t 44.5t 4 7 0
Bushwacker.png

BUSHWACKER

Mech Quirk: Bushwacker Narrow Profile

+1 Defense against being hit

Pilot Affinity: Evasive

+2 bonus against being hit


BSW-HR 55t Gladiator 1 5 1 0 2 0 0 0 XL 275 DHS Endo Standard None 37t 49t 5 8 0
Centurion.png

CENTURION

Mech Quirk: Centurion Improved Targeting

Takes the upper sensor slot. +1 Accuracy with ranged Weapons

Pilot Affinity: Brawler

Kicks, punches, and physical weapon attacks deal 15% more damage.


CN9-YLW2 50t Gladiator 3 4 0 0 2 0 0 1 XL 200 SHS Standard Standard Hatchet 31.5t 38t 5 7 0
Cicada.png

CICADA

Mech Quirk: CDA-X5 Reinforced Structure

Adds +20% Structure Points

Pilot Affinity: Zippy

15% boost to sprint speed!


CDA-X5 40t Custom Prototype 0 4 2 0 1 0 0 0 XL 330 DHS Endo Ferro None 15.5t 6.5t 9 14 0
Crab.png

CRAB

Mech Quirk: Crab Improved Communications

Takes the upper sensor slot. +2 Increased Individual Resolve Max Resolve Increased by 15

Pilot Affinity: Encouraging

+2 resolve whenever resolve is gained


CRB-FL 50t Gladiator 2 2 2 0 0 0 0 0 XL 250 DHS Endo Standard None 35t 44.5t 5 8 0
Dervish.png

DERVISH

Mech Quirk: Dervish Easy to Maintain

Easy Refits

Pilot Affinity: Sturdy

Gains 2 extra pilot hits


DV-FR 55t Gladiator 0 0 8 0 0 0 0 0 XL 275 DHS Endo Standard None 38t 49t 5 8 0
Enforcer.png

ENFORCER III

Mech Quirk: Enforcer Improved Cooling

Takes the upper sensor slot. -3 Heat / Turn

Pilot Affinity: Cool-Running

Adds 6 bonus heat sinking, effectively one extra double heat sink.


ENF-GH 50t Gladiator 1 4 0 0 1 0 0 0 XL 250 DHS Standard Ferro None 32.5t 42t 5 8 0
Grendel.png

GRENDEL

Mech Quirk: OmniMech

OmniMech - Fast Refits, assembles from 1 Part, fixed internals. Battle Armor Mounting Points -50% Tech Point cost to Repair Structure +25% C-Bills cost to Repair Structure

Pilot Affinity: Keen-Eyed

15% boost to sensor and sight range


GRD-BW 45t Gladiator 0 0 0 0 0 6 0 0 cXL 315 cDHS Clan Endo Clan Ferro None 21t N/A 8 12 0
Griffin.png

GRIFFIN

Mech Quirk: Griffin Rugged

Adds 55 Structure Points

Pilot Affinity: Nimble

15% more jumping distance


GRF-1E 55t Gladiator 0 6 0 0 0 0 0 0 STD 275 SHS Standard Standard None 28t 46.5t 5 8 0
Hatchetman.png

HATCHETMAN

Mech Quirk: Hatchetman Improved Cooling

Takes the upper sensor slot. -3 Heat / Turn

Pilot Affinity: Brawler

Kicks, punches, and physical weapon attacks deal 15% more damage.


HCT-HL 45t Gladiator 0 2 2 0 4 0 0 0 XL 200 DHS Composite Hardened Hatchet 30t 36.5t 5 8 0
Hazard.png

HAZARD

Mech Quirk: Hazard Rugged

Adds 45 Structure Points

Pilot Affinity: Encouraging

+2 resolve whenever resolve is gained


HZD-TRC 45t MORE FIRE! 0 0 2 0 8 0 0 0 XL 270 DHS Endo Clan Ferro None 23t 33.5t 7 10 0
Hellhound.png

HELLHOUND

Pilot Affinity: Precise Shot

+1 bonus on weapon attacks


HLH-TM 50t Gladiator 0 3 2 0 3 0 0 0 cXL 300 cDHS Clan Endo Clan Ferro None 32t 44.5t 7 10 0
Hellspawn.png

HELLSPAWN

Mech Quirk: Hellspawn Improved Sensors

Takes the upper sensor slot. +10% increased Sensor Range +15% increased Sight Range

Pilot Affinity: Keen-Eyed

15% boost to sensor and sight range


HSN-7D2 45t Gladiator 0 4 2 0 2 0 0 0 XL 270 DHS Standard Standard None 27t 37.5t 7 10 0
Hollander.png

HOLLANDER II

Mech Quirk: Hollander Stabilized Weapon

-2 Recoil with ranged Weapons

Pilot Affinity: Precise Shot

+1 bonus on weapon attacks


BZK-BI 45t Gladiator 3 2 0 0 0 0 0 0 cXL 225 SHS Endo Ferro None 31.5t 39.5t 5 8 0
Hunchback.png

HUNCHBACK

Mech Quirk: Hunchback Battlefists

Punches do +16% more stability damage. Punches do +16% more damage. Punch attacks have +4 accuracy. +1 Accuracy with arm-mounted Weapons

Pilot Affinity: Agile

Gains 1 bonus evasion on movement


Pilot Affinity: Unlimited Power

Energy, Ballistic, and Missile weapons deal 10% more damage.


HBK-GI 50t Gladiator 2 2 1 0 1 0 0 0 XL 200 DHS Endo Standard None 38t 44.5t 4 7 0
HBK-IIC-DW 50t Gladiator 1 5 0 0 0 0 0 0 cXL 200 cDHS Clan Endo Clan Standard None 38t 44.5t 4 7 0
Huntsman.png

HUNTSMAN

Mech Quirk: OmniMech

OmniMech - Fast Refits, assembles from 1 Part, fixed internals. Battle Armor Mounting Points -50% Tech Point cost to Repair Structure +25% C-Bills cost to Repair Structure

Pilot Affinity: Keen-Eyed

15% boost to sensor and sight range


HMN-PA 50t Gladiator 0 0 0 0 0 8 0 0 cXL 250 cDHS Clan Endo Clan Ferro None 32.5t N/A 5 8 0
Huron Warrior.png

HURON WARRIOR

Mech Quirk: Huron Warrior Improved Sensors

Takes the upper sensor slot. +10% increased Sensor Range +15% increased Sight Range

Pilot Affinity: Keen-Eyed

15% boost to sensor and sight range


HUR-WO-WY 50t Gladiator 0 5 1 0 0 0 0 0 XL 250 DHS Endo Standard None 35t 44.5t 5 8 0
Ice Ferret.png

ICE FERRET

Mech Quirk: OmniMech

OmniMech - Fast Refits, assembles from 1 Part, fixed internals. Battle Armor Mounting Points -50% Tech Point cost to Repair Structure +25% C-Bills cost to Repair Structure

Pilot Affinity: Sturdy

Gains 2 extra pilot hits


IFR-RC 45t Gladiator 0 0 0 0 0 4 0 0 cXL 360 cDHS Clan Endo Clan Ferro None 17t N/A 9 14 0
Kintaro.png

KINTARO

Mech Quirk: Kintaro Rugged

Adds 55 Structure Points

Pilot Affinity: Sharpshooter

Ignores 1 enemy evasion.


KTO-GB 55t Gladiator 0 3 5 0 1 0 0 0 XL 220 DHS Standard Standard None 38.5t 46.5t 4 7 0
Nova.png

NOVA

Mech Quirk: OmniMech

OmniMech - Fast Refits, assembles from 1 Part, fixed internals. Battle Armor Mounting Points -50% Tech Point cost to Repair Structure +25% C-Bills cost to Repair Structure

Pilot Affinity: Cool-Running

Adds 6 bonus heat sinking, effectively one extra double heat sink.


NVA-BK 50t Gladiator 0 0 0 0 0 9 0 0 cXL 250 cDHS Standard Clan Standard None 26t N/A 5 8 0
Osprey.png

OSPREY

Mech Quirk: Osprey Easy to Pilot

+10% Walking Distance

Pilot Affinity: Command Unit

Gains +1 initiative


OSP-NP 55t Gladiator 2 3 2 0 0 0 0 0 XL 275 DHS Endo Standard None 37t 49t 6 9 0
Phoenix Hawk.png

PHOENIX HAWK

Mech Quirk: Phoenix Hawk Improved Communications

Takes the upper sensor slot. +2 Increased Individual Resolve Max Resolve Increased by 15

Pilot Affinity: Nimble

15% more jumping distance


PXH-KK 45t Gladiator 0 4 0 0 2 0 0 0 XL 270 DHS Endo Standard None 29t 39.5t 7 10 0
Preta.png

PRETA

Mech Quirk: OmniMech

OmniMech - Fast Refits, assembles from 1 Part, fixed internals. Battle Armor Mounting Points -50% Tech Point cost to Repair Structure +25% C-Bills cost to Repair Structure

Pilot Affinity: Brawler

Kicks, punches, and physical weapon attacks deal 15% more damage.


X-PRT-O-SIROCCO 45t Gladiator 0 0 0 0 0 6 0 0 LFE 270 DHS Endo Clan Ferro None 26t N/A 7 10 0
Sha Yu.png

SHA YU

Mech Quirk: Sha Yu Improved Communications

Takes the upper sensor slot. +2 Increased Individual Resolve Max Resolve Increased by 15

Pilot Affinity: Resistant

50% less chance to suffer critical hits


SYU-SHK 40t Gladiator 0 4 0 0 2 0 0 0 XL 280 DHS Endo Standard None 24t 35t 8 12 0
Shadow Cat.png

SHADOW CAT

Mech Quirk: OmniMech

OmniMech - Fast Refits, assembles from 1 Part, fixed internals. Battle Armor Mounting Points -50% Tech Point cost to Repair Structure +25% C-Bills cost to Repair Structure

Pilot Affinity: Cool-Running

Adds 6 bonus heat sinking, effectively one extra double heat sink.


SHC-MI 45t Gladiator 0 0 0 0 0 4 0 0 cXL 270 cDHS Clan Endo Clan Ferro None 24t N/A 7 10 0
Shadow Hawk.png

SHADOW HAWK

Mech Quirk: Shadow Hawk Improved Life Support

+1 Injuries resisted, Bleedout Prevented, Takes the upper life support slot.

Pilot Affinity: Sturdy

Gains 2 extra pilot hits


SHD-GD 55t Gladiator 1 4 3 0 0 0 0 0 XL 275 DHS Endo Standard None 38t 50t 5 8 0
Stormcrow.png

STORMCROW

Mech Quirk: OmniMech

OmniMech - Fast Refits, assembles from 1 Part, fixed internals. Battle Armor Mounting Points -50% Tech Point cost to Repair Structure +25% C-Bills cost to Repair Structure

Pilot Affinity: Evasive

+2 bonus against being hit


SCR-LC 55t Gladiator 0 0 0 0 0 8 0 0 cXL 330 cDHS Clan Endo Clan Ferro None 32.5t N/A 7 10 0
Trebuchet.png

TREBUCHET

Mech Quirk: Trebuchet Easy to Pilot

+10% Walking Distance

Pilot Affinity: Zippy

15% boost to sprint speed!


TBT-LG 50t Gladiator 0 2 4 0 1 0 0 0 XL 325 DHS Endo Standard None 28.5t 44.5t 7 11 0
Uziel.png

UZIEL

Mech Quirk: Uziel Cowl

Bleedout Prevented, Mech Cowl adds 5 Armor to the Head

Pilot Affinity: Agile

Gains 1 bonus evasion on movement


UZL-BE 50t Gladiator 0 4 3 0 2 0 0 0 XL 300 DHS Endo Light Ferro None 31t 44.5t 7 10 0
Vapor Eagle.png

VAPOR EAGLE

Pilot Affinity: Encouraging

+2 resolve whenever resolve is gained


VGL-RI 55t Gladiator 3 2 1 0 0 0 0 0 cXL 330 cDHS Clan Endo Clan Ferro None 31.5t 49t 7 10 0
Vindicator.png

VINDICATOR

Mech Quirk: Vindicator Rugged

Adds 45 Structure Points

Pilot Affinity: Resistant

50% less chance to suffer critical hits


VND-2SIB 45t Gladiator 0 4 2 0 2 0 0 0 XL 225 DHS Endo Standard None 31.5t 39.5t 5 8 0
Viper.png

VIPER

Mech Quirk: OmniMech

OmniMech - Fast Refits, assembles from 1 Part, fixed internals. Battle Armor Mounting Points -50% Tech Point cost to Repair Structure +25% C-Bills cost to Repair Structure

Pilot Affinity: Zippy

15% boost to sprint speed!


VPR-M 40t Gladiator 0 0 0 0 0 8 0 0 cXL 320 cDHS Clan Endo Clan Ferro None 15.5t N/A 9 14 0
Vulcan.png

VULCAN

Mech Quirk: Vulcan Narrow Profile

+1 Evasion Pips gained from movement, +1 Defense against being hit

Pilot Affinity: Evasive

+2 bonus against being hit


VL-BL 40t Gladiator 0 0 4 0 4 0 0 0 XL 240 SHS Standard Standard None 24t 33t 7 10 0
Whitworth.png

WHITWORTH

Mech Quirk: Whitworth Rugged

Adds 40 Structure Points

Pilot Affinity: Precise Shot

+1 bonus on weapon attacks


WTH-WW 40t Gladiator 0 2 4 0 1 0 0 0 XXL 240 DHS Endo Standard None 28t 35t 7 10 0
Wolverine.png

WOLVERINE

Mech Quirk: Wolverine Improved Communications

Takes the upper sensor slot. +2 Increased Individual Resolve Max Resolve Increased by 15

Pilot Affinity: Command Unit

Gains +1 initiative


WVR-Q 55t Gladiator 1 4 3 0 1 0 0 0 XL 275 DHS Endo Standard None 37t 49t 5 8 0


Heavy Hero Mechs

Mech Hardpoints Engine Components Free Tonnage Speed
Chassis Model Mass Role Ba En Mi Ar Su O Bo Me Type Core Heat Sinks Structure Armor Melee Weapon Core Gear Bare Walk Sprint Jump
Archer.png

ARCHER

Mech Quirk: Archer Battlefists

Punches do +20% more stability damage. Punches do +20% more damage. Punch attacks have +4 accuracy. +1 Accuracy with arm-mounted Weapons

Pilot Affinity: Brawler

Kicks, punches, and physical weapon attacks deal 15% more damage.


ARC-T 70t World-Famous Fire Support 0 6 4 0 0 0 0 0 LFE 280 DHS Endo Standard None 47.5t 63.5t 4 7 0
Avatar.png

AVATAR

Mech Quirk: OmniMech

OmniMech - Fast Refits, assembles from 1 Part, fixed internals. Battle Armor Mounting Points -50% Tech Point cost to Repair Structure +25% C-Bills cost to Repair Structure

Pilot Affinity: Unlimited Power

Energy, Ballistic, and Missile weapons deal 10% more damage.


AV1-AT 70t Gladiator 0 2 0 0 0 8 0 0 XL 280 DHS Standard Standard None 39t N/A 4 7 0
Bellerophon.png

BELLEROPHON

Mech Quirk: Bellerophon Improved Sensors

Takes the upper sensor slot. +10% increased Sensor Range +15% increased Sight Range

Pilot Affinity: Ice Cold

Adds 9 bonus heat sinking, effectively one and a half extra double heat sinks.


BEL-BH 60t Gladiator 0 4 2 0 2 0 0 0 XL 240 DHS Endo Standard None 45t 54t 4 7 0
Black Knight.png

BLACK KNIGHT

Mech Quirk: Black Knight Command Mech

+1 Initiative, Takes the lower sensor slot.

Pilot Affinity: Command Unit

Gains +1 initiative


Pilot Affinity: Brawler

Kicks, punches, and physical weapon attacks deal 15% more damage.


BL-P-KNT 75t Gladiator 1 7 1 0 4 0 0 0 STD 300 DHS Endo Standard None 44t 68t 5 7 0
BL-X-KNT 75t Gladiator 0 8 0 0 2 0 0 0 XL 300 DHS Standard Light Ferro Large Vibroblade 37t 51.5t 4 7 0
Bombardier.png

BOMBARDIER

Mech Quirk: Bombardier Easy to Pilot

+10% Walking Distance

Pilot Affinity: Agile

Gains 1 bonus evasion on movement


BMB-PRK 65t That Jackass's Mech 0 0 6 0 3 0 0 0 XL 325 DHS Endo Light Ferro None 40.5t 58.5t 6 9 0
Cataphract.png

CATAPHRACT

Mech Quirk: Cataphract Improved Targeting

Takes the upper sensor slot. +1 Accuracy with ranged Weapons

Pilot Affinity: Precise Shot

+1 bonus on weapon attacks


CTF-IM 70t Custom Refit 3 2 0 0 1 0 0 0 XL 280 SHS Standard Ferro None 35t 46t 4 7 0
Catapult.png

CATAPULT

Mech Quirk: Catapult Nimble Jumper

+20% Jump Distance

Pilot Affinity: Nimble

15% more jumping distance


CPLT-BB 65t Gladiator 0 4 4 0 2 0 0 0 STD 260 DHS Endo Standard None 42t 58.5t 4 7 0
Champion.png

CHAMPION

Mech Quirk: Champion Easy to Pilot

+10% Walking Distance

Pilot Affinity: Zippy

15% boost to sprint speed!


CHP-INV 60t Gladiator 0 2 7 0 2 0 0 0 XL 300 DHS Endo Light Ferro None 39.5t 54t 6 9 0
Crusader.png

CRUSADER

Mech Quirk: Crusader Easy to Maintain

Easy Refits

Pilot Affinity: Agile

Gains 1 bonus evasion on movement


CRD-SC 65t Gladiator...? 0 2 6 0 3 0 0 0 XL 260 DHS Standard Standard None 45.5t 55.5t 4 7 0
Dragon.png

DRAGON

Mech Quirk: Dragon Improved Life Support

+1 Injuries resisted, Bleedout Prevented, Takes the upper life support slot.

Pilot Affinity: Sturdy

Gains 2 extra pilot hits


DRG-FLAME 60t Gladiator 1 4 2 0 2 0 0 0 STD 240 DHS Endo Standard None 40.5t 55t 4 7 0
Ebon Jaguar.png

EBON JAGUAR

Mech Quirk: OmniMech

OmniMech - Fast Refits, assembles from 1 Part, fixed internals. Battle Armor Mounting Points -50% Tech Point cost to Repair Structure +25% C-Bills cost to Repair Structure

Pilot Affinity: Sturdy

Gains 2 extra pilot hits


EBJ-EC 65t Gladiator 0 0 0 0 0 10 0 0 cXL 325 cDHS Clan Endo Clan Ferro None 39.5t N/A 5 8 0
Flashman.png

FLASHMAN

Mech Quirk: Flashman Rugged

Adds 75 Structure Points

Pilot Affinity: Ice Cold

Adds 9 bonus heat sinking, effectively one and a half extra double heat sinks.


FLS-IN 75t Gladiator 0 0 0 0 35 0 0 0 XL 375 cDHS Standard Standard None 35t 63.5t 5 8 0
Grasshopper.png

GRASSHOPPER

Mech Quirk: Grasshopper Rugged

Adds 70 Structure Points

Pilot Affinity: Nimble

15% more jumping distance


GHR-MJ 70t Gladiator 1 7 0 0 3 0 0 0 XL 280 DHS Endo Standard None 51.5t 63.5t 4 7 0
Helepolis.png

HELEPOLIS

Mech Quirk: Helepolis Stabilized Weapons

-3 Recoil with ranged Weapons

Pilot Affinity: Ice Cold

Adds 9 bonus heat sinking, effectively one and a half extra double heat sinks.


HEP-BM 75t "Artillery" 0 3 3 1 1 0 0 0 cXL 300 cDHS Standard Ferro None 35t 49.5t 4 7 0
Hellbringer.png

HELLBRINGER

Mech Quirk: OmniMech

OmniMech - Fast Refits, assembles from 1 Part, fixed internals. Battle Armor Mounting Points -50% Tech Point cost to Repair Structure +25% C-Bills cost to Repair Structure

Pilot Affinity: Ice Cold

Adds 9 bonus heat sinking, effectively one and a half extra double heat sinks.


HBR-VI 65t Gladiator 0 0 0 0 0 10 0 0 cXL 325 cDHS Standard Clan Standard None 36.5t N/A 5 8 0
Hellfire.png

HELLFIRE

Pilot Affinity: Precise Shot

+1 bonus on weapon attacks


HLF-VO 60t Gladiator 2 3 1 0 2 0 0 0 cXL 300 cDHS Clan Endo Clan Ferro None 39.5t 54t 5 8 0
Ion.png

ION

Mech Quirk: Ion Combat Computer

Takes the upper sensor slot. -6 Heat / Turn

Pilot Affinity: Ice Cold

Adds 9 bonus heat sinking, effectively one and a half extra double heat sinks.


ION-1R 70t Gladiator 0 6 4 0 2 0 0 0 cXL 280 LDHS Clan Endo Standard None 52.5t 63.5t 4 7 0
JagerMech.png

JAGERMECH

Mech Quirk: JagerMech Anti-Air Targeting

Takes the upper sensor slot. +3 Anti-Air Evasion Ignore

Pilot Affinity: Sharpshooter

Ignores 1 enemy evasion.


JM6-FB 65t Gladiator 2 6 0 0 0 0 0 0 XL 280 DHS Endo Standard None 46.5t 58.5t 4 7 0
Linebacker.png

LINEBACKER

Mech Quirk: OmniMech

OmniMech - Fast Refits, assembles from 1 Part, fixed internals. Battle Armor Mounting Points -50% Tech Point cost to Repair Structure +25% C-Bills cost to Repair Structure

Pilot Affinity: Agile

Gains 1 bonus evasion on movement


LBK-RL 65t Gladiator 0 0 0 0 0 9 0 0 cXL 390 cDHS Clan Endo Clan Ferro None 27.5t N/A 7 10 0
Lupus.png

LUPUS

Mech Quirk: OmniMech

OmniMech - Fast Refits, assembles from 1 Part, fixed internals. Battle Armor Mounting Points -50% Tech Point cost to Repair Structure +25% C-Bills cost to Repair Structure

Pilot Affinity: Precise Shot

+1 bonus on weapon attacks


LUPUS-TB 60t Gladiator 0 0 0 0 0 8 0 0 STD 300 cDHS Clan Endo Clan Ferro None 31t N/A 5 8 0
Mad Dog.png

MAD DOG

Mech Quirk: OmniMech

OmniMech - Fast Refits, assembles from 1 Part, fixed internals. Battle Armor Mounting Points -50% Tech Point cost to Repair Structure +25% C-Bills cost to Repair Structure

Pilot Affinity: Keen-Eyed

15% boost to sensor and sight range


MDD-BA 60t Gladiator 0 0 0 0 0 10 0 0 cXL 300 cDHS Standard Clan Ferro None 36.5t N/A 5 8 0
Marauder.png

MARAUDER

Mech Quirk: Marauder Command Mech

+1 Initiative, Takes the lower sensor slot.

Pilot Affinity: Command Unit

Gains +1 initiative


MAD-BH2 75t Gladiator 3 7 0 0 0 0 0 0 XL 225 DHS Standard Standard None 56.5t 64.5t 3 5 0
Night Gyr.png

NIGHT GYR

Mech Quirk: OmniMech

OmniMech - Fast Refits, assembles from 1 Part, fixed internals. Battle Armor Mounting Points -50% Tech Point cost to Repair Structure +25% C-Bills cost to Repair Structure

Pilot Affinity: Encouraging

+2 resolve whenever resolve is gained


NTG-JK 75t Gladiator 0 0 1 0 0 10 0 0 cXL 300 LDHS Clan Endo Clan Ferro None 49.5t N/A 4 7 0
Nova Cat.png

NOVA CAT

Mech Quirk: OmniMech

OmniMech - Fast Refits, assembles from 1 Part, fixed internals. Battle Armor Mounting Points -50% Tech Point cost to Repair Structure +25% C-Bills cost to Repair Structure

Pilot Affinity: Resistant

50% less chance to suffer critical hits


NCT-CC 70t Gladiator 0 0 0 0 0 8 0 0 cXL 280 cDHS Clan Endo Clan Standard None 51.5t N/A 4 7 0
Orion.png

ORION

Mech Quirk: Orion Combat Computer

Takes the upper sensor slot. -6 Heat / Turn

Mech Quirk: SLDF SpecOps Suite

+10% increased Sensor Range, +10% increased Sight Range, +1 Increased Lance Resolve, +1 Initiative, +1 Injuries resisted, Bleedout Prevented, Takes the lower life support slot. Takes the lower sensor slot.

Pilot Affinity: Unlimited Power

Energy, Ballistic, and Missile weapons deal 10% more damage.


Pilot Affinity: Ice Cold

Adds 9 bonus heat sinking, effectively one and a half extra double heat sinks.


ON1-IIC-SK 75t Gladiator 2 5 2 0 0 0 0 0 STD 300 cDHS Clan Endo Clan Ferro None 44t 68t 4 7 0
ON1-P 75t Gladiator 1 5 2 0 2 0 0 0 STD 300 DHS Standard Ferro None 40.5t 62.5t 4 7 0
Ostroc.png

OSTROC

Mech Quirk: Ostroc Narrow Profile

+1 Defense against being hit

Pilot Affinity: Evasive

+2 bonus against being hit


OSR-DN 60t Gladiator 0 4 2 0 4 0 0 0 XL 300 DHS Standard Heavy Ferro None 36.5t 51t 5 8 0
Penetrator.png

PENETRATOR

Mech Quirk: Penetrator Narrow Profile

+1 Defense against being hit

Pilot Affinity: Precise Shot

+1 bonus on weapon attacks


PTR-SI 75t Gladiator 0 8 4 0 1 0 0 0 LFE 300 DHS Standard Standard None 45t 64.5t 4 7 0
PTR-SL 75t Gladiator 0 8 0 0 3 0 0 0 LFE 200 DHS Standard Heavy None 56t 64.5t 2 3 0
Quickdraw.png

QUICKDRAW

Mech Quirk: Quickdraw Improved Communications

Takes the upper sensor slot. +3 Increased Individual Resolve Max Resolve Increased by 15

Pilot Affinity: Encouraging

+2 resolve whenever resolve is gained


QKD-IV4 60t Gladiator 2 2 2 0 2 0 0 0 XL 240 DHS Standard Ferro None 42t 51t 4 7 0
Rifleman.png

RIFLEMAN

Mech Quirk: Noton's Spirit

The Spirit of Grey Noton

Pilot Affinity: Sharpshooter

Ignores 1 enemy evasion.


RFL-LK 60t The Most Famous Arena Mech Of All Time 4 6 0 0 0 0 0 0 XL 240 DHS Endo Standard None 46t 55t 4 7 0
Rifleman IIC.png

RIFLEMAN IIC

Pilot Affinity: Command Unit

Gains +1 initiative


RFL-IIC-CH 65t Gladiator 2 2 2 0 1 0 0 0 STD 195 cDHS Clan Endo Clan Ferro None 48.5t 58.5t 3 5 0
Roughneck.png

ROUGHNECK

Mech Quirk: Roughneck Rugged

Adds 65 Structure Points

Pilot Affinity: Resistant

50% less chance to suffer critical hits


RGH-PH 65t Gladiator 3 2 3 0 2 0 0 0 XL 260 DHS Endo Standard None 48.5t 58.5t 4 7 0
Shootist.png

SHOOTIST

Mech Quirk: Shootist Command Mech

+1 Initiative, Takes the lower sensor slot.

Pilot Affinity: Resistant

50% less chance to suffer critical hits


ST-TW 70t Gladiator 2 5 0 0 1 0 0 0 cXL 280 DHS Standard Ferro None 48t 60t 4 7 0
Summoner.png

SUMMONER

Mech Quirk: OmniMech

OmniMech - Fast Refits, assembles from 1 Part, fixed internals. Battle Armor Mounting Points -50% Tech Point cost to Repair Structure +25% C-Bills cost to Repair Structure

Pilot Affinity: Unlimited Power

Energy, Ballistic, and Missile weapons deal 10% more damage.


SMN-PD 70t Gladiator 0 0 0 0 0 8 0 0 cXL 350 cDHS Standard Clan Ferro None 32t N/A 5 8 0
Sun Spider.png

SUN SPIDER

Mech Quirk: OmniMech

OmniMech - Fast Refits, assembles from 1 Part, fixed internals. Battle Armor Mounting Points -50% Tech Point cost to Repair Structure +25% C-Bills cost to Repair Structure

Pilot Affinity: Precise Shot

+1 bonus on weapon attacks


SNS-ML 70t Gladiator 0 0 0 0 0 8 0 0 cXL 350 cDHS Clan Endo Clan Ferro None 40.5t N/A 5 8 0
Thanatos.png

THANATOS

Mech Quirk: Thanatos Improved Sensors

Takes the upper sensor slot. +10% increased Sensor Range +15% increased Sight Range

Pilot Affinity: Keen-Eyed

15% boost to sensor and sight range


TNS-HA 75t Gladiator 0 8 5 0 0 0 0 0 XL 375 DHS Endo Standard None 39.5t 68t 5 8 0
Thunderbolt.png

THUNDERBOLT

Mech Quirk: Thunderbolt MultiTrac

Grants the Multi-Shot pilot ability

Pilot Affinity: Zippy

15% boost to sprint speed!


TDR-TD 65t Gladiator 0 10 0 0 0 0 0 0 STD 285 DHS Standard Standard None 35t 55.5t 4 7 0
Timber Wolf.png

TIMBER WOLF

Mech Quirk: OmniMech

OmniMech - Fast Refits, assembles from 1 Part, fixed internals. Battle Armor Mounting Points -50% Tech Point cost to Repair Structure +25% C-Bills cost to Repair Structure

Pilot Affinity: Command Unit

Gains +1 initiative


TW-WAR 75t Gladiator 0 0 0 0 0 10 0 0 cXL 375 cDHS Clan Endo Clan Ferro None 39.5t N/A 5 8 0


Assault Hero Mechs

Mech Hardpoints Engine Components Free Tonnage Speed
Chassis Model Mass Role Ba En Mi Ar Su O Bo Me Type Core Heat Sinks Structure Armor Melee Weapon Core Gear Bare Walk Sprint Jump
Annihilator.png

ANNIHILATOR

Mech Quirk: Annihilator Stabilized Weapon

-3 Recoil with ranged Weapons

Pilot Affinity: Keen-Eyed

15% boost to sensor and sight range


ANH-MB 100t Gladiator 0 7 4 0 2 0 0 0 XL 300 DHS Standard Standard None 72.5t 87t 3 5 0
Atlas.png

ATLAS

Mech Quirk: Atlas Battlefists

Punches do +30% more stability damage. Punches do +30% more damage. Punch attacks have +4 accuracy. +1 Accuracy with arm-mounted Weapons

Pilot Affinity: Brawler

Kicks, punches, and physical weapon attacks deal 15% more damage.


AS7-BH 100t Gladiator 2 8 2 0 0 0 0 0 XL 400 DHS Endo Standard None 55.5t 92t 4 7 0
Awesome.png

AWESOME

Mech Quirk: Awesome Battlefists

Punches do +16% more stability damage. Punches do +16% more damage. Punch attacks have +4 accuracy. +1 Accuracy with arm-mounted Weapons

Pilot Affinity: Brawler

Kicks, punches, and physical weapon attacks deal 15% more damage.


AWS-PB 80t Gladiator 0 5 3 0 2 0 0 0 XL 340 DHS Standard Standard None 48.5t 69t 4 7 0
Bane.png

BANE

Pilot Affinity: Ice Cold

Adds 9 bonus heat sinking, effectively one and a half extra double heat sinks.


BNE-DD 100t Gladiator 0 0 11 0 0 0 0 0 cXL 400 cDHS Standard Clan Ferro None 56.5t 87t 4 7 0
Banshee.png

BANSHEE

Mech Quirk: Banshee Rugged

Adds 95 Structure Points

Pilot Affinity: Brawler

Kicks, punches, and physical weapon attacks deal 15% more damage.


BNC-SR 95t Gladiator 2 7 1 0 2 0 0 0 XL 380 DHS Endo Standard None 57.5t 87t 4 7 0
BattleMaster.png

BATTLEMASTER

Mech Quirk: Battlemaster Command Mech

+1 Initiative, Takes the lower sensor slot.

Pilot Affinity: Command Unit

Gains +1 initiative


BLR-1GHE 85t Gladiator 0 6 3 0 2 0 0 0 STD 340 DHS Standard Ferro None 39.5t 73.5t 4 7 0
Blood Asp.png

BLOOD ASP

Mech Quirk: OmniMech

OmniMech - Fast Refits, assembles from 1 Part, fixed internals. Battle Armor Mounting Points -50% Tech Point cost to Repair Structure +25% C-Bills cost to Repair Structure

Pilot Affinity: Agile

Gains 1 bonus evasion on movement


BAS-RA 90t Gladiator 0 0 0 0 0 9 0 0 cXL 360 cDHS Clan Endo Clan Standard None 58t N/A 4 7 0
Bull Shark.png

BULL SHARK

Mech Quirk: Bullshark Easy to Pilot

+10% Walking Distance

Pilot Affinity: Zippy

15% boost to sprint speed!


BSK-CHR 95t Gladiator 4 4 4 0 0 0 0 0 XL 300 DHS Standard Clan Ferro None 70t 82.5t 3 5 0
Charger.png

CHARGER

Mech Quirk: Charger Easy to Maintain

Easy Refits

Pilot Affinity: Agile

Gains 1 bonus evasion on movement


CGR-N7 80t Lucky Charm 0 8 0 0 1 0 0 0 STD 320 DHS Standard Standard None 40.5t 69t 4 7 0
Corsair.png

CORSAIR

Mech Quirk: Corsair Rugged

Adds 95 Structure Points

Pilot Affinity: Resistant

50% less chance to suffer critical hits


COR-RA 95t Pirate Gladiator...? 3 7 0 0 0 0 0 0 XL 285 DHS Standard Standard None 70t 82.5t 3 5 0
Cyclops.png

CYCLOPS

Mech Quirk: Battle Computer

+1 Initiative

Mech Quirk: Cyclops Cowl

Bleedout Prevented, Mech Cowl adds 15 Armor to the Head

Pilot Affinity: Keen-Eyed

15% boost to sensor and sight range


CP-S 90t Gladiator 4 4 1 0 2 0 0 0 XL 360 DHS Endo Standard None 61t 83.5t 4 7 0
Dire Wolf.png

DIRE WOLF

Mech Quirk: OmniMech

OmniMech - Fast Refits, assembles from 1 Part, fixed internals. Battle Armor Mounting Points -50% Tech Point cost to Repair Structure +25% C-Bills cost to Repair Structure

Pilot Affinity: Unlimited Power

Energy, Ballistic, and Missile weapons deal 10% more damage.


DW-UV 100t Gladiator 0 0 0 0 0 13 0 0 cXL 300 cDHS Standard Clan Standard None 69.5t N/A 3 5 0
Emperor.png

EMPEROR

Mech Quirk: Emperor Improved Life Support

+1 Injuries resisted, Bleedout Prevented, Takes the upper life support slot.

Pilot Affinity: Sturdy

Gains 2 extra pilot hits


EMP-MC 90t Gladiator 2 7 0 0 0 0 0 0 XL 270 DHS Standard Clan Ferro None 68.5t 79t 3 5 0
Executioner.png

EXECUTIONER

Mech Quirk: OmniMech

OmniMech - Fast Refits, assembles from 1 Part, fixed internals. Battle Armor Mounting Points -50% Tech Point cost to Repair Structure +25% C-Bills cost to Repair Structure

Pilot Affinity: Nimble

15% more jumping distance


EXE-CH 95t Gladiator 0 0 0 0 0 9 0 0 cXL 380 cDHS Standard Clan Ferro None 40t N/A 4 7 0
Fafnir.png

FAFNIR

Mech Quirk: Fafnir Stabilized Weapon

-3 Recoil with ranged Weapons

Pilot Affinity: Precise Shot

+1 bonus on weapon attacks


FNR-WR 100t Gladiator 2 5 5 0 0 0 0 0 STD 300 DHS Endo Standard None 66.5t 90.5t 3 5 0
Gargoyle.png

GARGOYLE

Mech Quirk: OmniMech

OmniMech - Fast Refits, assembles from 1 Part, fixed internals. Battle Armor Mounting Points -50% Tech Point cost to Repair Structure +25% C-Bills cost to Repair Structure

Pilot Affinity: Zippy

15% boost to sprint speed!


GAR-KW 80t Gladiator 0 0 0 0 0 10 0 0 cXL 400 cDHS Standard Clan Ferro None 32.5t N/A 5 8 0
Goliath.png

GOLIATH

Mech Quirk: Goliath Torso Turret

360 Degree Firing Arc, +4 Accuracy

Mech Quirk: Quad Mech Gyro

+10% Walking Distance, +10% Sprinting Multiplier, Kicks do +20 more damage. Kick attacks have +1 accuracy. 360 Degree Firing Arc

Pilot Affinity: Stabilized

Reduces stability damage taken by 50%.


GOL-GS 80t Quad Gladiator 2 4 0 0 4 0 0 0 cXL 240 DHS Standard Hardened None 60t 69t 3 4 0
Hatamoto-Chi.png

HATAMOTO-CHI

Mech Quirk: Hatamoto Helmet

Bleedout Prevented, Mech Cowl adds 15 Armor to the Head

Pilot Affinity: Sturdy

Gains 2 extra pilot hits


HTM-SG 80t Gladiator 4 0 4 0 1 0 0 0 STD 240 SHS Endo Standard None 58.5t 73t 3 5 0
Hauptmann.png

HAUPTMANN

Mech Quirk: OmniMech

OmniMech - Fast Refits, assembles from 1 Part, fixed internals. Battle Armor Mounting Points -50% Tech Point cost to Repair Structure +25% C-Bills cost to Repair Structure

Pilot Affinity: Unlimited Power

Energy, Ballistic, and Missile weapons deal 10% more damage.


HA1-JO 95t Gladiator 0 0 0 0 1 9 0 0 STD 285 cDHS Standard Standard None 62t N/A 3 5 0
Highlander.png

HIGHLANDER

Mech Quirk: Highlander Cowl

Bleedout Prevented, Mech Cowl adds 15 Armor to the Head

Mech Quirk: Highlander Reinforced Legs

DFAs do +60% more damage. +6 Accuracy with Death from Above 100% DFA Self Stab Damage 100% DFA Self Damage

Pilot Affinity: Goomba Stomper

Improved DFA skill, taking 20% less stab damage when performing a DFA and dealing 20% more regular damage when performing a DFA.


Pilot Affinity: Sturdy

Gains 2 extra pilot hits


HGN-HM 90t Rock'n'Roll 2 3 2 0 0 0 0 0 XL 275 DHS Standard Standard None 56t 68t 3 5 0
HGN-IIC-KP 90t Gladiator 4 1 4 0 0 0 0 0 cXL 270 cDHS Clan Endo Clan Standard None 72t 82.5t 3 5 0
Hyperion.png

HYPERION

Pilot Affinity: Unlimited Power

Energy, Ballistic, and Missile weapons deal 10% more damage.


HYP-K 125t Gladiator 5 8 0 0 1 0 0 0 cXXL 375 cDHS Standard Clan Standard None 87.5t 87.5t 3 5 0
King Crab.png

KING CRAB

Mech Quirk: King Crab Improved Targeting

Takes the upper sensor slot. +1 Accuracy with ranged Weapons

Pilot Affinity: Precise Shot

+1 bonus on weapon attacks


KGC-KJ 100t Gladiator 2 4 2 0 2 0 0 0 STD 300 DHS Endo Standard None 68t 92t 3 5 0
Kodiak.png

KODIAK

Pilot Affinity: Sturdy

Gains 2 extra pilot hits


KDK-SB 100t Gladiator 2 4 4 0 0 0 0 0 cXL 400 cDHS Clan Endo Clan Standard None 51.5t 88t 4 7 0
Mad Cat MK II.png

MAD CAT MK II

Pilot Affinity: Ice Cold

Adds 9 bonus heat sinking, effectively one and a half extra double heat sinks.


MCII-DS 90t Gladiator 2 6 2 0 0 0 0 0 cXL 360 cDHS Clan Endo Clan Ferro None 58t 82.5t 4 7 0
Marauder II.png

MARAUDER II

Mech Quirk: Marauder II Combat Computer

Takes the upper sensor slot. -6 Heat / Turn

Pilot Affinity: Ice Cold

Adds 9 bonus heat sinking, effectively one and a half extra double heat sinks.


MAD-AL 100t Gladiator 4 3 3 0 0 0 0 0 XL 300 DHS Standard Standard None 72.5t 87t 3 5 0
Marauder IIC.png

MARAUDER IIC

Pilot Affinity: Precise Shot

+1 bonus on weapon attacks


MAD-IIC-SC 85t Gladiator 2 2 4 0 2 0 0 0 cXL 340 cDHS Clan Endo Clan Ferro None 57t 77.5t 4 7 0
Mauler.png

MAULER

Mech Quirk: Mauler Stabilized Weapon

-4 Recoil with ranged Weapons

Pilot Affinity: Unlimited Power

Energy, Ballistic, and Missile weapons deal 10% more damage.


MAL-KO 90t Gladiator 2 4 4 0 0 0 0 0 XL 270 DHS Standard Ferro None 67.5t 78t 3 5 0
Nightstar.png

NIGHTSTAR

Mech Quirk: Nightstar Command Mech

+1 Initiative, Takes the lower sensor slot.

Pilot Affinity: Long-Range Specialist

Gains +6 accuracy at extreme range, but has worse accuracy the closer the target is.


NSR-WP 95t Gladiator 0 4 5 0 1 0 0 0 STD 285 DHS Standard Standard None 62t 82.5t 3 5 0
Pillager.png

PILLAGER

Mech Quirk: Pillager Battlefists

Punches do +30% more stability damage. Punches do +30% more damage. Punch attacks have +4 accuracy. +1 Accuracy with arm-mounted Weapons

Pilot Affinity: Agile

Gains 1 bonus evasion on movement


PLG-4X 100t Gladiator 0 5 0 2 3 0 0 0 LFE 300 DHS Standard Standard None 67.5t 87t 3 5 0
Sorcerer.png

SORCERER

Mech Quirk: Sorcerer Battlefists

Punches do +30% more stability damage. Punches do +30% more damage. Punch attacks have +4 accuracy. +1 Accuracy with arm-mounted Weapons

Pilot Affinity: Brawler

Kicks, punches, and physical weapon attacks deal 15% more damage.


SRC-FZ 95t Gladiator 2 6 0 0 3 0 0 1 XL 380 DHS Standard Clan Ferro Sword 55.5t 77.5t 6 9 0
Stalker.png

STALKER

Mech Quirk: Stalker Combat Computer

Takes the upper sensor slot. -6 Heat / Turn

Pilot Affinity: Ice Cold

Adds 9 bonus heat sinking, effectively one and a half extra double heat sinks.


STK-M 85t Gladiator 1 5 2 0 0 0 0 0 STD 255 DHS Endo Standard None 61.5t 77.5t 3 5 0
Supernova.png

SUPERNOVA

Pilot Affinity: Command Unit

Gains +1 initiative


SNV-BR 90t Gladiator 2 5 3 0 0 0 0 0 STD 270 cDHS Clan Endo Clan Standard None 65t 82.5t 3 5 0
Thug.png

THUG

Mech Quirk: Thug Improved Targeting

Takes the upper sensor slot. +1 Accuracy with ranged Weapons

Pilot Affinity: Brawler

Kicks, punches, and physical weapon attacks deal 15% more damage.


THG-DIL 80t Gladiator 2 4 4 0 0 0 0 0 XL 320 DHS Endo Standard None 55.5t 73t 4 7 0
Thunder Hawk.png

THUNDER HAWK

Mech Quirk: Thunder Hawk Command Mech

+1 Initiative, Takes the lower sensor slot.

Pilot Affinity: Command Unit

Gains +1 initiative


TDK-SPH 100t Gladiator 4 4 3 0 1 0 0 0 STD 300 DHS Standard Ferro None 63t 87t 3 5 0
Victor.png

VICTOR

Mech Quirk: Victor Rugged

Adds 80 Structure Points

Pilot Affinity: Agile

Gains 1 bonus evasion on movement


VTR-DS 80t Gladiator 3 4 2 0 1 0 0 0 XL 330 DHS Endo Standard None 53.5t 73t 4 7 0
Warhammer IIC.png

WARHAMMER IIC

Pilot Affinity: Encouraging

+2 resolve whenever resolve is gained


WHM-IIC-ML 80t Gladiator 2 5 2 0 4 0 0 0 STD 320 cDHS Clan Endo Clan Ferro None 44.5t 73t 4 7 0
Warhawk.png

WARHAWK

Mech Quirk: OmniMech

OmniMech - Fast Refits, assembles from 1 Part, fixed internals. Battle Armor Mounting Points -50% Tech Point cost to Repair Structure +25% C-Bills cost to Repair Structure

Pilot Affinity: Keen-Eyed

15% boost to sensor and sight range


WHK-NQ 85t Gladiator 0 0 0 0 0 7 0 0 cXL 340 cDHS Standard Clan Ferro None 46t N/A 4 7 0
Zeus.png

ZEUS

Mech Quirk: Skokomish Agility

+2 Evasion Pips gained from movement, +20% Walking Distance

Mech Quirk: Zeus Easy to Pilot

+10% Walking Distance

Pilot Affinity: Zippy

15% boost to sprint speed!


ZEU-SK 80t Legendary Flanker? 1 2 4 0 0 0 0 0 XL 320 DHS Endo Standard None 55.5t 73t 5 8 0
ZEU-X-OL 80t Gladiator 2 3 3 0 1 0 0 0 XXL 400 LDHS Composite Reactive None 51.5t 73t 6 9 0


Other Mechs

Quad Mechs

Mech Hardpoints Engine Components Free Tonnage Speed
Chassis Model Mass Role Ba En Mi Ar Su O Bo Me Type Core Heat Sinks Structure Armor Melee Weapon Core Gear Bare Walk Sprint Jump
Barghest.png

BARGHEST

Mech Quirk: Barghest Torso Turret

360 Degree Firing Arc, +4 Accuracy

Mech Quirk: Quad Mech Gyro

+10% Walking Distance, +10% Sprinting Multiplier, Kicks do +20 more damage. Kick attacks have +1 accuracy. 360 Degree Firing Arc

Pilot Affinity: Stabilized

Reduces stability damage taken by 50%.


BGS-1T 70t Heavy Assault 3 3 0 0 1 0 0 0 XL 350 DHS Standard Standard None 41t 60t 6 9 0
BGS-2T 70t Heavy Assault 3 3 0 0 1 0 0 0 XL 350 DHS Standard Standard None 41t 60t 6 9 0
BGS-3T 70t Heavy Assault 3 3 0 0 1 0 0 0 XL 350 DHS Standard Standard None 41t 60t 6 9 0
Goliath.png

GOLIATH

Mech Quirk: Goliath Torso Turret

360 Degree Firing Arc, +4 Accuracy

Mech Quirk: Quad Mech Gyro

+10% Walking Distance, +10% Sprinting Multiplier, Kicks do +20 more damage. Kick attacks have +1 accuracy. 360 Degree Firing Arc

Pilot Affinity: Stabilized

Reduces stability damage taken by 50%.


GOL-1H 80t Quad Assault 0 2 4 0 5 0 0 0 STD 320 SHS Standard Standard None 40.5t 69t 5 7 0
GOL-2H 80t Rocket Quad 0 2 8 0 1 0 0 0 STD 320 SHS Standard Ferro None 40.5t 69t 5 7 0
GOL-3M 80t Quad Assault 2 0 4 0 3 0 0 0 XL 320 SHS Standard Standard None 51.5t 69t 5 7 0
GOL-3M2 80t Quad Assault 2 0 4 0 3 0 0 0 XL 320 SHS Standard Standard None 51.5t 69t 5 7 0
GOL-4S 80t Quad Assault 2 3 2 0 2 0 0 0 LFE 320 DHS Standard Standard None 48t 69t 5 7 0
GOL-5D 80t Quad Assault 2 4 0 0 4 0 0 0 STD 320 DHS Standard Standard None 40.5t 69t 5 7 0
GOL-SS 80t Seasons Beatings 0 6 0 0 6 0 0 0 STD 320 cDHS Standard Standard None 40.5t 69t 5 7 0
Great Turtle.png

GREAT TURTLE

Mech Quirk: Quad Mech Compact Gyro

+10% Walking Distance, +10% Sprinting Multiplier, Kicks do +20 more damage. Kick attacks have +1 accuracy. Weighs +40% of 1/10 Chassis Tonnage 360 Degree Firing Arc

Pilot Affinity: Indestructible

Your mech has no next of kin because it can't actually die. Gain 30% damage reduction at all times


GTR-1 100t Indestructible Tank 2 6 2 0 2 0 0 0 STD 300 DHS Endo Hardened None 62t 86t 3 4 0
GTR-2 100t Indestructible Tank 0 10 0 0 2 0 0 0 CFE 300 DHS Endo Standard None 48.5t 82t 4 7 0
GTR-3 100t Experimental Tank 3 5 0 0 2 0 0 0 STD 300 DHS Standard Standard None 57t 81t 3 5 0
GTR-4 100t Indestructible Tank 0 6 4 0 2 0 0 0 STD 300 DHS Endo Hardened None 64t 86t 4 6 0
GTR-5 100t Indestructible Tank 4 6 0 0 2 0 0 0 STD 300 DHS Endo Hardened None 62t 86t 3 4 0
Kiso ConstructionMech.png

KISO CONSTRUCTIONMECH

Mech Quirk: Quad Mech Gyro

+10% Walking Distance, +10% Sprinting Multiplier, Kicks do +20 more damage. Kick attacks have +1 accuracy. 360 Degree Firing Arc

Pilot Affinity: Brawler

Kicks, punches, and physical weapon attacks deal 15% more damage.


K-3M-KR3 100t Militarized ConstructionMech 4 2 0 0 4 0 0 4 STD 300 SHS Standard Standard Rock Cutter

Lift Hoist Pile-Driver Lift Hoist

38t 60t 3 5 0
K-3M-KR4 100t Militarized ConstructionMech 0 0 6 0 6 0 0 0 STD 300 SHS Standard Standard None 62t 84t 3 5 0
K-3M-KR5 100t Militarized ConstructionMech 0 2 6 0 4 0 0 0 STD 300 SHS Standard Standard None 62t 84t 3 5 0
K-3M-KR6 100t Militarized ConstructionMech 1 4 0 0 4 0 0 3 STD 300 SHS Standard Standard Lift Hoist

Pile-Driver Lift Hoist

46t 68t 5 8 0
K-3M-KR7 100t Militarized ConstructionMech 4 0 0 1 6 0 0 1 STD 300 SHS Standard Standard Pile-Driver 52t 74t 3 5 0
K-3M-KR8 100t Militarized ConstructionMech 4 4 2 0 2 0 0 0 STD 300 SHS Standard Standard None 62t 84t 3 5 0
K-3N-KR3 100t Heavy ConstructionMech 0 6 4 0 6 0 0 4 STD 300 SHS Standard Standard Rock Cutter

Lift Hoist Pile-Driver Lift Hoist

41t 63t 3 5 0
K-3N-KR4 100t Heavy ConstructionMech 0 6 4 0 6 0 0 4 STD 300 SHS Standard Standard Rock Cutter

Lift Hoist Pile-Driver Lift Hoist

38t 60t 3 5 0
K-3N-KRHQ 100t Heavy ConstructionMech 2 4 0 0 6 0 0 1 STD 300 SHS Standard Standard Lift Hoist 42t 64t 3 5 0
Scorpion.png

SCORPION

Mech Quirk: Quad Mech Gyro

+10% Walking Distance, +10% Sprinting Multiplier, Kicks do +20 more damage. Kick attacks have +1 accuracy. 360 Degree Firing Arc

Pilot Affinity: Stabilized

Reduces stability damage taken by 50%.


SCP-1N 55t Quad Flanker 0 2 3 0 0 0 0 0 STD 330 SHS Standard Standard None 18t 46.5t 7 11 0
SCP-1O 55t Quad Flanker 0 2 3 0 0 0 0 0 STD 330 DHS Standard Standard None 18t 46.5t 7 11 0
SCP-12C 55t Quad Flanker 0 3 1 0 2 0 0 0 XL 330 DHS Standard Ferro None 28t 46.5t 7 11 0
SCP-12M 55t Quad Flanker 0 2 3 0 1 0 0 0 LFE 330 DHS Endo Standard None 26.5t 49t 7 11 0
SCP-12S 55t Quad Flanker 1 1 3 0 0 0 0 0 LFE 330 DHS Endo Standard None 26.5t 49t 7 11 0
SCP-12W 55t Quad Flanker 0 3 1 0 2 0 0 0 XL 330 DHS Standard Ferro None 29t 46.5t 7 11 0
Sirocco.png

SIROCCO

Mech Quirk: Sirocco Quad Gyro

+10% Walking Distance, +10% Sprinting Multiplier, Kicks do +20 more damage. Kick attacks have +1 accuracy. 360 Degree Firing Arc

Pilot Affinity: Stabilized

Reduces stability damage taken by 50%.


SRC-3C 95t Quad Assault 2 7 0 0 2 0 0 0 STD 285 DHS Standard Standard None 62t 82.5t 3 5 0
SRC-3X 95t Quad Assault 1 6 2 1 2 0 0 0 STD 285 DHS Standard Light Ferro None 63t 82.5t 3 5 0
SRC-4X 95t Quad Assault 1 5 2 0 1 0 0 0 STD 285 DHS Standard Light Ferro None 33t 52.5t 3 5 0
SRC-5C 95t Quad Assault 2 5 2 0 4 0 0 0 STD 285 DHS Standard Standard None 62t 82.5t 3 5 0
Tarantula.png

TARANTULA

Mech Quirk: Quad Mech Gyro

+10% Walking Distance, +10% Sprinting Multiplier, Kicks do +20 more damage. Kick attacks have +1 accuracy. 360 Degree Firing Arc

Pilot Affinity: Zippy

15% boost to sprint speed!


ZPH-1A 25t Quad Scout 0 2 1 0 2 0 0 0 XL 200 DHS Standard Standard None 13t 19.5t 10 15 0
ZPH-1G 25t Quad Scout 0 6 0 0 0 0 0 0 XL 200 DHS Endo-Composite Standard None 13.5t 20t 10 15 0
ZPH-2A 25t Quad Scout 0 2 1 0 2 0 0 0 XL 200 DHS Standard Standard None 13t 19.5t 10 15 0
ZPH-3A 25t Quad Scout 0 4 1 0 1 0 0 0 XL 200 DHS Endo Standard None 14t 20.5t 10 15 0
ZPH-4A 25t Quad Scout 0 4 1 0 0 0 0 0 XL 200 DHS Endo Standard None 14t 20.5t 10 15 0
Wawkalak.png

WAWKALAK

Mech Quirk: Quad OmniMech Gyro

OmniMech - Fast Refits, assembles from 1 Part, fixed internals. Battle Armor Mounting Points +10% Walking Distance +10% Sprinting Multiplier Kicks do +20 more damage. Kick attacks have +1 accuracy. 360 Degree Firing Arc

Mech Quirk: Repurposed Tracks

This component provides 60 bonus armor to the location this component is mounted in.

Pilot Affinity: Precise Shot

+1 bonus on weapon attacks


WKL-4K 50t Quad Sniper 0 0 0 0 0 8 0 0 XL 200 SHS Endo-Composite Light Ferro None 36.5t N/A 5 7 0
WKL-5K 50t Quad Sniper 0 0 0 0 0 8 0 0 XL 200 SHS Endo-Composite Light Ferro None 36.5t N/A 5 7 0
WKL-6K 50t Quad Sniper 0 0 0 0 0 8 0 0 LFE 200 DHS Endo-Composite Standard None 34.5t N/A 5 7 0


Community Content Mechs

Mech Hardpoints Engine Components Free Tonnage Speed
Chassis Model Mass Role Ba En Mi Ar Su O Bo Me Type Core Heat Sinks Structure Armor Melee Weapon Core Gear Bare Walk Sprint Jump
Marauder II.png

ALPHA SH

Pilot Affinity: Ice Cold

Adds 9 bonus heat sinking, effectively one and a half extra double heat sinks.


Pilot Affinity: Precise Shot

+1 bonus on weapon attacks


MAD-AL-SH 150t Superheavy Prototype 1 10 0 0 5 0 0 0 XL 375 DHS Standard Standard None 103.5t 132t 2 3 0
MAD-IIC-SH 150t Superheavy Prototype 4 2 8 0 0 0 0 0 STD 300 DHS Standard Standard None 108t 132t 2 3 0
Atlas.png

ATLAS

Mech Quirk: The Alpha Strike

Activatable, 10% Chance for Failure on Activation, 25%/Turn Failure Chance, Crit Location on Failure, +4 Accuracy when Activated, +40% Weapon Damage when Activated, +40% Heat per Turn when Activated, Activates above 60 Heat, Deactivates below 59 Heat

Mech Quirk: Atlas Battlefists

Punches do +30% more stability damage. Punches do +30% more damage. Punch attacks have +4 accuracy. +1 Accuracy with arm-mounted Weapons

Mech Quirk: Atlas Easy to Pilot

+20% Walking Distance, +0.1 Sprinting Multiplier

Pilot Affinity: Brawler

Kicks, punches, and physical weapon attacks deal 15% more damage.


AS7-D-MA 100t Juggernaut 4 4 2 0 0 0 0 0 XL 300 DHS Standard Light Ferro None 70.5t 83t 3 5 0
AS7-RG 100t Juggernaut & Assault 1 2 6 0 3 0 0 0 cXXL 400 cDHS Standard Heavy None 60.5t 87t 7 11 0
Atlas.png

ATLAS-N2K PROTO

Mech Quirk: Atlas Battlefists

Punches do +30% more stability damage. Punches do +30% more damage. Punch attacks have +4 accuracy. +1 Accuracy with arm-mounted Weapons

Mech Quirk: OmniMech

OmniMech - Fast Refits, assembles from 1 Part, fixed internals. Battle Armor Mounting Points -50% Tech Point cost to Repair Structure +25% C-Bills cost to Repair Structure

Pilot Affinity: Brawler

Kicks, punches, and physical weapon attacks deal 15% more damage.


Atlas-N2K-Proto 100t Juggernaut 0 0 0 0 0 12 0 0 XL 380 DHS Standard Clan Ferro None 55.5t N/A 3 5 0
Banshee.png

BANSHEE

Mech Quirk: Banshee Rugged

Adds 95 Structure Points

Pilot Affinity: Brawler

Kicks, punches, and physical weapon attacks deal 15% more damage.


BNC-SB 95t Heavy Brawler & Sniper 1 9 1 0 7 0 0 0 XL 400 DHS Standard Heavy Ferro None 46t 82.5t 6 9 0
Barghest.png

BARGHEST

Mech Quirk: Barghest Torso Turret

360 Degree Firing Arc, +4 Accuracy

Mech Quirk: Quad Mech Gyro

+10% Walking Distance, +10% Sprinting Multiplier, Kicks do +20 more damage. Kick attacks have +1 accuracy. 360 Degree Firing Arc

Pilot Affinity: Stabilized

Reduces stability damage taken by 50%.


BGS-1ZP 70t Heavy Assault 0 3 3 0 1 0 0 0 XL 350 DHS Standard Standard None 41t 60t 6 9 0
Templar.png

BATTLEHAMMER

Pilot Affinity: Unlimited Power

Energy, Ballistic, and Missile weapons deal 10% more damage.


BHA-1A 85t Heavy Brawler & Sniper 2 5 2 0 6 0 0 0 cXL 340 DHS Clan Endo Clan Ferro None 47.5t 65.5t 4 7 0
BHA-2D 85t Brawler & Sniper 2 4 2 0 4 0 0 0 XL 340 DHS Standard Standard None 53t 73.5t 4 7 0
BHA-2G 85t Heavy Brawler & Sniper 2 4 2 0 4 0 0 0 XL 340 DHS Endo-Composite Ferro None 55t 75.5t 4 7 0
BHA-3D ERA 85t Brawler & Sniper 2 4 2 0 4 0 0 0 XL 340 DHS Standard Reactive None 57.5t 73.5t 4 7 0
BHA-3D LR 85t Brawler & Sniper 2 4 2 0 4 0 0 0 XL 340 DHS Standard Reflective None 57.5t 73.5t 4 7 0
BattleMaster.png

BATTLEMASTER

Mech Quirk: Battlemaster Command Mech

+1 Initiative, Takes the lower sensor slot.

Pilot Affinity: Command Unit

Gains +1 initiative


BLR-GSD 85t Invisible Assault 0 5 0 0 4 0 0 0 STD 340 DHS Standard Standard Sword 35t 69t 5 7 0
Stone Rhino.png

BEHEMOTH II

Pilot Affinity: Command Unit

Gains +1 initiative


BM-2 100t Experimental Weapons Platform 4 4 0 0 1 0 0 0 STD 300 cDHS Standard Clan Standard None 65t 87t 3 5 0
Black Knight.png

BLACK KNIGHT

Mech Quirk: Black Knight Command Mech

+1 Initiative, Takes the lower sensor slot.

Pilot Affinity: Command Unit

Gains +1 initiative


BL-6B-LJP 75t Rotary Weapon Testbed 0 10 0 0 5 0 0 0 cXL 300 cDHS Clan Endo Clan Ferro None 55.5t 68t 4 7 0
BL-EB-KNT 75t Brawler & Ranged Assault 0 9 0 0 5 0 0 0 cXXL 395 cDHS Endo Ferro Lamellor None 40.5t 68t 5 8 0
Blackjack Omni.png

BLACKJACK OMNI

Mech Quirk: Blackjack Improved Targeting

Takes the upper sensor slot. +1 Accuracy with ranged Weapons

Pilot Affinity: Precise Shot

+1 bonus on weapon attacks


BJ-1M 50t Pirate Custom 8 0 2 0 2 0 0 0 XL 170 DHS Endo Standard None 38.5t 44.5t 3 5 0
Blood Asp.png

BLOOD ASP

Mech Quirk: The Alpha Strike

Activatable, 10% Chance for Failure on Activation, 25%/Turn Failure Chance, Crit Location on Failure, +4 Accuracy when Activated, +40% Weapon Damage when Activated, +40% Heat per Turn when Activated, Activates above 60 Heat, Deactivates below 59 Heat

Pilot Affinity: Agile

Gains 1 bonus evasion on movement


BAS-MA 100t Experimental Assault 0 4 4 0 4 0 0 0 cXL 270 cDHS Standard Clan Hardened None 54.5t 65t 2 3 0
Bombard.png

BOMBARD

Mech Quirk: Bombard Stabilized Weapons

-2 Recoil with ranged Weapons

Pilot Affinity: Resistant

50% less chance to suffer critical hits


BMB-SB 50t Arena Fighter 0 6 0 0 0 0 0 0 XL 250 DHS Endo Ferro None 35t 44.5t 5 8 0
Brigand.png

BRIGAND

Mech Quirk: Brigand Nimble Jumper

+20% Jump Distance

Pilot Affinity: Nimble

15% more jumping distance


LDT-WTF 25t Pirate Testbed 0 4 0 0 2 0 0 0 STD 100 pDHS Composite Standard None 16.5t 20.5t 4 7 0
Bushwacker.png

BUSHWACKER

Mech Quirk: Bushwacker Narrow Profile

+1 Defense against being hit

Pilot Affinity: Evasive

+2 bonus against being hit


BSW-PF1 55t Battlefield Control 6 0 2 0 1 0 0 0 XL 275 SHS Standard Stealth None 35.5t 46.5t 5 8 0
Catapult.png

CATAPULT

Mech Quirk: Catapult Nimble Jumper

+20% Jump Distance

Pilot Affinity: Nimble

15% more jumping distance


CPLT-C4CIR 65t Heavy Fire Support 0 2 4 0 3 0 0 0 XL 260 DHS Standard Standard None 45.5t 55.5t 4 7 0
CPLT-C4CR 65t Heavy Fire Support 0 2 4 0 3 0 0 0 XL 260 DHS Standard Standard None 45.5t 55.5t 4 7 0
CPLT-J1-X 65t Heavy Fire Support 0 4 4 0 2 0 0 0 XL 260 pDHS Composite Heavy Ferro None 42.5t 52.5t 4 7 0
Vindicator.png

CELESTIAL CHAMPION

Pilot Affinity: Resistant

50% less chance to suffer critical hits


CEL-OH 30t Next Generation Scout 0 3 2 0 1 0 0 0 3GE 210 3GHS 3G Endo 3G Ferro None 14.5t 14.5t 8 12 0
Chameleon.png

CHAMELEON

Mech Quirk: Chameleon Easy to Pilot

+10% Walking Distance

Pilot Affinity: Agile

Gains 1 bonus evasion on movement


CLN-7D 50t Heavy Scout & Trainer 0 2 0 0 7 0 0 0 XXL 300 pDHS Standard Stealth None 31.5t 42t 7 11 0
Cicada.png

CICADA

Mech Quirk: Cicada Easy to Pilot

+10% Walking Distance

Pilot Affinity: Zippy

15% boost to sprint speed!


CDA-RGT 40t Last Resort 2 1 2 0 4 0 0 0 JRXL 300 DHS Endo Light None 22.5t 35t 8 13 0
CDA-TF 40t Scout & Harasser 0 4 0 0 4 0 0 0 XXL 300 DHS Endo Hardened None 25.5t 35t 7 10 0
Corsair.png

CORSAIR

Mech Quirk: Corsair Rugged

Adds 95 Structure Points

Pilot Affinity: Resistant

50% less chance to suffer critical hits


COR-7A2 95t Heavy Frankenmech 2 3 0 0 4 0 0 0 JRXL 285 SHS Standard Standard None 70t 82.5t 3 5 0
Corsair.png

CORSAIR

Mech Quirk: Corsair Rugged

Adds 95 Structure Points

Pilot Affinity: Resistant

50% less chance to suffer critical hits


COR-MKD 75t Scrapped-Together Frankenmech 6 3 0 0 0 0 0 0 cXXL 250 cDHS Standard Heavy Ferro None 57t 64.5t 3 5 0
Crosscut.png

CROSSCUT

Pilot Affinity: Brawler

Kicks, punches, and physical weapon attacks deal 15% more damage.


ED-IIC 30t Tricked Out IndustrialMech 0 2 0 0 5 0 0 0 cXXL 300 SHS Standard Clan Standard Chainsaw 8.5t 19t 11 17 0
Dervish.png

DERVISH

Pilot Affinity: Sturdy

Gains 2 extra pilot hits


DV-IIC 55t Skirmisher 0 2 6 0 2 0 0 0 STD 275 cDHS Clan Endo Clan Ferro None 29.5t 49t 5 8 0
Dragon.png

DRAGON

Mech Quirk: Grand Dragon Combat Computer

Takes the upper sensor slot. -6 Heat / Turn

Pilot Affinity: Sturdy

Gains 2 extra pilot hits


DRG-FR 60t Skirmisher & Brawler 1 4 2 0 5 0 0 0 XXL 360 DHS Endo Standard None 39t 54t 7 10 0
Dragon Fire.png

DRAGON FIRE

Mech Quirk: Dragon Fire Narrow Profile

+1 Defense against being hit

Pilot Affinity: Command Unit

Gains +1 initiative


DGR-MKD 75t Sniper & Ranged Assault 4 5 0 0 1 0 0 0 Unique LFE 300 DHS Endo Light Ferro None 50.5t 50.5t 5 8 0
Enfield.png

ENFIELD

Mech Quirk: Enfield Improved Life Support

+1 Injuries resisted, Bleedout Prevented, Takes the upper life support slot.

Pilot Affinity: Cool-Running

Adds 6 bonus heat sinking, effectively one extra double heat sink.


END-6Z 50t Fire Support & Skirmisher 2 3 0 0 2 0 0 0 XL 250 DHS Endo Ferro None 36t 45.5t 5 8 0
Enforcer.png

ENFORCER III

Mech Quirk: Enforcer Improved Cooling

Takes the upper sensor slot. -3 Heat / Turn

Pilot Affinity: Cool-Running

Adds 6 bonus heat sinking, effectively one extra double heat sink.


ENF-SB 50t Fire Support & Skirmisher 2 5 0 0 1 0 0 0 XL 250 DHS Endo Light Ferro None 34.5t 44.5t 5 8 0
Executioner.png

EXECUTIONER

Mech Quirk: Gyro XL Omni

OmniMech - Fast Refits, assembles from 1 Part, fixed internals. Battle Armor Mounting Points Weighs -30% of 1/10 Chassis Tonnage

Pilot Affinity: Nimble

15% more jumping distance


EXE-II-PRIME 95t Assault Cavalry 0 0 0 0 0 14 0 0 cXL 380 cDHS Clan Endo Clan Ferro None 47t N/A 4 7 0
Fafnir.png

FAFNIR

Mech Quirk: Fafnir Stabilized Weapon

-3 Recoil with ranged Weapons

Pilot Affinity: Precise Shot

+1 bonus on weapon attacks


FNR-5R 100t Incredible Direct-Fire Support 4 3 0 0 0 0 0 0 STD 300 DHS Endo Standard None 68t 92t 3 5 0
FNR-6X 100t Incredible Direct-Fire Support 4 6 0 0 0 0 0 0 XL 300 DHS Composite Standard None 75.5t 90t 3 5 0
Firestarter.png

FIRESTARTER

Mech Quirk: Firestarter Nimble Jumper

+20% Jump Distance

Pilot Affinity: Nimble

15% more jumping distance


FS9-1M 35t Scout & Disabler 2 2 0 0 6 0 0 0 cXL 180 SHS Standard Ferro None 23t 28.5t 5 8 0
FS9-SB 35t Scout & Disabler 2 2 0 0 6 0 0 0 XL 200 DHS Standard Heavy Ferro None 22t 28.5t 5 8 0
Grasshopper.png

GRASSHOPPER

Mech Quirk: Grasshopper Rugged

Adds 70 Structure Points

Pilot Affinity: Nimble

15% more jumping distance


GHR-1M 70t Heavy Skirmisher & Cavalry 2 5 1 0 12 0 0 0 XXL 280 SHS Standard Standard None 51.5t 60t 4 7 0
GHR-10K 70t Heavy Skirmisher & Cavalry 0 4 4 0 4 0 0 0 STD 280 DHS Standard Light Ferro Claws 35t 55t 5 7 0
Great Turtle.png

GREAT TURTLE

Mech Quirk: Quad Mech Compact Gyro

+10% Walking Distance, +10% Sprinting Multiplier, Kicks do +20 more damage. Kick attacks have +1 accuracy. Weighs +40% of 1/10 Chassis Tonnage 360 Degree Firing Arc

Pilot Affinity: Indestructible

Your mech has no next of kin because it can't actually die. Gain 30% damage reduction at all times


GTR-C 100t Indestructible Tank 0 6 4 0 2 0 0 0 cXL 300 cDHS Clan Endo Clan Hardened None 71.5t 86t 3 5 0
Hermes.png

HERMES II

Mech Quirk: Hermes II Easy to Maintain

Easy Refits

Pilot Affinity: Evasive

+2 bonus against being hit


HER-MKD 40t Heavy Scout 3 3 0 0 1 0 0 0 cXL 240 DHS Endo Clan Ferro None 26t 35t 7 10 0
Highlander.png

HIGHLANDER

Mech Quirk: Highlander Cowl

Bleedout Prevented, Mech Cowl adds 15 Armor to the Head

Mech Quirk: Highlander Reinforced Legs

DFAs do +60% more damage. +6 Accuracy with Death from Above 100% DFA Self Stab Damage 100% DFA Self Damage

Pilot Affinity: Goomba Stomper

Improved DFA skill, taking 20% less stab damage when performing a DFA and dealing 20% more regular damage when performing a DFA.


Pilot Affinity: Sturdy

Gains 2 extra pilot hits


HGN-IB 90t Juggernaut & Heavy Cavalry 2 5 2 0 3 0 0 0 cXL 315 cDHS Clan Endo Clan Ferro None 65.5t 82.5t 3 5 0
HGN-IIC-MKD 90t Second-Line Assault 0 2 6 0 0 0 0 0 cXL 325 cDHS Clan Endo Clan Standard None 66t 82.5t 3 5 0
Hollander.png

HOLLANDER

Mech Quirk: Hollander Stabilized Weapon

-2 Recoil with ranged Weapons

Pilot Affinity: Precise Shot

+1 bonus on weapon attacks


BZK-F4 35t Escort 1 3 0 0 4 0 0 0 LFE 210 DHS Endo Ferro None 20t 30t 7 10 0
Hunchback.png

HUNCHBACK

Mech Quirk: Hunchback Battlefists

Punches do +16% more stability damage. Punches do +16% more damage. Punch attacks have +4 accuracy. +1 Accuracy with arm-mounted Weapons

Pilot Affinity: Agile

Gains 1 bonus evasion on movement


HBK-DIE 50t Suicide Assault 3 3 0 0 3 0 0 0 STD 200 DHS Composite Heavy Ferro None 35.5t 46t 4 7 0
Hyperion.png

HYPERION

Pilot Affinity: Unlimited Power

Energy, Ballistic, and Missile weapons deal 10% more damage.


HYP-GB 125t Experimental Juggernaut 8 5 0 0 1 0 0 0 cXXL 375 cDHS Standard Clan Ferro None 91.5t 92.5t 3 5 0
Icarus.png

ICARUS II

Mech Quirk: Icarus II Improved Targeting

Takes the upper sensor slot. +1 Accuracy with ranged Weapons

Pilot Affinity: Precise Shot

+1 bonus on weapon attacks


ICR-2R 40t Age of War Striker 2 3 0 0 2 0 0 0 XL 200 SHS Standard Ferro None 26.5t 33t 5 8 0
JagerMech.png

JAGERMECH

Mech Quirk: JagerMech Anti-Air Targeting

Takes the upper sensor slot. +3 Anti-Air Evasion Ignore

Pilot Affinity: Sharpshooter

Ignores 1 enemy evasion.


JM6-SB 65t Sniper & Direct-Fire Support 4 4 0 0 4 0 0 0 XL 300 DHS Endo Light Ferro None 45.5t 58.5t 4 7 0
King Crab.png

KING CRAB

Mech Quirk: King Crab Improved Targeting

Takes the upper sensor slot. +1 Accuracy with ranged Weapons

Pilot Affinity: Precise Shot

+1 bonus on weapon attacks


KGC-005b5b 100t Snibing and Snabbing 2 4 4 0 6 0 0 0 XL 400 DHS Standard Light Ferro Claws

Claws

43.5t 73t 7 10 0
Kodiak.png

KODIAK

Pilot Affinity: Sturdy

Gains 2 extra pilot hits


KDK-BN 100t Assault Cavalry 2 1 6 0 0 0 0 0 cXL 400 cDHS Clan Endo Clan Ferro None 58.5t 92t 4 7 0
KDK-SMK 100t Gladiator 4 3 0 0 8 0 0 0 cXL 400 cDHS Clan Endo Clan Ferro None 60.5t 92t 4 7 0
Lao Hu.png

LAO HU

Mech Quirk: Lao Hu MultiTrac

Grants the Multi-Shot pilot ability

Pilot Affinity: Agile

Gains 1 bonus evasion on movement


LHU-SB 75t Flexible Cavalry Support 0 4 5 0 0 0 0 0 XL 375 DHS Endo Standard None 41.5t 68t 5 8 0
Mauler.png

LINESMAN

Mech Quirk: Linesman Stabilized Weapon

-4 Recoil with ranged Weapons

Pilot Affinity: Unlimited Power

Energy, Ballistic, and Missile weapons deal 10% more damage.


LMN-SB 90t Juggernaut & Heavy Cavalry 4 2 4 0 0 0 0 0 XL 360 DHS Standard Heavy Ferro None 56.5t 78t 4 7 0
Mad Cat MK II.png

LION OF NEMEA

Pilot Affinity: Ice Cold

Adds 9 bonus heat sinking, effectively one and a half extra double heat sinks.


MCII-85 85t Fast Assault 0 8 4 0 0 0 0 0 cXL 340 pDHS Clan Endo Clan Standard None 59.5t 77.5t 4 7 0
Locust.png

LOCUST

Mech Quirk: Locust Narrow Profile

+1 Evasion Pips gained from movement, +1 Defense against being hit

Pilot Affinity: Zippy

15% boost to sprint speed!


LCT-0D 15t Ultralight Striker 0 1 0 0 6 0 0 0 XL 130 SHS Endo Heavy Ferro None 6.5t 11t 9 14 0
Lynx.png

LYNX

Mech Quirk: Lynx MultiTrac

Grants the Multi-Shot pilot ability

Pilot Affinity: Agile

Gains 1 bonus evasion on movement


LNX-SB 55t Raider & Striker 0 6 0 0 0 0 0 0 XL 275 DHS Standard Heavy Ferro None 34.5t 46.5t 5 8 0
Mackie.png

MACKIE

Mech Quirk: Mackie Improved Communications

Takes the upper sensor slot. +4 Increased Individual Resolve Max Resolve Increased by 15

Pilot Affinity: Encouraging

+2 resolve whenever resolve is gained


MSK-MKD 100t The First Battlemech 4 2 1 2 2 0 0 0 XL 300 DHS Standard Standard None 76.5t 87t 3 5 0
Mad Cat.png

MAD CAT

Mech Quirk: OmniMech

OmniMech - Fast Refits, assembles from 1 Part, fixed internals. Battle Armor Mounting Points -50% Tech Point cost to Repair Structure +25% C-Bills cost to Repair Structure

Mech Quirk: Tarnkappe Target Jammer

Activatable, 10% Chance for Failure on Activation, 30%/Turn Failure Chance, Crit Location on Failure, -5 Accuracy when Activated, -80% Move Speed when Activated, +10 Hit Defense when Activated

Pilot Affinity: Command Unit

Gains +1 initiative


MC-PRIME 75t Twist On The Iconic Timber Wolf 0 0 0 0 0 11 0 0 STD 225 cDHS Clan Endo Clan Ferro None 52.5t N/A 3 5 0
Mad Dog.png

MAD DOG

Mech Quirk: OmniMech

OmniMech - Fast Refits, assembles from 1 Part, fixed internals. Battle Armor Mounting Points -50% Tech Point cost to Repair Structure +25% C-Bills cost to Repair Structure

Pilot Affinity: Keen-Eyed

15% boost to sensor and sight range


MDD-R 60t Experimental Weapons Platform 0 0 0 0 0 8 0 0 cXL 240 cDHS Standard Clan Ferro None 10t N/A 4 7 0
MDD-ST 60t Flanking Support 0 0 0 0 0 8 0 0 cXL 300 cDHS Standard Clan Ferro None 36.5t N/A 5 8 0
Marauder.png

MARAUDER

Mech Quirk: Marauder Command Mech

+1 Initiative, Takes the lower sensor slot.

Mech Quirk: Spirit of the Black Marauder

Activatable, 7.5% Chance for Failure on Activation, 25%/Turn Failure Chance, Crit Location on Failure, 2 Evasion Ignored when Activated, +20% Heat per Turn when Activated, 10% Damage Reduction while Off

Mech Quirk: Gyro Compact Omni

OmniMech - Fast Refits, assembles from 1 Part, fixed internals. Battle Armor Mounting Points Weighs +40% of 1/10 Chassis Tonnage

Pilot Affinity: Command Unit

Gains +1 initiative


MAD-1M 75t Sniper & Ranged Assault 3 5 1 0 0 0 0 0 cXL 300 SHS Standard Ferro None 50t 64.5t 4 7 0
MAD-6W 75t Sniper & Ranged Assault 3 2 1 0 2 0 0 0 XL 300 DHS Composite Standard None 55.5t 66t 4 7 0
MAD-BM 75t Legendary Monster 3 4 0 0 2 0 0 0 XL 300 DHS Endo Standard None 50t 64.5t 4 7 0
MAD-BR-O 75t Omni-rauder 0 0 0 0 0 8 0 0 cXL 300 cDHS Clan Endo Ferro Lamellor None 50.5t N/A 4 7 0
MAD-BR-OA 75t Omni-rauder 0 0 0 0 0 8 0 0 cXL 300 cDHS Clan Endo Ferro Lamellor None 50.5t N/A 4 7 0
Marauder II.png

MARAUDER II

Mech Quirk: Marauder II Combat Computer

Takes the upper sensor slot. -6 Heat / Turn

Mech Quirk: Marauder II Improved Targeting

Takes the lower sensor slot. +1 Accuracy with ranged Weapons

Mech Quirk: Gyro XL Omni

OmniMech - Fast Refits, assembles from 1 Part, fixed internals. Battle Armor Mounting Points Weighs -30% of 1/10 Chassis Tonnage

Pilot Affinity: Ice Cold

Adds 9 bonus heat sinking, effectively one and a half extra double heat sinks.


MAD-LJP-O 100t Sniper & Ranged Assault 0 0 0 0 0 14 0 0 cXL 300 pDHS Standard Ferro Lamellor None 75.5t N/A 3 5 0
MAD-MR 100t Sniper & Ranged Assault 8 6 0 0 0 0 0 0 cXXL 400 cDHS Standard Clan Ferro None 65.5t 87t 4 7 0
Matar.png

MATAR

Pilot Affinity: Unlimited Power

Energy, Ballistic, and Missile weapons deal 10% more damage.


SAM-3G 110t Slow Juggernaut 8 8 4 0 6 0 0 0 3G-XXL 400 3GHS 3G Endo 3G Hardened None 74t 101.5t 3 5 0
Mongoose.png

MONGOOSE

Mech Quirk: Mongoose Easy to Pilot

+10% Walking Distance

Pilot Affinity: Zippy

15% boost to sprint speed!


MON-88 25t Light Striker & Scout 0 3 0 0 4 0 0 0 LFE 200 DHS Endo Standard None 12t 20.5t 14 21 0
Monster.png

MONSTER

Mech Quirk: Avionics

AirMech Stab Damage Penalty

Mech Quirk: Avionics


Mech Quirk: OmniMech

OmniMech - Fast Refits, assembles from 1 Part, fixed internals. Battle Armor Mounting Points -50% Tech Point cost to Repair Structure +25% C-Bills cost to Repair Structure

Pilot Affinity: Precise Shot

+1 bonus on weapon attacks


MNST-3R-LAM 150t Superheavy... LAM? 6 8 4 0 6 0 4 0 LAM 300 DHS Standard Standard None 83t 83t 2 3 0
MNST-3R-LAM-PRIME 150t Superheavy... LAM... Omni?! 0 2 0 0 0 14 4 0 LAM 300 pDHS Standard Standard None 83t N/A 2 3 0
Nightstar.png

NIGHTSTAR

Mech Quirk: Nightstar Command Mech

+1 Initiative, Takes the lower sensor slot.

Pilot Affinity: Long-Range Specialist

Gains +6 accuracy at extreme range, but has worse accuracy the closer the target is.


NSR-1M 95t Heavy Brawler 4 4 2 0 1 0 0 0 cXL 325 SHS Endo Standard None 68t 87t 3 5 0
Olympian.png

OLYMPIAN

Mech Quirk: Olympian Battlefists

Punches do +20% more stability damage. Punches do +20% more damage. Punch attacks have +4 accuracy. +1 Accuracy with arm-mounted Weapons

Pilot Affinity: Zippy

15% boost to sprint speed!


OLM-1MX 120t Superheavy Prototype 0 8 4 0 4 0 0 0 XL 360 DHS Standard Standard None 73t 105t 3 5 0
Omega.png

OMEGA

Mech Quirk: Omega Command Mech

+2 Initiative, Takes the lower sensor slot.

Pilot Affinity: Sturdy

Gains 2 extra pilot hits


SHP-X1 150t Superheavy Prototype 9 4 0 0 1 0 0 0 cXXL 375 cDHS Clan Endo Standard None 109t 132.5t 3 4 0
SHP-SB 150t Superheavy Prototype 0 10 0 0 1 0 0 0 cXL 400 pDHS Standard Clan Ferro None 95.5t 132t 2 3 0
Panther.png

PANTHER

Mech Quirk: Panther Improved Targeting

Takes the upper sensor slot. +1 Accuracy with ranged Weapons

Pilot Affinity: Precise Shot

+1 bonus on weapon attacks


PNT-SB 35t Sniper & Light Brawler 0 4 1 0 2 0 0 0 XL 170 DHS Endo Standard None 25t 30t 4 7 0
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QUICKDRAW

Mech Quirk: Quickdraw Hyper-Extending Actuators

+4 Accuracy

Pilot Affinity: Encouraging

+2 resolve whenever resolve is gained


QKD-SB 60t Striker Cavalry 0 4 2 0 2 0 0 0 XL 310 DHS Endo Ferro None 37.5t 54t 5 8 0
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RAGNAROK

Mech Quirk: Svalinn Energy Shield

Activatable, 10% Chance for Failure on Activation, 30%/Turn Failure Chance, Crit Location on Failure, -8 Accuracy when Activated, 90% Damage Reduction when Activated

Pilot Affinity: Unlimited Power

Energy, Ballistic, and Missile weapons deal 10% more damage.


RGNK-2 100t Blakist Test-Bed 2 2 4 0 1 0 0 0 STD 200 cDHS Standard Clan Ferro None 65t 75.5t 2 3 0
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RECONQUISTA

Mech Quirk: Reconquista Easy to Maintain

Easy Refits

Pilot Affinity: Ice Cold

Adds 9 bonus heat sinking, effectively one and a half extra double heat sinks.


RCQ-1C 75t Periphery Brawler 4 2 3 0 2 0 0 0 STD 300 SHS Standard Standard None 42.5t 64.5t 4 7 0
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RIESIGENWAFFENKAMPFER

Pilot Affinity: Unlimited Power

Energy, Ballistic, and Missile weapons deal 10% more damage.


RWK-3GR 55t Next Generation Medium Cavalry 0 6 0 0 1 0 0 0 3GE 275 3GHS 3G Endo 3G Ferro None 37t 37t 5 8 0
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ROUGHNECK

Mech Quirk: Roughneck Rugged

Adds 65 Structure Points

Pilot Affinity: Resistant

50% less chance to suffer critical hits


RGH-GB 65t Militarized Loadermech 2 2 2 0 3 0 0 0 XL 325 DHS Clan Endo Standard None 42.5t 58.5t 6 9 0
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SCORPION

Mech Quirk: Quad Mech Gyro

+10% Walking Distance, +10% Sprinting Multiplier, Kicks do +20 more damage. Kick attacks have +1 accuracy. 360 Degree Firing Arc

Pilot Affinity: Stabilized

Reduces stability damage taken by 50%.


SCP-14K 55t Quad Flanker 0 4 0 0 1 0 0 0 LFE 330 DHS Endo-Composite Standard None 22t 47.5t 10 16 0
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SHADOW HAWK

Mech Quirk: Shadow Hawk Improved Life Support

+1 Injuries resisted, Bleedout Prevented, Takes the upper life support slot.

Pilot Affinity: Sturdy

Gains 2 extra pilot hits


SHD-7D 55t Skirmisher & Cavalry 3 1 3 0 2 0 0 0 XL 275 DHS Endo Standard None 39t 50t 5 8 0
SHD-MKD 55t Skirmisher & Cavalry 3 4 4 0 2 0 0 0 XL 275 DHS Endo Standard None 40.5t 50t 5 8 0
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SHOOTIST

Pilot Affinity: Resistant

50% less chance to suffer critical hits


ST-IIC 70t Stealth Bodyguard 2 5 0 0 1 0 0 0 STD 280 DHS Standard Clan Standard None 40t 60t 4 7 0
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SORCERER

Mech Quirk: Sirocco Quad Gyro

+10% Walking Distance, +10% Sprinting Multiplier, Kicks do +20 more damage. Kick attacks have +1 accuracy. 360 Degree Firing Arc

Pilot Affinity: Stabilized

Reduces stability damage taken by 50%.


SRC-2M 95t Quad Assault 2 4 2 0 2 0 0 0 STD 285 DHS Standard Standard None 63t 82.5t 3 5 0
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STALKER

Mech Quirk: Stalker Combat Computer

Takes the upper sensor slot. -6 Heat / Turn

Pilot Affinity: Ice Cold

Adds 9 bonus heat sinking, effectively one and a half extra double heat sinks.


STK-3DC 85t Juggernaut & Ranged Assault 1 6 2 0 0 0 0 0 cXL 255 cDHS Standard Standard None 64t 73.5t 3 5 0
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STORMCROW

Mech Quirk: OmniMech

OmniMech - Fast Refits, assembles from 1 Part, fixed internals. Battle Armor Mounting Points -50% Tech Point cost to Repair Structure +25% C-Bills cost to Repair Structure

Pilot Affinity: Evasive

+2 bonus against being hit


SCR-EE 55t Second-Generation Omnimech 2 2 2 0 1 0 0 0 cXXL 330 cDHS Clan Endo Ultra Ferro None 38t 38t 7 10 0
SCR-K 55t Second-Generation Omnimech 0 0 0 0 0 8 0 0 cXL 330 cDHS Clan Endo Clan Ferro None 32.5t N/A 7 10 0
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SUPERNOVA

Pilot Affinity: Command Unit

Gains +1 initiative


SNV-P 90t Hot Weather Sniper 6 2 2 0 0 0 0 0 cXL 270 cDHS Clan Endo Clan Standard None 71t 81.5t 3 5 0
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SURTUR

Mech Quirk: Surtur Rugged

Adds 55 Structure Points

Pilot Affinity: Brawler

Kicks, punches, and physical weapon attacks deal 15% more damage.


SUR-X1 55t Rapid-Response Cavalry 0 2 2 0 7 0 0 0 XL 330 DHS Endo Standard None 30.5t 49t 9 14 0
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TALOS II

Mech Quirk: Talos II Easy to Pilot

+10% Walking Distance

Pilot Affinity: Precise Shot

+1 bonus on weapon attacks


TLS-5T 70t Heavy Trooper 2 0 4 0 3 0 0 0 STD 280 SHS Standard Standard None 41t 60t 5 7 0
TLS-5T1 70t Heavy Trooper 2 0 4 0 3 0 0 0 LFE 280 DHS Standard Standard None 45t 60t 5 7 0
TLS-5T2 70t Heavy Trooper 0 2 4 0 2 0 0 0 LFE 280 DHS Standard Standard None 45t 60t 5 7 0
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TARANTULA

Mech Quirk: Quad Mech Gyro

+10% Walking Distance, +10% Sprinting Multiplier, Kicks do +20 more damage. Kick attacks have +1 accuracy. 360 Degree Firing Arc

Pilot Affinity: Zippy

15% boost to sprint speed!


ZPH-C 25t Quad Scout 0 4 1 0 0 0 0 0 cXL 250 cDHS Clan Endo Ferro None 11t 20.5t 12 19 0
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THUG

Mech Quirk: Thug Improved Targeting

Takes the upper sensor slot. +1 Accuracy with ranged Weapons

Pilot Affinity: Brawler

Kicks, punches, and physical weapon attacks deal 15% more damage.


THG-SB 80t Specialist Sniper 0 8 0 0 0 0 0 0 XL 350 DHS Endo Standard None 50t 73t 4 7 0
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THUNDERBOLT

Mech Quirk: Thunderbolt MultiTrac

Grants the Multi-Shot pilot ability

Pilot Affinity: Zippy

15% boost to sprint speed!


TDR-PF2 65t Battlefield Control & Brawler 5 1 2 0 1 0 0 0 LFE 260 DHS Standard Ferro None 42t 55.5t 6 9 0
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TOYAMA

Mech Quirk: Toyama Easy to Pilot

+10% Walking Distance

Pilot Affinity: Encouraging

+2 resolve whenever resolve is gained


TYM-MKD 75t Multi-Role BattleMech 2 5 2 0 0 0 0 0 cXL 350 DHS Endo Clan Ferro None 45t 68t 5 7 0
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URBANKING

Pilot Affinity: Resistant

50% less chance to suffer critical hits


URK-SH1 120t 4 Urbies In A Trenchcoat 4 0 2 1 4 0 0 0 STD 240 DHS Standard Standard None 83t 97.5t 2 3 0
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URBANLORD

Pilot Affinity: Evasive

+2 bonus against being hit


UBL-20 70t Next Generation Heavy Assault 3 3 0 0 2 0 0 0 3GE 280 3GHS 3G Endo 3G Ferro None 45.5t 45.5t 4 7 0
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URBANMECH

Mech Quirk: Urbanmech 360 Narrow Profile

+2 Defense against being hit, 360 Degree Firing Arc

Pilot Affinity: Evasive

+2 bonus against being hit


UM-R68R 30t Heavy Defender 0 0 3 0 3 0 0 0 STD 60 SHS Standard Standard None 21.5t 24t 2 3 0
UM-R69R 30t Heavy Defender 0 0 3 0 3 0 0 0 LFE 90 SHS Standard Standard None 20.5t 24t 3 5 0
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VALKYRIE IIC

Mech Quirk: Valkyrie Improved Communications

Takes the upper sensor slot. +1 Increased Individual Resolve Max Resolve Increased by 15

Pilot Affinity: Encouraging

+2 resolve whenever resolve is gained


VLK-IIC 35t High Mobility Fire Support 0 3 2 0 1 0 0 0 cXL 250 cDHS Clan Endo Clan Ferro None 20.5t 30t 8 12 0
VLK-QS-X 35t High Mobility Fire Support 0 3 3 0 1 0 0 0 XL 200 pDHS Endo Standard None 19.5t 26t 5 8 0
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VANQUISHER

Mech Quirk: Vanquisher Stabilized Weapon

-3 Recoil with ranged Weapons

Pilot Affinity: Encouraging

+2 resolve whenever resolve is gained


VQR-SB 100t Heavy Sniper 4 5 0 0 2 0 0 0 XL 350 DHS Endo Standard None 69t 92t 3 5 0
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VICTOR

Mech Quirk: Victor Rugged

Adds 80 Structure Points

Pilot Affinity: Agile

Gains 1 bonus evasion on movement


VTR-MKD 80t Heavy Cavalry 3 2 1 0 4 0 0 0 XL 320 DHS Standard Ferro None 51.5t 69t 5 7 0
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VON ROHRS

Mech Quirk: Von Rohrs MultiTrac

Grants the Multi-Shot pilot ability

Mech Quirk: Avionics

AirMech Stab Damage Penalty

Mech Quirk: Avionics


Pilot Affinity: Evasive

+2 bonus against being hit


VON-4RH-LAM 65t Well It Flies I Guess 0 3 2 0 3 0 2 0 LAM 290 DHS Endo Ferro None 29t 27.5t 4 7 0